ddraw/tests: Add another invalid arguments test for surface QI.
[wine.git] / dlls / d3dx9_36 / preshader.c
blob78e4868940115cce01d11a0ad070d5a01055c91e
1 /*
2 * Copyright 2016 Paul Gofman
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "config.h"
20 #include "wine/port.h"
22 #include "d3dx9_private.h"
24 #include <float.h>
25 #include <assert.h>
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
29 enum pres_ops
31 PRESHADER_OP_NOP,
32 PRESHADER_OP_MOV,
33 PRESHADER_OP_NEG,
34 PRESHADER_OP_RCP,
35 PRESHADER_OP_FRC,
36 PRESHADER_OP_EXP,
37 PRESHADER_OP_LOG,
38 PRESHADER_OP_RSQ,
39 PRESHADER_OP_SIN,
40 PRESHADER_OP_COS,
41 PRESHADER_OP_ASIN,
42 PRESHADER_OP_ACOS,
43 PRESHADER_OP_ATAN,
44 PRESHADER_OP_MIN,
45 PRESHADER_OP_MAX,
46 PRESHADER_OP_LT,
47 PRESHADER_OP_GE,
48 PRESHADER_OP_ADD,
49 PRESHADER_OP_MUL,
50 PRESHADER_OP_ATAN2,
51 PRESHADER_OP_DIV,
52 PRESHADER_OP_CMP,
53 PRESHADER_OP_DOT,
54 PRESHADER_OP_DOTSWIZ6,
55 PRESHADER_OP_DOTSWIZ8,
58 typedef double (*pres_op_func)(double *args, int n);
60 static double to_signed_nan(double v)
62 static const union
64 ULONG64 ulong64_value;
65 double double_value;
67 signed_nan =
69 0xfff8000000000000
72 return isnan(v) ? signed_nan.double_value : v;
75 static double pres_mov(double *args, int n) {return args[0];}
76 static double pres_add(double *args, int n) {return args[0] + args[1];}
77 static double pres_mul(double *args, int n) {return args[0] * args[1];}
78 static double pres_dot(double *args, int n)
80 int i;
81 double sum;
83 sum = 0.0;
84 for (i = 0; i < n; ++i)
85 sum += args[i] * args[i + n];
86 return sum;
89 static double pres_dotswiz6(double *args, int n)
91 return pres_dot(args, 3);
94 static double pres_dotswiz8(double *args, int n)
96 return pres_dot(args, 4);
99 static double pres_neg(double *args, int n) {return -args[0];}
100 static double pres_rcp(double *args, int n) {return 1.0 / args[0];}
101 static double pres_lt(double *args, int n) {return args[0] < args[1] ? 1.0 : 0.0;}
102 static double pres_ge(double *args, int n) {return args[0] >= args[1] ? 1.0 : 0.0;}
103 static double pres_frc(double *args, int n) {return args[0] - floor(args[0]);}
104 static double pres_min(double *args, int n) {return fmin(args[0], args[1]);}
105 static double pres_max(double *args, int n) {return fmax(args[0], args[1]);}
106 static double pres_cmp(double *args, int n) {return args[0] >= 0.0 ? args[1] : args[2];}
107 static double pres_sin(double *args, int n) {return sin(args[0]);}
108 static double pres_cos(double *args, int n) {return cos(args[0]);}
109 static double pres_rsq(double *args, int n)
111 double v;
113 v = fabs(args[0]);
114 if (v == 0.0)
115 return INFINITY;
116 else
117 return 1.0 / sqrt(v);
119 static double pres_exp(double *args, int n) {return pow(2.0, args[0]);}
120 static double pres_log(double *args, int n)
122 double v;
124 v = fabs(args[0]);
125 if (v == 0.0)
126 return 0.0;
127 else
128 #ifdef HAVE_LOG2
129 return log2(v);
130 #else
131 return log(v) / log(2);
132 #endif
134 static double pres_asin(double *args, int n) {return to_signed_nan(asin(args[0]));}
135 static double pres_acos(double *args, int n) {return to_signed_nan(acos(args[0]));}
136 static double pres_atan(double *args, int n) {return atan(args[0]);}
137 static double pres_atan2(double *args, int n) {return atan2(args[0], args[1]);}
139 /* According to the test results 'div' operation always returns 0. Compiler does not seem to ever
140 * generate it, using rcp + mul instead, so probably it is not implemented in native d3dx. */
141 static double pres_div(double *args, int n) {return 0.0;}
143 #define PRES_OPCODE_MASK 0x7ff00000
144 #define PRES_OPCODE_SHIFT 20
145 #define PRES_SCALAR_FLAG 0x80000000
146 #define PRES_NCOMP_MASK 0x0000ffff
148 #define FOURCC_PRES 0x53455250
149 #define FOURCC_CLIT 0x54494c43
150 #define FOURCC_FXLC 0x434c5846
151 #define FOURCC_PRSI 0x49535250
152 #define PRES_SIGN 0x46580000
154 struct op_info
156 unsigned int opcode;
157 char mnem[16];
158 unsigned int input_count;
159 BOOL func_all_comps;
160 pres_op_func func;
163 static const struct op_info pres_op_info[] =
165 {0x000, "nop", 0, 0, NULL }, /* PRESHADER_OP_NOP */
166 {0x100, "mov", 1, 0, pres_mov}, /* PRESHADER_OP_MOV */
167 {0x101, "neg", 1, 0, pres_neg}, /* PRESHADER_OP_NEG */
168 {0x103, "rcp", 1, 0, pres_rcp}, /* PRESHADER_OP_RCP */
169 {0x104, "frc", 1, 0, pres_frc}, /* PRESHADER_OP_FRC */
170 {0x105, "exp", 1, 0, pres_exp}, /* PRESHADER_OP_EXP */
171 {0x106, "log", 1, 0, pres_log}, /* PRESHADER_OP_LOG */
172 {0x107, "rsq", 1, 0, pres_rsq}, /* PRESHADER_OP_RSQ */
173 {0x108, "sin", 1, 0, pres_sin}, /* PRESHADER_OP_SIN */
174 {0x109, "cos", 1, 0, pres_cos}, /* PRESHADER_OP_COS */
175 {0x10a, "asin", 1, 0, pres_asin}, /* PRESHADER_OP_ASIN */
176 {0x10b, "acos", 1, 0, pres_acos}, /* PRESHADER_OP_ACOS */
177 {0x10c, "atan", 1, 0, pres_atan}, /* PRESHADER_OP_ATAN */
178 {0x200, "min", 2, 0, pres_min}, /* PRESHADER_OP_MIN */
179 {0x201, "max", 2, 0, pres_max}, /* PRESHADER_OP_MAX */
180 {0x202, "lt", 2, 0, pres_lt }, /* PRESHADER_OP_LT */
181 {0x203, "ge", 2, 0, pres_ge }, /* PRESHADER_OP_GE */
182 {0x204, "add", 2, 0, pres_add}, /* PRESHADER_OP_ADD */
183 {0x205, "mul", 2, 0, pres_mul}, /* PRESHADER_OP_MUL */
184 {0x206, "atan2", 2, 0, pres_atan2}, /* PRESHADER_OP_ATAN2 */
185 {0x208, "div", 2, 0, pres_div}, /* PRESHADER_OP_DIV */
186 {0x300, "cmp", 3, 0, pres_cmp}, /* PRESHADER_OP_CMP */
187 {0x500, "dot", 2, 1, pres_dot}, /* PRESHADER_OP_DOT */
188 {0x70e, "d3ds_dotswiz", 6, 0, pres_dotswiz6}, /* PRESHADER_OP_DOTSWIZ6 */
189 {0x70e, "d3ds_dotswiz", 8, 0, pres_dotswiz8}, /* PRESHADER_OP_DOTSWIZ8 */
192 enum pres_value_type
194 PRES_VT_FLOAT,
195 PRES_VT_DOUBLE,
196 PRES_VT_INT,
197 PRES_VT_BOOL,
198 PRES_VT_COUNT
201 static const struct
203 unsigned int component_size;
204 enum pres_value_type type;
206 table_info[] =
208 {sizeof(double), PRES_VT_DOUBLE}, /* PRES_REGTAB_IMMED */
209 {sizeof(float), PRES_VT_FLOAT }, /* PRES_REGTAB_CONST */
210 {sizeof(float), PRES_VT_FLOAT }, /* PRES_REGTAB_OCONST */
211 {sizeof(BOOL), PRES_VT_BOOL }, /* PRES_REGTAB_OBCONST */
212 {sizeof(int), PRES_VT_INT, }, /* PRES_REGTAB_OICONST */
213 /* TODO: use double precision for 64 bit */
214 {sizeof(float), PRES_VT_FLOAT } /* PRES_REGTAB_TEMP */
217 static const char *table_symbol[] =
219 "imm", "c", "oc", "ob", "oi", "r", "(null)",
222 static const enum pres_reg_tables pres_regset2table[] =
224 PRES_REGTAB_OBCONST, /* D3DXRS_BOOL */
225 PRES_REGTAB_OICONST, /* D3DXRS_INT4 */
226 PRES_REGTAB_CONST, /* D3DXRS_FLOAT4 */
227 PRES_REGTAB_COUNT, /* D3DXRS_SAMPLER */
230 static const enum pres_reg_tables shad_regset2table[] =
232 PRES_REGTAB_OBCONST, /* D3DXRS_BOOL */
233 PRES_REGTAB_OICONST, /* D3DXRS_INT4 */
234 PRES_REGTAB_OCONST, /* D3DXRS_FLOAT4 */
235 PRES_REGTAB_COUNT, /* D3DXRS_SAMPLER */
238 struct d3dx_pres_reg
240 enum pres_reg_tables table;
241 /* offset is component index, not register index, e. g.
