wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
[wine.git] / dlls / ext-ms-win-gdi-devcaps-l1-1-0 / ext-ms-win-gdi-devcaps-l1-1-0.spec
blob25416ef73cb04b97356f999dd52c652ae9cdf4eb
1 @ stdcall GetDeviceCaps(long long) gdi32.GetDeviceCaps