1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
28 #include "wine/debug.h"
42 #include "wine/exception.h"
49 #include "ddraw_private.h"
51 typedef IWineD3D
* (WINAPI
*fnWineDirect3DCreate
)(UINT
, UINT
, IUnknown
*);
53 static HMODULE hWineD3D
= (HMODULE
) -1;
54 static fnWineDirect3DCreate pWineDirect3DCreate
;
56 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
58 /* The configured default surface */
59 WINED3DSURFTYPE DefaultSurfaceType
= SURFACE_UNKNOWN
;
61 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
63 /***********************************************************************
65 * Helper function for DirectDrawCreate and friends
66 * Creates a new DDraw interface with the given REFIID
68 * Interfaces that can be created:
69 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
70 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
71 * IDirect3D interfaces?)
74 * guid: ID of the requested driver, NULL for the default driver.
75 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
76 * DD: Used to return the pointer to the created object
77 * UnkOuter: For aggregation, which is unsupported. Must be NULL
78 * iid: requested version ID.
81 * DD_OK if the Interface was created successfully
82 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
83 * E_OUTOFMEMORY if some allocation failed
85 ***********************************************************************/
87 DDRAW_Create(GUID
*guid
,
92 IDirectDrawImpl
*This
= NULL
;
94 IWineD3D
*wineD3D
= NULL
;
95 IWineD3DDevice
*wineD3DDevice
= NULL
;
97 WINED3DDEVTYPE devicetype
;
99 TRACE("(%s,%p,%p)\n", debugstr_guid(guid
), DD
, UnkOuter
);
103 /* We don't care about this guids. Well, there's no special guid anyway
106 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
108 /* Use the reference device id. This doesn't actually change anything,
109 * WineD3D always uses OpenGL for D3D rendering. One could make it request
112 devicetype
= WINED3DDEVTYPE_REF
;
114 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
116 devicetype
= WINED3DDEVTYPE_HAL
;
123 /* DDraw doesn't support aggregation, according to msdn */
124 if (UnkOuter
!= NULL
)
125 return CLASS_E_NOAGGREGATION
;
127 /* DirectDraw creation comes here */
128 This
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawImpl
));
131 ERR("Out of memory when creating DirectDraw\n");
132 return E_OUTOFMEMORY
;
136 * IDirectDraw and IDirect3D are the same object,
137 * QueryInterface is used to get other interfaces.
139 ICOM_INIT_INTERFACE(This
, IDirectDraw
, IDirectDraw1_Vtbl
);
140 ICOM_INIT_INTERFACE(This
, IDirectDraw2
, IDirectDraw2_Vtbl
);
141 ICOM_INIT_INTERFACE(This
, IDirectDraw4
, IDirectDraw4_Vtbl
);
142 ICOM_INIT_INTERFACE(This
, IDirectDraw7
, IDirectDraw7_Vtbl
);
143 ICOM_INIT_INTERFACE(This
, IDirect3D
, IDirect3D1_Vtbl
);
144 ICOM_INIT_INTERFACE(This
, IDirect3D2
, IDirect3D2_Vtbl
);
145 ICOM_INIT_INTERFACE(This
, IDirect3D3
, IDirect3D3_Vtbl
);
146 ICOM_INIT_INTERFACE(This
, IDirect3D7
, IDirect3D7_Vtbl
);
148 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
150 * Read from a registry key, should add a winecfg option later
152 This
->ImplType
= DefaultSurfaceType
;
154 /* Get the current screen settings */
155 hDC
= CreateDCA("DISPLAY", NULL
, NULL
, NULL
);
156 This
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
158 This
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
159 This
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
161 if (hWineD3D
== (HMODULE
) -1)
163 hWineD3D
= LoadLibraryA("wined3d");
165 pWineDirect3DCreate
= (fnWineDirect3DCreate
) GetProcAddress(hWineD3D
, "WineDirect3DCreate");
170 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
171 hr
= DDERR_NODIRECTDRAWSUPPORT
;
175 /* Initialize WineD3D
177 * All Rendering (2D and 3D) is relayed to WineD3D,
178 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
179 * structure handling is handled in this lib.
