Porting fixes.
[wine.git] / server / sock.c
blob3a4e514af35597e51e2cf4bbc97aea2f4ddc046d
1 /*
2 * Server-side socket management
4 * Copyright (C) 1999 Marcus Meissner, Ove Kåven
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 * FIXME: we use read|write access in all cases. Shouldn't we depend that
21 * on the access of the current handle?
24 #include "config.h"
26 #include <assert.h>
27 #include <fcntl.h>
28 #include <stdio.h>
29 #include <string.h>
30 #include <stdlib.h>
31 #include <errno.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 # include <sys/errno.h>
34 #endif
35 #include <sys/time.h>
36 #include <sys/types.h>
37 #ifdef HAVE_SYS_SOCKET_H
38 # include <sys/socket.h>
39 #endif
40 #ifdef HAVE_SYS_IOCTL_H
41 #include <sys/ioctl.h>
42 #endif
43 #ifdef HAVE_SYS_FILIO_H
44 # include <sys/filio.h>
45 #endif
46 #include <time.h>
47 #include <unistd.h>
49 #include "winbase.h"
51 #include "process.h"
52 #include "file.h"
53 #include "handle.h"
54 #include "thread.h"
55 #include "request.h"
56 #include "user.h"
57 #include "async.h"
59 /* To avoid conflicts with the Unix socket headers. Plus we only need a few
60 * macros anyway.
62 #define USE_WS_PREFIX
63 #include "winsock2.h"
65 struct sock
67 struct object obj; /* object header */
68 unsigned int state; /* status bits */
69 unsigned int mask; /* event mask */
70 unsigned int hmask; /* held (blocked) events */
71 unsigned int pmask; /* pending events */
72 unsigned int flags; /* socket flags */
73 unsigned short type; /* socket type */
74 unsigned short family; /* socket family */
75 struct event *event; /* event object */
76 user_handle_t window; /* window to send the message to */
77 unsigned int message; /* message to send */
78 obj_handle_t wparam; /* message wparam (socket handle) */
79 int errors[FD_MAX_EVENTS]; /* event errors */
80 struct sock* deferred; /* socket that waits for a deferred accept */
81 struct async_queue read_q; /* Queue for asynchronous reads */
82 struct async_queue write_q; /* Queue for asynchronous writes */
85 static void sock_dump( struct object *obj, int verbose );
86 static int sock_signaled( struct object *obj, struct thread *thread );
87 static int sock_get_poll_events( struct object *obj );
88 static void sock_poll_event( struct object *obj, int event );
89 static int sock_get_info( struct object *obj, struct get_file_info_reply *reply, int *flags );
90 static void sock_destroy( struct object *obj );
91 static int sock_get_error( int err );
92 static void sock_set_error(void);
93 static void sock_queue_async(struct object *obj, void *ptr, unsigned int status, int type, int count);
95 static const struct object_ops sock_ops =
97 sizeof(struct sock), /* size */
98 sock_dump, /* dump */
99 add_queue, /* add_queue */
100 remove_queue, /* remove_queue */
101 sock_signaled, /* signaled */
102 no_satisfied, /* satisfied */
103 default_get_fd, /* get_fd */
104 sock_get_info, /* get_file_info */
105 sock_destroy /* destroy */
108 static const struct fd_ops sock_fd_ops =
110 sock_get_poll_events, /* get_poll_events */
111 sock_poll_event, /* poll_event */
112 no_flush, /* flush */
113 sock_get_info, /* get_file_info */
114 sock_queue_async /* queue_async */
118 /* Permutation of 0..FD_MAX_EVENTS - 1 representing the order in which
119 * we post messages if there are multiple events. Used to send
120 * messages. The problem is if there is both a FD_CONNECT event and,
121 * say, an FD_READ event available on the same socket, we want to
122 * notify the app of the connect event first. Otherwise it may
123 * discard the read event because it thinks it hasn't connected yet.