242 offset for component c3.y is 13 (3 * 4 + 1) */
243 unsigned int offset;
246 struct d3dx_pres_operand
248 struct d3dx_pres_reg reg;
249 struct d3dx_pres_reg index_reg;
252 #define MAX_INPUTS_COUNT 8
254 struct d3dx_pres_ins
256 enum pres_ops op;
257 /* first input argument is scalar,
258 scalar component is propagated */
259 BOOL scalar_op;
260 unsigned int component_count;
261 struct d3dx_pres_operand inputs[MAX_INPUTS_COUNT];
262 struct d3dx_pres_operand output;
265 struct const_upload_info
267 BOOL transpose;
268 unsigned int major, minor;
269 unsigned int major_stride;
270 unsigned int major_count;
271 unsigned int count;
272 unsigned int minor_remainder;
275 static enum pres_value_type table_type_from_param_type(D3DXPARAMETER_TYPE type)
277 switch (type)
279 case D3DXPT_FLOAT:
280 return PRES_VT_FLOAT;
281 case D3DXPT_INT:
282 return PRES_VT_INT;
283 case D3DXPT_BOOL:
284 return PRES_VT_BOOL;
285 default:
286 FIXME("Unsupported type %u.\n", type);
287 return PRES_VT_COUNT;
291 static unsigned int get_reg_offset(unsigned int table, unsigned int offset)
293 return table == PRES_REGTAB_OBCONST ? offset : offset >> 2;
296 static unsigned int get_offset_reg(unsigned int table, unsigned int reg_idx)
298 return table == PRES_REGTAB_OBCONST ? reg_idx : reg_idx << 2;
301 static unsigned int get_reg_components(unsigned int table)
303 return get_offset_reg(table, 1);
306 #define PRES_BITMASK_BLOCK_SIZE (sizeof(unsigned int) * 8)
308 static HRESULT regstore_alloc_table(struct d3dx_regstore *rs, unsigned int table)
310 unsigned int size;
312 size = get_offset_reg(table, rs->table_sizes[table]) * table_info[table].component_size;
313 if (size)
315 rs->tables[table] = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
316 if (!rs->tables[table])
317 return E_OUTOFMEMORY;
319 return D3D_OK;
322 static void regstore_free_tables(struct d3dx_regstore *rs)
324 unsigned int i;
326 for (i = 0; i < PRES_REGTAB_COUNT; ++i)
328 HeapFree(GetProcessHeap(), 0, rs->tables[i]);
332 static void regstore_set_values(struct d3dx_regstore *rs, unsigned int table, const void *data,
333 unsigned int start_offset, unsigned int count)
335 BYTE *dst = rs->tables[table];
336 const BYTE *src = data;
337 unsigned int size;
339 dst += start_offset * table_info[table].component_size;
340 size = count * table_info[table].component_size;
341 assert((src < dst && size <= dst - src) || (src > dst && size <= src - dst));
342 memcpy(dst, src, size);
345 static double regstore_get_double(struct d3dx_regstore *rs, unsigned int table, unsigned int offset)
347 BYTE *p;
349 p = (BYTE *)rs->tables[table] + table_info[table].component_size * offset;
350 switch (table_info[table].type)
352 case PRES_VT_FLOAT:
353 return *(float *)p;
354 case PRES_VT_DOUBLE:
355 return *(double *)p;
356 default:
357 FIXME("Unexpected preshader input from table %u.\n", table);
358 return NAN;
362 static void regstore_set_double(struct d3dx_regstore *rs, unsigned int table, unsigned int offset, double v)
364 BYTE *p;
366 p = (BYTE *)rs->tables[table] + table_info[table].component_size * offset;
367 switch (table_info[table].type)
369 case PRES_VT_FLOAT : *(float *)p = v; break;
370 case PRES_VT_DOUBLE: *(double *)p = v; break;
371 case PRES_VT_INT : *(int *)p = lrint(v); break;
372 case PRES_VT_BOOL : *(BOOL *)p = !!v; break;
373 default:
374 FIXME("Bad type %u.\n", table_info[table].type);
375 break;
379 static void dump_bytecode(void *data, unsigned int size)
381 unsigned int *bytecode = (unsigned int *)data;
382 unsigned int i, j, n;
384 size /= sizeof(*bytecode);
385 i = 0;
386 while (i < size)
388 n = min(size - i, 8);
389 for (j = 0; j < n; ++j)
390 TRACE("0x%08x,", bytecode[i + j]);
391 i += n;
392 TRACE("\n");
396 static unsigned int *find_bytecode_comment(unsigned int *ptr, unsigned int count,
397 unsigned int fourcc, unsigned int *size)
399 /* Provide at least one value in comment section on non-NULL return. */
400 while (count > 2 && (*ptr & 0xffff) == 0xfffe)
402 unsigned int section_size;
404 section_size = (*ptr >> 16);
405 if (!section_size || section_size + 1 > count)
406 break;
407 if (*(ptr + 1) == fourcc)
409 *size = section_size;
410 return ptr + 2;
412 count -= section_size + 1;
413 ptr += section_size + 1;
415 return NULL;
418 static unsigned int *parse_pres_reg(unsigned int *ptr, struct d3dx_pres_reg *reg)
420 static const enum pres_reg_tables reg_table[8] =
422 PRES_REGTAB_COUNT, PRES_REGTAB_IMMED, PRES_REGTAB_CONST, PRES_REGTAB_COUNT,
423 PRES_REGTAB_OCONST, PRES_REGTAB_OBCONST, PRES_REGTAB_OICONST, PRES_REGTAB_TEMP
426 if (*ptr >= ARRAY_SIZE(reg_table) || reg_table[*ptr] == PRES_REGTAB_COUNT)
428 FIXME("Unsupported register table %#x.\n", *ptr);
429 return NULL;
432 reg->table = reg_table[*ptr++];
433 reg->offset = *ptr++;
434 return ptr;
437 static unsigned int *parse_pres_arg(unsigned int *ptr, unsigned int count, struct d3dx_pres_operand *opr)
439 if (count < 3 || (*ptr && count < 5))
441 WARN("Byte code buffer ends unexpectedly, count %u.\n", count);
442 return NULL;
445 if (*ptr)
447 if (*ptr != 1)
449 FIXME("Unknown relative addressing flag, word %#x.\n", *ptr);
450 return NULL;
452 ptr = parse_pres_reg(ptr + 1, &opr->index_reg);
453 if (!ptr)
454 return NULL;
456 else
458 opr->index_reg.table = PRES_REGTAB_COUNT;
459 ++ptr;
462 ptr = parse_pres_reg(ptr, &opr->reg);
464 if (opr->reg.table == PRES_REGTAB_OBCONST)
465 opr->reg.offset /= 4;
466 return ptr;
469 static unsigned int *parse_pres_ins(unsigned int *ptr, unsigned int count, struct d3dx_pres_ins *ins)
471 unsigned int ins_code, ins_raw;
472 unsigned int input_count;
473 unsigned int i;
475 if (count < 2)
477 WARN("Byte code buffer ends unexpectedly.\n");
478 return NULL;
481 ins_raw = *ptr++;
482 ins_code = (ins_raw & PRES_OPCODE_MASK) >> PRES_OPCODE_SHIFT;
483 ins->component_count = ins_raw & PRES_NCOMP_MASK;
484 ins->scalar_op = !!(ins_raw & PRES_SCALAR_FLAG);
486 if (ins->component_count < 1 || ins->component_count > 4)
488 FIXME("Unsupported number of components %u.\n", ins->component_count);
489 return NULL;
491 input_count = *ptr++;
492 count -= 2;
493 for (i = 0; i < ARRAY_SIZE(pres_op_info); ++i)
494 if (ins_code == pres_op_info[i].opcode && input_count == pres_op_info[i].input_count)
495 break;
496 if (i == ARRAY_SIZE(pres_op_info))
