2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
7 * Copyright 2007-2008, 2011, 2013 Stefan Dösinger for CodeWeavers
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wine/port.h"
27 #include "ddraw_private.h"
29 #include "wine/exception.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
33 static const struct ddraw
*exclusive_ddraw
;
34 static HWND exclusive_window
;
36 /* Device identifier. Don't relay it to WineD3D */
37 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
39 "vga.dll", /* default 2D driver */
41 { { 0x00010001, 0x00010001 } },
43 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
44 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
48 static struct enum_device_entry
50 char interface_name
[100];
51 char device_name
[100];
52 const GUID
*device_guid
;
57 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
59 &IID_IDirect3DTnLHalDevice
,
64 "WINE Direct3D7 Hardware acceleration using WineD3D",
66 &IID_IDirect3DHALDevice
,
71 "WINE Direct3D7 RGB Software Emulation using WineD3D",
73 &IID_IDirect3DRGBDevice
,
77 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
79 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
81 ddraw_null_wined3d_object_destroyed
,
84 static inline struct ddraw
*impl_from_IDirectDraw(IDirectDraw
*iface
)
86 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw_iface
);
89 static inline struct ddraw
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
91 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw2_iface
);
94 static inline struct ddraw
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
96 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw4_iface
);
99 static inline struct ddraw
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
101 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw7_iface
);
104 static inline struct ddraw
*impl_from_IDirect3D(IDirect3D
*iface
)
106 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D_iface
);
109 static inline struct ddraw
*impl_from_IDirect3D2(IDirect3D2
*iface
)
111 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D2_iface
);
114 static inline struct ddraw
*impl_from_IDirect3D3(IDirect3D3
*iface
)
116 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D3_iface
);
119 static inline struct ddraw
*impl_from_IDirect3D7(IDirect3D7
*iface
)
121 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D7_iface
);
124 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID riid
, void **out
)
126 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
128 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
133 return DDERR_INVALIDPARAMS
;
136 /* The refcount unit test revealed that an IDirect3D7 interface can only
137 * be queried from a DirectDraw object that was created as an IDirectDraw7
138 * interface. The older interfaces can query any IDirect3D version except
139 * 7, because they are all initially created as IDirectDraw. This isn't
140 * really crucial behavior, and messy to implement with the common
141 * creation function, so it has been left out here. */
142 if (IsEqualGUID(&IID_IDirectDraw7
, riid
)
143 || IsEqualGUID(&IID_IUnknown
, riid
))
145 *out
= &ddraw
->IDirectDraw7_iface
;
146 TRACE("Returning IDirectDraw7 interface %p.\n", *out
);
148 else if (IsEqualGUID(&IID_IDirectDraw4
, riid
))
150 *out
= &ddraw
->IDirectDraw4_iface
;
151 TRACE("Returning IDirectDraw4 interface %p.\n", *out
);
153 else if (IsEqualGUID(&IID_IDirectDraw2
, riid
))
155 *out
= &ddraw
->IDirectDraw2_iface
;
156 TRACE("Returning IDirectDraw2 interface %p.\n", *out
);
158 else if (IsEqualGUID(&IID_IDirectDraw
, riid
))
160 *out
= &ddraw
->IDirectDraw_iface
;
161 TRACE("Returning IDirectDraw interface %p.\n", *out
);
163 else if (IsEqualGUID(&IID_IDirect3D7
, riid
))
165 ddraw
->d3dversion
= 7;
166 *out
= &ddraw
->IDirect3D7_iface
;
167 TRACE("Returning Direct3D7 interface %p.\n", *out
);
169 else if (IsEqualGUID(&IID_IDirect3D3
, riid
))
171 ddraw
->d3dversion
= 3;
172 *out
= &ddraw
->IDirect3D3_iface
;
173 TRACE("Returning Direct3D3 interface %p.\n", *out
);
175 else if (IsEqualGUID(&IID_IDirect3D2
, riid
))
177 ddraw
->d3dversion
= 2;
178 *out
= &ddraw
->IDirect3D2_iface
;
179 TRACE("Returning Direct3D2 interface %p.\n", *out
);
181 else if (IsEqualGUID(&IID_IDirect3D
, riid
))
183 ddraw
->d3dversion
= 1;
184 *out
= &ddraw
->IDirect3D_iface
;
185 TRACE("Returning Direct3D interface %p.\n", *out
);
187 /* Unknown interface */
190 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
192 return E_NOINTERFACE
;
195 IUnknown_AddRef((IUnknown
*)*out
);
199 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
201 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
203 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
205 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
208 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
210 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
212 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
214 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
217 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
219 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
221 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
223 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
226 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
228 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
230 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
232 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
235 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
237 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
239 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
241 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
244 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
246 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
248 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
250 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
253 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
255 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
257 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
259 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
262 /*****************************************************************************
263 * IDirectDraw7::AddRef
265 * Increases the interfaces refcount, basically
267 * DDraw refcounting is a bit tricky. The different DirectDraw interface
268 * versions have individual refcounts, but the IDirect3D interfaces do not.
