1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
12 #include "wine/winbase16.h"
13 #include "wine/winuser16.h"
17 #include "clipboard.h"
21 #include "debugtools.h"
25 DECLARE_DEBUG_CHANNEL(msg
);
26 DECLARE_DEBUG_CHANNEL(sendmsg
);
28 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
30 static HQUEUE16 hFirstQueue
= 0;
31 static HQUEUE16 hExitingQueue
= 0;
32 static HQUEUE16 hmemSysMsgQueue
= 0;
33 static MESSAGEQUEUE
*sysMsgQueue
= NULL
;
34 static PERQUEUEDATA
*pQDataWin16
= NULL
; /* Global perQData for Win16 tasks */
36 static MESSAGEQUEUE
*pMouseQueue
= NULL
; /* Queue for last mouse message */
37 static MESSAGEQUEUE
*pKbdQueue
= NULL
; /* Queue for last kbd message */
39 HQUEUE16 hCursorQueue
= 0;
40 HQUEUE16 hActiveQueue
= 0;
43 /***********************************************************************
44 * PERQDATA_CreateInstance
46 * Creates an instance of a reference counted PERQUEUEDATA element
47 * for the message queue. perQData is stored globally for 16 bit tasks.
49 * Note: We don't implement perQdata exactly the same way Windows does.
50 * Each perQData element is reference counted since it may be potentially
51 * shared by multiple message Queues (via AttachThreadInput).
52 * We only store the current values for Active, Capture and focus windows
55 PERQUEUEDATA
* PERQDATA_CreateInstance( )
63 /* Share a single instance of perQData for all 16 bit tasks */
64 if ( ( bIsWin16
= THREAD_IsWin16( NtCurrentTeb() ) ) )
66 /* If previously allocated, just bump up ref count */
69 PERQDATA_Addref( pQDataWin16
);
74 /* Allocate PERQUEUEDATA from the system heap */
75 if (!( pQData
= (PERQUEUEDATA
*) HeapAlloc( SystemHeap
, 0,
76 sizeof(PERQUEUEDATA
) ) ))
80 pQData
->hWndCapture
= pQData
->hWndFocus
= pQData
->hWndActive
= 0;
81 pQData
->ulRefCount
= 1;
82 pQData
->nCaptureHT
= HTCLIENT
;
84 /* Note: We have an independent critical section for the per queue data
85 * since this may be shared by different threads. see AttachThreadInput()
87 InitializeCriticalSection( &pQData
->cSection
);
88 /* FIXME: not all per queue data critical sections should be global */
89 MakeCriticalSectionGlobal( &pQData
->cSection
);
91 /* Save perQData globally for 16 bit tasks */
99 /***********************************************************************
102 * Increment reference count for the PERQUEUEDATA instance
103 * Returns reference count for debugging purposes
105 ULONG
PERQDATA_Addref( PERQUEUEDATA
*pQData
)
107 assert(pQData
!= 0 );
108 TRACE_(msg
)("(): current refcount %lu ...\n", pQData
->ulRefCount
);
110 EnterCriticalSection( &pQData
->cSection
);
111 ++pQData
->ulRefCount
;
112 LeaveCriticalSection( &pQData
->cSection
);
114 return pQData
->ulRefCount
;
118 /***********************************************************************
121 * Release a reference to a PERQUEUEDATA instance.
122 * Destroy the instance if no more references exist
123 * Returns reference count for debugging purposes
125 ULONG
PERQDATA_Release( PERQUEUEDATA
*pQData
)
127 assert(pQData
!= 0 );
128 TRACE_(msg
)("(): current refcount %lu ...\n",
129 (LONG
)pQData
->ulRefCount
);
131 EnterCriticalSection( &pQData
->cSection
);
132 if ( --pQData
->ulRefCount
== 0 )
134 LeaveCriticalSection( &pQData
->cSection
);
135 DeleteCriticalSection( &pQData
->cSection
);
137 TRACE_(msg
)("(): deleting PERQUEUEDATA instance ...\n" );
139 /* Deleting our global 16 bit perQData? */
140 if ( pQData
== pQDataWin16
)
143 /* Free the PERQUEUEDATA instance */
144 HeapFree( SystemHeap
, 0, pQData
);
148 LeaveCriticalSection( &pQData
->cSection
);
150 return pQData
->ulRefCount
;
154 /***********************************************************************
155 * PERQDATA_GetFocusWnd
157 * Get the focus hwnd member in a threadsafe manner
159 HWND
PERQDATA_GetFocusWnd( PERQUEUEDATA
*pQData
)
162 assert(pQData
!= 0 );
164 EnterCriticalSection( &pQData
->cSection
);
165 hWndFocus
= pQData
->hWndFocus
;
166 LeaveCriticalSection( &pQData
->cSection
);
172 /***********************************************************************
173 * PERQDATA_SetFocusWnd
175 * Set the focus hwnd member in a threadsafe manner
177 HWND
PERQDATA_SetFocusWnd( PERQUEUEDATA
*pQData
, HWND hWndFocus
)
180 assert(pQData
!= 0 );
182 EnterCriticalSection( &pQData
->cSection
);
183 hWndFocusPrv
= pQData
->hWndFocus
;
184 pQData
->hWndFocus
= hWndFocus
;
185 LeaveCriticalSection( &pQData
->cSection
);
191 /***********************************************************************
192 * PERQDATA_GetActiveWnd
194 * Get the active hwnd member in a threadsafe manner
196 HWND
PERQDATA_GetActiveWnd( PERQUEUEDATA
*pQData
)
199 assert(pQData
!= 0 );
201 EnterCriticalSection( &pQData
->cSection
);
202 hWndActive
= pQData
->hWndActive
;
203 LeaveCriticalSection( &pQData
->cSection
);
209 /***********************************************************************
210 * PERQDATA_SetActiveWnd
212 * Set the active focus hwnd member in a threadsafe manner
214 HWND
