xaudio2: Quiet down some noisy stubs.
[wine.git] / dlls / dsound / dsound_private.h
blob9c001eddd9e6d22d72e58eb6dbc765cdb95a30ee
1 /* DirectSound
3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2001 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 /* Linux does not support better timing than 10ms */
23 #define DS_TIME_RES 2 /* Resolution of multimedia timer */
24 #define DS_TIME_DEL 10 /* Delay of multimedia timer callback, and duration of HEL fragment */
26 #include "wingdi.h"
27 #include "mmdeviceapi.h"
28 #include "audioclient.h"
29 #include "mediaobj.h"
30 #include "mmsystem.h"
31 #include "uuids.h"
33 #include "wine/list.h"
35 #define DS_MAX_CHANNELS 6
37 extern int ds_hel_buflen DECLSPEC_HIDDEN;
38 extern int ds_snd_queue_max DECLSPEC_HIDDEN;
40 /*****************************************************************************
41 * Predeclare the interface implementation structures
43 typedef struct IDirectSoundBufferImpl IDirectSoundBufferImpl;
44 typedef struct DirectSoundDevice DirectSoundDevice;
46 /* dsound_convert.h */
47 typedef float (*bitsgetfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD);
48 typedef void (*bitsputfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD, float);
49 extern const bitsgetfunc getbpp[5] DECLSPEC_HIDDEN;
50 void putieee32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
51 void mixieee32(float *src, float *dst, unsigned samples) DECLSPEC_HIDDEN;
52 typedef void (*normfunc)(const void *, void *, unsigned);
53 extern const normfunc normfunctions[5] DECLSPEC_HIDDEN;
55 typedef struct _DSVOLUMEPAN
57 DWORD dwTotalAmpFactor[DS_MAX_CHANNELS];
58 LONG lVolume;
59 LONG lPan;
60 } DSVOLUMEPAN,*PDSVOLUMEPAN;
62 typedef struct DSFilter {
63 GUID guid;
64 IMediaObject* obj;
65 IMediaObjectInPlace* inplace;
66 } DSFilter;
68 /*****************************************************************************
69 * IDirectSoundDevice implementation structure
71 struct DirectSoundDevice
73 LONG ref;
75 GUID guid;
76 DSCAPS drvcaps;
77 DWORD priolevel, sleeptime;
78 PWAVEFORMATEX pwfx, primary_pwfx;
79 UINT playing_offs_bytes, in_mmdev_bytes, prebuf;
80 DWORD fraglen;
81 LPBYTE buffer;
82 DWORD writelead, buflen, state, playpos, mixpos;
83 int nrofbuffers;
84 IDirectSoundBufferImpl** buffers;
85 RTL_RWLOCK buffer_list_lock;
86 CRITICAL_SECTION mixlock;
87 IDirectSoundBufferImpl *primary;
88 DWORD speaker_config;
89 float speaker_angles[DS_MAX_CHANNELS];
90 int speaker_num[DS_MAX_CHANNELS];
91 int num_speakers;
92 int lfe_channel;
93 float *mix_buffer, *tmp_buffer;
94 DWORD tmp_buffer_len, mix_buffer_len;
96 DSVOLUMEPAN volpan;
98 normfunc normfunction;
100 /* DirectSound3DListener fields */
101 DS3DLISTENER ds3dl;
102 BOOL ds3dl_need_recalc;
104 IMMDevice *mmdevice;
105 IAudioClient *client;
106 IAudioClock *clock;
107 IAudioStreamVolume *volume;
108 IAudioRenderClient *render;
110 HANDLE sleepev, thread;
111 HANDLE thread_finished;
112 struct list entry;
115 /* reference counted buffer memory for duplicated buffer memory */
116 typedef struct BufferMemory
118 LONG ref;
119 LONG lockedbytes;
120 LPBYTE memory;
121 struct list buffers;
122 } BufferMemory;
124 HRESULT DirectSoundDevice_AddBuffer(
125 DirectSoundDevice * device,
126 IDirectSoundBufferImpl * pDSB) DECLSPEC_HIDDEN;
127 void DirectSoundDevice_RemoveBuffer(DirectSoundDevice * device, IDirectSoundBufferImpl * pDSB) DECLSPEC_HIDDEN;
129 /*****************************************************************************
130 * IDirectSoundBuffer implementation structure
132 struct IDirectSoundBufferImpl
134 IDirectSoundBuffer8 IDirectSoundBuffer8_iface;
135 IDirectSoundNotify IDirectSoundNotify_iface;
136 IDirectSound3DListener IDirectSound3DListener_iface; /* only primary buffer */
137 IDirectSound3DBuffer IDirectSound3DBuffer_iface; /* only secondary buffer */
138 IKsPropertySet IKsPropertySet_iface;
139 LONG numIfaces; /* "in use interfaces" refcount */
140 LONG ref, refn, ref3D, refiks;
141 /* IDirectSoundBufferImpl fields */
142 DirectSoundDevice* device;
143 RTL_RWLOCK lock;
144 PWAVEFORMATEX pwfx;
145 BufferMemory* buffer;
146 DWORD playflags,state,leadin;
147 DWORD writelead,buflen;
148 DWORD nAvgBytesPerSec;
149 DWORD freq;
150 DSVOLUMEPAN volpan;
151 DSBUFFERDESC dsbd;
152 /* used for frequency conversion (PerfectPitch) */
153 ULONG freqneeded;
154 DWORD firstep;
155 float firgain;
156 LONG64 freqAdjustNum,freqAdjustDen;
157 LONG64 freqAccNum;
158 /* used for mixing */
159 DWORD sec_mixpos;
161 /* IDirectSoundNotify fields */
162 LPDSBPOSITIONNOTIFY notifies;
163 int nrofnotifies;
164 /* DirectSound3DBuffer fields */
165 DS3DBUFFER ds3db_ds3db;
166 LONG ds3db_lVolume;
167 BOOL ds3db_need_recalc;
168 /* Used for bit depth conversion */
169 int mix_channels;