269 * All interfaces are from one object, that means calling QueryInterface on an
270 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
273 * That means all AddRef and Release implementations of IDirectDrawX work
274 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
275 * except of IDirect3D7 which thunks to IDirectDraw7
277 * Returns: The new refcount
279 *****************************************************************************/
280 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
282 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
283 ULONG ref
= InterlockedIncrement(&This
->ref7
);
285 TRACE("%p increasing refcount to %u.\n", This
, ref
);
287 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
292 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
294 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
295 ULONG ref
= InterlockedIncrement(&This
->ref4
);
297 TRACE("%p increasing refcount to %u.\n", This
, ref
);
299 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
304 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
306 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
307 ULONG ref
= InterlockedIncrement(&This
->ref2
);
309 TRACE("%p increasing refcount to %u.\n", This
, ref
);
311 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
316 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
318 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
319 ULONG ref
= InterlockedIncrement(&This
->ref1
);
321 TRACE("%p increasing refcount to %u.\n", This
, ref
);
323 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
328 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
330 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
332 TRACE("iface %p.\n", iface
);
334 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
337 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
339 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
341 TRACE("iface %p.\n", iface
);
343 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
346 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
348 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
350 TRACE("iface %p.\n", iface
);
352 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
355 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
357 struct ddraw
*This
= impl_from_IDirect3D(iface
);
359 TRACE("iface %p.\n", iface
);
361 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
364 static void ddraw_destroy_swapchain(struct ddraw
*ddraw
)
366 TRACE("Destroying the swapchain.\n");
368 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
369 ddraw
->wined3d_swapchain
= NULL
;
371 if (!(ddraw
->flags
& DDRAW_NO3D
))
375 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
377 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
379 HeapFree(GetProcessHeap(), 0, ddraw
->decls
);
380 ddraw
->numConvertedDecls
= 0;
382 if (FAILED(wined3d_device_uninit_3d(ddraw
->wined3d_device
)))
384 ERR("Failed to uninit 3D.\n");
388 /* Free the d3d window if one was created. */
389 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
391 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
392 DestroyWindow(ddraw
->d3d_window
);
393 ddraw
->d3d_window
= 0;
397 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
401 wined3d_device_uninit_gdi(ddraw
->wined3d_device
);
404 ddraw_set_swapchain_window(ddraw
, NULL
);
406 TRACE("Swapchain destroyed.\n");
409 /*****************************************************************************
412 * Destroys a ddraw object if all refcounts are 0. This is to share code
413 * between the IDirectDrawX::Release functions
416 * This: DirectDraw object to destroy
418 *****************************************************************************/
419 static void ddraw_destroy(struct ddraw
*This
)
421 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
422 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
424 /* Destroy the device window if we created one */
425 if(This
->devicewindow
!= 0)
427 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
428 DestroyWindow(This
->devicewindow
);
429 This
->devicewindow
= 0;
432 wined3d_mutex_lock();
433 list_remove(&This
->ddraw_list_entry
);
434 wined3d_mutex_unlock();
436 if (This
->wined3d_swapchain
)
437 ddraw_destroy_swapchain(This
);
438 wined3d_device_decref(This
->wined3d_device
);
439 wined3d_decref(This
->wined3d
);
442 This
->d3ddevice
->ddraw
= NULL
;
444 /* Now free the object */
445 HeapFree(GetProcessHeap(), 0, This
);
448 /*****************************************************************************
449 * IDirectDraw7::Release
451 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
453 * Returns: The new refcount
454 *****************************************************************************/
455 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
457 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
458 ULONG ref
= InterlockedDecrement(&This
->ref7
);
460 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
462 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
468 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
470 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
471 ULONG ref
= InterlockedDecrement(&This
->ref4
);
473 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
475 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
481 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
483 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
484 ULONG ref
= InterlockedDecrement(&This
->ref2
);
486 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
488 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
494 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
496 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
497 ULONG ref
= InterlockedDecrement(&This
->ref1
);
499 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
501 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
507 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
509 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
511 TRACE("iface %p.\n", iface
);
513 return ddraw7_Release(&This
->IDirectDraw7_iface
);
516 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
518 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
520 TRACE("iface %p.\n", iface
);
522 return ddraw1_Release(&This
->IDirectDraw_iface
);
525 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
527 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
529 TRACE("iface %p.\n", iface
);
531 return ddraw1_Release(&This
->IDirectDraw_iface
);
534 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
536 struct ddraw
*This
= impl_from_IDirect3D(iface
);
538 TRACE("iface %p.\n", iface
);
540 return ddraw1_Release(&This
->IDirectDraw_iface
);
543 /*****************************************************************************
544 * IDirectDraw methods
545 *****************************************************************************/
547 static HRESULT
ddraw_set_focus_window(struct ddraw
*ddraw
, HWND window
)
549 /* FIXME: This looks wrong, exclusive mode should imply a destination
551 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
553 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
554 return DDERR_HWNDALREADYSET
;
557 ddraw
->focuswindow
= window
;
562 static HRESULT
ddraw_attach_d3d_device(struct ddraw
*ddraw
,
563 struct wined3d_swapchain_desc
*swapchain_desc
)
565 HWND window
= swapchain_desc
->device_window
;
568 TRACE("ddraw %p.\n", ddraw
);
570 if (!window
|| window
== GetDesktopWindow())
572 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
573 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
574 NULL
, NULL
, NULL
, NULL
);
577 ERR("Failed to create window, last error %#x.\n", GetLastError());
581 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
582 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
584 swapchain_desc
->device_window
= window
;
588 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
590 ddraw
->d3d_window
= window
;
592 /* Set this NOW, otherwise creating the depth stencil surface will cause a
593 * recursive loop until ram or emulated video memory is full. */
594 ddraw
->flags
|= DDRAW_D3D_INITIALIZED
;
595 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, swapchain_desc
);
598 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
602 ddraw
->declArraySize
= 2;
603 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
606 ERR("Error allocating an array for the converted vertex decls.\n");
607 ddraw
->declArraySize
= 0;
608 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
609 return E_OUTOFMEMORY
;
612 TRACE("Successfully initialized 3D.\n");
617 static HRESULT
ddraw_create_swapchain(struct ddraw
*ddraw
, HWND window
, BOOL windowed
)
619 struct wined3d_swapchain_desc swapchain_desc
;
620 struct wined3d_display_mode mode
;
621 HRESULT hr
= WINED3D_OK
;
623 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
625 ERR("Failed to get display mode.\n");
629 memset(&swapchain_desc
, 0, sizeof(swapchain_desc
));
630 swapchain_desc
.backbuffer_width
= mode
.width
;
631 swapchain_desc
.backbuffer_height
= mode
.height
;
632 swapchain_desc
.backbuffer_format
= mode
.format_id
;
633 swapchain_desc
.swap_effect
= WINED3D_SWAP_EFFECT_COPY
;
634 swapchain_desc
.device_window
= window
;
635 swapchain_desc
.windowed
= windowed
;
636 swapchain_desc
.flags
= WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH
;
638 if (!(ddraw
->flags
& DDRAW_NO3D
))
639 hr
= ddraw_attach_d3d_device(ddraw
, &swapchain_desc
);
641 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &swapchain_desc
);
645 ERR("Failed to create swapchain, hr %#x.\n", hr
);
649 if (!(ddraw
->wined3d_swapchain
= wined3d_device_get_swapchain(ddraw
->wined3d_device
, 0)))
651 ERR("Failed to get swapchain.\n");
652 return DDERR_INVALIDPARAMS
;
655 wined3d_swapchain_incref(ddraw
->wined3d_swapchain
);
656 ddraw_set_swapchain_window(ddraw
, window
);
658 if (ddraw
->primary
&& ddraw
->primary
->palette
)
659 wined3d_swapchain_set_palette(ddraw
->wined3d_swapchain
, ddraw
->primary
->palette
->wined3d_palette
);
664 /*****************************************************************************
665 * IDirectDraw7::RestoreDisplayMode
667 * Restores the display mode to what it was at creation time. Basically.
