1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
28 #include "wine/debug.h"
42 #include "wine/exception.h"
49 #include "ddraw_private.h"
51 typedef IWineD3D
* (WINAPI
*fnWineDirect3DCreate
)(UINT
, UINT
, IUnknown
*);
53 static HMODULE hWineD3D
= (HMODULE
) -1;
54 static fnWineDirect3DCreate pWineDirect3DCreate
;
56 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
58 /* The configured default surface */
59 WINED3DSURFTYPE DefaultSurfaceType
= SURFACE_UNKNOWN
;
61 /***********************************************************************
63 * Helper function for DirectDrawCreate and friends
64 * Creates a new DDraw interface with the given REFIID
66 * Interfaces that can be created:
67 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
68 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
69 * IDirect3D interfaces?)
72 * guid: ID of the requested driver, NULL for the default driver.
73 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
74 * DD: Used to return the pointer to the created object
75 * UnkOuter: For aggregation, which is unsupported. Must be NULL
76 * iid: requested version ID.
79 * DD_OK if the Interface was created successfully
80 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
81 * E_OUTOFMEMORY if some allocation failed
83 ***********************************************************************/
85 DDRAW_Create(GUID
*guid
,
90 IDirectDrawImpl
*This
= NULL
;
92 IWineD3D
*wineD3D
= NULL
;
93 IWineD3DDevice
*wineD3DDevice
= NULL
;
95 WINED3DDEVTYPE devicetype
;
97 TRACE("(%s,%p,%p)\n", debugstr_guid(guid
), DD
, UnkOuter
);
99 /* We don't care about this guids. Well, there's no special guid anyway
102 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
104 /* Use the reference device id. This doesn't actually change anything,
105 * WineD3D always uses OpenGL for D3D rendering. One could make it request
108 devicetype
= WINED3DDEVTYPE_REF
;
110 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
112 devicetype
= WINED3DDEVTYPE_HAL
;
119 /* DDraw doesn't support aggregation, according to msdn */
120 if (UnkOuter
!= NULL
)
121 return CLASS_E_NOAGGREGATION
;
123 /* DirectDraw creation comes here */
124 This
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawImpl
));
127 ERR("Out of memory when creating DirectDraw\n");
128 return E_OUTOFMEMORY
;
132 * IDirectDraw and IDirect3D are the same object,
133 * QueryInterface is used to get other interfaces.
135 ICOM_INIT_INTERFACE(This
, IDirectDraw
, IDirectDraw1_Vtbl
);
136 ICOM_INIT_INTERFACE(This
, IDirectDraw2
, IDirectDraw2_Vtbl
);
137 ICOM_INIT_INTERFACE(This
, IDirectDraw4
, IDirectDraw4_Vtbl
);
138 ICOM_INIT_INTERFACE(This
, IDirectDraw7
, IDirectDraw7_Vtbl
);
139 ICOM_INIT_INTERFACE(This
, IDirect3D
, IDirect3D1_Vtbl
);
140 ICOM_INIT_INTERFACE(This
, IDirect3D2
, IDirect3D2_Vtbl
);
141 ICOM_INIT_INTERFACE(This
, IDirect3D3
, IDirect3D3_Vtbl
);
142 ICOM_INIT_INTERFACE(This
, IDirect3D7
, IDirect3D7_Vtbl
);
144 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
146 * Read from a registry key, should add a winecfg option later
148 This
->ImplType
= DefaultSurfaceType
;
150 /* Get the current screen settings */
151 hDC
= CreateDCA("DISPLAY", NULL
, NULL
, NULL
);
152 This
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
154 This
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
155 This
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
157 if (hWineD3D
== (HMODULE
) -1)
159 hWineD3D
= LoadLibraryA("wined3d");
161 pWineDirect3DCreate
= (fnWineDirect3DCreate
) GetProcAddress(hWineD3D
, "WineDirect3DCreate");
166 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
171 /* Initialize WineD3D
173 * All Rendering (2D and 3D) is relayed to WineD3D,
174 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
175 * structure handling is handled in this lib.
