wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
[wine.git] / dlls / dxerr8 / Makefile.in
blobc056b1cd1af88cd15439b40c944389702e51eef0
1 MODULE = libdxerr8.a
3 C_SRCS = \
4 dxerr8.c