181 wineD3D
= pWineDirect3DCreate(0 /* SDKVersion */, 7 /* DXVersion */, (IUnknown
*) This
/* Parent */);
184 ERR("Failed to initialise WineD3D\n");
188 This
->wineD3D
= wineD3D
;
189 TRACE("WineD3D created at %p\n", wineD3D
);
191 /* Initialized member...
193 * It is set to false at creation time, and set to true in
194 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
195 * initialize only once
197 This
->initialized
= FALSE
;
199 /* Initialize WineD3DDevice
201 * It is used for screen setup, surface and palette creation
202 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
205 hr
= IWineD3D_CreateDevice(wineD3D
,
206 0 /*D3D_ADAPTER_DEFAULT*/,
208 NULL
, /* FocusWindow, don't know yet */
209 0, /* BehaviorFlags */
211 (IUnknown
*) ICOM_INTERFACE(This
, IDirectDraw7
));
214 ERR("Failed to create a wineD3DDevice, result = %lx\n", hr
);
217 This
->wineD3DDevice
= wineD3DDevice
;
218 TRACE("wineD3DDevice created at %p\n", This
->wineD3DDevice
);
220 /* Register the window class
222 * It is used to create a hidden window for D3D
223 * rendering, if the application didn't pass one.
224 * It can also be used for Creating a device window
225 * from SetCooperativeLevel
227 * The name: DDRAW_<address>. The classname is
228 * 32 bit long, so a 64 bit address will fit nicely
229 * (Will this be compiled for 64 bit anyway?)
232 sprintf(This
->classname
, "DDRAW_%p", This
);
234 memset(&This
->wnd_class
, 0, sizeof(This
->wnd_class
));
235 This
->wnd_class
.style
= CS_HREDRAW
| CS_VREDRAW
;
236 This
->wnd_class
.lpfnWndProc
= DefWindowProcA
;
237 This
->wnd_class
.cbClsExtra
= 0;
238 This
->wnd_class
.cbWndExtra
= 0;
239 This
->wnd_class
.hInstance
= GetModuleHandleA(0);
240 This
->wnd_class
.hIcon
= 0;
241 This
->wnd_class
.hCursor
= 0;
242 This
->wnd_class
.hbrBackground
= (HBRUSH
) GetStockObject(BLACK_BRUSH
);
243 This
->wnd_class
.lpszMenuName
= NULL
;
244 This
->wnd_class
.lpszClassName
= This
->classname
;
245 if(!RegisterClassA(&This
->wnd_class
))
247 ERR("RegisterClassA failed!\n");
251 /* Get the amount of video memory */
252 This
->total_vidmem
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
254 /* Initialize the caps */
255 This
->caps
.dwSize
= sizeof(This
->caps
);
256 /* do not report DDCAPS_OVERLAY and friends since we don't support overlays */
257 #define BLIT_CAPS (DDCAPS_BLT | DDCAPS_BLTCOLORFILL | DDCAPS_BLTDEPTHFILL \
258 | DDCAPS_BLTSTRETCH | DDCAPS_CANBLTSYSMEM | DDCAPS_CANCLIP \
259 | DDCAPS_CANCLIPSTRETCHED | DDCAPS_COLORKEY \
260 | DDCAPS_COLORKEYHWASSIST | DDCAPS_ALIGNBOUNDARYSRC )
261 #define CKEY_CAPS (DDCKEYCAPS_DESTBLT | DDCKEYCAPS_SRCBLT)
262 #define FX_CAPS (DDFXCAPS_BLTALPHA | DDFXCAPS_BLTMIRRORLEFTRIGHT \
263 | DDFXCAPS_BLTMIRRORUPDOWN | DDFXCAPS_BLTROTATION90 \
264 | DDFXCAPS_BLTSHRINKX | DDFXCAPS_BLTSHRINKXN \
265 | DDFXCAPS_BLTSHRINKY | DDFXCAPS_BLTSHRINKXN \
266 | DDFXCAPS_BLTSTRETCHX | DDFXCAPS_BLTSTRETCHXN \
267 | DDFXCAPS_BLTSTRETCHY | DDFXCAPS_BLTSTRETCHYN)
268 This
->caps
.dwCaps
|= DDCAPS_GDI
| DDCAPS_PALETTE
| BLIT_CAPS
;
270 This
->caps
.dwCaps2
|= DDCAPS2_CERTIFIED
| DDCAPS2_NOPAGELOCKREQUIRED
|
271 DDCAPS2_PRIMARYGAMMA
| DDCAPS2_WIDESURFACES
|
272 DDCAPS2_CANRENDERWINDOWED
;
273 This
->caps
.dwCKeyCaps
|= CKEY_CAPS
;
274 This
->caps
.dwFXCaps
|= FX_CAPS
;
275 This
->caps
.dwPalCaps
|= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
276 This
->caps