PERQDATA_SetActiveWnd( PERQUEUEDATA
*pQData
, HWND hWndActive
)
217 assert(pQData
!= 0 );
219 EnterCriticalSection( &pQData
->cSection
);
220 hWndActivePrv
= pQData
->hWndActive
;
221 pQData
->hWndActive
= hWndActive
;
222 LeaveCriticalSection( &pQData
->cSection
);
224 return hWndActivePrv
;
228 /***********************************************************************
229 * PERQDATA_GetCaptureWnd
231 * Get the capture hwnd member in a threadsafe manner
233 HWND
PERQDATA_GetCaptureWnd( PERQUEUEDATA
*pQData
)
236 assert(pQData
!= 0 );
238 EnterCriticalSection( &pQData
->cSection
);
239 hWndCapture
= pQData
->hWndCapture
;
240 LeaveCriticalSection( &pQData
->cSection
);
246 /***********************************************************************
247 * PERQDATA_SetCaptureWnd
249 * Set the capture hwnd member in a threadsafe manner
251 HWND
PERQDATA_SetCaptureWnd( PERQUEUEDATA
*pQData
, HWND hWndCapture
)
254 assert(pQData
!= 0 );
256 EnterCriticalSection( &pQData
->cSection
);
257 hWndCapturePrv
= pQData
->hWndCapture
;
258 pQData
->hWndCapture
= hWndCapture
;
259 LeaveCriticalSection( &pQData
->cSection
);
261 return hWndCapturePrv
;
265 /***********************************************************************
266 * PERQDATA_GetCaptureInfo
268 * Get the capture info member in a threadsafe manner
270 INT16
PERQDATA_GetCaptureInfo( PERQUEUEDATA
*pQData
)
273 assert(pQData
!= 0 );
275 EnterCriticalSection( &pQData
->cSection
);
276 nCaptureHT
= pQData
->nCaptureHT
;
277 LeaveCriticalSection( &pQData
->cSection
);
283 /***********************************************************************
284 * PERQDATA_SetCaptureInfo
286 * Set the capture info member in a threadsafe manner
288 INT16
PERQDATA_SetCaptureInfo( PERQUEUEDATA
*pQData
, INT16 nCaptureHT
)
291 assert(pQData
!= 0 );
293 EnterCriticalSection( &pQData
->cSection
);
294 nCaptureHTPrv
= pQData
->nCaptureHT
;
295 pQData
->nCaptureHT
= nCaptureHT
;
296 LeaveCriticalSection( &pQData
->cSection
);
298 return nCaptureHTPrv
;
302 /***********************************************************************
305 * Function for getting a 32 bit pointer on queue structure. For thread
306 * safeness programmers should use this function instead of GlobalLock to
307 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
308 * when access to the queue structure is not required anymore.
310 MESSAGEQUEUE
*QUEUE_Lock( HQUEUE16 hQueue
)
314 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
315 queue
= GlobalLock16( hQueue
);
316 if ( !queue
|| (queue
->magic
!= QUEUE_MAGIC
) )
318 HeapUnlock( SystemHeap
);
323 HeapUnlock( SystemHeap
);
328 /***********************************************************************
331 * Use with QUEUE_Lock to get a thread safe access to message queue
334 void QUEUE_Unlock( MESSAGEQUEUE
*queue
)
338 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
340 if ( --queue
->lockCount
== 0 )
342 DeleteCriticalSection ( &queue
->cSection
);
343 if (queue
->server_queue
)
344 CloseHandle( queue
->server_queue
);
345 GlobalFree16( queue
->self
);
348 HeapUnlock( SystemHeap
);
353 /***********************************************************************
356 void QUEUE_DumpQueue( HQUEUE16 hQueue
)
360 if (!(pq
= (MESSAGEQUEUE
*) QUEUE_Lock( hQueue
)) )
362 WARN_(msg
)("%04x is not a queue handle\n", hQueue
);
366 DPRINTF( "next: %12.4x Intertask SendMessage:\n"
367 "thread: %10p ----------------------\n"
368 "firstMsg: %8p smWaiting: %10p\n"
369 "lastMsg: %8p smPending: %10p\n"
370 "msgCount: %8.4x smProcessing: %10p\n"
378 pq
->next
, pq
->teb
, pq
->firstMsg
, pq
->smWaiting
, pq
->lastMsg
,
379 pq
->smPending
, pq
->msgCount
, pq
->smProcessing
,
380 (unsigned)pq
->lockCount
, pq
->wWinVersion
,
381 pq
->wPaintCount
, pq
->wTimerCount
,
382 pq
->wakeBits
, pq
->wakeMask
, pq
->hCurHook
);
388 /***********************************************************************
391 void QUEUE_WalkQueues(void)
394 HQUEUE16 hQueue
= hFirstQueue
;
396 DPRINTF( "Queue Msgs Thread Task Module\n" );
399 MESSAGEQUEUE
*queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
402 WARN_(msg
)("Bad queue handle %04x\n", hQueue
);
405 if (!GetModuleName16( queue
->teb
->htask16
, module
, sizeof(module
)))
406 strcpy( module
, "???" );
407 DPRINTF( "%04x %4d %p %04x %s\n", hQueue
,queue
->msgCount
,
408 queue
->teb
, queue
->teb
->htask16
, module
);
409 hQueue
= queue
->next
;
410 QUEUE_Unlock( queue
);
416 /***********************************************************************
417 * QUEUE_IsExitingQueue
419 BOOL
QUEUE_IsExitingQueue( HQUEUE16 hQueue
)
421 return (hExitingQueue
&& (hQueue
== hExitingQueue
));
425 /***********************************************************************
426 * QUEUE_SetExitingQueue
428 void QUEUE_SetExitingQueue( HQUEUE16 hQueue
)
430 hExitingQueue
= hQueue
;
434 /***********************************************************************
435 * QUEUE_CreateMsgQueue
437 * Creates a message queue. Doesn't link it into queue list!