177 wineD3D
= pWineDirect3DCreate(0 /* SDKVersion */, 7 /* DXVersion */, (IUnknown
*) This
/* Parent */);
180 ERR("Failed to initialise WineD3D\n");
184 This
->wineD3D
= wineD3D
;
185 TRACE("WineD3D created at %p\n", wineD3D
);
187 /* Initialized member...
189 * It is set to false at creation time, and set to true in
190 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
191 * initialize only once
193 This
->initialized
= FALSE
;
195 /* Initialize WineD3DDevice
197 * It is used for screen setup, surface and palette creation
198 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
201 hr
= IWineD3D_CreateDevice(wineD3D
,
202 0 /*D3D_ADAPTER_DEFAULT*/,
204 NULL
, /* FocusWindow, don't know yet */
205 0, /* BehaviorFlags */
207 (IUnknown
*) ICOM_INTERFACE(This
, IDirectDraw7
));
210 ERR("Failed to create a wineD3DDevice, result = %lx\n", hr
);
213 This
->wineD3DDevice
= wineD3DDevice
;
214 TRACE("wineD3DDevice created at %p\n", This
->wineD3DDevice
);
216 /* Register the window class
218 * It is used to create a hidden window for D3D
219 * rendering, if the application didn't pass one.
220 * It can also be used for Creating a device window
221 * from SetCooperativeLevel
223 * The name: DDRAW_<address>. The classname is
224 * 32 bit long, so a 64 bit address will fit nicely
225 * (Will this be compiled for 64 bit anyway?)
228 sprintf(This
->classname
, "DDRAW_%p", This
);
230 memset(&This
->wnd_class
, 0, sizeof(This
->wnd_class
));
231 This
->wnd_class
.style
= CS_HREDRAW
| CS_VREDRAW
;
232 This
->wnd_class
.lpfnWndProc
= DefWindowProcA
;
233 This
->wnd_class
.cbClsExtra
= 0;
234 This
->wnd_class
.cbWndExtra
= 0;
235 This
->wnd_class
.hInstance
= GetModuleHandleA(0);
236 This
->wnd_class
.hIcon
= 0;
237 This
->wnd_class
.hCursor
= 0;
238 This
->wnd_class
.hbrBackground
= (HBRUSH
) GetStockObject(BLACK_BRUSH
);
239 This
->wnd_class
.lpszMenuName
= NULL
;
240 This
->wnd_class
.lpszClassName
= This
->classname
;
241 if(!RegisterClassA(&This
->wnd_class
))
243 ERR("RegisterClassA failed!\n");
247 /* Get the amount of video memory */
248 This
->total_vidmem
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
250 /* Initialize the caps */
251 This
->caps
.dwSize
= sizeof(This
->caps
);
252 /* do not report DDCAPS_OVERLAY and friends since we don't support overlays */
253 #define BLIT_CAPS (DDCAPS_BLT | DDCAPS_BLTCOLORFILL | DDCAPS_BLTDEPTHFILL \
254 | DDCAPS_BLTSTRETCH | DDCAPS_CANBLTSYSMEM | DDCAPS_CANCLIP \
255 | DDCAPS_CANCLIPSTRETCHED | DDCAPS_COLORKEY \
256 | DDCAPS_COLORKEYHWASSIST | DDCAPS_ALIGNBOUNDARYSRC )
257 #define CKEY_CAPS (DDCKEYCAPS_DESTBLT | DDCKEYCAPS_SRCBLT)
258 #define FX_CAPS (DDFXCAPS_BLTALPHA | DDFXCAPS_BLTMIRRORLEFTRIGHT \
259 | DDFXCAPS_BLTMIRRORUPDOWN | DDFXCAPS_BLTROTATION90 \
260 | DDFXCAPS_BLTSHRINKX | DDFXCAPS_BLTSHRINKXN \
261 | DDFXCAPS_BLTSHRINKY | DDFXCAPS_BLTSHRINKXN \
262 | DDFXCAPS_BLTSTRETCHX | DDFXCAPS_BLTSTRETCHXN \
263 | DDFXCAPS_BLTSTRETCHY | DDFXCAPS_BLTSTRETCHYN)
264 This
->caps
.dwCaps
|= DDCAPS_GDI
| DDCAPS_PALETTE
| BLIT_CAPS
;
266 This
->caps
.dwCaps2
|= DDCAPS2_CERTIFIED
| DDCAPS2_NOPAGELOCKREQUIRED
|
267 DDCAPS2_PRIMARYGAMMA
| DDCAPS2_WIDESURFACES
|
268 DDCAPS2_CANRENDERWINDOWED
;
269 This
->caps
.dwCKeyCaps
|= CKEY_CAPS
;
270 This
->caps
.dwFXCaps
|= FX_CAPS
;
271 This
->caps
.dwPalCaps
|= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
272 This
->caps
