2 * Copyright 2013 Detlef Riekenberg
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
31 #include "d3dx11core.h"
32 #include "d3dx11tex.h"
34 #include "wine/debug.h"
36 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
38 BOOL WINAPI
DllMain(HINSTANCE hdll
, DWORD reason
, LPVOID reserved
)
42 case DLL_WINE_PREATTACH
:
43 return FALSE
; /* prefer native version */
44 case DLL_PROCESS_ATTACH
:
45 DisableThreadLibraryCalls(hdll
);
51 /***********************************************************************
54 * Checks whether we are compiling against the correct d3d and d3dx library.
56 BOOL WINAPI
D3DX11CheckVersion(UINT d3dsdkversion
, UINT d3dxsdkversion
)
58 if ((d3dsdkversion
== D3D11_SDK_VERSION
) && (d3dxsdkversion
== 43))
64 HRESULT WINAPI
D3DX11FilterTexture(ID3D11DeviceContext
*context
, ID3D11Resource
*texture
, UINT src_level
, UINT filter
)
66 FIXME("context %p, texture %p, src_level %u, filter %#x stub!\n", context
, texture
, src_level
, filter
);
71 HRESULT WINAPI
D3DX11GetImageInfoFromMemory(const void *src_data
, SIZE_T src_data_size
, ID3DX11ThreadPump
*pump
,
72 D3DX11_IMAGE_INFO
*img_info
, HRESULT
*hresult
)
74 FIXME("src_data %p, src_data_size %lu, pump %p, img_info %p, hresult %p stub!\n",
75 src_data
, src_data_size
, pump
, img_info
, hresult
);