d3d11: Make extracting input signature more robust.
[wine.git] / dlls / api-ms-win-core-localization-obsolete-l1-1-0 / api-ms-win-core-localization-obsolete-l1-1-0.spec
blobe91733d177fa72de88e7ade9df8c8a5ed0e4ea84
1 @ stdcall CompareStringA(long long str long str long) kernel32.CompareStringA
2 @ stdcall EnumLanguageGroupLocalesW(ptr long long ptr) kernel32.EnumLanguageGroupLocalesW
3 @ stdcall EnumSystemLanguageGroupsW(ptr long ptr) kernel32.EnumSystemLanguageGroupsW
4 @ stdcall EnumSystemLocalesEx(ptr long long ptr) kernel32.EnumSystemLocalesEx
5 @ stdcall EnumUILanguagesW(ptr long long) kernel32.EnumUILanguagesW
6 @ stdcall GetNumberFormatW(long long wstr ptr ptr long) kernel32.GetNumberFormatW
7 @ stdcall GetStringTypeA(long long str long ptr) kernel32.GetStringTypeA
8 @ stdcall GetSystemDefaultLocaleName(ptr long) kernel32.GetSystemDefaultLocaleName
9 @ stdcall GetSystemDefaultUILanguage() kernel32.GetSystemDefaultUILanguage
10 @ stdcall GetUserDefaultUILanguage() kernel32.GetUserDefaultUILanguage
11 @ stdcall LCIDToLocaleName(long ptr long long) kernel32.LCIDToLocaleName