Release 20040408.
[wine.git] / dlls / opengl32 / opengl_ext.c
blobd6e6890a8ea6ed223b1f7112945a34b94636b668
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
10 void (*func_glActiveStencilFaceEXT)( GLenum ) = (void *) 0xdeadbeef;
11 void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
12 void (*func_glActiveTextureARB)( GLenum ) = (void *) 0xdeadbeef;
13 void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
14 void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
15 void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
16 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
17 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
18 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
19 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
20 void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
21 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
22 void (*func_glAttachObjectARB)( unsigned int, unsigned int ) = (void *) 0xdeadbeef;
23 void (*func_glBeginFragmentShaderATI)( ) = (void *) 0xdeadbeef;
24 void (*func_glBeginOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
25 void (*func_glBeginQuery)( GLenum, GLuint ) = (void *) 0xdeadbeef;
26 void (*func_glBeginQueryARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
27 void (*func_glBeginVertexShaderEXT)( ) = (void *) 0xdeadbeef;
28 void (*func_glBindAttribLocationARB)( unsigned int, GLuint, char* ) = (void *) 0xdeadbeef;
29 void (*func_glBindBuffer)( GLenum, GLuint ) = (void *) 0xdeadbeef;
30 void (*func_glBindBufferARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
31 void (*func_glBindFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
32 GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
33 GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
34 GLuint (*func_glBindParameterEXT)( GLenum ) = (void *) 0xdeadbeef;
35 void (*func_glBindProgramARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
36 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
37 GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
38 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
39 GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
40 void (*func_glBindVertexArrayAPPLE)( GLuint ) = (void *) 0xdeadbeef;
41 void (*func_glBindVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
42 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
43 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
44 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
45 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
46 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
47 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
48 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
49 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
50 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
51 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
52 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
53 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
54 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
55 void (*func_glBlendEquationSeparateEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
56 void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
57 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
58 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
59 void (*func_glBufferData)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
60 void (*func_glBufferDataARB)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
61 GLuint (*func_glBufferRegionEnabled)( ) = (void *) 0xdeadbeef;
62 void (*func_glBufferSubData)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
63 void (*func_glBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
64 void (*func_glClientActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
65 void (*func_glClientActiveTextureARB)( GLenum ) = (void *) 0xdeadbeef;
66 void (*func_glClientActiveVertexStreamATI)( GLenum ) = (void *) 0xdeadbeef;
67 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
68 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
69 void (*func_glColor3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
70 void (*func_glColor3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
71 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
72 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
73 void (*func_glColor4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
74 void (*func_glColor4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
75 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
76 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
77 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
78 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
79 void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
80 void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
81 void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
82 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
83 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
84 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
85 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
86 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
87 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
88 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
89 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
90 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
91 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
92 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
93 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
94 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
95 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
96 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
97 void (*func_glCompileShaderARB)( unsigned int ) = (void *) 0xdeadbeef;
98 void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
99 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
100 void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
101 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
102 void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
103 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
104 void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
105 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
106 void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
107 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
108 void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
109 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
110 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
111 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
112 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
113 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
114 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
115 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
116 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
117 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
118 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
119 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
120 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
121 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
122 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
123 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
124 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
125 unsigned int (*func_glCreateProgramObjectARB)( ) = (void *) 0xdeadbeef;
126 unsigned int (*func_glCreateShaderObjectARB)( GLenum ) = (void *) 0xdeadbeef;
127 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
128 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
129 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
130 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
131 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
132 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
133 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
134 void (*func_glDeleteBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
135 void (*func_glDeleteBuffers)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
136 void (*func_glDeleteBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
137 void (*func_glDeleteFencesAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
138 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
139 void (*func_glDeleteFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
140 void (*func_glDeleteObjectARB)( unsigned int ) = (void *) 0xdeadbeef;
141 void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
142 void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
143 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
144 void (*func_glDeleteQueries)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
145 void (*func_glDeleteQueriesARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
146 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
147 void (*func_glDeleteVertexArraysAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
148 void (*func_glDeleteVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
149 void (*func_glDepthBoundsEXT)( GLclampd, GLclampd ) = (void *) 0xdeadbeef;
150 void (*func_glDetachObjectARB)( unsigned int, unsigned int ) = (void *) 0xdeadbeef;
151 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
152 void (*func_glDisableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
153 void (*func_glDisableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
154 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
155 void (*func_glDrawBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint ) = (void *) 0xdeadbeef;
156 void (*func_glDrawBuffersATI)( GLsizei, GLenum* ) = (void *) 0xdeadbeef;
157 void (*func_glDrawElementArrayAPPLE)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
158 void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = (void *) 0xdeadbeef;
159 void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
160 void (*func_glDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint, GLsizei ) = (void *) 0xdeadbeef;
161 void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = (void *) 0xdeadbeef;
162 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
163 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
164 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
165 void (*func_glElementPointerAPPLE)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
166 void (*func_glElementPointerATI)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
167 void (*func_glEnableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
168 void (*func_glEnableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
169 void (*func_glEndFragmentShaderATI)( ) = (void *) 0xdeadbeef;
170 void (*func_glEndOcclusionQueryNV)( ) = (void *) 0xdeadbeef;
171 void (*func_glEndQuery)( GLenum ) = (void *) 0xdeadbeef;
172 void (*func_glEndQueryARB)( GLenum ) = (void *) 0xdeadbeef;
173 void (*func_glEndVertexShaderEXT)( ) = (void *) 0xdeadbeef;
174 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
175 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
176 void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
177 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
178 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
179 void (*func_glFinishFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
180 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
181 void (*func_glFinishObjectAPPLE)( GLenum, GLint ) = (void *) 0xdeadbeef;
182 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
183 void (*func_glFlushPixelDataRangeNV)( GLenum ) = (void *) 0xdeadbeef;
184 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
185 void (*func_glFlushVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
186 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
187 void (*func_glFogCoordPointer)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
188 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
189 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
190 void (*func_glFogCoordd)( GLdouble ) = (void *) 0xdeadbeef;
191 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
192 void (*func_glFogCoorddv)( GLdouble* ) = (void *) 0xdeadbeef;
193 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
194 void (*func_glFogCoordf)( GLfloat ) = (void *) 0xdeadbeef;
195 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
196 void (*func_glFogCoordfv)( GLfloat* ) = (void *) 0xdeadbeef;
197 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
198 void (*func_glFogCoordhNV)( unsigned short ) = (void *) 0xdeadbeef;
199 void (*func_glFogCoordhvNV)( unsigned short* ) = (void *) 0xdeadbeef;
200 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
201 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
202 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
203 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
204 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
205 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
206 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
207 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
208 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
209 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
210 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
211 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
212 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
213 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
214 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
215 void (*func_glFreeObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
216 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
217 void (*func_glGenBuffers)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
218 void (*func_glGenBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
219 void (*func_glGenFencesAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
220 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
221 GLuint (*func_glGenFragmentShadersATI)( GLuint ) = (void *) 0xdeadbeef;
222 void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
223 void (*func_glGenProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
224 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
225 void (*func_glGenQueries)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
226 void (*func_glGenQueriesARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
227 GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = (void *) 0xdeadbeef;
228 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
229 void (*func_glGenVertexArraysAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
230 GLuint (*func_glGenVertexShadersEXT)( GLuint ) = (void *) 0xdeadbeef;
231 void (*func_glGetActiveAttribARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = (void *) 0xdeadbeef;
232 void (*func_glGetActiveUniformARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = (void *) 0xdeadbeef;
233 void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
234 void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
235 void (*func_glGetAttachedObjectsARB)( unsigned int, GLsizei, GLsizei*, unsigned int* ) = (void *) 0xdeadbeef;
236 GLint (*func_glGetAttribLocationARB)( unsigned int, char* ) = (void *) 0xdeadbeef;
237 void (*func_glGetBufferParameteriv)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
238 void (*func_glGetBufferParameterivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
239 void (*func_glGetBufferPointerv)( GLenum, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
240 void (*func_glGetBufferPointervARB)( GLenum, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
241 void (*func_glGetBufferSubData)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
242 void (*func_glGetBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
243 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
244 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
245 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
246 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
247 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
248 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
249 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
250 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
251 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
252 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
253 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
254 void (*func_glGetCompressedTexImage)( GLenum, GLint, GLvoid* ) = (void *) 0xdeadbeef;
255 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, GLvoid* ) = (void *) 0xdeadbeef;
256 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
257 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
258 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
259 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
260 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
261 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
262 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
263 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
264 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
265 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
266 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
267 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
268 unsigned int (*func_glGetHandleARB)( GLenum ) = (void *) 0xdeadbeef;
269 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
270 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
271 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
272 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
273 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
274 void (*func_glGetInfoLogARB)( unsigned int, GLsizei, GLsizei*, char* ) = (void *) 0xdeadbeef;
275 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
276 void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
277 void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
278 void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
279 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
280 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
281 void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
282 void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
283 void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
284 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
285 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
286 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
287 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
288 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
289 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
290 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
291 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
292 void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
293 void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
294 void (*func_glGetObjectParameterfvARB)( unsigned int, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
295 void (*func_glGetObjectParameterivARB)( unsigned int, GLenum, GLint* ) = (void *) 0xdeadbeef;
296 void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
297 void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
298 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
299 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
300 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
301 void (*func_glGetProgramEnvParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
302 void (*func_glGetProgramEnvParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
303 void (*func_glGetProgramLocalParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
304 void (*func_glGetProgramLocalParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
305 void (*func_glGetProgramNamedParameterdvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = (void *) 0xdeadbeef;
306 void (*func_glGetProgramNamedParameterfvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
307 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
308 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
309 void (*func_glGetProgramStringARB)( GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
310 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
311 void (*func_glGetProgramivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
312 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
313 void (*func_glGetQueryObjectiv)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
314 void (*func_glGetQueryObjectivARB)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
315 void (*func_glGetQueryObjectuiv)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
316 void (*func_glGetQueryObjectuivARB)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
317 void (*func_glGetQueryiv)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
318 void (*func_glGetQueryivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
319 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
320 void (*func_glGetShaderSourceARB)( unsigned int, GLsizei, GLsizei*, char* ) = (void *) 0xdeadbeef;
321 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
322 void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
323 void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
324 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
325 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
326 GLint (*func_glGetUniformLocationARB)( unsigned int, char* ) = (void *) 0xdeadbeef;
327 void (*func_glGetUniformfvARB)( unsigned int, GLint, GLfloat* ) = (void *) 0xdeadbeef;
328 void (*func_glGetUniformivARB)( unsigned int, GLint, GLint* ) = (void *) 0xdeadbeef;
329 void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
330 void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
331 void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
332 void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
333 void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
334 void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
335 void (*func_glGetVertexAttribArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
336 void (*func_glGetVertexAttribArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
337 void (*func_glGetVertexAttribPointervARB)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
338 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
339 void (*func_glGetVertexAttribdvARB)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
340 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
341 void (*func_glGetVertexAttribfvARB)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
342 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
343 void (*func_glGetVertexAttribivARB)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
344 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
345 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
346 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
347 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
348 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
349 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
350 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
351 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
352 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
353 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
354 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
355 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
356 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
357 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
358 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
359 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
360 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
361 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
362 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
363 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
364 void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
365 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
366 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
367 GLboolean (*func_glIsBuffer)( GLuint ) = (void *) 0xdeadbeef;
368 GLboolean (*func_glIsBufferARB)( GLuint ) = (void *) 0xdeadbeef;
369 GLboolean (*func_glIsFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
370 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
371 GLboolean (*func_glIsObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
372 GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
373 GLboolean (*func_glIsProgramARB)( GLuint ) = (void *) 0xdeadbeef;
374 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
375 GLboolean (*func_glIsQuery)( GLuint ) = (void *) 0xdeadbeef;
376 GLboolean (*func_glIsQueryARB)( GLuint ) = (void *) 0xdeadbeef;
377 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
378 GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = (void *) 0xdeadbeef;
379 GLboolean (*func_glIsVertexArrayAPPLE)( GLuint ) = (void *) 0xdeadbeef;
380 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
381 void (*func_glLinkProgramARB)( unsigned int ) = (void *) 0xdeadbeef;
382 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
383 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
384 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
385 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
386 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
387 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
388 void (*func_glLoadTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
389 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
390 void (*func_glLoadTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
391 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
392 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
393 void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
394 void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
395 GLvoid* (*func_glMapBuffer)( GLenum, GLenum ) = (void *) 0xdeadbeef;
396 GLvoid* (*func_glMapBufferARB)( GLenum, GLenum ) = (void *) 0xdeadbeef;
397 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
398 GLvoid* (*func_glMapObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
399 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
400 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
401 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
402 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
403 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
404 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
405 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
406 void (*func_glMultTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
407 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
408 void (*func_glMultTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
409 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
410 void (*func_glMultiDrawArrays)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
411 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
412 void (*func_glMultiDrawElementArrayAPPLE)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
413 void (*func_glMultiDrawElements)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
414 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
415 void (*func_glMultiDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
416 void (*func_glMultiModeDrawArraysIBM)( GLenum*, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
417 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid* const*, GLsizei, GLint ) = (void *) 0xdeadbeef;
418 void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
419 void (*func_glMultiTexCoord1dARB)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
420 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
421 void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
422 void (*func_glMultiTexCoord1dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
423 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
424 void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
425 void (*func_glMultiTexCoord1fARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
426 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
427 void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
428 void (*func_glMultiTexCoord1fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
429 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
430 void (*func_glMultiTexCoord1hNV)( GLenum, unsigned short ) = (void *) 0xdeadbeef;
431 void (*func_glMultiTexCoord1hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
432 void (*func_glMultiTexCoord1i)( GLenum, GLint ) = (void *) 0xdeadbeef;
433 void (*func_glMultiTexCoord1iARB)( GLenum, GLint ) = (void *) 0xdeadbeef;
434 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
435 void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
436 void (*func_glMultiTexCoord1ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
437 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
438 void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = (void *) 0xdeadbeef;
439 void (*func_glMultiTexCoord1sARB)( GLenum, GLshort ) = (void *) 0xdeadbeef;
440 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
441 void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
442 void (*func_glMultiTexCoord1svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
443 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
444 void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
445 void (*func_glMultiTexCoord2dARB)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
446 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
447 void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
448 void (*func_glMultiTexCoord2dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
449 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
450 void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
451 void (*func_glMultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
452 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
453 void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
454 void (*func_glMultiTexCoord2fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
455 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
456 void (*func_glMultiTexCoord2hNV)( GLenum, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
457 void (*func_glMultiTexCoord2hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
458 void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
459 void (*func_glMultiTexCoord2iARB)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
460 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
461 void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
462 void (*func_glMultiTexCoord2ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
463 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
464 void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
465 void (*func_glMultiTexCoord2sARB)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
466 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
467 void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
468 void (*func_glMultiTexCoord2svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
469 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
470 void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
471 void (*func_glMultiTexCoord3dARB)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
472 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
473 void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
474 void (*func_glMultiTexCoord3dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
475 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
476 void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
477 void (*func_glMultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
478 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
479 void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
480 void (*func_glMultiTexCoord3fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
481 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
482 void (*func_glMultiTexCoord3hNV)( GLenum, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
483 void (*func_glMultiTexCoord3hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
484 void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
485 void (*func_glMultiTexCoord3iARB)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
486 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
487 void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
488 void (*func_glMultiTexCoord3ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
489 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
490 void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
491 void (*func_glMultiTexCoord3sARB)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
492 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
493 void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
494 void (*func_glMultiTexCoord3svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
495 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
496 void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
497 void (*func_glMultiTexCoord4dARB)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
498 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
499 void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
500 void (*func_glMultiTexCoord4dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
501 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
502 void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
503 void (*func_glMultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
504 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
505 void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
506 void (*func_glMultiTexCoord4fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
507 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
508 void (*func_glMultiTexCoord4hNV)( GLenum, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
509 void (*func_glMultiTexCoord4hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
510 void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
511 void (*func_glMultiTexCoord4iARB)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
512 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
513 void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
514 void (*func_glMultiTexCoord4ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
515 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
516 void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
517 void (*func_glMultiTexCoord4sARB)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
518 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
519 void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
520 void (*func_glMultiTexCoord4svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
521 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
522 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
523 GLuint (*func_glNewBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
524 GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
525 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
526 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
527 void (*func_glNormal3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
528 void (*func_glNormal3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
529 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
530 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
531 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
532 void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
533 void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = (void *) 0xdeadbeef;
534 void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
535 void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
536 void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
537 void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
538 void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
539 void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
540 void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
541 void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
542 void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
543 void (*func_glPNTrianglesiATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
544 void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
545 void (*func_glPixelDataRangeNV)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
546 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
547 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
548 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
549 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
550 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
551 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
552 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
553 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
554 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
555 void (*func_glPointParameterf)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
556 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
557 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
558 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
559 void (*func_glPointParameterfv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
560 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
561 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
562 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
563 void (*func_glPointParameteri)( GLenum, GLint ) = (void *) 0xdeadbeef;
564 void (*func_glPointParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
565 void (*func_glPointParameteriv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
566 void (*func_glPointParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
567 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
568 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
569 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
570 void (*func_glPrimitiveRestartIndexNV)( GLuint ) = (void *) 0xdeadbeef;
571 void (*func_glPrimitiveRestartNV)( ) = (void *) 0xdeadbeef;
572 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
573 void (*func_glProgramEnvParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
574 void (*func_glProgramEnvParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
575 void (*func_glProgramEnvParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
576 void (*func_glProgramEnvParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
577 void (*func_glProgramLocalParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
578 void (*func_glProgramLocalParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
579 void (*func_glProgramLocalParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
580 void (*func_glProgramLocalParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
581 void (*func_glProgramNamedParameter4dNV)( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
582 void (*func_glProgramNamedParameter4dvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = (void *) 0xdeadbeef;
583 void (*func_glProgramNamedParameter4fNV)( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
584 void (*func_glProgramNamedParameter4fvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
585 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
586 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
587 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
588 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
589 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
590 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
591 void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
592 void (*func_glReadBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
593 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
594 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
595 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
596 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
597 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
598 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
599 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
600 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
601 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
602 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
603 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
604 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
605 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
606 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
607 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
608 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
609 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
610 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
611 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
612 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
613 void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
614 void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = (void *) 0xdeadbeef;
615 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
616 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
617 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
618 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
619 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
620 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
621 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
622 void (*func_glSampleCoverage)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
623 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
624 void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
625 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
626 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
627 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
628 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
629 void (*func_glSecondaryColor3b)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
630 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
631 void (*func_glSecondaryColor3bv)( GLbyte* ) = (void *) 0xdeadbeef;
632 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
633 void (*func_glSecondaryColor3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
634 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
635 void (*func_glSecondaryColor3dv)( GLdouble* ) = (void *) 0xdeadbeef;
636 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
637 void (*func_glSecondaryColor3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
638 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
639 void (*func_glSecondaryColor3fv)( GLfloat* ) = (void *) 0xdeadbeef;
640 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
641 void (*func_glSecondaryColor3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
642 void (*func_glSecondaryColor3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
643 void (*func_glSecondaryColor3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
644 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
645 void (*func_glSecondaryColor3iv)( GLint* ) = (void *) 0xdeadbeef;
646 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
647 void (*func_glSecondaryColor3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
648 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
649 void (*func_glSecondaryColor3sv)( GLshort* ) = (void *) 0xdeadbeef;
650 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
651 void (*func_glSecondaryColor3ub)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
652 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
653 void (*func_glSecondaryColor3ubv)( GLubyte* ) = (void *) 0xdeadbeef;
654 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
655 void (*func_glSecondaryColor3ui)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
656 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
657 void (*func_glSecondaryColor3uiv)( GLuint* ) = (void *) 0xdeadbeef;
658 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
659 void (*func_glSecondaryColor3us)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
660 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
661 void (*func_glSecondaryColor3usv)( GLushort* ) = (void *) 0xdeadbeef;
662 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
663 void (*func_glSecondaryColorPointer)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
664 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
665 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
666 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
667 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
668 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
669 void (*func_glSetFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
670 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
671 void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
672 void (*func_glSetInvariantEXT)( GLuint, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
673 void (*func_glSetLocalConstantEXT)( GLuint, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
674 void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = (void *) 0xdeadbeef;
675 void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
676 void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
677 void (*func_glShaderSourceARB)( unsigned int, GLsizei, char**, GLint* ) = (void *) 0xdeadbeef;
678 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
679 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
680 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
681 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
682 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
683 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
684 void (*func_glStencilFuncSeparateATI)( GLenum, GLenum, GLint, GLuint ) = (void *) 0xdeadbeef;
685 void (*func_glStencilOpSeparateATI)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
686 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
687 void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
688 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
689 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
690 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
691 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
692 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
693 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
694 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
695 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
696 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
697 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
698 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
699 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
700 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
701 GLboolean (*func_glTestFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
702 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
703 GLboolean (*func_glTestObjectAPPLE)( GLenum, GLuint ) = (void *) 0xdeadbeef;
704 void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
705 void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
706 void (*func_glTexCoord1hNV)( unsigned short ) = (void *) 0xdeadbeef;
707 void (*func_glTexCoord1hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
708 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
709 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
710 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
711 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
712 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
713 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
714 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
715 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
716 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
717 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
718 void (*func_glTexCoord2hNV)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
719 void (*func_glTexCoord2hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
720 void (*func_glTexCoord3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
721 void (*func_glTexCoord3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
722 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
723 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
724 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
725 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
726 void (*func_glTexCoord4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
727 void (*func_glTexCoord4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
728 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
729 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
730 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
731 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
732 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
733 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
734 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
735 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
736 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
737 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
738 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
739 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
740 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
741 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
742 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
743 void (*func_glUniform1fARB)( GLint, GLfloat ) = (void *) 0xdeadbeef;
744 void (*func_glUniform1fvARB)( GLint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
745 void (*func_glUniform1iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
746 void (*func_glUniform1ivARB)( GLint, GLsizei, GLint* ) = (void *) 0xdeadbeef;
747 void (*func_glUniform2fARB)( GLint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
748 void (*func_glUniform2fvARB)( GLint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
749 void (*func_glUniform2iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
750 void (*func_glUniform2ivARB)( GLint, GLsizei, GLint* ) = (void *) 0xdeadbeef;
751 void (*func_glUniform3fARB)( GLint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
752 void (*func_glUniform3fvARB)( GLint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
753 void (*func_glUniform3iARB)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
754 void (*func_glUniform3ivARB)( GLint, GLsizei, GLint* ) = (void *) 0xdeadbeef;
755 void (*func_glUniform4fARB)( GLint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
756 void (*func_glUniform4fvARB)( GLint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
757 void (*func_glUniform4iARB)( GLint, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
758 void (*func_glUniform4ivARB)( GLint, GLsizei, GLint* ) = (void *) 0xdeadbeef;