671 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
673 *****************************************************************************/
674 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
676 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
679 TRACE("iface %p.\n", iface
);
681 wined3d_mutex_lock();
683 if (!(ddraw
->flags
& DDRAW_RESTORE_MODE
))
685 wined3d_mutex_unlock();
689 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
691 wined3d_mutex_unlock();
692 return DDERR_NOEXCLUSIVEMODE
;
695 if (SUCCEEDED(hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, NULL
)))
696 ddraw
->flags
&= ~DDRAW_RESTORE_MODE
;
698 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
700 wined3d_mutex_unlock();
705 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
707 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
709 TRACE("iface %p.\n", iface
);
711 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
714 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
716 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
718 TRACE("iface %p.\n", iface
);
720 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
723 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
725 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
727 TRACE("iface %p.\n", iface
);
729 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
732 /*****************************************************************************
733 * IDirectDraw7::SetCooperativeLevel
735 * Sets the cooperative level for the DirectDraw object, and the window
736 * assigned to it. The cooperative level determines the general behavior
737 * of the DirectDraw application
739 * Warning: This is quite tricky, as it's not really documented which
740 * cooperative levels can be combined with each other. If a game fails
741 * after this function, try to check the cooperative levels passed on
742 * Windows, and if it returns something different.
744 * If you think that this function caused the failure because it writes a
745 * fixme, be sure to run again with a +ddraw trace.
747 * What is known about cooperative levels (See the ddraw modes test):
748 * DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN.
749 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE.
750 * Unlike what msdn claims, DDSCL_NORMAL | DDSCL_FULLSCREEN is allowed.
751 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
752 * DDSCL_EXCLUSIVE can be activated.
753 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES or
754 * DDSCL_CREATEDEVICEWINDOW.
756 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
757 * DDSCL_CREATEDEVICEWINDOW, DDSCL_SETDEVICEWINDOW
758 * DDSCL_SETFOCUSWINDOW (partially),
759 * DDSCL_MULTITHREADED (work in progress)
760 * DDSCL_FPUPRESERVE (see device.c)
762 * Unsure about this: DDSCL_FPUSETUP
764 * These don't seem very important for wine:
765 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
768 * DD_OK if the cooperative level was set successfully
769 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
770 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
771 * (Probably others too, have to investigate)
773 *****************************************************************************/
774 static HRESULT
ddraw_set_cooperative_level(struct ddraw
*ddraw
, HWND window
,
775 DWORD cooplevel
, BOOL restore_mode_on_normal
)
777 struct wined3d_rendertarget_view
*rtv
= NULL
, *dsv
= NULL
;
778 struct wined3d_stateblock
*stateblock
;
779 BOOL restore_state
= FALSE
;
782 TRACE("ddraw %p, window %p, flags %#x, restore_mode_on_normal %x.\n", ddraw
, window
, cooplevel
,
783 restore_mode_on_normal
);
784 DDRAW_dump_cooperativelevel(cooplevel
);
786 wined3d_mutex_lock();
788 if (ddraw
->flags
& DDRAW_SCL_RECURSIVE
)
790 WARN("Recursive call, returning DD_OK.\n");
794 ddraw
->flags
|= DDRAW_SCL_RECURSIVE
;
796 /* Tests suggest that we need one of them: */
797 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
801 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
802 hr
= DDERR_INVALIDPARAMS
;
806 if ((cooplevel
& DDSCL_CREATEDEVICEWINDOW
) && !(cooplevel
& DDSCL_EXCLUSIVE
))
808 WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
809 hr
= DDERR_INVALIDPARAMS
;
813 /* Handle those levels first which set various hwnds */
814 if ((cooplevel
& DDSCL_SETFOCUSWINDOW
) && !(cooplevel
& DDSCL_CREATEDEVICEWINDOW
))
816 /* This isn't compatible with a lot of flags */
817 if (cooplevel
& (DDSCL_MULTITHREADED
822 | DDSCL_SETDEVICEWINDOW
827 WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
828 hr
= DDERR_INVALIDPARAMS
;
832 hr
= ddraw_set_focus_window(ddraw
, window
);
836 if (cooplevel
& DDSCL_EXCLUSIVE
)
838 if (!(cooplevel
& DDSCL_FULLSCREEN
) || !(window
|| (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)))
840 WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
841 hr
= DDERR_INVALIDPARAMS
;
845 if (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
849 if (!ddraw
->focuswindow
&& !(cooplevel
& DDSCL_SETFOCUSWINDOW
))
851 WARN("No focus window set.\n");
852 hr
= DDERR_NOFOCUSWINDOW
;
856 device_window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DirectDrawDeviceWnd",
857 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
858 NULL
, NULL
, NULL
, NULL
);
861 ERR("Failed to create window, last error %#x.\n", GetLastError());
866 ShowWindow(device_window
, SW_SHOW