125 static const int event_bitorder[FD_MAX_EVENTS] =
127 FD_CONNECT_BIT,
128 FD_ACCEPT_BIT,
129 FD_OOB_BIT,
130 FD_WRITE_BIT,
131 FD_READ_BIT,
132 FD_CLOSE_BIT,
133 6, 7, 8, 9 /* leftovers */
136 /* Flags that make sense only for SOCK_STREAM sockets */
137 #define STREAM_FLAG_MASK ((unsigned int) (FD_CONNECT | FD_ACCEPT | FD_WINE_LISTENING | FD_WINE_CONNECTED))
139 typedef enum {
140 SOCK_SHUTDOWN_ERROR = -1,
141 SOCK_SHUTDOWN_EOF = 0,
142 SOCK_SHUTDOWN_POLLHUP = 1
143 } sock_shutdown_t;
145 static sock_shutdown_t sock_shutdown_type = SOCK_SHUTDOWN_ERROR;
147 static sock_shutdown_t sock_check_pollhup (void)
149 sock_shutdown_t ret = SOCK_SHUTDOWN_ERROR;
150 int fd[2], n;
151 struct pollfd pfd;
152 char dummy;
154 if ( socketpair ( AF_UNIX, SOCK_STREAM, 0, fd ) ) goto out;
155 if ( shutdown ( fd[0], 1 ) ) goto out;
157 pfd.fd = fd[1];
158 pfd.events = POLLIN;
159 pfd.revents = 0;
161 n = poll ( &pfd, 1, 0 );
162 if ( n != 1 ) goto out; /* error or timeout */
163 if ( pfd.revents & POLLHUP )
164 ret = SOCK_SHUTDOWN_POLLHUP;
165 else if ( pfd.revents & POLLIN &&
166 read ( fd[1], &dummy, 1 ) == 0 )
167 ret = SOCK_SHUTDOWN_EOF;
169 out:
170 close ( fd[0] );
171 close ( fd[1] );
172 return ret;
175 void sock_init(void)
177 sock_shutdown_type = sock_check_pollhup ();
179 switch ( sock_shutdown_type )
181 case SOCK_SHUTDOWN_EOF:
182 if (debug_level) fprintf ( stderr, "sock_init: shutdown() causes EOF\n" );
183 break;
184 case SOCK_SHUTDOWN_POLLHUP:
185 if (debug_level) fprintf ( stderr, "sock_init: shutdown() causes POLLHUP\n" );
186 break;
187 default:
188 fprintf ( stderr, "sock_init: ERROR in sock_check_pollhup()\n" );
189 sock_shutdown_type = SOCK_SHUTDOWN_EOF;
193 static int sock_reselect( struct sock *sock )
195 int ev = sock_get_poll_events( &sock->obj );
197 if (debug_level)
198 fprintf(stderr,"sock_reselect(%d): new mask %x\n", sock->obj.fd, ev);
200 if (sock->obj.select == -1) {
201 /* previously unconnected socket, is this reselect supposed to connect it? */
202 if (!(sock->state & ~FD_WINE_NONBLOCKING)) return 0;
203 /* ok, it is, attach it to the wineserver's main poll loop */
204 add_select_user( &sock->obj );
206 /* update condition mask */
207 set_select_events( &sock->obj, ev );
208 return ev;
211 /* After POLLHUP is received, the socket will no longer be in the main select loop.