759 void (*func_glUniformMatrix2fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = (void *) 0xdeadbeef;
760 void (*func_glUniformMatrix3fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = (void *) 0xdeadbeef;
761 void (*func_glUniformMatrix4fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = (void *) 0xdeadbeef;
762 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
763 GLboolean (*func_glUnmapBuffer)( GLenum ) = (void *) 0xdeadbeef;
764 GLboolean (*func_glUnmapBufferARB)( GLenum ) = (void *) 0xdeadbeef;
765 void (*func_glUnmapObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
766 void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
767 void (*func_glUseProgramObjectARB)( unsigned int ) = (void *) 0xdeadbeef;
768 void (*func_glValidateProgramARB)( unsigned int ) = (void *) 0xdeadbeef;
769 void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
770 void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, GLvoid* ) = (void *) 0xdeadbeef;
771 void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
772 void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
773 void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
774 void (*func_glVariantivEXT)( GLuint, GLint* ) = (void *) 0xdeadbeef;
775 void (*func_glVariantsvEXT)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
776 void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
777 void (*func_glVariantuivEXT)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
778 void (*func_glVariantusvEXT)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
779 void (*func_glVertex2hNV)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
780 void (*func_glVertex2hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
781 void (*func_glVertex3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
782 void (*func_glVertex3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
783 void (*func_glVertex4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
784 void (*func_glVertex4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
785 void (*func_glVertexArrayParameteriAPPLE)( GLenum, GLint ) = (void *) 0xdeadbeef;
786 void (*func_glVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
787 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
788 void (*func_glVertexAttrib1dARB)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
789 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
790 void (*func_glVertexAttrib1dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
791 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
792 void (*func_glVertexAttrib1fARB)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
793 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
794 void (*func_glVertexAttrib1fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
795 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
796 void (*func_glVertexAttrib1hNV)( GLuint, unsigned short ) = (void *) 0xdeadbeef;
797 void (*func_glVertexAttrib1hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
798 void (*func_glVertexAttrib1sARB)( GLuint, GLshort ) = (void *) 0xdeadbeef;
799 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
800 void (*func_glVertexAttrib1svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
801 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
802 void (*func_glVertexAttrib2dARB)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
803 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
804 void (*func_glVertexAttrib2dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
805 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
806 void (*func_glVertexAttrib2fARB)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
807 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
808 void (*func_glVertexAttrib2fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
809 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
810 void (*func_glVertexAttrib2hNV)( GLuint, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
811 void (*func_glVertexAttrib2hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
812 void (*func_glVertexAttrib2sARB)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
813 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
814 void (*func_glVertexAttrib2svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
815 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
816 void (*func_glVertexAttrib3dARB)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
817 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
818 void (*func_glVertexAttrib3dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
819 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
820 void (*func_glVertexAttrib3fARB)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
821 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
822 void (*func_glVertexAttrib3fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
823 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
824 void (*func_glVertexAttrib3hNV)( GLuint, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
825 void (*func_glVertexAttrib3hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
826 void (*func_glVertexAttrib3sARB)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
827 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
828 void (*func_glVertexAttrib3svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
829 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
830 void (*func_glVertexAttrib4NbvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
831 void (*func_glVertexAttrib4NivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
832 void (*func_glVertexAttrib4NsvARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
833 void (*func_glVertexAttrib4NubARB)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
834 void (*func_glVertexAttrib4NubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
835 void (*func_glVertexAttrib4NuivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
836 void (*func_glVertexAttrib4NusvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
837 void (*func_glVertexAttrib4bvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
838 void (*func_glVertexAttrib4dARB)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
839 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
840 void (*func_glVertexAttrib4dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
841 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
842 void (*func_glVertexAttrib4fARB)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
843 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
844 void (*func_glVertexAttrib4fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
845 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
846 void (*func_glVertexAttrib4hNV)( GLuint, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
847 void (*func_glVertexAttrib4hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
848 void (*func_glVertexAttrib4ivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
849 void (*func_glVertexAttrib4sARB)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
850 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
851 void (*func_glVertexAttrib4svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
852 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
853 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
854 void (*func_glVertexAttrib4ubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
855 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
856 void (*func_glVertexAttrib4uivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
857 void (*func_glVertexAttrib4usvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
858 void (*func_glVertexAttribArrayObjectATI)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
859 void (*func_glVertexAttribPointerARB)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
860 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
861 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
862 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
863 void (*func_glVertexAttribs1hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
864 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
865 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
866 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
867 void (*func_glVertexAttribs2hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
868 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
869 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
870 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
871 void (*func_glVertexAttribs3hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
872 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
873 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
874 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
875 void (*func_glVertexAttribs4hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
876 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
877 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
878 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
879 void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
880 void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
881 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
882 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
883 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
884 void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
885 void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
886 void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
887 void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
888 void (*func_glVertexStream1iATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
889 void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
890 void (*func_glVertexStream1sATI)( GLenum, GLshort ) = (void *) 0xdeadbeef;
891 void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
892 void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
893 void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
894 void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
895 void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
896 void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
897 void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
898 void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
899 void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
900 void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
901 void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
902 void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
903 void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
904 void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
905 void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
906 void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
907 void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
908 void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
909 void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
910 void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
911 void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
912 void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
913 void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
914 void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
915 void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
916 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
917 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
918 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
919 void (*func_glVertexWeighthNV)( unsigned short ) = (void *) 0xdeadbeef;
920 void (*func_glVertexWeighthvNV)( unsigned short* ) = (void *) 0xdeadbeef;
921 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
922 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
923 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
924 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
925 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
926 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
927 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
928 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
929 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
930 void (*func_glWindowPos2d)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
931 void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
932 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
933 void (*func_glWindowPos2dv)( GLdouble* ) = (void *) 0xdeadbeef;
934 void (*func_glWindowPos2dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
935 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
936 void (*func_glWindowPos2f)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
937 void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
938 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
939 void (*func_glWindowPos2fv)( GLfloat* ) = (void *) 0xdeadbeef;
940 void (*func_glWindowPos2fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
941 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
942 void (*func_glWindowPos2i)( GLint, GLint ) = (void *) 0xdeadbeef;
943 void (*func_glWindowPos2iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
944 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
945 void (*func_glWindowPos2iv)( GLint* ) = (void *) 0xdeadbeef;
946 void (*func_glWindowPos2ivARB)( GLint* ) = (void *) 0xdeadbeef;
947 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
948 void (*func_glWindowPos2s)( GLshort, GLshort ) = (void *) 0xdeadbeef;
949 void (*func_glWindowPos2sARB)( GLshort, GLshort ) = (void *) 0xdeadbeef;
950 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
951 void (*func_glWindowPos2sv)( GLshort* ) = (void *) 0xdeadbeef;
952 void (*func_glWindowPos2svARB)( GLshort* ) = (void *) 0xdeadbeef;
953 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
954 void (*func_glWindowPos3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
955 void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
956 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
957 void (*func_glWindowPos3dv)( GLdouble* ) = (void *) 0xdeadbeef;
958 void (*func_glWindowPos3dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
959 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
960 void (*func_glWindowPos3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
961 void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
962 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
963 void (*func_glWindowPos3fv)( GLfloat* ) = (void *) 0xdeadbeef;
964 void (*func_glWindowPos3fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
965 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
966 void (*func_glWindowPos3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
967 void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
968 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
969 void (*func_glWindowPos3iv)( GLint* ) = (void *) 0xdeadbeef;
970 void (*func_glWindowPos3ivARB)( GLint* ) = (void *) 0xdeadbeef;
971 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
972 void (*func_glWindowPos3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
973 void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
974 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
975 void (*func_glWindowPos3sv)( GLshort* ) = (void *) 0xdeadbeef;
976 void (*func_glWindowPos3svARB)( GLshort* ) = (void *) 0xdeadbeef;
977 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
978 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
979 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
980 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
981 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
982 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
983 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
984 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
985 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
986 void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
987 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
988 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
991 /* The function prototypes */
992 void WINAPI wine_glActiveStencilFaceEXT( GLenum );
993 void WINAPI wine_glActiveTexture( GLenum );
994 void WINAPI wine_glActiveTextureARB( GLenum );
995 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint );
996 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
997 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
998 void WINAPI wine_glApplyTextureEXT( GLenum );
999 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
1000 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
1001 void WINAPI wine_glArrayElementEXT( GLint );
1002 void WINAPI wine_glArrayObjectATI( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint );
1003 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
1004 void WINAPI wine_glAttachObjectARB( unsigned int, unsigned int );
1005 void WINAPI wine_glBeginFragmentShaderATI( );
1006 void WINAPI wine_glBeginOcclusionQueryNV( GLuint );
1007 void WINAPI wine_glBeginQuery( GLenum, GLuint );
1008 void WINAPI wine_glBeginQueryARB( GLenum, GLuint );
1009 void WINAPI wine_glBeginVertexShaderEXT( );
1010 void WINAPI wine_glBindAttribLocationARB( unsigned int, GLuint, char* );
1011 void WINAPI wine_glBindBuffer( GLenum, GLuint );
1012 void WINAPI wine_glBindBufferARB( GLenum, GLuint );
1013 void WINAPI wine_glBindFragmentShaderATI( GLuint );
1014 GLuint WINAPI wine_glBindLightParameterEXT( GLenum, GLenum );
1015 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum, GLenum );
1016 GLuint WINAPI wine_glBindParameterEXT( GLenum );
1017 void WINAPI wine_glBindProgramARB( GLenum, GLuint );
1018 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
1019 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum, GLenum, GLenum );
1020 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
1021 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum, GLenum );
1022 void WINAPI wine_glBindVertexArrayAPPLE( GLuint );
1023 void WINAPI wine_glBindVertexShaderEXT( GLuint );
1024 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
1025 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
1026 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
1027 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
1028 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
1029 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
1030 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
1031 void WINAPI wine_glBinormal3ivEXT( GLint* );
1032 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
1033 void WINAPI wine_glBinormal3svEXT( GLshort* );
1034 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
1035 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
1036 void WINAPI wine_glBlendEquationEXT( GLenum );
1037 void WINAPI wine_glBlendEquationSeparateEXT( GLenum, GLenum );
1038 void WINAPI wine_glBlendFuncSeparate( GLenum, GLenum, GLenum, GLenum );
1039 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
1040 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
1041 void WINAPI wine_glBufferData( GLenum, ptrdiff_t, GLvoid*, GLenum );
1042 void WINAPI wine_glBufferDataARB( GLenum, ptrdiff_t, GLvoid*, GLenum );
1043 GLuint WINAPI wine_glBufferRegionEnabled( );
1044 void WINAPI wine_glBufferSubData( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1045 void WINAPI wine_glBufferSubDataARB( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1046 void WINAPI wine_glClientActiveTexture( GLenum );
1047 void WINAPI wine_glClientActiveTextureARB( GLenum );
1048 void WINAPI wine_glClientActiveVertexStreamATI( GLenum );
1049 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1050 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
1051 void WINAPI wine_glColor3hNV( unsigned short, unsigned short, unsigned short );
1052 void WINAPI wine_glColor3hvNV( unsigned short* );
1053 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1054 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1055 void WINAPI wine_glColor4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1056 void WINAPI wine_glColor4hvNV( unsigned short* );
1057 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
1058 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
1059 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1060 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
1061 void WINAPI wine_glColorFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
1062 void WINAPI wine_glColorFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
1063 void WINAPI wine_glColorFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
1064 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1065 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1066 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
1067 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1068 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
1069 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
1070 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
1071 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
1072 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
1073 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
1074 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
1075 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
1076 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
1077 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
1078 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
1079 void WINAPI wine_glCompileShaderARB( unsigned int );
1080 void WINAPI wine_glCompressedTexImage1D( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
1081 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
1082 void WINAPI wine_glCompressedTexImage2D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1083 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1084 void WINAPI wine_glCompressedTexImage3D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1085 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1086 void WINAPI wine_glCompressedTexSubImage1D( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
1087 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
1088 void WINAPI wine_glCompressedTexSubImage2D( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1089 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1090 void WINAPI wine_glCompressedTexSubImage3D( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1091 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1092 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
1093 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1094 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
1095 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
1096 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
1097 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
1098 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
1099 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
1100 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
1101 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
1102 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
1103 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
1104 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
1105 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
1106 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
1107 unsigned int WINAPI wine_glCreateProgramObjectARB( );
1108 unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum );
1109 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
1110 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
1111 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
1112 void WINAPI wine_glDeformSGIX( GLint );
1113 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
1114 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
1115 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
1116 void WINAPI wine_glDeleteBufferRegion( GLenum );
1117 void WINAPI wine_glDeleteBuffers( GLsizei, GLuint* );
1118 void WINAPI wine_glDeleteBuffersARB( GLsizei, GLuint* );
1119 void WINAPI wine_glDeleteFencesAPPLE( GLsizei, GLuint* );
1120 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
1121 void WINAPI wine_glDeleteFragmentShaderATI( GLuint );
1122 void WINAPI wine_glDeleteObjectARB( unsigned int );
1123 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei, GLuint* );
1124 void WINAPI wine_glDeleteProgramsARB( GLsizei, GLuint* );
1125 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
1126 void WINAPI wine_glDeleteQueries( GLsizei, GLuint* );
1127 void WINAPI wine_glDeleteQueriesARB( GLsizei, GLuint* );
1128 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
1129 void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei, GLuint* );
1130 void WINAPI wine_glDeleteVertexShaderEXT( GLuint );
1131 void WINAPI wine_glDepthBoundsEXT( GLclampd, GLclampd );
1132 void WINAPI wine_glDetachObjectARB( unsigned int, unsigned int );
1133 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1134 void WINAPI wine_glDisableVariantClientStateEXT( GLuint );
1135 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint );
1136 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
1137 void WINAPI wine_glDrawBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint );
1138 void WINAPI wine_glDrawBuffersATI( GLsizei, GLenum* );
1139 void WINAPI wine_glDrawElementArrayAPPLE( GLenum, GLint, GLsizei );
1140 void WINAPI wine_glDrawElementArrayATI( GLenum, GLsizei );
1141 void WINAPI wine_glDrawMeshArraysSUN( GLenum, GLint, GLsizei, GLsizei );
1142 void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum, GLuint, GLuint, GLint, GLsizei );
1143 void WINAPI wine_glDrawRangeElementArrayATI( GLenum, GLuint, GLuint, GLsizei );
1144 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
1145 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
1146 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
1147 void WINAPI wine_glElementPointerAPPLE( GLenum, GLvoid* );
1148 void WINAPI wine_glElementPointerATI( GLenum, GLvoid* );
1149 void WINAPI wine_glEnableVariantClientStateEXT( GLuint );
1150 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint );
1151 void WINAPI wine_glEndFragmentShaderATI( );
1152 void WINAPI wine_glEndOcclusionQueryNV( );
1153 void WINAPI wine_glEndQuery( GLenum );
1154 void WINAPI wine_glEndQueryARB( GLenum );
1155 void WINAPI wine_glEndVertexShaderEXT( );
1156 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
1157 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
1158 void WINAPI wine_glExtractComponentEXT( GLuint, GLuint, GLuint );
1159 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
1160 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
1161 void WINAPI wine_glFinishFenceAPPLE( GLuint );
1162 void WINAPI wine_glFinishFenceNV( GLuint );
1163 void WINAPI wine_glFinishObjectAPPLE( GLenum, GLint );
1164 void WINAPI wine_glFinishTextureSUNX( );
1165 void WINAPI wine_glFlushPixelDataRangeNV( GLenum );
1166 void WINAPI wine_glFlushRasterSGIX( );
1167 void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei, GLvoid* );
1168 void WINAPI wine_glFlushVertexArrayRangeNV( );
1169 void WINAPI wine_glFogCoordPointer( GLenum, GLsizei, GLvoid* );
1170 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
1171 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1172 void WINAPI wine_glFogCoordd( GLdouble );
1173 void WINAPI wine_glFogCoorddEXT( GLdouble );
1174 void WINAPI wine_glFogCoorddv( GLdouble* );
1175 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
1176 void WINAPI wine_glFogCoordf( GLfloat );
1177 void WINAPI wine_glFogCoordfEXT( GLfloat );
1178 void WINAPI wine_glFogCoordfv( GLfloat* );
1179 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
1180 void WINAPI wine_glFogCoordhNV( unsigned short );
1181 void WINAPI wine_glFogCoordhvNV( unsigned short* );
1182 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
1183 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
1184 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
1185 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
1186 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
1187 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
1188 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
1189 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
1190 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
1191 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
1192 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
1193 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
1194 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
1195 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
1196 void WINAPI wine_glFrameZoomSGIX( GLint );
1197 void WINAPI wine_glFreeObjectBufferATI( GLuint );
1198 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
1199 void WINAPI wine_glGenBuffers( GLsizei, GLuint* );
1200 void WINAPI wine_glGenBuffersARB( GLsizei, GLuint* );
1201 void WINAPI wine_glGenFencesAPPLE( GLsizei, GLuint* );
1202 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
1203 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint );
1204 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei, GLuint* );
1205 void WINAPI wine_glGenProgramsARB( GLsizei, GLuint* );
1206 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
1207 void WINAPI wine_glGenQueries( GLsizei, GLuint* );
1208 void WINAPI wine_glGenQueriesARB( GLsizei, GLuint* );
1209 GLuint WINAPI wine_glGenSymbolsEXT( GLenum, GLenum, GLenum, GLuint );
1210 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
1211 void WINAPI wine_glGenVertexArraysAPPLE( GLsizei, GLuint* );
1212 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint );
1213 void WINAPI wine_glGetActiveAttribARB( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* );
1214 void WINAPI wine_glGetActiveUniformARB( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* );
1215 void WINAPI wine_glGetArrayObjectfvATI( GLenum, GLenum, GLfloat* );
1216 void WINAPI wine_glGetArrayObjectivATI( GLenum, GLenum, GLint* );
1217 void WINAPI wine_glGetAttachedObjectsARB( unsigned int, GLsizei, GLsizei*, unsigned int* );
1218 GLint WINAPI wine_glGetAttribLocationARB( unsigned int, char* );
1219 void WINAPI wine_glGetBufferParameteriv( GLenum, GLenum, GLint* );
1220 void WINAPI wine_glGetBufferParameterivARB( GLenum, GLenum, GLint* );
1221 void WINAPI wine_glGetBufferPointerv( GLenum, GLenum, GLvoid** );
1222 void WINAPI wine_glGetBufferPointervARB( GLenum, GLenum, GLvoid** );
1223 void WINAPI wine_glGetBufferSubData( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1224 void WINAPI wine_glGetBufferSubDataARB( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1225 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
1226 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
1227 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
1228 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
1229 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
1230 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
1231 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
1232 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
1233 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
1234 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
1235 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
1236 void WINAPI wine_glGetCompressedTexImage( GLenum, GLint, GLvoid* );
1237 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, GLvoid* );
1238 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
1239 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
1240 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
1241 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
1242 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
1243 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
1244 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
1245 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
1246 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
1247 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
1248 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
1249 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
1250 unsigned int WINAPI wine_glGetHandleARB( GLenum );
1251 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1252 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
1253 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
1254 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1255 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
1256 void WINAPI wine_glGetInfoLogARB( unsigned int, GLsizei, GLsizei*, char* );
1257 GLint WINAPI wine_glGetInstrumentsSGIX( );
1258 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1259 void WINAPI wine_glGetInvariantFloatvEXT( GLuint, GLenum, GLfloat* );
1260 void WINAPI wine_glGetInvariantIntegervEXT( GLuint, GLenum, GLint* );
1261 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1262 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
1263 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint, GLenum, GLboolean* );
1264 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint, GLenum, GLfloat* );
1265 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint, GLenum, GLint* );
1266 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1267 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
1268 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
1269 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
1270 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
1271 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1272 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
1273 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
1274 void WINAPI wine_glGetObjectBufferfvATI( GLuint, GLenum, GLfloat* );
1275 void WINAPI wine_glGetObjectBufferivATI( GLuint, GLenum, GLint* );
1276 void WINAPI wine_glGetObjectParameterfvARB( unsigned int, GLenum, GLfloat* );
1277 void WINAPI wine_glGetObjectParameterivARB( unsigned int, GLenum, GLint* );
1278 void WINAPI wine_glGetOcclusionQueryivNV( GLuint, GLenum, GLint* );
1279 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint, GLenum, GLuint* );
1280 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1281 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
1282 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
1283 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum, GLuint, GLdouble* );
1284 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum, GLuint, GLfloat* );
1285 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum, GLuint, GLdouble* );
1286 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum, GLuint, GLfloat* );
1287 void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint, GLsizei, GLubyte*, GLdouble* );
1288 void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint, GLsizei, GLubyte*, GLfloat* );
1289 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
1290 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1291 void WINAPI wine_glGetProgramStringARB( GLenum, GLenum, GLvoid* );
1292 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
1293 void WINAPI wine_glGetProgramivARB( GLenum, GLenum, GLint* );
1294 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
1295 void WINAPI wine_glGetQueryObjectiv( GLuint, GLenum, GLint* );
1296 void WINAPI wine_glGetQueryObjectivARB( GLuint, GLenum, GLint* );
1297 void WINAPI wine_glGetQueryObjectuiv( GLuint, GLenum, GLuint* );
1298 void WINAPI wine_glGetQueryObjectuivARB( GLuint, GLenum, GLuint* );
1299 void WINAPI wine_glGetQueryiv( GLenum, GLenum, GLint* );
1300 void WINAPI wine_glGetQueryivARB( GLenum, GLenum, GLint* );
1301 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
1302 void WINAPI wine_glGetShaderSourceARB( unsigned int, GLsizei, GLsizei*, char* );
1303 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
1304 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum, GLfloat* );
1305 void WINAPI wine_glGetTexBumpParameterivATI( GLenum, GLint* );
1306 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
1307 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
1308 GLint WINAPI wine_glGetUniformLocationARB( unsigned int, char* );
1309 void WINAPI wine_glGetUniformfvARB( unsigned int, GLint, GLfloat* );
1310 void WINAPI wine_glGetUniformivARB( unsigned int, GLint, GLint* );
1311 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1312 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint, GLenum, GLint* );
1313 void WINAPI wine_glGetVariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1314 void WINAPI wine_glGetVariantFloatvEXT( GLuint, GLenum, GLfloat* );
1315 void WINAPI wine_glGetVariantIntegervEXT( GLuint, GLenum, GLint* );
1316 void WINAPI wine_glGetVariantPointervEXT( GLuint, GLenum, GLvoid** );
1317 void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1318 void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint, GLenum, GLint* );
1319 void WINAPI wine_glGetVertexAttribPointervARB( GLuint, GLenum, GLvoid** );
1320 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
1321 void WINAPI wine_glGetVertexAttribdvARB( GLuint, GLenum, GLdouble* );
1322 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
1323 void WINAPI wine_glGetVertexAttribfvARB( GLuint, GLenum, GLfloat* );
1324 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
1325 void WINAPI wine_glGetVertexAttribivARB( GLuint, GLenum, GLint* );
1326 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
1327 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
1328 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
1329 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
1330 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
1331 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
1332 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
1333 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
1334 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
1335 void WINAPI wine_glHintPGI( GLenum, GLint );
1336 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
1337 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
1338 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
1339 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1340 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
1341 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
1342 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
1343 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
1344 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1345 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1346 void WINAPI wine_glInsertComponentEXT( GLuint, GLuint, GLuint );
1347 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
1348 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
1349 GLboolean WINAPI wine_glIsBuffer( GLuint );
1350 GLboolean WINAPI wine_glIsBufferARB( GLuint );
1351 GLboolean WINAPI wine_glIsFenceAPPLE( GLuint );
1352 GLboolean WINAPI wine_glIsFenceNV( GLuint );
1353 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint );
1354 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint );
1355 GLboolean WINAPI wine_glIsProgramARB( GLuint );
1356 GLboolean WINAPI wine_glIsProgramNV( GLuint );
1357 GLboolean WINAPI wine_glIsQuery( GLuint );
1358 GLboolean WINAPI wine_glIsQueryARB( GLuint );
1359 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
1360 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint, GLenum );
1361 GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint );
1362 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
1363 void WINAPI wine_glLinkProgramARB( unsigned int );
1364 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
1365 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1366 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
1367 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
1368 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
1369 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
1370 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* );
1371 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
1372 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* );
1373 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
1374 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
1375 void WINAPI wine_glMTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1376 void WINAPI wine_glMTexCoord2fvSGIS( GLenum, GLfloat * );
1377 GLvoid* WINAPI wine_glMapBuffer( GLenum, GLenum );
1378 GLvoid* WINAPI wine_glMapBufferARB( GLenum, GLenum );
1379 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
1380 GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint );
1381 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
1382 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
1383 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1384 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
1385 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
1386 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
1387 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
1388 void WINAPI wine_glMultTransposeMatrixd( GLdouble* );
1389 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
1390 void WINAPI wine_glMultTransposeMatrixf( GLfloat* );
1391 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
1392 void WINAPI wine_glMultiDrawArrays( GLenum, GLint*, GLsizei*, GLsizei );
1393 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
1394 void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum, GLint*, GLsizei*, GLsizei );
1395 void WINAPI wine_glMultiDrawElements( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1396 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1397 void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei );
1398 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum*, GLint*, GLsizei*, GLsizei, GLint );
1399 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid* const*, GLsizei, GLint );
1400 void WINAPI wine_glMultiTexCoord1d( GLenum, GLdouble );
1401 void WINAPI wine_glMultiTexCoord1dARB( GLenum, GLdouble );
1402 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
1403 void WINAPI wine_glMultiTexCoord1dv( GLenum, GLdouble* );
1404 void WINAPI wine_glMultiTexCoord1dvARB( GLenum, GLdouble* );
1405 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
1406 void WINAPI wine_glMultiTexCoord1f( GLenum, GLfloat );
1407 void WINAPI wine_glMultiTexCoord1fARB( GLenum, GLfloat );
1408 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
1409 void WINAPI wine_glMultiTexCoord1fv( GLenum, GLfloat* );
1410 void WINAPI wine_glMultiTexCoord1fvARB( GLenum, GLfloat* );
1411 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
1412 void WINAPI wine_glMultiTexCoord1hNV( GLenum, unsigned short );
1413 void WINAPI wine_glMultiTexCoord1hvNV( GLenum, unsigned short* );
1414 void WINAPI wine_glMultiTexCoord1i( GLenum, GLint );
1415 void WINAPI wine_glMultiTexCoord1iARB( GLenum, GLint );
1416 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
1417 void WINAPI wine_glMultiTexCoord1iv( GLenum, GLint* );
1418 void WINAPI wine_glMultiTexCoord1ivARB( GLenum, GLint* );
1419 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
1420 void WINAPI wine_glMultiTexCoord1s( GLenum, GLshort );
1421 void WINAPI wine_glMultiTexCoord1sARB( GLenum, GLshort );
1422 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
1423 void WINAPI wine_glMultiTexCoord1sv( GLenum, GLshort* );
1424 void WINAPI wine_glMultiTexCoord1svARB( GLenum, GLshort* );
1425 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
1426 void WINAPI wine_glMultiTexCoord2d( GLenum, GLdouble, GLdouble );
1427 void WINAPI wine_glMultiTexCoord2dARB( GLenum, GLdouble, GLdouble );
1428 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
1429 void WINAPI wine_glMultiTexCoord2dv( GLenum, GLdouble* );
1430 void WINAPI wine_glMultiTexCoord2dvARB( GLenum, GLdouble* );
1431 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
1432 void WINAPI wine_glMultiTexCoord2f( GLenum, GLfloat, GLfloat );
1433 void WINAPI wine_glMultiTexCoord2fARB( GLenum, GLfloat, GLfloat );
1434 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1435 void WINAPI wine_glMultiTexCoord2fv( GLenum, GLfloat* );
1436 void WINAPI wine_glMultiTexCoord2fvARB( GLenum, GLfloat* );
1437 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
1438 void WINAPI wine_glMultiTexCoord2hNV( GLenum, unsigned short, unsigned short );
1439 void WINAPI wine_glMultiTexCoord2hvNV( GLenum, unsigned short* );
1440 void WINAPI wine_glMultiTexCoord2i( GLenum, GLint, GLint );
1441 void WINAPI wine_glMultiTexCoord2iARB( GLenum, GLint, GLint );
1442 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
1443 void WINAPI wine_glMultiTexCoord2iv( GLenum, GLint* );
1444 void WINAPI wine_glMultiTexCoord2ivARB( GLenum, GLint* );
1445 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
1446 void WINAPI wine_glMultiTexCoord2s( GLenum, GLshort, GLshort );
1447 void WINAPI wine_glMultiTexCoord2sARB( GLenum, GLshort, GLshort );
1448 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
1449 void WINAPI wine_glMultiTexCoord2sv( GLenum, GLshort* );
1450 void WINAPI wine_glMultiTexCoord2svARB( GLenum, GLshort* );
1451 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
1452 void WINAPI wine_glMultiTexCoord3d( GLenum, GLdouble, GLdouble, GLdouble );
1453 void WINAPI wine_glMultiTexCoord3dARB( GLenum, GLdouble, GLdouble, GLdouble );
1454 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
1455 void WINAPI wine_glMultiTexCoord3dv( GLenum, GLdouble* );
1456 void WINAPI wine_glMultiTexCoord3dvARB( GLenum, GLdouble* );
1457 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
1458 void WINAPI wine_glMultiTexCoord3f( GLenum, GLfloat, GLfloat, GLfloat );
1459 void WINAPI wine_glMultiTexCoord3fARB( GLenum, GLfloat, GLfloat, GLfloat );
1460 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
1461 void WINAPI wine_glMultiTexCoord3fv( GLenum, GLfloat* );
1462 void WINAPI wine_glMultiTexCoord3fvARB( GLenum, GLfloat* );
1463 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
1464 void WINAPI wine_glMultiTexCoord3hNV( GLenum, unsigned short, unsigned short, unsigned short );
1465 void WINAPI wine_glMultiTexCoord3hvNV( GLenum, unsigned short* );
1466 void WINAPI wine_glMultiTexCoord3i( GLenum, GLint, GLint, GLint );
1467 void WINAPI wine_glMultiTexCoord3iARB( GLenum, GLint, GLint, GLint );
1468 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
1469 void WINAPI wine_glMultiTexCoord3iv( GLenum, GLint* );
1470 void WINAPI wine_glMultiTexCoord3ivARB( GLenum, GLint* );
1471 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
1472 void WINAPI wine_glMultiTexCoord3s( GLenum, GLshort, GLshort, GLshort );
1473 void WINAPI wine_glMultiTexCoord3sARB( GLenum, GLshort, GLshort, GLshort );
1474 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
1475 void WINAPI wine_glMultiTexCoord3sv( GLenum, GLshort* );
1476 void WINAPI wine_glMultiTexCoord3svARB( GLenum, GLshort* );
1477 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
1478 void WINAPI wine_glMultiTexCoord4d( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1479 void WINAPI wine_glMultiTexCoord4dARB( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1480 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1481 void WINAPI wine_glMultiTexCoord4dv( GLenum, GLdouble* );
1482 void WINAPI wine_glMultiTexCoord4dvARB( GLenum, GLdouble* );
1483 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
1484 void WINAPI wine_glMultiTexCoord4f( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1485 void WINAPI wine_glMultiTexCoord4fARB( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1486 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1487 void WINAPI wine_glMultiTexCoord4fv( GLenum, GLfloat* );
1488 void WINAPI wine_glMultiTexCoord4fvARB( GLenum, GLfloat* );
1489 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
1490 void WINAPI wine_glMultiTexCoord4hNV( GLenum, unsigned short, unsigned short, unsigned short, unsigned short );
1491 void WINAPI wine_glMultiTexCoord4hvNV( GLenum, unsigned short* );
1492 void WINAPI wine_glMultiTexCoord4i( GLenum, GLint, GLint, GLint, GLint );
1493 void WINAPI wine_glMultiTexCoord4iARB( GLenum, GLint, GLint, GLint, GLint );
1494 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
1495 void WINAPI wine_glMultiTexCoord4iv( GLenum, GLint* );
1496 void WINAPI wine_glMultiTexCoord4ivARB( GLenum, GLint* );
1497 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
1498 void WINAPI wine_glMultiTexCoord4s( GLenum, GLshort, GLshort, GLshort, GLshort );
1499 void WINAPI wine_glMultiTexCoord4sARB( GLenum, GLshort, GLshort, GLshort, GLshort );
1500 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
1501 void WINAPI wine_glMultiTexCoord4sv( GLenum, GLshort* );
1502 void WINAPI wine_glMultiTexCoord4svARB( GLenum, GLshort* );
1503 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
1504 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
1505 GLuint WINAPI wine_glNewBufferRegion( GLenum );
1506 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei, GLvoid*, GLenum );
1507 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1508 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
1509 void WINAPI wine_glNormal3hNV( unsigned short, unsigned short, unsigned short );
1510 void WINAPI wine_glNormal3hvNV( unsigned short* );
1511 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1512 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1513 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
1514 void WINAPI wine_glNormalStream3bATI( GLenum, GLbyte, GLbyte, GLbyte );
1515 void WINAPI wine_glNormalStream3bvATI( GLenum, GLbyte* );
1516 void WINAPI wine_glNormalStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1517 void WINAPI wine_glNormalStream3dvATI( GLenum, GLdouble* );
1518 void WINAPI wine_glNormalStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1519 void WINAPI wine_glNormalStream3fvATI( GLenum, GLfloat* );
1520 void WINAPI wine_glNormalStream3iATI( GLenum, GLint, GLint, GLint );
1521 void WINAPI wine_glNormalStream3ivATI( GLenum, GLint* );
1522 void WINAPI wine_glNormalStream3sATI( GLenum, GLshort, GLshort, GLshort );
1523 void WINAPI wine_glNormalStream3svATI( GLenum, GLshort* );
1524 void WINAPI wine_glPNTrianglesfATI( GLenum, GLfloat );
1525 void WINAPI wine_glPNTrianglesiATI( GLenum, GLint );
1526 void WINAPI wine_glPassTexCoordATI( GLuint, GLuint, GLenum );
1527 void WINAPI wine_glPixelDataRangeNV( GLenum, GLsizei, GLvoid* );
1528 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
1529 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1530 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
1531 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
1532 void WINAPI wine_glPixelTexGenSGIX( GLenum );
1533 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
1534 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
1535 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
