wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
[wine.git] / dlls / ntdsapi / Makefile.in
blob4e82a1ee3cc479d82a1d96c0246ff294422db248
1 MODULE = ntdsapi.dll
2 IMPORTLIB = ntdsapi
3 IMPORTS = user32
5 C_SRCS = \
6 ntdsapi.c