.dwVidMemTotal
= This
->total_vidmem
;
273 This
->caps
.dwVidMemFree
= This
->total_vidmem
;
274 This
->caps
.dwSVBCaps
|= BLIT_CAPS
;
275 This
->caps
.dwSVBCKeyCaps
|= CKEY_CAPS
;
276 This
->caps
.dwSVBFXCaps
|= FX_CAPS
;
277 This
->caps
.dwVSBCaps
|= BLIT_CAPS
;
278 This
->caps
.dwVSBCKeyCaps
|= CKEY_CAPS
;
279 This
->caps
.dwVSBFXCaps
|= FX_CAPS
;
280 This
->caps
.dwSSBCaps
|= BLIT_CAPS
;
281 This
->caps
.dwSSBCKeyCaps
|= CKEY_CAPS
;
282 This
->caps
.dwSSBFXCaps
|= FX_CAPS
;
283 This
->caps
.ddsCaps
.dwCaps
|= DDSCAPS_ALPHA
| DDSCAPS_BACKBUFFER
|
284 DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
|
285 DDSCAPS_OFFSCREENPLAIN
| DDSCAPS_PALETTE
|
286 DDSCAPS_PRIMARYSURFACE
| DDSCAPS_SYSTEMMEMORY
|
287 DDSCAPS_VIDEOMEMORY
| DDSCAPS_VISIBLE
;
288 /* Hacks for D3D code */
289 /* TODO: Check if WineD3D has 3D enabled
290 Need opengl surfaces or auto for 3D
292 if(This
->ImplType
== 0 || This
->ImplType
== SURFACE_OPENGL
)
294 This
->caps
.dwCaps
|= DDCAPS_3D
;
295 This
->caps
.ddsCaps
.dwCaps
|= DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
;
297 This
->caps
.ddsOldCaps
.dwCaps
= This
->caps
.ddsCaps
.dwCaps
;
303 /* Add the object to the ddraw cleanup list */
304 This
->next
= ddraw_list
;
307 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
308 * The required refcount
310 hr
= IDirectDraw7_QueryInterface( ICOM_INTERFACE(This
, IDirectDraw7
), iid
, DD
);
311 if(SUCCEEDED(hr
)) return DD_OK
;
314 /* Let's hope we never need this ;) */
315 if(wineD3DDevice
) IWineD3DDevice_Release(wineD3DDevice
);
316 if(wineD3D
) IWineD3D_Release(wineD3D
);
317 HeapFree(GetProcessHeap(), 0, This
);
321 /***********************************************************************
322 * DirectDrawCreate (DDRAW.@)
324 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
325 * interfaces in theory
327 * Arguments, return values: See DDRAW_Create
329 ***********************************************************************/
331 DirectDrawCreate(GUID
*GUID
,
335 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID
), DD
, UnkOuter
);
337 return DDRAW_Create(GUID
, (void **) DD
, UnkOuter
, &IID_IDirectDraw
);
340 /***********************************************************************
341 * DirectDrawCreateEx (DDRAW.@)
343 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
344 * interfaces are requested.
346 * Arguments, return values: See DDRAW_Create
348 ***********************************************************************/
350 DirectDrawCreateEx(GUID
*GUID
,
355 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID
), DD
, debugstr_guid(iid
), UnkOuter
);
357 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
358 return DDERR_INVALIDPARAMS
;
360 return DDRAW_Create(GUID
, DD
, UnkOuter
, iid
);
363 /***********************************************************************
364 * DirectDrawEnumerateA (DDRAW.@)
366 * Enumerates legacy ddraw drivers, ascii version. We only have one
367 * driver, which relays to WineD3D. If we were sufficiently cool,
368 * we could offer various interfaces, which use a different default surface
369 * implementation, but I think it's better to offer this choice in
370 * winecfg, because some apps use the default driver, so we would need
371 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
374 * Callback: Callback function from the app
375 * Context: Argument to the call back.