498 FIXME("Unknown opcode %#x, input_count %u, raw %#x.\n", ins_code, input_count, ins_raw);
499 return NULL;
501 ins->op = i;
502 if (input_count > ARRAY_SIZE(ins->inputs))
504 FIXME("Actual input args count %u exceeds inputs array size, instruction %s.\n", input_count,
505 pres_op_info[i].mnem);
506 return NULL;
508 for (i = 0; i < input_count; ++i)
510 unsigned int *p;
512 p = parse_pres_arg(ptr, count, &ins->inputs[i]);
513 if (!p)
514 return NULL;
515 count -= p - ptr;
516 ptr = p;
518 ptr = parse_pres_arg(ptr, count, &ins->output);
519 if (ins->output.index_reg.table != PRES_REGTAB_COUNT)
521 FIXME("Relative addressing in output register not supported.\n");
522 return NULL;
524 if (get_reg_offset(ins->output.reg.table, ins->output.reg.offset
525 + (pres_op_info[ins->op].func_all_comps ? 0 : ins->component_count - 1))
526 != get_reg_offset(ins->output.reg.table, ins->output.reg.offset))
528 FIXME("Instructions outputting multiple registers are not supported.\n");
529 return NULL;
531 return ptr;
534 static HRESULT get_ctab_constant_desc(ID3DXConstantTable *ctab, D3DXHANDLE hc, D3DXCONSTANT_DESC *desc,
535 WORD *constantinfo_reserved)
537 const struct ctab_constant *constant = d3dx_shader_get_ctab_constant(ctab, hc);
539 if (!constant)
541 FIXME("Could not get constant desc.\n");
542 if (constantinfo_reserved)
543 *constantinfo_reserved = 0;
544 return D3DERR_INVALIDCALL;
546 *desc = constant->desc;
547 if (constantinfo_reserved)
548 *constantinfo_reserved = constant->constantinfo_reserved;
549 return D3D_OK;
552 static void get_const_upload_info(struct d3dx_const_param_eval_output *const_set,
553 struct const_upload_info *info)
555 struct d3dx_parameter *param = const_set->param;
556 unsigned int table = const_set->table;
558 info->transpose = (const_set->constant_class == D3DXPC_MATRIX_COLUMNS && param->class == D3DXPC_MATRIX_ROWS)
559 || (param->class == D3DXPC_MATRIX_COLUMNS && const_set->constant_class == D3DXPC_MATRIX_ROWS);
560 if (const_set->constant_class == D3DXPC_MATRIX_COLUMNS)
562 info->major = param->columns;
563 info->minor = param->rows;
565 else
567 info->major = param->rows;
568 info->minor = param->columns;
571 if (get_reg_components(table) == 1)
573 unsigned int const_length = get_offset_reg(table, const_set->register_count);
575 info->major_stride = info->minor;
576 info->major_count = const_length / info->major_stride;
577 info->minor_remainder = const_length % info->major_stride;
579 else
581 info->major_stride = get_reg_components(table);
582 info->major_count = const_set->register_count;
583 info->minor_remainder = 0;
585 info->count = info->major_count * info->minor + info->minor_remainder;
588 #define INITIAL_CONST_SET_SIZE 16
590 static HRESULT append_const_set(struct d3dx_const_tab *const_tab, struct d3dx_const_param_eval_output *set)
592 if (const_tab->const_set_count >= const_tab->const_set_size)
594 unsigned int new_size;
595 struct d3dx_const_param_eval_output *new_alloc;
597 if (!const_tab->const_set_size)
599 new_size = INITIAL_CONST_SET_SIZE;
600 new_alloc = HeapAlloc(GetProcessHeap(), 0, sizeof(*const_tab->const_set) * new_size);
601 if (!new_alloc)
603 ERR("Out of memory.\n");
604 return E_OUTOFMEMORY;
607 else
609 new_size = const_tab->const_set_size * 2;
610 new_alloc = HeapReAlloc(GetProcessHeap(), 0, const_tab->const_set,
611 sizeof(*const_tab->const_set) * new_size);
612 if (!new_alloc)
614 ERR("Out of memory.\n");
615 return E_OUTOFMEMORY;
618 const_tab->const_set = new_alloc;
619 const_tab->const_set_size = new_size;
621 const_tab->const_set[const_tab->const_set_count++] = *set;
622 return D3D_OK;
625 static void append_pres_const_sets_for_shader_input(struct d3dx_const_tab *const_tab,
626 struct d3dx_preshader *pres)
628 unsigned int i;
629 struct d3dx_const_param_eval_output const_set = {NULL};
631 for (i = 0; i < pres->ins_count; ++i)
633 const struct d3dx_pres_ins *ins = &pres->ins[i];
634 const struct d3dx_pres_reg *reg = &ins->output.reg;
636 if (reg->table == PRES_REGTAB_TEMP)
637 continue;
639 const_set.register_index = get_reg_offset(reg->table, reg->offset);
640 const_set.register_count = 1;
641 const_set.table = reg->table;
642 const_set.constant_class = D3DXPC_FORCE_DWORD;
643 const_set.element_count = 1;
644 append_const_set(const_tab, &const_set);
648 static int compare_const_set(const void *a, const void *b)
650 const struct d3dx_const_param_eval_output *r1 = a;
651 const struct d3dx_const_param_eval_output *r2 = b;
653 if (r1->table != r2->table)
654 return r1->table - r2->table;
655 return r1->register_index - r2->register_index;
658 static HRESULT merge_const_set_entries(struct d3dx_const_tab *const_tab,
659 struct d3dx_parameter *param, unsigned int index)
661 unsigned int i, start_index = index;
662 DWORD *current_data;
663 enum pres_reg_tables current_table;
664 unsigned int current_start_offset, element_count;
665 struct d3dx_const_param_eval_output *first_const;
667 if (!const_tab->const_set_count)
668 return D3D_OK;
670 while (index < const_tab->const_set_count - 1)
672 first_const = &const_tab->const_set[index];
673 current_data = first_const->param->data;
674 current_table = first_const->table;
675 current_start_offset = get_offset_reg(current_table, first_const->register_index);
676 element_count = 0;
677 for (i = index; i < const_tab->const_set_count; ++i)
679 struct d3dx_const_param_eval_output *const_set = &const_tab->const_set[i];
680 unsigned int count = get_offset_reg(const_set->table,
681 const_set->register_count * const_set->element_count);
682 unsigned int start_offset = get_offset_reg(const_set->table, const_set->register_index);
684 if (!(const_set->table == current_table && current_start_offset == start_offset
685 && const_set->direct_copy == first_const->direct_copy
686 && current_data == const_set->param->data
687 && (const_set->direct_copy || (first_const->param->type == const_set->param->type
688 && first_const->param->class == const_set->param->class
689 && first_const->param->columns == const_set->param->columns
690 && first_const->param->rows == const_set->param->rows
691 && first_const->register_count == const_set->register_count
692 && (i == const_tab->const_set_count - 1
693 || first_const->param->element_count == const_set->param->element_count)))))
694 break;