1536 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
1537 void WINAPI wine_glPointParameterf( GLenum, GLfloat );
1538 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
1539 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
1540 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
1541 void WINAPI wine_glPointParameterfv( GLenum, GLfloat* );
1542 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
1543 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
1544 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
1545 void WINAPI wine_glPointParameteri( GLenum, GLint );
1546 void WINAPI wine_glPointParameteriNV( GLenum, GLint );
1547 void WINAPI wine_glPointParameteriv( GLenum, GLint* );
1548 void WINAPI wine_glPointParameterivNV( GLenum, GLint* );
1549 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
1550 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
1551 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
1552 void WINAPI wine_glPrimitiveRestartIndexNV( GLuint );
1553 void WINAPI wine_glPrimitiveRestartNV( );
1554 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
1555 void WINAPI wine_glProgramEnvParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1556 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum, GLuint, GLdouble* );
1557 void WINAPI wine_glProgramEnvParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1558 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum, GLuint, GLfloat* );
1559 void WINAPI wine_glProgramLocalParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1560 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum, GLuint, GLdouble* );
1561 void WINAPI wine_glProgramLocalParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1562 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum, GLuint, GLfloat* );
1563 void WINAPI wine_glProgramNamedParameter4dNV( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble );
1564 void WINAPI wine_glProgramNamedParameter4dvNV( GLuint, GLsizei, GLubyte*, GLdouble* );
1565 void WINAPI wine_glProgramNamedParameter4fNV( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat );
1566 void WINAPI wine_glProgramNamedParameter4fvNV( GLuint, GLsizei, GLubyte*, GLfloat* );
1567 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1568 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
1569 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1570 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
1571 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
1572 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
1573 void WINAPI wine_glProgramStringARB( GLenum, GLenum, GLsizei, GLvoid* );
1574 void WINAPI wine_glReadBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei );
1575 void WINAPI wine_glReadInstrumentsSGIX( GLint );
1576 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
1577 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
1578 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
1579 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
1580 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1581 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1582 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1583 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1584 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1585 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint*, GLubyte*, GLfloat* );
1586 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1587 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1588 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
1589 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1590 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1591 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1592 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1593 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1594 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1595 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat );
1596 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint*, GLfloat* );
1597 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
1598 void WINAPI wine_glReplacementCodeusSUN( GLushort );
1599 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
1600 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
1601 void WINAPI wine_glResetHistogramEXT( GLenum );
1602 void WINAPI wine_glResetMinmaxEXT( GLenum );
1603 void WINAPI wine_glResizeBuffersMESA( );
1604 void WINAPI wine_glSampleCoverage( GLclampf, GLboolean );
1605 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
1606 void WINAPI wine_glSampleMapATI( GLuint, GLuint, GLenum );
1607 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
1608 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
1609 void WINAPI wine_glSamplePatternEXT( GLenum );
1610 void WINAPI wine_glSamplePatternSGIS( GLenum );
1611 void WINAPI wine_glSecondaryColor3b( GLbyte, GLbyte, GLbyte );
1612 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
1613 void WINAPI wine_glSecondaryColor3bv( GLbyte* );
1614 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
1615 void WINAPI wine_glSecondaryColor3d( GLdouble, GLdouble, GLdouble );
1616 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
1617 void WINAPI wine_glSecondaryColor3dv( GLdouble* );
1618 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
1619 void WINAPI wine_glSecondaryColor3f( GLfloat, GLfloat, GLfloat );
1620 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
1621 void WINAPI wine_glSecondaryColor3fv( GLfloat* );
1622 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
1623 void WINAPI wine_glSecondaryColor3hNV( unsigned short, unsigned short, unsigned short );
1624 void WINAPI wine_glSecondaryColor3hvNV( unsigned short* );
1625 void WINAPI wine_glSecondaryColor3i( GLint, GLint, GLint );
1626 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
1627 void WINAPI wine_glSecondaryColor3iv( GLint* );
1628 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
1629 void WINAPI wine_glSecondaryColor3s( GLshort, GLshort, GLshort );
1630 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
1631 void WINAPI wine_glSecondaryColor3sv( GLshort* );
1632 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
1633 void WINAPI wine_glSecondaryColor3ub( GLubyte, GLubyte, GLubyte );
1634 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
1635 void WINAPI wine_glSecondaryColor3ubv( GLubyte* );
1636 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
1637 void WINAPI wine_glSecondaryColor3ui( GLuint, GLuint, GLuint );
1638 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
1639 void WINAPI wine_glSecondaryColor3uiv( GLuint* );
1640 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
1641 void WINAPI wine_glSecondaryColor3us( GLushort, GLushort, GLushort );
1642 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
1643 void WINAPI wine_glSecondaryColor3usv( GLushort* );
1644 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
1645 void WINAPI wine_glSecondaryColorPointer( GLint, GLenum, GLsizei, GLvoid* );
1646 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
1647 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1648 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
1649 void WINAPI wine_glSelectTextureSGIS( GLenum );
1650 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
1651 void WINAPI wine_glSetFenceAPPLE( GLuint );
1652 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
1653 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint, GLfloat* );
1654 void WINAPI wine_glSetInvariantEXT( GLuint, GLenum, GLvoid* );
1655 void WINAPI wine_glSetLocalConstantEXT( GLuint, GLenum, GLvoid* );
1656 void WINAPI wine_glShaderOp1EXT( GLenum, GLuint, GLuint );
1657 void WINAPI wine_glShaderOp2EXT( GLenum, GLuint, GLuint, GLuint );
1658 void WINAPI wine_glShaderOp3EXT( GLenum, GLuint, GLuint, GLuint, GLuint );
1659 void WINAPI wine_glShaderSourceARB( unsigned int, GLsizei, char**, GLint* );
1660 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1661 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
1662 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
1663 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
1664 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
1665 void WINAPI wine_glStartInstrumentsSGIX( );
1666 void WINAPI wine_glStencilFuncSeparateATI( GLenum, GLenum, GLint, GLuint );
1667 void WINAPI wine_glStencilOpSeparateATI( GLenum, GLenum, GLenum, GLenum );
1668 void WINAPI wine_glStopInstrumentsSGIX( GLint );
1669 void WINAPI wine_glSwizzleEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1670 void WINAPI wine_glTagSampleBufferSGIX( );
1671 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
1672 void WINAPI wine_glTangent3bvEXT( GLbyte* );
1673 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
1674 void WINAPI wine_glTangent3dvEXT( GLdouble* );
1675 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
1676 void WINAPI wine_glTangent3fvEXT( GLfloat* );
1677 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
1678 void WINAPI wine_glTangent3ivEXT( GLint* );
1679 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
1680 void WINAPI wine_glTangent3svEXT( GLshort* );
1681 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
1682 void WINAPI wine_glTbufferMask3DFX( GLuint );
1683 GLboolean WINAPI wine_glTestFenceAPPLE( GLuint );
1684 GLboolean WINAPI wine_glTestFenceNV( GLuint );
1685 GLboolean WINAPI wine_glTestObjectAPPLE( GLenum, GLuint );
1686 void WINAPI wine_glTexBumpParameterfvATI( GLenum, GLfloat* );
1687 void WINAPI wine_glTexBumpParameterivATI( GLenum, GLint* );
1688 void WINAPI wine_glTexCoord1hNV( unsigned short );
1689 void WINAPI wine_glTexCoord1hvNV( unsigned short* );
1690 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1691 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1692 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1693 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1694 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1695 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
1696 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1697 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1698 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1699 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
1700 void WINAPI wine_glTexCoord2hNV( unsigned short, unsigned short );
1701 void WINAPI wine_glTexCoord2hvNV( unsigned short* );
1702 void WINAPI wine_glTexCoord3hNV( unsigned short, unsigned short, unsigned short );
1703 void WINAPI wine_glTexCoord3hvNV( unsigned short* );
1704 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1705 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1706 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1707 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
1708 void WINAPI wine_glTexCoord4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1709 void WINAPI wine_glTexCoord4hvNV( unsigned short* );
1710 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1711 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1712 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
1713 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
1714 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1715 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1716 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
1717 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1718 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1719 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1720 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
1721 void WINAPI wine_glTextureLightEXT( GLenum );
1722 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
1723 void WINAPI wine_glTextureNormalEXT( GLenum );
1724 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
1725 void WINAPI wine_glUniform1fARB( GLint, GLfloat );
1726 void WINAPI wine_glUniform1fvARB( GLint, GLsizei, GLfloat* );
1727 void WINAPI wine_glUniform1iARB( GLint, GLint );
1728 void WINAPI wine_glUniform1ivARB( GLint, GLsizei, GLint* );
1729 void WINAPI wine_glUniform2fARB( GLint, GLfloat, GLfloat );
1730 void WINAPI wine_glUniform2fvARB( GLint, GLsizei, GLfloat* );
1731 void WINAPI wine_glUniform2iARB( GLint, GLint, GLint );
1732 void WINAPI wine_glUniform2ivARB( GLint, GLsizei, GLint* );
1733 void WINAPI wine_glUniform3fARB( GLint, GLfloat, GLfloat, GLfloat );
1734 void WINAPI wine_glUniform3fvARB( GLint, GLsizei, GLfloat* );
1735 void WINAPI wine_glUniform3iARB( GLint, GLint, GLint, GLint );
1736 void WINAPI wine_glUniform3ivARB( GLint, GLsizei, GLint* );
1737 void WINAPI wine_glUniform4fARB( GLint, GLfloat, GLfloat, GLfloat, GLfloat );
1738 void WINAPI wine_glUniform4fvARB( GLint, GLsizei, GLfloat* );
1739 void WINAPI wine_glUniform4iARB( GLint, GLint, GLint, GLint, GLint );
1740 void WINAPI wine_glUniform4ivARB( GLint, GLsizei, GLint* );
1741 void WINAPI wine_glUniformMatrix2fvARB( GLint, GLsizei, GLboolean, GLfloat* );
1742 void WINAPI wine_glUniformMatrix3fvARB( GLint, GLsizei, GLboolean, GLfloat* );
1743 void WINAPI wine_glUniformMatrix4fvARB( GLint, GLsizei, GLboolean, GLfloat* );
1744 void WINAPI wine_glUnlockArraysEXT( );
1745 GLboolean WINAPI wine_glUnmapBuffer( GLenum );
1746 GLboolean WINAPI wine_glUnmapBufferARB( GLenum );
1747 void WINAPI wine_glUnmapObjectBufferATI( GLuint );
1748 void WINAPI wine_glUpdateObjectBufferATI( GLuint, GLuint, GLsizei, GLvoid*, GLenum );
1749 void WINAPI wine_glUseProgramObjectARB( unsigned int );
1750 void WINAPI wine_glValidateProgramARB( unsigned int );
1751 void WINAPI wine_glVariantArrayObjectATI( GLuint, GLenum, GLsizei, GLuint, GLuint );
1752 void WINAPI wine_glVariantPointerEXT( GLuint, GLenum, GLuint, GLvoid* );
1753 void WINAPI wine_glVariantbvEXT( GLuint, GLbyte* );
1754 void WINAPI wine_glVariantdvEXT( GLuint, GLdouble* );
1755 void WINAPI wine_glVariantfvEXT( GLuint, GLfloat* );
1756 void WINAPI wine_glVariantivEXT( GLuint, GLint* );
1757 void WINAPI wine_glVariantsvEXT( GLuint, GLshort* );
1758 void WINAPI wine_glVariantubvEXT( GLuint, GLubyte* );
1759 void WINAPI wine_glVariantuivEXT( GLuint, GLuint* );
1760 void WINAPI wine_glVariantusvEXT( GLuint, GLushort* );
1761 void WINAPI wine_glVertex2hNV( unsigned short, unsigned short );
1762 void WINAPI wine_glVertex2hvNV( unsigned short* );
1763 void WINAPI wine_glVertex3hNV( unsigned short, unsigned short, unsigned short );
1764 void WINAPI wine_glVertex3hvNV( unsigned short* );
1765 void WINAPI wine_glVertex4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1766 void WINAPI wine_glVertex4hvNV( unsigned short* );
1767 void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum, GLint );
1768 void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei, GLvoid* );
1769 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
1770 void WINAPI wine_glVertexAttrib1dARB( GLuint, GLdouble );
1771 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
1772 void WINAPI wine_glVertexAttrib1dvARB( GLuint, GLdouble* );
1773 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
1774 void WINAPI wine_glVertexAttrib1fARB( GLuint, GLfloat );
1775 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
1776 void WINAPI wine_glVertexAttrib1fvARB( GLuint, GLfloat* );
1777 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
1778 void WINAPI wine_glVertexAttrib1hNV( GLuint, unsigned short );
1779 void WINAPI wine_glVertexAttrib1hvNV( GLuint, unsigned short* );
1780 void WINAPI wine_glVertexAttrib1sARB( GLuint, GLshort );
1781 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
1782 void WINAPI wine_glVertexAttrib1svARB( GLuint, GLshort* );
1783 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
1784 void WINAPI wine_glVertexAttrib2dARB( GLuint, GLdouble, GLdouble );
1785 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
1786 void WINAPI wine_glVertexAttrib2dvARB( GLuint, GLdouble* );
1787 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
1788 void WINAPI wine_glVertexAttrib2fARB( GLuint, GLfloat, GLfloat );
1789 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
1790 void WINAPI wine_glVertexAttrib2fvARB( GLuint, GLfloat* );
1791 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
1792 void WINAPI wine_glVertexAttrib2hNV( GLuint, unsigned short, unsigned short );
1793 void WINAPI wine_glVertexAttrib2hvNV( GLuint, unsigned short* );
1794 void WINAPI wine_glVertexAttrib2sARB( GLuint, GLshort, GLshort );
1795 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
1796 void WINAPI wine_glVertexAttrib2svARB( GLuint, GLshort* );
1797 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
1798 void WINAPI wine_glVertexAttrib3dARB( GLuint, GLdouble, GLdouble, GLdouble );
1799 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
1800 void WINAPI wine_glVertexAttrib3dvARB( GLuint, GLdouble* );
1801 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
1802 void WINAPI wine_glVertexAttrib3fARB( GLuint, GLfloat, GLfloat, GLfloat );
1803 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
1804 void WINAPI wine_glVertexAttrib3fvARB( GLuint, GLfloat* );
1805 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
1806 void WINAPI wine_glVertexAttrib3hNV( GLuint, unsigned short, unsigned short, unsigned short );
1807 void WINAPI wine_glVertexAttrib3hvNV( GLuint, unsigned short* );
1808 void WINAPI wine_glVertexAttrib3sARB( GLuint, GLshort, GLshort, GLshort );
1809 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
1810 void WINAPI wine_glVertexAttrib3svARB( GLuint, GLshort* );
1811 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
1812 void WINAPI wine_glVertexAttrib4NbvARB( GLuint, GLbyte* );
1813 void WINAPI wine_glVertexAttrib4NivARB( GLuint, GLint* );
1814 void WINAPI wine_glVertexAttrib4NsvARB( GLuint, GLshort* );
1815 void WINAPI wine_glVertexAttrib4NubARB( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1816 void WINAPI wine_glVertexAttrib4NubvARB( GLuint, GLubyte* );
1817 void WINAPI wine_glVertexAttrib4NuivARB( GLuint, GLuint* );
1818 void WINAPI wine_glVertexAttrib4NusvARB( GLuint, GLushort* );
1819 void WINAPI wine_glVertexAttrib4bvARB( GLuint, GLbyte* );
1820 void WINAPI wine_glVertexAttrib4dARB( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1821 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1822 void WINAPI wine_glVertexAttrib4dvARB( GLuint, GLdouble* );
1823 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
1824 void WINAPI wine_glVertexAttrib4fARB( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1825 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1826 void WINAPI wine_glVertexAttrib4fvARB( GLuint, GLfloat* );
1827 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
1828 void WINAPI wine_glVertexAttrib4hNV( GLuint, unsigned short, unsigned short, unsigned short, unsigned short );
1829 void WINAPI wine_glVertexAttrib4hvNV( GLuint, unsigned short* );
1830 void WINAPI wine_glVertexAttrib4ivARB( GLuint, GLint* );
1831 void WINAPI wine_glVertexAttrib4sARB( GLuint, GLshort, GLshort, GLshort, GLshort );
1832 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
1833 void WINAPI wine_glVertexAttrib4svARB( GLuint, GLshort* );
1834 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
1835 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1836 void WINAPI wine_glVertexAttrib4ubvARB( GLuint, GLubyte* );
1837 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
1838 void WINAPI wine_glVertexAttrib4uivARB( GLuint, GLuint* );
1839 void WINAPI wine_glVertexAttrib4usvARB( GLuint, GLushort* );
1840 void WINAPI wine_glVertexAttribArrayObjectATI( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint );
1841 void WINAPI wine_glVertexAttribPointerARB( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* );
1842 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
1843 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
1844 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
1845 void WINAPI wine_glVertexAttribs1hvNV( GLuint, GLsizei, unsigned short* );
1846 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
1847 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
1848 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
1849 void WINAPI wine_glVertexAttribs2hvNV( GLuint, GLsizei, unsigned short* );
1850 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
1851 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
1852 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
1853 void WINAPI wine_glVertexAttribs3hvNV( GLuint, GLsizei, unsigned short* );
1854 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
1855 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
1856 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
1857 void WINAPI wine_glVertexAttribs4hvNV( GLuint, GLsizei, unsigned short* );
1858 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
1859 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
1860 void WINAPI wine_glVertexBlendARB( GLint );
1861 void WINAPI wine_glVertexBlendEnvfATI( GLenum, GLfloat );
1862 void WINAPI wine_glVertexBlendEnviATI( GLenum, GLint );
1863 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1864 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1865 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
1866 void WINAPI wine_glVertexStream1dATI( GLenum, GLdouble );
1867 void WINAPI wine_glVertexStream1dvATI( GLenum, GLdouble* );
1868 void WINAPI wine_glVertexStream1fATI( GLenum, GLfloat );
1869 void WINAPI wine_glVertexStream1fvATI( GLenum, GLfloat* );
1870 void WINAPI wine_glVertexStream1iATI( GLenum, GLint );
1871 void WINAPI wine_glVertexStream1ivATI( GLenum, GLint* );
1872 void WINAPI wine_glVertexStream1sATI( GLenum, GLshort );
1873 void WINAPI wine_glVertexStream1svATI( GLenum, GLshort* );
1874 void WINAPI wine_glVertexStream2dATI( GLenum, GLdouble, GLdouble );
1875 void WINAPI wine_glVertexStream2dvATI( GLenum, GLdouble* );
1876 void WINAPI wine_glVertexStream2fATI( GLenum, GLfloat, GLfloat );
1877 void WINAPI wine_glVertexStream2fvATI( GLenum, GLfloat* );
1878 void WINAPI wine_glVertexStream2iATI( GLenum, GLint, GLint );
1879 void WINAPI wine_glVertexStream2ivATI( GLenum, GLint* );
1880 void WINAPI wine_glVertexStream2sATI( GLenum, GLshort, GLshort );
1881 void WINAPI wine_glVertexStream2svATI( GLenum, GLshort* );
1882 void WINAPI wine_glVertexStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1883 void WINAPI wine_glVertexStream3dvATI( GLenum, GLdouble* );
1884 void WINAPI wine_glVertexStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1885 void WINAPI wine_glVertexStream3fvATI( GLenum, GLfloat* );
1886 void WINAPI wine_glVertexStream3iATI( GLenum, GLint, GLint, GLint );
1887 void WINAPI wine_glVertexStream3ivATI( GLenum, GLint* );
1888 void WINAPI wine_glVertexStream3sATI( GLenum, GLshort, GLshort, GLshort );
1889 void WINAPI wine_glVertexStream3svATI( GLenum, GLshort* );
1890 void WINAPI wine_glVertexStream4dATI( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1891 void WINAPI wine_glVertexStream4dvATI( GLenum, GLdouble* );
1892 void WINAPI wine_glVertexStream4fATI( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1893 void WINAPI wine_glVertexStream4fvATI( GLenum, GLfloat* );
1894 void WINAPI wine_glVertexStream4iATI( GLenum, GLint, GLint, GLint, GLint );
1895 void WINAPI wine_glVertexStream4ivATI( GLenum, GLint* );
1896 void WINAPI wine_glVertexStream4sATI( GLenum, GLshort, GLshort, GLshort, GLshort );
1897 void WINAPI wine_glVertexStream4svATI( GLenum, GLshort* );
1898 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
1899 void WINAPI wine_glVertexWeightfEXT( GLfloat );
1900 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
1901 void WINAPI wine_glVertexWeighthNV( unsigned short );
1902 void WINAPI wine_glVertexWeighthvNV( unsigned short* );
1903 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1904 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
1905 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
1906 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
1907 void WINAPI wine_glWeightivARB( GLint, GLint* );
1908 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
1909 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
1910 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
1911 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
1912 void WINAPI wine_glWindowPos2d( GLdouble, GLdouble );
1913 void WINAPI wine_glWindowPos2dARB( GLdouble, GLdouble );
1914 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
1915 void WINAPI wine_glWindowPos2dv( GLdouble* );
1916 void WINAPI wine_glWindowPos2dvARB( GLdouble* );
1917 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
1918 void WINAPI wine_glWindowPos2f( GLfloat, GLfloat );
1919 void WINAPI wine_glWindowPos2fARB( GLfloat, GLfloat );
1920 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
1921 void WINAPI wine_glWindowPos2fv( GLfloat* );
1922 void WINAPI wine_glWindowPos2fvARB( GLfloat* );
1923 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
1924 void WINAPI wine_glWindowPos2i( GLint, GLint );
1925 void WINAPI wine_glWindowPos2iARB( GLint, GLint );
1926 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
1927 void WINAPI wine_glWindowPos2iv( GLint* );
1928 void WINAPI wine_glWindowPos2ivARB( GLint* );
1929 void WINAPI wine_glWindowPos2ivMESA( GLint* );
1930 void WINAPI wine_glWindowPos2s( GLshort, GLshort );
1931 void WINAPI wine_glWindowPos2sARB( GLshort, GLshort );
1932 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
1933 void WINAPI wine_glWindowPos2sv( GLshort* );
1934 void WINAPI wine_glWindowPos2svARB( GLshort* );
1935 void WINAPI wine_glWindowPos2svMESA( GLshort* );
1936 void WINAPI wine_glWindowPos3d( GLdouble, GLdouble, GLdouble );
1937 void WINAPI wine_glWindowPos3dARB( GLdouble, GLdouble, GLdouble );
1938 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
1939 void WINAPI wine_glWindowPos3dv( GLdouble* );
1940 void WINAPI wine_glWindowPos3dvARB( GLdouble* );
1941 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
1942 void WINAPI wine_glWindowPos3f( GLfloat, GLfloat, GLfloat );
1943 void WINAPI wine_glWindowPos3fARB( GLfloat, GLfloat, GLfloat );
1944 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
1945 void WINAPI wine_glWindowPos3fv( GLfloat* );
1946 void WINAPI wine_glWindowPos3fvARB( GLfloat* );
1947 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
1948 void WINAPI wine_glWindowPos3i( GLint, GLint, GLint );
1949 void WINAPI wine_glWindowPos3iARB( GLint, GLint, GLint );
1950 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
1951 void WINAPI wine_glWindowPos3iv( GLint* );
1952 void WINAPI wine_glWindowPos3ivARB( GLint* );
1953 void WINAPI wine_glWindowPos3ivMESA( GLint* );
1954 void WINAPI wine_glWindowPos3s( GLshort, GLshort, GLshort );
1955 void WINAPI wine_glWindowPos3sARB( GLshort, GLshort, GLshort );
1956 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
1957 void WINAPI wine_glWindowPos3sv( GLshort* );
1958 void WINAPI wine_glWindowPos3svARB( GLshort* );
1959 void WINAPI wine_glWindowPos3svMESA( GLshort* );
1960 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
1961 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
1962 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
1963 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
1964 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
1965 void WINAPI wine_glWindowPos4ivMESA( GLint* );
1966 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
1967 void WINAPI wine_glWindowPos4svMESA( GLshort* );
1968 void WINAPI wine_glWriteMaskEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1969 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
1970 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
1973 /* The table giving the correspondance between names and functions */
1974 int extension_registry_size = 979;
1975 OpenGL_extension extension_registry[979] = {
1976 { "glActiveStencilFaceEXT", "glActiveStencilFaceEXT", (void *) wine_glActiveStencilFaceEXT, (void **) (&func_glActiveStencilFaceEXT) },
1977 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture, (void **) (&func_glActiveTexture) },
1978 { "glActiveTextureARB", "glActiveTextureARB", (void *) wine_glActiveTextureARB, (void **) (&func_glActiveTextureARB) },
1979 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI, (void **) (&func_glAlphaFragmentOp1ATI) },
1980 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI, (void **) (&func_glAlphaFragmentOp2ATI) },
1981 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI, (void **) (&func_glAlphaFragmentOp3ATI) },
1982 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
1983 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
1984 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
1985 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
1986 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI, (void **) (&func_glArrayObjectATI) },
1987 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
1988 { "glAttachObjectARB", "glAttachObjectARB", (void *) wine_glAttachObjectARB, (void **) (&func_glAttachObjectARB) },
1989 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI, (void **) (&func_glBeginFragmentShaderATI) },
1990 { "glBeginOcclusionQueryNV", "glBeginOcclusionQueryNV", (void *) wine_glBeginOcclusionQueryNV, (void **) (&func_glBeginOcclusionQueryNV) },
1991 { "glBeginQuery", "glBeginQuery", (void *) wine_glBeginQuery, (void **) (&func_glBeginQuery) },
1992 { "glBeginQueryARB", "glBeginQueryARB", (void *) wine_glBeginQueryARB, (void **) (&func_glBeginQueryARB) },
1993 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT, (void **) (&func_glBeginVertexShaderEXT) },
1994 { "glBindAttribLocationARB", "glBindAttribLocationARB", (void *) wine_glBindAttribLocationARB, (void **) (&func_glBindAttribLocationARB) },
1995 { "glBindBuffer", "glBindBuffer", (void *) wine_glBindBuffer, (void **) (&func_glBindBuffer) },
1996 { "glBindBufferARB", "glBindBufferARB", (void *) wine_glBindBufferARB, (void **) (&func_glBindBufferARB) },
1997 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI, (void **) (&func_glBindFragmentShaderATI) },
1998 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT, (void **) (&func_glBindLightParameterEXT) },
1999 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT, (void **) (&func_glBindMaterialParameterEXT) },
2000 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT, (void **) (&func_glBindParameterEXT) },
2001 { "glBindProgramARB", "glBindProgramARB", (void *) wine_glBindProgramARB, (void **) (&func_glBindProgramARB) },
2002 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
2003 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT, (void **) (&func_glBindTexGenParameterEXT) },
2004 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
2005 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT, (void **) (&func_glBindTextureUnitParameterEXT) },
2006 { "glBindVertexArrayAPPLE", "glBindVertexArrayAPPLE", (void *) wine_glBindVertexArrayAPPLE, (void **) (&func_glBindVertexArrayAPPLE) },
2007 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT, (void **) (&func_glBindVertexShaderEXT) },
2008 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
2009 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
2010 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
2011 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
2012 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
2013 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
2014 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
2015 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
2016 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
2017 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
2018 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
2019 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
2020 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
2021 { "glBlendEquationSeparateEXT", "glBlendEquationSeparateEXT", (void *) wine_glBlendEquationSeparateEXT, (void **) (&func_glBlendEquationSeparateEXT) },
2022 { "glBlendFuncSeparate", "glBlendFuncSeparate", (void *) wine_glBlendFuncSeparate, (void **) (&func_glBlendFuncSeparate) },
2023 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
2024 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
2025 { "glBufferData", "glBufferData", (void *) wine_glBufferData, (void **) (&func_glBufferData) },
2026 { "glBufferDataARB", "glBufferDataARB", (void *) wine_glBufferDataARB, (void **) (&func_glBufferDataARB) },
2027 { "glBufferRegionEnabled", "glBufferRegionEnabled", (void *) wine_glBufferRegionEnabled, (void **) (&func_glBufferRegionEnabled) },
2028 { "glBufferSubData", "glBufferSubData", (void *) wine_glBufferSubData, (void **) (&func_glBufferSubData) },
2029 { "glBufferSubDataARB", "glBufferSubDataARB", (void *) wine_glBufferSubDataARB, (void **) (&func_glBufferSubDataARB) },
2030 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture, (void **) (&func_glClientActiveTexture) },
2031 { "glClientActiveTextureARB", "glClientActiveTextureARB", (void *) wine_glClientActiveTextureARB, (void **) (&func_glClientActiveTextureARB) },
2032 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI, (void **) (&func_glClientActiveVertexStreamATI) },
2033 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
2034 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
2035 { "glColor3hNV", "glColor3hNV", (void *) wine_glColor3hNV, (void **) (&func_glColor3hNV) },
2036 { "glColor3hvNV", "glColor3hvNV", (void *) wine_glColor3hvNV, (void **) (&func_glColor3hvNV) },
2037 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
2038 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
2039 { "glColor4hNV", "glColor4hNV", (void *) wine_glColor4hNV, (void **) (&func_glColor4hNV) },
2040 { "glColor4hvNV", "glColor4hvNV", (void *) wine_glColor4hvNV, (void **) (&func_glColor4hvNV) },
2041 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
2042 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
2043 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
2044 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
2045 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI, (void **) (&func_glColorFragmentOp1ATI) },
2046 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI, (void **) (&func_glColorFragmentOp2ATI) },
2047 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI, (void **) (&func_glColorFragmentOp3ATI) },
2048 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
2049 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
2050 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
2051 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
2052 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
2053 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
2054 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
2055 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
2056 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
2057 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
2058 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
2059 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
2060 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
2061 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
2062 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
2063 { "glCompileShaderARB", "glCompileShaderARB", (void *) wine_glCompileShaderARB, (void **) (&func_glCompileShaderARB) },
2064 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D, (void **) (&func_glCompressedTexImage1D) },
2065 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
2066 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D, (void **) (&func_glCompressedTexImage2D) },
2067 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
2068 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D, (void **) (&func_glCompressedTexImage3D) },
2069 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
2070 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D, (void **) (&func_glCompressedTexSubImage1D) },
2071 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
2072 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D, (void **) (&func_glCompressedTexSubImage2D) },
2073 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
2074 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D, (void **) (&func_glCompressedTexSubImage3D) },
2075 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
2076 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
2077 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
2078 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
2079 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
2080 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
2081 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
2082 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
2083 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
2084 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
2085 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
2086 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
2087 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
2088 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
2089 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
2090 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
2091 { "glCreateProgramObjectARB", "glCreateProgramObjectARB", (void *) wine_glCreateProgramObjectARB, (void **) (&func_glCreateProgramObjectARB) },
2092 { "glCreateShaderObjectARB", "glCreateShaderObjectARB", (void *) wine_glCreateShaderObjectARB, (void **) (&func_glCreateShaderObjectARB) },
2093 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
2094 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
2095 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
2096 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
2097 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
2098 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
2099 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
2100 { "glDeleteBufferRegion", "glDeleteBufferRegion", (void *) wine_glDeleteBufferRegion, (void **) (&func_glDeleteBufferRegion) },
2101 { "glDeleteBuffers", "glDeleteBuffers", (void *) wine_glDeleteBuffers, (void **) (&func_glDeleteBuffers) },
2102 { "glDeleteBuffersARB", "glDeleteBuffersARB", (void *) wine_glDeleteBuffersARB, (void **) (&func_glDeleteBuffersARB) },
2103 { "glDeleteFencesAPPLE", "glDeleteFencesAPPLE", (void *) wine_glDeleteFencesAPPLE, (void **) (&func_glDeleteFencesAPPLE) },
2104 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
2105 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI, (void **) (&func_glDeleteFragmentShaderATI) },
2106 { "glDeleteObjectARB", "glDeleteObjectARB", (void *) wine_glDeleteObjectARB, (void **) (&func_glDeleteObjectARB) },
2107 { "glDeleteOcclusionQueriesNV", "glDeleteOcclusionQueriesNV", (void *) wine_glDeleteOcclusionQueriesNV, (void **) (&func_glDeleteOcclusionQueriesNV) },
2108 { "glDeleteProgramsARB", "glDeleteProgramsARB", (void *) wine_glDeleteProgramsARB, (void **) (&func_glDeleteProgramsARB) },
2109 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
2110 { "glDeleteQueries", "glDeleteQueries", (void *) wine_glDeleteQueries, (void **) (&func_glDeleteQueries) },
2111 { "glDeleteQueriesARB", "glDeleteQueriesARB", (void *) wine_glDeleteQueriesARB, (void **) (&func_glDeleteQueriesARB) },
2112 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
2113 { "glDeleteVertexArraysAPPLE", "glDeleteVertexArraysAPPLE", (void *) wine_glDeleteVertexArraysAPPLE, (void **) (&func_glDeleteVertexArraysAPPLE) },
2114 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT, (void **) (&func_glDeleteVertexShaderEXT) },
2115 { "glDepthBoundsEXT", "glDepthBoundsEXT", (void *) wine_glDepthBoundsEXT, (void **) (&func_glDepthBoundsEXT) },
2116 { "glDetachObjectARB", "glDetachObjectARB", (void *) wine_glDetachObjectARB, (void **) (&func_glDetachObjectARB) },
2117 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
2118 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT, (void **) (&func_glDisableVariantClientStateEXT) },
2119 { "glDisableVertexAttribArrayARB", "glDisableVertexAttribArrayARB", (void *) wine_glDisableVertexAttribArrayARB, (void **) (&func_glDisableVertexAttribArrayARB) },
2120 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
2121 { "glDrawBufferRegion", "glDrawBufferRegion", (void *) wine_glDrawBufferRegion, (void **) (&func_glDrawBufferRegion) },
2122 { "glDrawBuffersATI", "glDrawBuffersATI", (void *) wine_glDrawBuffersATI, (void **) (&func_glDrawBuffersATI) },
2123 { "glDrawElementArrayAPPLE", "glDrawElementArrayAPPLE", (void *) wine_glDrawElementArrayAPPLE, (void **) (&func_glDrawElementArrayAPPLE) },
2124 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI, (void **) (&func_glDrawElementArrayATI) },
2125 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN, (void **) (&func_glDrawMeshArraysSUN) },
2126 { "glDrawRangeElementArrayAPPLE", "glDrawRangeElementArrayAPPLE", (void *) wine_glDrawRangeElementArrayAPPLE, (void **) (&func_glDrawRangeElementArrayAPPLE) },
2127 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI, (void **) (&func_glDrawRangeElementArrayATI) },
2128 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
2129 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
2130 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
2131 { "glElementPointerAPPLE", "glElementPointerAPPLE", (void *) wine_glElementPointerAPPLE, (void **) (&func_glElementPointerAPPLE) },
2132 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI, (void **) (&func_glElementPointerATI) },
2133 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT, (void **) (&func_glEnableVariantClientStateEXT) },
2134 { "glEnableVertexAttribArrayARB", "glEnableVertexAttribArrayARB", (void *) wine_glEnableVertexAttribArrayARB, (void **) (&func_glEnableVertexAttribArrayARB) },
2135 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI, (void **) (&func_glEndFragmentShaderATI) },
2136 { "glEndOcclusionQueryNV", "glEndOcclusionQueryNV", (void *) wine_glEndOcclusionQueryNV, (void **) (&func_glEndOcclusionQueryNV) },
2137 { "glEndQuery", "glEndQuery", (void *) wine_glEndQuery, (void **) (&func_glEndQuery) },
2138 { "glEndQueryARB", "glEndQueryARB", (void *) wine_glEndQueryARB, (void **) (&func_glEndQueryARB) },
2139 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT, (void **) (&func_glEndVertexShaderEXT) },
2140 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
2141 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
2142 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT, (void **) (&func_glExtractComponentEXT) },
2143 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
2144 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
2145 { "glFinishFenceAPPLE", "glFinishFenceAPPLE", (void *) wine_glFinishFenceAPPLE, (void **) (&func_glFinishFenceAPPLE) },
2146 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
2147 { "glFinishObjectAPPLE", "glFinishObjectAPPLE", (void *) wine_glFinishObjectAPPLE, (void **) (&func_glFinishObjectAPPLE) },
2148 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
2149 { "glFlushPixelDataRangeNV", "glFlushPixelDataRangeNV", (void *) wine_glFlushPixelDataRangeNV, (void **) (&func_glFlushPixelDataRangeNV) },
2150 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
2151 { "glFlushVertexArrayRangeAPPLE", "glFlushVertexArrayRangeAPPLE", (void *) wine_glFlushVertexArrayRangeAPPLE, (void **) (&func_glFlushVertexArrayRangeAPPLE) },
2152 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
2153 { "glFogCoordPointer", "glFogCoordPointer", (void *) wine_glFogCoordPointer, (void **) (&func_glFogCoordPointer) },
2154 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
2155 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
2156 { "glFogCoordd", "glFogCoordd", (void *) wine_glFogCoordd, (void **) (&func_glFogCoordd) },
2157 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
2158 { "glFogCoorddv", "glFogCoorddv", (void *) wine_glFogCoorddv, (void **) (&func_glFogCoorddv) },
2159 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
2160 { "glFogCoordf", "glFogCoordf", (void *) wine_glFogCoordf, (void **) (&func_glFogCoordf) },
2161 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
2162 { "glFogCoordfv", "glFogCoordfv", (void *) wine_glFogCoordfv, (void **) (&func_glFogCoordfv) },
2163 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
2164 { "glFogCoordhNV", "glFogCoordhNV", (void *) wine_glFogCoordhNV, (void **) (&func_glFogCoordhNV) },
2165 { "glFogCoordhvNV", "glFogCoordhvNV", (void *) wine_glFogCoordhvNV, (void **) (&func_glFogCoordhvNV) },
2166 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
2167 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
2168 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
2169 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
2170 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
2171 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
2172 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
2173 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
2174 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
2175 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
2176 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
2177 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
2178 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
2179 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
2180 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
2181 { "glFreeObjectBufferATI", "glFreeObjectBufferATI", (void *) wine_glFreeObjectBufferATI, (void **) (&func_glFreeObjectBufferATI) },
2182 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
2183 { "glGenBuffers", "glGenBuffers", (void *) wine_glGenBuffers, (void **) (&func_glGenBuffers) },
2184 { "glGenBuffersARB", "glGenBuffersARB", (void *) wine_glGenBuffersARB, (void **) (&func_glGenBuffersARB) },
2185 { "glGenFencesAPPLE", "glGenFencesAPPLE", (void *) wine_glGenFencesAPPLE, (void **) (&func_glGenFencesAPPLE) },
2186 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
2187 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI, (void **) (&func_glGenFragmentShadersATI) },
2188 { "glGenOcclusionQueriesNV", "glGenOcclusionQueriesNV", (void *) wine_glGenOcclusionQueriesNV, (void **) (&func_glGenOcclusionQueriesNV) },
2189 { "glGenProgramsARB", "glGenProgramsARB", (void *) wine_glGenProgramsARB, (void **) (&func_glGenProgramsARB) },
2190 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
2191 { "glGenQueries", "glGenQueries", (void *) wine_glGenQueries, (void **) (&func_glGenQueries) },
2192 { "glGenQueriesARB", "glGenQueriesARB", (void *) wine_glGenQueriesARB, (void **) (&func_glGenQueriesARB) },
2193 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT, (void **) (&func_glGenSymbolsEXT) },
2194 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
2195 { "glGenVertexArraysAPPLE", "glGenVertexArraysAPPLE", (void *) wine_glGenVertexArraysAPPLE, (void **) (&func_glGenVertexArraysAPPLE) },
2196 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT, (void **) (&func_glGenVertexShadersEXT) },
2197 { "glGetActiveAttribARB", "glGetActiveAttribARB", (void *) wine_glGetActiveAttribARB, (void **) (&func_glGetActiveAttribARB) },
2198 { "glGetActiveUniformARB", "glGetActiveUniformARB", (void *) wine_glGetActiveUniformARB, (void **) (&func_glGetActiveUniformARB) },
2199 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI, (void **) (&func_glGetArrayObjectfvATI) },
2200 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI, (void **) (&func_glGetArrayObjectivATI) },
2201 { "glGetAttachedObjectsARB", "glGetAttachedObjectsARB", (void *) wine_glGetAttachedObjectsARB, (void **) (&func_glGetAttachedObjectsARB) },
2202 { "glGetAttribLocationARB", "glGetAttribLocationARB", (void *) wine_glGetAttribLocationARB, (void **) (&func_glGetAttribLocationARB) },
2203 { "glGetBufferParameteriv", "glGetBufferParameteriv", (void *) wine_glGetBufferParameteriv, (void **) (&func_glGetBufferParameteriv) },
2204 { "glGetBufferParameterivARB", "glGetBufferParameterivARB", (void *) wine_glGetBufferParameterivARB, (void **) (&func_glGetBufferParameterivARB) },
2205 { "glGetBufferPointerv", "glGetBufferPointerv", (void *) wine_glGetBufferPointerv, (void **) (&func_glGetBufferPointerv) },
2206 { "glGetBufferPointervARB", "glGetBufferPointervARB", (void *) wine_glGetBufferPointervARB, (void **) (&func_glGetBufferPointervARB) },
2207 { "glGetBufferSubData", "glGetBufferSubData", (void *) wine_glGetBufferSubData, (void **) (&func_glGetBufferSubData) },
2208 { "glGetBufferSubDataARB", "glGetBufferSubDataARB", (void *) wine_glGetBufferSubDataARB, (void **) (&func_glGetBufferSubDataARB) },
2209 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
2210 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
2211 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
2212 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
2213 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
2214 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
2215 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
2216 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
2217 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
2218 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
2219 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
2220 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage, (void **) (&func_glGetCompressedTexImage) },
2221 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
2222 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
2223 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
2224 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
2225 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
2226 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
2227 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
2228 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
2229 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
2230 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
2231 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
2232 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
2233 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
2234 { "glGetHandleARB", "glGetHandleARB", (void *) wine_glGetHandleARB, (void **) (&func_glGetHandleARB) },
2235 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
2236 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
2237 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
2238 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
2239 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
2240 { "glGetInfoLogARB", "glGetInfoLogARB", (void *) wine_glGetInfoLogARB, (void **) (&func_glGetInfoLogARB) },
2241 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
2242 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT, (void **) (&func_glGetInvariantBooleanvEXT) },
2243 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT, (void **) (&func_glGetInvariantFloatvEXT) },