379 * E_INVALIDARG if the Callback caused a page fault
382 ***********************************************************************/
384 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback
,
389 TRACE(" Enumerating default DirectDraw HAL interface\n");
390 /* We only have one driver */
393 static CHAR driver_desc
[] = "DirectDraw HAL",
394 driver_name
[] = "display";
396 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
);
404 TRACE(" End of enumeration\n");
408 /***********************************************************************
409 * DirectDrawEnumerateExA (DDRAW.@)
411 * Enumerates DirectDraw7 drivers, ascii version. See
412 * the comments above DirectDrawEnumerateA for more details.
414 * The Flag member is not supported right now.
416 ***********************************************************************/
418 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback
,
423 TRACE("Enumerating default DirectDraw HAL interface\n");
425 /* We only have one driver by now */
428 static CHAR driver_desc
[] = "DirectDraw HAL",
429 driver_name
[] = "display";
431 /* QuickTime expects the description "DirectDraw HAL" */
432 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
, 0);
440 TRACE("End of enumeration\n");
444 /***********************************************************************
445 * DirectDrawEnumerateW (DDRAW.@)
447 * Enumerates legacy drivers, unicode version. See
448 * the comments above DirectDrawEnumerateA for more details.
450 * The Flag member is not supported right now.
452 ***********************************************************************/
454 /***********************************************************************
455 * DirectDrawEnumerateExW (DDRAW.@)
457 * Enumerates DirectDraw7 drivers, unicode version. See
458 * the comments above DirectDrawEnumerateA for more details.
460 * The Flag member is not supported right now.
462 ***********************************************************************/
464 /***********************************************************************
465 * Classfactory implementation.
466 ***********************************************************************/
468 /***********************************************************************
469 * CF_CreateDirectDraw
471 * DDraw creation function for the class factory
474 * UnkOuter: Set to NULL
475 * iid: ID of the wanted interface
476 * obj: Address to pass the interface pointer back
479 * DD_OK / DDERR*, see DDRAW_Create
481 ***********************************************************************/
483 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
488 TRACE("(%p,%s,%p)\n", UnkOuter
, debugstr_guid(iid
), obj
);
490 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
494 /***********************************************************************
495 * CF_CreateDirectDraw
497 * Clipper creation function for the class factory
500 * UnkOuter: Set to NULL
501 * iid: ID of the wanted interface
502 * obj: Address to pass the interface pointer back
505 * DD_OK / DDERR*, see DDRAW_Create
507 ***********************************************************************/
509 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
513 IDirectDrawClipper
*Clip
;
515 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
516 if (hr
!= DD_OK
) return hr
;
518 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
519 IDirectDrawClipper_Release(Clip
);
523 static const struct object_creation_info object_creation
[] =
525 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
526 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
527 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
530 /*******************************************************************************
531 * IDirectDrawClassFactory::QueryInterface
533 * QueryInterface for the class factory
536 * riid Reference to identifier of queried interface
537 * ppv Address to return the interface pointer at
541 * Failure: E_NOINTERFACE
543 *******************************************************************************/
544 static HRESULT WINAPI
545 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory
*iface
,
549 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
551 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), obj
);
553 if (IsEqualGUID(riid
, &IID_IUnknown
)
554 || IsEqualGUID(riid
, &IID_IClassFactory
))
556 IClassFactory_AddRef(iface
);
561 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),obj
);
562 return E_NOINTERFACE
;
565 /*******************************************************************************
566 * IDirectDrawClassFactory::AddRef
568 * AddRef for the class factory
573 *******************************************************************************/
575 IDirectDrawClassFactoryImpl_AddRef(IClassFactory
*iface
)
577 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
578 ULONG ref
= InterlockedIncrement(&This
->ref
);
580 TRACE("(%p)->() incrementing from %ld.\n", This
, ref
- 1);
585 /*******************************************************************************
586 * IDirectDrawClassFactory::Release
588 * Release for the class factory. If the refcount falls to 0, the object
594 *******************************************************************************/
596 IDirectDrawClassFactoryImpl_Release(IClassFactory
*iface
)
598 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
599 ULONG ref
= InterlockedDecrement(&This
->ref
);
600 TRACE("(%p)->() decrementing from %ld.\n", This
, ref
+1);
603 HeapFree(GetProcessHeap(), 0, This
);
609 /*******************************************************************************
610 * IDirectDrawClassFactory::CreateInstance
612 * What is this? Seems to create DirectDraw objects...