696 current_start_offset += count;
697 current_data += const_set->direct_copy ? count : const_set->param->rows
698 * const_set->param->columns * const_set->element_count;
699 element_count += const_set->element_count;
702 if (i > index + 1)
704 TRACE("Merging %u child parameters for %s, not merging %u, direct_copy %#x.\n", i - index,
705 debugstr_a(param->name), const_tab->const_set_count - i, first_const->direct_copy);
707 first_const->element_count = element_count;
708 if (first_const->direct_copy)
710 first_const->element_count = 1;
711 if (index == start_index
712 && !(param->type == D3DXPT_VOID && param->class == D3DXPC_STRUCT))
714 if (table_type_from_param_type(param->type) == PRES_VT_COUNT)
715 return D3DERR_INVALIDCALL;
716 first_const->param = param;
718 first_const->register_count = get_reg_offset(current_table, current_start_offset)
719 - first_const->register_index;
721 memmove(&const_tab->const_set[index + 1], &const_tab->const_set[i],
722 sizeof(*const_tab->const_set) * (const_tab->const_set_count - i));
723 const_tab->const_set_count -= i - index - 1;
725 else
727 TRACE("Not merging %u child parameters for %s, direct_copy %#x.\n",
728 const_tab->const_set_count - i, debugstr_a(param->name), first_const->direct_copy);
730 index = i;
732 return D3D_OK;
735 static HRESULT init_set_constants_param(struct d3dx_const_tab *const_tab, ID3DXConstantTable *ctab,
736 D3DXHANDLE hc, struct d3dx_parameter *param)
738 D3DXCONSTANT_DESC desc;
739 unsigned int const_count, param_count, i;
740 BOOL get_element;
741 struct d3dx_const_param_eval_output const_set;
742 struct const_upload_info info;
743 enum pres_value_type table_type;
744 HRESULT hr;
746 if (FAILED(get_ctab_constant_desc(ctab, hc, &desc, NULL)))
747 return D3DERR_INVALIDCALL;
749 if (param->element_count)
751 param_count = param->element_count;
752 const_count = desc.Elements;
753 get_element = TRUE;
755 else
757 if (desc.Elements > 1)
759 FIXME("Unexpected number of constant elements %u.\n", desc.Elements);
760 return D3DERR_INVALIDCALL;
762 param_count = param->member_count;
763 const_count = desc.StructMembers;
764 get_element = FALSE;
766 if (const_count != param_count)
768 FIXME("Number of elements or struct members differs between parameter (%u) and constant (%u).\n",
769 param_count, const_count);
770 return D3DERR_INVALIDCALL;
772 if (const_count)
774 HRESULT ret = D3D_OK;
775 D3DXHANDLE hc_element;
776 unsigned int index = const_tab->const_set_count;
778 for (i = 0; i < const_count; ++i)
780 if (get_element)
781 hc_element = ID3DXConstantTable_GetConstantElement(ctab, hc, i);
782 else
783 hc_element = ID3DXConstantTable_GetConstant(ctab, hc, i);
784 if (!hc_element)
786 FIXME("Could not get constant.\n");
787 hr = D3DERR_INVALIDCALL;
789 else
791 hr = init_set_constants_param(const_tab, ctab, hc_element, &param->members[i]);
793 if (FAILED(hr))
794 ret = hr;
796 if (FAILED(ret))
797 return ret;
798 return merge_const_set_entries(const_tab, param, index);
801 TRACE("Constant %s, rows %u, columns %u, class %u, bytes %u.\n",
802 debugstr_a(desc.Name), desc.Rows, desc.Columns, desc.Class, desc.Bytes);
803 TRACE("Parameter %s, rows %u, columns %u, class %u, flags %#x, bytes %u.\n",
804 debugstr_a(param->name), param->rows, param->columns, param->class,
805 param->flags, param->bytes);
807 const_set.element_count = 1;
808 const_set.param = param;
809 const_set.constant_class = desc.Class;
810 if (desc.RegisterSet >= ARRAY_SIZE(shad_regset2table))
812 FIXME("Unknown register set %u.\n", desc.RegisterSet);
813 return D3DERR_INVALIDCALL;
815 const_set.register_index = desc.RegisterIndex;
816 const_set.table = const_tab->regset2table[desc.RegisterSet];
817 if (const_set.table >= PRES_REGTAB_COUNT)
819 ERR("Unexpected register set %u.\n", desc.RegisterSet);
820 return D3DERR_INVALIDCALL;
822 assert(table_info[const_set.table].component_size == sizeof(unsigned int));
823 assert(param->bytes / (param->rows * param->columns) == sizeof(unsigned int));
824 const_set.register_count = desc.RegisterCount;
825 table_type = table_info[const_set.table].type;
826 get_const_upload_info(&const_set, &info);
827 if (!info.count)
829 TRACE("%s has zero count, skipping.\n", debugstr_a(param->name));
830 return D3D_OK;
833 if (table_type_from_param_type(param->type) == PRES_VT_COUNT)
834 return D3DERR_INVALIDCALL;
836 const_set.direct_copy = table_type_from_param_type(param->type) == table_type
837 && !info.transpose && info.minor == info.major_stride
838 && info.count == get_offset_reg(const_set.table, const_set.register_count)
839 && info.count * sizeof(unsigned int) <= param->bytes;
840 if (info.minor_remainder && !const_set.direct_copy && !info.transpose)
841 FIXME("Incomplete last row for not transposed matrix which cannot be directly copied, parameter %s.\n",
842 debugstr_a(param->name));
844 if (info.major_count > info.major
845 || (info.major_count == info.major && info.minor_remainder))
847 WARN("Constant dimensions exceed parameter size.\n");
848 return D3DERR_INVALIDCALL;
851 if (FAILED(hr = append_const_set(const_tab, &const_set)))
852 return hr;
854 return D3D_OK;
857 static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab *out,
858 struct d3dx9_base_effect *base, const char **skip_constants,
859 unsigned int skip_constants_count, struct d3dx_preshader *pres)
861 ID3DXConstantTable *ctab;
862 D3DXCONSTANT_DESC *cdesc;
863 struct d3dx_parameter **inputs_param;
864 D3DXCONSTANTTABLE_DESC desc;
865 HRESULT hr;
866 D3DXHANDLE hc;
867 unsigned int i, j;
869 hr = D3DXGetShaderConstantTable(byte_code, &ctab);
870 if (FAILED(hr) || !ctab)
872 TRACE("Could not get CTAB data, hr %#x.\n", hr);
873 /* returning OK, shaders and preshaders without CTAB are valid */
874 return D3D_OK;
876 if (FAILED(hr = ID3DXConstantTable_GetDesc(ctab, &desc)))
878 FIXME("Could not get CTAB desc, hr %#x.\n", hr);
879 goto cleanup;
882 out->inputs = cdesc = HeapAlloc(GetProcessHeap(), 0, sizeof(*cdesc) * desc.Constants);
883 out->inputs_param = inputs_param = HeapAlloc(GetProcessHeap(), 0, sizeof(*inputs_param) * desc.Constants);
884 if (!cdesc || !inputs_param)
886 hr = E_OUTOFMEMORY;
887 goto cleanup;
890 for (i = 0; i < desc.Constants; ++i)
892 unsigned int index = out->input_count;
893 WORD constantinfo_reserved;
895 hc = ID3DXConstantTable_GetConstant(ctab, NULL, i);