439 static HQUEUE16
QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData
)
443 MESSAGEQUEUE
* msgQueue
;
444 TDB
*pTask
= (TDB
*)GlobalLock16( GetCurrentTask() );
446 TRACE_(msg
)("(): Creating message queue...\n");
448 if (!(hQueue
= GlobalAlloc16( GMEM_FIXED
| GMEM_ZEROINIT
,
449 sizeof(MESSAGEQUEUE
) )))
452 msgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hQueue
);
458 struct get_msg_queue_request
*req
= server_alloc_req( sizeof(*req
), 0 );
459 if (!server_call( REQ_GET_MSG_QUEUE
)) handle
= req
->handle
;
464 ERR_(msg
)("Cannot get thread queue");
465 GlobalFree16( hQueue
);
468 msgQueue
->server_queue
= handle
;
469 msgQueue
->server_queue
= ConvertToGlobalHandle( msgQueue
->server_queue
);
471 msgQueue
->self
= hQueue
;
472 msgQueue
->wakeBits
= msgQueue
->changeBits
= 0;
473 msgQueue
->wWinVersion
= pTask
? pTask
->version
: 0;
475 InitializeCriticalSection( &msgQueue
->cSection
);
476 MakeCriticalSectionGlobal( &msgQueue
->cSection
);
478 msgQueue
->lockCount
= 1;
479 msgQueue
->magic
= QUEUE_MAGIC
;
481 /* Create and initialize our per queue data */
482 msgQueue
->pQData
= bCreatePerQData
? PERQDATA_CreateInstance() : NULL
;
488 /***********************************************************************
491 * Try to reply to all pending sent messages on exit.
493 static void QUEUE_FlushMessages( MESSAGEQUEUE
*queue
)
496 MESSAGEQUEUE
*senderQ
= 0;
500 EnterCriticalSection( &queue
->cSection
);
502 /* empty the list of pending SendMessage waiting to be received */
503 while (queue
->smPending
)
505 smsg
= QUEUE_RemoveSMSG( queue
, SM_PENDING_LIST
, 0);
507 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
511 /* return 0, to unblock other thread */
513 smsg
->flags
|= SMSG_HAVE_RESULT
;
514 QUEUE_SetWakeBit( senderQ
, QS_SMRESULT
);
516 QUEUE_Unlock( senderQ
);
519 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
521 LeaveCriticalSection( &queue
->cSection
);
526 /***********************************************************************
527 * QUEUE_DeleteMsgQueue
529 * Unlinks and deletes a message queue.
531 * Note: We need to mask asynchronous events to make sure PostMessage works
532 * even in the signal handler.
534 BOOL
QUEUE_DeleteMsgQueue( HQUEUE16 hQueue
)
536 MESSAGEQUEUE
* msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock(hQueue
);
539 TRACE_(msg
)("(): Deleting message queue %04x\n", hQueue
);
541 if (!hQueue
|| !msgQueue
)
543 ERR_(msg
)("invalid argument.\n");
549 if( hCursorQueue
== hQueue
) hCursorQueue
= 0;
550 if( hActiveQueue
== hQueue
) hActiveQueue
= 0;
552 /* flush sent messages */
553 QUEUE_FlushMessages( msgQueue
);
555 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
557 /* Release per queue data if present */
558 if ( msgQueue
->pQData
)
560 PERQDATA_Release( msgQueue
->pQData
);
561 msgQueue
->pQData
= 0;
564 /* remove the message queue from the global link list */
565 pPrev
= &hFirstQueue
;
566 while (*pPrev
&& (*pPrev
!= hQueue
))
568 MESSAGEQUEUE
*msgQ
= (MESSAGEQUEUE
*)GlobalLock16(*pPrev
);
571 if ( !msgQ
|| (msgQ
->magic
!= QUEUE_MAGIC
) )
573 /* HQUEUE link list is corrupted, try to exit gracefully */
574 ERR_(msg
)("HQUEUE link list corrupted!\n");
580 if (pPrev
&& *pPrev
) *pPrev
= msgQueue
->next
;
583 HeapUnlock( SystemHeap
);
585 /* free up resource used by MESSAGEQUEUE structure */
586 msgQueue
->lockCount
--;
587 QUEUE_Unlock( msgQueue
);
593 /***********************************************************************
594 * QUEUE_CreateSysMsgQueue
596 * Create the system message queue, and set the double-click speed.
597 * Must be called only once.
