wined3d: Move struct wined3d_shader_resource_view_vk to wined3d_vk.h.
[wine.git] / programs / rundll.exe16 / rundll.c
blobf7788f2166c34ee9461638ec6e61e631177ce455
1 /*
2 * 16-bit rundll implementation
4 * Copyright 2009 Alexandre Julliard
5 * Copyright 2010 Detlef Riekenberg
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include <stdarg.h>
23 #include <stdio.h>
25 #include "wine/winbase16.h"
26 #include "wine/debug.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(rundll);
30 /**************************************************************************
31 * RUNDLL entry point
33 WORD WINAPI WinMain16( HINSTANCE16 inst, HINSTANCE16 prev, LPSTR cmdline, WORD show )
35 int len = GetSystemDirectoryA( NULL, 0 ) + sizeof("\\rundll32.exe ") + strlen(cmdline);
36 char *buffer = HeapAlloc( GetProcessHeap(), 0, len );
38 GetSystemDirectoryA( buffer, len );
39 strcat( buffer, "\\rundll32.exe " );
40 strcat( buffer, cmdline );
42 WINE_TRACE( "starting %s\n", wine_dbgstr_a(buffer) );
44 WinExec16( buffer, show );
46 HeapFree( GetProcessHeap(), 0, buffer );
47 ExitThread( 0 );