2244 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT, (void **) (&func_glGetInvariantIntegervEXT) },
2245 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
2246 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
2247 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT, (void **) (&func_glGetLocalConstantBooleanvEXT) },
2248 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT, (void **) (&func_glGetLocalConstantFloatvEXT) },
2249 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT, (void **) (&func_glGetLocalConstantIntegervEXT) },
2250 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
2251 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
2252 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
2253 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
2254 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
2255 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
2256 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
2257 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
2258 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI, (void **) (&func_glGetObjectBufferfvATI) },
2259 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI, (void **) (&func_glGetObjectBufferivATI) },
2260 { "glGetObjectParameterfvARB", "glGetObjectParameterfvARB", (void *) wine_glGetObjectParameterfvARB, (void **) (&func_glGetObjectParameterfvARB) },
2261 { "glGetObjectParameterivARB", "glGetObjectParameterivARB", (void *) wine_glGetObjectParameterivARB, (void **) (&func_glGetObjectParameterivARB) },
2262 { "glGetOcclusionQueryivNV", "glGetOcclusionQueryivNV", (void *) wine_glGetOcclusionQueryivNV, (void **) (&func_glGetOcclusionQueryivNV) },
2263 { "glGetOcclusionQueryuivNV", "glGetOcclusionQueryuivNV", (void *) wine_glGetOcclusionQueryuivNV, (void **) (&func_glGetOcclusionQueryuivNV) },
2264 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
2265 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
2266 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
2267 { "glGetProgramEnvParameterdvARB", "glGetProgramEnvParameterdvARB", (void *) wine_glGetProgramEnvParameterdvARB, (void **) (&func_glGetProgramEnvParameterdvARB) },
2268 { "glGetProgramEnvParameterfvARB", "glGetProgramEnvParameterfvARB", (void *) wine_glGetProgramEnvParameterfvARB, (void **) (&func_glGetProgramEnvParameterfvARB) },
2269 { "glGetProgramLocalParameterdvARB", "glGetProgramLocalParameterdvARB", (void *) wine_glGetProgramLocalParameterdvARB, (void **) (&func_glGetProgramLocalParameterdvARB) },
2270 { "glGetProgramLocalParameterfvARB", "glGetProgramLocalParameterfvARB", (void *) wine_glGetProgramLocalParameterfvARB, (void **) (&func_glGetProgramLocalParameterfvARB) },
2271 { "glGetProgramNamedParameterdvNV", "glGetProgramNamedParameterdvNV", (void *) wine_glGetProgramNamedParameterdvNV, (void **) (&func_glGetProgramNamedParameterdvNV) },
2272 { "glGetProgramNamedParameterfvNV", "glGetProgramNamedParameterfvNV", (void *) wine_glGetProgramNamedParameterfvNV, (void **) (&func_glGetProgramNamedParameterfvNV) },
2273 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
2274 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
2275 { "glGetProgramStringARB", "glGetProgramStringARB", (void *) wine_glGetProgramStringARB, (void **) (&func_glGetProgramStringARB) },
2276 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
2277 { "glGetProgramivARB", "glGetProgramivARB", (void *) wine_glGetProgramivARB, (void **) (&func_glGetProgramivARB) },
2278 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
2279 { "glGetQueryObjectiv", "glGetQueryObjectiv", (void *) wine_glGetQueryObjectiv, (void **) (&func_glGetQueryObjectiv) },
2280 { "glGetQueryObjectivARB", "glGetQueryObjectivARB", (void *) wine_glGetQueryObjectivARB, (void **) (&func_glGetQueryObjectivARB) },
2281 { "glGetQueryObjectuiv", "glGetQueryObjectuiv", (void *) wine_glGetQueryObjectuiv, (void **) (&func_glGetQueryObjectuiv) },
2282 { "glGetQueryObjectuivARB", "glGetQueryObjectuivARB", (void *) wine_glGetQueryObjectuivARB, (void **) (&func_glGetQueryObjectuivARB) },
2283 { "glGetQueryiv", "glGetQueryiv", (void *) wine_glGetQueryiv, (void **) (&func_glGetQueryiv) },
2284 { "glGetQueryivARB", "glGetQueryivARB", (void *) wine_glGetQueryivARB, (void **) (&func_glGetQueryivARB) },
2285 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
2286 { "glGetShaderSourceARB", "glGetShaderSourceARB", (void *) wine_glGetShaderSourceARB, (void **) (&func_glGetShaderSourceARB) },
2287 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
2288 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI, (void **) (&func_glGetTexBumpParameterfvATI) },
2289 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI, (void **) (&func_glGetTexBumpParameterivATI) },
2290 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
2291 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
2292 { "glGetUniformLocationARB", "glGetUniformLocationARB", (void *) wine_glGetUniformLocationARB, (void **) (&func_glGetUniformLocationARB) },
2293 { "glGetUniformfvARB", "glGetUniformfvARB", (void *) wine_glGetUniformfvARB, (void **) (&func_glGetUniformfvARB) },
2294 { "glGetUniformivARB", "glGetUniformivARB", (void *) wine_glGetUniformivARB, (void **) (&func_glGetUniformivARB) },
2295 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI, (void **) (&func_glGetVariantArrayObjectfvATI) },
2296 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI, (void **) (&func_glGetVariantArrayObjectivATI) },
2297 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT, (void **) (&func_glGetVariantBooleanvEXT) },
2298 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT, (void **) (&func_glGetVariantFloatvEXT) },
2299 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT, (void **) (&func_glGetVariantIntegervEXT) },
2300 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT, (void **) (&func_glGetVariantPointervEXT) },
2301 { "glGetVertexAttribArrayObjectfvATI", "glGetVertexAttribArrayObjectfvATI", (void *) wine_glGetVertexAttribArrayObjectfvATI, (void **) (&func_glGetVertexAttribArrayObjectfvATI) },
2302 { "glGetVertexAttribArrayObjectivATI", "glGetVertexAttribArrayObjectivATI", (void *) wine_glGetVertexAttribArrayObjectivATI, (void **) (&func_glGetVertexAttribArrayObjectivATI) },
2303 { "glGetVertexAttribPointervARB", "glGetVertexAttribPointervARB", (void *) wine_glGetVertexAttribPointervARB, (void **) (&func_glGetVertexAttribPointervARB) },
2304 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
2305 { "glGetVertexAttribdvARB", "glGetVertexAttribdvARB", (void *) wine_glGetVertexAttribdvARB, (void **) (&func_glGetVertexAttribdvARB) },
2306 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
2307 { "glGetVertexAttribfvARB", "glGetVertexAttribfvARB", (void *) wine_glGetVertexAttribfvARB, (void **) (&func_glGetVertexAttribfvARB) },
2308 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
2309 { "glGetVertexAttribivARB", "glGetVertexAttribivARB", (void *) wine_glGetVertexAttribivARB, (void **) (&func_glGetVertexAttribivARB) },
2310 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
2311 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
2312 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
2313 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
2314 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
2315 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
2316 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
2317 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
2318 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
2319 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
2320 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
2321 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
2322 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
2323 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
2324 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
2325 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
2326 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
2327 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
2328 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
2329 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
2330 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT, (void **) (&func_glInsertComponentEXT) },
2331 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
2332 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
2333 { "glIsBuffer", "glIsBuffer", (void *) wine_glIsBuffer, (void **) (&func_glIsBuffer) },
2334 { "glIsBufferARB", "glIsBufferARB", (void *) wine_glIsBufferARB, (void **) (&func_glIsBufferARB) },
2335 { "glIsFenceAPPLE", "glIsFenceAPPLE", (void *) wine_glIsFenceAPPLE, (void **) (&func_glIsFenceAPPLE) },
2336 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
2337 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI, (void **) (&func_glIsObjectBufferATI) },
2338 { "glIsOcclusionQueryNV", "glIsOcclusionQueryNV", (void *) wine_glIsOcclusionQueryNV, (void **) (&func_glIsOcclusionQueryNV) },
2339 { "glIsProgramARB", "glIsProgramARB", (void *) wine_glIsProgramARB, (void **) (&func_glIsProgramARB) },
2340 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
2341 { "glIsQuery", "glIsQuery", (void *) wine_glIsQuery, (void **) (&func_glIsQuery) },
2342 { "glIsQueryARB", "glIsQueryARB", (void *) wine_glIsQueryARB, (void **) (&func_glIsQueryARB) },
2343 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
2344 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT, (void **) (&func_glIsVariantEnabledEXT) },
2345 { "glIsVertexArrayAPPLE", "glIsVertexArrayAPPLE", (void *) wine_glIsVertexArrayAPPLE, (void **) (&func_glIsVertexArrayAPPLE) },
2346 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
2347 { "glLinkProgramARB", "glLinkProgramARB", (void *) wine_glLinkProgramARB, (void **) (&func_glLinkProgramARB) },
2348 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
2349 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
2350 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
2351 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
2352 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
2353 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
2354 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd, (void **) (&func_glLoadTransposeMatrixd) },
2355 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
2356 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf, (void **) (&func_glLoadTransposeMatrixf) },
2357 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
2358 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
2359 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS, (void **) (&func_glMTexCoord2fSGIS) },
2360 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS, (void **) (&func_glMTexCoord2fvSGIS) },
2361 { "glMapBuffer", "glMapBuffer", (void *) wine_glMapBuffer, (void **) (&func_glMapBuffer) },
2362 { "glMapBufferARB", "glMapBufferARB", (void *) wine_glMapBufferARB, (void **) (&func_glMapBufferARB) },
2363 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
2364 { "glMapObjectBufferATI", "glMapObjectBufferATI", (void *) wine_glMapObjectBufferATI, (void **) (&func_glMapObjectBufferATI) },
2365 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
2366 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
2367 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
2368 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
2369 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
2370 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
2371 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
2372 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd, (void **) (&func_glMultTransposeMatrixd) },
2373 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
2374 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf, (void **) (&func_glMultTransposeMatrixf) },
2375 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
2376 { "glMultiDrawArrays", "glMultiDrawArrays", (void *) wine_glMultiDrawArrays, (void **) (&func_glMultiDrawArrays) },
2377 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
2378 { "glMultiDrawElementArrayAPPLE", "glMultiDrawElementArrayAPPLE", (void *) wine_glMultiDrawElementArrayAPPLE, (void **) (&func_glMultiDrawElementArrayAPPLE) },
2379 { "glMultiDrawElements", "glMultiDrawElements", (void *) wine_glMultiDrawElements, (void **) (&func_glMultiDrawElements) },
2380 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
2381 { "glMultiDrawRangeElementArrayAPPLE", "glMultiDrawRangeElementArrayAPPLE", (void *) wine_glMultiDrawRangeElementArrayAPPLE, (void **) (&func_glMultiDrawRangeElementArrayAPPLE) },
2382 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
2383 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
2384 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d, (void **) (&func_glMultiTexCoord1d) },
2385 { "glMultiTexCoord1dARB", "glMultiTexCoord1dARB", (void *) wine_glMultiTexCoord1dARB, (void **) (&func_glMultiTexCoord1dARB) },
2386 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
2387 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv, (void **) (&func_glMultiTexCoord1dv) },
2388 { "glMultiTexCoord1dvARB", "glMultiTexCoord1dvARB", (void *) wine_glMultiTexCoord1dvARB, (void **) (&func_glMultiTexCoord1dvARB) },
2389 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
2390 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f, (void **) (&func_glMultiTexCoord1f) },
2391 { "glMultiTexCoord1fARB", "glMultiTexCoord1fARB", (void *) wine_glMultiTexCoord1fARB, (void **) (&func_glMultiTexCoord1fARB) },
2392 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
2393 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv, (void **) (&func_glMultiTexCoord1fv) },
2394 { "glMultiTexCoord1fvARB", "glMultiTexCoord1fvARB", (void *) wine_glMultiTexCoord1fvARB, (void **) (&func_glMultiTexCoord1fvARB) },
2395 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
2396 { "glMultiTexCoord1hNV", "glMultiTexCoord1hNV", (void *) wine_glMultiTexCoord1hNV, (void **) (&func_glMultiTexCoord1hNV) },
2397 { "glMultiTexCoord1hvNV", "glMultiTexCoord1hvNV", (void *) wine_glMultiTexCoord1hvNV, (void **) (&func_glMultiTexCoord1hvNV) },
2398 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i, (void **) (&func_glMultiTexCoord1i) },
2399 { "glMultiTexCoord1iARB", "glMultiTexCoord1iARB", (void *) wine_glMultiTexCoord1iARB, (void **) (&func_glMultiTexCoord1iARB) },
2400 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
2401 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv, (void **) (&func_glMultiTexCoord1iv) },
2402 { "glMultiTexCoord1ivARB", "glMultiTexCoord1ivARB", (void *) wine_glMultiTexCoord1ivARB, (void **) (&func_glMultiTexCoord1ivARB) },
2403 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
2404 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s, (void **) (&func_glMultiTexCoord1s) },
2405 { "glMultiTexCoord1sARB", "glMultiTexCoord1sARB", (void *) wine_glMultiTexCoord1sARB, (void **) (&func_glMultiTexCoord1sARB) },
2406 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
2407 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv, (void **) (&func_glMultiTexCoord1sv) },
2408 { "glMultiTexCoord1svARB", "glMultiTexCoord1svARB", (void *) wine_glMultiTexCoord1svARB, (void **) (&func_glMultiTexCoord1svARB) },
2409 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
2410 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d, (void **) (&func_glMultiTexCoord2d) },
2411 { "glMultiTexCoord2dARB", "glMultiTexCoord2dARB", (void *) wine_glMultiTexCoord2dARB, (void **) (&func_glMultiTexCoord2dARB) },
2412 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
2413 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv, (void **) (&func_glMultiTexCoord2dv) },
2414 { "glMultiTexCoord2dvARB", "glMultiTexCoord2dvARB", (void *) wine_glMultiTexCoord2dvARB, (void **) (&func_glMultiTexCoord2dvARB) },
2415 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
2416 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f, (void **) (&func_glMultiTexCoord2f) },
2417 { "glMultiTexCoord2fARB", "glMultiTexCoord2fARB", (void *) wine_glMultiTexCoord2fARB, (void **) (&func_glMultiTexCoord2fARB) },
2418 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
2419 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv, (void **) (&func_glMultiTexCoord2fv) },
2420 { "glMultiTexCoord2fvARB", "glMultiTexCoord2fvARB", (void *) wine_glMultiTexCoord2fvARB, (void **) (&func_glMultiTexCoord2fvARB) },
2421 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
2422 { "glMultiTexCoord2hNV", "glMultiTexCoord2hNV", (void *) wine_glMultiTexCoord2hNV, (void **) (&func_glMultiTexCoord2hNV) },
2423 { "glMultiTexCoord2hvNV", "glMultiTexCoord2hvNV", (void *) wine_glMultiTexCoord2hvNV, (void **) (&func_glMultiTexCoord2hvNV) },
2424 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i, (void **) (&func_glMultiTexCoord2i) },
2425 { "glMultiTexCoord2iARB", "glMultiTexCoord2iARB", (void *) wine_glMultiTexCoord2iARB, (void **) (&func_glMultiTexCoord2iARB) },
2426 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
2427 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv, (void **) (&func_glMultiTexCoord2iv) },
2428 { "glMultiTexCoord2ivARB", "glMultiTexCoord2ivARB", (void *) wine_glMultiTexCoord2ivARB, (void **) (&func_glMultiTexCoord2ivARB) },
2429 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
2430 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s, (void **) (&func_glMultiTexCoord2s) },
2431 { "glMultiTexCoord2sARB", "glMultiTexCoord2sARB", (void *) wine_glMultiTexCoord2sARB, (void **) (&func_glMultiTexCoord2sARB) },
2432 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
2433 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv, (void **) (&func_glMultiTexCoord2sv) },
2434 { "glMultiTexCoord2svARB", "glMultiTexCoord2svARB", (void *) wine_glMultiTexCoord2svARB, (void **) (&func_glMultiTexCoord2svARB) },
2435 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
2436 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d, (void **) (&func_glMultiTexCoord3d) },
2437 { "glMultiTexCoord3dARB", "glMultiTexCoord3dARB", (void *) wine_glMultiTexCoord3dARB, (void **) (&func_glMultiTexCoord3dARB) },
2438 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
2439 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv, (void **) (&func_glMultiTexCoord3dv) },
2440 { "glMultiTexCoord3dvARB", "glMultiTexCoord3dvARB", (void *) wine_glMultiTexCoord3dvARB, (void **) (&func_glMultiTexCoord3dvARB) },
2441 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
2442 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f, (void **) (&func_glMultiTexCoord3f) },
2443 { "glMultiTexCoord3fARB", "glMultiTexCoord3fARB", (void *) wine_glMultiTexCoord3fARB, (void **) (&func_glMultiTexCoord3fARB) },
2444 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
2445 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv, (void **) (&func_glMultiTexCoord3fv) },
2446 { "glMultiTexCoord3fvARB", "glMultiTexCoord3fvARB", (void *) wine_glMultiTexCoord3fvARB, (void **) (&func_glMultiTexCoord3fvARB) },
2447 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
2448 { "glMultiTexCoord3hNV", "glMultiTexCoord3hNV", (void *) wine_glMultiTexCoord3hNV, (void **) (&func_glMultiTexCoord3hNV) },
2449 { "glMultiTexCoord3hvNV", "glMultiTexCoord3hvNV", (void *) wine_glMultiTexCoord3hvNV, (void **) (&func_glMultiTexCoord3hvNV) },
2450 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i, (void **) (&func_glMultiTexCoord3i) },
2451 { "glMultiTexCoord3iARB", "glMultiTexCoord3iARB", (void *) wine_glMultiTexCoord3iARB, (void **) (&func_glMultiTexCoord3iARB) },
2452 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
2453 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv, (void **) (&func_glMultiTexCoord3iv) },
2454 { "glMultiTexCoord3ivARB", "glMultiTexCoord3ivARB", (void *) wine_glMultiTexCoord3ivARB, (void **) (&func_glMultiTexCoord3ivARB) },
2455 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
2456 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s, (void **) (&func_glMultiTexCoord3s) },
2457 { "glMultiTexCoord3sARB", "glMultiTexCoord3sARB", (void *) wine_glMultiTexCoord3sARB, (void **) (&func_glMultiTexCoord3sARB) },
2458 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
2459 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv, (void **) (&func_glMultiTexCoord3sv) },
2460 { "glMultiTexCoord3svARB", "glMultiTexCoord3svARB", (void *) wine_glMultiTexCoord3svARB, (void **) (&func_glMultiTexCoord3svARB) },
2461 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
2462 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d, (void **) (&func_glMultiTexCoord4d) },
2463 { "glMultiTexCoord4dARB", "glMultiTexCoord4dARB", (void *) wine_glMultiTexCoord4dARB, (void **) (&func_glMultiTexCoord4dARB) },
2464 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
2465 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv, (void **) (&func_glMultiTexCoord4dv) },
2466 { "glMultiTexCoord4dvARB", "glMultiTexCoord4dvARB", (void *) wine_glMultiTexCoord4dvARB, (void **) (&func_glMultiTexCoord4dvARB) },
2467 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
2468 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f, (void **) (&func_glMultiTexCoord4f) },
2469 { "glMultiTexCoord4fARB", "glMultiTexCoord4fARB", (void *) wine_glMultiTexCoord4fARB, (void **) (&func_glMultiTexCoord4fARB) },
2470 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
2471 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv, (void **) (&func_glMultiTexCoord4fv) },
2472 { "glMultiTexCoord4fvARB", "glMultiTexCoord4fvARB", (void *) wine_glMultiTexCoord4fvARB, (void **) (&func_glMultiTexCoord4fvARB) },
2473 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
2474 { "glMultiTexCoord4hNV", "glMultiTexCoord4hNV", (void *) wine_glMultiTexCoord4hNV, (void **) (&func_glMultiTexCoord4hNV) },
2475 { "glMultiTexCoord4hvNV", "glMultiTexCoord4hvNV", (void *) wine_glMultiTexCoord4hvNV, (void **) (&func_glMultiTexCoord4hvNV) },
2476 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i, (void **) (&func_glMultiTexCoord4i) },
2477 { "glMultiTexCoord4iARB", "glMultiTexCoord4iARB", (void *) wine_glMultiTexCoord4iARB, (void **) (&func_glMultiTexCoord4iARB) },
2478 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
2479 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv, (void **) (&func_glMultiTexCoord4iv) },
2480 { "glMultiTexCoord4ivARB", "glMultiTexCoord4ivARB", (void *) wine_glMultiTexCoord4ivARB, (void **) (&func_glMultiTexCoord4ivARB) },
2481 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
2482 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s, (void **) (&func_glMultiTexCoord4s) },
2483 { "glMultiTexCoord4sARB", "glMultiTexCoord4sARB", (void *) wine_glMultiTexCoord4sARB, (void **) (&func_glMultiTexCoord4sARB) },
2484 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
2485 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv, (void **) (&func_glMultiTexCoord4sv) },
2486 { "glMultiTexCoord4svARB", "glMultiTexCoord4svARB", (void *) wine_glMultiTexCoord4svARB, (void **) (&func_glMultiTexCoord4svARB) },
2487 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
2488 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
2489 { "glNewBufferRegion", "glNewBufferRegion", (void *) wine_glNewBufferRegion, (void **) (&func_glNewBufferRegion) },
2490 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI, (void **) (&func_glNewObjectBufferATI) },
2491 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
2492 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
2493 { "glNormal3hNV", "glNormal3hNV", (void *) wine_glNormal3hNV, (void **) (&func_glNormal3hNV) },
2494 { "glNormal3hvNV", "glNormal3hvNV", (void *) wine_glNormal3hvNV, (void **) (&func_glNormal3hvNV) },
2495 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
2496 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
2497 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
2498 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI, (void **) (&func_glNormalStream3bATI) },
2499 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI, (void **) (&func_glNormalStream3bvATI) },
2500 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI, (void **) (&func_glNormalStream3dATI) },
2501 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI, (void **) (&func_glNormalStream3dvATI) },
2502 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI, (void **) (&func_glNormalStream3fATI) },
2503 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI, (void **) (&func_glNormalStream3fvATI) },
2504 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI, (void **) (&func_glNormalStream3iATI) },
2505 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI, (void **) (&func_glNormalStream3ivATI) },
2506 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI, (void **) (&func_glNormalStream3sATI) },
2507 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI, (void **) (&func_glNormalStream3svATI) },
2508 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI, (void **) (&func_glPNTrianglesfATI) },
2509 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI, (void **) (&func_glPNTrianglesiATI) },
2510 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI, (void **) (&func_glPassTexCoordATI) },
2511 { "glPixelDataRangeNV", "glPixelDataRangeNV", (void *) wine_glPixelDataRangeNV, (void **) (&func_glPixelDataRangeNV) },
2512 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
2513 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
2514 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
2515 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
2516 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
2517 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
2518 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
2519 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
2520 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
2521 { "glPointParameterf", "glPointParameterf", (void *) wine_glPointParameterf, (void **) (&func_glPointParameterf) },
2522 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
2523 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
2524 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
2525 { "glPointParameterfv", "glPointParameterfv", (void *) wine_glPointParameterfv, (void **) (&func_glPointParameterfv) },
2526 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
2527 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
2528 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
2529 { "glPointParameteri", "glPointParameteri", (void *) wine_glPointParameteri, (void **) (&func_glPointParameteri) },
2530 { "glPointParameteriNV", "glPointParameteriNV", (void *) wine_glPointParameteriNV, (void **) (&func_glPointParameteriNV) },
2531 { "glPointParameteriv", "glPointParameteriv", (void *) wine_glPointParameteriv, (void **) (&func_glPointParameteriv) },
2532 { "glPointParameterivNV", "glPointParameterivNV", (void *) wine_glPointParameterivNV, (void **) (&func_glPointParameterivNV) },
2533 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
2534 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
2535 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
2536 { "glPrimitiveRestartIndexNV", "glPrimitiveRestartIndexNV", (void *) wine_glPrimitiveRestartIndexNV, (void **) (&func_glPrimitiveRestartIndexNV) },
2537 { "glPrimitiveRestartNV", "glPrimitiveRestartNV", (void *) wine_glPrimitiveRestartNV, (void **) (&func_glPrimitiveRestartNV) },
2538 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
2539 { "glProgramEnvParameter4dARB", "glProgramEnvParameter4dARB", (void *) wine_glProgramEnvParameter4dARB, (void **) (&func_glProgramEnvParameter4dARB) },
2540 { "glProgramEnvParameter4dvARB", "glProgramEnvParameter4dvARB", (void *) wine_glProgramEnvParameter4dvARB, (void **) (&func_glProgramEnvParameter4dvARB) },
2541 { "glProgramEnvParameter4fARB", "glProgramEnvParameter4fARB", (void *) wine_glProgramEnvParameter4fARB, (void **) (&func_glProgramEnvParameter4fARB) },
2542 { "glProgramEnvParameter4fvARB", "glProgramEnvParameter4fvARB", (void *) wine_glProgramEnvParameter4fvARB, (void **) (&func_glProgramEnvParameter4fvARB) },
2543 { "glProgramLocalParameter4dARB", "glProgramLocalParameter4dARB", (void *) wine_glProgramLocalParameter4dARB, (void **) (&func_glProgramLocalParameter4dARB) },
2544 { "glProgramLocalParameter4dvARB", "glProgramLocalParameter4dvARB", (void *) wine_glProgramLocalParameter4dvARB, (void **) (&func_glProgramLocalParameter4dvARB) },
2545 { "glProgramLocalParameter4fARB", "glProgramLocalParameter4fARB", (void *) wine_glProgramLocalParameter4fARB, (void **) (&func_glProgramLocalParameter4fARB) },
2546 { "glProgramLocalParameter4fvARB", "glProgramLocalParameter4fvARB", (void *) wine_glProgramLocalParameter4fvARB, (void **) (&func_glProgramLocalParameter4fvARB) },
2547 { "glProgramNamedParameter4dNV", "glProgramNamedParameter4dNV", (void *) wine_glProgramNamedParameter4dNV, (void **) (&func_glProgramNamedParameter4dNV) },
2548 { "glProgramNamedParameter4dvNV", "glProgramNamedParameter4dvNV", (void *) wine_glProgramNamedParameter4dvNV, (void **) (&func_glProgramNamedParameter4dvNV) },
2549 { "glProgramNamedParameter4fNV", "glProgramNamedParameter4fNV", (void *) wine_glProgramNamedParameter4fNV, (void **) (&func_glProgramNamedParameter4fNV) },
2550 { "glProgramNamedParameter4fvNV", "glProgramNamedParameter4fvNV", (void *) wine_glProgramNamedParameter4fvNV, (void **) (&func_glProgramNamedParameter4fvNV) },
2551 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
2552 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
2553 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
2554 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
2555 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
2556 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
2557 { "glProgramStringARB", "glProgramStringARB", (void *) wine_glProgramStringARB, (void **) (&func_glProgramStringARB) },
2558 { "glReadBufferRegion", "glReadBufferRegion", (void *) wine_glReadBufferRegion, (void **) (&func_glReadBufferRegion) },
2559 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
2560 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
2561 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
2562 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
2563 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
2564 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
2565 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
2566 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
2567 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
2568 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
2569 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
2570 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
2571 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
2572 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
2573 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
2574 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
2575 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
2576 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
2577 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
2578 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
2579 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
2580 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
2581 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
2582 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
2583 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
2584 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
2585 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
2586 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
2587 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
2588 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage, (void **) (&func_glSampleCoverage) },
2589 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
2590 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI, (void **) (&func_glSampleMapATI) },
2591 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
2592 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
2593 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
2594 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
2595 { "glSecondaryColor3b", "glSecondaryColor3b", (void *) wine_glSecondaryColor3b, (void **) (&func_glSecondaryColor3b) },
2596 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
2597 { "glSecondaryColor3bv", "glSecondaryColor3bv", (void *) wine_glSecondaryColor3bv, (void **) (&func_glSecondaryColor3bv) },
2598 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
2599 { "glSecondaryColor3d", "glSecondaryColor3d", (void *) wine_glSecondaryColor3d, (void **) (&func_glSecondaryColor3d) },
2600 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
2601 { "glSecondaryColor3dv", "glSecondaryColor3dv", (void *) wine_glSecondaryColor3dv, (void **) (&func_glSecondaryColor3dv) },
2602 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
2603 { "glSecondaryColor3f", "glSecondaryColor3f", (void *) wine_glSecondaryColor3f, (void **) (&func_glSecondaryColor3f) },
2604 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
2605 { "glSecondaryColor3fv", "glSecondaryColor3fv", (void *) wine_glSecondaryColor3fv, (void **) (&func_glSecondaryColor3fv) },
2606 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
2607 { "glSecondaryColor3hNV", "glSecondaryColor3hNV", (void *) wine_glSecondaryColor3hNV, (void **) (&func_glSecondaryColor3hNV) },
2608 { "glSecondaryColor3hvNV", "glSecondaryColor3hvNV", (void *) wine_glSecondaryColor3hvNV, (void **) (&func_glSecondaryColor3hvNV) },
2609 { "glSecondaryColor3i", "glSecondaryColor3i", (void *) wine_glSecondaryColor3i, (void **) (&func_glSecondaryColor3i) },
2610 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
2611 { "glSecondaryColor3iv", "glSecondaryColor3iv", (void *) wine_glSecondaryColor3iv, (void **) (&func_glSecondaryColor3iv) },
2612 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
2613 { "glSecondaryColor3s", "glSecondaryColor3s", (void *) wine_glSecondaryColor3s, (void **) (&func_glSecondaryColor3s) },
2614 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
2615 { "glSecondaryColor3sv", "glSecondaryColor3sv", (void *) wine_glSecondaryColor3sv, (void **) (&func_glSecondaryColor3sv) },
2616 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
2617 { "glSecondaryColor3ub", "glSecondaryColor3ub", (void *) wine_glSecondaryColor3ub, (void **) (&func_glSecondaryColor3ub) },
2618 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
2619 { "glSecondaryColor3ubv", "glSecondaryColor3ubv", (void *) wine_glSecondaryColor3ubv, (void **) (&func_glSecondaryColor3ubv) },
2620 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
2621 { "glSecondaryColor3ui", "glSecondaryColor3ui", (void *) wine_glSecondaryColor3ui, (void **) (&func_glSecondaryColor3ui) },
2622 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
2623 { "glSecondaryColor3uiv", "glSecondaryColor3uiv", (void *) wine_glSecondaryColor3uiv, (void **) (&func_glSecondaryColor3uiv) },
2624 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
2625 { "glSecondaryColor3us", "glSecondaryColor3us", (void *) wine_glSecondaryColor3us, (void **) (&func_glSecondaryColor3us) },
2626 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
2627 { "glSecondaryColor3usv", "glSecondaryColor3usv", (void *) wine_glSecondaryColor3usv, (void **) (&func_glSecondaryColor3usv) },
2628 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
2629 { "glSecondaryColorPointer", "glSecondaryColorPointer", (void *) wine_glSecondaryColorPointer, (void **) (&func_glSecondaryColorPointer) },
2630 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
2631 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
2632 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
2633 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
2634 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
2635 { "glSetFenceAPPLE", "glSetFenceAPPLE", (void *) wine_glSetFenceAPPLE, (void **) (&func_glSetFenceAPPLE) },
2636 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
2637 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI, (void **) (&func_glSetFragmentShaderConstantATI) },
2638 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT, (void **) (&func_glSetInvariantEXT) },
2639 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT, (void **) (&func_glSetLocalConstantEXT) },
2640 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT, (void **) (&func_glShaderOp1EXT) },
2641 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT, (void **) (&func_glShaderOp2EXT) },
2642 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT, (void **) (&func_glShaderOp3EXT) },
2643 { "glShaderSourceARB", "glShaderSourceARB", (void *) wine_glShaderSourceARB, (void **) (&func_glShaderSourceARB) },
2644 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
2645 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
2646 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
2647 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
2648 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
2649 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
2650 { "glStencilFuncSeparateATI", "glStencilFuncSeparateATI", (void *) wine_glStencilFuncSeparateATI, (void **) (&func_glStencilFuncSeparateATI) },
2651 { "glStencilOpSeparateATI", "glStencilOpSeparateATI", (void *) wine_glStencilOpSeparateATI, (void **) (&func_glStencilOpSeparateATI) },
2652 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
2653 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT, (void **) (&func_glSwizzleEXT) },
2654 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
2655 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
2656 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
2657 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
2658 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
2659 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
2660 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
2661 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
2662 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
2663 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
2664 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
2665 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
2666 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
2667 { "glTestFenceAPPLE", "glTestFenceAPPLE", (void *) wine_glTestFenceAPPLE, (void **) (&func_glTestFenceAPPLE) },
2668 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
2669 { "glTestObjectAPPLE", "glTestObjectAPPLE", (void *) wine_glTestObjectAPPLE, (void **) (&func_glTestObjectAPPLE) },
2670 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI, (void **) (&func_glTexBumpParameterfvATI) },
2671 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI, (void **) (&func_glTexBumpParameterivATI) },
2672 { "glTexCoord1hNV", "glTexCoord1hNV", (void *) wine_glTexCoord1hNV, (void **) (&func_glTexCoord1hNV) },
2673 { "glTexCoord1hvNV", "glTexCoord1hvNV", (void *) wine_glTexCoord1hvNV, (void **) (&func_glTexCoord1hvNV) },
2674 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
2675 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
2676 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
2677 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
2678 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
2679 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
2680 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
2681 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
2682 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
2683 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
2684 { "glTexCoord2hNV", "glTexCoord2hNV", (void *) wine_glTexCoord2hNV, (void **) (&func_glTexCoord2hNV) },
2685 { "glTexCoord2hvNV", "glTexCoord2hvNV", (void *) wine_glTexCoord2hvNV, (void **) (&func_glTexCoord2hvNV) },
2686 { "glTexCoord3hNV", "glTexCoord3hNV", (void *) wine_glTexCoord3hNV, (void **) (&func_glTexCoord3hNV) },
2687 { "glTexCoord3hvNV", "glTexCoord3hvNV", (void *) wine_glTexCoord3hvNV, (void **) (&func_glTexCoord3hvNV) },
2688 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
2689 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
2690 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
2691 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
2692 { "glTexCoord4hNV", "glTexCoord4hNV", (void *) wine_glTexCoord4hNV, (void **) (&func_glTexCoord4hNV) },
2693 { "glTexCoord4hvNV", "glTexCoord4hvNV", (void *) wine_glTexCoord4hvNV, (void **) (&func_glTexCoord4hvNV) },
2694 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
2695 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
2696 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
2697 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
2698 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
2699 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
2700 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
2701 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
2702 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
2703 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
2704 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
2705 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
2706 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
2707 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
2708 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
2709 { "glUniform1fARB", "glUniform1fARB", (void *) wine_glUniform1fARB, (void **) (&func_glUniform1fARB) },
2710 { "glUniform1fvARB", "glUniform1fvARB", (void *) wine_glUniform1fvARB, (void **) (&func_glUniform1fvARB) },
2711 { "glUniform1iARB", "glUniform1iARB", (void *) wine_glUniform1iARB, (void **) (&func_glUniform1iARB) },
2712 { "glUniform1ivARB", "glUniform1ivARB", (void *) wine_glUniform1ivARB, (void **) (&func_glUniform1ivARB) },
2713 { "glUniform2fARB", "glUniform2fARB", (void *) wine_glUniform2fARB, (void **) (&func_glUniform2fARB) },
2714 { "glUniform2fvARB", "glUniform2fvARB", (void *) wine_glUniform2fvARB, (void **) (&func_glUniform2fvARB) },
2715 { "glUniform2iARB", "glUniform2iARB", (void *) wine_glUniform2iARB, (void **) (&func_glUniform2iARB) },
2716 { "glUniform2ivARB", "glUniform2ivARB", (void *) wine_glUniform2ivARB, (void **) (&func_glUniform2ivARB) },
2717 { "glUniform3fARB", "glUniform3fARB", (void *) wine_glUniform3fARB, (void **) (&func_glUniform3fARB) },
2718 { "glUniform3fvARB", "glUniform3fvARB", (void *) wine_glUniform3fvARB, (void **) (&func_glUniform3fvARB) },
2719 { "glUniform3iARB", "glUniform3iARB", (void *) wine_glUniform3iARB, (void **) (&func_glUniform3iARB) },
2720 { "glUniform3ivARB", "glUniform3ivARB", (void *) wine_glUniform3ivARB, (void **) (&func_glUniform3ivARB) },
2721 { "glUniform4fARB", "glUniform4fARB", (void *) wine_glUniform4fARB, (void **) (&func_glUniform4fARB) },
2722 { "glUniform4fvARB", "glUniform4fvARB", (void *) wine_glUniform4fvARB, (void **) (&func_glUniform4fvARB) },
2723 { "glUniform4iARB", "glUniform4iARB", (void *) wine_glUniform4iARB, (void **) (&func_glUniform4iARB) },
2724 { "glUniform4ivARB", "glUniform4ivARB", (void *) wine_glUniform4ivARB, (void **) (&func_glUniform4ivARB) },
2725 { "glUniformMatrix2fvARB", "glUniformMatrix2fvARB", (void *) wine_glUniformMatrix2fvARB, (void **) (&func_glUniformMatrix2fvARB) },
2726 { "glUniformMatrix3fvARB", "glUniformMatrix3fvARB", (void *) wine_glUniformMatrix3fvARB, (void **) (&func_glUniformMatrix3fvARB) },
2727 { "glUniformMatrix4fvARB", "glUniformMatrix4fvARB", (void *) wine_glUniformMatrix4fvARB, (void **) (&func_glUniformMatrix4fvARB) },
2728 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
2729 { "glUnmapBuffer", "glUnmapBuffer", (void *) wine_glUnmapBuffer, (void **) (&func_glUnmapBuffer) },
2730 { "glUnmapBufferARB", "glUnmapBufferARB", (void *) wine_glUnmapBufferARB, (void **) (&func_glUnmapBufferARB) },
2731 { "glUnmapObjectBufferATI", "glUnmapObjectBufferATI", (void *) wine_glUnmapObjectBufferATI, (void **) (&func_glUnmapObjectBufferATI) },
2732 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI, (void **) (&func_glUpdateObjectBufferATI) },
2733 { "glUseProgramObjectARB", "glUseProgramObjectARB", (void *) wine_glUseProgramObjectARB, (void **) (&func_glUseProgramObjectARB) },
2734 { "glValidateProgramARB", "glValidateProgramARB", (void *) wine_glValidateProgramARB, (void **) (&func_glValidateProgramARB) },
2735 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI, (void **) (&func_glVariantArrayObjectATI) },
2736 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT, (void **) (&func_glVariantPointerEXT) },
2737 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT, (void **) (&func_glVariantbvEXT) },
2738 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT, (void **) (&func_glVariantdvEXT) },
2739 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT, (void **) (&func_glVariantfvEXT) },
2740 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT, (void **) (&func_glVariantivEXT) },
2741 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT, (void **) (&func_glVariantsvEXT) },
2742 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT, (void **) (&func_glVariantubvEXT) },
2743 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT, (void **) (&func_glVariantuivEXT) },
2744 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT, (void **) (&func_glVariantusvEXT) },
2745 { "glVertex2hNV", "glVertex2hNV", (void *) wine_glVertex2hNV, (void **) (&func_glVertex2hNV) },
2746 { "glVertex2hvNV", "glVertex2hvNV", (void *) wine_glVertex2hvNV, (void **) (&func_glVertex2hvNV) },
2747 { "glVertex3hNV", "glVertex3hNV", (void *) wine_glVertex3hNV, (void **) (&func_glVertex3hNV) },
2748 { "glVertex3hvNV", "glVertex3hvNV", (void *) wine_glVertex3hvNV, (void **) (&func_glVertex3hvNV) },
2749 { "glVertex4hNV", "glVertex4hNV", (void *) wine_glVertex4hNV, (void **) (&func_glVertex4hNV) },
2750 { "glVertex4hvNV", "glVertex4hvNV", (void *) wine_glVertex4hvNV, (void **) (&func_glVertex4hvNV) },
2751 { "glVertexArrayParameteriAPPLE", "glVertexArrayParameteriAPPLE", (void *) wine_glVertexArrayParameteriAPPLE, (void **) (&func_glVertexArrayParameteriAPPLE) },
2752 { "glVertexArrayRangeAPPLE", "glVertexArrayRangeAPPLE", (void *) wine_glVertexArrayRangeAPPLE, (void **) (&func_glVertexArrayRangeAPPLE) },
2753 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
2754 { "glVertexAttrib1dARB", "glVertexAttrib1dARB", (void *) wine_glVertexAttrib1dARB, (void **) (&func_glVertexAttrib1dARB) },
2755 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
2756 { "glVertexAttrib1dvARB", "glVertexAttrib1dvARB", (void *) wine_glVertexAttrib1dvARB, (void **) (&func_glVertexAttrib1dvARB) },
2757 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
2758 { "glVertexAttrib1fARB", "glVertexAttrib1fARB", (void *) wine_glVertexAttrib1fARB, (void **) (&func_glVertexAttrib1fARB) },
2759 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
2760 { "glVertexAttrib1fvARB", "glVertexAttrib1fvARB", (void *) wine_glVertexAttrib1fvARB, (void **) (&func_glVertexAttrib1fvARB) },
2761 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
2762 { "glVertexAttrib1hNV", "glVertexAttrib1hNV", (void *) wine_glVertexAttrib1hNV, (void **) (&func_glVertexAttrib1hNV) },
2763 { "glVertexAttrib1hvNV", "glVertexAttrib1hvNV", (void *) wine_glVertexAttrib1hvNV, (void **) (&func_glVertexAttrib1hvNV) },
2764 { "glVertexAttrib1sARB", "glVertexAttrib1sARB", (void *) wine_glVertexAttrib1sARB, (void **) (&func_glVertexAttrib1sARB) },
2765 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
2766 { "glVertexAttrib1svARB", "glVertexAttrib1svARB", (void *) wine_glVertexAttrib1svARB, (void **) (&func_glVertexAttrib1svARB) },
2767 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
2768 { "glVertexAttrib2dARB", "glVertexAttrib2dARB", (void *) wine_glVertexAttrib2dARB, (void **) (&func_glVertexAttrib2dARB) },
2769 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
2770 { "glVertexAttrib2dvARB", "glVertexAttrib2dvARB", (void *) wine_glVertexAttrib2dvARB, (void **) (&func_glVertexAttrib2dvARB) },
2771 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
2772 { "glVertexAttrib2fARB", "glVertexAttrib2fARB", (void *) wine_glVertexAttrib2fARB, (void **) (&func_glVertexAttrib2fARB) },
2773 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
2774 { "glVertexAttrib2fvARB", "glVertexAttrib2fvARB", (void *) wine_glVertexAttrib2fvARB, (void **) (&func_glVertexAttrib2fvARB) },
2775 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
2776 { "glVertexAttrib2hNV", "glVertexAttrib2hNV", (void *) wine_glVertexAttrib2hNV, (void **) (&func_glVertexAttrib2hNV) },
2777 { "glVertexAttrib2hvNV", "glVertexAttrib2hvNV", (void *) wine_glVertexAttrib2hvNV, (void **) (&func_glVertexAttrib2hvNV) },
2778 { "glVertexAttrib2sARB", "glVertexAttrib2sARB", (void *) wine_glVertexAttrib2sARB, (void **) (&func_glVertexAttrib2sARB) },
2779 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
2780 { "glVertexAttrib2svARB", "glVertexAttrib2svARB", (void *) wine_glVertexAttrib2svARB, (void **) (&func_glVertexAttrib2svARB) },
2781 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
2782 { "glVertexAttrib3dARB", "glVertexAttrib3dARB", (void *) wine_glVertexAttrib3dARB, (void **) (&func_glVertexAttrib3dARB) },
2783 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
2784 { "glVertexAttrib3dvARB", "glVertexAttrib3dvARB", (void *) wine_glVertexAttrib3dvARB, (void **) (&func_glVertexAttrib3dvARB) },
2785 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
2786 { "glVertexAttrib3fARB", "glVertexAttrib3fARB", (void *) wine_glVertexAttrib3fARB, (void **) (&func_glVertexAttrib3fARB) },
2787 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
2788 { "glVertexAttrib3fvARB", "glVertexAttrib3fvARB", (void *) wine_glVertexAttrib3fvARB, (void **) (&func_glVertexAttrib3fvARB) },
2789 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
2790 { "glVertexAttrib3hNV", "glVertexAttrib3hNV", (void *) wine_glVertexAttrib3hNV, (void **) (&func_glVertexAttrib3hNV) },
2791 { "glVertexAttrib3hvNV", "glVertexAttrib3hvNV", (void *) wine_glVertexAttrib3hvNV, (void **) (&func_glVertexAttrib3hvNV) },
2792 { "glVertexAttrib3sARB", "glVertexAttrib3sARB", (void *) wine_glVertexAttrib3sARB, (void **) (&func_glVertexAttrib3sARB) },
2793 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
2794 { "glVertexAttrib3svARB", "glVertexAttrib3svARB", (void *) wine_glVertexAttrib3svARB, (void **) (&func_glVertexAttrib3svARB) },
2795 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
2796 { "glVertexAttrib4NbvARB", "glVertexAttrib4NbvARB", (void *) wine_glVertexAttrib4NbvARB, (void **) (&func_glVertexAttrib4NbvARB) },