);
867 TRACE("Created a device window %p.\n", device_window
);
869 /* Native apparently leaks the created device window if setting the
870 * focus window below fails. */
871 ddraw
->cooperative_level
|= DDSCL_CREATEDEVICEWINDOW
;
872 ddraw
->devicewindow
= device_window
;
874 if (cooplevel
& DDSCL_SETFOCUSWINDOW
)
882 if (FAILED(hr
= ddraw_set_focus_window(ddraw
, window
)))
886 window
= device_window
;
891 if (ddraw
->cooperative_level
& DDSCL_CREATEDEVICEWINDOW
)
892 DestroyWindow(ddraw
->devicewindow
);
893 ddraw
->devicewindow
= NULL
;
894 ddraw
->focuswindow
= NULL
;
897 if ((cooplevel
& DDSCL_FULLSCREEN
) != (ddraw
->cooperative_level
& DDSCL_FULLSCREEN
) || window
!= ddraw
->dest_window
)
899 if (ddraw
->cooperative_level
& DDSCL_FULLSCREEN
)
900 wined3d_device_restore_fullscreen_window(ddraw
->wined3d_device
, ddraw
->dest_window
, NULL
);
902 if (cooplevel
& DDSCL_FULLSCREEN
)
904 struct wined3d_display_mode display_mode
;
906 wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &display_mode
, NULL
);
907 wined3d_device_setup_fullscreen_window(ddraw
->wined3d_device
, window
,
908 display_mode
.width
, display_mode
.height
);
912 if ((cooplevel
& DDSCL_EXCLUSIVE
) && exclusive_window
!= window
)
914 ddraw
->device_state
= DDRAW_DEVICE_STATE_NOT_RESTORED
;
915 exclusive_window
= window
;
918 if (cooplevel
& DDSCL_MULTITHREADED
&& !(ddraw
->cooperative_level
& DDSCL_MULTITHREADED
))
919 wined3d_device_set_multithreaded(ddraw
->wined3d_device
);
921 if (ddraw
->wined3d_swapchain
)
923 if (!(ddraw
->flags
& DDRAW_NO3D
))
925 restore_state
= TRUE
;
927 if (FAILED(hr
= wined3d_stateblock_create(ddraw
->wined3d_device
, WINED3D_SBT_ALL
, &stateblock
)))
929 ERR("Failed to create stateblock, hr %#x.\n", hr
);
933 wined3d_stateblock_capture(stateblock
);
934 rtv
= wined3d_device_get_rendertarget_view(ddraw
->wined3d_device
, 0);
935 /* Rendering to ddraw->wined3d_frontbuffer. */
936 if (rtv
&& !wined3d_rendertarget_view_get_sub_resource_parent(rtv
))
939 wined3d_rendertarget_view_incref(rtv
);
941 if ((dsv
= wined3d_device_get_depth_stencil_view(ddraw
->wined3d_device
)))
942 wined3d_rendertarget_view_incref(dsv
);
945 ddraw_destroy_swapchain(ddraw
);
948 if (FAILED(hr
= ddraw_create_swapchain(ddraw
, window
, !(cooplevel
& DDSCL_FULLSCREEN
))))
949 ERR("Failed to create swapchain, hr %#x.\n", hr
);
955 wined3d_device_set_depth_stencil_view(ddraw
->wined3d_device
, dsv
);
956 wined3d_rendertarget_view_decref(dsv
);
961 wined3d_device_set_rendertarget_view(ddraw
->wined3d_device
, 0, rtv
, FALSE
);
962 wined3d_rendertarget_view_decref(rtv
);
965 wined3d_stateblock_apply(stateblock
);
966 wined3d_stateblock_decref(stateblock
);
969 if (!(cooplevel
& DDSCL_EXCLUSIVE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
970 && restore_mode_on_normal
)
972 hr
= ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
974 ERR("RestoreDisplayMode failed\n");
977 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
978 && (window
!= ddraw
->dest_window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
979 wined3d_device_release_focus_window(ddraw
->wined3d_device
);
981 if ((cooplevel
& DDSCL_EXCLUSIVE
)
982 && (window
!= ddraw
->dest_window
|| !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)))
984 hr
= wined3d_device_acquire_focus_window(ddraw
->wined3d_device
, window
);
987 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
992 /* Unhandled flags */
993 if (cooplevel
& DDSCL_ALLOWREBOOT
)
994 WARN("Unhandled flag DDSCL_ALLOWREBOOT, harmless\n");
995 if (cooplevel
& DDSCL_ALLOWMODEX
)
996 WARN("Unhandled flag DDSCL_ALLOWMODEX, harmless\n");
997 if (cooplevel
& DDSCL_FPUSETUP
)
998 WARN("Unhandled flag DDSCL_FPUSETUP, harmless\n");
1000 if (cooplevel
& DDSCL_EXCLUSIVE
)
1001 exclusive_ddraw
= ddraw
;
1002 else if (exclusive_ddraw
== ddraw
)
1003 exclusive_ddraw
= NULL
;
1005 /* Store the cooperative_level */
1006 ddraw
->cooperative_level
= cooplevel
;
1007 ddraw
->dest_window
= window
;
1009 TRACE("SetCooperativeLevel returning DD_OK\n");
1012 ddraw
->flags
&= ~DDRAW_SCL_RECURSIVE
;
1013 wined3d_mutex_unlock();
1018 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND window
, DWORD flags
)
1020 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1022 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1024 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1027 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
1029 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1031 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1033 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1036 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
1038 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1040 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1042 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1045 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
1047 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1050 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1052 hr
= ddraw_set_cooperative_level(ddraw
, window
, flags
, FALSE
);
1054 ddraw
->flags
|= DDRAW_SCL_DDRAW1
;
1058 /*****************************************************************************
1059 * IDirectDraw7::SetDisplayMode
1061 * Sets the display screen resolution, color depth and refresh frequency
1062 * when in fullscreen mode (in theory).