615 * The ususal things???
620 *******************************************************************************/
621 static HRESULT WINAPI
622 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory
*iface
,
627 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
629 TRACE("(%p)->(%p,%s,%p)\n",This
,UnkOuter
,debugstr_guid(riid
),obj
);
631 return This
->pfnCreateInstance(UnkOuter
, riid
, obj
);
634 /*******************************************************************************
635 * IDirectDrawClassFactory::LockServer
643 * S_OK, because it's a stub
645 *******************************************************************************/
646 static HRESULT WINAPI
647 IDirectDrawClassFactoryImpl_LockServer(IClassFactory
*iface
,BOOL dolock
)
649 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
650 FIXME("(%p)->(%d),stub!\n",This
,dolock
);
654 /*******************************************************************************
655 * The class factory VTable
656 *******************************************************************************/
657 static const IClassFactoryVtbl IClassFactory_Vtbl
=
659 IDirectDrawClassFactoryImpl_QueryInterface
,
660 IDirectDrawClassFactoryImpl_AddRef
,
661 IDirectDrawClassFactoryImpl_Release
,
662 IDirectDrawClassFactoryImpl_CreateInstance
,
663 IDirectDrawClassFactoryImpl_LockServer
666 /*******************************************************************************
667 * DllGetClassObject [DDRAW.@]
668 * Retrieves class object from a DLL object
671 * Docs say returns STDAPI
674 * rclsid [I] CLSID for the class object
675 * riid [I] Reference to identifier of interface for class object
676 * ppv [O] Address of variable to receive interface pointer for riid
680 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
683 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, LPVOID
*ppv
)
686 IClassFactoryImpl
*factory
;
688 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
690 if ( !IsEqualGUID( &IID_IClassFactory
, riid
)
691 && ! IsEqualGUID( &IID_IUnknown
, riid
) )
692 return E_NOINTERFACE
;
694 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
696 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
700 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
702 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
703 return CLASS_E_CLASSNOTAVAILABLE
;
706 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
707 if (factory
== NULL
) return E_OUTOFMEMORY
;
709 ICOM_INIT_INTERFACE(factory
, IClassFactory
, IClassFactory_Vtbl
);
712 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
714 *ppv
= ICOM_INTERFACE(factory
, IClassFactory
);
719 /*******************************************************************************
720 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
726 HRESULT WINAPI
DllCanUnloadNow(void)
728 FIXME("(void): stub\n");
732 /*******************************************************************************
735 * Callback function for the EnumSurfaces call in DllMain.