2797 { "glVertexAttrib4NivARB", "glVertexAttrib4NivARB", (void *) wine_glVertexAttrib4NivARB, (void **) (&func_glVertexAttrib4NivARB) },
2798 { "glVertexAttrib4NsvARB", "glVertexAttrib4NsvARB", (void *) wine_glVertexAttrib4NsvARB, (void **) (&func_glVertexAttrib4NsvARB) },
2799 { "glVertexAttrib4NubARB", "glVertexAttrib4NubARB", (void *) wine_glVertexAttrib4NubARB, (void **) (&func_glVertexAttrib4NubARB) },
2800 { "glVertexAttrib4NubvARB", "glVertexAttrib4NubvARB", (void *) wine_glVertexAttrib4NubvARB, (void **) (&func_glVertexAttrib4NubvARB) },
2801 { "glVertexAttrib4NuivARB", "glVertexAttrib4NuivARB", (void *) wine_glVertexAttrib4NuivARB, (void **) (&func_glVertexAttrib4NuivARB) },
2802 { "glVertexAttrib4NusvARB", "glVertexAttrib4NusvARB", (void *) wine_glVertexAttrib4NusvARB, (void **) (&func_glVertexAttrib4NusvARB) },
2803 { "glVertexAttrib4bvARB", "glVertexAttrib4bvARB", (void *) wine_glVertexAttrib4bvARB, (void **) (&func_glVertexAttrib4bvARB) },
2804 { "glVertexAttrib4dARB", "glVertexAttrib4dARB", (void *) wine_glVertexAttrib4dARB, (void **) (&func_glVertexAttrib4dARB) },
2805 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
2806 { "glVertexAttrib4dvARB", "glVertexAttrib4dvARB", (void *) wine_glVertexAttrib4dvARB, (void **) (&func_glVertexAttrib4dvARB) },
2807 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
2808 { "glVertexAttrib4fARB", "glVertexAttrib4fARB", (void *) wine_glVertexAttrib4fARB, (void **) (&func_glVertexAttrib4fARB) },
2809 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
2810 { "glVertexAttrib4fvARB", "glVertexAttrib4fvARB", (void *) wine_glVertexAttrib4fvARB, (void **) (&func_glVertexAttrib4fvARB) },
2811 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
2812 { "glVertexAttrib4hNV", "glVertexAttrib4hNV", (void *) wine_glVertexAttrib4hNV, (void **) (&func_glVertexAttrib4hNV) },
2813 { "glVertexAttrib4hvNV", "glVertexAttrib4hvNV", (void *) wine_glVertexAttrib4hvNV, (void **) (&func_glVertexAttrib4hvNV) },
2814 { "glVertexAttrib4ivARB", "glVertexAttrib4ivARB", (void *) wine_glVertexAttrib4ivARB, (void **) (&func_glVertexAttrib4ivARB) },
2815 { "glVertexAttrib4sARB", "glVertexAttrib4sARB", (void *) wine_glVertexAttrib4sARB, (void **) (&func_glVertexAttrib4sARB) },
2816 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
2817 { "glVertexAttrib4svARB", "glVertexAttrib4svARB", (void *) wine_glVertexAttrib4svARB, (void **) (&func_glVertexAttrib4svARB) },
2818 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
2819 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
2820 { "glVertexAttrib4ubvARB", "glVertexAttrib4ubvARB", (void *) wine_glVertexAttrib4ubvARB, (void **) (&func_glVertexAttrib4ubvARB) },
2821 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
2822 { "glVertexAttrib4uivARB", "glVertexAttrib4uivARB", (void *) wine_glVertexAttrib4uivARB, (void **) (&func_glVertexAttrib4uivARB) },
2823 { "glVertexAttrib4usvARB", "glVertexAttrib4usvARB", (void *) wine_glVertexAttrib4usvARB, (void **) (&func_glVertexAttrib4usvARB) },
2824 { "glVertexAttribArrayObjectATI", "glVertexAttribArrayObjectATI", (void *) wine_glVertexAttribArrayObjectATI, (void **) (&func_glVertexAttribArrayObjectATI) },
2825 { "glVertexAttribPointerARB", "glVertexAttribPointerARB", (void *) wine_glVertexAttribPointerARB, (void **) (&func_glVertexAttribPointerARB) },
2826 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
2827 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
2828 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
2829 { "glVertexAttribs1hvNV", "glVertexAttribs1hvNV", (void *) wine_glVertexAttribs1hvNV, (void **) (&func_glVertexAttribs1hvNV) },
2830 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
2831 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
2832 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
2833 { "glVertexAttribs2hvNV", "glVertexAttribs2hvNV", (void *) wine_glVertexAttribs2hvNV, (void **) (&func_glVertexAttribs2hvNV) },
2834 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
2835 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
2836 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
2837 { "glVertexAttribs3hvNV", "glVertexAttribs3hvNV", (void *) wine_glVertexAttribs3hvNV, (void **) (&func_glVertexAttribs3hvNV) },
2838 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
2839 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
2840 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
2841 { "glVertexAttribs4hvNV", "glVertexAttribs4hvNV", (void *) wine_glVertexAttribs4hvNV, (void **) (&func_glVertexAttribs4hvNV) },
2842 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
2843 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
2844 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
2845 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI, (void **) (&func_glVertexBlendEnvfATI) },
2846 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI, (void **) (&func_glVertexBlendEnviATI) },
2847 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
2848 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
2849 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
2850 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI, (void **) (&func_glVertexStream1dATI) },
2851 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI, (void **) (&func_glVertexStream1dvATI) },
2852 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI, (void **) (&func_glVertexStream1fATI) },
2853 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI, (void **) (&func_glVertexStream1fvATI) },
2854 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI, (void **) (&func_glVertexStream1iATI) },
2855 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI, (void **) (&func_glVertexStream1ivATI) },
2856 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI, (void **) (&func_glVertexStream1sATI) },
2857 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI, (void **) (&func_glVertexStream1svATI) },
2858 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI, (void **) (&func_glVertexStream2dATI) },
2859 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI, (void **) (&func_glVertexStream2dvATI) },
2860 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI, (void **) (&func_glVertexStream2fATI) },
2861 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI, (void **) (&func_glVertexStream2fvATI) },
2862 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI, (void **) (&func_glVertexStream2iATI) },
2863 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI, (void **) (&func_glVertexStream2ivATI) },
2864 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI, (void **) (&func_glVertexStream2sATI) },
2865 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI, (void **) (&func_glVertexStream2svATI) },
2866 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI, (void **) (&func_glVertexStream3dATI) },
2867 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI, (void **) (&func_glVertexStream3dvATI) },
2868 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI, (void **) (&func_glVertexStream3fATI) },
2869 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI, (void **) (&func_glVertexStream3fvATI) },
2870 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI, (void **) (&func_glVertexStream3iATI) },
2871 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI, (void **) (&func_glVertexStream3ivATI) },
2872 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI, (void **) (&func_glVertexStream3sATI) },
2873 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI, (void **) (&func_glVertexStream3svATI) },
2874 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI, (void **) (&func_glVertexStream4dATI) },
2875 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI, (void **) (&func_glVertexStream4dvATI) },
2876 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI, (void **) (&func_glVertexStream4fATI) },
2877 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI, (void **) (&func_glVertexStream4fvATI) },
2878 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI, (void **) (&func_glVertexStream4iATI) },
2879 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI, (void **) (&func_glVertexStream4ivATI) },
2880 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI, (void **) (&func_glVertexStream4sATI) },
2881 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI, (void **) (&func_glVertexStream4svATI) },
2882 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
2883 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
2884 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
2885 { "glVertexWeighthNV", "glVertexWeighthNV", (void *) wine_glVertexWeighthNV, (void **) (&func_glVertexWeighthNV) },
2886 { "glVertexWeighthvNV", "glVertexWeighthvNV", (void *) wine_glVertexWeighthvNV, (void **) (&func_glVertexWeighthvNV) },
2887 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
2888 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
2889 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
2890 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
2891 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
2892 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
2893 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
2894 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
2895 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
2896 { "glWindowPos2d", "glWindowPos2d", (void *) wine_glWindowPos2d, (void **) (&func_glWindowPos2d) },
2897 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB, (void **) (&func_glWindowPos2dARB) },
2898 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
2899 { "glWindowPos2dv", "glWindowPos2dv", (void *) wine_glWindowPos2dv, (void **) (&func_glWindowPos2dv) },
2900 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB, (void **) (&func_glWindowPos2dvARB) },
2901 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
2902 { "glWindowPos2f", "glWindowPos2f", (void *) wine_glWindowPos2f, (void **) (&func_glWindowPos2f) },
2903 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB, (void **) (&func_glWindowPos2fARB) },
2904 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
2905 { "glWindowPos2fv", "glWindowPos2fv", (void *) wine_glWindowPos2fv, (void **) (&func_glWindowPos2fv) },
2906 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB, (void **) (&func_glWindowPos2fvARB) },
2907 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
2908 { "glWindowPos2i", "glWindowPos2i", (void *) wine_glWindowPos2i, (void **) (&func_glWindowPos2i) },
2909 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB, (void **) (&func_glWindowPos2iARB) },
2910 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
2911 { "glWindowPos2iv", "glWindowPos2iv", (void *) wine_glWindowPos2iv, (void **) (&func_glWindowPos2iv) },
2912 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB, (void **) (&func_glWindowPos2ivARB) },
2913 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
2914 { "glWindowPos2s", "glWindowPos2s", (void *) wine_glWindowPos2s, (void **) (&func_glWindowPos2s) },
2915 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB, (void **) (&func_glWindowPos2sARB) },
2916 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
2917 { "glWindowPos2sv", "glWindowPos2sv", (void *) wine_glWindowPos2sv, (void **) (&func_glWindowPos2sv) },
2918 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB, (void **) (&func_glWindowPos2svARB) },
2919 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
2920 { "glWindowPos3d", "glWindowPos3d", (void *) wine_glWindowPos3d, (void **) (&func_glWindowPos3d) },
2921 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB, (void **) (&func_glWindowPos3dARB) },
2922 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
2923 { "glWindowPos3dv", "glWindowPos3dv", (void *) wine_glWindowPos3dv, (void **) (&func_glWindowPos3dv) },
2924 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB, (void **) (&func_glWindowPos3dvARB) },
2925 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
2926 { "glWindowPos3f", "glWindowPos3f", (void *) wine_glWindowPos3f, (void **) (&func_glWindowPos3f) },
2927 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB, (void **) (&func_glWindowPos3fARB) },
2928 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
2929 { "glWindowPos3fv", "glWindowPos3fv", (void *) wine_glWindowPos3fv, (void **) (&func_glWindowPos3fv) },
2930 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB, (void **) (&func_glWindowPos3fvARB) },
2931 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
2932 { "glWindowPos3i", "glWindowPos3i", (void *) wine_glWindowPos3i, (void **) (&func_glWindowPos3i) },
2933 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB, (void **) (&func_glWindowPos3iARB) },
2934 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
2935 { "glWindowPos3iv", "glWindowPos3iv", (void *) wine_glWindowPos3iv, (void **) (&func_glWindowPos3iv) },
2936 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB, (void **) (&func_glWindowPos3ivARB) },
2937 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
2938 { "glWindowPos3s", "glWindowPos3s", (void *) wine_glWindowPos3s, (void **) (&func_glWindowPos3s) },
2939 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB, (void **) (&func_glWindowPos3sARB) },
2940 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
2941 { "glWindowPos3sv", "glWindowPos3sv", (void *) wine_glWindowPos3sv, (void **) (&func_glWindowPos3sv) },
2942 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB, (void **) (&func_glWindowPos3svARB) },
2943 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
2944 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
2945 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
2946 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
2947 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
2948 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
2949 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
2950 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
2951 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
2952 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT, (void **) (&func_glWriteMaskEXT) },
2953 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
2954 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
2957 /* The thunks themselves....*/
2958 void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) {
2959 TRACE("(%d)\n", face );
2960 ENTER_GL();
2961 func_glActiveStencilFaceEXT( face );
2962 LEAVE_GL();
2965 void WINAPI wine_glActiveTexture( GLenum texture ) {
2966 TRACE("(%d)\n", texture );
2967 ENTER_GL();
2968 func_glActiveTexture( texture );
2969 LEAVE_GL();
2972 void WINAPI wine_glActiveTextureARB( GLenum texture ) {
2973 TRACE("(%d)\n", texture );
2974 ENTER_GL();
2975 func_glActiveTextureARB( texture );
2976 LEAVE_GL();
2979 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2980 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2981 ENTER_GL();
2982 func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2983 LEAVE_GL();
2986 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2987 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2988 ENTER_GL();
2989 func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2990 LEAVE_GL();
2993 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2994 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2995 ENTER_GL();
2996 func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2997 LEAVE_GL();
3000 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
3001 TRACE("(%d)\n", mode );
3002 ENTER_GL();
3003 func_glApplyTextureEXT( mode );
3004 LEAVE_GL();
3007 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) {
3008 GLboolean ret_value;
3009 TRACE("(%d, %p, %p)\n", n, programs, residences );
3010 ENTER_GL();
3011 ret_value = func_glAreProgramsResidentNV( n, programs, residences );
3012 LEAVE_GL();
3013 return ret_value;
3016 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
3017 GLboolean ret_value;
3018 TRACE("(%d, %p, %p)\n", n, textures, residences );
3019 ENTER_GL();
3020 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
3021 LEAVE_GL();
3022 return ret_value;
3025 void WINAPI wine_glArrayElementEXT( GLint i ) {
3026 TRACE("(%d)\n", i );
3027 ENTER_GL();
3028 func_glArrayElementEXT( i );
3029 LEAVE_GL();
3032 void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
3033 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
3034 ENTER_GL();
3035 func_glArrayObjectATI( array, size, type, stride, buffer, offset );
3036 LEAVE_GL();
3039 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
3040 TRACE("(%d)\n", marker );
3041 ENTER_GL();
3042 func_glAsyncMarkerSGIX( marker );
3043 LEAVE_GL();
3046 void WINAPI wine_glAttachObjectARB( unsigned int containerObj, unsigned int obj ) {
3047 TRACE("(%d, %d)\n", containerObj, obj );
3048 ENTER_GL();
3049 func_glAttachObjectARB( containerObj, obj );
3050 LEAVE_GL();
3053 void WINAPI wine_glBeginFragmentShaderATI( ) {
3054 TRACE("()\n");
3055 ENTER_GL();
3056 func_glBeginFragmentShaderATI( );
3057 LEAVE_GL();
3060 void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
3061 TRACE("(%d)\n", id );
3062 ENTER_GL();
3063 func_glBeginOcclusionQueryNV( id );
3064 LEAVE_GL();
3067 void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) {
3068 TRACE("(%d, %d)\n", target, id );
3069 ENTER_GL();
3070 func_glBeginQuery( target, id );
3071 LEAVE_GL();
3074 void WINAPI wine_glBeginQueryARB( GLenum target, GLuint id ) {
3075 TRACE("(%d, %d)\n", target, id );
3076 ENTER_GL();
3077 func_glBeginQueryARB( target, id );
3078 LEAVE_GL();
3081 void WINAPI wine_glBeginVertexShaderEXT( ) {
3082 TRACE("()\n");
3083 ENTER_GL();
3084 func_glBeginVertexShaderEXT( );
3085 LEAVE_GL();
3088 void WINAPI wine_glBindAttribLocationARB( unsigned int programObj, GLuint index, char* name ) {
3089 TRACE("(%d, %d, %p)\n", programObj, index, name );
3090 ENTER_GL();
3091 func_glBindAttribLocationARB( programObj, index, name );
3092 LEAVE_GL();
3095 void WINAPI wine_glBindBuffer( GLenum target, GLuint buffer ) {
3096 TRACE("(%d, %d)\n", target, buffer );
3097 ENTER_GL();
3098 func_glBindBuffer( target, buffer );
3099 LEAVE_GL();
3102 void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) {
3103 TRACE("(%d, %d)\n", target, buffer );
3104 ENTER_GL();
3105 func_glBindBufferARB( target, buffer );
3106 LEAVE_GL();
3109 void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
3110 TRACE("(%d)\n", id );
3111 ENTER_GL();
3112 func_glBindFragmentShaderATI( id );
3113 LEAVE_GL();
3116 GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
3117 GLuint ret_value;
3118 TRACE("(%d, %d)\n", light, value );
3119 ENTER_GL();
3120 ret_value = func_glBindLightParameterEXT( light, value );
3121 LEAVE_GL();
3122 return ret_value;
3125 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
3126 GLuint ret_value;
3127 TRACE("(%d, %d)\n", face, value );
3128 ENTER_GL();
3129 ret_value = func_glBindMaterialParameterEXT( face, value );
3130 LEAVE_GL();
3131 return ret_value;
3134 GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
3135 GLuint ret_value;
3136 TRACE("(%d)\n", value );
3137 ENTER_GL();
3138 ret_value = func_glBindParameterEXT( value );
3139 LEAVE_GL();
3140 return ret_value;
3143 void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) {
3144 TRACE("(%d, %d)\n", target, program );
3145 ENTER_GL();
3146 func_glBindProgramARB( target, program );
3147 LEAVE_GL();
3150 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
3151 TRACE("(%d, %d)\n", target, id );
3152 ENTER_GL();
3153 func_glBindProgramNV( target, id );
3154 LEAVE_GL();
3157 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
3158 GLuint ret_value;
3159 TRACE("(%d, %d, %d)\n", unit, coord, value );
3160 ENTER_GL();
3161 ret_value = func_glBindTexGenParameterEXT( unit, coord, value );
3162 LEAVE_GL();
3163 return ret_value;
3166 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
3167 TRACE("(%d, %d)\n", target, texture );
3168 ENTER_GL();
3169 func_glBindTextureEXT( target, texture );
3170 LEAVE_GL();
3173 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
3174 GLuint ret_value;
3175 TRACE("(%d, %d)\n", unit, value );
3176 ENTER_GL();
3177 ret_value = func_glBindTextureUnitParameterEXT( unit, value );
3178 LEAVE_GL();
3179 return ret_value;
3182 void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) {
3183 TRACE("(%d)\n", array );
3184 ENTER_GL();
3185 func_glBindVertexArrayAPPLE( array );
3186 LEAVE_GL();
3189 void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
3190 TRACE("(%d)\n", id );
3191 ENTER_GL();
3192 func_glBindVertexShaderEXT( id );
3193 LEAVE_GL();
3196 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
3197 TRACE("(%d, %d, %d)\n", bx, by, bz );
3198 ENTER_GL();
3199 func_glBinormal3bEXT( bx, by, bz );
3200 LEAVE_GL();
3203 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
3204 TRACE("(%p)\n", v );
3205 ENTER_GL();
3206 func_glBinormal3bvEXT( v );
3207 LEAVE_GL();
3210 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
3211 TRACE("(%f, %f, %f)\n", bx, by, bz );
3212 ENTER_GL();
3213 func_glBinormal3dEXT( bx, by, bz );
3214 LEAVE_GL();
3217 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
3218 TRACE("(%p)\n", v );
3219 ENTER_GL();
3220 func_glBinormal3dvEXT( v );
3221 LEAVE_GL();
3224 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
3225 TRACE("(%f, %f, %f)\n", bx, by, bz );
3226 ENTER_GL();
3227 func_glBinormal3fEXT( bx, by, bz );
3228 LEAVE_GL();
3231 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
3232 TRACE("(%p)\n", v );
3233 ENTER_GL();
3234 func_glBinormal3fvEXT( v );
3235 LEAVE_GL();
3238 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
3239 TRACE("(%d, %d, %d)\n", bx, by, bz );
3240 ENTER_GL();
3241 func_glBinormal3iEXT( bx, by, bz );
3242 LEAVE_GL();
3245 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
3246 TRACE("(%p)\n", v );
3247 ENTER_GL();
3248 func_glBinormal3ivEXT( v );
3249 LEAVE_GL();
3252 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
3253 TRACE("(%d, %d, %d)\n", bx, by, bz );
3254 ENTER_GL();
3255 func_glBinormal3sEXT( bx, by, bz );
3256 LEAVE_GL();
3259 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
3260 TRACE("(%p)\n", v );
3261 ENTER_GL();
3262 func_glBinormal3svEXT( v );
3263 LEAVE_GL();
3266 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3267 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3268 ENTER_GL();
3269 func_glBinormalPointerEXT( type, stride, pointer );
3270 LEAVE_GL();
3273 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
3274 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
3275 ENTER_GL();
3276 func_glBlendColorEXT( red, green, blue, alpha );
3277 LEAVE_GL();
3280 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
3281 TRACE("(%d)\n", mode );
3282 ENTER_GL();
3283 func_glBlendEquationEXT( mode );
3284 LEAVE_GL();
3287 void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) {
3288 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
3289 ENTER_GL();
3290 func_glBlendEquationSeparateEXT( modeRGB, modeAlpha );
3291 LEAVE_GL();
3294 void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3295 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3296 ENTER_GL();
3297 func_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3298 LEAVE_GL();
3301 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3302 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3303 ENTER_GL();
3304 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3305 LEAVE_GL();
3308 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3309 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3310 ENTER_GL();
3311 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3312 LEAVE_GL();
3315 void WINAPI wine_glBufferData( GLenum target, ptrdiff_t size, GLvoid* data, GLenum usage ) {
3316 TRACE("(%d, %d, %p, %d)\n", target, size, data, usage );
3317 ENTER_GL();
3318 func_glBufferData( target, size, data, usage );
3319 LEAVE_GL();
3322 void WINAPI wine_glBufferDataARB( GLenum target, ptrdiff_t size, GLvoid* data, GLenum usage ) {
3323 TRACE("(%d, %d, %p, %d)\n", target, size, data, usage );
3324 ENTER_GL();
3325 func_glBufferDataARB( target, size, data, usage );
3326 LEAVE_GL();
3329 GLuint WINAPI wine_glBufferRegionEnabled( ) {
3330 GLuint ret_value;
3331 TRACE("()\n");
3332 ENTER_GL();
3333 ret_value = func_glBufferRegionEnabled( );
3334 LEAVE_GL();
3335 return ret_value;
3338 void WINAPI wine_glBufferSubData( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
3339 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
3340 ENTER_GL();
3341 func_glBufferSubData( target, offset, size, data );
3342 LEAVE_GL();
3345 void WINAPI wine_glBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
3346 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
3347 ENTER_GL();
3348 func_glBufferSubDataARB( target, offset, size, data );
3349 LEAVE_GL();
3352 void WINAPI wine_glClientActiveTexture( GLenum texture ) {
3353 TRACE("(%d)\n", texture );
3354 ENTER_GL();
3355 func_glClientActiveTexture( texture );
3356 LEAVE_GL();
3359 void WINAPI wine_glClientActiveTextureARB( GLenum texture ) {
3360 TRACE("(%d)\n", texture );
3361 ENTER_GL();
3362 func_glClientActiveTextureARB( texture );
3363 LEAVE_GL();
3366 void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
3367 TRACE("(%d)\n", stream );
3368 ENTER_GL();
3369 func_glClientActiveVertexStreamATI( stream );
3370 LEAVE_GL();
3373 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3374 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
3375 ENTER_GL();
3376 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
3377 LEAVE_GL();
3380 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
3381 TRACE("(%p, %p)\n", c, v );
3382 ENTER_GL();
3383 func_glColor3fVertex3fvSUN( c, v );
3384 LEAVE_GL();
3387 void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
3388 TRACE("(%d, %d, %d)\n", red, green, blue );
3389 ENTER_GL();
3390 func_glColor3hNV( red, green, blue );
3391 LEAVE_GL();
3394 void WINAPI wine_glColor3hvNV( unsigned short* v ) {
3395 TRACE("(%p)\n", v );
3396 ENTER_GL();
3397 func_glColor3hvNV( v );
3398 LEAVE_GL();
3401 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3402 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
3403 ENTER_GL();
3404 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
3405 LEAVE_GL();
3408 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
3409 TRACE("(%p, %p, %p)\n", c, n, v );
3410 ENTER_GL();
3411 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
3412 LEAVE_GL();
3415 void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, unsigned short blue, unsigned short alpha ) {
3416 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
3417 ENTER_GL();
3418 func_glColor4hNV( red, green, blue, alpha );
3419 LEAVE_GL();
3422 void WINAPI wine_glColor4hvNV( unsigned short* v ) {
3423 TRACE("(%p)\n", v );
3424 ENTER_GL();
3425 func_glColor4hvNV( v );
3426 LEAVE_GL();
3429 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
3430 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
3431 ENTER_GL();
3432 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
3433 LEAVE_GL();
3436 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
3437 TRACE("(%p, %p)\n", c, v );
3438 ENTER_GL();
3439 func_glColor4ubVertex2fvSUN( c, v );
3440 LEAVE_GL();
3443 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3444 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
3445 ENTER_GL();
3446 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
3447 LEAVE_GL();
3450 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
3451 TRACE("(%p, %p)\n", c, v );
3452 ENTER_GL();
3453 func_glColor4ubVertex3fvSUN( c, v );
3454 LEAVE_GL();
3457 void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
3458 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
3459 ENTER_GL();
3460 func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
3461 LEAVE_GL();
3464 void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
3465 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
3466 ENTER_GL();
3467 func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
3468 LEAVE_GL();
3471 void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
3472 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3473 ENTER_GL();
3474 func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3475 LEAVE_GL();
3478 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3479 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
3480 ENTER_GL();
3481 func_glColorPointerEXT( size, type, stride, count, pointer );
3482 LEAVE_GL();
3485 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3486 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3487 ENTER_GL();
3488 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
3489 LEAVE_GL();
3492 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
3493 TRACE("(%d, %d, %p)\n", size, type, pointer );
3494 ENTER_GL();
3495 func_glColorPointervINTEL( size, type, pointer );
3496 LEAVE_GL();
3499 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
3500 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
3501 ENTER_GL();
3502 func_glColorSubTableEXT( target, start, count, format, type, data );
3503 LEAVE_GL();
3506 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
3507 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
3508 ENTER_GL();
3509 func_glColorTableEXT( target, internalFormat, width, format, type, table );
3510 LEAVE_GL();
3513 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3514 TRACE("(%d, %d, %p)\n", target, pname, params );
3515 ENTER_GL();
3516 func_glColorTableParameterfvSGI( target, pname, params );
3517 LEAVE_GL();
3520 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3521 TRACE("(%d, %d, %p)\n", target, pname, params );
3522 ENTER_GL();
3523 func_glColorTableParameterivSGI( target, pname, params );
3524 LEAVE_GL();
3527 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
3528 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
3529 ENTER_GL();
3530 func_glColorTableSGI( target, internalformat, width, format, type, table );
3531 LEAVE_GL();
3534 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
3535 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
3536 ENTER_GL();
3537 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
3538 LEAVE_GL();
3541 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
3542 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
3543 ENTER_GL();
3544 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
3545 LEAVE_GL();
3548 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
3549 TRACE("(%d, %f)\n", pname, param );
3550 ENTER_GL();
3551 func_glCombinerParameterfNV( pname, param );
3552 LEAVE_GL();
3555 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
3556 TRACE("(%d, %p)\n", pname, params );
3557 ENTER_GL();
3558 func_glCombinerParameterfvNV( pname, params );
3559 LEAVE_GL();
3562 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
3563 TRACE("(%d, %d)\n", pname, param );
3564 ENTER_GL();
3565 func_glCombinerParameteriNV( pname, param );
3566 LEAVE_GL();
3569 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
3570 TRACE("(%d, %p)\n", pname, params );
3571 ENTER_GL();
3572 func_glCombinerParameterivNV( pname, params );
3573 LEAVE_GL();
3576 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3577 TRACE("(%d, %d, %p)\n", stage, pname, params );
3578 ENTER_GL();
3579 func_glCombinerStageParameterfvNV( stage, pname, params );
3580 LEAVE_GL();
3583 void WINAPI wine_glCompileShaderARB( unsigned int shaderObj ) {
3584 TRACE("(%d)\n", shaderObj );
3585 ENTER_GL();
3586 func_glCompileShaderARB( shaderObj );
3587 LEAVE_GL();
3590 void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
3591 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
3592 ENTER_GL();
3593 func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
3594 LEAVE_GL();
3597 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
3598 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
3599 ENTER_GL();
3600 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
3601 LEAVE_GL();
3604 void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
3605 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
3606 ENTER_GL();
3607 func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
3608 LEAVE_GL();
3611 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
3612 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
3613 ENTER_GL();
3614 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
3615 LEAVE_GL();
3618 void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
3619 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
3620 ENTER_GL();
3621 func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
3622 LEAVE_GL();
3625 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
3626 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
3627 ENTER_GL();
3628 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
3629 LEAVE_GL();
3632 void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
3633 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
3634 ENTER_GL();
3635 func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
3636 LEAVE_GL();
3639 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
3640 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
3641 ENTER_GL();
3642 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
3643 LEAVE_GL();
3646 void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
3647 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
3648 ENTER_GL();
3649 func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
3650 LEAVE_GL();
3653 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
3654 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
3655 ENTER_GL();
3656 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
3657 LEAVE_GL();
3660 void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
3661 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3662 ENTER_GL();
3663 func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3664 LEAVE_GL();
3667 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
3668 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3669 ENTER_GL();
3670 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3671 LEAVE_GL();
3674 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
3675 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
3676 ENTER_GL();
3677 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
3678 LEAVE_GL();
3681 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
3682 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
3683 ENTER_GL();
3684 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
3685 LEAVE_GL();
3688 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
3689 TRACE("(%d, %d, %f)\n", target, pname, params );
3690 ENTER_GL();
3691 func_glConvolutionParameterfEXT( target, pname, params );
3692 LEAVE_GL();
3695 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3696 TRACE("(%d, %d, %p)\n", target, pname, params );
3697 ENTER_GL();
3698 func_glConvolutionParameterfvEXT( target, pname, params );
3699 LEAVE_GL();
3702 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
3703 TRACE("(%d, %d, %d)\n", target, pname, params );
3704 ENTER_GL();
3705 func_glConvolutionParameteriEXT( target, pname, params );
3706 LEAVE_GL();
3709 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3710 TRACE("(%d, %d, %p)\n", target, pname, params );
3711 ENTER_GL();
3712 func_glConvolutionParameterivEXT( target, pname, params );
3713 LEAVE_GL();
3716 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
3717 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
3718 ENTER_GL();
3719 func_glCopyColorSubTableEXT( target, start, x, y, width );
3720 LEAVE_GL();
3723 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3724 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3725 ENTER_GL();
3726 func_glCopyColorTableSGI( target, internalformat, x, y, width );
3727 LEAVE_GL();
3730 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3731 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3732 ENTER_GL();
3733 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
3734 LEAVE_GL();
3737 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
3738 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
3739 ENTER_GL();
3740 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
3741 LEAVE_GL();
3744 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
3745 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
3746 ENTER_GL();
3747 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
3748 LEAVE_GL();
3751 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
3752 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
3753 ENTER_GL();
3754 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
3755 LEAVE_GL();
3758 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
3759 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
3760 ENTER_GL();
3761 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
3762 LEAVE_GL();
3765 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3766 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
3767 ENTER_GL();
3768 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
3769 LEAVE_GL();
3772 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3773 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
3774 ENTER_GL();
3775 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
3776 LEAVE_GL();
3779 unsigned int WINAPI wine_glCreateProgramObjectARB( ) {
3780 unsigned int ret_value;
3781 TRACE("()\n");
3782 ENTER_GL();
3783 ret_value = func_glCreateProgramObjectARB( );
3784 LEAVE_GL();
3785 return ret_value;
3788 unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum shaderType ) {
3789 unsigned int ret_value;
3790 TRACE("(%d)\n", shaderType );
3791 ENTER_GL();
3792 ret_value = func_glCreateShaderObjectARB( shaderType );
3793 LEAVE_GL();
3794 return ret_value;
3797 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
3798 TRACE("(%d, %p)\n", pname, params );
3799 ENTER_GL();
3800 func_glCullParameterdvEXT( pname, params );
3801 LEAVE_GL();
3804 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
3805 TRACE("(%d, %p)\n", pname, params );
3806 ENTER_GL();
3807 func_glCullParameterfvEXT( pname, params );
3808 LEAVE_GL();
3811 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
3812 TRACE("(%d)\n", index );
3813 ENTER_GL();
3814 func_glCurrentPaletteMatrixARB( index );
3815 LEAVE_GL();
3818 void WINAPI wine_glDeformSGIX( GLint mask ) {
3819 TRACE("(%d)\n", mask );
3820 ENTER_GL();
3821 func_glDeformSGIX( mask );
3822 LEAVE_GL();
3825 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
3826 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3827 ENTER_GL();
3828 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3829 LEAVE_GL();
3832 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
3833 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3834 ENTER_GL();
3835 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3836 LEAVE_GL();
3839 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
3840 TRACE("(%d, %d)\n", marker, range );
3841 ENTER_GL();
3842 func_glDeleteAsyncMarkersSGIX( marker, range );
3843 LEAVE_GL();
3846 void WINAPI wine_glDeleteBufferRegion( GLenum region ) {
3847 TRACE("(%d)\n", region );
3848 ENTER_GL();
3849 func_glDeleteBufferRegion( region );
3850 LEAVE_GL();
3853 void WINAPI wine_glDeleteBuffers( GLsizei n, GLuint* buffers ) {
3854 TRACE("(%d, %p)\n", n, buffers );
3855 ENTER_GL();
3856 func_glDeleteBuffers( n, buffers );
3857 LEAVE_GL();
3860 void WINAPI wine_glDeleteBuffersARB( GLsizei n, GLuint* buffers ) {
3861 TRACE("(%d, %p)\n", n, buffers );
3862 ENTER_GL();
3863 func_glDeleteBuffersARB( n, buffers );
3864 LEAVE_GL();
3867 void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, GLuint* fences ) {
3868 TRACE("(%d, %p)\n", n, fences );
3869 ENTER_GL();
3870 func_glDeleteFencesAPPLE( n, fences );
3871 LEAVE_GL();
3874 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
3875 TRACE("(%d, %p)\n", n, fences );
3876 ENTER_GL();
3877 func_glDeleteFencesNV( n, fences );
3878 LEAVE_GL();
3881 void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
3882 TRACE("(%d)\n", id );
3883 ENTER_GL();
3884 func_glDeleteFragmentShaderATI( id );
3885 LEAVE_GL();
3888 void WINAPI wine_glDeleteObjectARB( unsigned int obj ) {
3889 TRACE("(%d)\n", obj );
3890 ENTER_GL();
3891 func_glDeleteObjectARB( obj );
3892 LEAVE_GL();
3895 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3896 TRACE("(%d, %p)\n", n, ids );
3897 ENTER_GL();
3898 func_glDeleteOcclusionQueriesNV( n, ids );
3899 LEAVE_GL();
3902 void WINAPI wine_glDeleteProgramsARB( GLsizei n, GLuint* programs ) {
3903 TRACE("(%d, %p)\n", n, programs );
3904 ENTER_GL();
3905 func_glDeleteProgramsARB( n, programs );
3906 LEAVE_GL();
3909 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) {
3910 TRACE("(%d, %p)\n", n, programs );
3911 ENTER_GL();
3912 func_glDeleteProgramsNV( n, programs );
3913 LEAVE_GL();
3916 void WINAPI wine_glDeleteQueries( GLsizei n, GLuint* ids ) {
3917 TRACE("(%d, %p)\n", n, ids );
3918 ENTER_GL();
3919 func_glDeleteQueries( n, ids );
3920 LEAVE_GL();
3923 void WINAPI wine_glDeleteQueriesARB( GLsizei n, GLuint* ids ) {
3924 TRACE("(%d, %p)\n", n, ids );
3925 ENTER_GL();
3926 func_glDeleteQueriesARB( n, ids );
3927 LEAVE_GL();
3930 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
3931 TRACE("(%d, %p)\n", n, textures );
3932 ENTER_GL();
3933 func_glDeleteTexturesEXT( n, textures );
3934 LEAVE_GL();
3937 void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
3938 TRACE("(%d, %p)\n", n, arrays );
3939 ENTER_GL();
3940 func_glDeleteVertexArraysAPPLE( n, arrays );
3941 LEAVE_GL();
3944 void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
3945 TRACE("(%d)\n", id );
3946 ENTER_GL();
3947 func_glDeleteVertexShaderEXT( id );
3948 LEAVE_GL();
3951 void WINAPI wine_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) {
3952 TRACE("(%f, %f)\n", zmin, zmax );
3953 ENTER_GL();
3954 func_glDepthBoundsEXT( zmin, zmax );
3955 LEAVE_GL();
3958 void WINAPI wine_glDetachObjectARB( unsigned int containerObj, unsigned int attachedObj ) {
3959 TRACE("(%d, %d)\n", containerObj, attachedObj );
3960 ENTER_GL();
3961 func_glDetachObjectARB( containerObj, attachedObj );
3962 LEAVE_GL();
3965 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
3966 TRACE("(%d, %d, %p)\n", target, n, points );
3967 ENTER_GL();
3968 func_glDetailTexFuncSGIS( target, n, points );
3969 LEAVE_GL();
3972 void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
3973 TRACE("(%d)\n", id );
3974 ENTER_GL();
3975 func_glDisableVariantClientStateEXT( id );
3976 LEAVE_GL();
3979 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) {
3980 TRACE("(%d)\n", index );
3981 ENTER_GL();
3982 func_glDisableVertexAttribArrayARB( index );
3983 LEAVE_GL();
3986 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
3987 TRACE("(%d, %d, %d)\n", mode, first, count );
3988 ENTER_GL();
3989 func_glDrawArraysEXT( mode, first, count );
3990 LEAVE_GL();
3993 void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
3994 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
3995 ENTER_GL();
3996 func_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
3997 LEAVE_GL();
4000 void WINAPI wine_glDrawBuffersATI( GLsizei n, GLenum* bufs ) {
4001 TRACE("(%d, %p)\n", n, bufs );
4002 ENTER_GL();
4003 func_glDrawBuffersATI( n, bufs );
4004 LEAVE_GL();
4007 void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) {
4008 TRACE("(%d, %d, %d)\n", mode, first, count );
4009 ENTER_GL();
4010 func_glDrawElementArrayAPPLE( mode, first, count );
4011 LEAVE_GL();
4014 void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
4015 TRACE("(%d, %d)\n", mode, count );
4016 ENTER_GL();
4017 func_glDrawElementArrayATI( mode, count );
4018 LEAVE_GL();
4021 void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
4022 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
4023 ENTER_GL();
4024 func_glDrawMeshArraysSUN( mode, first, count, width );
4025 LEAVE_GL();
4028 void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) {
4029 TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count );
4030 ENTER_GL();
4031 func_glDrawRangeElementArrayAPPLE( mode, start, end, first, count );
4032 LEAVE_GL();
4035 void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
4036 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
4037 ENTER_GL();
4038 func_glDrawRangeElementArrayATI( mode, start, end, count );
4039 LEAVE_GL();
4042 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
4043 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
4044 ENTER_GL();
4045 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
4046 LEAVE_GL();
4049 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
4050 TRACE("(%d, %d, %p)\n", stride, count, pointer );
4051 ENTER_GL();
4052 func_glEdgeFlagPointerEXT( stride, count, pointer );
4053 LEAVE_GL();
4056 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
4057 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
4058 ENTER_GL();
4059 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
4060 LEAVE_GL();
4063 void WINAPI wine_glElementPointerAPPLE( GLenum type, GLvoid* pointer ) {
4064 TRACE("(%d, %p)\n", type, pointer );
4065 ENTER_GL();
4066 func_glElementPointerAPPLE( type, pointer );
4067 LEAVE_GL();
4070 void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) {
4071 TRACE("(%d, %p)\n", type, pointer );
4072 ENTER_GL();
4073 func_glElementPointerATI( type, pointer );
4074 LEAVE_GL();
4077 void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
4078 TRACE("(%d)\n", id );
4079 ENTER_GL();
4080 func_glEnableVariantClientStateEXT( id );
4081 LEAVE_GL();
4084 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) {
4085 TRACE("(%d)\n", index );
4086 ENTER_GL();
4087 func_glEnableVertexAttribArrayARB( index );
4088 LEAVE_GL();
4091 void WINAPI wine_glEndFragmentShaderATI( ) {
4092 TRACE("()\n");
4093 ENTER_GL();
4094 func_glEndFragmentShaderATI( );
4095 LEAVE_GL();
4098 void WINAPI wine_glEndOcclusionQueryNV( ) {
4099 TRACE("()\n");
4100 ENTER_GL();
4101 func_glEndOcclusionQueryNV( );
4102 LEAVE_GL();
4105 void WINAPI wine_glEndQuery( GLenum target ) {
4106 TRACE("(%d)\n", target );
4107 ENTER_GL();
4108 func_glEndQuery( target );
4109 LEAVE_GL();
4112 void WINAPI wine_glEndQueryARB( GLenum target ) {
4113 TRACE("(%d)\n", target );
4114 ENTER_GL();
4115 func_glEndQueryARB( target );
4116 LEAVE_GL();
4119 void WINAPI wine_glEndVertexShaderEXT( ) {
4120 TRACE("()\n");
4121 ENTER_GL();
4122 func_glEndVertexShaderEXT( );
4123 LEAVE_GL();
4126 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
4127 TRACE("(%d, %d)\n", target, mode );
4128 ENTER_GL();
4129 func_glEvalMapsNV( target, mode );
4130 LEAVE_GL();
4133 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
4134 TRACE("(%d, %d, %p)\n", target, id, params );
4135 ENTER_GL();
4136 func_glExecuteProgramNV( target, id, params );
4137 LEAVE_GL();
4140 void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
4141 TRACE("(%d, %d, %d)\n", res, src, num );
4142 ENTER_GL();
4143 func_glExtractComponentEXT( res, src, num );
4144 LEAVE_GL();
4147 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
4148 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
4149 ENTER_GL();
4150 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
4151 LEAVE_GL();
4154 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
4155 GLint ret_value;
4156 TRACE("(%p)\n", markerp );
4157 ENTER_GL();
4158 ret_value = func_glFinishAsyncSGIX( markerp );
4159 LEAVE_GL();
4160 return ret_value;
4163 void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) {
4164 TRACE("(%d)\n", fence );
4165 ENTER_GL();
4166 func_glFinishFenceAPPLE( fence );
4167 LEAVE_GL();
4170 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
4171 TRACE("(%d)\n", fence );
4172 ENTER_GL();
4173 func_glFinishFenceNV( fence );
4174 LEAVE_GL();
4177 void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) {
4178 TRACE("(%d, %d)\n", object, name );
4179 ENTER_GL();
4180 func_glFinishObjectAPPLE( object, name );
4181 LEAVE_GL();
4184 void WINAPI wine_glFinishTextureSUNX( ) {
4185 TRACE("()\n");
4186 ENTER_GL();
4187 func_glFinishTextureSUNX( );
4188 LEAVE_GL();
4191 void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) {
4192 TRACE("(%d)\n", target );
4193 ENTER_GL();
4194 func_glFlushPixelDataRangeNV( target );
4195 LEAVE_GL();
4198 void WINAPI wine_glFlushRasterSGIX( ) {
4199 TRACE("()\n");
4200 ENTER_GL();
4201 func_glFlushRasterSGIX( );
4202 LEAVE_GL();
4205 void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
4206 TRACE("(%d, %p)\n", length, pointer );
4207 ENTER_GL();
4208 func_glFlushVertexArrayRangeAPPLE( length, pointer );
4209 LEAVE_GL();
4212 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
4213 TRACE("()\n");
4214 ENTER_GL();
4215 func_glFlushVertexArrayRangeNV( );
4216 LEAVE_GL();
4219 void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
4220 TRACE("(%d, %d, %p)\n", type, stride, pointer );
4221 ENTER_GL();
4222 func_glFogCoordPointer( type, stride, pointer );
4223 LEAVE_GL();
4226 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
4227 TRACE("(%d, %d, %p)\n", type, stride, pointer );
4228 ENTER_GL();
4229 func_glFogCoordPointerEXT( type, stride, pointer );
4230 LEAVE_GL();
4233 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4234 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4235 ENTER_GL();
4236 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
4237 LEAVE_GL();
4240 void WINAPI wine_glFogCoordd( GLdouble coord ) {
4241 TRACE("(%f)\n", coord );
4242 ENTER_GL();
4243 func_glFogCoordd( coord );
4244 LEAVE_GL();
4247 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
4248 TRACE("(%f)\n", coord );
4249 ENTER_GL();
4250 func_glFogCoorddEXT( coord );
4251 LEAVE_GL();
4254 void WINAPI wine_glFogCoorddv( GLdouble* coord ) {
4255 TRACE("(%p)\n", coord );
4256 ENTER_GL();
4257 func_glFogCoorddv( coord );
4258 LEAVE_GL();
4261 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
4262 TRACE("(%p)\n", coord );
4263 ENTER_GL();
4264 func_glFogCoorddvEXT( coord );
4265 LEAVE_GL();
4268 void WINAPI wine_glFogCoordf( GLfloat coord ) {
4269 TRACE("(%f)\n", coord );
4270 ENTER_GL();
4271 func_glFogCoordf( coord );
4272 LEAVE_GL();
4275 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
4276 TRACE("(%f)\n", coord );
4277 ENTER_GL();
4278 func_glFogCoordfEXT( coord );
4279 LEAVE_GL();
4282 void WINAPI wine_glFogCoordfv( GLfloat* coord ) {
4283 TRACE("(%p)\n", coord );
4284 ENTER_GL();
4285 func_glFogCoordfv( coord );
4286 LEAVE_GL();
4289 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
4290 TRACE("(%p)\n", coord );
4291 ENTER_GL();
4292 func_glFogCoordfvEXT( coord );
4293 LEAVE_GL();
4296 void WINAPI wine_glFogCoordhNV( unsigned short fog ) {
4297 TRACE("(%d)\n", fog );
4298 ENTER_GL();
4299 func_glFogCoordhNV( fog );
4300 LEAVE_GL();
4303 void WINAPI wine_glFogCoordhvNV( unsigned short* fog ) {
4304 TRACE("(%p)\n", fog );
4305 ENTER_GL();
4306 func_glFogCoordhvNV( fog );