1063 * Possible return values listed in the SDK suggest that this method fails
1064 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
1065 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
1066 * It seems to be valid to pass 0 for With and Height, this has to be tested
1067 * It could mean that the current video mode should be left as-is. (But why
1071 * Height, Width: Screen dimension
1072 * BPP: Color depth in Bits per pixel
1073 * Refreshrate: Screen refresh rate
1074 * Flags: Other stuff
1079 *****************************************************************************/
1080 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD width
, DWORD height
,
1081 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1083 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1084 struct wined3d_display_mode mode
;
1085 enum wined3d_format_id format
;
1088 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1089 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1091 if (force_refresh_rate
!= 0)
1093 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
1094 refresh_rate
, force_refresh_rate
);
1095 refresh_rate
= force_refresh_rate
;
1098 wined3d_mutex_lock();
1100 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
1102 wined3d_mutex_unlock();
1103 return DDERR_NOEXCLUSIVEMODE
;
1106 if (!width
|| !height
)
1108 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */
1109 wined3d_mutex_unlock();
1115 case 8: format
= WINED3DFMT_P8_UINT
; break;
1116 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
1117 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
1118 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
1119 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
1120 default: format
= WINED3DFMT_UNKNOWN
; break;
1124 mode
.height
= height
;
1125 mode
.refresh_rate
= refresh_rate
;
1126 mode
.format_id
= format
;
1127 mode
.scanline_ordering
= WINED3D_SCANLINE_ORDERING_UNKNOWN
;
1129 /* TODO: The possible return values from msdn suggest that the screen mode
1130 * can't be changed if a surface is locked or some drawing is in progress. */
1131 if (SUCCEEDED(hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
1135 DDSURFACEDESC2
*surface_desc
= &ddraw
->primary
->surface_desc
;
1137 if (FAILED(hr
= wined3d_swapchain_resize_buffers(ddraw
->wined3d_swapchain
, 0,
1138 surface_desc
->dwWidth
, surface_desc
->dwHeight
, mode
.format_id
, WINED3D_MULTISAMPLE_NONE
, 0)))
1139 ERR("Failed to resize buffers, hr %#x.\n", hr
);
1141 ddrawformat_from_wined3dformat(&ddraw
->primary
->surface_desc
.u4
.ddpfPixelFormat
, mode
.format_id
);
1143 ddraw
->flags
|= DDRAW_RESTORE_MODE
;
1146 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
1148 wined3d_mutex_unlock();
1152 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
1157 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1158 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1160 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1162 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1163 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1165 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1168 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1169 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1171 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1173 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1174 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1176 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1179 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1181 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1183 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1185 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1188 void ddraw_d3dcaps1_from_7(D3DDEVICEDESC
*caps1
, D3DDEVICEDESC7
*caps7
)
1190 memset(caps1
, 0, sizeof(*caps1
));
1191 caps1
->dwSize
= sizeof(*caps1
);
1192 caps1
->dwFlags
= D3DDD_COLORMODEL
1194 | D3DDD_TRANSFORMCAPS
1196 | D3DDD_LIGHTINGCAPS
1199 | D3DDD_DEVICERENDERBITDEPTH
1200 | D3DDD_DEVICEZBUFFERBITDEPTH
1201 | D3DDD_MAXBUFFERSIZE
1202 | D3DDD_MAXVERTEXCOUNT
;
1203 caps1
->dcmColorModel
= D3DCOLOR_RGB
;
1204 caps1
->dwDevCaps
= caps7
->dwDevCaps
;
1205 caps1
->dtcTransformCaps
.dwSize
= sizeof(caps1
->dtcTransformCaps
);
1206 caps1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
1207 caps1
->bClipping
= TRUE
;
1208 caps1
->dlcLightingCaps
.dwSize
= sizeof(caps1
->dlcLightingCaps
);
1209 caps1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
1210 | D3DLIGHTCAPS_PARALLELPOINT
1211 | D3DLIGHTCAPS_POINT
1212 | D3DLIGHTCAPS_SPOT
;
1213 caps1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
1214 caps1
->dlcLightingCaps
.dwNumLights
= caps7
->dwMaxActiveLights
;
1215 caps1
->dpcLineCaps
= caps7
->dpcLineCaps
;
1216 caps1
->dpcTriCaps
= caps7
->dpcTriCaps
;
1217 caps1
->dwDeviceRenderBitDepth
= caps7
->dwDeviceRenderBitDepth
;
1218 caps1
->dwDeviceZBufferBitDepth
= caps7
->dwDeviceZBufferBitDepth
;
1219 caps1
->dwMaxBufferSize
= 0;
1220 caps1
->dwMaxVertexCount
= 65536;
1221 caps1
->dwMinTextureWidth
= caps7
->dwMinTextureWidth
;
1222 caps1
->dwMinTextureHeight
= caps7
->dwMinTextureHeight
;
1223 caps1
->dwMaxTextureWidth
= caps7
->dwMaxTextureWidth
;
1224 caps1
->dwMaxTextureHeight
= caps7
->dwMaxTextureHeight
;
1225 caps1
->dwMinStippleWidth
= 1;
1226 caps1
->dwMinStippleHeight
= 1;
1227 caps1
->dwMaxStippleWidth
= 32;
1228 caps1
->dwMaxStippleHeight
= 32;
1229 caps1
->dwMaxTextureRepeat
= caps7
->dwMaxTextureRepeat
;
1230 caps1
->dwMaxTextureAspectRatio
= caps7
->dwMaxTextureAspectRatio
;
1231 caps1
->dwMaxAnisotropy
= caps7
->dwMaxAnisotropy
;
1232 caps1
->dvGuardBandLeft
= caps7
->dvGuardBandLeft
;
1233 caps1
->dvGuardBandTop
= caps7
->dvGuardBandTop
;
1234 caps1
->dvGuardBandRight
= caps7
->dvGuardBandRight
;
1235 caps1
->dvGuardBandBottom
= caps7
->dvGuardBandBottom
;
1236 caps1
->dvExtentsAdjust
= caps7
->dvExtentsAdjust
;
1237 caps1
->dwStencilCaps
= caps7
->dwStencilCaps
;
1238 caps1
->dwFVFCaps
= caps7
->dwFVFCaps
;
1239 caps1
->dwTextureOpCaps
= caps7
->dwTextureOpCaps
;
1240 caps1
->wMaxTextureBlendStages
= caps7
->wMaxTextureBlendStages
;
1241 caps1
->wMaxSimultaneousTextures
= caps7
->wMaxSimultaneousTextures
;
1244 HRESULT
ddraw_get_d3dcaps(const struct ddraw
*ddraw
, D3DDEVICEDESC7
*caps
)
1246 WINED3DCAPS wined3d_caps
;
1249 TRACE("ddraw %p, caps %p.\n", ddraw
, caps
);
1251 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
1253 wined3d_mutex_lock();
1254 hr
= wined3d_get_device_caps(ddraw
->wined3d
, 0, WINED3D_DEVICE_TYPE_HAL
, &wined3d_caps
);
1255 wined3d_mutex_unlock();
1258 WARN("Failed to get device caps, hr %#x.\n", hr
);
1262 caps
->dwDevCaps
= wined3d_caps
.DevCaps
;
1263 caps
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
1264 caps
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
1265 caps
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
1266 caps
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
1267 caps
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
1268 caps
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
1269 caps
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
1270 caps
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
1271 caps
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