212 This function is used to signal pending events nevertheless */
213 static void sock_try_event ( struct sock *sock, int event )
215 struct pollfd pfd;
217 pfd.fd = sock->obj.fd;
218 pfd.events = event;
219 pfd.revents = 0;
220 poll (&pfd, 1, 0);
222 if ( pfd.revents )
224 if ( debug_level ) fprintf ( stderr, "sock_try_event: %x\n", pfd.revents );
225 sock_poll_event ( &sock->obj, pfd.revents );
229 /* wake anybody waiting on the socket event or send the associated message */
230 static void sock_wake_up( struct sock *sock, int pollev )
232 unsigned int events = sock->pmask & sock->mask;
233 int i;
234 int async_active = 0;
236 if ( sock->flags & FD_FLAG_OVERLAPPED )
238 if( pollev & (POLLIN|POLLPRI) && IS_READY( sock->read_q ) )
240 if (debug_level) fprintf ( stderr, "activating read queue for socket %p\n", sock );
241 async_notify( sock->read_q.head, STATUS_ALERTED );
242 async_active = 1;
244 if( pollev & POLLOUT && IS_READY( sock->write_q ) )
246 if (debug_level) fprintf ( stderr, "activating write queue for socket %p\n", sock );
247 async_notify( sock->write_q.head, STATUS_ALERTED );
248 async_active = 1;
252 /* Do not signal events if there are still pending asynchronous IO requests */
253 /* We need this to delay FD_CLOSE events until all pending overlapped requests are processed */
254 if ( !events || async_active ) return;
256 if (sock->event)
258 if (debug_level) fprintf(stderr, "signalling events %x ptr %p\n", events, sock->event );
259 set_event( sock->event );
261 if (sock->window)
263 if (debug_level) fprintf(stderr, "signalling events %x win %p\n", events, sock->window );
264 for (i = 0; i < FD_MAX_EVENTS; i++)
266 int event = event_bitorder[i];
267 if (sock->pmask & (1 << event))
269 unsigned int lparam = (1 << event) | (sock->errors[event] << 16);
270 post_message( sock->window, sock->message, (unsigned int)sock->wparam, lparam );
273 sock->pmask = 0;
274 sock_reselect( sock );
278 inline static int sock_error(int s)
280 unsigned int optval = 0, optlen;
282 optlen = sizeof(optval);
283 getsockopt(s, SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen);
284 return optval ? sock_get_error(optval) : 0;
287 static void sock_poll_event( struct object *obj, int event )
289 struct sock *sock = (struct sock *)obj;
290 int hangup_seen = 0;
292 assert( sock->obj.ops == &sock_ops );
293 if (debug_level)
294 fprintf(stderr, "socket %d select event: %x\n", sock->obj.fd, event);
295 if (sock->state & FD_CONNECT)
297 /* connecting */
298 if (event & POLLOUT)
300 /* we got connected */
301 sock->state |= FD_WINE_CONNECTED|FD_READ|FD_WRITE;
302 sock->state &= ~FD_CONNECT;
303 sock->pmask |= FD_CONNECT;
304 sock->errors[FD_CONNECT_BIT] = 0;
305 if (debug_level)
306 fprintf(stderr, "socket %d connection success\n", sock->obj.fd);
308 else if (event & (POLLERR|POLLHUP))
310 /* we didn't get connected? */
311 sock->state &= ~FD_CONNECT;
312 sock->pmask |= FD_CONNECT;
313 sock->errors[FD_CONNECT_BIT] = sock_error( sock->obj.fd );
314 if (debug_level)
315 fprintf(stderr, "socket %d connection failure\n", sock->obj.fd);
317 } else
318 if (sock->state & FD_WINE_LISTENING)
320 /* listening */
321 if (event & POLLIN)
323 /* incoming connection */
324 sock->pmask |= FD_ACCEPT;
325 sock->errors[FD_ACCEPT_BIT] = 0;
326 sock->hmask |= FD_ACCEPT;
