winecoreaudio: Adapt "release_render_buffer_params" struct to mmdevapi's.
[wine.git] / include / wincon.h
blob5a40a8b4c80cd2b90868846ab22fcf99ca731427
1 /*
2 * Copyright (C) the Wine project
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_WINCON_H
20 #define __WINE_WINCON_H
22 #ifdef __cplusplus
23 extern "C" {
24 #endif
26 #ifndef NOGDI
27 #include <wingdi.h>
28 #endif
30 #include <consoleapi.h>
32 /* AttachConsole special pid value */
33 #define ATTACH_PARENT_PROCESS ((DWORD) -1)
35 /* GetConsoleDisplayMode flags */
36 #define CONSOLE_FULLSCREEN 1
37 #define CONSOLE_FULLSCREEN_HARDWARE 2
39 /* SetConsoleDisplayMode flags */
40 #define CONSOLE_FULLSCREEN_MODE 1
41 #define CONSOLE_WINDOWED_MODE 2
43 /* CONSOLE_SELECTION_INFO.dwFlags */
44 #define CONSOLE_NO_SELECTION 0x00
45 #define CONSOLE_SELECTION_IN_PROGRESS 0x01
46 #define CONSOLE_SELECTION_NOT_EMPTY 0x02
47 #define CONSOLE_MOUSE_SELECTION 0x04
48 #define CONSOLE_MOUSE_DOWN 0x08
51 /* Attributes flags: */
53 #define FOREGROUND_BLUE 0x0001
54 #define FOREGROUND_GREEN 0x0002
55 #define FOREGROUND_RED 0x0004
56 #define FOREGROUND_INTENSITY 0x0008
57 #define BACKGROUND_BLUE 0x0010
58 #define BACKGROUND_GREEN 0x0020
59 #define BACKGROUND_RED 0x0040
60 #define BACKGROUND_INTENSITY 0x0080
61 #define COMMON_LVB_LEADING_BYTE 0x0100
62 #define COMMON_LVB_TRAILING_BYTE 0x0200
63 #define COMMON_LVB_GRID_HORIZONTAL 0x0400
64 #define COMMON_LVB_GRID_LVERTICAL 0x0800
65 #define COMMON_LVB_GRID_RVERTICAL 0x1000
66 #define COMMON_LVB_REVERSE_VIDEO 0x4000
67 #define COMMON_LVB_UNDERSCORE 0x8000
69 /* CONSOLE_HISTORY_INFO.dwFlags */
70 #define HISTORY_NO_DUP_FLAG 0x01
72 typedef struct _CONSOLE_CURSOR_INFO {
73 DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */
74 BOOL bVisible; /* Visibility of cursor */
75 } CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
77 #ifndef NOGDI
78 typedef struct _CONSOLE_FONT_INFOEX
80 ULONG cbSize;
81 DWORD nFont;
82 COORD dwFontSize;
83 UINT FontFamily;
84 UINT FontWeight;
85 WCHAR FaceName[LF_FACESIZE];
86 } CONSOLE_FONT_INFOEX,*LPCONSOLE_FONT_INFOEX;
88 WINBASEAPI BOOL WINAPI GetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
89 WINBASEAPI BOOL WINAPI SetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
90 #endif
92 typedef struct tagCONSOLE_HISTORY_INFO
94 UINT cbSize;
95 UINT HistoryBufferSize;
96 UINT NumberOfHistoryBuffers;
97 DWORD dwFlags;
98 } CONSOLE_HISTORY_INFO,*LPCONSOLE_HISTORY_INFO;
100 typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
102 COORD dwSize;
103 COORD dwCursorPosition;
104 WORD wAttributes;
105 SMALL_RECT srWindow;
106 COORD dwMaximumWindowSize;
107 } CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
109 typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX
111 ULONG cbSize;
112 COORD dwSize;
113 COORD dwCursorPosition;
114 WORD wAttributes;
115 SMALL_RECT srWindow;
116 COORD dwMaximumWindowSize;
117 WORD wPopupAttributes;
118 BOOL bFullscreenSupported;
119 COLORREF ColorTable[16];
120 } CONSOLE_SCREEN_BUFFER_INFOEX,*LPCONSOLE_SCREEN_BUFFER_INFOEX;
122 typedef struct _CONSOLE_SELECTION_INFO
124 DWORD dwFlags;
125 COORD dwSelectionAnchor;
126 SMALL_RECT srSelection;
127 } CONSOLE_SELECTION_INFO,*LPCONSOLE_SELECTION_INFO;
130 #define CONSOLE_TEXTMODE_BUFFER 1
132 #if defined(__i386__) && !defined(__MINGW32__) && !defined(_MSC_VER)
133 /* Note: this should return a COORD, but calling convention for returning
134 * structures is different between Windows and gcc on i386. */