.dwVidMemTotal
= This
->total_vidmem
;
277 This
->caps
.dwVidMemFree
= This
->total_vidmem
;
278 This
->caps
.dwSVBCaps
|= BLIT_CAPS
;
279 This
->caps
.dwSVBCKeyCaps
|= CKEY_CAPS
;
280 This
->caps
.dwSVBFXCaps
|= FX_CAPS
;
281 This
->caps
.dwVSBCaps
|= BLIT_CAPS
;
282 This
->caps
.dwVSBCKeyCaps
|= CKEY_CAPS
;
283 This
->caps
.dwVSBFXCaps
|= FX_CAPS
;
284 This
->caps
.dwSSBCaps
|= BLIT_CAPS
;
285 This
->caps
.dwSSBCKeyCaps
|= CKEY_CAPS
;
286 This
->caps
.dwSSBFXCaps
|= FX_CAPS
;
287 This
->caps
.ddsCaps
.dwCaps
|= DDSCAPS_ALPHA
| DDSCAPS_BACKBUFFER
|
288 DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
|
289 DDSCAPS_OFFSCREENPLAIN
| DDSCAPS_PALETTE
|
290 DDSCAPS_PRIMARYSURFACE
| DDSCAPS_SYSTEMMEMORY
|
291 DDSCAPS_VIDEOMEMORY
| DDSCAPS_VISIBLE
;
292 /* Hacks for D3D code */
293 /* TODO: Check if WineD3D has 3D enabled
294 Need opengl surfaces or auto for 3D
296 if(This
->ImplType
== 0 || This
->ImplType
== SURFACE_OPENGL
)
298 This
->caps
.dwCaps
|= DDCAPS_3D
;
299 This
->caps
.ddsCaps
.dwCaps
|= DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
;
301 This
->caps
.ddsOldCaps
.dwCaps
= This
->caps
.ddsCaps
.dwCaps
;
307 list_add_head(&global_ddraw_list
, &This
->ddraw_list_entry
);
309 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
310 * The required refcount
312 hr
= IDirectDraw7_QueryInterface( ICOM_INTERFACE(This
, IDirectDraw7
), iid
, DD
);
313 if(SUCCEEDED(hr
)) return DD_OK
;
316 /* Let's hope we never need this ;) */
317 if(wineD3DDevice
) IWineD3DDevice_Release(wineD3DDevice
);
318 if(wineD3D
) IWineD3D_Release(wineD3D
);
319 HeapFree(GetProcessHeap(), 0, This
);
323 /***********************************************************************
324 * DirectDrawCreate (DDRAW.@)
326 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
327 * interfaces in theory
329 * Arguments, return values: See DDRAW_Create
331 ***********************************************************************/
333 DirectDrawCreate(GUID
*GUID
,
337 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID
), DD
, UnkOuter
);
339 return DDRAW_Create(GUID
, (void **) DD
, UnkOuter
, &IID_IDirectDraw
);
342 /***********************************************************************
343 * DirectDrawCreateEx (DDRAW.@)
345 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
346 * interfaces are requested.
348 * Arguments, return values: See DDRAW_Create
350 ***********************************************************************/
352 DirectDrawCreateEx(GUID
*GUID
,
357 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID
), DD
, debugstr_guid(iid
), UnkOuter
);
359 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
360 return DDERR_INVALIDPARAMS
;
362 return DDRAW_Create(GUID
, DD
, UnkOuter
, iid
);
365 /***********************************************************************
366 * DirectDrawEnumerateA (DDRAW.@)
368 * Enumerates legacy ddraw drivers, ascii version. We only have one
369 * driver, which relays to WineD3D. If we were sufficiently cool,
370 * we could offer various interfaces, which use a different default surface
371 * implementation, but I think it's better to offer this choice in
372 * winecfg, because some apps use the default driver, so we would need
373 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
376 * Callback: Callback function from the app
377 * Context: Argument to the call back.