896 if (!hc)
898 FIXME("Null constant handle.\n");
899 goto cleanup;
901 if (FAILED(hr = get_ctab_constant_desc(ctab, hc, &cdesc[index], &constantinfo_reserved)))
902 goto cleanup;
903 inputs_param[index] = get_parameter_by_name(base, NULL, cdesc[index].Name);
904 if (!inputs_param[index])
906 WARN("Could not find parameter %s in effect.\n", cdesc[index].Name);
907 continue;
909 if (cdesc[index].Class == D3DXPC_OBJECT)
911 TRACE("Object %s, parameter %p.\n", cdesc[index].Name, inputs_param[index]);
912 if (cdesc[index].RegisterSet != D3DXRS_SAMPLER || inputs_param[index]->class != D3DXPC_OBJECT
913 || !is_param_type_sampler(inputs_param[index]->type))
915 WARN("Unexpected object type, constant %s.\n", debugstr_a(cdesc[index].Name));
916 hr = D3DERR_INVALIDCALL;
917 goto cleanup;
919 if (max(inputs_param[index]->element_count, 1) < cdesc[index].RegisterCount)
921 WARN("Register count exceeds parameter size, constant %s.\n", debugstr_a(cdesc[index].Name));
922 hr = D3DERR_INVALIDCALL;
923 goto cleanup;
926 if (!is_top_level_parameter(inputs_param[index]))
928 WARN("Expected top level parameter '%s'.\n", debugstr_a(cdesc[index].Name));
929 hr = E_FAIL;
930 goto cleanup;
933 for (j = 0; j < skip_constants_count; ++j)
935 if (!strcmp(cdesc[index].Name, skip_constants[j]))
937 if (!constantinfo_reserved)
939 WARN("skip_constants parameter %s is not register bound.\n",
940 cdesc[index].Name);
941 hr = D3DERR_INVALIDCALL;
942 goto cleanup;
944 TRACE("Skipping constant %s.\n", cdesc[index].Name);
945 break;
948 if (j < skip_constants_count)
949 continue;
950 ++out->input_count;
951 if (inputs_param[index]->class == D3DXPC_OBJECT)
952 continue;
953 if (FAILED(hr = init_set_constants_param(out, ctab, hc, inputs_param[index])))
954 goto cleanup;
956 if (pres)
957 append_pres_const_sets_for_shader_input(out, pres);
958 if (out->const_set_count)
960 struct d3dx_const_param_eval_output *new_alloc;
962 qsort(out->const_set, out->const_set_count, sizeof(*out->const_set), compare_const_set);
964 i = 0;
965 while (i < out->const_set_count - 1)
967 if (out->const_set[i].constant_class == D3DXPC_FORCE_DWORD
968 && out->const_set[i + 1].constant_class == D3DXPC_FORCE_DWORD
969 && out->const_set[i].table == out->const_set[i + 1].table
970 && out->const_set[i].register_index + out->const_set[i].register_count
971 >= out->const_set[i + 1].register_index)
973 assert(out->const_set[i].register_index + out->const_set[i].register_count
974 <= out->const_set[i + 1].register_index + 1);
975 out->const_set[i].register_count = out->const_set[i + 1].register_index + 1
976 - out->const_set[i].register_index;
977 memmove(&out->const_set[i + 1], &out->const_set[i + 2], sizeof(out->const_set[i])
978 * (out->const_set_count - i - 2));
979 --out->const_set_count;
981 else
983 ++i;
987 new_alloc = HeapReAlloc(GetProcessHeap(), 0, out->const_set,
988 sizeof(*out->const_set) * out->const_set_count);
989 if (new_alloc)
991 out->const_set = new_alloc;
992 out->const_set_size = out->const_set_count;
994 else
996 WARN("Out of memory.\n");
999 cleanup:
1000 ID3DXConstantTable_Release(ctab);
1001 return hr;
1004 static void update_table_size(unsigned int *table_sizes, unsigned int table, unsigned int max_register)
1006 if (table < PRES_REGTAB_COUNT)
1007 table_sizes[table] = max(table_sizes[table], max_register + 1);
1010 static void update_table_sizes_consts(unsigned int *table_sizes, struct d3dx_const_tab *ctab)
1012 unsigned int i, table, max_register;
1014 for (i = 0; i < ctab->input_count; ++i)
1016 if (!ctab->inputs[i].RegisterCount)
1017 continue;
1018 max_register = ctab->inputs[i].RegisterIndex + ctab->inputs[i].RegisterCount - 1;
1019 table = ctab->regset2table[ctab->inputs[i].RegisterSet];
1020 update_table_size(table_sizes, table, max_register);
1024 static void dump_arg(struct d3dx_regstore *rs, const struct d3dx_pres_operand *arg, int component_count)
1026 static const char *xyzw_str = "xyzw";
1027 unsigned int i, table;
1029 table = arg->reg.table;
1030 if (table == PRES_REGTAB_IMMED && arg->index_reg.table == PRES_REGTAB_COUNT)
1032 TRACE("(");
1033 for (i = 0; i < component_count; ++i)
1034 TRACE(i < component_count - 1 ? "%.16e, " : "%.16e",
1035 ((double *)rs->tables[PRES_REGTAB_IMMED])[arg->reg.offset + i]);
1036 TRACE(")");
1038 else
1040 if (arg->index_reg.table == PRES_REGTAB_COUNT)
1042 TRACE("%s%u.", table_symbol[table], get_reg_offset(table, arg->reg.offset));
1044 else
1046 unsigned int index_reg;
1048 index_reg = get_reg_offset(arg->index_reg.table, arg->index_reg.offset);
1049 TRACE("%s[%u + %s%u.%c].", table_symbol[table], get_reg_offset(table, arg->reg.offset),
1050 table_symbol[arg->index_reg.table], index_reg,
1051 xyzw_str[arg->index_reg.offset - get_offset_reg(arg->index_reg.table, index_reg)]);
1053 for (i = 0; i < component_count; ++i)
1054 TRACE("%c", xyzw_str[(arg->reg.offset + i) % 4]);
1058 static void dump_registers(struct d3dx_const_tab *ctab)
1060 unsigned int table, i;
1062 for (i = 0; i < ctab->input_count; ++i)
1064 table = ctab->regset2table[ctab->inputs[i].RegisterSet];
1065 TRACE("// %-12s %s%-4u %u\n", ctab->inputs_param[i] ? ctab->inputs_param[i]->name : "(nil)",
1066 table_symbol[table], ctab->inputs[i].RegisterIndex, ctab->inputs[i].RegisterCount);
1070 static void dump_ins(struct d3dx_regstore *rs, const struct d3dx_pres_ins *ins)
1072 unsigned int i;
1074 TRACE("%s ", pres_op_info[ins->op].mnem);
1075 dump_arg(rs, &ins->output, pres_op_info[ins->op].func_all_comps ? 1 : ins->component_count);
1076 for (i = 0; i < pres_op_info[ins->op].input_count; ++i)
1078 TRACE(", ");
1079 dump_arg(rs, &ins->inputs[i], ins->scalar_op && !i ? 1 : ins->component_count);
1081 TRACE("\n");
1084 static void dump_preshader(struct d3dx_preshader *pres)
1086 unsigned int i, immediate_count = pres->regs.table_sizes[PRES_REGTAB_IMMED] * 4;
1087 const double *immediates = pres->regs.tables[PRES_REGTAB_IMMED];
1089 if (immediate_count)
1090 TRACE("// Immediates:\n");
1091 for (i = 0; i < immediate_count; ++i)
1093 if (!(i % 4))
1094 TRACE("// ");
1095 TRACE("%.8e", immediates[i]);
1096 if (i % 4 == 3)
1097 TRACE("\n");
1098 else
1099 TRACE(", ");
1101 TRACE("// Preshader registers:\n");
1102 dump_registers(&pres->inputs);
1103 TRACE("preshader\n");
1104 for (i = 0; i < pres->ins_count; ++i)