328 else if (event & (POLLERR|POLLHUP))
330 /* failed incoming connection? */
331 sock->pmask |= FD_ACCEPT;
332 sock->errors[FD_ACCEPT_BIT] = sock_error( sock->obj.fd );
333 sock->hmask |= FD_ACCEPT;
335 } else
337 /* normal data flow */
338 if ( sock->type == SOCK_STREAM && ( event & POLLIN ) )
340 char dummy;
341 int nr;
343 /* Linux 2.4 doesn't report POLLHUP if only one side of the socket
344 * has been closed, so we need to check for it explicitly here */
345 nr = recv( sock->obj.fd, &dummy, 1, MSG_PEEK );
346 if ( nr > 0 )
348 /* incoming data */
349 sock->pmask |= FD_READ;
350 sock->hmask |= (FD_READ|FD_CLOSE);
351 sock->errors[FD_READ_BIT] = 0;
352 if (debug_level)
353 fprintf(stderr, "socket %d is readable\n", sock->obj.fd );
355 else if ( nr == 0 )
356 hangup_seen = 1;
357 else
359 /* EAGAIN can happen if an async recv() falls between the server's poll()
360 call and the invocation of this routine */
361 if ( errno == EAGAIN )
362 event &= ~POLLIN;
363 else
365 if ( debug_level )
366 fprintf ( stderr, "recv error on socket %d: %d\n", sock->obj.fd, errno );
367 event = POLLERR;
372 else if ( sock_shutdown_type == SOCK_SHUTDOWN_POLLHUP && (event & POLLHUP) )
374 hangup_seen = 1;
376 else if ( event & POLLIN ) /* POLLIN for non-stream socket */
378 sock->pmask |= FD_READ;
379 sock->hmask |= (FD_READ|FD_CLOSE);
380 sock->errors[FD_READ_BIT] = 0;
381 if (debug_level)
382 fprintf(stderr, "socket %d is readable\n", sock->obj.fd );
386 if (event & POLLOUT)
388 sock->pmask |= FD_WRITE;
389 sock->hmask |= FD_WRITE;
390 sock->errors[FD_WRITE_BIT] = 0;
391 if (debug_level)
392 fprintf(stderr, "socket %d is writable\n", sock->obj.fd);
394 if (event & POLLPRI)
396 sock->pmask |= FD_OOB;
397 sock->hmask |= FD_OOB;
398 sock->errors[FD_OOB_BIT] = 0;
399 if (debug_level)
400 fprintf(stderr, "socket %d got OOB data\n", sock->obj.fd);
402 /* According to WS2 specs, FD_CLOSE is only delivered when there is
403 no more data to be read (i.e. hangup_seen = 1) */
404 else if ( hangup_seen && (sock->state & (FD_READ|FD_WRITE) ))
406 sock->errors[FD_CLOSE_BIT] = sock_error( sock->obj.fd );
407 if ( (event & POLLERR) || ( sock_shutdown_type == SOCK_SHUTDOWN_EOF && (event & POLLHUP) ))
408 sock->state &= ~FD_WRITE;
409 sock->pmask |= FD_CLOSE;
410 sock->hmask |= FD_CLOSE;
411 if (debug_level)
412 fprintf(stderr, "socket %d aborted by error %d, event: %x - removing from select loop\n",
413 sock->obj.fd, sock->errors[FD_CLOSE_BIT], event);
417 if ( sock->pmask & FD_CLOSE || event & (POLLERR|POLLHUP) )
419 if ( debug_level )
420 fprintf ( stderr, "removing socket %d from select loop\n", sock->obj.fd );
421 set_select_events( &sock->obj, -1 );
423 else
424 sock_reselect( sock );
426 /* wake up anyone waiting for whatever just happened */
427 if ( sock->pmask & sock->mask || sock->flags & FD_FLAG_OVERLAPPED ) sock_wake_up( sock, event );
429 /* if anyone is stupid enough to wait on the socket object itself,
430 * maybe we should wake them up too, just in case? */
431 wake_up( &sock->obj, 0 );
434 static void sock_dump( struct object *obj, int verbose )
436 struct sock *sock = (struct sock *)obj;
437 assert( obj->ops == &sock_ops );
438 printf( "Socket fd=%d, state=%x, mask=%x, pending=%x, held=%x\n",
439 sock->obj.fd, sock->state,
440 sock->mask, sock->pmask, sock->hmask );