1272 caps
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
1274 caps
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
1275 caps
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
1277 caps
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
1278 caps
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
1279 caps
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
1280 caps
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
1282 caps
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
1283 caps
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
1284 caps
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
1285 caps
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
1287 caps
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
1288 caps
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
1290 caps
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
1291 caps
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
1293 caps
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
1294 caps
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
1296 /* Remove all non-d3d7 caps */
1297 caps
->dwDevCaps
&= (
1298 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
1299 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
1300 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
1301 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
1302 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
1303 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
1304 D3DDEVCAPS_HWRASTERIZATION
);
1306 caps
->dwStencilCaps
&= (
1307 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
1308 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
1309 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
1313 caps
->dwTextureOpCaps
&= (
1314 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
1315 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
1316 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
1317 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
1318 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
1319 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
1320 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
1321 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
1323 caps
->dwVertexProcessingCaps
&= (
1324 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
1325 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
1327 caps
->dpcLineCaps
.dwMiscCaps
&= (
1328 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
1329 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
1330 D3DPMISCCAPS_CULLCCW
);
1332 caps
->dpcLineCaps
.dwRasterCaps
&= (
1333 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
1334 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
1335 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
1336 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
1337 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
1338 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
1339 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
1340 D3DPRASTERCAPS_ZFOG
);
1342 caps
->dpcLineCaps
.dwZCmpCaps
&= (
1343 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1344 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1345 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1347 caps
->dpcLineCaps
.dwSrcBlendCaps
&= (
1348 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1349 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1350 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1351 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1352 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1354 caps
->dpcLineCaps
.dwDestBlendCaps
&= (
1355 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1356 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1357 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1358 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1359 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1361 caps
->dpcLineCaps
.dwAlphaCmpCaps
&= (
1362 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1363 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1364 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1366 caps
->dpcLineCaps
.dwShadeCaps
&= (
1367 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
1368 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
1369 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
1370 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
1371 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
1372 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
1373 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
1375 caps
->dpcLineCaps
.dwTextureCaps
&= (
1376 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
1377 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
1378 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
1379 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
1381 caps
->dpcLineCaps
.dwTextureFilterCaps
&= (
1382 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
1383 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
1384 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
1385 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
1386 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
1387 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
1389 caps
->dpcLineCaps
.dwTextureAddressCaps
&= (
1390 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
1391 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
1393 if (!(caps
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
1395 /* DirectX7 always has the np2 flag set, no matter what the card
1396 * supports. Some old games (Rollcage) check the caps incorrectly.
1397 * If wined3d supports nonpow2 textures it also has np2 conditional
1399 caps
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
1402 /* Fill the missing members, and do some fixup */
1403 caps
->dpcLineCaps
.dwSize
= sizeof(caps
->dpcLineCaps
);
1404 caps
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
1405 | D3DPTBLENDCAPS_MODULATEMASK
1406 | D3DPTBLENDCAPS_COPY
1407 | D3DPTBLENDCAPS_DECAL
1408 | D3DPTBLENDCAPS_DECALALPHA
1409 | D3DPTBLENDCAPS_DECALMASK
1410 | D3DPTBLENDCAPS_MODULATE
1411 | D3DPTBLENDCAPS_MODULATEALPHA
;
1412 caps
->dpcLineCaps
.dwStippleWidth
= 32;
1413 caps
->dpcLineCaps
.dwStippleHeight
= 32;
1414 /* Use the same for the TriCaps */
1415 caps
->dpcTriCaps
= caps
->dpcLineCaps
;
1417 caps
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
1418 caps
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
1419 caps
->dwMinTextureWidth
= 1;
1420 caps
->dwMinTextureHeight
= 1;
1422 /* Convert DWORDs safely to WORDs */
1423 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff)
1424 caps
->wMaxTextureBlendStages
= 0xffff;
1426 caps
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
1427 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff)
1428 caps
->wMaxSimultaneousTextures
= 0xffff;
1430 caps
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
1432 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff)
1433 caps
->wMaxUserClipPlanes
= 0xffff;
1435 caps
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
1436 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff)