381 * E_INVALIDARG if the Callback caused a page fault
384 ***********************************************************************/
386 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback
,
391 TRACE(" Enumerating default DirectDraw HAL interface\n");
392 /* We only have one driver */
395 static CHAR driver_desc
[] = "DirectDraw HAL",
396 driver_name
[] = "display";
398 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
);
406 TRACE(" End of enumeration\n");
410 /***********************************************************************
411 * DirectDrawEnumerateExA (DDRAW.@)
413 * Enumerates DirectDraw7 drivers, ascii version. See
414 * the comments above DirectDrawEnumerateA for more details.
416 * The Flag member is not supported right now.
418 ***********************************************************************/
420 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback
,
425 TRACE("Enumerating default DirectDraw HAL interface\n");
427 /* We only have one driver by now */
430 static CHAR driver_desc
[] = "DirectDraw HAL",
431 driver_name
[] = "display";
433 /* QuickTime expects the description "DirectDraw HAL" */
434 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
, 0);
442 TRACE("End of enumeration\n");
446 /***********************************************************************
447 * DirectDrawEnumerateW (DDRAW.@)
449 * Enumerates legacy drivers, unicode version. See
450 * the comments above DirectDrawEnumerateA for more details.
452 * The Flag member is not supported right now.
454 ***********************************************************************/
456 /***********************************************************************
457 * DirectDrawEnumerateExW (DDRAW.@)
459 * Enumerates DirectDraw7 drivers, unicode version. See
460 * the comments above DirectDrawEnumerateA for more details.
462 * The Flag member is not supported right now.
464 ***********************************************************************/
466 /***********************************************************************
467 * Classfactory implementation.
468 ***********************************************************************/
470 /***********************************************************************
471 * CF_CreateDirectDraw
473 * DDraw creation function for the class factory
476 * UnkOuter: Set to NULL
477 * iid: ID of the wanted interface
478 * obj: Address to pass the interface pointer back
481 * DD_OK / DDERR*, see DDRAW_Create
483 ***********************************************************************/
485 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
490 TRACE("(%p,%s,%p)\n", UnkOuter
, debugstr_guid(iid
), obj
);
492 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
496 /***********************************************************************
497 * CF_CreateDirectDraw
499 * Clipper creation function for the class factory
502 * UnkOuter: Set to NULL
503 * iid: ID of the wanted interface
504 * obj: Address to pass the interface pointer back
507 * DD_OK / DDERR*, see DDRAW_Create
509 ***********************************************************************/
511 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
515 IDirectDrawClipper
*Clip
;
517 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
518 if (hr
!= DD_OK
) return hr
;
520 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
521 IDirectDrawClipper_Release(Clip
);
525 static const struct object_creation_info object_creation
[] =
527 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
528 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
529 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
532 /*******************************************************************************
533 * IDirectDrawClassFactory::QueryInterface
535 * QueryInterface for the class factory
538 * riid Reference to identifier of queried interface
539 * ppv Address to return the interface pointer at
543 * Failure: E_NOINTERFACE
545 *******************************************************************************/
546 static HRESULT WINAPI
547 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory
*iface
,
551 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
553 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), obj
);
555 if (IsEqualGUID(riid
, &IID_IUnknown
)
556 || IsEqualGUID(riid
, &IID_IClassFactory
))
558 IClassFactory_AddRef(iface
);
563 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),obj
);
564 return E_NOINTERFACE
;
567 /*******************************************************************************
568 * IDirectDrawClassFactory::AddRef
570 * AddRef for the class factory
575 *******************************************************************************/
577 IDirectDrawClassFactoryImpl_AddRef(IClassFactory
*iface
)
579 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
580 ULONG ref
= InterlockedIncrement(&This
->ref
);
582 TRACE("(%p)->() incrementing from %ld.\n", This
, ref
- 1);
587 /*******************************************************************************
588 * IDirectDrawClassFactory::Release
590 * Release for the class factory. If the refcount falls to 0, the object
596 *******************************************************************************/
598 IDirectDrawClassFactoryImpl_Release(IClassFactory
*iface
)
600 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
601 ULONG ref
= InterlockedDecrement(&This
->ref
);
602 TRACE("(%p)->() decrementing from %ld.\n", This
, ref
+1);
605 HeapFree(GetProcessHeap(), 0, This
);
611 /*******************************************************************************
612 * IDirectDrawClassFactory::CreateInstance
614 * What is this? Seems to create DirectDraw objects...