736 * Dumps some surface info and releases the surface
739 * surf: The enumerated surface
740 * desc: it's description
741 * context: Pointer to the ddraw impl
745 *******************************************************************************/
746 static HRESULT WINAPI
747 DestroyCallback(IDirectDrawSurface7
*surf
,
748 DDSURFACEDESC2
*desc
,
751 IDirectDrawSurfaceImpl
*Impl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, surf
);
752 IDirectDrawImpl
*ddraw
= (IDirectDrawImpl
*) context
;
755 ref
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
756 WARN("Surface %p has an reference count of %ld\n", Impl
, ref
);
758 /* Skip surfaces which are attached somewhere or which are
759 * part of a complex compound. They will get released when destroying
762 if( (Impl
->first_complex
!= Impl
) || (Impl
->first_attached
!= Impl
) )
764 /* Skip our depth stencil surface, it will be released with the render target */
765 if( Impl
== ddraw
->DepthStencilBuffer
)
768 /* Destroy the surface */
769 while(ref
) ref
= IDirectDrawSurface7_Release(surf
);
774 /***********************************************************************
777 * Reads a config key from the registry. Taken from WineD3D
779 ***********************************************************************/
780 inline static DWORD
get_config_key(HKEY defkey
, HKEY appkey
, const char* name
, char* buffer
, DWORD size
)
782 if (0 != appkey
&& !RegQueryValueExA( appkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
783 if (0 != defkey
&& !RegQueryValueExA( defkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
784 return ERROR_FILE_NOT_FOUND
;
787 /***********************************************************************
790 * Could be used to register DirectDraw drivers, if we have more than
791 * one. Also used to destroy any objects left at unload if the
792 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
794 ***********************************************************************/
796 DllMain(HINSTANCE hInstDLL
,
800 static LONG counter
= 0;
802 TRACE("(%p,%lx,%p)\n", hInstDLL
, Reason
, lpv
);
803 if (Reason
== DLL_PROCESS_ATTACH
)
805 char buffer
[MAX_PATH
+10];
806 DWORD size
= sizeof(buffer
);
811 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
812 if ( RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\Direct3D", &hkey
) ) hkey
= 0;
814 len
= GetModuleFileNameA( 0, buffer
, MAX_PATH
);
815 if (len
&& len
< MAX_PATH
)
818 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
819 if (!RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\AppDefaults", &tmpkey
))
821 char *p
, *appname
= buffer
;
822 if ((p
= strrchr( appname
, '/' ))) appname
= p
+ 1;
823 if ((p
= strrchr( appname
, '\\' ))) appname
= p
+ 1;
824 strcat( appname
, "\\Direct3D" );
825 TRACE("appname = [%s]\n", appname
);
826 if (RegOpenKeyA( tmpkey
, appname
, &appkey
)) appkey
= 0;
827 RegCloseKey( tmpkey
);
831 if ( 0 != hkey
|| 0 != appkey
)
833 if ( !get_config_key( hkey
, appkey
, "DirectDrawRenderer", buffer
, size
) )
835 if (!strcmp(buffer
,"gdi"))
837 TRACE("Defaulting to GDI surfaces\n");
838 DefaultSurfaceType
= SURFACE_GDI
;
840 else if (!strcmp(buffer
,"opengl"))
842 TRACE("Defaulting to opengl surfaces\n");
843 DefaultSurfaceType
= SURFACE_OPENGL
;
847 ERR("Unknown default surface type. Supported are:\n gdi, opengl");
852 DisableThreadLibraryCalls(hInstDLL
);
853 TRACE("Attach counter: %ld\n", InterlockedIncrement(&counter
));
855 else if (Reason
== DLL_PROCESS_DETACH
)
857 TRACE("Attach counter: %ld\n", InterlockedDecrement(&counter
));
863 IDirectDrawImpl
*ddraw
;
864 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
866 for(ddraw
= ddraw_list
; ddraw
; ddraw
= ddraw
->next
)
872 WARN("DDraw %p has a refcount of %ld\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref2
+ ddraw
->ref1
);
874 /* Add references to each interface to avoid freeing them unexpectadely */
875 IDirectDraw_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw
));
876 IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw2
));
877 IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw4
));
878 IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw7
));
880 /* Does a D3D device exist? Destroy it
881 * TODO: Destroy all Vertex buffers, Lights, Materials
882 * and execture buffers too
886 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
887 while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw
->d3ddevice
, IDirect3DDevice7
)));
890 /* Try to release the objects
891 * Do an EnumSurfaces to find any hanging surfaces
893 memset(&desc
, 0, sizeof(desc
));
894 desc
.dwSize
= sizeof(desc
);
895 for(i
= 0; i
<= 1; i
++)
897 hr
= IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw
, IDirectDraw7
),
903 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
906 /* Check the surface count */
907 if(ddraw
->surfaces
> 0)
908 ERR("DDraw %p still has %ld surfaces attached\n", ddraw
, ddraw
->surfaces
);
910 /* Release all hanging references to destroy the objects. This
911 * restores the screen mode too
913 while(IDirectDraw_Release(ICOM_INTERFACE(ddraw
, IDirectDraw
)));
914 while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw
, IDirectDraw2
)));
915 while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw
, IDirectDraw4
)));
916 while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw
, IDirectDraw7
)));