136 WINBASEAPI DWORD WINAPI GetConsoleFontSize(HANDLE, DWORD);
137 WINBASEAPI DWORD WINAPI GetLargestConsoleWindowSize(HANDLE);
139 static inline COORD __wine_GetConsoleFontSize_wrapper(HANDLE h, DWORD d)
141 union {
142 COORD c;
143 DWORD dw;
144 } u;
145 u.dw = GetConsoleFontSize(h, d);
146 return u.c;
148 #define GetConsoleFontSize(h, d) __wine_GetConsoleFontSize_wrapper(h, d)
150 static inline COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h)
152 union {
153 COORD c;
154 DWORD dw;
155 } u;
156 u.dw = GetLargestConsoleWindowSize(h);
157 return u.c;
159 #define GetLargestConsoleWindowSize(h) __wine_GetLargestConsoleWindowSize_wrapper(h)
161 #else /* __i386__ */
162 WINBASEAPI COORD WINAPI GetConsoleFontSize(HANDLE, DWORD);
163 WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
164 #endif /* __i386__ */
166 WINBASEAPI BOOL WINAPI AddConsoleAliasA(LPSTR,LPSTR,LPSTR);
167 WINBASEAPI BOOL WINAPI AddConsoleAliasW(LPWSTR,LPWSTR,LPWSTR);
168 #define AddConsoleAlias WINELIB_NAME_AW(AddConsoleAlias)
169 WINBASEAPI BOOL WINAPI CloseConsoleHandle(HANDLE);
170 WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer(DWORD,DWORD,LPSECURITY_ATTRIBUTES,DWORD,LPVOID);
171 WINBASEAPI HANDLE WINAPI DuplicateConsoleHandle(HANDLE,DWORD,BOOL,DWORD);
172 WINBASEAPI BOOL WINAPI FillConsoleOutputAttribute( HANDLE,WORD,DWORD,COORD,LPDWORD);
173 WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,LPDWORD);
174 WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,LPDWORD);
175 #define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
176 WINBASEAPI BOOL WINAPI FlushConsoleInputBuffer( HANDLE);
177 WINBASEAPI BOOL WINAPI GenerateConsoleCtrlEvent( DWORD,DWORD);
178 WINBASEAPI DWORD WINAPI GetConsoleAliasA(LPSTR,LPSTR,DWORD,LPSTR);
179 WINBASEAPI DWORD WINAPI GetConsoleAliasW(LPWSTR,LPWSTR,DWORD,LPWSTR);
180 #define GetConsoleAlias WINELIB_NAME_AW(GetConsoleAlias)
181 WINBASEAPI DWORD WINAPI GetConsoleAliasesA(LPSTR,DWORD,LPSTR);
182 WINBASEAPI DWORD WINAPI GetConsoleAliasesW(LPWSTR,DWORD,LPWSTR);
183 #define GetConsoleAliases WINELIB_NAME_AW(GetConsoleAliases)
184 WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthA(LPSTR);
185 WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthW(LPWSTR);
186 #define GetConsoleAliasesLength WINELIB_NAME_AW(GetConsoleAliasesLength)
187 WINBASEAPI DWORD WINAPI GetConsoleAliasExesA(LPSTR,DWORD);
188 WINBASEAPI DWORD WINAPI GetConsoleAliasExesW(LPWSTR,DWORD);
189 #define GetConsoleAliasExes WINELIB_NAME_AW(GetConsoleAliasExes)
190 WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthA(VOID);
191 WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthW(VOID);
192 #define GetConsoleAliasExesLength WINELIB_NAME_AW(GetConsoleAliasExesLength)
193 WINBASEAPI BOOL WINAPI GetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO);
194 WINBASEAPI BOOL WINAPI GetConsoleDisplayMode(LPDWORD);
195 WINBASEAPI BOOL WINAPI GetConsoleHistoryInfo(LPCONSOLE_HISTORY_INFO);
196 WINBASEAPI BOOL WINAPI GetConsoleInputExeNameA(DWORD,LPSTR);
197 WINBASEAPI BOOL WINAPI GetConsoleInputExeNameW(DWORD,LPWSTR);
198 #define GetConsoleInputExeName WINELIB_NAME_AW(GetConsoleInputExeName)
199 WINBASEAPI HANDLE WINAPI GetConsoleInputWaitHandle(void);
200 WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleA(LPSTR,DWORD);
201 WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleW(LPWSTR,DWORD);
202 #define GetConsoleOriginalTitle WINELIB_NAME_AW(GetConsoleOriginalTitle)