170 bitsgetfunc get, get_aux;
171 bitsputfunc put, put_aux;
172 int num_filters;
173 DSFilter* filters;
175 struct list entry;
178 float get_mono(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel) DECLSPEC_HIDDEN;
179 void put_mono2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
180 void put_mono2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
181 void put_stereo2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
182 void put_mono2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
183 void put_stereo2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
185 HRESULT IDirectSoundBufferImpl_Create(
186 DirectSoundDevice *device,
187 IDirectSoundBufferImpl **ppdsb,
188 LPCDSBUFFERDESC dsbd) DECLSPEC_HIDDEN;
189 HRESULT IDirectSoundBufferImpl_Duplicate(
190 DirectSoundDevice *device,
191 IDirectSoundBufferImpl **ppdsb,
192 IDirectSoundBufferImpl *pdsb) DECLSPEC_HIDDEN;
193 void secondarybuffer_destroy(IDirectSoundBufferImpl *This) DECLSPEC_HIDDEN;
194 const IDirectSound3DListenerVtbl ds3dlvt DECLSPEC_HIDDEN;
195 const IDirectSound3DBufferVtbl ds3dbvt DECLSPEC_HIDDEN;
196 const IKsPropertySetVtbl iksbvt DECLSPEC_HIDDEN;
198 HRESULT IKsPrivatePropertySetImpl_Create(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
200 /*******************************************************************************
203 /* dsound.c */
205 HRESULT DSOUND_Create(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
206 HRESULT DSOUND_Create8(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
207 HRESULT IDirectSoundImpl_Create(IUnknown *outer_unk, REFIID riid, void **ppv, BOOL has_ds8) DECLSPEC_HIDDEN;
208 void DSOUND_ParseSpeakerConfig(DirectSoundDevice *device) DECLSPEC_HIDDEN;
210 /* primary.c */
212 HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device) DECLSPEC_HIDDEN;
213 HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device) DECLSPEC_HIDDEN;
214 HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device) DECLSPEC_HIDDEN;
215 HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device) DECLSPEC_HIDDEN;
216 HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos) DECLSPEC_HIDDEN;
217 LPWAVEFORMATEX DSOUND_CopyFormat(LPCWAVEFORMATEX wfex) DECLSPEC_HIDDEN;
218 HRESULT DSOUND_ReopenDevice(DirectSoundDevice *device, BOOL forcewave) DECLSPEC_HIDDEN;
219 HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device) DECLSPEC_HIDDEN;
220 HRESULT primarybuffer_create(DirectSoundDevice *device, IDirectSoundBufferImpl **ppdsb,
221 const DSBUFFERDESC *dsbd) DECLSPEC_HIDDEN;
222 void primarybuffer_destroy(IDirectSoundBufferImpl *This) DECLSPEC_HIDDEN;
223 HRESULT primarybuffer_SetFormat(DirectSoundDevice *device, LPCWAVEFORMATEX wfex) DECLSPEC_HIDDEN;
224 LONG capped_refcount_dec(LONG *ref) DECLSPEC_HIDDEN;
226 /* duplex.c */
228 HRESULT DSOUND_FullDuplexCreate(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
230 /* mixer.c */
231 void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len) DECLSPEC_HIDDEN;
232 void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan) DECLSPEC_HIDDEN;
233 void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan) DECLSPEC_HIDDEN;
234 void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
235 DWORD DSOUND_secpos_to_bufpos(const IDirectSoundBufferImpl *dsb, DWORD secpos, DWORD secmixpos, float *overshot) DECLSPEC_HIDDEN;
237 DWORD CALLBACK DSOUND_mixthread(void *ptr) DECLSPEC_HIDDEN;
239 /* sound3d.c */
241 void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
243 /* capture.c */
245 HRESULT DSOUND_CaptureCreate(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
246 HRESULT DSOUND_CaptureCreate8(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
247 HRESULT IDirectSoundCaptureImpl_Create(IUnknown *outer_unk, REFIID riid, void **ppv, BOOL has_dsc8) DECLSPEC_HIDDEN;
249 #define STATE_STOPPED 0
250 #define STATE_STARTING 1
251 #define STATE_PLAYING 2
252 #define STATE_CAPTURING 2
253 #define STATE_STOPPING 3
255 extern CRITICAL_SECTION DSOUND_renderers_lock DECLSPEC_HIDDEN;
256 extern CRITICAL_SECTION DSOUND_capturers_lock DECLSPEC_HIDDEN;
257 extern struct list DSOUND_capturers DECLSPEC_HIDDEN;
258 extern struct list DSOUND_renderers DECLSPEC_HIDDEN;
260 extern GUID DSOUND_renderer_guids[MAXWAVEDRIVERS] DECLSPEC_HIDDEN;
261 extern GUID DSOUND_capture_guids[MAXWAVEDRIVERS] DECLSPEC_HIDDEN;
263 extern WCHAR wine_vxd_drv[] DECLSPEC_HIDDEN;
265 void setup_dsound_options(void) DECLSPEC_HIDDEN;
267 HRESULT get_mmdevice(EDataFlow flow, const GUID *tgt, IMMDevice **device) DECLSPEC_HIDDEN;
269 BOOL DSOUND_check_supported(IAudioClient *client, DWORD rate,
270 DWORD depth, WORD channels) DECLSPEC_HIDDEN;
271 HRESULT enumerate_mmdevices(EDataFlow flow, GUID *guids,
272 LPDSENUMCALLBACKW cb, void *user) DECLSPEC_HIDDEN;