d3dx9: Implement ID3DXFont_GetDesc.
[wine.git] / dlls / d3dx9_36 / font.c
blob1de063469ad78a65e250f5207b50b9dcc07d6db2
1 /*
2 * Copyright (C) 2008 Tony Wasserka
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "config.h"
21 #include "wine/port.h"
23 #include "wine/debug.h"
24 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
29 static HRESULT WINAPI ID3DXFontImpl_QueryInterface(LPD3DXFONT iface, REFIID riid, LPVOID *object)
31 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
33 TRACE("(%p): QueryInterface from %s\n", This, debugstr_guid(riid));
34 if(IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_ID3DXFont)) {
35 IUnknown_AddRef(iface);
36 *object=This;
37 return S_OK;
39 WARN("(%p)->(%s, %p): not found\n", iface, debugstr_guid(riid), *object);
40 return E_NOINTERFACE;
43 static ULONG WINAPI ID3DXFontImpl_AddRef(LPD3DXFONT iface)
45 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
46 ULONG ref=InterlockedIncrement(&This->ref);
47 TRACE("(%p): AddRef from %d\n", This, ref-1);
48 return ref;
51 static ULONG WINAPI ID3DXFontImpl_Release(LPD3DXFONT iface)
53 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
54 ULONG ref=InterlockedDecrement(&This->ref);
55 TRACE("(%p): ReleaseRef to %d\n", This, ref);
57 if(ref==0) {
58 IDirect3DDevice9_Release(This->device);
59 HeapFree(GetProcessHeap(), 0, This);
61 return ref;
64 static HRESULT WINAPI ID3DXFontImpl_GetDevice(LPD3DXFONT iface, LPDIRECT3DDEVICE9 *device)
66 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
67 TRACE("(%p)\n", This);
69 if( !device ) return D3DERR_INVALIDCALL;
70 *device = This->device;
71 IDirect3DDevice9_AddRef(This->device);
73 return D3D_OK;
76 static HRESULT WINAPI ID3DXFontImpl_GetDescA(LPD3DXFONT iface, D3DXFONT_DESCA *desc)
78 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
79 TRACE("(%p)\n", This);
81 if( !desc ) return D3DERR_INVALIDCALL;
82 memcpy(desc, &This->desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName));
83 WideCharToMultiByte(CP_ACP, 0, This->desc.FaceName, -1, desc->FaceName, sizeof(desc->FaceName) / sizeof(CHAR), NULL, NULL);
85 return D3D_OK;
88 static HRESULT WINAPI ID3DXFontImpl_GetDescW(LPD3DXFONT iface, D3DXFONT_DESCW *desc)
90 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
91 TRACE("(%p)\n", This);
93 if( !desc ) return D3DERR_INVALIDCALL;
94 *desc = This->desc;
96 return D3D_OK;
99 static BOOL WINAPI ID3DXFontImpl_GetTextMetricsA(LPD3DXFONT iface, TEXTMETRICA *metrics)
101 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
102 FIXME("(%p): stub\n", This);
103 return FALSE;
106 static BOOL WINAPI ID3DXFontImpl_GetTextMetricsW(LPD3DXFONT iface, TEXTMETRICW *metrics)
108 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
109 FIXME("(%p): stub\n", This);
110 return FALSE;
113 static HDC WINAPI ID3DXFontImpl_GetDC(LPD3DXFONT iface)
115 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
116 FIXME("(%p): stub\n", This);
117 return NULL;
120 static HRESULT WINAPI ID3DXFontImpl_GetGlyphData(LPD3DXFONT iface, UINT glyph, LPDIRECT3DTEXTURE9 *texture, RECT *blackbox, POINT *cellinc)
122 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
123 FIXME("(%p): stub\n", This);
124 return D3D_OK;
127 static HRESULT WINAPI ID3DXFontImpl_PreloadCharacters(LPD3DXFONT iface, UINT first, UINT last)
129 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
130 FIXME("(%p): stub\n", This);
131 return D3D_OK;
134 static HRESULT WINAPI ID3DXFontImpl_PreloadGlyphs(LPD3DXFONT iface, UINT first, UINT last)
136 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
137 FIXME("(%p): stub\n", This);
138 return D3D_OK;
141 static HRESULT WINAPI ID3DXFontImpl_PreloadTextA(LPD3DXFONT iface, LPCSTR string, INT count)
143 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
144 FIXME("(%p): stub\n", This);
145 return D3D_OK;
148 static HRESULT WINAPI ID3DXFontImpl_PreloadTextW(LPD3DXFONT iface, LPCWSTR string, INT count)
150 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
151 FIXME("(%p): stub\n", This);
152 return D3D_OK;
155 static INT WINAPI ID3DXFontImpl_DrawTextA(LPD3DXFONT iface, LPD3DXSPRITE sprite, LPCSTR string, INT count, LPRECT rect, DWORD format, D3DCOLOR color)
157 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
158 FIXME("(%p): stub\n", This);
159 return 1;
162 static INT WINAPI ID3DXFontImpl_DrawTextW(LPD3DXFONT iface, LPD3DXSPRITE sprite, LPCWSTR string, INT count, LPRECT rect, DWORD format, D3DCOLOR color)
164 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