443 static int sock_signaled( struct object *obj, struct thread *thread )
445 struct sock *sock = (struct sock *)obj;
446 assert( obj->ops == &sock_ops );
448 return check_select_events( get_unix_fd(obj), sock_get_poll_events( &sock->obj ) );
451 static int sock_get_poll_events( struct object *obj )
453 struct sock *sock = (struct sock *)obj;
454 unsigned int mask = sock->mask & sock->state & ~sock->hmask;
455 int ev = 0;
457 assert( obj->ops == &sock_ops );
459 if (sock->state & FD_CONNECT)
460 /* connecting, wait for writable */
461 return POLLOUT;
462 if (sock->state & FD_WINE_LISTENING)
463 /* listening, wait for readable */
464 return (sock->hmask & FD_ACCEPT) ? 0 : POLLIN;
466 if (mask & (FD_READ) || (sock->flags & WSA_FLAG_OVERLAPPED && IS_READY (sock->read_q)))
467 ev |= POLLIN | POLLPRI;
468 if (mask & FD_WRITE || (sock->flags & WSA_FLAG_OVERLAPPED && IS_READY (sock->write_q)))
469 ev |= POLLOUT;
470 /* We use POLLIN with 0 bytes recv() as FD_CLOSE indication for stream sockets. */
471 if ( sock->type == SOCK_STREAM && ( sock->mask & ~sock->hmask & FD_CLOSE) )
472 ev |= POLLIN;
474 return ev;
477 static int sock_get_info( struct object *obj, struct get_file_info_reply *reply, int *flags )
479 struct sock *sock = (struct sock*) obj;
480 assert ( obj->ops == &sock_ops );
482 if (reply)
484 reply->type = FILE_TYPE_PIPE;
485 reply->attr = 0;
486 reply->access_time = 0;
487 reply->write_time = 0;
488 reply->size_high = 0;
489 reply->size_low = 0;
490 reply->links = 0;
491 reply->index_high = 0;
492 reply->index_low = 0;
493 reply->serial = 0;
495 *flags = 0;
496 if (sock->flags & WSA_FLAG_OVERLAPPED) *flags |= FD_FLAG_OVERLAPPED;
497 if ( sock->type != SOCK_STREAM || sock->state & FD_WINE_CONNECTED )
499 if ( !(sock->state & FD_READ ) ) *flags |= FD_FLAG_RECV_SHUTDOWN;
500 if ( !(sock->state & FD_WRITE ) ) *flags |= FD_FLAG_SEND_SHUTDOWN;
502 return FD_TYPE_SOCKET;
505 static void sock_queue_async(struct object *obj, void *ptr, unsigned int status, int type, int count)
507 struct sock *sock = (struct sock *)obj;
508 struct async_queue *q;
509 struct async *async;
510 int pollev;
512 assert( obj->ops == &sock_ops );
514 if ( !(sock->flags & WSA_FLAG_OVERLAPPED) )
516 set_error ( STATUS_INVALID_HANDLE );
517 return;
520 switch( type )
522 case ASYNC_TYPE_READ:
523 q = &sock->read_q;
524 sock->hmask &= ~FD_CLOSE;
525 break;
526 case ASYNC_TYPE_WRITE:
527 q = &sock->write_q;
528 break;
529 default:
530 set_error( STATUS_INVALID_PARAMETER );
531 return;
534 async = find_async ( q, current, ptr );
536 if ( status == STATUS_PENDING )
538 if ( ( !( sock->state & FD_READ ) && type == ASYNC_TYPE_READ ) ||
539 ( !( sock->state & FD_WRITE ) && type == ASYNC_TYPE_WRITE ) )
541 set_error ( STATUS_PIPE_DISCONNECTED );
542 if ( async ) destroy_async ( async );
544 else
546 if ( !async )
547 async = create_async ( obj, current, ptr );
548 if ( !async )
549 return;
551 async->status = STATUS_PENDING;
552 if ( !async->q )
553 async_insert ( q, async );
556 else if ( async ) destroy_async ( async );
557 else set_error ( STATUS_INVALID_PARAMETER );
559 pollev = sock_reselect ( sock );
560 if ( pollev ) sock_try_event ( sock, pollev );
563 static void sock_destroy( struct object *obj )
565 struct sock *sock = (struct sock *)obj;