1437 caps
->wMaxVertexBlendMatrices
= 0xffff;
1439 caps
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
1441 caps
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
1443 caps
->dwReserved1
= 0;
1444 caps
->dwReserved2
= 0;
1445 caps
->dwReserved3
= 0;
1446 caps
->dwReserved4
= 0;
1451 /*****************************************************************************
1452 * IDirectDraw7::GetCaps
1454 * Returns the drives capabilities
1456 * Used for version 1, 2, 4 and 7
1459 * DriverCaps: Structure to write the Hardware accelerated caps to
1460 * HelCaps: Structure to write the emulation caps to
1463 * This implementation returns DD_OK only
1465 *****************************************************************************/
1466 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1468 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1470 WINED3DCAPS winecaps
;
1472 DDSCAPS2 ddscaps
= {0, 0, 0, {0}};
1474 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1476 /* One structure must be != NULL */
1477 if (!DriverCaps
&& !HELCaps
)
1479 WARN("Invalid parameters.\n");
1480 return DDERR_INVALIDPARAMS
;
1483 memset(&caps
, 0, sizeof(caps
));
1484 memset(&winecaps
, 0, sizeof(winecaps
));
1485 caps
.dwSize
= sizeof(caps
);
1487 wined3d_mutex_lock();
1488 hr
= wined3d_device_get_device_caps(ddraw
->wined3d_device
, &winecaps
);
1491 WARN("Failed to get device caps, %#x.\n", hr
);
1492 wined3d_mutex_unlock();
1496 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1499 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1500 wined3d_mutex_unlock();
1504 hr
= IDirectDraw7_GetFourCCCodes(iface
, &caps
.dwNumFourCCCodes
, NULL
);
1505 wined3d_mutex_unlock();
1508 WARN("IDirectDraw7::GetFourCCCodes failed\n");
1512 caps
.dwCaps
= winecaps
.ddraw_caps
.caps
;
1513 caps
.dwCaps2
= winecaps
.ddraw_caps
.caps2
;
1514 caps
.dwCKeyCaps
= winecaps
.ddraw_caps
.color_key_caps
;
1515 caps
.dwFXCaps
= winecaps
.ddraw_caps
.fx_caps
;
1516 caps
.dwPalCaps
= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
1517 caps
.ddsCaps
.dwCaps
= winecaps
.ddraw_caps
.dds_caps
;
1518 caps
.dwSVBCaps
= winecaps
.ddraw_caps
.svb_caps
;
1519 caps
.dwSVBCKeyCaps
= winecaps
.ddraw_caps
.svb_color_key_caps
;
1520 caps
.dwSVBFXCaps
= winecaps
.ddraw_caps
.svb_fx_caps
;
1521 caps
.dwVSBCaps
= winecaps
.ddraw_caps
.vsb_caps
;
1522 caps
.dwVSBCKeyCaps
= winecaps
.ddraw_caps
.vsb_color_key_caps
;
1523 caps
.dwVSBFXCaps
= winecaps
.ddraw_caps
.vsb_fx_caps
;
1524 caps
.dwSSBCaps
= winecaps
.ddraw_caps
.ssb_caps
;
1525 caps
.dwSSBCKeyCaps
= winecaps
.ddraw_caps
.ssb_color_key_caps
;
1526 caps
.dwSSBFXCaps
= winecaps
.ddraw_caps
.ssb_fx_caps
;
1528 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1529 caps
.dwAlignStrideAlign
= DDRAW_STRIDE_ALIGNMENT
;
1533 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1534 if (TRACE_ON(ddraw
))
1536 TRACE("Driver Caps :\n");
1537 DDRAW_dump_DDCAPS(DriverCaps
);
1543 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1544 if (TRACE_ON(ddraw
))
1546 TRACE("HEL Caps :\n");
1547 DDRAW_dump_DDCAPS(HELCaps
);
1554 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1556 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1558 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1560 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1563 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1565 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1567 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1569 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1572 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1574 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1576 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1578 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1581 /*****************************************************************************
1582 * IDirectDraw7::Compact
1584 * No idea what it does, MSDN says it's not implemented.
1587 * DD_OK, but this is unchecked
1589 *****************************************************************************/
1590 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1592 TRACE("iface %p.\n", iface
);
1597 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1599 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1601 TRACE("iface %p.\n", iface
);
1603 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1606 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1608 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1610 TRACE("iface %p.\n", iface
);
1612 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1615 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1617 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1619 TRACE("iface %p.\n", iface
);
1621 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1624 /*****************************************************************************
1625 * IDirectDraw7::GetDisplayMode
1627 * Returns information about the current display mode
1629 * Exists in versions 1, 2, 4 and 7
1632 * DDSD: Address of a surface description structure to write the info to
1637 *****************************************************************************/
1638 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1640 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1641 struct wined3d_display_mode mode
;
1645 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1647 wined3d_mutex_lock();
1648 /* This seems sane */
1651 wined3d_mutex_unlock();
1652 return DDERR_INVALIDPARAMS
;
1655 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1657 ERR("Failed to get display mode, hr %#x.\n", hr
);
1658 wined3d_mutex_unlock();
1662 Size
= DDSD
->dwSize
;
1663 memset(DDSD
, 0, Size
);
1665 DDSD
->dwSize
= Size
;
1666 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1667 DDSD
->dwWidth
= mode
.width
;
1668 DDSD
->dwHeight
= mode
.height
;
1669 DDSD
->u2
.dwRefreshRate
= 60;
1670 DDSD
->ddsCaps
.dwCaps
= 0;
1671 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1672 ddrawformat_from_wined3dformat(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1673 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1677 TRACE("Returning surface desc :\n");
1678 DDRAW_dump_surface_desc(DDSD
);
1681 wined3d_mutex_unlock();
1686 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1688 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1690 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1692 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, surface_desc
);
1695 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1697 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1699 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1701 /* FIXME: Test sizes, properly convert surface_desc */
1702 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1705 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1707 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1709 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1711 /* FIXME: Test sizes, properly convert surface_desc */
1712 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1715 /*****************************************************************************
1716 * IDirectDraw7::GetFourCCCodes
1718 * Returns an array of supported FourCC codes.