165 FIXME("(%p): stub\n", This);
166 return 1;
169 static HRESULT WINAPI ID3DXFontImpl_OnLostDevice(LPD3DXFONT iface)
171 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
172 FIXME("(%p): stub\n", This);
173 return D3D_OK;
176 static HRESULT WINAPI ID3DXFontImpl_OnResetDevice(LPD3DXFONT iface)
178 ID3DXFontImpl *This=(ID3DXFontImpl*)iface;
179 FIXME("(%p): stub\n", This);
180 return D3D_OK;
183 static const ID3DXFontVtbl D3DXFont_Vtbl =
185 /*** IUnknown methods ***/
186 ID3DXFontImpl_QueryInterface,
187 ID3DXFontImpl_AddRef,
188 ID3DXFontImpl_Release,
189 /*** ID3DXFont methods ***/
190 ID3DXFontImpl_GetDevice,
191 ID3DXFontImpl_GetDescA,
192 ID3DXFontImpl_GetDescW,
193 ID3DXFontImpl_GetTextMetricsA,
194 ID3DXFontImpl_GetTextMetricsW,
195 ID3DXFontImpl_GetDC,
196 ID3DXFontImpl_GetGlyphData,
197 ID3DXFontImpl_PreloadCharacters,
198 ID3DXFontImpl_PreloadGlyphs,
199 ID3DXFontImpl_PreloadTextA,
200 ID3DXFontImpl_PreloadTextW,
201 ID3DXFontImpl_DrawTextA,
202 ID3DXFontImpl_DrawTextW,
203 ID3DXFontImpl_OnLostDevice,
204 ID3DXFontImpl_OnResetDevice
207 HRESULT WINAPI D3DXCreateFontA(LPDIRECT3DDEVICE9 device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset,
208 DWORD precision, DWORD quality, DWORD pitchandfamily, LPCSTR facename, LPD3DXFONT *font)
210 D3DXFONT_DESCA desc;
212 if( !device || !font ) return D3DERR_INVALIDCALL;
214 desc.Height=height;
215 desc.Width=width;
216 desc.Weight=weight;
217 desc.MipLevels=miplevels;
218 desc.Italic=italic;
219 desc.CharSet=charset;
220 desc.OutputPrecision=precision;
221 desc.Quality=quality;
222 desc.PitchAndFamily=pitchandfamily;
223 if(facename != NULL) lstrcpyA(desc.FaceName, facename);
224 else desc.FaceName[0] = '\0';
226 return D3DXCreateFontIndirectA(device, &desc, font);
229 HRESULT WINAPI D3DXCreateFontW(LPDIRECT3DDEVICE9 device, INT height, UINT width, UINT weight, UINT miplevels, BOOL italic, DWORD charset,
230 DWORD precision, DWORD quality, DWORD pitchandfamily, LPCWSTR facename, LPD3DXFONT *font)
232 D3DXFONT_DESCW desc;
234 if( !device || !font ) return D3DERR_INVALIDCALL;
236 desc.Height=height;
237 desc.Width=width;
238 desc.Weight=weight;
239 desc.MipLevels=miplevels;
240 desc.Italic=italic;
241 desc.CharSet=charset;
242 desc.OutputPrecision=precision;
243 desc.Quality=quality;
244 desc.PitchAndFamily=pitchandfamily;
245 if(facename != NULL) strcpyW(desc.FaceName, facename);
246 else desc.FaceName[0] = '\0';
248 return D3DXCreateFontIndirectW(device, &desc, font);
251 /***********************************************************************
252 * D3DXCreateFontIndirectA (D3DX9_36.@)
254 HRESULT WINAPI D3DXCreateFontIndirectA(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCA *desc, LPD3DXFONT *font)
256 D3DXFONT_DESCW widedesc;
258 if( !device || !desc || !font ) return D3DERR_INVALIDCALL;
260 /* Copy everything but the last structure member. This requires the
261 two D3DXFONT_DESC structures to be equal until the FaceName member */
262 memcpy(&widedesc, desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName));
263 MultiByteToWideChar(CP_ACP, 0, desc->FaceName, -1,
264 widedesc.FaceName, sizeof(widedesc.FaceName)/sizeof(WCHAR));
265 return D3DXCreateFontIndirectW(device, &widedesc, font);
268 /***********************************************************************
269 * D3DXCreateFontIndirectW (D3DX9_36.@)
271 HRESULT WINAPI D3DXCreateFontIndirectW(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCW *desc, LPD3DXFONT *font)
273 D3DDEVICE_CREATION_PARAMETERS cpars;
274 D3DDISPLAYMODE mode;
275 ID3DXFontImpl *object;
276 IDirect3D9 *d3d;
277 HRESULT hr;
278 FIXME("stub\n");
280 if( !device || !desc || !font ) return D3DERR_INVALIDCALL;
282 /* the device MUST support D3DFMT_A8R8G8B8 */
283 IDirect3DDevice9_GetDirect3D(device, &d3d);
284 IDirect3DDevice9_GetCreationParameters(device, &cpars);
285 IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
286 hr = IDirect3D9_CheckDeviceFormat(d3d, cpars.AdapterOrdinal, cpars.DeviceType, mode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8);
287 if(FAILED(hr)) {
288 IDirect3D9_Release(d3d);
289 return D3DXERR_INVALIDDATA;
291 IDirect3D9_Release(d3d);
293 object=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXFontImpl));
294 if(object==NULL) {
295 *font=NULL;
296 return E_OUTOFMEMORY;
298 object->lpVtbl=&D3DXFont_Vtbl;
299 object->ref=1;
300 object->device=device;
301 object->desc=*desc;
303 IDirect3DDevice9_AddRef(device);
304 *font=(LPD3DXFONT)object;
306 return D3D_OK;