dplayx: Assimilate the IDirectPlayLobby3 methods.
[wine.git] / dlls / dsound / dsound_private.h
blob1a3900c48709eb21d5fd4bb2acd24a7223e00bb2
1 /* DirectSound
3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2001 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 /* Linux does not support better timing than 10ms */
23 #define DS_TIME_RES 2 /* Resolution of multimedia timer */
24 #define DS_TIME_DEL 10 /* Delay of multimedia timer callback, and duration of HEL fragment */
26 #include "wingdi.h"
27 #include "mmdeviceapi.h"
28 #include "audioclient.h"
29 #include "mmsystem.h"
31 #include "wine/list.h"
33 extern int ds_hel_buflen DECLSPEC_HIDDEN;
34 extern int ds_snd_queue_max DECLSPEC_HIDDEN;
36 /*****************************************************************************
37 * Predeclare the interface implementation structures
39 typedef struct IDirectSoundBufferImpl IDirectSoundBufferImpl;
40 typedef struct DirectSoundDevice DirectSoundDevice;
42 /* dsound_convert.h */
43 typedef float (*bitsgetfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD);
44 typedef void (*bitsputfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD, float);
45 extern const bitsgetfunc getbpp[5] DECLSPEC_HIDDEN;
46 void putieee32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
47 void mixieee32(float *src, float *dst, unsigned samples) DECLSPEC_HIDDEN;
48 typedef void (*normfunc)(const void *, void *, unsigned);
49 extern const normfunc normfunctions[5] DECLSPEC_HIDDEN;
51 typedef struct _DSVOLUMEPAN
53 DWORD dwTotalLeftAmpFactor;
54 DWORD dwTotalRightAmpFactor;
55 LONG lVolume;
56 DWORD dwVolAmpFactor;
57 LONG lPan;
58 DWORD dwPanLeftAmpFactor;
59 DWORD dwPanRightAmpFactor;
60 } DSVOLUMEPAN,*PDSVOLUMEPAN;
62 /*****************************************************************************
63 * IDirectSoundDevice implementation structure
65 struct DirectSoundDevice
67 LONG ref;
69 GUID guid;
70 DSCAPS drvcaps;
71 DWORD priolevel, sleeptime;
72 PWAVEFORMATEX pwfx, primary_pwfx;
73 UINT playing_offs_bytes, in_mmdev_bytes, prebuf;
74 DWORD fraglen;
75 LPBYTE buffer;
76 DWORD writelead, buflen, state, playpos, mixpos;
77 int nrofbuffers;
78 IDirectSoundBufferImpl** buffers;
79 RTL_RWLOCK buffer_list_lock;
80 CRITICAL_SECTION mixlock;
81 IDirectSoundBufferImpl *primary;
82 DWORD speaker_config;
83 float *mix_buffer, *tmp_buffer;
84 DWORD tmp_buffer_len, mix_buffer_len;
86 DSVOLUMEPAN volpan;
88 normfunc normfunction;
90 /* DirectSound3DListener fields */
91 DS3DLISTENER ds3dl;
92 BOOL ds3dl_need_recalc;
94 IMMDevice *mmdevice;
95 IAudioClient *client;
96 IAudioClock *clock;
97 IAudioStreamVolume *volume;
98 IAudioRenderClient *render;
100 HANDLE sleepev, thread;
101 struct list entry;
104 /* reference counted buffer memory for duplicated buffer memory */
105 typedef struct BufferMemory
107 LONG ref;
108 LPBYTE memory;
109 struct list buffers;
110 } BufferMemory;
112 ULONG DirectSoundDevice_Release(DirectSoundDevice * device) DECLSPEC_HIDDEN;
113 HRESULT DirectSoundDevice_Initialize(
114 DirectSoundDevice ** ppDevice,
115 LPCGUID lpcGUID) DECLSPEC_HIDDEN;
116 HRESULT DirectSoundDevice_AddBuffer(