617 * The ususal things???
622 *******************************************************************************/
623 static HRESULT WINAPI
624 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory
*iface
,
629 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
631 TRACE("(%p)->(%p,%s,%p)\n",This
,UnkOuter
,debugstr_guid(riid
),obj
);
633 return This
->pfnCreateInstance(UnkOuter
, riid
, obj
);
636 /*******************************************************************************
637 * IDirectDrawClassFactory::LockServer
645 * S_OK, because it's a stub
647 *******************************************************************************/
648 static HRESULT WINAPI
649 IDirectDrawClassFactoryImpl_LockServer(IClassFactory
*iface
,BOOL dolock
)
651 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
652 FIXME("(%p)->(%d),stub!\n",This
,dolock
);
656 /*******************************************************************************
657 * The class factory VTable
658 *******************************************************************************/
659 static const IClassFactoryVtbl IClassFactory_Vtbl
=
661 IDirectDrawClassFactoryImpl_QueryInterface
,
662 IDirectDrawClassFactoryImpl_AddRef
,
663 IDirectDrawClassFactoryImpl_Release
,
664 IDirectDrawClassFactoryImpl_CreateInstance
,
665 IDirectDrawClassFactoryImpl_LockServer
668 /*******************************************************************************
669 * DllGetClassObject [DDRAW.@]
670 * Retrieves class object from a DLL object
673 * Docs say returns STDAPI
676 * rclsid [I] CLSID for the class object
677 * riid [I] Reference to identifier of interface for class object
678 * ppv [O] Address of variable to receive interface pointer for riid
682 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
685 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, LPVOID
*ppv
)
688 IClassFactoryImpl
*factory
;
690 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
692 if ( !IsEqualGUID( &IID_IClassFactory
, riid
)
693 && ! IsEqualGUID( &IID_IUnknown
, riid
) )
694 return E_NOINTERFACE
;
696 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
698 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
702 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
704 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
705 return CLASS_E_CLASSNOTAVAILABLE
;
708 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
709 if (factory
== NULL
) return E_OUTOFMEMORY
;
711 ICOM_INIT_INTERFACE(factory
, IClassFactory
, IClassFactory_Vtbl
);
714 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
716 *ppv
= ICOM_INTERFACE(factory
, IClassFactory
);
721 /*******************************************************************************
722 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
728 HRESULT WINAPI
DllCanUnloadNow(void)
730 FIXME("(void): stub\n");
734 /*******************************************************************************
737 * Callback function for the EnumSurfaces call in DllMain.
738 * Dumps some surface info and releases the surface
741 * surf: The enumerated surface
742 * desc: it's description
743 * context: Pointer to the ddraw impl
747 *******************************************************************************/
748 static HRESULT WINAPI
749 DestroyCallback(IDirectDrawSurface7
*surf
,
750 DDSURFACEDESC2
*desc
,
753 IDirectDrawSurfaceImpl
*Impl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, surf
);
754 IDirectDrawImpl
*ddraw
= (IDirectDrawImpl
*) context
;
757 ref
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
758 WARN("Surface %p has an reference count of %ld\n", Impl
, ref
);
760 /* Skip surfaces which are attached somewhere or which are
761 * part of a complex compound. They will get released when destroying
764 if( (Impl
->first_complex
!= Impl
) || (Impl
->first_attached
!= Impl
) )
766 /* Skip our depth stencil surface, it will be released with the render target */
767 if( Impl
== ddraw
->DepthStencilBuffer
)
770 /* Destroy the surface */
771 while(ref
) ref
= IDirectDrawSurface7_Release(surf
);
776 /***********************************************************************
779 * Reads a config key from the registry. Taken from WineD3D
781 ***********************************************************************/
782 inline static DWORD
