4 * Copyright 2001 Ove Kåven, TransGaming Technologies
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_RPC_SERVER_H
22 #define __WINE_RPC_SERVER_H
24 #include "rpc_binding.h"
25 #include "wine/list.h"
29 typedef struct _RpcServerProtseq
31 const struct protseq_ops
*ops
; /* RO */
32 struct list entry
; /* CS ::server_cs */
33 LPSTR Protseq
; /* RO */
34 UINT MaxCalls
; /* RO */
35 /* list of listening connections */
36 RpcConnection
* conn
; /* CS cs */
39 /* is the server currently listening? */
40 BOOL is_listening
; /* CS ::listen_cs */
41 /* mutex for ensuring only one thread can change state at a time */
43 /* set when server thread has finished opening connections */
44 HANDLE server_ready_event
;
50 RpcServerProtseq
*(*alloc
)(void);
51 void (*signal_state_changed
)(RpcServerProtseq
*protseq
);
52 /* previous array is passed in to allow reuse of memory */
53 void *(*get_wait_array
)(RpcServerProtseq
*protseq
, void *prev_array
, unsigned int *count
);
54 void (*free_wait_array
)(RpcServerProtseq
*protseq
, void *array
);
55 /* returns -1 for failure, 0 for server state changed and 1 to indicate a
56 * new connection was established */
57 int (*wait_for_new_connection
)(RpcServerProtseq
*protseq
, unsigned int count
, void *wait_array
);
58 /* opens the endpoint and optionally begins listening */
59 RPC_STATUS (*open_endpoint
)(RpcServerProtseq
*protseq
, const char *endpoint
);
62 typedef struct _RpcServerInterface
65 RPC_SERVER_INTERFACE
* If
;
71 RPC_IF_CALLBACK_FN
* IfCallbackFn
;
72 LONG CurrentCalls
; /* number of calls currently executing */
73 /* set when unregistering interface to let the caller of
74 * RpcServerUnregisterIf* know that all calls have finished */
75 HANDLE CallsCompletedEvent
;
76 BOOL Delete
; /* delete when the last call finishes */
79 void RPCRT4_new_client(RpcConnection
* conn
);
80 const struct protseq_ops
*rpcrt4_get_protseq_ops(const char *protseq
);
82 void RPCRT4_destroy_all_protseqs(void);
84 #endif /* __WINE_RPC_SERVER_H */