566 assert( obj->ops == &sock_ops );
568 /* FIXME: special socket shutdown stuff? */
570 if ( sock->deferred )
571 release_object ( sock->deferred );
573 if ( sock->flags & WSA_FLAG_OVERLAPPED )
575 destroy_async_queue ( &sock->read_q );
576 destroy_async_queue ( &sock->write_q );
578 if (sock->event) release_object( sock->event );
581 /* create a new and unconnected socket */
582 static struct object *create_socket( int family, int type, int protocol, unsigned int flags )
584 struct sock *sock;
585 int sockfd;
587 sockfd = socket( family, type, protocol );
588 if (debug_level)
589 fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sockfd);
590 if (sockfd == -1) {
591 sock_set_error();
592 return NULL;
594 fcntl(sockfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
595 if (!(sock = alloc_fd_object( &sock_ops, &sock_fd_ops, -1 ))) return NULL;
596 set_unix_fd( &sock->obj, sockfd );
597 sock->state = (type != SOCK_STREAM) ? (FD_READ|FD_WRITE) : 0;
598 sock->mask = 0;
599 sock->hmask = 0;
600 sock->pmask = 0;
601 sock->flags = flags;
602 sock->type = type;
603 sock->family = family;
604 sock->event = NULL;
605 sock->window = 0;
606 sock->message = 0;
607 sock->wparam = 0;
608 sock->deferred = NULL;
609 if (sock->flags & WSA_FLAG_OVERLAPPED)
611 init_async_queue (&sock->read_q);
612 init_async_queue (&sock->write_q);
614 sock_reselect( sock );
615 clear_error();
616 return &sock->obj;
619 /* accept a socket (creates a new fd) */
620 static struct sock *accept_socket( obj_handle_t handle )
622 struct sock *acceptsock;
623 struct sock *sock;
624 int acceptfd;
625 struct sockaddr saddr;
626 int slen;
628 sock=(struct sock*)get_handle_obj(current->process,handle,
629 GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
630 if (!sock)
631 return NULL;
633 if ( sock->deferred ) {
634 acceptsock = sock->deferred;
635 sock->deferred = NULL;
636 } else {
638 /* Try to accept(2). We can't be safe that this an already connected socket
639 * or that accept() is allowed on it. In those cases we will get -1/errno
640 * return.
642 slen = sizeof(saddr);
643 acceptfd = accept( get_unix_fd(&sock->obj), &saddr, &slen);
644 if (acceptfd==-1) {
645 sock_set_error();
646 release_object( sock );
647 return NULL;
649 if (!(acceptsock = alloc_fd_object( &sock_ops, &sock_fd_ops, acceptfd )))
651 release_object( sock );
652 return NULL;
655 /* newly created socket gets the same properties of the listening socket */
656 fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
657 acceptsock->state = FD_WINE_CONNECTED|FD_READ|FD_WRITE;
658 if (sock->state & FD_WINE_NONBLOCKING)
659 acceptsock->state |= FD_WINE_NONBLOCKING;
660 acceptsock->mask = sock->mask;
661 acceptsock->hmask = 0;
662 acceptsock->pmask = 0;
663 acceptsock->type = sock->type;
664 acceptsock->family = sock->family;
665 acceptsock->event = NULL;
666 acceptsock->window = sock->window;
667 acceptsock->message = sock->message;
668 acceptsock->wparam = 0;
669 if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event );
670 acceptsock->flags = sock->flags;
671 acceptsock->deferred = 0;
672 if ( acceptsock->flags & WSA_FLAG_OVERLAPPED )
674 init_async_queue ( &acceptsock->read_q );
675 init_async_queue ( &acceptsock->write_q );
678 clear_error();
679 sock->pmask &= ~FD_ACCEPT;
680 sock->hmask &= ~FD_ACCEPT;