599 BOOL
QUEUE_CreateSysMsgQueue( int size
)
601 /* Note: We dont need perQ data for the system message queue */
602 if (!(hmemSysMsgQueue
= QUEUE_CreateMsgQueue( FALSE
)))
605 sysMsgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hmemSysMsgQueue
);
610 /***********************************************************************
613 MESSAGEQUEUE
*QUEUE_GetSysQueue(void)
619 /***********************************************************************
622 * See "Windows Internals", p.449
624 void QUEUE_SetWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
626 TRACE_(msg
)("queue = %04x (wm=%04x), bit = %04x\n",
627 queue
->self
, queue
->wakeMask
, bit
);
629 if (bit
& QS_MOUSE
) pMouseQueue
= queue
;
630 if (bit
& QS_KEY
) pKbdQueue
= queue
;
631 queue
->changeBits
|= bit
;
632 queue
->wakeBits
|= bit
;
633 if (queue
->wakeMask
& bit
)
637 /* Wake up thread waiting for message */
638 if ( THREAD_IsWin16( queue
->teb
) )
640 int iWndsLock
= WIN_SuspendWndsLock();
641 PostEvent16( queue
->teb
->htask16
);
642 WIN_RestoreWndsLock( iWndsLock
);
648 struct wake_queue_request
*req
= server_alloc_req( sizeof(*req
), 0 );
649 req
->handle
= queue
->server_queue
;
651 server_call( REQ_WAKE_QUEUE
);
659 /***********************************************************************
662 void QUEUE_ClearWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
664 queue
->changeBits
&= ~bit
;
665 queue
->wakeBits
&= ~bit
;
669 /***********************************************************************
672 * See "Windows Internals", p.447
675 * 0 if exit with timeout
678 int QUEUE_WaitBits( WORD bits
, DWORD timeout
)
684 TRACE_(msg
)("q %04x waiting for %04x\n", GetFastQueue16(), bits
);
686 if ( THREAD_IsWin16( NtCurrentTeb() ) && (timeout
!= INFINITE
) )
687 curTime
= GetTickCount();
689 hQueue
= GetFastQueue16();
690 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return 0;
694 if (queue
->changeBits
& bits
)
696 /* One of the bits is set; we can return */
698 QUEUE_Unlock( queue
);
701 if (queue
->wakeBits
& QS_SENDMESSAGE
)
703 /* Process the sent message immediately */
706 QUEUE_ReceiveMessage( queue
);
707 continue; /* nested sm crux */
710 queue
->wakeMask
= bits
| QS_SENDMESSAGE
;
711 if(queue
->changeBits
& bits
)
716 TRACE_(msg
)("%04x) wakeMask is %04x, waiting\n", queue
->self
, queue
->wakeMask
);
718 if ( !THREAD_IsWin16( NtCurrentTeb() ) )
723 if ( (bHasWin16Lock
= _ConfirmWin16Lock()) )
725 TRACE_(msg
)("bHasWin16Lock=TRUE\n");
726 ReleaseThunkLock( &dwlc
);
729 WaitForSingleObject( queue
->server_queue
, timeout
);
733 RestoreThunkLock( dwlc
);
738 if ( timeout
== INFINITE
)
739 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
742 /* check for timeout, then give control to other tasks */
743 if (GetTickCount() - curTime
> timeout
)
746 QUEUE_Unlock( queue
);
747 return 0; /* exit with timeout */
756 /***********************************************************************
759 * This routine is called when a SMSG need to be added to one of the three
760 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
762 BOOL
QUEUE_AddSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
764 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
765 smsg
, SPY_GetMsgName(smsg
->msg
));
769 case SM_PROCESSING_LIST
:
770 /* don't need to be thread safe, only accessed by the
771 thread associated with the sender queue */
772 smsg
->nextProcessing
= queue
->smProcessing
;
773 queue
->smProcessing
= smsg
;
776 case SM_WAITING_LIST
:
777 /* don't need to be thread safe, only accessed by the
778 thread associated with the receiver queue */
779 smsg
->nextWaiting
= queue
->smWaiting
;
780 queue
->smWaiting
= smsg
;
783 case SM_PENDING_LIST
:
785 /* make it thread safe, could be accessed by the sender and
789 EnterCriticalSection( &queue
->cSection
);
790 smsg
->nextPending
= NULL
;
791 prev
= &queue
->smPending
;
793 prev
= &(*prev
)->nextPending
;
795 LeaveCriticalSection( &queue
->cSection
);
797 QUEUE_SetWakeBit( queue
, QS_SENDMESSAGE
);
802 ERR_(sendmsg
)("Invalid list: %d", list
);
810 /***********************************************************************
813 * This routine is called when a SMSG needs to be removed from one of the three
814 * SM lists (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST).
815 * If smsg == 0, remove the first smsg from the specified list
817 SMSG
*QUEUE_RemoveSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
822 case SM_PROCESSING_LIST
:
823 /* don't need to be thread safe, only accessed by the
824 thread associated with the sender queue */
826 /* if smsg is equal to null, it means the first in the list */
828 smsg
= queue
->smProcessing
;
830 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
831 smsg
, SPY_GetMsgName(smsg
->msg
));
832 /* In fact SM_PROCESSING_LIST is a stack, and smsg
833 should be always at the top of the list */
834 if ( (smsg
!= queue
->smProcessing
) || !queue
->smProcessing
)
836 ERR_(sendmsg
)("smsg not at the top of Processing list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
841 queue
->smProcessing
= smsg
->nextProcessing
;
842 smsg
->nextProcessing
= 0;
846 case SM_WAITING_LIST
:
847 /* don't need to be thread safe, only accessed by the
848 thread associated with the receiver queue */
850 /* if smsg is equal to null, it means the first in the list */
852 smsg
= queue
->smWaiting
;
854 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
855 smsg
, SPY_GetMsgName(smsg
->msg
));
856 /* In fact SM_WAITING_LIST is a stack, and smsg
857 should be always at the top of the list */
858 if ( (smsg
!= queue
->smWaiting
) || !queue
->smWaiting
)
860 ERR_(sendmsg
)("smsg not at the top of Waiting list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
865 queue
->smWaiting
= smsg
->nextWaiting
;
866 smsg
->nextWaiting
= 0;
870 case SM_PENDING_LIST
:
871 /* make it thread safe, could be accessed by the sender and
873 EnterCriticalSection( &queue
->cSection
);
876 smsg
= queue
->smPending
;
877 if ( (smsg
!= queue
->smPending
) || !queue
->smPending
)
879 ERR_(sendmsg
)("should always remove the top one in Pending list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
880 LeaveCriticalSection( &queue
->cSection
);
884 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
885 smsg
, SPY_GetMsgName(smsg
->msg
));
887 queue
->smPending
= smsg
->nextPending
;
888 smsg
->nextPending
= 0;
890 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
891 if (!queue
->smPending
)
892 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
894 LeaveCriticalSection( &queue
->cSection
);
898 ERR_(sendmsg
)("Invalid list: %d\n", list
);
906 /***********************************************************************
907 * QUEUE_ReceiveMessage
909 * This routine is called when a sent message is waiting for the queue.