1105 dump_ins(&pres->regs, &pres->ins[i]);
1108 static HRESULT parse_preshader(struct d3dx_preshader *pres, unsigned int *ptr, unsigned int count, struct d3dx9_base_effect *base)
1110 unsigned int *p;
1111 unsigned int i, j, const_count;
1112 double *dconst;
1113 HRESULT hr;
1114 unsigned int saved_word;
1115 unsigned int section_size;
1117 TRACE("Preshader version %#x.\n", *ptr & 0xffff);
1119 if (!count)
1121 WARN("Unexpected end of byte code buffer.\n");
1122 return D3DXERR_INVALIDDATA;
1125 p = find_bytecode_comment(ptr + 1, count - 1, FOURCC_CLIT, &section_size);
1126 if (p)
1128 const_count = *p++;
1129 if (const_count > (section_size - 1) / (sizeof(double) / sizeof(unsigned int)))
1131 WARN("Byte code buffer ends unexpectedly.\n");
1132 return D3DXERR_INVALIDDATA;
1134 dconst = (double *)p;
1136 else
1138 const_count = 0;
1139 dconst = NULL;
1141 TRACE("%u double constants.\n", const_count);
1143 p = find_bytecode_comment(ptr + 1, count - 1, FOURCC_FXLC, &section_size);
1144 if (!p)
1146 WARN("Could not find preshader code.\n");
1147 return D3D_OK;
1149 pres->ins_count = *p++;
1150 --section_size;
1151 if (pres->ins_count > UINT_MAX / sizeof(*pres->ins))
1153 WARN("Invalid instruction count %u.\n", pres->ins_count);
1154 return D3DXERR_INVALIDDATA;
1156 TRACE("%u instructions.\n", pres->ins_count);
1157 pres->ins = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*pres->ins) * pres->ins_count);
1158 if (!pres->ins)
1159 return E_OUTOFMEMORY;
1160 for (i = 0; i < pres->ins_count; ++i)
1162 unsigned int *ptr_next;
1164 ptr_next = parse_pres_ins(p, section_size, &pres->ins[i]);
1165 if (!ptr_next)
1166 return D3DXERR_INVALIDDATA;
1167 section_size -= ptr_next - p;
1168 p = ptr_next;
1171 pres->inputs.regset2table = pres_regset2table;
1173 saved_word = *ptr;
1174 *ptr = 0xfffe0000;
1175 hr = get_constants_desc(ptr, &pres->inputs, base, NULL, 0, NULL);
1176 *ptr = saved_word;
1177 if (FAILED(hr))
1178 return hr;
1180 if (const_count % get_reg_components(PRES_REGTAB_IMMED))
1182 FIXME("const_count %u is not a multiple of %u.\n", const_count,
1183 get_reg_components(PRES_REGTAB_IMMED));
1184 return D3DXERR_INVALIDDATA;
1186 pres->regs.table_sizes[PRES_REGTAB_IMMED] = get_reg_offset(PRES_REGTAB_IMMED, const_count);
1188 update_table_sizes_consts(pres->regs.table_sizes, &pres->inputs);
1189 for (i = 0; i < pres->ins_count; ++i)
1191 for (j = 0; j < pres_op_info[pres->ins[i].op].input_count; ++j)
1193 enum pres_reg_tables table;
1194 unsigned int reg_idx;
1196 if (pres->ins[i].inputs[j].index_reg.table == PRES_REGTAB_COUNT)
1198 unsigned int last_component_index = pres->ins[i].scalar_op && !j ? 0
1199 : pres->ins[i].component_count - 1;
1201 table = pres->ins[i].inputs[j].reg.table;
1202 reg_idx = get_reg_offset(table, pres->ins[i].inputs[j].reg.offset
1203 + last_component_index);
1205 else
1207 table = pres->ins[i].inputs[j].index_reg.table;
1208 reg_idx = get_reg_offset(table, pres->ins[i].inputs[j].index_reg.offset);
1210 if (reg_idx >= pres->regs.table_sizes[table])
1212 FIXME("Out of bounds register index, i %u, j %u, table %u, reg_idx %u.\n",
1213 i, j, table, reg_idx);
1214 return D3DXERR_INVALIDDATA;
1217 update_table_size(pres->regs.table_sizes, pres->ins[i].output.reg.table,
1218 get_reg_offset(pres->ins[i].output.reg.table, pres->ins[i].output.reg.offset));
1220 if (FAILED(regstore_alloc_table(&pres->regs, PRES_REGTAB_IMMED)))
1221 return E_OUTOFMEMORY;
1222 regstore_set_values(&pres->regs, PRES_REGTAB_IMMED, dconst, 0, const_count);
1224 return D3D_OK;
1227 HRESULT d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte_code, unsigned int byte_code_size,
1228 D3DXPARAMETER_TYPE type, struct d3dx_param_eval **peval_out, ULONG64 *version_counter,
1229 const char **skip_constants, unsigned int skip_constants_count)
1231 struct d3dx_param_eval *peval;
1232 unsigned int *ptr, *shader_ptr = NULL;
1233 unsigned int i;
1234 BOOL shader;
1235 unsigned int count, pres_size;
1236 HRESULT ret;
1238 TRACE("base_effect %p, byte_code %p, byte_code_size %u, type %u, peval_out %p.\n",
1239 base_effect, byte_code, byte_code_size, type, peval_out);
1241 count = byte_code_size / sizeof(unsigned int);
1242 if (!byte_code || !count)
1244 *peval_out = NULL;
1245 return D3D_OK;
1248 peval = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*peval));
1249 if (!peval)
1251 ret = E_OUTOFMEMORY;
1252 goto err_out;
1254 peval->version_counter = version_counter;
1256 peval->param_type = type;
1257 switch (type)
1259 case D3DXPT_VERTEXSHADER:
1260 case D3DXPT_PIXELSHADER:
1261 shader = TRUE;
1262 break;
1263 default:
1264 shader = FALSE;
1265 break;
1267 peval->shader_inputs.regset2table = shad_regset2table;
1269 ptr = (unsigned int *)byte_code;
1270 if (shader)
1272 if ((*ptr & 0xfffe0000) != 0xfffe0000)
1274 FIXME("Invalid shader signature %#x.\n", *ptr);
1275 ret = D3DXERR_INVALIDDATA;
1276 goto err_out;
1278 TRACE("Shader version %#x.\n", *ptr & 0xffff);
1279 shader_ptr = ptr;
1280 ptr = find_bytecode_comment(ptr + 1, count - 1, FOURCC_PRES, &pres_size);
1281 if (!ptr)
1282 TRACE("No preshader found.\n");
1284 else
1286 pres_size = count;
1289 if (ptr && FAILED(ret = parse_preshader(&peval->pres, ptr, pres_size, base_effect)))
1291 FIXME("Failed parsing preshader, byte code for analysis follows.\n");
1292 dump_bytecode(byte_code, byte_code_size);
1293 goto err_out;
1296 if (shader)
1298 if (FAILED(ret = get_constants_desc(shader_ptr, &peval->shader_inputs, base_effect,
1299 skip_constants, skip_constants_count, &peval->pres)))
1301 TRACE("Could not get shader constant table, hr %#x.\n", ret);
1302 goto err_out;
1304 update_table_sizes_consts(peval->pres.regs.table_sizes, &peval->shader_inputs);
1307 for (i = PRES_REGTAB_FIRST_SHADER; i < PRES_REGTAB_COUNT; ++i)
1309 if (FAILED(ret = regstore_alloc_table(&peval->pres.regs, i)))
1310 goto err_out;
1313 if (TRACE_ON(d3dx))
1315 dump_bytecode(byte_code, byte_code_size);
1316 dump_preshader(&peval->pres);
1317 if (shader)
1319 TRACE("// Shader registers:\n");
1320 dump_registers(&peval->shader_inputs);
1323 *peval_out = peval;
1324 TRACE("Created parameter evaluator %p.\n", *peval_out);
1325 return D3D_OK;
1327 err_out:
1328 WARN("Error creating parameter evaluator.\n");
1329 if (TRACE_ON(d3dx))