203 WINBASEAPI DWORD WINAPI GetConsoleProcessList(LPDWORD,DWORD);
204 WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFO);
205 WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfoEx(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFOEX);
206 WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
207 WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
208 #define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
209 WINBASEAPI HWND WINAPI GetConsoleWindow(void);
210 WINBASEAPI BOOL WINAPI GetCurrentConsoleFont(HANDLE,BOOL,LPCONSOLE_FONT_INFO);
211 WINBASEAPI BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD);
212 WINBASEAPI HANDLE WINAPI OpenConsoleA(LPCSTR,DWORD,BOOL,DWORD);
213 WINBASEAPI HANDLE WINAPI OpenConsoleW(LPCWSTR,DWORD,BOOL,DWORD);
214 #define OpenConsole WINELIB_NAME_AW(OpenConsole)
215 WINBASEAPI BOOL WINAPI ReadConsoleOutputA( HANDLE,LPCHAR_INFO,COORD,COORD,LPSMALL_RECT);
216 WINBASEAPI BOOL WINAPI ReadConsoleOutputW( HANDLE,LPCHAR_INFO,COORD,COORD,LPSMALL_RECT);
217 #define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
218 WINBASEAPI BOOL WINAPI ReadConsoleOutputAttribute( HANDLE,LPWORD,DWORD,COORD,LPDWORD);
219 WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD);
220 WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD);
221 #define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
222 WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE,const SMALL_RECT *,const SMALL_RECT *,COORD,const CHAR_INFO *);
223 WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE,const SMALL_RECT *,const SMALL_RECT *com,COORD,const CHAR_INFO *);
224 #define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
225 WINBASEAPI BOOL WINAPI SetConsoleActiveScreenBuffer( HANDLE);
226 WINBASEAPI BOOL WINAPI SetConsoleCP(UINT);
227 WINBASEAPI BOOL WINAPI SetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO);
228 WINBASEAPI BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
229 WINBASEAPI BOOL WINAPI SetConsoleDisplayMode(HANDLE,DWORD,LPCOORD);
230 WINBASEAPI BOOL WINAPI SetConsoleHistoryInfo(LPCONSOLE_HISTORY_INFO);
231 WINBASEAPI BOOL WINAPI SetConsoleOutputCP(UINT);
232 WINBASEAPI BOOL WINAPI SetConsoleScreenBufferInfoEx(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFOEX);
233 WINBASEAPI BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
234 WINBASEAPI BOOL WINAPI SetConsoleTextAttribute( HANDLE,WORD);
235 WINBASEAPI BOOL WINAPI SetConsoleTitleA(LPCSTR);
236 WINBASEAPI BOOL WINAPI SetConsoleTitleW(LPCWSTR);
237 #define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
238 WINBASEAPI BOOL WINAPI SetConsoleWindowInfo( HANDLE,BOOL,LPSMALL_RECT);
239 WINBASEAPI BOOL WINAPI VerifyConsoleIoHandle(HANDLE);
240 WINBASEAPI BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD);
241 WINBASEAPI BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD);
242 #define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
243 WINBASEAPI BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT);
244 WINBASEAPI BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT);
245 #define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
246 WINBASEAPI BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,const WORD *,DWORD,COORD,LPDWORD);
247 WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,LPDWORD);
248 WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,LPDWORD);
249 #define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
251 #ifdef __cplusplus
253 #endif
255 #endif /* __WINE_WINCON_H */