911 void QUEUE_ReceiveMessage( MESSAGEQUEUE
*queue
)
915 MESSAGEQUEUE
*senderQ
;
917 TRACE_(sendmsg
)("queue %04x\n", queue
->self
);
919 if ( !((queue
->wakeBits
& QS_SENDMESSAGE
) && queue
->smPending
) )
921 TRACE_(sendmsg
)("\trcm: nothing to do\n");
925 /* remove smsg on the top of the pending list and put it in the processing list */
926 smsg
= QUEUE_RemoveSMSG(queue
, SM_PENDING_LIST
, 0);
927 QUEUE_AddSMSG(queue
, SM_WAITING_LIST
, smsg
);
929 TRACE_(sendmsg
)("RM: %s [%04x] (%04x -> %04x)\n",
930 SPY_GetMsgName(smsg
->msg
), smsg
->msg
, smsg
->hSrcQueue
, smsg
->hDstQueue
);
932 if (IsWindow( smsg
->hWnd
))
934 WND
*wndPtr
= WIN_FindWndPtr( smsg
->hWnd
);
935 DWORD extraInfo
= queue
->GetMessageExtraInfoVal
; /* save ExtraInfo */
937 /* use sender queue extra info value while calling the window proc */
938 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
941 queue
->GetMessageExtraInfoVal
= senderQ
->GetMessageExtraInfoVal
;
942 QUEUE_Unlock( senderQ
);
945 /* call the right version of CallWindowProcXX */
946 if (smsg
->flags
& SMSG_WIN32
)
948 TRACE_(sendmsg
)("\trcm: msg is Win32\n" );
949 if (smsg
->flags
& SMSG_UNICODE
)
950 result
= CallWindowProcW( wndPtr
->winproc
,
951 smsg
->hWnd
, smsg
->msg
,
952 smsg
->wParam
, smsg
->lParam
);
954 result
= CallWindowProcA( wndPtr
->winproc
,
955 smsg
->hWnd
, smsg
->msg
,
956 smsg
->wParam
, smsg
->lParam
);
958 else /* Win16 message */
959 result
= CallWindowProc16( (WNDPROC16
)wndPtr
->winproc
,
962 LOWORD (smsg
->wParam
),
965 queue
->GetMessageExtraInfoVal
= extraInfo
; /* Restore extra info */
966 WIN_ReleaseWndPtr(wndPtr
);
967 TRACE_(sendmsg
)("result = %08x\n", (unsigned)result
);
969 else WARN_(sendmsg
)("\trcm: bad hWnd\n");
972 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
974 smsg
->flags
|= SMSG_SENDING_REPLY
;
975 ReplyMessage( result
);
977 TRACE_(sendmsg
)("done!\n" );
982 /***********************************************************************
985 * Add a message to the queue. Return FALSE if queue is full.
987 BOOL
QUEUE_AddMsg( HQUEUE16 hQueue
, int type
, MSG
*msg
, DWORD extraInfo
)
989 MESSAGEQUEUE
*msgQueue
;
993 if (!(msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return FALSE
;
995 /* allocate new message in global heap for now */
996 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
998 QUEUE_Unlock( msgQueue
);
1002 EnterCriticalSection( &msgQueue
->cSection
);
1007 qmsg
->extraInfo
= extraInfo
;
1009 /* insert the message in the link list */
1011 qmsg
->prevMsg
= msgQueue
->lastMsg
;
1013 if (msgQueue
->lastMsg
)
1014 msgQueue
->lastMsg
->nextMsg
= qmsg
;
1016 /* update first and last anchor in message queue */
1017 msgQueue
->lastMsg
= qmsg
;
1018 if (!msgQueue
->firstMsg
)
1019 msgQueue
->firstMsg
= qmsg
;
1021 msgQueue
->msgCount
++;
1023 LeaveCriticalSection( &msgQueue
->cSection
);
1025 QUEUE_SetWakeBit( msgQueue
, QS_POSTMESSAGE
);
1026 QUEUE_Unlock( msgQueue
);
1033 /***********************************************************************
1036 * Find a message matching the given parameters. Return -1 if none available.
1038 QMSG
* QUEUE_FindMsg( MESSAGEQUEUE
* msgQueue
, HWND hwnd
, int first
, int last
)
1042 EnterCriticalSection( &msgQueue
->cSection
);
1044 if (!msgQueue
->msgCount
)
1046 else if (!hwnd
&& !first
&& !last
)
1047 qmsg
= msgQueue
->firstMsg
;
1050 /* look in linked list for message matching first and last criteria */
1051 for (qmsg
= msgQueue
->firstMsg
; qmsg
; qmsg
= qmsg
->nextMsg
)
1053 MSG
*msg
= &(qmsg
->msg
);
1055 if (!hwnd
|| (msg
->hwnd
== hwnd
))
1057 if (!first
&& !last
)
1058 break; /* found it */
1060 if ((msg
->message
>= first
) && (!last
|| (msg
->message
<= last
)))
1061 break; /* found it */
1066 LeaveCriticalSection( &msgQueue
->cSection
);
1073 /***********************************************************************
1076 * Remove a message from the queue (pos must be a valid position).