4307 LEAVE_GL();
4310 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
4311 TRACE("(%d, %p)\n", n, points );
4312 ENTER_GL();
4313 func_glFogFuncSGIS( n, points );
4314 LEAVE_GL();
4317 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
4318 TRACE("(%d, %d)\n", face, mode );
4319 ENTER_GL();
4320 func_glFragmentColorMaterialSGIX( face, mode );
4321 LEAVE_GL();
4324 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
4325 TRACE("(%d, %f)\n", pname, param );
4326 ENTER_GL();
4327 func_glFragmentLightModelfSGIX( pname, param );
4328 LEAVE_GL();
4331 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
4332 TRACE("(%d, %p)\n", pname, params );
4333 ENTER_GL();
4334 func_glFragmentLightModelfvSGIX( pname, params );
4335 LEAVE_GL();
4338 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
4339 TRACE("(%d, %d)\n", pname, param );
4340 ENTER_GL();
4341 func_glFragmentLightModeliSGIX( pname, param );
4342 LEAVE_GL();
4345 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
4346 TRACE("(%d, %p)\n", pname, params );
4347 ENTER_GL();
4348 func_glFragmentLightModelivSGIX( pname, params );
4349 LEAVE_GL();
4352 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
4353 TRACE("(%d, %d, %f)\n", light, pname, param );
4354 ENTER_GL();
4355 func_glFragmentLightfSGIX( light, pname, param );
4356 LEAVE_GL();
4359 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
4360 TRACE("(%d, %d, %p)\n", light, pname, params );
4361 ENTER_GL();
4362 func_glFragmentLightfvSGIX( light, pname, params );
4363 LEAVE_GL();
4366 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
4367 TRACE("(%d, %d, %d)\n", light, pname, param );
4368 ENTER_GL();
4369 func_glFragmentLightiSGIX( light, pname, param );
4370 LEAVE_GL();
4373 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
4374 TRACE("(%d, %d, %p)\n", light, pname, params );
4375 ENTER_GL();
4376 func_glFragmentLightivSGIX( light, pname, params );
4377 LEAVE_GL();
4380 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
4381 TRACE("(%d, %d, %f)\n", face, pname, param );
4382 ENTER_GL();
4383 func_glFragmentMaterialfSGIX( face, pname, param );
4384 LEAVE_GL();
4387 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
4388 TRACE("(%d, %d, %p)\n", face, pname, params );
4389 ENTER_GL();
4390 func_glFragmentMaterialfvSGIX( face, pname, params );
4391 LEAVE_GL();
4394 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
4395 TRACE("(%d, %d, %d)\n", face, pname, param );
4396 ENTER_GL();
4397 func_glFragmentMaterialiSGIX( face, pname, param );
4398 LEAVE_GL();
4401 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
4402 TRACE("(%d, %d, %p)\n", face, pname, params );
4403 ENTER_GL();
4404 func_glFragmentMaterialivSGIX( face, pname, params );
4405 LEAVE_GL();
4408 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
4409 TRACE("(%d)\n", factor );
4410 ENTER_GL();
4411 func_glFrameZoomSGIX( factor );
4412 LEAVE_GL();
4415 void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) {
4416 TRACE("(%d)\n", buffer );
4417 ENTER_GL();
4418 func_glFreeObjectBufferATI( buffer );
4419 LEAVE_GL();
4422 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
4423 GLuint ret_value;
4424 TRACE("(%d)\n", range );
4425 ENTER_GL();
4426 ret_value = func_glGenAsyncMarkersSGIX( range );
4427 LEAVE_GL();
4428 return ret_value;
4431 void WINAPI wine_glGenBuffers( GLsizei n, GLuint* buffers ) {
4432 TRACE("(%d, %p)\n", n, buffers );
4433 ENTER_GL();
4434 func_glGenBuffers( n, buffers );
4435 LEAVE_GL();
4438 void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) {
4439 TRACE("(%d, %p)\n", n, buffers );
4440 ENTER_GL();
4441 func_glGenBuffersARB( n, buffers );
4442 LEAVE_GL();
4445 void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) {
4446 TRACE("(%d, %p)\n", n, fences );
4447 ENTER_GL();
4448 func_glGenFencesAPPLE( n, fences );
4449 LEAVE_GL();
4452 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
4453 TRACE("(%d, %p)\n", n, fences );
4454 ENTER_GL();
4455 func_glGenFencesNV( n, fences );
4456 LEAVE_GL();
4459 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
4460 GLuint ret_value;
4461 TRACE("(%d)\n", range );
4462 ENTER_GL();
4463 ret_value = func_glGenFragmentShadersATI( range );
4464 LEAVE_GL();
4465 return ret_value;
4468 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
4469 TRACE("(%d, %p)\n", n, ids );
4470 ENTER_GL();
4471 func_glGenOcclusionQueriesNV( n, ids );
4472 LEAVE_GL();
4475 void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
4476 TRACE("(%d, %p)\n", n, programs );
4477 ENTER_GL();
4478 func_glGenProgramsARB( n, programs );
4479 LEAVE_GL();
4482 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
4483 TRACE("(%d, %p)\n", n, programs );
4484 ENTER_GL();
4485 func_glGenProgramsNV( n, programs );
4486 LEAVE_GL();
4489 void WINAPI wine_glGenQueries( GLsizei n, GLuint* ids ) {
4490 TRACE("(%d, %p)\n", n, ids );
4491 ENTER_GL();
4492 func_glGenQueries( n, ids );
4493 LEAVE_GL();
4496 void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) {
4497 TRACE("(%d, %p)\n", n, ids );
4498 ENTER_GL();
4499 func_glGenQueriesARB( n, ids );
4500 LEAVE_GL();
4503 GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
4504 GLuint ret_value;
4505 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
4506 ENTER_GL();
4507 ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components );
4508 LEAVE_GL();
4509 return ret_value;
4512 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
4513 TRACE("(%d, %p)\n", n, textures );
4514 ENTER_GL();
4515 func_glGenTexturesEXT( n, textures );
4516 LEAVE_GL();
4519 void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
4520 TRACE("(%d, %p)\n", n, arrays );
4521 ENTER_GL();
4522 func_glGenVertexArraysAPPLE( n, arrays );
4523 LEAVE_GL();
4526 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
4527 GLuint ret_value;
4528 TRACE("(%d)\n", range );
4529 ENTER_GL();
4530 ret_value = func_glGenVertexShadersEXT( range );
4531 LEAVE_GL();
4532 return ret_value;
4535 void WINAPI wine_glGetActiveAttribARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) {
4536 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
4537 ENTER_GL();
4538 func_glGetActiveAttribARB( programObj, index, maxLength, length, size, type, name );
4539 LEAVE_GL();
4542 void WINAPI wine_glGetActiveUniformARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) {
4543 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
4544 ENTER_GL();
4545 func_glGetActiveUniformARB( programObj, index, maxLength, length, size, type, name );
4546 LEAVE_GL();
4549 void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
4550 TRACE("(%d, %d, %p)\n", array, pname, params );
4551 ENTER_GL();
4552 func_glGetArrayObjectfvATI( array, pname, params );
4553 LEAVE_GL();
4556 void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
4557 TRACE("(%d, %d, %p)\n", array, pname, params );
4558 ENTER_GL();
4559 func_glGetArrayObjectivATI( array, pname, params );
4560 LEAVE_GL();
4563 void WINAPI wine_glGetAttachedObjectsARB( unsigned int containerObj, GLsizei maxCount, GLsizei* count, unsigned int* obj ) {
4564 TRACE("(%d, %d, %p, %p)\n", containerObj, maxCount, count, obj );
4565 ENTER_GL();
4566 func_glGetAttachedObjectsARB( containerObj, maxCount, count, obj );
4567 LEAVE_GL();
4570 GLint WINAPI wine_glGetAttribLocationARB( unsigned int programObj, char* name ) {
4571 GLint ret_value;
4572 TRACE("(%d, %p)\n", programObj, name );
4573 ENTER_GL();
4574 ret_value = func_glGetAttribLocationARB( programObj, name );
4575 LEAVE_GL();
4576 return ret_value;
4579 void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
4580 TRACE("(%d, %d, %p)\n", target, pname, params );
4581 ENTER_GL();
4582 func_glGetBufferParameteriv( target, pname, params );
4583 LEAVE_GL();
4586 void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) {
4587 TRACE("(%d, %d, %p)\n", target, pname, params );
4588 ENTER_GL();
4589 func_glGetBufferParameterivARB( target, pname, params );
4590 LEAVE_GL();
4593 void WINAPI wine_glGetBufferPointerv( GLenum target, GLenum pname, GLvoid** params ) {
4594 TRACE("(%d, %d, %p)\n", target, pname, params );
4595 ENTER_GL();
4596 func_glGetBufferPointerv( target, pname, params );
4597 LEAVE_GL();
4600 void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) {
4601 TRACE("(%d, %d, %p)\n", target, pname, params );
4602 ENTER_GL();
4603 func_glGetBufferPointervARB( target, pname, params );
4604 LEAVE_GL();
4607 void WINAPI wine_glGetBufferSubData( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
4608 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
4609 ENTER_GL();
4610 func_glGetBufferSubData( target, offset, size, data );
4611 LEAVE_GL();
4614 void WINAPI wine_glGetBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
4615 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
4616 ENTER_GL();
4617 func_glGetBufferSubDataARB( target, offset, size, data );
4618 LEAVE_GL();
4621 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
4622 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
4623 ENTER_GL();
4624 func_glGetColorTableEXT( target, format, type, data );
4625 LEAVE_GL();
4628 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4629 TRACE("(%d, %d, %p)\n", target, pname, params );
4630 ENTER_GL();
4631 func_glGetColorTableParameterfvEXT( target, pname, params );
4632 LEAVE_GL();
4635 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
4636 TRACE("(%d, %d, %p)\n", target, pname, params );
4637 ENTER_GL();
4638 func_glGetColorTableParameterfvSGI( target, pname, params );
4639 LEAVE_GL();
4642 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4643 TRACE("(%d, %d, %p)\n", target, pname, params );
4644 ENTER_GL();
4645 func_glGetColorTableParameterivEXT( target, pname, params );
4646 LEAVE_GL();
4649 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
4650 TRACE("(%d, %d, %p)\n", target, pname, params );
4651 ENTER_GL();
4652 func_glGetColorTableParameterivSGI( target, pname, params );
4653 LEAVE_GL();
4656 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
4657 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
4658 ENTER_GL();
4659 func_glGetColorTableSGI( target, format, type, table );
4660 LEAVE_GL();
4663 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
4664 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
4665 ENTER_GL();
4666 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
4667 LEAVE_GL();
4670 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
4671 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
4672 ENTER_GL();
4673 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
4674 LEAVE_GL();
4677 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
4678 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
4679 ENTER_GL();
4680 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
4681 LEAVE_GL();
4684 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
4685 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
4686 ENTER_GL();
4687 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
4688 LEAVE_GL();
4691 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
4692 TRACE("(%d, %d, %p)\n", stage, pname, params );
4693 ENTER_GL();
4694 func_glGetCombinerStageParameterfvNV( stage, pname, params );
4695 LEAVE_GL();
4698 void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) {
4699 TRACE("(%d, %d, %p)\n", target, level, img );
4700 ENTER_GL();
4701 func_glGetCompressedTexImage( target, level, img );
4702 LEAVE_GL();
4705 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) {
4706 TRACE("(%d, %d, %p)\n", target, level, img );
4707 ENTER_GL();
4708 func_glGetCompressedTexImageARB( target, level, img );
4709 LEAVE_GL();
4712 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
4713 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
4714 ENTER_GL();
4715 func_glGetConvolutionFilterEXT( target, format, type, image );
4716 LEAVE_GL();
4719 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4720 TRACE("(%d, %d, %p)\n", target, pname, params );
4721 ENTER_GL();
4722 func_glGetConvolutionParameterfvEXT( target, pname, params );
4723 LEAVE_GL();
4726 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4727 TRACE("(%d, %d, %p)\n", target, pname, params );
4728 ENTER_GL();
4729 func_glGetConvolutionParameterivEXT( target, pname, params );
4730 LEAVE_GL();
4733 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
4734 TRACE("(%d, %p)\n", target, points );
4735 ENTER_GL();
4736 func_glGetDetailTexFuncSGIS( target, points );
4737 LEAVE_GL();
4740 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
4741 TRACE("(%d, %d, %p)\n", fence, pname, params );
4742 ENTER_GL();
4743 func_glGetFenceivNV( fence, pname, params );
4744 LEAVE_GL();
4747 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
4748 TRACE("(%d, %d, %p)\n", variable, pname, params );
4749 ENTER_GL();
4750 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
4751 LEAVE_GL();
4754 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
4755 TRACE("(%d, %d, %p)\n", variable, pname, params );
4756 ENTER_GL();
4757 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
4758 LEAVE_GL();
4761 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
4762 TRACE("(%p)\n", points );
4763 ENTER_GL();
4764 func_glGetFogFuncSGIS( points );
4765 LEAVE_GL();
4768 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
4769 TRACE("(%d, %d, %p)\n", light, pname, params );
4770 ENTER_GL();
4771 func_glGetFragmentLightfvSGIX( light, pname, params );
4772 LEAVE_GL();
4775 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
4776 TRACE("(%d, %d, %p)\n", light, pname, params );
4777 ENTER_GL();
4778 func_glGetFragmentLightivSGIX( light, pname, params );
4779 LEAVE_GL();
4782 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
4783 TRACE("(%d, %d, %p)\n", face, pname, params );
4784 ENTER_GL();
4785 func_glGetFragmentMaterialfvSGIX( face, pname, params );
4786 LEAVE_GL();
4789 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
4790 TRACE("(%d, %d, %p)\n", face, pname, params );
4791 ENTER_GL();
4792 func_glGetFragmentMaterialivSGIX( face, pname, params );
4793 LEAVE_GL();
4796 unsigned int WINAPI wine_glGetHandleARB( GLenum pname ) {
4797 unsigned int ret_value;
4798 TRACE("(%d)\n", pname );
4799 ENTER_GL();
4800 ret_value = func_glGetHandleARB( pname );
4801 LEAVE_GL();
4802 return ret_value;
4805 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
4806 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
4807 ENTER_GL();
4808 func_glGetHistogramEXT( target, reset, format, type, values );
4809 LEAVE_GL();
4812 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4813 TRACE("(%d, %d, %p)\n", target, pname, params );
4814 ENTER_GL();
4815 func_glGetHistogramParameterfvEXT( target, pname, params );
4816 LEAVE_GL();
4819 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4820 TRACE("(%d, %d, %p)\n", target, pname, params );
4821 ENTER_GL();
4822 func_glGetHistogramParameterivEXT( target, pname, params );
4823 LEAVE_GL();
4826 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
4827 TRACE("(%d, %d, %p)\n", target, pname, params );
4828 ENTER_GL();
4829 func_glGetImageTransformParameterfvHP( target, pname, params );
4830 LEAVE_GL();
4833 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
4834 TRACE("(%d, %d, %p)\n", target, pname, params );
4835 ENTER_GL();
4836 func_glGetImageTransformParameterivHP( target, pname, params );
4837 LEAVE_GL();
4840 void WINAPI wine_glGetInfoLogARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* infoLog ) {
4841 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, infoLog );
4842 ENTER_GL();
4843 func_glGetInfoLogARB( obj, maxLength, length, infoLog );
4844 LEAVE_GL();
4847 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
4848 GLint ret_value;
4849 TRACE("()\n");
4850 ENTER_GL();
4851 ret_value = func_glGetInstrumentsSGIX( );
4852 LEAVE_GL();
4853 return ret_value;
4856 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4857 TRACE("(%d, %d, %p)\n", id, value, data );
4858 ENTER_GL();
4859 func_glGetInvariantBooleanvEXT( id, value, data );
4860 LEAVE_GL();
4863 void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4864 TRACE("(%d, %d, %p)\n", id, value, data );
4865 ENTER_GL();
4866 func_glGetInvariantFloatvEXT( id, value, data );
4867 LEAVE_GL();
4870 void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4871 TRACE("(%d, %d, %p)\n", id, value, data );
4872 ENTER_GL();
4873 func_glGetInvariantIntegervEXT( id, value, data );
4874 LEAVE_GL();
4877 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
4878 TRACE("(%d, %d, %p)\n", list, pname, params );
4879 ENTER_GL();
4880 func_glGetListParameterfvSGIX( list, pname, params );
4881 LEAVE_GL();
4884 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
4885 TRACE("(%d, %d, %p)\n", list, pname, params );
4886 ENTER_GL();
4887 func_glGetListParameterivSGIX( list, pname, params );
4888 LEAVE_GL();
4891 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4892 TRACE("(%d, %d, %p)\n", id, value, data );
4893 ENTER_GL();
4894 func_glGetLocalConstantBooleanvEXT( id, value, data );
4895 LEAVE_GL();
4898 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4899 TRACE("(%d, %d, %p)\n", id, value, data );
4900 ENTER_GL();
4901 func_glGetLocalConstantFloatvEXT( id, value, data );
4902 LEAVE_GL();
4905 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4906 TRACE("(%d, %d, %p)\n", id, value, data );
4907 ENTER_GL();
4908 func_glGetLocalConstantIntegervEXT( id, value, data );
4909 LEAVE_GL();
4912 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4913 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4914 ENTER_GL();
4915 func_glGetMapAttribParameterfvNV( target, index, pname, params );
4916 LEAVE_GL();
4919 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
4920 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4921 ENTER_GL();
4922 func_glGetMapAttribParameterivNV( target, index, pname, params );
4923 LEAVE_GL();
4926 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
4927 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
4928 ENTER_GL();
4929 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
4930 LEAVE_GL();
4933 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
4934 TRACE("(%d, %d, %p)\n", target, pname, params );
4935 ENTER_GL();
4936 func_glGetMapParameterfvNV( target, pname, params );
4937 LEAVE_GL();
4940 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
4941 TRACE("(%d, %d, %p)\n", target, pname, params );
4942 ENTER_GL();
4943 func_glGetMapParameterivNV( target, pname, params );
4944 LEAVE_GL();
4947 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
4948 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
4949 ENTER_GL();
4950 func_glGetMinmaxEXT( target, reset, format, type, values );
4951 LEAVE_GL();
4954 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4955 TRACE("(%d, %d, %p)\n", target, pname, params );
4956 ENTER_GL();
4957 func_glGetMinmaxParameterfvEXT( target, pname, params );
4958 LEAVE_GL();
4961 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4962 TRACE("(%d, %d, %p)\n", target, pname, params );
4963 ENTER_GL();
4964 func_glGetMinmaxParameterivEXT( target, pname, params );
4965 LEAVE_GL();
4968 void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
4969 TRACE("(%d, %d, %p)\n", buffer, pname, params );
4970 ENTER_GL();
4971 func_glGetObjectBufferfvATI( buffer, pname, params );
4972 LEAVE_GL();
4975 void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
4976 TRACE("(%d, %d, %p)\n", buffer, pname, params );
4977 ENTER_GL();
4978 func_glGetObjectBufferivATI( buffer, pname, params );
4979 LEAVE_GL();
4982 void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pname, GLfloat* params ) {
4983 TRACE("(%d, %d, %p)\n", obj, pname, params );
4984 ENTER_GL();
4985 func_glGetObjectParameterfvARB( obj, pname, params );
4986 LEAVE_GL();
4989 void WINAPI wine_glGetObjectParameterivARB( unsigned int obj, GLenum pname, GLint* params ) {
4990 TRACE("(%d, %d, %p)\n", obj, pname, params );
4991 ENTER_GL();
4992 func_glGetObjectParameterivARB( obj, pname, params );
4993 LEAVE_GL();
4996 void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
4997 TRACE("(%d, %d, %p)\n", id, pname, params );
4998 ENTER_GL();
4999 func_glGetOcclusionQueryivNV( id, pname, params );
5000 LEAVE_GL();
5003 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
5004 TRACE("(%d, %d, %p)\n", id, pname, params );
5005 ENTER_GL();
5006 func_glGetOcclusionQueryuivNV( id, pname, params );
5007 LEAVE_GL();
5010 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
5011 TRACE("(%d, %p)\n", pname, params );
5012 ENTER_GL();
5013 func_glGetPixelTexGenParameterfvSGIS( pname, params );
5014 LEAVE_GL();
5017 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
5018 TRACE("(%d, %p)\n", pname, params );
5019 ENTER_GL();
5020 func_glGetPixelTexGenParameterivSGIS( pname, params );
5021 LEAVE_GL();
5024 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
5025 TRACE("(%d, %p)\n", pname, params );
5026 ENTER_GL();
5027 func_glGetPointervEXT( pname, params );
5028 LEAVE_GL();
5031 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
5032 TRACE("(%d, %d, %p)\n", target, index, params );
5033 ENTER_GL();
5034 func_glGetProgramEnvParameterdvARB( target, index, params );
5035 LEAVE_GL();
5038 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
5039 TRACE("(%d, %d, %p)\n", target, index, params );
5040 ENTER_GL();
5041 func_glGetProgramEnvParameterfvARB( target, index, params );
5042 LEAVE_GL();
5045 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
5046 TRACE("(%d, %d, %p)\n", target, index, params );
5047 ENTER_GL();
5048 func_glGetProgramLocalParameterdvARB( target, index, params );
5049 LEAVE_GL();
5052 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
5053 TRACE("(%d, %d, %p)\n", target, index, params );
5054 ENTER_GL();
5055 func_glGetProgramLocalParameterfvARB( target, index, params );
5056 LEAVE_GL();
5059 void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* params ) {
5060 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
5061 ENTER_GL();
5062 func_glGetProgramNamedParameterdvNV( id, len, name, params );
5063 LEAVE_GL();
5066 void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* params ) {
5067 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
5068 ENTER_GL();
5069 func_glGetProgramNamedParameterfvNV( id, len, name, params );
5070 LEAVE_GL();
5073 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
5074 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
5075 ENTER_GL();
5076 func_glGetProgramParameterdvNV( target, index, pname, params );
5077 LEAVE_GL();
5080 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
5081 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
5082 ENTER_GL();
5083 func_glGetProgramParameterfvNV( target, index, pname, params );
5084 LEAVE_GL();
5087 void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
5088 TRACE("(%d, %d, %p)\n", target, pname, string );
5089 ENTER_GL();
5090 func_glGetProgramStringARB( target, pname, string );
5091 LEAVE_GL();
5094 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
5095 TRACE("(%d, %d, %p)\n", id, pname, program );
5096 ENTER_GL();
5097 func_glGetProgramStringNV( id, pname, program );
5098 LEAVE_GL();
5101 void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
5102 TRACE("(%d, %d, %p)\n", target, pname, params );
5103 ENTER_GL();
5104 func_glGetProgramivARB( target, pname, params );
5105 LEAVE_GL();
5108 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
5109 TRACE("(%d, %d, %p)\n", id, pname, params );
5110 ENTER_GL();
5111 func_glGetProgramivNV( id, pname, params );
5112 LEAVE_GL();
5115 void WINAPI wine_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) {
5116 TRACE("(%d, %d, %p)\n", id, pname, params );
5117 ENTER_GL();
5118 func_glGetQueryObjectiv( id, pname, params );
5119 LEAVE_GL();
5122 void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) {
5123 TRACE("(%d, %d, %p)\n", id, pname, params );
5124 ENTER_GL();
5125 func_glGetQueryObjectivARB( id, pname, params );
5126 LEAVE_GL();
5129 void WINAPI wine_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) {
5130 TRACE("(%d, %d, %p)\n", id, pname, params );
5131 ENTER_GL();
5132 func_glGetQueryObjectuiv( id, pname, params );
5133 LEAVE_GL();
5136 void WINAPI wine_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) {
5137 TRACE("(%d, %d, %p)\n", id, pname, params );
5138 ENTER_GL();
5139 func_glGetQueryObjectuivARB( id, pname, params );
5140 LEAVE_GL();
5143 void WINAPI wine_glGetQueryiv( GLenum target, GLenum pname, GLint* params ) {
5144 TRACE("(%d, %d, %p)\n", target, pname, params );
5145 ENTER_GL();
5146 func_glGetQueryiv( target, pname, params );
5147 LEAVE_GL();
5150 void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) {
5151 TRACE("(%d, %d, %p)\n", target, pname, params );
5152 ENTER_GL();
5153 func_glGetQueryivARB( target, pname, params );
5154 LEAVE_GL();
5157 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
5158 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
5159 ENTER_GL();
5160 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
5161 LEAVE_GL();
5164 void WINAPI wine_glGetShaderSourceARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* source ) {
5165 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, source );
5166 ENTER_GL();
5167 func_glGetShaderSourceARB( obj, maxLength, length, source );
5168 LEAVE_GL();
5171 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
5172 TRACE("(%d, %p)\n", target, points );
5173 ENTER_GL();
5174 func_glGetSharpenTexFuncSGIS( target, points );
5175 LEAVE_GL();
5178 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
5179 TRACE("(%d, %p)\n", pname, param );
5180 ENTER_GL();
5181 func_glGetTexBumpParameterfvATI( pname, param );
5182 LEAVE_GL();
5185 void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
5186 TRACE("(%d, %p)\n", pname, param );
5187 ENTER_GL();
5188 func_glGetTexBumpParameterivATI( pname, param );
5189 LEAVE_GL();
5192 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
5193 TRACE("(%d, %d, %p)\n", target, filter, weights );
5194 ENTER_GL();
5195 func_glGetTexFilterFuncSGIS( target, filter, weights );
5196 LEAVE_GL();
5199 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
5200 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
5201 ENTER_GL();
5202 func_glGetTrackMatrixivNV( target, address, pname, params );
5203 LEAVE_GL();
5206 GLint WINAPI wine_glGetUniformLocationARB( unsigned int programObj, char* name ) {
5207 GLint ret_value;
5208 TRACE("(%d, %p)\n", programObj, name );
5209 ENTER_GL();
5210 ret_value = func_glGetUniformLocationARB( programObj, name );
5211 LEAVE_GL();
5212 return ret_value;
5215 void WINAPI wine_glGetUniformfvARB( unsigned int programObj, GLint location, GLfloat* params ) {
5216 TRACE("(%d, %d, %p)\n", programObj, location, params );
5217 ENTER_GL();
5218 func_glGetUniformfvARB( programObj, location, params );
5219 LEAVE_GL();
5222 void WINAPI wine_glGetUniformivARB( unsigned int programObj, GLint location, GLint* params ) {
5223 TRACE("(%d, %d, %p)\n", programObj, location, params );
5224 ENTER_GL();
5225 func_glGetUniformivARB( programObj, location, params );
5226 LEAVE_GL();
5229 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
5230 TRACE("(%d, %d, %p)\n", id, pname, params );
5231 ENTER_GL();
5232 func_glGetVariantArrayObjectfvATI( id, pname, params );
5233 LEAVE_GL();
5236 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
5237 TRACE("(%d, %d, %p)\n", id, pname, params );
5238 ENTER_GL();
5239 func_glGetVariantArrayObjectivATI( id, pname, params );
5240 LEAVE_GL();
5243 void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
5244 TRACE("(%d, %d, %p)\n", id, value, data );
5245 ENTER_GL();
5246 func_glGetVariantBooleanvEXT( id, value, data );
5247 LEAVE_GL();
5250 void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
5251 TRACE("(%d, %d, %p)\n", id, value, data );
5252 ENTER_GL();
5253 func_glGetVariantFloatvEXT( id, value, data );
5254 LEAVE_GL();
5257 void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
5258 TRACE("(%d, %d, %p)\n", id, value, data );
5259 ENTER_GL();
5260 func_glGetVariantIntegervEXT( id, value, data );
5261 LEAVE_GL();
5264 void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
5265 TRACE("(%d, %d, %p)\n", id, value, data );
5266 ENTER_GL();
5267 func_glGetVariantPointervEXT( id, value, data );
5268 LEAVE_GL();
5271 void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) {
5272 TRACE("(%d, %d, %p)\n", index, pname, params );
5273 ENTER_GL();
5274 func_glGetVertexAttribArrayObjectfvATI( index, pname, params );
5275 LEAVE_GL();
5278 void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) {
5279 TRACE("(%d, %d, %p)\n", index, pname, params );
5280 ENTER_GL();
5281 func_glGetVertexAttribArrayObjectivATI( index, pname, params );
5282 LEAVE_GL();
5285 void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
5286 TRACE("(%d, %d, %p)\n", index, pname, pointer );
5287 ENTER_GL();
5288 func_glGetVertexAttribPointervARB( index, pname, pointer );
5289 LEAVE_GL();
5292 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
5293 TRACE("(%d, %d, %p)\n", index, pname, pointer );
5294 ENTER_GL();
5295 func_glGetVertexAttribPointervNV( index, pname, pointer );
5296 LEAVE_GL();
5299 void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
5300 TRACE("(%d, %d, %p)\n", index, pname, params );
5301 ENTER_GL();
5302 func_glGetVertexAttribdvARB( index, pname, params );
5303 LEAVE_GL();
5306 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
5307 TRACE("(%d, %d, %p)\n", index, pname, params );
5308 ENTER_GL();
5309 func_glGetVertexAttribdvNV( index, pname, params );
5310 LEAVE_GL();
5313 void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
5314 TRACE("(%d, %d, %p)\n", index, pname, params );
5315 ENTER_GL();
5316 func_glGetVertexAttribfvARB( index, pname, params );
5317 LEAVE_GL();
5320 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
5321 TRACE("(%d, %d, %p)\n", index, pname, params );
5322 ENTER_GL();
5323 func_glGetVertexAttribfvNV( index, pname, params );
5324 LEAVE_GL();
5327 void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
5328 TRACE("(%d, %d, %p)\n", index, pname, params );
5329 ENTER_GL();
5330 func_glGetVertexAttribivARB( index, pname, params );
5331 LEAVE_GL();
5334 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
5335 TRACE("(%d, %d, %p)\n", index, pname, params );
5336 ENTER_GL();
5337 func_glGetVertexAttribivNV( index, pname, params );
5338 LEAVE_GL();
5341 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
5342 TRACE("(%d)\n", factor );
5343 ENTER_GL();
5344 func_glGlobalAlphaFactorbSUN( factor );
5345 LEAVE_GL();
5348 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
5349 TRACE("(%f)\n", factor );
5350 ENTER_GL();
5351 func_glGlobalAlphaFactordSUN( factor );
5352 LEAVE_GL();
5355 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
5356 TRACE("(%f)\n", factor );
5357 ENTER_GL();
5358 func_glGlobalAlphaFactorfSUN( factor );
5359 LEAVE_GL();
5362 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
5363 TRACE("(%d)\n", factor );
5364 ENTER_GL();
5365 func_glGlobalAlphaFactoriSUN( factor );
5366 LEAVE_GL();
5369 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
5370 TRACE("(%d)\n", factor );
5371 ENTER_GL();
5372 func_glGlobalAlphaFactorsSUN( factor );
5373 LEAVE_GL();
5376 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
5377 TRACE("(%d)\n", factor );
5378 ENTER_GL();
5379 func_glGlobalAlphaFactorubSUN( factor );
5380 LEAVE_GL();
5383 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
5384 TRACE("(%d)\n", factor );
5385 ENTER_GL();
5386 func_glGlobalAlphaFactoruiSUN( factor );
5387 LEAVE_GL();
5390 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
5391 TRACE("(%d)\n", factor );
5392 ENTER_GL();
5393 func_glGlobalAlphaFactorusSUN( factor );
5394 LEAVE_GL();
5397 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
5398 TRACE("(%d, %d)\n", target, mode );
5399 ENTER_GL();
5400 func_glHintPGI( target, mode );
5401 LEAVE_GL();
5404 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
5405 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
5406 ENTER_GL();
5407 func_glHistogramEXT( target, width, internalformat, sink );
5408 LEAVE_GL();
5411 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
5412 TRACE("(%d, %p)\n", pname, params );
5413 ENTER_GL();
5414 func_glIglooInterfaceSGIX( pname, params );
5415 LEAVE_GL();
5418 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
5419 TRACE("(%d, %d, %f)\n", target, pname, param );
5420 ENTER_GL();
5421 func_glImageTransformParameterfHP( target, pname, param );
5422 LEAVE_GL();
5425 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
5426 TRACE("(%d, %d, %p)\n", target, pname, params );
5427 ENTER_GL();
5428 func_glImageTransformParameterfvHP( target, pname, params );
5429 LEAVE_GL();
5432 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
5433 TRACE("(%d, %d, %d)\n", target, pname, param );
5434 ENTER_GL();
5435 func_glImageTransformParameteriHP( target, pname, param );
5436 LEAVE_GL();
5439 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
5440 TRACE("(%d, %d, %p)\n", target, pname, params );
5441 ENTER_GL();
5442 func_glImageTransformParameterivHP( target, pname, params );
5443 LEAVE_GL();
5446 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
5447 TRACE("(%d, %f)\n", func, ref );
5448 ENTER_GL();
5449 func_glIndexFuncEXT( func, ref );
5450 LEAVE_GL();
5453 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
5454 TRACE("(%d, %d)\n", face, mode );
5455 ENTER_GL();
5456 func_glIndexMaterialEXT( face, mode );
5457 LEAVE_GL();
5460 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
5461 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
5462 ENTER_GL();
5463 func_glIndexPointerEXT( type, stride, count, pointer );
5464 LEAVE_GL();
5467 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5468 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
5469 ENTER_GL();
5470 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
5471 LEAVE_GL();
5474 void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
5475 TRACE("(%d, %d, %d)\n", res, src, num );
5476 ENTER_GL();
5477 func_glInsertComponentEXT( res, src, num );
5478 LEAVE_GL();
5481 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
5482 TRACE("(%d, %p)\n", size, buffer );
5483 ENTER_GL();
5484 func_glInstrumentsBufferSGIX( size, buffer );
5485 LEAVE_GL();
5488 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
5489 GLboolean ret_value;
5490 TRACE("(%d)\n", marker );
5491 ENTER_GL();
5492 ret_value = func_glIsAsyncMarkerSGIX( marker );
5493 LEAVE_GL();
5494 return ret_value;
5497 GLboolean WINAPI wine_glIsBuffer( GLuint buffer ) {
5498 GLboolean ret_value;
5499 TRACE("(%d)\n", buffer );
5500 ENTER_GL();
5501 ret_value = func_glIsBuffer( buffer );
5502 LEAVE_GL();
5503 return ret_value;
5506 GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) {
5507 GLboolean ret_value;
5508 TRACE("(%d)\n", buffer );
5509 ENTER_GL();
5510 ret_value = func_glIsBufferARB( buffer );
5511 LEAVE_GL();
5512 return ret_value;
5515 GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) {
5516 GLboolean ret_value;
5517 TRACE("(%d)\n", fence );
5518 ENTER_GL();
5519 ret_value = func_glIsFenceAPPLE( fence );
5520 LEAVE_GL();
5521 return ret_value;
5524 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
5525 GLboolean ret_value;
5526 TRACE("(%d)\n", fence );
5527 ENTER_GL();
5528 ret_value = func_glIsFenceNV( fence );
5529 LEAVE_GL();
5530 return ret_value;
5533 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
5534 GLboolean ret_value;
5535 TRACE("(%d)\n", buffer );
5536 ENTER_GL();
5537 ret_value = func_glIsObjectBufferATI( buffer );
5538 LEAVE_GL();
5539 return ret_value;
5542 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
5543 GLboolean ret_value;
5544 TRACE("(%d)\n", id );
5545 ENTER_GL();
5546 ret_value = func_glIsOcclusionQueryNV( id );
5547 LEAVE_GL();
5548 return ret_value;
5551 GLboolean WINAPI wine_glIsProgramARB( GLuint program ) {
5552 GLboolean ret_value;
5553 TRACE("(%d)\n", program );
5554 ENTER_GL();
5555 ret_value = func_glIsProgramARB( program );
5556 LEAVE_GL();
5557 return ret_value;
5560 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
5561 GLboolean ret_value;
5562 TRACE("(%d)\n", id );
5563 ENTER_GL();
5564 ret_value = func_glIsProgramNV( id );
5565 LEAVE_GL();
5566 return ret_value;
5569 GLboolean WINAPI wine_glIsQuery( GLuint id ) {
5570 GLboolean ret_value;
5571 TRACE("(%d)\n", id );
5572 ENTER_GL();
5573 ret_value = func_glIsQuery( id );
5574 LEAVE_GL();
5575 return ret_value;
5578 GLboolean WINAPI wine_glIsQueryARB( GLuint id ) {
5579 GLboolean ret_value;
5580 TRACE("(%d)\n", id );
5581 ENTER_GL();
5582 ret_value = func_glIsQueryARB( id );
5583 LEAVE_GL();
5584 return ret_value;
5587 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
5588 GLboolean ret_value;
5589 TRACE("(%d)\n", texture );
5590 ENTER_GL();
5591 ret_value = func_glIsTextureEXT( texture );
5592 LEAVE_GL();
5593 return ret_value;
5596 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
5597 GLboolean ret_value;
5598 TRACE("(%d, %d)\n", id, cap );
5599 ENTER_GL();
5600 ret_value = func_glIsVariantEnabledEXT( id, cap );
5601 LEAVE_GL();
5602 return ret_value;
5605 GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
5606 GLboolean ret_value;
5607 TRACE("(%d)\n", array );
5608 ENTER_GL();
5609 ret_value = func_glIsVertexArrayAPPLE( array );
5610 LEAVE_GL();
5611 return ret_value;
5614 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
5615 TRACE("(%d, %d)\n", pname, param );
5616 ENTER_GL();
5617 func_glLightEnviSGIX( pname, param );
5618 LEAVE_GL();
5621 void WINAPI wine_glLinkProgramARB( unsigned int programObj ) {
5622 TRACE("(%d)\n", programObj );
5623 ENTER_GL();
5624 func_glLinkProgramARB( programObj );
5625 LEAVE_GL();
5628 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
5629 TRACE("(%d, %d, %f)\n", list, pname, param );
5630 ENTER_GL();
5631 func_glListParameterfSGIX( list, pname, param );
5632 LEAVE_GL();
5635 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
5636 TRACE("(%d, %d, %p)\n", list, pname, params );
5637 ENTER_GL();
5638 func_glListParameterfvSGIX( list, pname, params );
5639 LEAVE_GL();
5642 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
5643 TRACE("(%d, %d, %d)\n", list, pname, param );
5644 ENTER_GL();
5645 func_glListParameteriSGIX( list, pname, param );
5646 LEAVE_GL();
5649 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
5650 TRACE("(%d, %d, %p)\n", list, pname, params );
5651 ENTER_GL();
5652 func_glListParameterivSGIX( list, pname, params );
5653 LEAVE_GL();
5656 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
5657 TRACE("(%d)\n", mask );
5658 ENTER_GL();
5659 func_glLoadIdentityDeformationMapSGIX( mask );
5660 LEAVE_GL();
5663 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
5664 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
5665 ENTER_GL();
5666 func_glLoadProgramNV( target, id, len, program );
5667 LEAVE_GL();
5670 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) {
5671 TRACE("(%p)\n", m );
5672 ENTER_GL();
5673 func_glLoadTransposeMatrixd( m );
5674 LEAVE_GL();
5677 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
5678 TRACE("(%p)\n", m );
5679 ENTER_GL();
5680 func_glLoadTransposeMatrixdARB( m );
5681 LEAVE_GL();
5684 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) {
5685 TRACE("(%p)\n", m );
5686 ENTER_GL();
5687 func_glLoadTransposeMatrixf( m );
5688 LEAVE_GL();
5691 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
5692 TRACE("(%p)\n", m );
5693 ENTER_GL();
5694 func_glLoadTransposeMatrixfARB( m );
5695 LEAVE_GL();
5698 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
5699 TRACE("(%d, %d)\n", first, count );
5700 ENTER_GL();
5701 func_glLockArraysEXT( first, count );
5702 LEAVE_GL();
5705 void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5706 TRACE("(%d, %f, %f)\n", target, s, t );
5707 ENTER_GL();
5708 func_glMTexCoord2fSGIS( target, s, t );
5709 LEAVE_GL();
5712 void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5713 TRACE("(%d, %p)\n", target, v );
5714 ENTER_GL();
5715 func_glMTexCoord2fvSGIS( target, v );
5716 LEAVE_GL();
5719 GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) {
5720 GLvoid* ret_value;
5721 TRACE("(%d, %d)\n", target, access );
5722 ENTER_GL();
5723 ret_value = func_glMapBuffer( target, access );
5724 LEAVE_GL();
5725 return ret_value;
5728 GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) {
5729 GLvoid* ret_value;
5730 TRACE("(%d, %d)\n", target, access );
5731 ENTER_GL();
5732 ret_value = func_glMapBufferARB( target, access );
5733 LEAVE_GL();
5734 return ret_value;
5737 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
5738 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
5739 ENTER_GL();
5740 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
5741 LEAVE_GL();
5744 GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) {
5745 GLvoid* ret_value;
5746 TRACE("(%d)\n", buffer );
5747 ENTER_GL();
5748 ret_value = func_glMapObjectBufferATI( buffer );
5749 LEAVE_GL();
5750 return ret_value;
5753 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
5754 TRACE("(%d, %d, %p)\n", target, pname, params );
5755 ENTER_GL();
5756 func_glMapParameterfvNV( target, pname, params );
5757 LEAVE_GL();
5760 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
5761 TRACE("(%d, %d, %p)\n", target, pname, params );
5762 ENTER_GL();
5763 func_glMapParameterivNV( target, pname, params );
5764 LEAVE_GL();
5767 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
5768 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5769 ENTER_GL();
5770 func_glMatrixIndexPointerARB( size, type, stride, pointer );
5771 LEAVE_GL();
5774 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
5775 TRACE("(%d, %p)\n", size, indices );
5776 ENTER_GL();
5777 func_glMatrixIndexubvARB( size, indices );
5778 LEAVE_GL();
5781 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
5782 TRACE("(%d, %p)\n", size, indices );
5783 ENTER_GL();
5784 func_glMatrixIndexuivARB( size, indices );
5785 LEAVE_GL();
5788 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
5789 TRACE("(%d, %p)\n", size, indices );
5790 ENTER_GL();
5791 func_glMatrixIndexusvARB( size, indices );
5792 LEAVE_GL();
5795 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
5796 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5797 ENTER_GL();
5798 func_glMinmaxEXT( target, internalformat, sink );
5799 LEAVE_GL();
5802 void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) {
5803 TRACE("(%p)\n", m );
5804 ENTER_GL();
5805 func_glMultTransposeMatrixd( m );
5806 LEAVE_GL();
5809 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
5810 TRACE("(%p)\n", m );
5811 ENTER_GL();
5812 func_glMultTransposeMatrixdARB( m );
5813 LEAVE_GL();
5816 void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) {
5817 TRACE("(%p)\n", m );
5818 ENTER_GL();
5819 func_glMultTransposeMatrixf( m );
5820 LEAVE_GL();
5823 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
5824 TRACE("(%p)\n", m );
5825 ENTER_GL();
5826 func_glMultTransposeMatrixfARB( m );
5827 LEAVE_GL();
5830 void WINAPI wine_glMultiDrawArrays( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5831 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5832 ENTER_GL();
5833 func_glMultiDrawArrays( mode, first, count, primcount );
5834 LEAVE_GL();
5837 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5838 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5839 ENTER_GL();
5840 func_glMultiDrawArraysEXT( mode, first, count, primcount );
5841 LEAVE_GL();
5844 void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5845 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5846 ENTER_GL();
5847 func_glMultiDrawElementArrayAPPLE( mode, first, count, primcount );
5848 LEAVE_GL();
5851 void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
5852 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5853 ENTER_GL();
5854 func_glMultiDrawElements( mode, count, type, indices, primcount );
5855 LEAVE_GL();
5858 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
5859 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5860 ENTER_GL();
5861 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
5862 LEAVE_GL();
5865 void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint* first, GLsizei* count, GLsizei primcount ) {
5866 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount );
5867 ENTER_GL();
5868 func_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount );
5869 LEAVE_GL();
5872 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum* mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
5873 TRACE("(%p, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
5874 ENTER_GL();
5875 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
5876 LEAVE_GL();
5879 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid* const* indices, GLsizei primcount, GLint modestride ) {
5880 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
5881 ENTER_GL();
5882 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
5883 LEAVE_GL();
5886 void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
5887 TRACE("(%d, %f)\n", target, s );
5888 ENTER_GL();
5889 func_glMultiTexCoord1d( target, s );
5890 LEAVE_GL();
5893 void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
5894 TRACE("(%d, %f)\n", target, s );
5895 ENTER_GL();
5896 func_glMultiTexCoord1dARB( target, s );
5897 LEAVE_GL();
5900 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
5901 TRACE("(%d, %f)\n", target, s );
5902 ENTER_GL();
5903 func_glMultiTexCoord1dSGIS( target, s );
5904 LEAVE_GL();
5907 void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) {
5908 TRACE("(%d, %p)\n", target, v );
5909 ENTER_GL();
5910 func_glMultiTexCoord1dv( target, v );
5911 LEAVE_GL();
5914 void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) {
5915 TRACE("(%d, %p)\n", target, v );
5916 ENTER_GL();
5917 func_glMultiTexCoord1dvARB( target, v );
5918 LEAVE_GL();
5921 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
5922 TRACE("(%d, %p)\n", target, v );
5923 ENTER_GL();
5924 func_glMultiTexCoord1dvSGIS( target, v );
5925 LEAVE_GL();
5928 void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
5929 TRACE("(%d, %f)\n", target, s );
5930 ENTER_GL();
5931 func_glMultiTexCoord1f( target, s );
5932 LEAVE_GL();
5935 void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
5936 TRACE("(%d, %f)\n", target, s );
5937 ENTER_GL();
5938 func_glMultiTexCoord1fARB( target, s );
5939 LEAVE_GL();
5942 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
5943 TRACE("(%d, %f)\n", target, s );
5944 ENTER_GL();
5945 func_glMultiTexCoord1fSGIS( target, s );
5946 LEAVE_GL();
5949 void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) {
5950 TRACE("(%d, %p)\n", target, v );
5951 ENTER_GL();
5952 func_glMultiTexCoord1fv( target, v );
5953 LEAVE_GL();
5956 void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) {
5957 TRACE("(%d, %p)\n", target, v );
5958 ENTER_GL();
5959 func_glMultiTexCoord1fvARB( target, v );
5960 LEAVE_GL();
5963 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
5964 TRACE("(%d, %p)\n", target, v );
5965 ENTER_GL();
5966 func_glMultiTexCoord1fvSGIS( target, v );
5967 LEAVE_GL();
5970 void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) {
5971 TRACE("(%d, %d)\n", target, s );
5972 ENTER_GL();
5973 func_glMultiTexCoord1hNV( target, s );
5974 LEAVE_GL();
5977 void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, unsigned short* v ) {
5978 TRACE("(%d, %p)\n", target, v );
5979 ENTER_GL();
5980 func_glMultiTexCoord1hvNV( target, v );
5981 LEAVE_GL();
5984 void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
5985 TRACE("(%d, %d)\n", target, s );
5986 ENTER_GL();
5987 func_glMultiTexCoord1i( target, s );
5988 LEAVE_GL();
5991 void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) {
5992 TRACE("(%d, %d)\n", target, s );
5993 ENTER_GL();
5994 func_glMultiTexCoord1iARB( target, s );
5995 LEAVE_GL();
5998 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
5999 TRACE("(%d, %d)\n", target, s );
6000 ENTER_GL();
6001 func_glMultiTexCoord1iSGIS( target, s );
6002 LEAVE_GL();
6005 void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) {
6006 TRACE("(%d, %p)\n", target, v );
6007 ENTER_GL();
6008 func_glMultiTexCoord1iv( target, v );
6009 LEAVE_GL();
6012 void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) {
6013 TRACE("(%d, %p)\n", target, v );
6014 ENTER_GL();
6015 func_glMultiTexCoord1ivARB( target, v );
6016 LEAVE_GL();
6019 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
6020 TRACE("(%d, %p)\n", target, v );
6021 ENTER_GL();
6022 func_glMultiTexCoord1ivSGIS( target, v );
6023 LEAVE_GL();
6026 void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
6027 TRACE("(%d, %d)\n", target, s );
6028 ENTER_GL();
6029 func_glMultiTexCoord1s( target, s );
6030 LEAVE_GL();
6033 void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) {
6034 TRACE("(%d, %d)\n", target, s );
6035 ENTER_GL();
6036 func_glMultiTexCoord1sARB( target, s );
6037 LEAVE_GL();
6040 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
6041 TRACE("(%d, %d)\n", target, s );
6042 ENTER_GL();
6043 func_glMultiTexCoord1sSGIS( target, s );
6044 LEAVE_GL();
6047 void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) {
6048 TRACE("(%d, %p)\n", target, v );
6049 ENTER_GL();
6050 func_glMultiTexCoord1sv( target, v );
6051 LEAVE_GL();
6054 void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) {
6055 TRACE("(%d, %p)\n", target, v );
6056 ENTER_GL();
6057 func_glMultiTexCoord1svARB( target, v );
6058 LEAVE_GL();
6061 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
6062 TRACE("(%d, %p)\n", target, v );
6063 ENTER_GL();
6064 func_glMultiTexCoord1svSGIS( target, v );
6065 LEAVE_GL();
6068 void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
6069 TRACE("(%d, %f, %f)\n", target, s, t );
6070 ENTER_GL();
6071 func_glMultiTexCoord2d( target, s, t );
6072 LEAVE_GL();
6075 void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
6076 TRACE("(%d, %f, %f)\n", target, s, t );
6077 ENTER_GL();
6078 func_glMultiTexCoord2dARB( target, s, t );
6079 LEAVE_GL();
6082 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
6083 TRACE("(%d, %f, %f)\n", target, s, t );
6084 ENTER_GL();
6085 func_glMultiTexCoord2dSGIS( target, s, t );
6086 LEAVE_GL();
6089 void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) {
6090 TRACE("(%d, %p)\n", target, v );
6091 ENTER_GL();
6092 func_glMultiTexCoord2dv( target, v );
6093 LEAVE_GL();
6096 void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) {
6097 TRACE("(%d, %p)\n", target, v );
6098 ENTER_GL();
6099 func_glMultiTexCoord2dvARB( target, v );
6100 LEAVE_GL();
6103 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
6104 TRACE("(%d, %p)\n", target, v );
6105 ENTER_GL();
6106 func_glMultiTexCoord2dvSGIS( target, v );
6107 LEAVE_GL();
6110 void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
6111 TRACE("(%d, %f, %f)\n", target, s, t );
6112 ENTER_GL();
6113 func_glMultiTexCoord2f( target, s, t );
