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HEAD
wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
[wine.git]
/
dlls
/
dxgi
/
Makefile.in
blob
ce76b8eecc6149893ce19692a00f80868541a18e
1
MODULE
=
dxgi.dll
2
IMPORTLIB
=
dxgi
3
IMPORTS
=
dxguid uuid wined3d user32
4
5
C_SRCS
=
\
6
adapter.c \
7
device.c \
8
dxgi_main.c \
9
factory.c \
10
output.c \
11
surface.c \
12
swapchain.c \
13
utils.c
14
15
RC_SRCS
=
version.rc