1330 dump_bytecode(byte_code, byte_code_size);
1332 d3dx_free_param_eval(peval);
1333 *peval_out = NULL;
1334 return ret;
1337 static void d3dx_free_const_tab(struct d3dx_const_tab *ctab)
1339 HeapFree(GetProcessHeap(), 0, ctab->inputs);
1340 HeapFree(GetProcessHeap(), 0, ctab->inputs_param);
1341 HeapFree(GetProcessHeap(), 0, ctab->const_set);
1344 static void d3dx_free_preshader(struct d3dx_preshader *pres)
1346 HeapFree(GetProcessHeap(), 0, pres->ins);
1348 regstore_free_tables(&pres->regs);
1349 d3dx_free_const_tab(&pres->inputs);
1352 void d3dx_free_param_eval(struct d3dx_param_eval *peval)
1354 TRACE("peval %p.\n", peval);
1356 if (!peval)
1357 return;
1359 d3dx_free_preshader(&peval->pres);
1360 d3dx_free_const_tab(&peval->shader_inputs);
1361 HeapFree(GetProcessHeap(), 0, peval);
1364 static void pres_int_from_float(void *out, const void *in, unsigned int count)
1366 unsigned int i;
1367 const float *in_float = in;
1368 int *out_int = out;
1370 for (i = 0; i < count; ++i)
1371 out_int[i] = in_float[i];
1374 static void pres_bool_from_value(void *out, const void *in, unsigned int count)
1376 unsigned int i;
1377 const DWORD *in_dword = in;
1378 BOOL *out_bool = out;
1380 for (i = 0; i < count; ++i)
1381 out_bool[i] = !!in_dword[i];
1384 static void pres_float_from_int(void *out, const void *in, unsigned int count)
1386 unsigned int i;
1387 const int *in_int = in;
1388 float *out_float = out;
1390 for (i = 0; i < count; ++i)
1391 out_float[i] = in_int[i];
1394 static void pres_float_from_bool(void *out, const void *in, unsigned int count)
1396 unsigned int i;
1397 const BOOL *in_bool = in;
1398 float *out_float = out;
1400 for (i = 0; i < count; ++i)
1401 out_float[i] = !!in_bool[i];
1404 static void pres_int_from_bool(void *out, const void *in, unsigned int count)
1406 unsigned int i;
1407 const float *in_bool = in;
1408 int *out_int = out;
1410 for (i = 0; i < count; ++i)
1411 out_int[i] = !!in_bool[i];
1414 static void regstore_set_data(struct d3dx_regstore *rs, unsigned int table,
1415 unsigned int offset, const unsigned int *in, unsigned int count, enum pres_value_type param_type)
1417 typedef void (*conv_func)(void *out, const void *in, unsigned int count);
1418 static const conv_func set_const_funcs[PRES_VT_COUNT][PRES_VT_COUNT] =
1420 {NULL, NULL, pres_int_from_float, pres_bool_from_value},
1421 {NULL, NULL, NULL, NULL},
1422 {pres_float_from_int, NULL, NULL, pres_bool_from_value},
1423 {pres_float_from_bool, NULL, pres_int_from_bool, NULL}
1425 enum pres_value_type table_type = table_info[table].type;
1427 if (param_type == table_type)
1429 regstore_set_values(rs, table, in, offset, count);
1430 return;
1433 set_const_funcs[param_type][table_type]((unsigned int *)rs->tables[table] + offset, in, count);
1436 static HRESULT set_constants_device(ID3DXEffectStateManager *manager, struct IDirect3DDevice9 *device,
1437 D3DXPARAMETER_TYPE type, enum pres_reg_tables table, void *ptr,
1438 unsigned int start, unsigned int count)
1440 if (type == D3DXPT_VERTEXSHADER)
1442 switch(table)
1444 case PRES_REGTAB_OCONST:
1445 return SET_D3D_STATE_(manager, device, SetVertexShaderConstantF, start, ptr, count);
1446 case PRES_REGTAB_OICONST:
1447 return SET_D3D_STATE_(manager, device, SetVertexShaderConstantI, start, ptr, count);
1448 case PRES_REGTAB_OBCONST:
1449 return SET_D3D_STATE_(manager, device, SetVertexShaderConstantB, start, ptr, count);
1450 default:
1451 FIXME("Unexpected register table %u.\n", table);
1452 return D3DERR_INVALIDCALL;
1455 else if (type == D3DXPT_PIXELSHADER)
1457 switch(table)
1459 case PRES_REGTAB_OCONST:
1460 return SET_D3D_STATE_(manager, device, SetPixelShaderConstantF, start, ptr, count);
1461 case PRES_REGTAB_OICONST:
1462 return SET_D3D_STATE_(manager, device, SetPixelShaderConstantI, start, ptr, count);
1463 case PRES_REGTAB_OBCONST:
1464 return SET_D3D_STATE_(manager, device, SetPixelShaderConstantB, start, ptr, count);
1465 default:
1466 FIXME("Unexpected register table %u.\n", table);
1467 return D3DERR_INVALIDCALL;
1470 else
1472 FIXME("Unexpected parameter type %u.\n", type);
1473 return D3DERR_INVALIDCALL;
1477 static HRESULT set_constants(struct d3dx_regstore *rs, struct d3dx_const_tab *const_tab,
1478 ULONG64 new_update_version, ID3DXEffectStateManager *manager, struct IDirect3DDevice9 *device,
1479 D3DXPARAMETER_TYPE type, BOOL device_update_all, BOOL pres_dirty)
1481 unsigned int const_idx;
1482 unsigned int current_start = 0, current_count = 0;
1483 enum pres_reg_tables current_table = PRES_REGTAB_COUNT;
1484 BOOL update_device = manager || device;
1485 HRESULT hr, result = D3D_OK;
1486 ULONG64 update_version = const_tab->update_version;
1488 for (const_idx = 0; const_idx < const_tab->const_set_count; ++const_idx)
1490 struct d3dx_const_param_eval_output *const_set = &const_tab->const_set[const_idx];
1491 enum pres_reg_tables table = const_set->table;
1492 struct d3dx_parameter *param = const_set->param;
1493 unsigned int element, i, j, start_offset;
1494 struct const_upload_info info;
1495 unsigned int *data;
1496 enum pres_value_type param_type;
1498 if (!(param && is_param_dirty(param, update_version)))
1499 continue;
1501 data = param->data;
1502 start_offset = get_offset_reg(table, const_set->register_index);
1503 if (const_set->direct_copy)
1505 regstore_set_values(rs, table, data, start_offset,
1506 get_offset_reg(table, const_set->register_count));
1507 continue;
1509 param_type = table_type_from_param_type(param->type);
1510 if (const_set->constant_class == D3DXPC_SCALAR || const_set->constant_class == D3DXPC_VECTOR)
1512 unsigned int count = max(param->rows, param->columns);
1514 if (count >= get_reg_components(table))
1516 regstore_set_data(rs, table, start_offset, data,
1517 count * const_set->element_count, param_type);
1519 else
1521 for (element = 0; element < const_set->element_count; ++element)
1522 regstore_set_data(rs, table, start_offset + get_offset_reg(table, element),
1523 &data[element * count], count, param_type);
1525 continue;
1527 get_const_upload_info(const_set, &info);
1528 for (element = 0; element < const_set->element_count; ++element)
1530 unsigned int *out = (unsigned int *)rs->tables[table] + start_offset;
1532 /* Store reshaped but (possibly) not converted yet data temporarily in the same constants buffer.