6114 LEAVE_GL();
6117 void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
6118 TRACE("(%d, %f, %f)\n", target, s, t );
6119 ENTER_GL();
6120 func_glMultiTexCoord2fARB( target, s, t );
6121 LEAVE_GL();
6124 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
6125 TRACE("(%d, %f, %f)\n", target, s, t );
6126 ENTER_GL();
6127 func_glMultiTexCoord2fSGIS( target, s, t );
6128 LEAVE_GL();
6131 void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) {
6132 TRACE("(%d, %p)\n", target, v );
6133 ENTER_GL();
6134 func_glMultiTexCoord2fv( target, v );
6135 LEAVE_GL();
6138 void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) {
6139 TRACE("(%d, %p)\n", target, v );
6140 ENTER_GL();
6141 func_glMultiTexCoord2fvARB( target, v );
6142 LEAVE_GL();
6145 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
6146 TRACE("(%d, %p)\n", target, v );
6147 ENTER_GL();
6148 func_glMultiTexCoord2fvSGIS( target, v );
6149 LEAVE_GL();
6152 void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, unsigned short t ) {
6153 TRACE("(%d, %d, %d)\n", target, s, t );
6154 ENTER_GL();
6155 func_glMultiTexCoord2hNV( target, s, t );
6156 LEAVE_GL();
6159 void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, unsigned short* v ) {
6160 TRACE("(%d, %p)\n", target, v );
6161 ENTER_GL();
6162 func_glMultiTexCoord2hvNV( target, v );
6163 LEAVE_GL();
6166 void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
6167 TRACE("(%d, %d, %d)\n", target, s, t );
6168 ENTER_GL();
6169 func_glMultiTexCoord2i( target, s, t );
6170 LEAVE_GL();
6173 void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
6174 TRACE("(%d, %d, %d)\n", target, s, t );
6175 ENTER_GL();
6176 func_glMultiTexCoord2iARB( target, s, t );
6177 LEAVE_GL();
6180 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
6181 TRACE("(%d, %d, %d)\n", target, s, t );
6182 ENTER_GL();
6183 func_glMultiTexCoord2iSGIS( target, s, t );
6184 LEAVE_GL();
6187 void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) {
6188 TRACE("(%d, %p)\n", target, v );
6189 ENTER_GL();
6190 func_glMultiTexCoord2iv( target, v );
6191 LEAVE_GL();
6194 void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) {
6195 TRACE("(%d, %p)\n", target, v );
6196 ENTER_GL();
6197 func_glMultiTexCoord2ivARB( target, v );
6198 LEAVE_GL();
6201 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
6202 TRACE("(%d, %p)\n", target, v );
6203 ENTER_GL();
6204 func_glMultiTexCoord2ivSGIS( target, v );
6205 LEAVE_GL();
6208 void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
6209 TRACE("(%d, %d, %d)\n", target, s, t );
6210 ENTER_GL();
6211 func_glMultiTexCoord2s( target, s, t );
6212 LEAVE_GL();
6215 void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
6216 TRACE("(%d, %d, %d)\n", target, s, t );
6217 ENTER_GL();
6218 func_glMultiTexCoord2sARB( target, s, t );
6219 LEAVE_GL();
6222 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
6223 TRACE("(%d, %d, %d)\n", target, s, t );
6224 ENTER_GL();
6225 func_glMultiTexCoord2sSGIS( target, s, t );
6226 LEAVE_GL();
6229 void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) {
6230 TRACE("(%d, %p)\n", target, v );
6231 ENTER_GL();
6232 func_glMultiTexCoord2sv( target, v );
6233 LEAVE_GL();
6236 void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) {
6237 TRACE("(%d, %p)\n", target, v );
6238 ENTER_GL();
6239 func_glMultiTexCoord2svARB( target, v );
6240 LEAVE_GL();
6243 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
6244 TRACE("(%d, %p)\n", target, v );
6245 ENTER_GL();
6246 func_glMultiTexCoord2svSGIS( target, v );
6247 LEAVE_GL();
6250 void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6251 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6252 ENTER_GL();
6253 func_glMultiTexCoord3d( target, s, t, r );
6254 LEAVE_GL();
6257 void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6258 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6259 ENTER_GL();
6260 func_glMultiTexCoord3dARB( target, s, t, r );
6261 LEAVE_GL();
6264 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6265 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6266 ENTER_GL();
6267 func_glMultiTexCoord3dSGIS( target, s, t, r );
6268 LEAVE_GL();
6271 void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) {
6272 TRACE("(%d, %p)\n", target, v );
6273 ENTER_GL();
6274 func_glMultiTexCoord3dv( target, v );
6275 LEAVE_GL();
6278 void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) {
6279 TRACE("(%d, %p)\n", target, v );
6280 ENTER_GL();
6281 func_glMultiTexCoord3dvARB( target, v );
6282 LEAVE_GL();
6285 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
6286 TRACE("(%d, %p)\n", target, v );
6287 ENTER_GL();
6288 func_glMultiTexCoord3dvSGIS( target, v );
6289 LEAVE_GL();
6292 void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6293 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6294 ENTER_GL();
6295 func_glMultiTexCoord3f( target, s, t, r );
6296 LEAVE_GL();
6299 void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6300 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6301 ENTER_GL();
6302 func_glMultiTexCoord3fARB( target, s, t, r );
6303 LEAVE_GL();
6306 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6307 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6308 ENTER_GL();
6309 func_glMultiTexCoord3fSGIS( target, s, t, r );
6310 LEAVE_GL();
6313 void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) {
6314 TRACE("(%d, %p)\n", target, v );
6315 ENTER_GL();
6316 func_glMultiTexCoord3fv( target, v );
6317 LEAVE_GL();
6320 void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) {
6321 TRACE("(%d, %p)\n", target, v );
6322 ENTER_GL();
6323 func_glMultiTexCoord3fvARB( target, v );
6324 LEAVE_GL();
6327 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
6328 TRACE("(%d, %p)\n", target, v );
6329 ENTER_GL();
6330 func_glMultiTexCoord3fvSGIS( target, v );
6331 LEAVE_GL();
6334 void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r ) {
6335 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6336 ENTER_GL();
6337 func_glMultiTexCoord3hNV( target, s, t, r );
6338 LEAVE_GL();
6341 void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, unsigned short* v ) {
6342 TRACE("(%d, %p)\n", target, v );
6343 ENTER_GL();
6344 func_glMultiTexCoord3hvNV( target, v );
6345 LEAVE_GL();
6348 void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
6349 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6350 ENTER_GL();
6351 func_glMultiTexCoord3i( target, s, t, r );
6352 LEAVE_GL();
6355 void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
6356 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6357 ENTER_GL();
6358 func_glMultiTexCoord3iARB( target, s, t, r );
6359 LEAVE_GL();
6362 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
6363 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6364 ENTER_GL();
6365 func_glMultiTexCoord3iSGIS( target, s, t, r );
6366 LEAVE_GL();
6369 void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) {
6370 TRACE("(%d, %p)\n", target, v );
6371 ENTER_GL();
6372 func_glMultiTexCoord3iv( target, v );
6373 LEAVE_GL();
6376 void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) {
6377 TRACE("(%d, %p)\n", target, v );
6378 ENTER_GL();
6379 func_glMultiTexCoord3ivARB( target, v );
6380 LEAVE_GL();
6383 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
6384 TRACE("(%d, %p)\n", target, v );
6385 ENTER_GL();
6386 func_glMultiTexCoord3ivSGIS( target, v );
6387 LEAVE_GL();
6390 void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
6391 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6392 ENTER_GL();
6393 func_glMultiTexCoord3s( target, s, t, r );
6394 LEAVE_GL();
6397 void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
6398 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6399 ENTER_GL();
6400 func_glMultiTexCoord3sARB( target, s, t, r );
6401 LEAVE_GL();
6404 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
6405 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6406 ENTER_GL();
6407 func_glMultiTexCoord3sSGIS( target, s, t, r );
6408 LEAVE_GL();
6411 void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) {
6412 TRACE("(%d, %p)\n", target, v );
6413 ENTER_GL();
6414 func_glMultiTexCoord3sv( target, v );
6415 LEAVE_GL();
6418 void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) {
6419 TRACE("(%d, %p)\n", target, v );
6420 ENTER_GL();
6421 func_glMultiTexCoord3svARB( target, v );
6422 LEAVE_GL();
6425 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
6426 TRACE("(%d, %p)\n", target, v );
6427 ENTER_GL();
6428 func_glMultiTexCoord3svSGIS( target, v );
6429 LEAVE_GL();
6432 void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6433 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6434 ENTER_GL();
6435 func_glMultiTexCoord4d( target, s, t, r, q );
6436 LEAVE_GL();
6439 void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6440 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6441 ENTER_GL();
6442 func_glMultiTexCoord4dARB( target, s, t, r, q );
6443 LEAVE_GL();
6446 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6447 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6448 ENTER_GL();
6449 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
6450 LEAVE_GL();
6453 void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) {
6454 TRACE("(%d, %p)\n", target, v );
6455 ENTER_GL();
6456 func_glMultiTexCoord4dv( target, v );
6457 LEAVE_GL();
6460 void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) {
6461 TRACE("(%d, %p)\n", target, v );
6462 ENTER_GL();
6463 func_glMultiTexCoord4dvARB( target, v );
6464 LEAVE_GL();
6467 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
6468 TRACE("(%d, %p)\n", target, v );
6469 ENTER_GL();
6470 func_glMultiTexCoord4dvSGIS( target, v );
6471 LEAVE_GL();
6474 void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6475 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6476 ENTER_GL();
6477 func_glMultiTexCoord4f( target, s, t, r, q );
6478 LEAVE_GL();
6481 void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6482 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6483 ENTER_GL();
6484 func_glMultiTexCoord4fARB( target, s, t, r, q );
6485 LEAVE_GL();
6488 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6489 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6490 ENTER_GL();
6491 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
6492 LEAVE_GL();
6495 void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) {
6496 TRACE("(%d, %p)\n", target, v );
6497 ENTER_GL();
6498 func_glMultiTexCoord4fv( target, v );
6499 LEAVE_GL();
6502 void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) {
6503 TRACE("(%d, %p)\n", target, v );
6504 ENTER_GL();
6505 func_glMultiTexCoord4fvARB( target, v );
6506 LEAVE_GL();
6509 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
6510 TRACE("(%d, %p)\n", target, v );
6511 ENTER_GL();
6512 func_glMultiTexCoord4fvSGIS( target, v );
6513 LEAVE_GL();
6516 void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
6517 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6518 ENTER_GL();
6519 func_glMultiTexCoord4hNV( target, s, t, r, q );
6520 LEAVE_GL();
6523 void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, unsigned short* v ) {
6524 TRACE("(%d, %p)\n", target, v );
6525 ENTER_GL();
6526 func_glMultiTexCoord4hvNV( target, v );
6527 LEAVE_GL();
6530 void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6531 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6532 ENTER_GL();
6533 func_glMultiTexCoord4i( target, s, t, r, q );
6534 LEAVE_GL();
6537 void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6538 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6539 ENTER_GL();
6540 func_glMultiTexCoord4iARB( target, s, t, r, q );
6541 LEAVE_GL();
6544 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6545 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6546 ENTER_GL();
6547 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
6548 LEAVE_GL();
6551 void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) {
6552 TRACE("(%d, %p)\n", target, v );
6553 ENTER_GL();
6554 func_glMultiTexCoord4iv( target, v );
6555 LEAVE_GL();
6558 void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) {
6559 TRACE("(%d, %p)\n", target, v );
6560 ENTER_GL();
6561 func_glMultiTexCoord4ivARB( target, v );
6562 LEAVE_GL();
6565 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
6566 TRACE("(%d, %p)\n", target, v );
6567 ENTER_GL();
6568 func_glMultiTexCoord4ivSGIS( target, v );
6569 LEAVE_GL();
6572 void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6573 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6574 ENTER_GL();
6575 func_glMultiTexCoord4s( target, s, t, r, q );
6576 LEAVE_GL();
6579 void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6580 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6581 ENTER_GL();
6582 func_glMultiTexCoord4sARB( target, s, t, r, q );
6583 LEAVE_GL();
6586 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6587 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6588 ENTER_GL();
6589 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
6590 LEAVE_GL();
6593 void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) {
6594 TRACE("(%d, %p)\n", target, v );
6595 ENTER_GL();
6596 func_glMultiTexCoord4sv( target, v );
6597 LEAVE_GL();
6600 void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) {
6601 TRACE("(%d, %p)\n", target, v );
6602 ENTER_GL();
6603 func_glMultiTexCoord4svARB( target, v );
6604 LEAVE_GL();
6607 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
6608 TRACE("(%d, %p)\n", target, v );
6609 ENTER_GL();
6610 func_glMultiTexCoord4svSGIS( target, v );
6611 LEAVE_GL();
6614 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
6615 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
6616 ENTER_GL();
6617 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
6618 LEAVE_GL();
6621 GLuint WINAPI wine_glNewBufferRegion( GLenum type ) {
6622 GLuint ret_value;
6623 TRACE("(%d)\n", type );
6624 ENTER_GL();
6625 ret_value = func_glNewBufferRegion( type );
6626 LEAVE_GL();
6627 return ret_value;
6630 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) {
6631 GLuint ret_value;
6632 TRACE("(%d, %p, %d)\n", size, pointer, usage );
6633 ENTER_GL();
6634 ret_value = func_glNewObjectBufferATI( size, pointer, usage );
6635 LEAVE_GL();
6636 return ret_value;
6639 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6640 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
6641 ENTER_GL();
6642 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
6643 LEAVE_GL();
6646 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
6647 TRACE("(%p, %p)\n", n, v );
6648 ENTER_GL();
6649 func_glNormal3fVertex3fvSUN( n, v );
6650 LEAVE_GL();
6653 void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsigned short nz ) {
6654 TRACE("(%d, %d, %d)\n", nx, ny, nz );
6655 ENTER_GL();
6656 func_glNormal3hNV( nx, ny, nz );
6657 LEAVE_GL();
6660 void WINAPI wine_glNormal3hvNV( unsigned short* v ) {
6661 TRACE("(%p)\n", v );
6662 ENTER_GL();
6663 func_glNormal3hvNV( v );
6664 LEAVE_GL();
6667 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
6668 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
6669 ENTER_GL();
6670 func_glNormalPointerEXT( type, stride, count, pointer );
6671 LEAVE_GL();
6674 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6675 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
6676 ENTER_GL();
6677 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
6678 LEAVE_GL();
6681 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
6682 TRACE("(%d, %p)\n", type, pointer );
6683 ENTER_GL();
6684 func_glNormalPointervINTEL( type, pointer );
6685 LEAVE_GL();
6688 void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
6689 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6690 ENTER_GL();
6691 func_glNormalStream3bATI( stream, nx, ny, nz );
6692 LEAVE_GL();
6695 void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) {
6696 TRACE("(%d, %p)\n", stream, coords );
6697 ENTER_GL();
6698 func_glNormalStream3bvATI( stream, coords );
6699 LEAVE_GL();
6702 void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
6703 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6704 ENTER_GL();
6705 func_glNormalStream3dATI( stream, nx, ny, nz );
6706 LEAVE_GL();
6709 void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) {
6710 TRACE("(%d, %p)\n", stream, coords );
6711 ENTER_GL();
6712 func_glNormalStream3dvATI( stream, coords );
6713 LEAVE_GL();
6716 void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
6717 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6718 ENTER_GL();
6719 func_glNormalStream3fATI( stream, nx, ny, nz );
6720 LEAVE_GL();
6723 void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) {
6724 TRACE("(%d, %p)\n", stream, coords );
6725 ENTER_GL();
6726 func_glNormalStream3fvATI( stream, coords );
6727 LEAVE_GL();
6730 void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
6731 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6732 ENTER_GL();
6733 func_glNormalStream3iATI( stream, nx, ny, nz );
6734 LEAVE_GL();
6737 void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) {
6738 TRACE("(%d, %p)\n", stream, coords );
6739 ENTER_GL();
6740 func_glNormalStream3ivATI( stream, coords );
6741 LEAVE_GL();
6744 void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
6745 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6746 ENTER_GL();
6747 func_glNormalStream3sATI( stream, nx, ny, nz );
6748 LEAVE_GL();
6751 void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
6752 TRACE("(%d, %p)\n", stream, coords );
6753 ENTER_GL();
6754 func_glNormalStream3svATI( stream, coords );
6755 LEAVE_GL();
6758 void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
6759 TRACE("(%d, %f)\n", pname, param );
6760 ENTER_GL();
6761 func_glPNTrianglesfATI( pname, param );
6762 LEAVE_GL();
6765 void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
6766 TRACE("(%d, %d)\n", pname, param );
6767 ENTER_GL();
6768 func_glPNTrianglesiATI( pname, param );
6769 LEAVE_GL();
6772 void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
6773 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
6774 ENTER_GL();
6775 func_glPassTexCoordATI( dst, coord, swizzle );
6776 LEAVE_GL();
6779 void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) {
6780 TRACE("(%d, %d, %p)\n", target, length, pointer );
6781 ENTER_GL();
6782 func_glPixelDataRangeNV( target, length, pointer );
6783 LEAVE_GL();
6786 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
6787 TRACE("(%d, %f)\n", pname, param );
6788 ENTER_GL();
6789 func_glPixelTexGenParameterfSGIS( pname, param );
6790 LEAVE_GL();
6793 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
6794 TRACE("(%d, %p)\n", pname, params );
6795 ENTER_GL();
6796 func_glPixelTexGenParameterfvSGIS( pname, params );
6797 LEAVE_GL();
6800 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
6801 TRACE("(%d, %d)\n", pname, param );
6802 ENTER_GL();
6803 func_glPixelTexGenParameteriSGIS( pname, param );
6804 LEAVE_GL();
6807 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
6808 TRACE("(%d, %p)\n", pname, params );
6809 ENTER_GL();
6810 func_glPixelTexGenParameterivSGIS( pname, params );
6811 LEAVE_GL();
6814 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
6815 TRACE("(%d)\n", mode );
6816 ENTER_GL();
6817 func_glPixelTexGenSGIX( mode );
6818 LEAVE_GL();
6821 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
6822 TRACE("(%d, %d, %f)\n", target, pname, param );
6823 ENTER_GL();
6824 func_glPixelTransformParameterfEXT( target, pname, param );
6825 LEAVE_GL();
6828 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
6829 TRACE("(%d, %d, %p)\n", target, pname, params );
6830 ENTER_GL();
6831 func_glPixelTransformParameterfvEXT( target, pname, params );
6832 LEAVE_GL();
6835 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
6836 TRACE("(%d, %d, %d)\n", target, pname, param );
6837 ENTER_GL();
6838 func_glPixelTransformParameteriEXT( target, pname, param );
6839 LEAVE_GL();
6842 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
6843 TRACE("(%d, %d, %p)\n", target, pname, params );
6844 ENTER_GL();
6845 func_glPixelTransformParameterivEXT( target, pname, params );
6846 LEAVE_GL();
6849 void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) {
6850 TRACE("(%d, %f)\n", pname, param );
6851 ENTER_GL();
6852 func_glPointParameterf( pname, param );
6853 LEAVE_GL();
6856 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
6857 TRACE("(%d, %f)\n", pname, param );
6858 ENTER_GL();
6859 func_glPointParameterfARB( pname, param );
6860 LEAVE_GL();
6863 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
6864 TRACE("(%d, %f)\n", pname, param );
6865 ENTER_GL();
6866 func_glPointParameterfEXT( pname, param );
6867 LEAVE_GL();
6870 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
6871 TRACE("(%d, %f)\n", pname, param );
6872 ENTER_GL();
6873 func_glPointParameterfSGIS( pname, param );
6874 LEAVE_GL();
6877 void WINAPI wine_glPointParameterfv( GLenum pname, GLfloat* params ) {
6878 TRACE("(%d, %p)\n", pname, params );
6879 ENTER_GL();
6880 func_glPointParameterfv( pname, params );
6881 LEAVE_GL();
6884 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
6885 TRACE("(%d, %p)\n", pname, params );
6886 ENTER_GL();
6887 func_glPointParameterfvARB( pname, params );
6888 LEAVE_GL();
6891 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
6892 TRACE("(%d, %p)\n", pname, params );
6893 ENTER_GL();
6894 func_glPointParameterfvEXT( pname, params );
6895 LEAVE_GL();
6898 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
6899 TRACE("(%d, %p)\n", pname, params );
6900 ENTER_GL();
6901 func_glPointParameterfvSGIS( pname, params );
6902 LEAVE_GL();
6905 void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) {
6906 TRACE("(%d, %d)\n", pname, param );
6907 ENTER_GL();
6908 func_glPointParameteri( pname, param );
6909 LEAVE_GL();
6912 void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
6913 TRACE("(%d, %d)\n", pname, param );
6914 ENTER_GL();
6915 func_glPointParameteriNV( pname, param );
6916 LEAVE_GL();
6919 void WINAPI wine_glPointParameteriv( GLenum pname, GLint* params ) {
6920 TRACE("(%d, %p)\n", pname, params );
6921 ENTER_GL();
6922 func_glPointParameteriv( pname, params );
6923 LEAVE_GL();
6926 void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) {
6927 TRACE("(%d, %p)\n", pname, params );
6928 ENTER_GL();
6929 func_glPointParameterivNV( pname, params );
6930 LEAVE_GL();
6933 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
6934 GLint ret_value;
6935 TRACE("(%p)\n", markerp );
6936 ENTER_GL();
6937 ret_value = func_glPollAsyncSGIX( markerp );
6938 LEAVE_GL();
6939 return ret_value;
6942 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
6943 GLint ret_value;
6944 TRACE("(%p)\n", marker_p );
6945 ENTER_GL();
6946 ret_value = func_glPollInstrumentsSGIX( marker_p );
6947 LEAVE_GL();
6948 return ret_value;
6951 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
6952 TRACE("(%f, %f)\n", factor, bias );
6953 ENTER_GL();
6954 func_glPolygonOffsetEXT( factor, bias );
6955 LEAVE_GL();
6958 void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) {
6959 TRACE("(%d)\n", index );
6960 ENTER_GL();
6961 func_glPrimitiveRestartIndexNV( index );
6962 LEAVE_GL();
6965 void WINAPI wine_glPrimitiveRestartNV( ) {
6966 TRACE("()\n");
6967 ENTER_GL();
6968 func_glPrimitiveRestartNV( );
6969 LEAVE_GL();
6972 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
6973 TRACE("(%d, %p, %p)\n", n, textures, priorities );
6974 ENTER_GL();
6975 func_glPrioritizeTexturesEXT( n, textures, priorities );
6976 LEAVE_GL();
6979 void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6980 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6981 ENTER_GL();
6982 func_glProgramEnvParameter4dARB( target, index, x, y, z, w );
6983 LEAVE_GL();
6986 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
6987 TRACE("(%d, %d, %p)\n", target, index, params );
6988 ENTER_GL();
6989 func_glProgramEnvParameter4dvARB( target, index, params );
6990 LEAVE_GL();
6993 void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6994 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6995 ENTER_GL();
6996 func_glProgramEnvParameter4fARB( target, index, x, y, z, w );
6997 LEAVE_GL();
7000 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
7001 TRACE("(%d, %d, %p)\n", target, index, params );
7002 ENTER_GL();
7003 func_glProgramEnvParameter4fvARB( target, index, params );
7004 LEAVE_GL();
7007 void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7008 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7009 ENTER_GL();
7010 func_glProgramLocalParameter4dARB( target, index, x, y, z, w );
7011 LEAVE_GL();
7014 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
7015 TRACE("(%d, %d, %p)\n", target, index, params );
7016 ENTER_GL();
7017 func_glProgramLocalParameter4dvARB( target, index, params );
7018 LEAVE_GL();
7021 void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7022 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7023 ENTER_GL();
7024 func_glProgramLocalParameter4fARB( target, index, x, y, z, w );
7025 LEAVE_GL();
7028 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
7029 TRACE("(%d, %d, %p)\n", target, index, params );
7030 ENTER_GL();
7031 func_glProgramLocalParameter4fvARB( target, index, params );
7032 LEAVE_GL();
7035 void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7036 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7037 ENTER_GL();
7038 func_glProgramNamedParameter4dNV( id, len, name, x, y, z, w );
7039 LEAVE_GL();
7042 void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* v ) {
7043 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7044 ENTER_GL();
7045 func_glProgramNamedParameter4dvNV( id, len, name, v );
7046 LEAVE_GL();
7049 void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7050 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7051 ENTER_GL();
7052 func_glProgramNamedParameter4fNV( id, len, name, x, y, z, w );
7053 LEAVE_GL();
7056 void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* v ) {
7057 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7058 ENTER_GL();
7059 func_glProgramNamedParameter4fvNV( id, len, name, v );
7060 LEAVE_GL();
7063 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7064 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7065 ENTER_GL();
7066 func_glProgramParameter4dNV( target, index, x, y, z, w );
7067 LEAVE_GL();
7070 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) {
7071 TRACE("(%d, %d, %p)\n", target, index, v );
7072 ENTER_GL();
7073 func_glProgramParameter4dvNV( target, index, v );
7074 LEAVE_GL();
7077 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7078 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7079 ENTER_GL();
7080 func_glProgramParameter4fNV( target, index, x, y, z, w );
7081 LEAVE_GL();
7084 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) {
7085 TRACE("(%d, %d, %p)\n", target, index, v );
7086 ENTER_GL();
7087 func_glProgramParameter4fvNV( target, index, v );
7088 LEAVE_GL();
7091 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) {
7092 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7093 ENTER_GL();
7094 func_glProgramParameters4dvNV( target, index, count, v );
7095 LEAVE_GL();
7098 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) {
7099 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7100 ENTER_GL();
7101 func_glProgramParameters4fvNV( target, index, count, v );
7102 LEAVE_GL();
7105 void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, GLvoid* string ) {
7106 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
7107 ENTER_GL();
7108 func_glProgramStringARB( target, format, len, string );
7109 LEAVE_GL();
7112 void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
7113 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
7114 ENTER_GL();
7115 func_glReadBufferRegion( region, x, y, width, height );
7116 LEAVE_GL();
7119 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
7120 TRACE("(%d)\n", marker );
7121 ENTER_GL();
7122 func_glReadInstrumentsSGIX( marker );
7123 LEAVE_GL();
7126 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
7127 TRACE("(%p)\n", equation );
7128 ENTER_GL();
7129 func_glReferencePlaneSGIX( equation );
7130 LEAVE_GL();
7133 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
7134 TRACE("(%d, %d, %p)\n", type, stride, pointer );
7135 ENTER_GL();
7136 func_glReplacementCodePointerSUN( type, stride, pointer );
7137 LEAVE_GL();
7140 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
7141 TRACE("(%d)\n", code );
7142 ENTER_GL();
7143 func_glReplacementCodeubSUN( code );
7144 LEAVE_GL();
7147 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
7148 TRACE("(%p)\n", code );
7149 ENTER_GL();
7150 func_glReplacementCodeubvSUN( code );
7151 LEAVE_GL();
7154 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
7155 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
7156 ENTER_GL();
7157 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
7158 LEAVE_GL();
7161 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) {
7162 TRACE("(%p, %p, %p)\n", rc, c, v );
7163 ENTER_GL();
7164 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
7165 LEAVE_GL();
7168 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7169 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
7170 ENTER_GL();
7171 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
7172 LEAVE_GL();
7175 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7176 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
7177 ENTER_GL();
7178 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
7179 LEAVE_GL();
7182 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
7183 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
7184 ENTER_GL();
7185 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
7186 LEAVE_GL();
7189 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) {
7190 TRACE("(%p, %p, %p)\n", rc, c, v );
7191 ENTER_GL();
7192 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
7193 LEAVE_GL();
7196 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7197 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
7198 ENTER_GL();
7199 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
7200 LEAVE_GL();
7203 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) {
7204 TRACE("(%p, %p, %p)\n", rc, n, v );
7205 ENTER_GL();
7206 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
7207 LEAVE_GL();
7210 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
7211 TRACE("(%d)\n", code );
7212 ENTER_GL();
7213 func_glReplacementCodeuiSUN( code );
7214 LEAVE_GL();
7217 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7218 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
7219 ENTER_GL();
7220 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
7221 LEAVE_GL();
7224 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7225 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
7226 ENTER_GL();
7227 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
7228 LEAVE_GL();
7231 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7232 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
7233 ENTER_GL();
7234 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
7235 LEAVE_GL();
7238 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
7239 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
7240 ENTER_GL();
7241 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
7242 LEAVE_GL();
7245 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
7246 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
7247 ENTER_GL();
7248 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
7249 LEAVE_GL();
7252 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) {
7253 TRACE("(%p, %p, %p)\n", rc, tc, v );
7254 ENTER_GL();
7255 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
7256 LEAVE_GL();
7259 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
7260 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
7261 ENTER_GL();
7262 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
7263 LEAVE_GL();
7266 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) {
7267 TRACE("(%p, %p)\n", rc, v );
7268 ENTER_GL();
7269 func_glReplacementCodeuiVertex3fvSUN( rc, v );
7270 LEAVE_GL();
7273 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
7274 TRACE("(%p)\n", code );
7275 ENTER_GL();
7276 func_glReplacementCodeuivSUN( code );
7277 LEAVE_GL();
7280 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
7281 TRACE("(%d)\n", code );
7282 ENTER_GL();
7283 func_glReplacementCodeusSUN( code );
7284 LEAVE_GL();
7287 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
7288 TRACE("(%p)\n", code );
7289 ENTER_GL();
7290 func_glReplacementCodeusvSUN( code );
7291 LEAVE_GL();
7294 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) {
7295 TRACE("(%d, %p)\n", n, programs );
7296 ENTER_GL();
7297 func_glRequestResidentProgramsNV( n, programs );
7298 LEAVE_GL();
7301 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
7302 TRACE("(%d)\n", target );
7303 ENTER_GL();
7304 func_glResetHistogramEXT( target );
7305 LEAVE_GL();
7308 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
7309 TRACE("(%d)\n", target );
7310 ENTER_GL();
7311 func_glResetMinmaxEXT( target );
7312 LEAVE_GL();
7315 void WINAPI wine_glResizeBuffersMESA( ) {
7316 TRACE("()\n");
7317 ENTER_GL();
7318 func_glResizeBuffersMESA( );
7319 LEAVE_GL();
7322 void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
7323 TRACE("(%f, %d)\n", value, invert );
7324 ENTER_GL();
7325 func_glSampleCoverage( value, invert );
7326 LEAVE_GL();
7329 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
7330 TRACE("(%f, %d)\n", value, invert );
7331 ENTER_GL();
7332 func_glSampleCoverageARB( value, invert );
7333 LEAVE_GL();
7336 void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
7337 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
7338 ENTER_GL();
7339 func_glSampleMapATI( dst, interp, swizzle );
7340 LEAVE_GL();
7343 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
7344 TRACE("(%f, %d)\n", value, invert );
7345 ENTER_GL();
7346 func_glSampleMaskEXT( value, invert );
7347 LEAVE_GL();
7350 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
7351 TRACE("(%f, %d)\n", value, invert );
7352 ENTER_GL();
7353 func_glSampleMaskSGIS( value, invert );
7354 LEAVE_GL();
7357 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
7358 TRACE("(%d)\n", pattern );
7359 ENTER_GL();
7360 func_glSamplePatternEXT( pattern );
7361 LEAVE_GL();
7364 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
7365 TRACE("(%d)\n", pattern );
7366 ENTER_GL();
7367 func_glSamplePatternSGIS( pattern );
7368 LEAVE_GL();
7371 void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
7372 TRACE("(%d, %d, %d)\n", red, green, blue );
7373 ENTER_GL();
7374 func_glSecondaryColor3b( red, green, blue );
7375 LEAVE_GL();
7378 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
7379 TRACE("(%d, %d, %d)\n", red, green, blue );
7380 ENTER_GL();
7381 func_glSecondaryColor3bEXT( red, green, blue );
7382 LEAVE_GL();
7385 void WINAPI wine_glSecondaryColor3bv( GLbyte* v ) {
7386 TRACE("(%p)\n", v );
7387 ENTER_GL();
7388 func_glSecondaryColor3bv( v );
7389 LEAVE_GL();
7392 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
7393 TRACE("(%p)\n", v );
7394 ENTER_GL();
7395 func_glSecondaryColor3bvEXT( v );
7396 LEAVE_GL();
7399 void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
7400 TRACE("(%f, %f, %f)\n", red, green, blue );
7401 ENTER_GL();
7402 func_glSecondaryColor3d( red, green, blue );
7403 LEAVE_GL();
7406 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
7407 TRACE("(%f, %f, %f)\n", red, green, blue );
7408 ENTER_GL();
7409 func_glSecondaryColor3dEXT( red, green, blue );
7410 LEAVE_GL();
7413 void WINAPI wine_glSecondaryColor3dv( GLdouble* v ) {
7414 TRACE("(%p)\n", v );
7415 ENTER_GL();
7416 func_glSecondaryColor3dv( v );
7417 LEAVE_GL();
7420 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
7421 TRACE("(%p)\n", v );
7422 ENTER_GL();
7423 func_glSecondaryColor3dvEXT( v );
7424 LEAVE_GL();
7427 void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
7428 TRACE("(%f, %f, %f)\n", red, green, blue );
7429 ENTER_GL();
7430 func_glSecondaryColor3f( red, green, blue );
7431 LEAVE_GL();
7434 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
7435 TRACE("(%f, %f, %f)\n", red, green, blue );
7436 ENTER_GL();
7437 func_glSecondaryColor3fEXT( red, green, blue );
7438 LEAVE_GL();
7441 void WINAPI wine_glSecondaryColor3fv( GLfloat* v ) {
7442 TRACE("(%p)\n", v );
7443 ENTER_GL();
7444 func_glSecondaryColor3fv( v );
7445 LEAVE_GL();
7448 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
7449 TRACE("(%p)\n", v );
7450 ENTER_GL();
7451 func_glSecondaryColor3fvEXT( v );
7452 LEAVE_GL();
7455 void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
7456 TRACE("(%d, %d, %d)\n", red, green, blue );
7457 ENTER_GL();
7458 func_glSecondaryColor3hNV( red, green, blue );
7459 LEAVE_GL();
7462 void WINAPI wine_glSecondaryColor3hvNV( unsigned short* v ) {
7463 TRACE("(%p)\n", v );
7464 ENTER_GL();
7465 func_glSecondaryColor3hvNV( v );
7466 LEAVE_GL();
7469 void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
7470 TRACE("(%d, %d, %d)\n", red, green, blue );
7471 ENTER_GL();
7472 func_glSecondaryColor3i( red, green, blue );
7473 LEAVE_GL();
7476 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
7477 TRACE("(%d, %d, %d)\n", red, green, blue );
7478 ENTER_GL();
7479 func_glSecondaryColor3iEXT( red, green, blue );
7480 LEAVE_GL();
7483 void WINAPI wine_glSecondaryColor3iv( GLint* v ) {
7484 TRACE("(%p)\n", v );
7485 ENTER_GL();
7486 func_glSecondaryColor3iv( v );
7487 LEAVE_GL();
7490 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
7491 TRACE("(%p)\n", v );
7492 ENTER_GL();
7493 func_glSecondaryColor3ivEXT( v );
7494 LEAVE_GL();
7497 void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
7498 TRACE("(%d, %d, %d)\n", red, green, blue );
7499 ENTER_GL();
7500 func_glSecondaryColor3s( red, green, blue );
7501 LEAVE_GL();
7504 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
7505 TRACE("(%d, %d, %d)\n", red, green, blue );
7506 ENTER_GL();
7507 func_glSecondaryColor3sEXT( red, green, blue );
7508 LEAVE_GL();
7511 void WINAPI wine_glSecondaryColor3sv( GLshort* v ) {
7512 TRACE("(%p)\n", v );
7513 ENTER_GL();
7514 func_glSecondaryColor3sv( v );
7515 LEAVE_GL();
7518 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
7519 TRACE("(%p)\n", v );
7520 ENTER_GL();
7521 func_glSecondaryColor3svEXT( v );
7522 LEAVE_GL();
7525 void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
7526 TRACE("(%d, %d, %d)\n", red, green, blue );
7527 ENTER_GL();
7528 func_glSecondaryColor3ub( red, green, blue );
7529 LEAVE_GL();
7532 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
7533 TRACE("(%d, %d, %d)\n", red, green, blue );
7534 ENTER_GL();
7535 func_glSecondaryColor3ubEXT( red, green, blue );
7536 LEAVE_GL();
7539 void WINAPI wine_glSecondaryColor3ubv( GLubyte* v ) {
7540 TRACE("(%p)\n", v );
7541 ENTER_GL();
7542 func_glSecondaryColor3ubv( v );
7543 LEAVE_GL();
7546 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
7547 TRACE("(%p)\n", v );
7548 ENTER_GL();
7549 func_glSecondaryColor3ubvEXT( v );
7550 LEAVE_GL();
7553 void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
7554 TRACE("(%d, %d, %d)\n", red, green, blue );
7555 ENTER_GL();
7556 func_glSecondaryColor3ui( red, green, blue );
7557 LEAVE_GL();
7560 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
7561 TRACE("(%d, %d, %d)\n", red, green, blue );
7562 ENTER_GL();
7563 func_glSecondaryColor3uiEXT( red, green, blue );
7564 LEAVE_GL();
7567 void WINAPI wine_glSecondaryColor3uiv( GLuint* v ) {
7568 TRACE("(%p)\n", v );
7569 ENTER_GL();
7570 func_glSecondaryColor3uiv( v );
7571 LEAVE_GL();
7574 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
7575 TRACE("(%p)\n", v );
7576 ENTER_GL();
7577 func_glSecondaryColor3uivEXT( v );
7578 LEAVE_GL();
7581 void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
7582 TRACE("(%d, %d, %d)\n", red, green, blue );
7583 ENTER_GL();
7584 func_glSecondaryColor3us( red, green, blue );
7585 LEAVE_GL();
7588 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
7589 TRACE("(%d, %d, %d)\n", red, green, blue );
7590 ENTER_GL();
7591 func_glSecondaryColor3usEXT( red, green, blue );
7592 LEAVE_GL();
7595 void WINAPI wine_glSecondaryColor3usv( GLushort* v ) {
7596 TRACE("(%p)\n", v );
7597 ENTER_GL();
7598 func_glSecondaryColor3usv( v );
7599 LEAVE_GL();
7602 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
7603 TRACE("(%p)\n", v );
7604 ENTER_GL();
7605 func_glSecondaryColor3usvEXT( v );
7606 LEAVE_GL();
7609 void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
7610 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
7611 ENTER_GL();
7612 func_glSecondaryColorPointer( size, type, stride, pointer );
7613 LEAVE_GL();
7616 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
7617 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
7618 ENTER_GL();
7619 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
7620 LEAVE_GL();
7623 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
7624 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
7625 ENTER_GL();
7626 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
7627 LEAVE_GL();
7630 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
7631 TRACE("(%d)\n", target );
7632 ENTER_GL();
7633 func_glSelectTextureCoordSetSGIS( target );
7634 LEAVE_GL();
7637 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
7638 TRACE("(%d)\n", target );
7639 ENTER_GL();
7640 func_glSelectTextureSGIS( target );
7641 LEAVE_GL();
7644 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
7645 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
7646 ENTER_GL();
7647 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
7648 LEAVE_GL();
7651 void WINAPI wine_glSetFenceAPPLE( GLuint fence ) {
7652 TRACE("(%d)\n", fence );
7653 ENTER_GL();
7654 func_glSetFenceAPPLE( fence );
7655 LEAVE_GL();
7658 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
7659 TRACE("(%d, %d)\n", fence, condition );
7660 ENTER_GL();
7661 func_glSetFenceNV( fence, condition );
7662 LEAVE_GL();
7665 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) {
7666 TRACE("(%d, %p)\n", dst, value );
7667 ENTER_GL();
7668 func_glSetFragmentShaderConstantATI( dst, value );
7669 LEAVE_GL();
7672 void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, GLvoid* addr ) {
7673 TRACE("(%d, %d, %p)\n", id, type, addr );
7674 ENTER_GL();
7675 func_glSetInvariantEXT( id, type, addr );
7676 LEAVE_GL();
7679 void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, GLvoid* addr ) {
7680 TRACE("(%d, %d, %p)\n", id, type, addr );
7681 ENTER_GL();
7682 func_glSetLocalConstantEXT( id, type, addr );
7683 LEAVE_GL();
7686 void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
7687 TRACE("(%d, %d, %d)\n", op, res, arg1 );
7688 ENTER_GL();
7689 func_glShaderOp1EXT( op, res, arg1 );
7690 LEAVE_GL();
7693 void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
7694 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
7695 ENTER_GL();
7696 func_glShaderOp2EXT( op, res, arg1, arg2 );
7697 LEAVE_GL();
7700 void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
7701 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
7702 ENTER_GL();
7703 func_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
7704 LEAVE_GL();
7707 void WINAPI wine_glShaderSourceARB( unsigned int shaderObj, GLsizei count, char** string, GLint* length ) {
7708 TRACE("(%d, %d, %p, %p)\n", shaderObj, count, string, length );
7709 ENTER_GL();
7710 func_glShaderSourceARB( shaderObj, count, string, length );
7711 LEAVE_GL();
7714 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
7715 TRACE("(%d, %d, %p)\n", target, n, points );
7716 ENTER_GL();
7717 func_glSharpenTexFuncSGIS( target, n, points );
7718 LEAVE_GL();
7721 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
7722 TRACE("(%d, %f)\n", pname, param );
7723 ENTER_GL();
7724 func_glSpriteParameterfSGIX( pname, param );
7725 LEAVE_GL();
7728 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
7729 TRACE("(%d, %p)\n", pname, params );
7730 ENTER_GL();
7731 func_glSpriteParameterfvSGIX( pname, params );
7732 LEAVE_GL();
7735 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
7736 TRACE("(%d, %d)\n", pname, param );
7737 ENTER_GL();
7738 func_glSpriteParameteriSGIX( pname, param );
7739 LEAVE_GL();
7742 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
7743 TRACE("(%d, %p)\n", pname, params );
7744 ENTER_GL();
7745 func_glSpriteParameterivSGIX( pname, params );
7746 LEAVE_GL();
7749 void WINAPI wine_glStartInstrumentsSGIX( ) {
7750 TRACE("()\n");
7751 ENTER_GL();
7752 func_glStartInstrumentsSGIX( );
7753 LEAVE_GL();
7756 void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) {
7757 TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask );
7758 ENTER_GL();
7759 func_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask );
7760 LEAVE_GL();
7763 void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
7764 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
7765 ENTER_GL();
7766 func_glStencilOpSeparateATI( face, sfail, dpfail, dppass );
7767 LEAVE_GL();
7770 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
7771 TRACE("(%d)\n", marker );
7772 ENTER_GL();
7773 func_glStopInstrumentsSGIX( marker );
7774 LEAVE_GL();
7777 void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
7778 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
7779 ENTER_GL();
7780 func_glSwizzleEXT( res, in, outX, outY, outZ, outW );
7781 LEAVE_GL();
7784 void WINAPI wine_glTagSampleBufferSGIX( ) {
7785 TRACE("()\n");
7786 ENTER_GL();
7787 func_glTagSampleBufferSGIX( );
7788 LEAVE_GL();
7791 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
7792 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7793 ENTER_GL();
7794 func_glTangent3bEXT( tx, ty, tz );
7795 LEAVE_GL();
7798 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
7799 TRACE("(%p)\n", v );
7800 ENTER_GL();
7801 func_glTangent3bvEXT( v );
7802 LEAVE_GL();
7805 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
7806 TRACE("(%f, %f, %f)\n", tx, ty, tz );
7807 ENTER_GL();
7808 func_glTangent3dEXT( tx, ty, tz );
7809 LEAVE_GL();
7812 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
7813 TRACE("(%p)\n", v );
7814 ENTER_GL();
7815 func_glTangent3dvEXT( v );
7816 LEAVE_GL();
7819 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
7820 TRACE("(%f, %f, %f)\n", tx, ty, tz );
7821 ENTER_GL();
7822 func_glTangent3fEXT( tx, ty, tz );
7823 LEAVE_GL();
7826 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
7827 TRACE("(%p)\n", v );
7828 ENTER_GL();
7829 func_glTangent3fvEXT( v );
7830 LEAVE_GL();
7833 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
7834 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7835 ENTER_GL();
7836 func_glTangent3iEXT( tx, ty, tz );
7837 LEAVE_GL();
7840 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
7841 TRACE("(%p)\n", v );
7842 ENTER_GL();
7843 func_glTangent3ivEXT( v );
7844 LEAVE_GL();
7847 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
7848 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7849 ENTER_GL();
7850 func_glTangent3sEXT( tx, ty, tz );
7851 LEAVE_GL();
7854 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
7855 TRACE("(%p)\n", v );
7856 ENTER_GL();
7857 func_glTangent3svEXT( v );
7858 LEAVE_GL();
7861 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
7862 TRACE("(%d, %d, %p)\n", type, stride, pointer );
7863 ENTER_GL();
7864 func_glTangentPointerEXT( type, stride, pointer );
7865 LEAVE_GL();
7868 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
7869 TRACE("(%d)\n", mask );
7870 ENTER_GL();
7871 func_glTbufferMask3DFX( mask );
7872 LEAVE_GL();
7875 GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) {
7876 GLboolean ret_value;
7877 TRACE("(%d)\n", fence );
7878 ENTER_GL();
7879 ret_value = func_glTestFenceAPPLE( fence );
7880 LEAVE_GL();
7881 return ret_value;
7884 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
7885 GLboolean ret_value;
7886 TRACE("(%d)\n", fence );
7887 ENTER_GL();
7888 ret_value = func_glTestFenceNV( fence );
7889 LEAVE_GL();
7890 return ret_value;
7893 GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) {
7894 GLboolean ret_value;
7895 TRACE("(%d, %d)\n", object, name );
7896 ENTER_GL();
7897 ret_value = func_glTestObjectAPPLE( object, name );
7898 LEAVE_GL();
7899 return ret_value;
7902 void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
7903 TRACE("(%d, %p)\n", pname, param );
7904 ENTER_GL();
7905 func_glTexBumpParameterfvATI( pname, param );
7906 LEAVE_GL();
7909 void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) {
7910 TRACE("(%d, %p)\n", pname, param );
7911 ENTER_GL();
7912 func_glTexBumpParameterivATI( pname, param );
7913 LEAVE_GL();
7916 void WINAPI wine_glTexCoord1hNV( unsigned short s ) {
7917 TRACE("(%d)\n", s );
7918 ENTER_GL();
7919 func_glTexCoord1hNV( s );
7920 LEAVE_GL();
7923 void WINAPI wine_glTexCoord1hvNV( unsigned short* v ) {
7924 TRACE("(%p)\n", v );
7925 ENTER_GL();
7926 func_glTexCoord1hvNV( v );
7927 LEAVE_GL();
7930 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
7931 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
7932 ENTER_GL();
7933 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
7934 LEAVE_GL();
7937 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
7938 TRACE("(%p, %p, %p)\n", tc, c, v );
7939 ENTER_GL();
7940 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
7941 LEAVE_GL();
7944 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7945 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
7946 ENTER_GL();
7947 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
7948 LEAVE_GL();
7951 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7952 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
7953 ENTER_GL();
7954 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
7955 LEAVE_GL();
7958 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
7959 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
7960 ENTER_GL();
7961 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
7962 LEAVE_GL();
7965 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
7966 TRACE("(%p, %p, %p)\n", tc, c, v );
7967 ENTER_GL();
7968 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
7969 LEAVE_GL();
7972 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7973 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
7974 ENTER_GL();
7975 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
7976 LEAVE_GL();
7979 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
7980 TRACE("(%p, %p, %p)\n", tc, n, v );
7981 ENTER_GL();
7982 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
7983 LEAVE_GL();
7986 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
7987 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
7988 ENTER_GL();