681 sock_reselect( sock );
682 release_object( sock );
683 return acceptsock;
686 /* set the last error depending on errno */
687 static int sock_get_error( int err )
689 switch (err)
691 case EINTR: return WSAEINTR; break;
692 case EBADF: return WSAEBADF; break;
693 case EPERM:
694 case EACCES: return WSAEACCES; break;
695 case EFAULT: return WSAEFAULT; break;
696 case EINVAL: return WSAEINVAL; break;
697 case EMFILE: return WSAEMFILE; break;
698 case EWOULDBLOCK: return WSAEWOULDBLOCK; break;
699 case EINPROGRESS: return WSAEINPROGRESS; break;
700 case EALREADY: return WSAEALREADY; break;
701 case ENOTSOCK: return WSAENOTSOCK; break;
702 case EDESTADDRREQ: return WSAEDESTADDRREQ; break;
703 case EMSGSIZE: return WSAEMSGSIZE; break;
704 case EPROTOTYPE: return WSAEPROTOTYPE; break;
705 case ENOPROTOOPT: return WSAENOPROTOOPT; break;
706 case EPROTONOSUPPORT: return WSAEPROTONOSUPPORT; break;
707 case ESOCKTNOSUPPORT: return WSAESOCKTNOSUPPORT; break;
708 case EOPNOTSUPP: return WSAEOPNOTSUPP; break;
709 case EPFNOSUPPORT: return WSAEPFNOSUPPORT; break;
710 case EAFNOSUPPORT: return WSAEAFNOSUPPORT; break;
711 case EADDRINUSE: return WSAEADDRINUSE; break;
712 case EADDRNOTAVAIL: return WSAEADDRNOTAVAIL; break;
713 case ENETDOWN: return WSAENETDOWN; break;
714 case ENETUNREACH: return WSAENETUNREACH; break;
715 case ENETRESET: return WSAENETRESET; break;
716 case ECONNABORTED: return WSAECONNABORTED; break;
717 case EPIPE:
718 case ECONNRESET: return WSAECONNRESET; break;
719 case ENOBUFS: return WSAENOBUFS; break;
720 case EISCONN: return WSAEISCONN; break;
721 case ENOTCONN: return WSAENOTCONN; break;
722 case ESHUTDOWN: return WSAESHUTDOWN; break;
723 case ETOOMANYREFS: return WSAETOOMANYREFS; break;
724 case ETIMEDOUT: return WSAETIMEDOUT; break;
725 case ECONNREFUSED: return WSAECONNREFUSED; break;
726 case ELOOP: return WSAELOOP; break;
727 case ENAMETOOLONG: return WSAENAMETOOLONG; break;
728 case EHOSTDOWN: return WSAEHOSTDOWN; break;
729 case EHOSTUNREACH: return WSAEHOSTUNREACH; break;
730 case ENOTEMPTY: return WSAENOTEMPTY; break;
731 #ifdef EPROCLIM
732 case EPROCLIM: return WSAEPROCLIM; break;
733 #endif
734 #ifdef EUSERS
735 case EUSERS: return WSAEUSERS; break;
736 #endif
737 #ifdef EDQUOT
738 case EDQUOT: return WSAEDQUOT; break;
739 #endif
740 #ifdef ESTALE
741 case ESTALE: return WSAESTALE; break;
742 #endif
743 #ifdef EREMOTE
744 case EREMOTE: return WSAEREMOTE; break;
745 #endif
746 default: errno=err; perror("sock_set_error"); return ERROR_UNKNOWN; break;
750 /* set the last error depending on errno */
751 static void sock_set_error(void)
753 set_error( sock_get_error( errno ) );
756 /* create a socket */
757 DECL_HANDLER(create_socket)
759 struct object *obj;
761 reply->handle = 0;
762 if ((obj = create_socket( req->family, req->type, req->protocol, req->flags )) != NULL)
764 reply->handle = alloc_handle( current->process, obj, req->access, req->inherit );
765 release_object( obj );
769 /* accept a socket */
770 DECL_HANDLER(accept_socket)
772 struct sock *sock;
774 reply->handle = 0;
775 if ((sock = accept_socket( req->lhandle )) != NULL)
777 reply->handle = alloc_handle( current->process, &sock->obj, req->access, req->inherit );
778 sock->wparam = reply->handle; /* wparam for message is the socket handle */