1078 void QUEUE_RemoveMsg( MESSAGEQUEUE
* msgQueue
, QMSG
*qmsg
)
1080 EnterCriticalSection( &msgQueue
->cSection
);
1082 /* set the linked list */
1084 qmsg
->prevMsg
->nextMsg
= qmsg
->nextMsg
;
1087 qmsg
->nextMsg
->prevMsg
= qmsg
->prevMsg
;
1089 if (msgQueue
->firstMsg
== qmsg
)
1090 msgQueue
->firstMsg
= qmsg
->nextMsg
;
1092 if (msgQueue
->lastMsg
== qmsg
)
1093 msgQueue
->lastMsg
= qmsg
->prevMsg
;
1095 /* deallocate the memory for the message */
1096 HeapFree( SystemHeap
, 0, qmsg
);
1098 msgQueue
->msgCount
--;
1099 if (!msgQueue
->msgCount
) msgQueue
->wakeBits
&= ~QS_POSTMESSAGE
;
1101 LeaveCriticalSection( &msgQueue
->cSection
);
1105 /***********************************************************************
1108 * Wake a queue upon reception of a hardware event.
1110 static void QUEUE_WakeSomeone( UINT message
)
1115 HQUEUE16 hQueue
= 0;
1116 MESSAGEQUEUE
*queue
= NULL
;
1119 hQueue
= hCursorQueue
;
1121 if( (message
>= WM_KEYFIRST
) && (message
<= WM_KEYLAST
) )
1125 hQueue
= hActiveQueue
;
1129 wakeBit
= (message
== WM_MOUSEMOVE
) ? QS_MOUSEMOVE
: QS_MOUSEBUTTON
;
1130 if( (hwnd
= GetCapture()) )
1131 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1133 hQueue
= wndPtr
->hmemTaskQ
;
1134 WIN_ReleaseWndPtr(wndPtr
);
1138 if( (hwnd
= GetSysModalWindow16()) )
1140 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1142 hQueue
= wndPtr
->hmemTaskQ
;
1143 WIN_ReleaseWndPtr(wndPtr
);
1148 queue
= QUEUE_Lock( hQueue
);
1152 queue
= QUEUE_Lock( hFirstQueue
);
1155 if (queue
->wakeMask
& wakeBit
) break;
1157 QUEUE_Unlock(queue
);
1158 queue
= QUEUE_Lock( queue
->next
);
1162 WARN_(msg
)("couldn't find queue\n");
1167 QUEUE_SetWakeBit( queue
, wakeBit
);
1169 QUEUE_Unlock( queue
);
1173 /***********************************************************************
1176 * Add an event to the system message queue.
1177 * Note: the position is relative to the desktop window.
1179 void hardware_event( UINT message
, WPARAM wParam
, LPARAM lParam
,
1180 int xPos
, int yPos
, DWORD time
, DWORD extraInfo
)
1186 if (!sysMsgQueue
) return;
1188 EnterCriticalSection( &sysMsgQueue
->cSection
);
1190 /* Merge with previous event if possible */
1191 qmsg
= sysMsgQueue
->lastMsg
;
1193 if ((message
== WM_MOUSEMOVE
) && sysMsgQueue
->lastMsg
)
1195 msg
= &(sysMsgQueue
->lastMsg
->msg
);
1197 if ((msg
->message
== message
) && (msg
->wParam
== wParam
))
1200 qmsg
= sysMsgQueue
->lastMsg
;
1207 /* Should I limit the number of messages in
1208 the system message queue??? */
1210 /* Don't merge allocate a new msg in the global heap */
1212 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
1214 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1218 /* put message at the end of the linked list */
1220 qmsg
->prevMsg
= sysMsgQueue
->lastMsg
;
1222 if (sysMsgQueue
->lastMsg
)
1223 sysMsgQueue
->lastMsg
->nextMsg
= qmsg
;
1225 /* set last and first anchor index in system message queue */
1226 sysMsgQueue
->lastMsg
= qmsg
;
1227 if (!sysMsgQueue
->firstMsg
)
1228 sysMsgQueue
->firstMsg
= qmsg
;
1230 sysMsgQueue
->msgCount
++;
1236 msg
->message
= message
;
1237 msg
->wParam
= wParam
;
1238 msg
->lParam
= lParam
;
1242 qmsg
->extraInfo
= extraInfo
;
1243 qmsg
->type
= QMSG_HARDWARE
;
1245 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1247 QUEUE_WakeSomeone( message
);
1251 /***********************************************************************
1252 * QUEUE_GetQueueTask
1254 HTASK16
QUEUE_GetQueueTask( HQUEUE16 hQueue
)
1258 MESSAGEQUEUE
*queue
= QUEUE_Lock( hQueue
);
1262 hTask
= queue
->teb
->htask16
;
1263 QUEUE_Unlock( queue
);
1271 /***********************************************************************
1272 * QUEUE_IncPaintCount
1274 void QUEUE_IncPaintCount( HQUEUE16 hQueue
)
1276 MESSAGEQUEUE
*queue
;
1278 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1279 queue
->wPaintCount
++;
1280 QUEUE_SetWakeBit( queue
, QS_PAINT
);
1281 QUEUE_Unlock( queue
);
1285 /***********************************************************************
1286 * QUEUE_DecPaintCount
1288 void QUEUE_DecPaintCount( HQUEUE16 hQueue
)
1290 MESSAGEQUEUE
*queue
;
1292 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1293 queue
->wPaintCount
--;
1294 if (!queue
->wPaintCount
) queue
->wakeBits
&= ~QS_PAINT
;
1295 QUEUE_Unlock( queue
);
1299 /***********************************************************************
1300 * QUEUE_IncTimerCount
1302 void QUEUE_IncTimerCount( HQUEUE16 hQueue
)
1304 MESSAGEQUEUE
*queue
;
1306 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1307 queue
->wTimerCount
++;
1308 QUEUE_SetWakeBit( queue
, QS_TIMER
);
1309 QUEUE_Unlock( queue
);
1313 /***********************************************************************
1314 * QUEUE_DecTimerCount
1316 void QUEUE_DecTimerCount( HQUEUE16 hQueue
)
1318 MESSAGEQUEUE
*queue
;
1320 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1321 queue
->wTimerCount
--;
1322 if (!queue
->wTimerCount
) queue
->wakeBits
&= ~QS_TIMER
;
1323 QUEUE_Unlock( queue
);
1327 /***********************************************************************
1328 * PostQuitMessage16 (USER.6)
1330 void WINAPI
PostQuitMessage16( INT16 exitCode
)
1332 PostQuitMessage( exitCode
);
1336 /***********************************************************************
1337 * PostQuitMessage (USER32.421)
1339 * PostQuitMessage() posts a message to the system requesting an
1340 * application to terminate execution. As a result of this function,
1341 * the WM_QUIT message is posted to the application, and
1342 * PostQuitMessage() returns immediately. The exitCode parameter
1343 * specifies an application-defined exit code, which appears in the
1344 * _wParam_ parameter of the WM_QUIT message posted to the application.