117 DirectSoundDevice * device,
118 IDirectSoundBufferImpl * pDSB) DECLSPEC_HIDDEN;
119 void DirectSoundDevice_RemoveBuffer(DirectSoundDevice * device, IDirectSoundBufferImpl * pDSB) DECLSPEC_HIDDEN;
120 HRESULT DirectSoundDevice_CreateSoundBuffer(
121 DirectSoundDevice * device,
122 LPCDSBUFFERDESC dsbd,
123 LPLPDIRECTSOUNDBUFFER ppdsb,
124 LPUNKNOWN lpunk,
125 BOOL from8) DECLSPEC_HIDDEN;
126 HRESULT DirectSoundDevice_DuplicateSoundBuffer(
127 DirectSoundDevice * device,
128 LPDIRECTSOUNDBUFFER psb,
129 LPLPDIRECTSOUNDBUFFER ppdsb) DECLSPEC_HIDDEN;
131 /*****************************************************************************
132 * IDirectSoundBuffer implementation structure
134 struct IDirectSoundBufferImpl
136 IDirectSoundBuffer8 IDirectSoundBuffer8_iface;
137 IDirectSoundNotify IDirectSoundNotify_iface;
138 IDirectSound3DListener IDirectSound3DListener_iface; /* only primary buffer */
139 IDirectSound3DBuffer IDirectSound3DBuffer_iface; /* only secondary buffer */
140 IKsPropertySet IKsPropertySet_iface;
141 LONG numIfaces; /* "in use interfaces" refcount */
142 LONG ref, refn, ref3D, refiks;
143 /* IDirectSoundBufferImpl fields */
144 DirectSoundDevice* device;
145 RTL_RWLOCK lock;
146 PWAVEFORMATEX pwfx;
147 BufferMemory* buffer;
148 DWORD playflags,state,leadin;
149 DWORD writelead,buflen;
150 DWORD nAvgBytesPerSec;
151 DWORD freq;
152 DSVOLUMEPAN volpan;
153 DSBUFFERDESC dsbd;
154 /* used for frequency conversion (PerfectPitch) */
155 ULONG freqneeded;
156 DWORD firstep;
157 float freqAcc, freqAdjust, firgain;
158 /* used for mixing */
159 DWORD sec_mixpos;
161 /* IDirectSoundNotify fields */
162 LPDSBPOSITIONNOTIFY notifies;
163 int nrofnotifies;
164 /* DirectSound3DBuffer fields */
165 DS3DBUFFER ds3db_ds3db;
166 LONG ds3db_lVolume;
167 BOOL ds3db_need_recalc;
168 /* Used for bit depth conversion */
169 int mix_channels;
170 bitsgetfunc get, get_aux;
171 bitsputfunc put, put_aux;
173 struct list entry;
176 float get_mono(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel) DECLSPEC_HIDDEN;
177 void put_mono2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
179 HRESULT IDirectSoundBufferImpl_Create(
180 DirectSoundDevice *device,
181 IDirectSoundBufferImpl **ppdsb,
182 LPCDSBUFFERDESC dsbd) DECLSPEC_HIDDEN;
183 HRESULT IDirectSoundBufferImpl_Duplicate(
184 DirectSoundDevice *device,
185 IDirectSoundBufferImpl **ppdsb,
186 IDirectSoundBufferImpl *pdsb) DECLSPEC_HIDDEN;
187 void secondarybuffer_destroy(IDirectSoundBufferImpl *This) DECLSPEC_HIDDEN;
188 const IDirectSound3DListenerVtbl ds3dlvt DECLSPEC_HIDDEN;
189 const IDirectSound3DBufferVtbl ds3dbvt DECLSPEC_HIDDEN;
190 const IKsPropertySetVtbl iksbvt DECLSPEC_HIDDEN;
192 HRESULT IKsPrivatePropertySetImpl_Create(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
194 /*******************************************************************************
197 /* dsound.c */
199 HRESULT DSOUND_Create(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
200 HRESULT DSOUND_Create8(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
201 HRESULT IDirectSoundImpl_Create(IUnknown *outer_unk, REFIID riid, void **ppv, BOOL has_ds8) DECLSPEC_HIDDEN;