779 sock_reselect( sock );
780 release_object( &sock->obj );
784 /* set socket event parameters */
785 DECL_HANDLER(set_socket_event)
787 struct sock *sock;
788 struct event *old_event;
789 int pollev;
791 if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle,
792 GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, &sock_ops)))
793 return;
794 old_event = sock->event;
795 sock->mask = req->mask;
796 sock->event = NULL;
797 sock->window = req->window;
798 sock->message = req->msg;
799 sock->wparam = req->handle; /* wparam is the socket handle */
800 if (req->event) sock->event = get_event_obj( current->process, req->event, EVENT_MODIFY_STATE );
802 if (debug_level && sock->event) fprintf(stderr, "event ptr: %p\n", sock->event);
804 pollev = sock_reselect( sock );
805 if ( pollev ) sock_try_event ( sock, pollev );
807 if (sock->mask)
808 sock->state |= FD_WINE_NONBLOCKING;
810 /* if a network event is pending, signal the event object
811 it is possible that FD_CONNECT or FD_ACCEPT network events has happened
812 before a WSAEventSelect() was done on it.
813 (when dealing with Asynchronous socket) */
814 if (sock->pmask & sock->mask) sock_wake_up( sock, pollev );
816 if (old_event) release_object( old_event ); /* we're through with it */
817 release_object( &sock->obj );
820 /* get socket event parameters */
821 DECL_HANDLER(get_socket_event)
823 struct sock *sock;
825 sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
826 if (!sock)
828 reply->mask = 0;
829 reply->pmask = 0;
830 reply->state = 0;
831 set_error( WSAENOTSOCK );
832 return;
834 reply->mask = sock->mask;
835 reply->pmask = sock->pmask;
836 reply->state = sock->state;
837 set_reply_data( sock->errors, min( get_reply_max_size(), sizeof(sock->errors) ));
839 if (req->service)
841 if (req->c_event)
843 struct event *cevent = get_event_obj( current->process, req->c_event,
844 EVENT_MODIFY_STATE );
845 if (cevent)
847 reset_event( cevent );
848 release_object( cevent );
851 sock->pmask = 0;
852 sock_reselect( sock );
854 release_object( &sock->obj );
857 /* re-enable pending socket events */
858 DECL_HANDLER(enable_socket_event)
860 struct sock *sock;
861 int pollev;
863 if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle,
864 GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, &sock_ops)))
865 return;
867 sock->pmask &= ~req->mask; /* is this safe? */
868 sock->hmask &= ~req->mask;
869 if ( req->mask & FD_READ )
870 sock->hmask &= ~FD_CLOSE;
871 sock->state |= req->sstate;
872 sock->state &= ~req->cstate;
873 if ( sock->type != SOCK_STREAM ) sock->state &= ~STREAM_FLAG_MASK;
875 pollev = sock_reselect( sock );
876 if ( pollev ) sock_try_event ( sock, pollev );
878 release_object( &sock->obj );
881 DECL_HANDLER(set_socket_deferred)
883 struct sock *sock, *acceptsock;
885 sock=(struct sock*)get_handle_obj( current->process,req->handle,
886 GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops );
887 if ( !sock )
889 set_error ( WSAENOTSOCK );
890 return;
892 acceptsock = (struct sock*)get_handle_obj( current->process,req->deferred,
893 GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops );
894 if ( !acceptsock )
896 release_object ( sock );
897 set_error ( WSAENOTSOCK );
898 return;
900 sock->deferred = acceptsock;
901 release_object ( sock );