1350 void WINAPI
PostQuitMessage( INT exitCode
)
1352 MESSAGEQUEUE
*queue
;
1354 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return;
1355 queue
->wPostQMsg
= TRUE
;
1356 queue
->wExitCode
= (WORD
)exitCode
;
1357 QUEUE_Unlock( queue
);
1361 /***********************************************************************
1362 * GetWindowTask16 (USER.224)
1364 HTASK16 WINAPI
GetWindowTask16( HWND16 hwnd
)
1367 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1369 if (!wndPtr
) return 0;
1370 retvalue
= QUEUE_GetQueueTask( wndPtr
->hmemTaskQ
);
1371 WIN_ReleaseWndPtr(wndPtr
);
1375 /***********************************************************************
1376 * GetWindowThreadProcessId (USER32.313)
1378 DWORD WINAPI
GetWindowThreadProcessId( HWND hwnd
, LPDWORD process
)
1381 MESSAGEQUEUE
*queue
;
1383 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1384 if (!wndPtr
) return 0;
1386 queue
= QUEUE_Lock( wndPtr
->hmemTaskQ
);
1387 WIN_ReleaseWndPtr(wndPtr
);
1389 if (!queue
) return 0;
1391 if ( process
) *process
= (DWORD
)queue
->teb
->pid
;
1392 retvalue
= (DWORD
)queue
->teb
->tid
;
1394 QUEUE_Unlock( queue
);
1399 /***********************************************************************
1400 * SetMessageQueue16 (USER.266)
1402 BOOL16 WINAPI
SetMessageQueue16( INT16 size
)
1404 return SetMessageQueue( size
);
1408 /***********************************************************************
1409 * SetMessageQueue (USER32.494)
1411 BOOL WINAPI
SetMessageQueue( INT size
)
1413 /* now obsolete the message queue will be expanded dynamically
1416 /* access the queue to create it if it's not existing */
1422 /***********************************************************************
1423 * InitThreadInput16 (USER.409)
1425 HQUEUE16 WINAPI
InitThreadInput16( WORD unknown
, WORD flags
)
1428 MESSAGEQUEUE
*queuePtr
;
1430 TEB
*teb
= NtCurrentTeb();
1435 hQueue
= teb
->queue
;
1439 /* Create thread message queue */
1440 if( !(hQueue
= QUEUE_CreateMsgQueue( TRUE
)))
1442 ERR_(msg
)("failed!\n");
1446 /* Link new queue into list */
1447 queuePtr
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
1448 queuePtr
->teb
= NtCurrentTeb();
1450 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
1451 SetThreadQueue16( 0, hQueue
);
1452 teb
->queue
= hQueue
;
1454 queuePtr
->next
= hFirstQueue
;
1455 hFirstQueue
= hQueue
;
1456 HeapUnlock( SystemHeap
);
1458 QUEUE_Unlock( queuePtr
);
1464 /***********************************************************************
1465 * GetQueueStatus16 (USER.334)
1467 DWORD WINAPI
GetQueueStatus16( UINT16 flags
)
1469 MESSAGEQUEUE
*queue
;
1472 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1473 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1474 queue
->changeBits
= 0;
1475 QUEUE_Unlock( queue
);
1477 return ret
& MAKELONG( flags
, flags
);
1480 /***********************************************************************
1481 * GetQueueStatus (USER32.283)
1483 DWORD WINAPI
GetQueueStatus( UINT flags
)
1485 MESSAGEQUEUE
*queue
;
1488 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1489 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1490 queue
->changeBits
= 0;
1491 QUEUE_Unlock( queue
);
1493 return ret
& MAKELONG( flags
, flags
);
1497 /***********************************************************************
1498 * GetInputState16 (USER.335)
1500 BOOL16 WINAPI
GetInputState16(void)
1502 return GetInputState();
1505 /***********************************************************************
1506 * WaitForInputIdle (USER32.577)
1508 DWORD WINAPI
WaitForInputIdle (HANDLE hProcess
, DWORD dwTimeOut
)
1510 DWORD cur_time
, ret
;
1511 HANDLE idle_event
= -1;
1515 struct wait_input_idle_request
*req
= server_alloc_req( sizeof(*req
), 0 );
1516 req
->handle
= hProcess
;
1517 req
->timeout
= dwTimeOut
;
1518 if (!(ret
= server_call( REQ_WAIT_INPUT_IDLE
))) idle_event
= req
->event
;
1521 if (ret
) return 0xffffffff; /* error */
1522 if (idle_event
== -1) return 0; /* no event to wait on */
1524 cur_time
= GetTickCount();
1526 TRACE_(msg
)("waiting for %x\n", idle_event
);
1527 while ( dwTimeOut
> GetTickCount() - cur_time
|| dwTimeOut
== INFINITE
) {
1529 ret
= MsgWaitForMultipleObjects ( 1, &idle_event
, FALSE
, dwTimeOut
, QS_SENDMESSAGE
);
1530 if ( ret
== ( WAIT_OBJECT_0
+ 1 )) {
1531 MESSAGEQUEUE
* queue
;
1532 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
1533 QUEUE_ReceiveMessage ( queue
);
1534 QUEUE_Unlock ( queue
);
1537 if ( ret
== WAIT_TIMEOUT
|| ret
== 0xFFFFFFFF ) {
1538 TRACE_(msg
)("timeout or error\n");
1542 TRACE_(msg
)("finished\n");
1547 return WAIT_TIMEOUT
;
1550 /***********************************************************************
1551 * GetInputState (USER32.244)
1553 BOOL WINAPI
GetInputState(void)
1555 MESSAGEQUEUE
*queue
;