get_config_key(HKEY defkey
, HKEY appkey
, const char* name
, char* buffer
, DWORD size
)
784 if (0 != appkey
&& !RegQueryValueExA( appkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
785 if (0 != defkey
&& !RegQueryValueExA( defkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
786 return ERROR_FILE_NOT_FOUND
;
789 /***********************************************************************
792 * Could be used to register DirectDraw drivers, if we have more than
793 * one. Also used to destroy any objects left at unload if the
794 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
796 ***********************************************************************/
798 DllMain(HINSTANCE hInstDLL
,
802 static LONG counter
= 0;
804 TRACE("(%p,%lx,%p)\n", hInstDLL
, Reason
, lpv
);
805 if (Reason
== DLL_PROCESS_ATTACH
)
807 char buffer
[MAX_PATH
+10];
808 DWORD size
= sizeof(buffer
);
813 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
814 if ( RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\Direct3D", &hkey
) ) hkey
= 0;
816 len
= GetModuleFileNameA( 0, buffer
, MAX_PATH
);
817 if (len
&& len
< MAX_PATH
)
820 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
821 if (!RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\AppDefaults", &tmpkey
))
823 char *p
, *appname
= buffer
;
824 if ((p
= strrchr( appname
, '/' ))) appname
= p
+ 1;
825 if ((p
= strrchr( appname
, '\\' ))) appname
= p
+ 1;
826 strcat( appname
, "\\Direct3D" );
827 TRACE("appname = [%s]\n", appname
);
828 if (RegOpenKeyA( tmpkey
, appname
, &appkey
)) appkey
= 0;
829 RegCloseKey( tmpkey
);
833 if ( 0 != hkey
|| 0 != appkey
)
835 if ( !get_config_key( hkey
, appkey
, "DirectDrawRenderer", buffer
, size
) )
837 if (!strcmp(buffer
,"gdi"))
839 TRACE("Defaulting to GDI surfaces\n");
840 DefaultSurfaceType
= SURFACE_GDI
;
842 else if (!strcmp(buffer
,"opengl"))
844 TRACE("Defaulting to opengl surfaces\n");
845 DefaultSurfaceType
= SURFACE_OPENGL
;
849 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
854 DisableThreadLibraryCalls(hInstDLL
);
855 TRACE("Attach counter: %ld\n", InterlockedIncrement(&counter
));
857 else if (Reason
== DLL_PROCESS_DETACH
)
859 TRACE("Attach counter: %ld\n", InterlockedDecrement(&counter
));
863 if(!list_empty(&global_ddraw_list
))
865 struct list
*entry
, *entry2
;
866 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
868 /* We remove elemets from this loop */
869 LIST_FOR_EACH_SAFE(entry
, entry2
, &global_ddraw_list
)
874 IDirectDrawImpl
*ddraw
= LIST_ENTRY(entry
, IDirectDrawImpl
, ddraw_list_entry
);
876 WARN("DDraw %p has a refcount of %ld\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref2
+ ddraw
->ref1
);
878 /* Add references to each interface to avoid freeing them unexpectadely */
879 IDirectDraw_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw
));
880 IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw2
));
881 IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw4
));
882 IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw7
));
884 /* Does a D3D device exist? Destroy it
885 * TODO: Destroy all Vertex buffers, Lights, Materials
886 * and execture buffers too
890 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
891 while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw
->d3ddevice
, IDirect3DDevice7
)));
894 /* Try to release the objects
895 * Do an EnumSurfaces to find any hanging surfaces
897 memset(&desc
, 0, sizeof(desc
));
898 desc
.dwSize
= sizeof(desc
);
899 for(i
= 0; i
<= 1; i
++)
901 hr
= IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw
, IDirectDraw7
),
907 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
910 /* Check the surface count */
911 if(ddraw
->surfaces
> 0)
912 ERR("DDraw %p still has %ld surfaces attached\n", ddraw
, ddraw
->surfaces
);
914 /* Release all hanging references to destroy the objects. This
915 * restores the screen mode too
917 while(IDirectDraw_Release(ICOM_INTERFACE(ddraw
, IDirectDraw
)));
918 while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw
, IDirectDraw2
)));
919 while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw
, IDirectDraw4
)));
920 while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw
, IDirectDraw7
)));
930 remove_ddraw_object(IDirectDrawImpl
*ddraw
)
932 list_remove(&ddraw
->ddraw_list_entry
);