7989 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
7990 LEAVE_GL();
7993 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
7994 TRACE("(%p, %p)\n", tc, v );
7995 ENTER_GL();
7996 func_glTexCoord2fVertex3fvSUN( tc, v );
7997 LEAVE_GL();
8000 void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) {
8001 TRACE("(%d, %d)\n", s, t );
8002 ENTER_GL();
8003 func_glTexCoord2hNV( s, t );
8004 LEAVE_GL();
8007 void WINAPI wine_glTexCoord2hvNV( unsigned short* v ) {
8008 TRACE("(%p)\n", v );
8009 ENTER_GL();
8010 func_glTexCoord2hvNV( v );
8011 LEAVE_GL();
8014 void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsigned short r ) {
8015 TRACE("(%d, %d, %d)\n", s, t, r );
8016 ENTER_GL();
8017 func_glTexCoord3hNV( s, t, r );
8018 LEAVE_GL();
8021 void WINAPI wine_glTexCoord3hvNV( unsigned short* v ) {
8022 TRACE("(%p)\n", v );
8023 ENTER_GL();
8024 func_glTexCoord3hvNV( v );
8025 LEAVE_GL();
8028 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8029 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
8030 ENTER_GL();
8031 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
8032 LEAVE_GL();
8035 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
8036 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
8037 ENTER_GL();
8038 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
8039 LEAVE_GL();
8042 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8043 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
8044 ENTER_GL();
8045 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
8046 LEAVE_GL();
8049 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
8050 TRACE("(%p, %p)\n", tc, v );
8051 ENTER_GL();
8052 func_glTexCoord4fVertex4fvSUN( tc, v );
8053 LEAVE_GL();
8056 void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
8057 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
8058 ENTER_GL();
8059 func_glTexCoord4hNV( s, t, r, q );
8060 LEAVE_GL();
8063 void WINAPI wine_glTexCoord4hvNV( unsigned short* v ) {
8064 TRACE("(%p)\n", v );
8065 ENTER_GL();
8066 func_glTexCoord4hvNV( v );
8067 LEAVE_GL();
8070 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
8071 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
8072 ENTER_GL();
8073 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
8074 LEAVE_GL();
8077 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
8078 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
8079 ENTER_GL();
8080 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
8081 LEAVE_GL();
8084 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
8085 TRACE("(%d, %d, %p)\n", size, type, pointer );
8086 ENTER_GL();
8087 func_glTexCoordPointervINTEL( size, type, pointer );
8088 LEAVE_GL();
8091 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
8092 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
8093 ENTER_GL();
8094 func_glTexFilterFuncSGIS( target, filter, n, weights );
8095 LEAVE_GL();
8098 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
8099 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
8100 ENTER_GL();
8101 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
8102 LEAVE_GL();
8105 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
8106 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
8107 ENTER_GL();
8108 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
8109 LEAVE_GL();
8112 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
8113 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
8114 ENTER_GL();
8115 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
8116 LEAVE_GL();
8119 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
8120 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
8121 ENTER_GL();
8122 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
8123 LEAVE_GL();
8126 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
8127 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
8128 ENTER_GL();
8129 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
8130 LEAVE_GL();
8133 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
8134 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
8135 ENTER_GL();
8136 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
8137 LEAVE_GL();
8140 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
8141 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
8142 ENTER_GL();
8143 func_glTextureColorMaskSGIS( red, green, blue, alpha );
8144 LEAVE_GL();
8147 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
8148 TRACE("(%d)\n", pname );
8149 ENTER_GL();
8150 func_glTextureLightEXT( pname );
8151 LEAVE_GL();
8154 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
8155 TRACE("(%d, %d)\n", face, mode );
8156 ENTER_GL();
8157 func_glTextureMaterialEXT( face, mode );
8158 LEAVE_GL();
8161 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
8162 TRACE("(%d)\n", mode );
8163 ENTER_GL();
8164 func_glTextureNormalEXT( mode );
8165 LEAVE_GL();
8168 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
8169 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
8170 ENTER_GL();
8171 func_glTrackMatrixNV( target, address, matrix, transform );
8172 LEAVE_GL();
8175 void WINAPI wine_glUniform1fARB( GLint location, GLfloat v0 ) {
8176 TRACE("(%d, %f)\n", location, v0 );
8177 ENTER_GL();
8178 func_glUniform1fARB( location, v0 );
8179 LEAVE_GL();
8182 void WINAPI wine_glUniform1fvARB( GLint location, GLsizei count, GLfloat* value ) {
8183 TRACE("(%d, %d, %p)\n", location, count, value );
8184 ENTER_GL();
8185 func_glUniform1fvARB( location, count, value );
8186 LEAVE_GL();
8189 void WINAPI wine_glUniform1iARB( GLint location, GLint v0 ) {
8190 TRACE("(%d, %d)\n", location, v0 );
8191 ENTER_GL();
8192 func_glUniform1iARB( location, v0 );
8193 LEAVE_GL();
8196 void WINAPI wine_glUniform1ivARB( GLint location, GLsizei count, GLint* value ) {
8197 TRACE("(%d, %d, %p)\n", location, count, value );
8198 ENTER_GL();
8199 func_glUniform1ivARB( location, count, value );
8200 LEAVE_GL();
8203 void WINAPI wine_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) {
8204 TRACE("(%d, %f, %f)\n", location, v0, v1 );
8205 ENTER_GL();
8206 func_glUniform2fARB( location, v0, v1 );
8207 LEAVE_GL();
8210 void WINAPI wine_glUniform2fvARB( GLint location, GLsizei count, GLfloat* value ) {
8211 TRACE("(%d, %d, %p)\n", location, count, value );
8212 ENTER_GL();
8213 func_glUniform2fvARB( location, count, value );
8214 LEAVE_GL();
8217 void WINAPI wine_glUniform2iARB( GLint location, GLint v0, GLint v1 ) {
8218 TRACE("(%d, %d, %d)\n", location, v0, v1 );
8219 ENTER_GL();
8220 func_glUniform2iARB( location, v0, v1 );
8221 LEAVE_GL();
8224 void WINAPI wine_glUniform2ivARB( GLint location, GLsizei count, GLint* value ) {
8225 TRACE("(%d, %d, %p)\n", location, count, value );
8226 ENTER_GL();
8227 func_glUniform2ivARB( location, count, value );
8228 LEAVE_GL();
8231 void WINAPI wine_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
8232 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
8233 ENTER_GL();
8234 func_glUniform3fARB( location, v0, v1, v2 );
8235 LEAVE_GL();
8238 void WINAPI wine_glUniform3fvARB( GLint location, GLsizei count, GLfloat* value ) {
8239 TRACE("(%d, %d, %p)\n", location, count, value );
8240 ENTER_GL();
8241 func_glUniform3fvARB( location, count, value );
8242 LEAVE_GL();
8245 void WINAPI wine_glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) {
8246 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
8247 ENTER_GL();
8248 func_glUniform3iARB( location, v0, v1, v2 );
8249 LEAVE_GL();
8252 void WINAPI wine_glUniform3ivARB( GLint location, GLsizei count, GLint* value ) {
8253 TRACE("(%d, %d, %p)\n", location, count, value );
8254 ENTER_GL();
8255 func_glUniform3ivARB( location, count, value );
8256 LEAVE_GL();
8259 void WINAPI wine_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
8260 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
8261 ENTER_GL();
8262 func_glUniform4fARB( location, v0, v1, v2, v3 );
8263 LEAVE_GL();
8266 void WINAPI wine_glUniform4fvARB( GLint location, GLsizei count, GLfloat* value ) {
8267 TRACE("(%d, %d, %p)\n", location, count, value );
8268 ENTER_GL();
8269 func_glUniform4fvARB( location, count, value );
8270 LEAVE_GL();
8273 void WINAPI wine_glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
8274 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
8275 ENTER_GL();
8276 func_glUniform4iARB( location, v0, v1, v2, v3 );
8277 LEAVE_GL();
8280 void WINAPI wine_glUniform4ivARB( GLint location, GLsizei count, GLint* value ) {
8281 TRACE("(%d, %d, %p)\n", location, count, value );
8282 ENTER_GL();
8283 func_glUniform4ivARB( location, count, value );
8284 LEAVE_GL();
8287 void WINAPI wine_glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) {
8288 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
8289 ENTER_GL();
8290 func_glUniformMatrix2fvARB( location, count, transpose, value );
8291 LEAVE_GL();
8294 void WINAPI wine_glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) {
8295 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
8296 ENTER_GL();
8297 func_glUniformMatrix3fvARB( location, count, transpose, value );
8298 LEAVE_GL();
8301 void WINAPI wine_glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) {
8302 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
8303 ENTER_GL();
8304 func_glUniformMatrix4fvARB( location, count, transpose, value );
8305 LEAVE_GL();
8308 void WINAPI wine_glUnlockArraysEXT( ) {
8309 TRACE("()\n");
8310 ENTER_GL();
8311 func_glUnlockArraysEXT( );
8312 LEAVE_GL();
8315 GLboolean WINAPI wine_glUnmapBuffer( GLenum target ) {
8316 GLboolean ret_value;
8317 TRACE("(%d)\n", target );
8318 ENTER_GL();
8319 ret_value = func_glUnmapBuffer( target );
8320 LEAVE_GL();
8321 return ret_value;
8324 GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) {
8325 GLboolean ret_value;
8326 TRACE("(%d)\n", target );
8327 ENTER_GL();
8328 ret_value = func_glUnmapBufferARB( target );
8329 LEAVE_GL();
8330 return ret_value;
8333 void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) {
8334 TRACE("(%d)\n", buffer );
8335 ENTER_GL();
8336 func_glUnmapObjectBufferATI( buffer );
8337 LEAVE_GL();
8340 void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) {
8341 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
8342 ENTER_GL();
8343 func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
8344 LEAVE_GL();
8347 void WINAPI wine_glUseProgramObjectARB( unsigned int programObj ) {
8348 TRACE("(%d)\n", programObj );
8349 ENTER_GL();
8350 func_glUseProgramObjectARB( programObj );
8351 LEAVE_GL();
8354 void WINAPI wine_glValidateProgramARB( unsigned int programObj ) {
8355 TRACE("(%d)\n", programObj );
8356 ENTER_GL();
8357 func_glValidateProgramARB( programObj );
8358 LEAVE_GL();
8361 void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
8362 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
8363 ENTER_GL();
8364 func_glVariantArrayObjectATI( id, type, stride, buffer, offset );
8365 LEAVE_GL();
8368 void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, GLvoid* addr ) {
8369 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
8370 ENTER_GL();
8371 func_glVariantPointerEXT( id, type, stride, addr );
8372 LEAVE_GL();
8375 void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) {
8376 TRACE("(%d, %p)\n", id, addr );
8377 ENTER_GL();
8378 func_glVariantbvEXT( id, addr );
8379 LEAVE_GL();
8382 void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) {
8383 TRACE("(%d, %p)\n", id, addr );
8384 ENTER_GL();
8385 func_glVariantdvEXT( id, addr );
8386 LEAVE_GL();
8389 void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) {
8390 TRACE("(%d, %p)\n", id, addr );
8391 ENTER_GL();
8392 func_glVariantfvEXT( id, addr );
8393 LEAVE_GL();
8396 void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) {
8397 TRACE("(%d, %p)\n", id, addr );
8398 ENTER_GL();
8399 func_glVariantivEXT( id, addr );
8400 LEAVE_GL();
8403 void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) {
8404 TRACE("(%d, %p)\n", id, addr );
8405 ENTER_GL();
8406 func_glVariantsvEXT( id, addr );
8407 LEAVE_GL();
8410 void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) {
8411 TRACE("(%d, %p)\n", id, addr );
8412 ENTER_GL();
8413 func_glVariantubvEXT( id, addr );
8414 LEAVE_GL();
8417 void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) {
8418 TRACE("(%d, %p)\n", id, addr );
8419 ENTER_GL();
8420 func_glVariantuivEXT( id, addr );
8421 LEAVE_GL();
8424 void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) {
8425 TRACE("(%d, %p)\n", id, addr );
8426 ENTER_GL();
8427 func_glVariantusvEXT( id, addr );
8428 LEAVE_GL();
8431 void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) {
8432 TRACE("(%d, %d)\n", x, y );
8433 ENTER_GL();
8434 func_glVertex2hNV( x, y );
8435 LEAVE_GL();
8438 void WINAPI wine_glVertex2hvNV( unsigned short* v ) {
8439 TRACE("(%p)\n", v );
8440 ENTER_GL();
8441 func_glVertex2hvNV( v );
8442 LEAVE_GL();
8445 void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsigned short z ) {
8446 TRACE("(%d, %d, %d)\n", x, y, z );
8447 ENTER_GL();
8448 func_glVertex3hNV( x, y, z );
8449 LEAVE_GL();
8452 void WINAPI wine_glVertex3hvNV( unsigned short* v ) {
8453 TRACE("(%p)\n", v );
8454 ENTER_GL();
8455 func_glVertex3hvNV( v );
8456 LEAVE_GL();
8459 void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
8460 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
8461 ENTER_GL();
8462 func_glVertex4hNV( x, y, z, w );
8463 LEAVE_GL();
8466 void WINAPI wine_glVertex4hvNV( unsigned short* v ) {
8467 TRACE("(%p)\n", v );
8468 ENTER_GL();
8469 func_glVertex4hvNV( v );
8470 LEAVE_GL();
8473 void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) {
8474 TRACE("(%d, %d)\n", pname, param );
8475 ENTER_GL();
8476 func_glVertexArrayParameteriAPPLE( pname, param );
8477 LEAVE_GL();
8480 void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
8481 TRACE("(%d, %p)\n", length, pointer );
8482 ENTER_GL();
8483 func_glVertexArrayRangeAPPLE( length, pointer );
8484 LEAVE_GL();
8487 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
8488 TRACE("(%d, %p)\n", length, pointer );
8489 ENTER_GL();
8490 func_glVertexArrayRangeNV( length, pointer );
8491 LEAVE_GL();
8494 void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) {
8495 TRACE("(%d, %f)\n", index, x );
8496 ENTER_GL();
8497 func_glVertexAttrib1dARB( index, x );
8498 LEAVE_GL();
8501 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
8502 TRACE("(%d, %f)\n", index, x );
8503 ENTER_GL();
8504 func_glVertexAttrib1dNV( index, x );
8505 LEAVE_GL();
8508 void WINAPI wine_glVertexAttrib1dvARB( GLuint index, GLdouble* v ) {
8509 TRACE("(%d, %p)\n", index, v );
8510 ENTER_GL();
8511 func_glVertexAttrib1dvARB( index, v );
8512 LEAVE_GL();
8515 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
8516 TRACE("(%d, %p)\n", index, v );
8517 ENTER_GL();
8518 func_glVertexAttrib1dvNV( index, v );
8519 LEAVE_GL();
8522 void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) {
8523 TRACE("(%d, %f)\n", index, x );
8524 ENTER_GL();
8525 func_glVertexAttrib1fARB( index, x );
8526 LEAVE_GL();
8529 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
8530 TRACE("(%d, %f)\n", index, x );
8531 ENTER_GL();
8532 func_glVertexAttrib1fNV( index, x );
8533 LEAVE_GL();
8536 void WINAPI wine_glVertexAttrib1fvARB( GLuint index, GLfloat* v ) {
8537 TRACE("(%d, %p)\n", index, v );
8538 ENTER_GL();
8539 func_glVertexAttrib1fvARB( index, v );
8540 LEAVE_GL();
8543 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
8544 TRACE("(%d, %p)\n", index, v );
8545 ENTER_GL();
8546 func_glVertexAttrib1fvNV( index, v );
8547 LEAVE_GL();
8550 void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) {
8551 TRACE("(%d, %d)\n", index, x );
8552 ENTER_GL();
8553 func_glVertexAttrib1hNV( index, x );
8554 LEAVE_GL();
8557 void WINAPI wine_glVertexAttrib1hvNV( GLuint index, unsigned short* v ) {
8558 TRACE("(%d, %p)\n", index, v );
8559 ENTER_GL();
8560 func_glVertexAttrib1hvNV( index, v );
8561 LEAVE_GL();
8564 void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) {
8565 TRACE("(%d, %d)\n", index, x );
8566 ENTER_GL();
8567 func_glVertexAttrib1sARB( index, x );
8568 LEAVE_GL();
8571 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
8572 TRACE("(%d, %d)\n", index, x );
8573 ENTER_GL();
8574 func_glVertexAttrib1sNV( index, x );
8575 LEAVE_GL();
8578 void WINAPI wine_glVertexAttrib1svARB( GLuint index, GLshort* v ) {
8579 TRACE("(%d, %p)\n", index, v );
8580 ENTER_GL();
8581 func_glVertexAttrib1svARB( index, v );
8582 LEAVE_GL();
8585 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
8586 TRACE("(%d, %p)\n", index, v );
8587 ENTER_GL();
8588 func_glVertexAttrib1svNV( index, v );
8589 LEAVE_GL();
8592 void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
8593 TRACE("(%d, %f, %f)\n", index, x, y );
8594 ENTER_GL();
8595 func_glVertexAttrib2dARB( index, x, y );
8596 LEAVE_GL();
8599 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
8600 TRACE("(%d, %f, %f)\n", index, x, y );
8601 ENTER_GL();
8602 func_glVertexAttrib2dNV( index, x, y );
8603 LEAVE_GL();
8606 void WINAPI wine_glVertexAttrib2dvARB( GLuint index, GLdouble* v ) {
8607 TRACE("(%d, %p)\n", index, v );
8608 ENTER_GL();
8609 func_glVertexAttrib2dvARB( index, v );
8610 LEAVE_GL();
8613 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
8614 TRACE("(%d, %p)\n", index, v );
8615 ENTER_GL();
8616 func_glVertexAttrib2dvNV( index, v );
8617 LEAVE_GL();
8620 void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
8621 TRACE("(%d, %f, %f)\n", index, x, y );
8622 ENTER_GL();
8623 func_glVertexAttrib2fARB( index, x, y );
8624 LEAVE_GL();
8627 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
8628 TRACE("(%d, %f, %f)\n", index, x, y );
8629 ENTER_GL();
8630 func_glVertexAttrib2fNV( index, x, y );
8631 LEAVE_GL();
8634 void WINAPI wine_glVertexAttrib2fvARB( GLuint index, GLfloat* v ) {
8635 TRACE("(%d, %p)\n", index, v );
8636 ENTER_GL();
8637 func_glVertexAttrib2fvARB( index, v );
8638 LEAVE_GL();
8641 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
8642 TRACE("(%d, %p)\n", index, v );
8643 ENTER_GL();
8644 func_glVertexAttrib2fvNV( index, v );
8645 LEAVE_GL();
8648 void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsigned short y ) {
8649 TRACE("(%d, %d, %d)\n", index, x, y );
8650 ENTER_GL();
8651 func_glVertexAttrib2hNV( index, x, y );
8652 LEAVE_GL();
8655 void WINAPI wine_glVertexAttrib2hvNV( GLuint index, unsigned short* v ) {
8656 TRACE("(%d, %p)\n", index, v );
8657 ENTER_GL();
8658 func_glVertexAttrib2hvNV( index, v );
8659 LEAVE_GL();
8662 void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
8663 TRACE("(%d, %d, %d)\n", index, x, y );
8664 ENTER_GL();
8665 func_glVertexAttrib2sARB( index, x, y );
8666 LEAVE_GL();
8669 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
8670 TRACE("(%d, %d, %d)\n", index, x, y );
8671 ENTER_GL();
8672 func_glVertexAttrib2sNV( index, x, y );
8673 LEAVE_GL();
8676 void WINAPI wine_glVertexAttrib2svARB( GLuint index, GLshort* v ) {
8677 TRACE("(%d, %p)\n", index, v );
8678 ENTER_GL();
8679 func_glVertexAttrib2svARB( index, v );
8680 LEAVE_GL();
8683 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
8684 TRACE("(%d, %p)\n", index, v );
8685 ENTER_GL();
8686 func_glVertexAttrib2svNV( index, v );
8687 LEAVE_GL();
8690 void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
8691 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
8692 ENTER_GL();
8693 func_glVertexAttrib3dARB( index, x, y, z );
8694 LEAVE_GL();
8697 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
8698 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
8699 ENTER_GL();
8700 func_glVertexAttrib3dNV( index, x, y, z );
8701 LEAVE_GL();
8704 void WINAPI wine_glVertexAttrib3dvARB( GLuint index, GLdouble* v ) {
8705 TRACE("(%d, %p)\n", index, v );
8706 ENTER_GL();
8707 func_glVertexAttrib3dvARB( index, v );
8708 LEAVE_GL();
8711 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
8712 TRACE("(%d, %p)\n", index, v );
8713 ENTER_GL();
8714 func_glVertexAttrib3dvNV( index, v );
8715 LEAVE_GL();
8718 void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
8719 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
8720 ENTER_GL();
8721 func_glVertexAttrib3fARB( index, x, y, z );
8722 LEAVE_GL();
8725 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
8726 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
8727 ENTER_GL();
8728 func_glVertexAttrib3fNV( index, x, y, z );
8729 LEAVE_GL();
8732 void WINAPI wine_glVertexAttrib3fvARB( GLuint index, GLfloat* v ) {
8733 TRACE("(%d, %p)\n", index, v );
8734 ENTER_GL();
8735 func_glVertexAttrib3fvARB( index, v );
8736 LEAVE_GL();
8739 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
8740 TRACE("(%d, %p)\n", index, v );
8741 ENTER_GL();
8742 func_glVertexAttrib3fvNV( index, v );
8743 LEAVE_GL();
8746 void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z ) {
8747 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8748 ENTER_GL();
8749 func_glVertexAttrib3hNV( index, x, y, z );
8750 LEAVE_GL();
8753 void WINAPI wine_glVertexAttrib3hvNV( GLuint index, unsigned short* v ) {
8754 TRACE("(%d, %p)\n", index, v );
8755 ENTER_GL();
8756 func_glVertexAttrib3hvNV( index, v );
8757 LEAVE_GL();
8760 void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
8761 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8762 ENTER_GL();
8763 func_glVertexAttrib3sARB( index, x, y, z );
8764 LEAVE_GL();
8767 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
8768 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8769 ENTER_GL();
8770 func_glVertexAttrib3sNV( index, x, y, z );
8771 LEAVE_GL();
8774 void WINAPI wine_glVertexAttrib3svARB( GLuint index, GLshort* v ) {
8775 TRACE("(%d, %p)\n", index, v );
8776 ENTER_GL();
8777 func_glVertexAttrib3svARB( index, v );
8778 LEAVE_GL();
8781 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
8782 TRACE("(%d, %p)\n", index, v );
8783 ENTER_GL();
8784 func_glVertexAttrib3svNV( index, v );
8785 LEAVE_GL();
8788 void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, GLbyte* v ) {
8789 TRACE("(%d, %p)\n", index, v );
8790 ENTER_GL();
8791 func_glVertexAttrib4NbvARB( index, v );
8792 LEAVE_GL();
8795 void WINAPI wine_glVertexAttrib4NivARB( GLuint index, GLint* v ) {
8796 TRACE("(%d, %p)\n", index, v );
8797 ENTER_GL();
8798 func_glVertexAttrib4NivARB( index, v );
8799 LEAVE_GL();
8802 void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, GLshort* v ) {
8803 TRACE("(%d, %p)\n", index, v );
8804 ENTER_GL();
8805 func_glVertexAttrib4NsvARB( index, v );
8806 LEAVE_GL();
8809 void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
8810 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8811 ENTER_GL();
8812 func_glVertexAttrib4NubARB( index, x, y, z, w );
8813 LEAVE_GL();
8816 void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, GLubyte* v ) {
8817 TRACE("(%d, %p)\n", index, v );
8818 ENTER_GL();
8819 func_glVertexAttrib4NubvARB( index, v );
8820 LEAVE_GL();
8823 void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, GLuint* v ) {
8824 TRACE("(%d, %p)\n", index, v );
8825 ENTER_GL();
8826 func_glVertexAttrib4NuivARB( index, v );
8827 LEAVE_GL();
8830 void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, GLushort* v ) {
8831 TRACE("(%d, %p)\n", index, v );
8832 ENTER_GL();
8833 func_glVertexAttrib4NusvARB( index, v );
8834 LEAVE_GL();
8837 void WINAPI wine_glVertexAttrib4bvARB( GLuint index, GLbyte* v ) {
8838 TRACE("(%d, %p)\n", index, v );
8839 ENTER_GL();
8840 func_glVertexAttrib4bvARB( index, v );
8841 LEAVE_GL();
8844 void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8845 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8846 ENTER_GL();
8847 func_glVertexAttrib4dARB( index, x, y, z, w );
8848 LEAVE_GL();
8851 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8852 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8853 ENTER_GL();
8854 func_glVertexAttrib4dNV( index, x, y, z, w );
8855 LEAVE_GL();
8858 void WINAPI wine_glVertexAttrib4dvARB( GLuint index, GLdouble* v ) {
8859 TRACE("(%d, %p)\n", index, v );
8860 ENTER_GL();
8861 func_glVertexAttrib4dvARB( index, v );
8862 LEAVE_GL();
8865 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
8866 TRACE("(%d, %p)\n", index, v );
8867 ENTER_GL();
8868 func_glVertexAttrib4dvNV( index, v );
8869 LEAVE_GL();
8872 void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8873 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8874 ENTER_GL();
8875 func_glVertexAttrib4fARB( index, x, y, z, w );
8876 LEAVE_GL();
8879 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8880 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8881 ENTER_GL();
8882 func_glVertexAttrib4fNV( index, x, y, z, w );
8883 LEAVE_GL();
8886 void WINAPI wine_glVertexAttrib4fvARB( GLuint index, GLfloat* v ) {
8887 TRACE("(%d, %p)\n", index, v );
8888 ENTER_GL();
8889 func_glVertexAttrib4fvARB( index, v );
8890 LEAVE_GL();
8893 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
8894 TRACE("(%d, %p)\n", index, v );
8895 ENTER_GL();
8896 func_glVertexAttrib4fvNV( index, v );
8897 LEAVE_GL();
8900 void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
8901 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8902 ENTER_GL();
8903 func_glVertexAttrib4hNV( index, x, y, z, w );
8904 LEAVE_GL();
8907 void WINAPI wine_glVertexAttrib4hvNV( GLuint index, unsigned short* v ) {
8908 TRACE("(%d, %p)\n", index, v );
8909 ENTER_GL();
8910 func_glVertexAttrib4hvNV( index, v );
8911 LEAVE_GL();
8914 void WINAPI wine_glVertexAttrib4ivARB( GLuint index, GLint* v ) {
8915 TRACE("(%d, %p)\n", index, v );
8916 ENTER_GL();
8917 func_glVertexAttrib4ivARB( index, v );
8918 LEAVE_GL();
8921 void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
8922 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8923 ENTER_GL();
8924 func_glVertexAttrib4sARB( index, x, y, z, w );
8925 LEAVE_GL();
8928 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
8929 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8930 ENTER_GL();
8931 func_glVertexAttrib4sNV( index, x, y, z, w );
8932 LEAVE_GL();
8935 void WINAPI wine_glVertexAttrib4svARB( GLuint index, GLshort* v ) {
8936 TRACE("(%d, %p)\n", index, v );
8937 ENTER_GL();
8938 func_glVertexAttrib4svARB( index, v );
8939 LEAVE_GL();
8942 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
8943 TRACE("(%d, %p)\n", index, v );
8944 ENTER_GL();
8945 func_glVertexAttrib4svNV( index, v );
8946 LEAVE_GL();
8949 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
8950 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8951 ENTER_GL();
8952 func_glVertexAttrib4ubNV( index, x, y, z, w );
8953 LEAVE_GL();
8956 void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, GLubyte* v ) {
8957 TRACE("(%d, %p)\n", index, v );
8958 ENTER_GL();
8959 func_glVertexAttrib4ubvARB( index, v );
8960 LEAVE_GL();
8963 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
8964 TRACE("(%d, %p)\n", index, v );
8965 ENTER_GL();
8966 func_glVertexAttrib4ubvNV( index, v );
8967 LEAVE_GL();
8970 void WINAPI wine_glVertexAttrib4uivARB( GLuint index, GLuint* v ) {
8971 TRACE("(%d, %p)\n", index, v );
8972 ENTER_GL();
8973 func_glVertexAttrib4uivARB( index, v );
8974 LEAVE_GL();
8977 void WINAPI wine_glVertexAttrib4usvARB( GLuint index, GLushort* v ) {
8978 TRACE("(%d, %p)\n", index, v );
8979 ENTER_GL();
8980 func_glVertexAttrib4usvARB( index, v );
8981 LEAVE_GL();
8984 void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) {
8985 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset );
8986 ENTER_GL();
8987 func_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset );
8988 LEAVE_GL();
8991 void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) {
8992 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
8993 ENTER_GL();
8994 func_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
8995 LEAVE_GL();
8998 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) {
8999 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
9000 ENTER_GL();
9001 func_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
9002 LEAVE_GL();
9005 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) {
9006 TRACE("(%d, %d, %p)\n", index, count, v );
9007 ENTER_GL();
9008 func_glVertexAttribs1dvNV( index, count, v );
9009 LEAVE_GL();
9012 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) {
9013 TRACE("(%d, %d, %p)\n", index, count, v );
9014 ENTER_GL();
9015 func_glVertexAttribs1fvNV( index, count, v );
9016 LEAVE_GL();
9019 void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, unsigned short* v ) {
9020 TRACE("(%d, %d, %p)\n", index, n, v );
9021 ENTER_GL();
9022 func_glVertexAttribs1hvNV( index, n, v );
9023 LEAVE_GL();
9026 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) {
9027 TRACE("(%d, %d, %p)\n", index, count, v );
9028 ENTER_GL();
9029 func_glVertexAttribs1svNV( index, count, v );
9030 LEAVE_GL();
9033 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) {
9034 TRACE("(%d, %d, %p)\n", index, count, v );
9035 ENTER_GL();
9036 func_glVertexAttribs2dvNV( index, count, v );
9037 LEAVE_GL();
9040 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) {
9041 TRACE("(%d, %d, %p)\n", index, count, v );
9042 ENTER_GL();
9043 func_glVertexAttribs2fvNV( index, count, v );
9044 LEAVE_GL();
9047 void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, unsigned short* v ) {
9048 TRACE("(%d, %d, %p)\n", index, n, v );
9049 ENTER_GL();
9050 func_glVertexAttribs2hvNV( index, n, v );
9051 LEAVE_GL();
9054 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) {
9055 TRACE("(%d, %d, %p)\n", index, count, v );
9056 ENTER_GL();
9057 func_glVertexAttribs2svNV( index, count, v );
9058 LEAVE_GL();
9061 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) {
9062 TRACE("(%d, %d, %p)\n", index, count, v );
9063 ENTER_GL();
9064 func_glVertexAttribs3dvNV( index, count, v );
9065 LEAVE_GL();
9068 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) {
9069 TRACE("(%d, %d, %p)\n", index, count, v );
9070 ENTER_GL();
9071 func_glVertexAttribs3fvNV( index, count, v );
9072 LEAVE_GL();
9075 void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, unsigned short* v ) {
9076 TRACE("(%d, %d, %p)\n", index, n, v );
9077 ENTER_GL();
9078 func_glVertexAttribs3hvNV( index, n, v );
9079 LEAVE_GL();
9082 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) {
9083 TRACE("(%d, %d, %p)\n", index, count, v );
9084 ENTER_GL();
9085 func_glVertexAttribs3svNV( index, count, v );
9086 LEAVE_GL();
9089 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) {
9090 TRACE("(%d, %d, %p)\n", index, count, v );
9091 ENTER_GL();
9092 func_glVertexAttribs4dvNV( index, count, v );
9093 LEAVE_GL();
9096 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) {
9097 TRACE("(%d, %d, %p)\n", index, count, v );
9098 ENTER_GL();
9099 func_glVertexAttribs4fvNV( index, count, v );
9100 LEAVE_GL();
9103 void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, unsigned short* v ) {
9104 TRACE("(%d, %d, %p)\n", index, n, v );
9105 ENTER_GL();
9106 func_glVertexAttribs4hvNV( index, n, v );
9107 LEAVE_GL();
9110 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) {
9111 TRACE("(%d, %d, %p)\n", index, count, v );
9112 ENTER_GL();
9113 func_glVertexAttribs4svNV( index, count, v );
9114 LEAVE_GL();
9117 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) {
9118 TRACE("(%d, %d, %p)\n", index, count, v );
9119 ENTER_GL();
9120 func_glVertexAttribs4ubvNV( index, count, v );
9121 LEAVE_GL();
9124 void WINAPI wine_glVertexBlendARB( GLint count ) {
9125 TRACE("(%d)\n", count );
9126 ENTER_GL();
9127 func_glVertexBlendARB( count );
9128 LEAVE_GL();
9131 void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
9132 TRACE("(%d, %f)\n", pname, param );
9133 ENTER_GL();
9134 func_glVertexBlendEnvfATI( pname, param );
9135 LEAVE_GL();
9138 void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
9139 TRACE("(%d, %d)\n", pname, param );
9140 ENTER_GL();
9141 func_glVertexBlendEnviATI( pname, param );
9142 LEAVE_GL();
9145 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
9146 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
9147 ENTER_GL();
9148 func_glVertexPointerEXT( size, type, stride, count, pointer );
9149 LEAVE_GL();
9152 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
9153 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
9154 ENTER_GL();
9155 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
9156 LEAVE_GL();
9159 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
9160 TRACE("(%d, %d, %p)\n", size, type, pointer );
9161 ENTER_GL();
9162 func_glVertexPointervINTEL( size, type, pointer );
9163 LEAVE_GL();
9166 void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
9167 TRACE("(%d, %f)\n", stream, x );
9168 ENTER_GL();
9169 func_glVertexStream1dATI( stream, x );
9170 LEAVE_GL();
9173 void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) {
9174 TRACE("(%d, %p)\n", stream, coords );
9175 ENTER_GL();
9176 func_glVertexStream1dvATI( stream, coords );
9177 LEAVE_GL();
9180 void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
9181 TRACE("(%d, %f)\n", stream, x );
9182 ENTER_GL();
9183 func_glVertexStream1fATI( stream, x );
9184 LEAVE_GL();
9187 void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) {
9188 TRACE("(%d, %p)\n", stream, coords );
9189 ENTER_GL();
9190 func_glVertexStream1fvATI( stream, coords );
9191 LEAVE_GL();
9194 void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
9195 TRACE("(%d, %d)\n", stream, x );
9196 ENTER_GL();
9197 func_glVertexStream1iATI( stream, x );
9198 LEAVE_GL();
9201 void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) {
9202 TRACE("(%d, %p)\n", stream, coords );
9203 ENTER_GL();
9204 func_glVertexStream1ivATI( stream, coords );
9205 LEAVE_GL();
9208 void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
9209 TRACE("(%d, %d)\n", stream, x );
9210 ENTER_GL();
9211 func_glVertexStream1sATI( stream, x );
9212 LEAVE_GL();
9215 void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) {
9216 TRACE("(%d, %p)\n", stream, coords );
9217 ENTER_GL();
9218 func_glVertexStream1svATI( stream, coords );
9219 LEAVE_GL();
9222 void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
9223 TRACE("(%d, %f, %f)\n", stream, x, y );
9224 ENTER_GL();
9225 func_glVertexStream2dATI( stream, x, y );
9226 LEAVE_GL();
9229 void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) {
9230 TRACE("(%d, %p)\n", stream, coords );
9231 ENTER_GL();
9232 func_glVertexStream2dvATI( stream, coords );
9233 LEAVE_GL();
9236 void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
9237 TRACE("(%d, %f, %f)\n", stream, x, y );
9238 ENTER_GL();
9239 func_glVertexStream2fATI( stream, x, y );
9240 LEAVE_GL();
9243 void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) {
9244 TRACE("(%d, %p)\n", stream, coords );
9245 ENTER_GL();
9246 func_glVertexStream2fvATI( stream, coords );
9247 LEAVE_GL();
9250 void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
9251 TRACE("(%d, %d, %d)\n", stream, x, y );
9252 ENTER_GL();
9253 func_glVertexStream2iATI( stream, x, y );
9254 LEAVE_GL();
9257 void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) {
9258 TRACE("(%d, %p)\n", stream, coords );
9259 ENTER_GL();
9260 func_glVertexStream2ivATI( stream, coords );
9261 LEAVE_GL();
9264 void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
9265 TRACE("(%d, %d, %d)\n", stream, x, y );
9266 ENTER_GL();
9267 func_glVertexStream2sATI( stream, x, y );
9268 LEAVE_GL();
9271 void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) {
9272 TRACE("(%d, %p)\n", stream, coords );
9273 ENTER_GL();
9274 func_glVertexStream2svATI( stream, coords );
9275 LEAVE_GL();
9278 void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
9279 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
9280 ENTER_GL();
9281 func_glVertexStream3dATI( stream, x, y, z );
9282 LEAVE_GL();
9285 void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) {
9286 TRACE("(%d, %p)\n", stream, coords );
9287 ENTER_GL();
9288 func_glVertexStream3dvATI( stream, coords );
9289 LEAVE_GL();
9292 void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
9293 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
9294 ENTER_GL();
9295 func_glVertexStream3fATI( stream, x, y, z );
9296 LEAVE_GL();
9299 void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) {
9300 TRACE("(%d, %p)\n", stream, coords );
9301 ENTER_GL();
9302 func_glVertexStream3fvATI( stream, coords );
9303 LEAVE_GL();
9306 void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
9307 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
9308 ENTER_GL();
9309 func_glVertexStream3iATI( stream, x, y, z );
9310 LEAVE_GL();
9313 void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) {
9314 TRACE("(%d, %p)\n", stream, coords );
9315 ENTER_GL();
9316 func_glVertexStream3ivATI( stream, coords );
9317 LEAVE_GL();
9320 void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
9321 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
9322 ENTER_GL();
9323 func_glVertexStream3sATI( stream, x, y, z );
9324 LEAVE_GL();
9327 void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) {
9328 TRACE("(%d, %p)\n", stream, coords );
9329 ENTER_GL();
9330 func_glVertexStream3svATI( stream, coords );
9331 LEAVE_GL();
9334 void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
9335 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
9336 ENTER_GL();
9337 func_glVertexStream4dATI( stream, x, y, z, w );
9338 LEAVE_GL();
9341 void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) {
9342 TRACE("(%d, %p)\n", stream, coords );
9343 ENTER_GL();
9344 func_glVertexStream4dvATI( stream, coords );
9345 LEAVE_GL();
9348 void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9349 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
9350 ENTER_GL();
9351 func_glVertexStream4fATI( stream, x, y, z, w );
9352 LEAVE_GL();
9355 void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) {
9356 TRACE("(%d, %p)\n", stream, coords );
9357 ENTER_GL();
9358 func_glVertexStream4fvATI( stream, coords );
9359 LEAVE_GL();
9362 void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
9363 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
9364 ENTER_GL();
9365 func_glVertexStream4iATI( stream, x, y, z, w );
9366 LEAVE_GL();
9369 void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) {
9370 TRACE("(%d, %p)\n", stream, coords );
9371 ENTER_GL();
9372 func_glVertexStream4ivATI( stream, coords );
9373 LEAVE_GL();
9376 void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
9377 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
9378 ENTER_GL();
9379 func_glVertexStream4sATI( stream, x, y, z, w );
9380 LEAVE_GL();
9383 void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) {
9384 TRACE("(%d, %p)\n", stream, coords );
9385 ENTER_GL();
9386 func_glVertexStream4svATI( stream, coords );
9387 LEAVE_GL();
9390 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
9391 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
9392 ENTER_GL();
9393 func_glVertexWeightPointerEXT( size, type, stride, pointer );
9394 LEAVE_GL();
9397 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
9398 TRACE("(%f)\n", weight );
9399 ENTER_GL();
9400 func_glVertexWeightfEXT( weight );
9401 LEAVE_GL();
9404 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
9405 TRACE("(%p)\n", weight );
9406 ENTER_GL();
9407 func_glVertexWeightfvEXT( weight );
9408 LEAVE_GL();
9411 void WINAPI wine_glVertexWeighthNV( unsigned short weight ) {
9412 TRACE("(%d)\n", weight );
9413 ENTER_GL();
9414 func_glVertexWeighthNV( weight );
9415 LEAVE_GL();
9418 void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) {
9419 TRACE("(%p)\n", weight );
9420 ENTER_GL();
9421 func_glVertexWeighthvNV( weight );
9422 LEAVE_GL();
9425 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
9426 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
9427 ENTER_GL();
9428 func_glWeightPointerARB( size, type, stride, pointer );
9429 LEAVE_GL();
9432 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
9433 TRACE("(%d, %p)\n", size, weights );
9434 ENTER_GL();
9435 func_glWeightbvARB( size, weights );
9436 LEAVE_GL();
9439 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
9440 TRACE("(%d, %p)\n", size, weights );
9441 ENTER_GL();
9442 func_glWeightdvARB( size, weights );
9443 LEAVE_GL();
9446 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
9447 TRACE("(%d, %p)\n", size, weights );
9448 ENTER_GL();
9449 func_glWeightfvARB( size, weights );
9450 LEAVE_GL();
9453 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
9454 TRACE("(%d, %p)\n", size, weights );
9455 ENTER_GL();
9456 func_glWeightivARB( size, weights );
9457 LEAVE_GL();
9460 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
9461 TRACE("(%d, %p)\n", size, weights );
9462 ENTER_GL();
9463 func_glWeightsvARB( size, weights );
9464 LEAVE_GL();
9467 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
9468 TRACE("(%d, %p)\n", size, weights );
9469 ENTER_GL();
9470 func_glWeightubvARB( size, weights );
9471 LEAVE_GL();
9474 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
9475 TRACE("(%d, %p)\n", size, weights );
9476 ENTER_GL();
9477 func_glWeightuivARB( size, weights );
9478 LEAVE_GL();
9481 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
9482 TRACE("(%d, %p)\n", size, weights );
9483 ENTER_GL();
9484 func_glWeightusvARB( size, weights );
9485 LEAVE_GL();
9488 void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) {
9489 TRACE("(%f, %f)\n", x, y );
9490 ENTER_GL();
9491 func_glWindowPos2d( x, y );
9492 LEAVE_GL();
9495 void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
9496 TRACE("(%f, %f)\n", x, y );
9497 ENTER_GL();
9498 func_glWindowPos2dARB( x, y );
9499 LEAVE_GL();
9502 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
9503 TRACE("(%f, %f)\n", x, y );
9504 ENTER_GL();
9505 func_glWindowPos2dMESA( x, y );
9506 LEAVE_GL();
9509 void WINAPI wine_glWindowPos2dv( GLdouble* v ) {
9510 TRACE("(%p)\n", v );
9511 ENTER_GL();
9512 func_glWindowPos2dv( v );
9513 LEAVE_GL();
9516 void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) {
9517 TRACE("(%p)\n", v );
9518 ENTER_GL();
9519 func_glWindowPos2dvARB( v );
9520 LEAVE_GL();
9523 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
9524 TRACE("(%p)\n", v );
9525 ENTER_GL();
9526 func_glWindowPos2dvMESA( v );
9527 LEAVE_GL();
9530 void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) {
9531 TRACE("(%f, %f)\n", x, y );
9532 ENTER_GL();
9533 func_glWindowPos2f( x, y );
9534 LEAVE_GL();
9537 void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
9538 TRACE("(%f, %f)\n", x, y );
9539 ENTER_GL();
9540 func_glWindowPos2fARB( x, y );
9541 LEAVE_GL();
9544 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
9545 TRACE("(%f, %f)\n", x, y );
9546 ENTER_GL();
9547 func_glWindowPos2fMESA( x, y );
9548 LEAVE_GL();
9551 void WINAPI wine_glWindowPos2fv( GLfloat* v ) {
9552 TRACE("(%p)\n", v );
9553 ENTER_GL();
9554 func_glWindowPos2fv( v );
9555 LEAVE_GL();
9558 void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) {
9559 TRACE("(%p)\n", v );
9560 ENTER_GL();
9561 func_glWindowPos2fvARB( v );
9562 LEAVE_GL();
9565 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
9566 TRACE("(%p)\n", v );
9567 ENTER_GL();
9568 func_glWindowPos2fvMESA( v );
9569 LEAVE_GL();
9572 void WINAPI wine_glWindowPos2i( GLint x, GLint y ) {
9573 TRACE("(%d, %d)\n", x, y );
9574 ENTER_GL();
9575 func_glWindowPos2i( x, y );
9576 LEAVE_GL();
9579 void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
9580 TRACE("(%d, %d)\n", x, y );
9581 ENTER_GL();
9582 func_glWindowPos2iARB( x, y );
9583 LEAVE_GL();
9586 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
9587 TRACE("(%d, %d)\n", x, y );
9588 ENTER_GL();
9589 func_glWindowPos2iMESA( x, y );
9590 LEAVE_GL();
9593 void WINAPI wine_glWindowPos2iv( GLint* v ) {
9594 TRACE("(%p)\n", v );
9595 ENTER_GL();
9596 func_glWindowPos2iv( v );
9597 LEAVE_GL();
9600 void WINAPI wine_glWindowPos2ivARB( GLint* v ) {
9601 TRACE("(%p)\n", v );
9602 ENTER_GL();
9603 func_glWindowPos2ivARB( v );
9604 LEAVE_GL();
9607 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
9608 TRACE("(%p)\n", v );
9609 ENTER_GL();
9610 func_glWindowPos2ivMESA( v );
9611 LEAVE_GL();
9614 void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) {
9615 TRACE("(%d, %d)\n", x, y );
9616 ENTER_GL();
9617 func_glWindowPos2s( x, y );
9618 LEAVE_GL();
9621 void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
9622 TRACE("(%d, %d)\n", x, y );
9623 ENTER_GL();
9624 func_glWindowPos2sARB( x, y );
9625 LEAVE_GL();
9628 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
9629 TRACE("(%d, %d)\n", x, y );
9630 ENTER_GL();
9631 func_glWindowPos2sMESA( x, y );
9632 LEAVE_GL();
9635 void WINAPI wine_glWindowPos2sv( GLshort* v ) {
9636 TRACE("(%p)\n", v );
9637 ENTER_GL();
9638 func_glWindowPos2sv( v );
9639 LEAVE_GL();
9642 void WINAPI wine_glWindowPos2svARB( GLshort* v ) {
9643 TRACE("(%p)\n", v );
9644 ENTER_GL();
9645 func_glWindowPos2svARB( v );
9646 LEAVE_GL();
9649 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
9650 TRACE("(%p)\n", v );
9651 ENTER_GL();
9652 func_glWindowPos2svMESA( v );
9653 LEAVE_GL();
9656 void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
9657 TRACE("(%f, %f, %f)\n", x, y, z );
9658 ENTER_GL();
9659 func_glWindowPos3d( x, y, z );
9660 LEAVE_GL();
9663 void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
9664 TRACE("(%f, %f, %f)\n", x, y, z );
9665 ENTER_GL();
9666 func_glWindowPos3dARB( x, y, z );
9667 LEAVE_GL();
9670 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
9671 TRACE("(%f, %f, %f)\n", x, y, z );
9672 ENTER_GL();
9673 func_glWindowPos3dMESA( x, y, z );
9674 LEAVE_GL();
9677 void WINAPI wine_glWindowPos3dv( GLdouble* v ) {
9678 TRACE("(%p)\n", v );
9679 ENTER_GL();
9680 func_glWindowPos3dv( v );
9681 LEAVE_GL();
9684 void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) {
9685 TRACE("(%p)\n", v );
9686 ENTER_GL();
9687 func_glWindowPos3dvARB( v );
9688 LEAVE_GL();
9691 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
9692 TRACE("(%p)\n", v );
9693 ENTER_GL();
9694 func_glWindowPos3dvMESA( v );
9695 LEAVE_GL();
9698 void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
9699 TRACE("(%f, %f, %f)\n", x, y, z );
9700 ENTER_GL();
9701 func_glWindowPos3f( x, y, z );
9702 LEAVE_GL();
9705 void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
9706 TRACE("(%f, %f, %f)\n", x, y, z );
9707 ENTER_GL();
9708 func_glWindowPos3fARB( x, y, z );
9709 LEAVE_GL();
9712 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
9713 TRACE("(%f, %f, %f)\n", x, y, z );
9714 ENTER_GL();
9715 func_glWindowPos3fMESA( x, y, z );
9716 LEAVE_GL();
9719 void WINAPI wine_glWindowPos3fv( GLfloat* v ) {
9720 TRACE("(%p)\n", v );
9721 ENTER_GL();
9722 func_glWindowPos3fv( v );
9723 LEAVE_GL();
9726 void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) {
9727 TRACE("(%p)\n", v );
9728 ENTER_GL();
9729 func_glWindowPos3fvARB( v );
9730 LEAVE_GL();
9733 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
9734 TRACE("(%p)\n", v );
9735 ENTER_GL();
9736 func_glWindowPos3fvMESA( v );
9737 LEAVE_GL();
9740 void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) {
9741 TRACE("(%d, %d, %d)\n", x, y, z );
9742 ENTER_GL();
9743 func_glWindowPos3i( x, y, z );
9744 LEAVE_GL();
9747 void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
9748 TRACE("(%d, %d, %d)\n", x, y, z );
9749 ENTER_GL();
9750 func_glWindowPos3iARB( x, y, z );
9751 LEAVE_GL();
9754 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
9755 TRACE("(%d, %d, %d)\n", x, y, z );
9756 ENTER_GL();
9757 func_glWindowPos3iMESA( x, y, z );
9758 LEAVE_GL();
9761 void WINAPI wine_glWindowPos3iv( GLint* v ) {
9762 TRACE("(%p)\n", v );
9763 ENTER_GL();
9764 func_glWindowPos3iv( v );
9765 LEAVE_GL();
9768 void WINAPI wine_glWindowPos3ivARB( GLint* v ) {
9769 TRACE("(%p)\n", v );
9770 ENTER_GL();
9771 func_glWindowPos3ivARB( v );
9772 LEAVE_GL();
9775 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
9776 TRACE("(%p)\n", v );
9777 ENTER_GL();
9778 func_glWindowPos3ivMESA( v );
9779 LEAVE_GL();
9782 void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
9783 TRACE("(%d, %d, %d)\n", x, y, z );
9784 ENTER_GL();
9785 func_glWindowPos3s( x, y, z );
9786 LEAVE_GL();
9789 void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
9790 TRACE("(%d, %d, %d)\n", x, y, z );
9791 ENTER_GL();
9792 func_glWindowPos3sARB( x, y, z );
9793 LEAVE_GL();
9796 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
9797 TRACE("(%d, %d, %d)\n", x, y, z );
9798 ENTER_GL();
9799 func_glWindowPos3sMESA( x, y, z );
9800 LEAVE_GL();
9803 void WINAPI wine_glWindowPos3sv( GLshort* v ) {
9804 TRACE("(%p)\n", v );
9805 ENTER_GL();
9806 func_glWindowPos3sv( v );
9807 LEAVE_GL();
9810 void WINAPI wine_glWindowPos3svARB( GLshort* v ) {
9811 TRACE("(%p)\n", v );
9812 ENTER_GL();
9813 func_glWindowPos3svARB( v );
9814 LEAVE_GL();
9817 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
9818 TRACE("(%p)\n", v );
9819 ENTER_GL();
9820 func_glWindowPos3svMESA( v );
9821 LEAVE_GL();
9824 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
9825 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
9826 ENTER_GL();
9827 func_glWindowPos4dMESA( x, y, z, w );
9828 LEAVE_GL();
9831 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
9832 TRACE("(%p)\n", v );
9833 ENTER_GL();
9834 func_glWindowPos4dvMESA( v );
9835 LEAVE_GL();
9838 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9839 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
9840 ENTER_GL();
9841 func_glWindowPos4fMESA( x, y, z, w );
9842 LEAVE_GL();
9845 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
9846 TRACE("(%p)\n", v );
9847 ENTER_GL();
9848 func_glWindowPos4fvMESA( v );
9849 LEAVE_GL();
9852 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
9853 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
9854 ENTER_GL();
9855 func_glWindowPos4iMESA( x, y, z, w );
9856 LEAVE_GL();
9859 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
9860 TRACE("(%p)\n", v );
9861 ENTER_GL();
9862 func_glWindowPos4ivMESA( v );
9863 LEAVE_GL();
9866 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
9867 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
9868 ENTER_GL();
9869 func_glWindowPos4sMESA( x, y, z, w );
9870 LEAVE_GL();
9873 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
9874 TRACE("(%p)\n", v );
9875 ENTER_GL();
9876 func_glWindowPos4svMESA( v );
9877 LEAVE_GL();
9880 void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
9881 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
9882 ENTER_GL();
9883 func_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
9884 LEAVE_GL();
9887 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
9888 void * ret_value;
9889 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
9890 ENTER_GL();
9891 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
9892 LEAVE_GL();
9893 return ret_value;
9896 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
9897 TRACE("(%p)\n", pointer );
9898 ENTER_GL();
9899 func_wglFreeMemoryNV( pointer );
9900 LEAVE_GL();