1558 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() )))
1560 ret
= queue
->wakeBits
& (QS_KEY
| QS_MOUSEBUTTON
);
1561 QUEUE_Unlock( queue
);
1566 /***********************************************************************
1567 * UserYield (USER.332)
1569 void WINAPI
UserYield16(void)
1571 MESSAGEQUEUE
*queue
;
1573 /* Handle sent messages */
1574 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1576 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1577 QUEUE_ReceiveMessage( queue
);
1579 QUEUE_Unlock( queue
);
1582 if ( THREAD_IsWin16( NtCurrentTeb() ) )
1587 /* Handle sent messages again */
1588 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1590 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1591 QUEUE_ReceiveMessage( queue
);
1593 QUEUE_Unlock( queue
);
1596 /***********************************************************************
1597 * GetMessagePos (USER.119) (USER32.272)
1599 * The GetMessagePos() function returns a long value representing a
1600 * cursor position, in screen coordinates, when the last message
1601 * retrieved by the GetMessage() function occurs. The x-coordinate is
1602 * in the low-order word of the return value, the y-coordinate is in
1603 * the high-order word. The application can use the MAKEPOINT()
1604 * macro to obtain a POINT structure from the return value.
1606 * For the current cursor position, use GetCursorPos().
1610 * Cursor position of last message on success, zero on failure.
1617 DWORD WINAPI
GetMessagePos(void)
1619 MESSAGEQUEUE
*queue
;
1622 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1623 ret
= queue
->GetMessagePosVal
;
1624 QUEUE_Unlock( queue
);
1630 /***********************************************************************
1631 * GetMessageTime (USER.120) (USER32.273)
1633 * GetMessageTime() returns the message time for the last message
1634 * retrieved by the function. The time is measured in milliseconds with
1635 * the same offset as GetTickCount().
1637 * Since the tick count wraps, this is only useful for moderately short
1638 * relative time comparisons.
1642 * Time of last message on success, zero on failure.
1649 LONG WINAPI
GetMessageTime(void)
1651 MESSAGEQUEUE
*queue
;
1654 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1655 ret
= queue
->GetMessageTimeVal
;
1656 QUEUE_Unlock( queue
);
1662 /***********************************************************************
1663 * GetMessageExtraInfo (USER.288) (USER32.271)
1665 LONG WINAPI
GetMessageExtraInfo(void)
1667 MESSAGEQUEUE
*queue
;
1670 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1671 ret
= queue
->GetMessageExtraInfoVal
;
1672 QUEUE_Unlock( queue
);
1678 /**********************************************************************
1679 * AttachThreadInput [USER32.8] Attaches input of 1 thread to other
1681 * Attaches the input processing mechanism of one thread to that of
1689 * 1. Reset the Key State (currenly per thread key state is not maintained)
1691 BOOL WINAPI
AttachThreadInput(
1692 DWORD idAttach
, /* [in] Thread to attach */
1693 DWORD idAttachTo
, /* [in] Thread to attach to */
1694 BOOL fAttach
) /* [in] Attach or detach */
1696 MESSAGEQUEUE
*pSrcMsgQ
= 0, *pTgtMsgQ
= 0;
1699 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1701 /* A thread cannot attach to itself */
1702 if ( idAttach
== idAttachTo
)
1705 /* According to the docs this method should fail if a
1706 * "Journal record" hook is installed. (attaches all input queues together)
1708 if ( HOOK_IsHooked( WH_JOURNALRECORD
) )
1711 /* Retrieve message queues corresponding to the thread id's */
1712 pTgtMsgQ
= (MESSAGEQUEUE
*)QUEUE_Lock( GetThreadQueue16( idAttach
) );
1713 pSrcMsgQ
= (MESSAGEQUEUE
*)QUEUE_Lock( GetThreadQueue16( idAttachTo
) );
1715 /* Ensure we have message queues and that Src and Tgt threads
1716 * are not system threads.
1718 if ( !pSrcMsgQ
|| !pTgtMsgQ
|| !pSrcMsgQ
->pQData
|| !pTgtMsgQ
->pQData
)
1721 if (fAttach
) /* Attach threads */
1723 /* Only attach if currently detached */
1724 if ( pTgtMsgQ
->pQData
!= pSrcMsgQ
->pQData
)
1726 /* First release the target threads perQData */
1727 PERQDATA_Release( pTgtMsgQ
->pQData
);
1729 /* Share a reference to the source threads perQDATA */
1730 PERQDATA_Addref( pSrcMsgQ
->pQData
);
1731 pTgtMsgQ
->pQData
= pSrcMsgQ
->pQData
;
1734 else /* Detach threads */
1736 /* Only detach if currently attached */
1737 if ( pTgtMsgQ
->pQData
== pSrcMsgQ
->pQData
)
1739 /* First release the target threads perQData */
1740 PERQDATA_Release( pTgtMsgQ
->pQData
);
1742 /* Give the target thread its own private perQDATA once more */
1743 pTgtMsgQ
->pQData
= PERQDATA_CreateInstance();
1747 /* TODO: Reset the Key State */
1749 bRet
= 1; /* Success */
1753 /* Unlock the queues before returning */
1755 QUEUE_Unlock( pSrcMsgQ
);
1757 QUEUE_Unlock( pTgtMsgQ
);