1533 * All the supported types of parameters and table values have the same size. */
1534 if (info.transpose)
1536 for (i = 0; i < info.major_count; ++i)
1537 for (j = 0; j < info.minor; ++j)
1538 out[i * info.major_stride + j] = data[i + j * info.major];
1540 for (j = 0; j < info.minor_remainder; ++j)
1541 out[i * info.major_stride + j] = data[i + j * info.major];
1543 else
1545 for (i = 0; i < info.major_count; ++i)
1546 for (j = 0; j < info.minor; ++j)
1547 out[i * info.major_stride + j] = data[i * info.minor + j];
1549 start_offset += get_offset_reg(table, const_set->register_count);
1550 data += param->rows * param->columns;
1552 start_offset = get_offset_reg(table, const_set->register_index);
1553 if (table_info[table].type != param_type)
1554 regstore_set_data(rs, table, start_offset, (unsigned int *)rs->tables[table] + start_offset,
1555 get_offset_reg(table, const_set->register_count) * const_set->element_count, param_type);
1557 const_tab->update_version = new_update_version;
1558 if (!update_device)
1559 return D3D_OK;
1561 for (const_idx = 0; const_idx < const_tab->const_set_count; ++const_idx)
1563 struct d3dx_const_param_eval_output *const_set = &const_tab->const_set[const_idx];
1565 if (device_update_all || (const_set->param
1566 ? is_param_dirty(const_set->param, update_version) : pres_dirty))
1568 enum pres_reg_tables table = const_set->table;
1570 if (table == current_table && current_start + current_count == const_set->register_index)
1572 current_count += const_set->register_count * const_set->element_count;
1574 else
1576 if (current_count)
1578 if (FAILED(hr = set_constants_device(manager, device, type, current_table,
1579 (DWORD *)rs->tables[current_table]
1580 + get_offset_reg(current_table, current_start), current_start, current_count)))
1581 result = hr;
1583 current_table = table;
1584 current_start = const_set->register_index;
1585 current_count = const_set->register_count * const_set->element_count;
1589 if (current_count)
1591 if (FAILED(hr = set_constants_device(manager, device, type, current_table,
1592 (DWORD *)rs->tables[current_table]
1593 + get_offset_reg(current_table, current_start), current_start, current_count)))
1594 result = hr;
1596 return result;
1599 static double exec_get_reg_value(struct d3dx_regstore *rs, enum pres_reg_tables table, unsigned int offset)
1601 return regstore_get_double(rs, table, offset);
1604 static double exec_get_arg(struct d3dx_regstore *rs, const struct d3dx_pres_operand *opr, unsigned int comp)
1606 unsigned int offset, base_index, reg_index, table;
1608 table = opr->reg.table;
1610 if (opr->index_reg.table == PRES_REGTAB_COUNT)
1611 base_index = 0;
1612 else
1613 base_index = lrint(exec_get_reg_value(rs, opr->index_reg.table, opr->index_reg.offset));
1615 offset = get_offset_reg(table, base_index) + opr->reg.offset + comp;
1616 reg_index = get_reg_offset(table, offset);
1618 if (reg_index >= rs->table_sizes[table])
1620 unsigned int wrap_size;
1622 if (table == PRES_REGTAB_CONST)
1624 /* As it can be guessed from tests, offset into floating constant table is wrapped
1625 * to the nearest power of 2 and not to the actual table size. */
1626 for (wrap_size = 1; wrap_size < rs->table_sizes[table]; wrap_size <<= 1)
1629 else
1631 wrap_size = rs->table_sizes[table];
1633 WARN("Wrapping register index %u, table %u, wrap_size %u, table size %u.\n",
1634 reg_index, table, wrap_size, rs->table_sizes[table]);
1635 reg_index %= wrap_size;
1637 if (reg_index >= rs->table_sizes[table])
1638 return 0.0;
1640 offset = get_offset_reg(table, reg_index) + offset % get_reg_components(table);
1643 return exec_get_reg_value(rs, table, offset);
1646 static void exec_set_arg(struct d3dx_regstore *rs, const struct d3dx_pres_reg *reg,
1647 unsigned int comp, double res)
1649 regstore_set_double(rs, reg->table, reg->offset + comp, res);
1652 #define ARGS_ARRAY_SIZE 8
1653 static HRESULT execute_preshader(struct d3dx_preshader *pres)
1655 unsigned int i, j, k;
1656 double args[ARGS_ARRAY_SIZE];
1657 double res;
1659 for (i = 0; i < pres->ins_count; ++i)
1661 const struct d3dx_pres_ins *ins;
1662 const struct op_info *oi;
1664 ins = &pres->ins[i];
1665 oi = &pres_op_info[ins->op];
1666 if (oi->func_all_comps)
1668 if (oi->input_count * ins->component_count > ARGS_ARRAY_SIZE)
1670 FIXME("Too many arguments (%u) for one instruction.\n", oi->input_count * ins->component_count);
1671 return E_FAIL;
1673 for (k = 0; k < oi->input_count; ++k)
1674 for (j = 0; j < ins->component_count; ++j)
1675 args[k * ins->component_count + j] = exec_get_arg(&pres->regs, &ins->inputs[k],
1676 ins->scalar_op && !k ? 0 : j);
1677 res = oi->func(args, ins->component_count);
1679 /* only 'dot' instruction currently falls here */
1680 exec_set_arg(&pres->regs, &ins->output.reg, 0, res);
1682 else
1684 for (j = 0; j < ins->component_count; ++j)
1686 for (k = 0; k < oi->input_count; ++k)
1687 args[k] = exec_get_arg(&pres->regs, &ins->inputs[k], ins->scalar_op && !k ? 0 : j);
1688 res = oi->func(args, ins->component_count);
1689 exec_set_arg(&pres->regs, &ins->output.reg, j, res);
1693 return D3D_OK;
1696 static BOOL is_const_tab_input_dirty(struct d3dx_const_tab *ctab, ULONG64 update_version)
1698 unsigned int i;
1700 if (update_version == ULONG64_MAX)
1701 update_version = ctab->update_version;
1702 for (i = 0; i < ctab->input_count; ++i)
1704 if (is_top_level_param_dirty(top_level_parameter_from_parameter(ctab->inputs_param[i]),
1705 update_version))
1706 return TRUE;
1708 return FALSE;
1711 BOOL is_param_eval_input_dirty(struct d3dx_param_eval *peval, ULONG64 update_version)
1713 return is_const_tab_input_dirty(&peval->pres.inputs, update_version)
1714 || is_const_tab_input_dirty(&peval->shader_inputs, update_version);
1717 HRESULT d3dx_evaluate_parameter(struct d3dx_param_eval *peval, const struct d3dx_parameter *param,
1718 void *param_value)
1720 HRESULT hr;
1721 unsigned int i;
1722 unsigned int elements, elements_param, elements_table;
1723 float *oc;
1725 TRACE("peval %p, param %p, param_value %p.\n", peval, param, param_value);
1727 if (is_const_tab_input_dirty(&peval->pres.inputs, ULONG64_MAX))
1729 set_constants(&peval->pres.regs, &peval->pres.inputs,
1730 next_update_version(peval->version_counter),
1731 NULL, NULL, peval->param_type, FALSE, FALSE);
1733 if (FAILED(hr = execute_preshader(&peval->pres)))
1734 return hr;
1737 elements_table = get_offset_reg(PRES_REGTAB_OCONST, peval->pres.regs.table_sizes[PRES_REGTAB_OCONST]);
1738 elements_param = param->bytes / sizeof(unsigned int);
1739 elements = min(elements_table, elements_param);
1740 oc = (float *)peval->pres.regs.tables[PRES_REGTAB_OCONST];
1741 for (i = 0; i < elements; ++i)
1742 set_number((unsigned int *)param_value + i, param->type, oc + i, D3DXPT_FLOAT);
1743 return D3D_OK;
1746 HRESULT d3dx_param_eval_set_shader_constants(ID3DXEffectStateManager *manager, struct IDirect3DDevice9 *device,
1747 struct d3dx_param_eval *peval, BOOL update_all)
1749 HRESULT hr;
1750 struct d3dx_preshader *pres = &peval->pres;
1751 struct d3dx_regstore *rs = &pres->regs;
1752 ULONG64 new_update_version = next_update_version(peval->version_counter);
1753 BOOL pres_dirty = FALSE;
1755 TRACE("device %p, peval %p, param_type %u.\n", device, peval, peval->param_type);
1757 if (is_const_tab_input_dirty(&pres->inputs, ULONG64_MAX))
1759 set_constants(rs, &pres->inputs, new_update_version,
1760 NULL, NULL, peval->param_type, FALSE, FALSE);
1761 if (FAILED(hr = execute_preshader(pres)))
1762 return hr;
1763 pres_dirty = TRUE;
1766 return set_constants(rs, &peval->shader_inputs, new_update_version,
1767 manager, device, peval->param_type, update_all, pres_dirty);