203 /* primary.c */
205 HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device) DECLSPEC_HIDDEN;
206 HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device) DECLSPEC_HIDDEN;
207 HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device) DECLSPEC_HIDDEN;
208 HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device) DECLSPEC_HIDDEN;
209 HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos) DECLSPEC_HIDDEN;
210 LPWAVEFORMATEX DSOUND_CopyFormat(LPCWAVEFORMATEX wfex) DECLSPEC_HIDDEN;
211 HRESULT DSOUND_ReopenDevice(DirectSoundDevice *device, BOOL forcewave) DECLSPEC_HIDDEN;
212 HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device) DECLSPEC_HIDDEN;
213 HRESULT primarybuffer_create(DirectSoundDevice *device, IDirectSoundBufferImpl **ppdsb,
214 const DSBUFFERDESC *dsbd) DECLSPEC_HIDDEN;
215 void primarybuffer_destroy(IDirectSoundBufferImpl *This) DECLSPEC_HIDDEN;
216 HRESULT primarybuffer_SetFormat(DirectSoundDevice *device, LPCWAVEFORMATEX wfex) DECLSPEC_HIDDEN;
217 LONG capped_refcount_dec(LONG *ref) DECLSPEC_HIDDEN;
219 /* duplex.c */
221 HRESULT DSOUND_FullDuplexCreate(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
223 /* mixer.c */
224 void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len) DECLSPEC_HIDDEN;
225 void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan) DECLSPEC_HIDDEN;
226 void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan) DECLSPEC_HIDDEN;
227 void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
228 DWORD DSOUND_secpos_to_bufpos(const IDirectSoundBufferImpl *dsb, DWORD secpos, DWORD secmixpos, float *overshot) DECLSPEC_HIDDEN;
230 DWORD CALLBACK DSOUND_mixthread(void *ptr) DECLSPEC_HIDDEN;
232 /* sound3d.c */
234 void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
236 /* capture.c */
238 HRESULT DSOUND_CaptureCreate(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
239 HRESULT DSOUND_CaptureCreate8(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
240 HRESULT IDirectSoundCaptureImpl_Create(IUnknown *outer_unk, REFIID riid, void **ppv, BOOL has_dsc8) DECLSPEC_HIDDEN;
242 #define STATE_STOPPED 0
243 #define STATE_STARTING 1
244 #define STATE_PLAYING 2
245 #define STATE_CAPTURING 2
246 #define STATE_STOPPING 3
248 extern CRITICAL_SECTION DSOUND_renderers_lock DECLSPEC_HIDDEN;
249 extern CRITICAL_SECTION DSOUND_capturers_lock DECLSPEC_HIDDEN;
250 extern struct list DSOUND_capturers DECLSPEC_HIDDEN;
251 extern struct list DSOUND_renderers DECLSPEC_HIDDEN;
253 extern GUID DSOUND_renderer_guids[MAXWAVEDRIVERS] DECLSPEC_HIDDEN;
254 extern GUID DSOUND_capture_guids[MAXWAVEDRIVERS] DECLSPEC_HIDDEN;
256 extern WCHAR wine_vxd_drv[] DECLSPEC_HIDDEN;
258 void setup_dsound_options(void) DECLSPEC_HIDDEN;
260 HRESULT get_mmdevice(EDataFlow flow, const GUID *tgt, IMMDevice **device) DECLSPEC_HIDDEN;
262 BOOL DSOUND_check_supported(IAudioClient *client, DWORD rate,
263 DWORD depth, WORD channels) DECLSPEC_HIDDEN;
264 UINT DSOUND_create_timer(LPTIMECALLBACK cb, DWORD_PTR user) DECLSPEC_HIDDEN;
265 HRESULT enumerate_mmdevices(EDataFlow flow, GUID *guids,
266 LPDSENUMCALLBACKW cb, void *user) DECLSPEC_HIDDEN;