1720 * Exists in versions 1, 2, 4 and 7
1723 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1724 * of enumerated codes
1725 * Codes: Pointer to an array of DWORDs where the supported codes are written
1729 * Always returns DD_OK, as it's a stub for now
1731 *****************************************************************************/
1732 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1734 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1735 static const enum wined3d_format_id formats
[] =
1737 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1738 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1739 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1741 struct wined3d_display_mode mode
;
1742 DWORD count
= 0, i
, outsize
;
1745 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1747 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1749 ERR("Failed to get display mode, hr %#x.\n", hr
);
1753 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1755 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1757 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, WINED3D_DEVICE_TYPE_HAL
,
1758 mode
.format_id
, 0, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
1760 if (count
< outsize
)
1761 Codes
[count
] = formats
[i
];
1766 TRACE("Returning %u FourCC codes\n", count
);
1773 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1775 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1777 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1779 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1782 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1784 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1786 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1788 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1791 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1793 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1795 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1797 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1800 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*frequency
)
1802 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1803 struct wined3d_display_mode mode
;
1806 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1808 wined3d_mutex_lock();
1809 hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
);
1810 wined3d_mutex_unlock();
1813 WARN("Failed to get display mode, hr %#x.\n", hr
);
1817 *frequency
= mode
.refresh_rate
;
1822 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1824 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1826 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1828 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1831 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1833 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1835 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1837 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1840 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1842 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1844 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1846 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1849 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1851 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1852 struct wined3d_raster_status raster_status
;
1855 TRACE("iface %p, status %p.\n", iface
, status
);
1858 return DDERR_INVALIDPARAMS
;
1860 wined3d_mutex_lock();
1861 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
1862 wined3d_mutex_unlock();
1865 WARN("Failed to get raster status, hr %#x.\n", hr
);
1869 *status
= raster_status
.in_vblank
;
1874 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1876 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1878 TRACE("iface %p, status %p.\n", iface
, status
);
1880 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1883 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1885 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1887 TRACE("iface %p, status %p.\n", iface
, status
);
1889 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1892 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1894 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1896 TRACE("iface %p, status %p.\n", iface
, status
);
1898 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1901 /*****************************************************************************
1902 * IDirectDraw7::GetAvailableVidMem
1904 * Returns the total and free video memory
1907 * caps: Specifies the memory type asked for
1908 * total: Pointer to a DWORD to be filled with the total memory
1909 * free: Pointer to a DWORD to be filled with the free memory
1913 * DDERR_INVALIDPARAMS if free and total are NULL
1915 *****************************************************************************/
1916 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*caps
, DWORD
*total
,
1919 unsigned int framebuffer_size
, total_vidmem
, free_vidmem
;
1920 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1921 struct wined3d_display_mode mode
;
1924 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1926 if (!total
&& !free
)
1927 return DDERR_INVALIDPARAMS
;
1929 if (TRACE_ON(ddraw
))
1931 TRACE("Asked for memory with description: ");
1932 DDRAW_dump_DDSCAPS2(caps
);
1934 wined3d_mutex_lock();
1936 /* Todo: System memory vs local video memory vs non-local video memory
1937 * The MSDN also mentions differences between texture memory and other
1938 * resources, but that's not important
1941 /* Some applications (e.g. 3DMark 2000) assume that the reported amount of
1942 * video memory doesn't include the memory used by the default framebuffer.
1944 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1946 WARN("Failed to get display mode, hr %#x.\n", hr
);
1947 wined3d_mutex_unlock();
1950 framebuffer_size
= wined3d_calculate_format_pitch(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
,
1951 mode
.format_id
, mode
.width
);
1952 framebuffer_size
*= mode
.height
;
1956 free_vidmem
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
1957 *free
= framebuffer_size
> free_vidmem
? 0 : free_vidmem
- framebuffer_size
;
1958 TRACE("Free video memory %#x.\n", *free
);
1963 struct wined3d_adapter_identifier desc
= {0};
1965 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0, &desc
);
1966 total_vidmem
= min(UINT_MAX
, desc
.video_memory
);
1967 *total
= framebuffer_size
> total_vidmem
? 0 : total_vidmem
- framebuffer_size
;
1968 TRACE("Total video memory %#x.\n", *total
);
1971 wined3d_mutex_unlock();
1976 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1977 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1979 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1981 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1983 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, caps
, total
, free
);
1986 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1987 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1989 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1992 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1994 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1995 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, &caps2
, total
, free
);
1998 /*****************************************************************************
1999 * IDirectDraw7::Initialize
2001 * Initializes a DirectDraw interface.
2004 * GUID: Interface identifier. Well, don't know what this is really good
2008 * Returns DD_OK on the first call,
2009 * DDERR_ALREADYINITIALIZED on repeated calls
2011 *****************************************************************************/
2012 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
2014 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2016 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2018 if (ddraw
->flags
& DDRAW_INITIALIZED
)
2019 return DDERR_ALREADYINITIALIZED
;
2021 /* FIXME: To properly take the GUID into account we should call
2022 * ddraw_init() here instead of in DDRAW_Create(). */
2024 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
2026 ddraw
->flags
|= DDRAW_INITIALIZED
;
2030 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
2032 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2034 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2036 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2039 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
2041 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2043 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2045 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2048 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
2050 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2052 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2054 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2057 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
2059 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
2061 return DDERR_ALREADYINITIALIZED
;
2064 /*****************************************************************************
2065 * IDirectDraw7::FlipToGDISurface
2067 * "Makes the surface that the GDI writes to the primary surface"
2068 * Looks like some windows specific thing we don't have to care about.
2069 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
2070 * show error boxes ;)
2071 * Well, just return DD_OK.
2074 * Always returns DD_OK
2076 *****************************************************************************/
2077 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
2079 FIXME("iface %p stub!\n", iface
);
2084 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
2086 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2088 TRACE("iface %p.\n", iface
);
2090 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2093 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
2095 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2097 TRACE("iface %p.\n", iface
);
2099 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2102 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
2104 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2106 TRACE("iface %p.\n", iface
);
2108 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2111 /*****************************************************************************
2112 * IDirectDraw7::WaitForVerticalBlank
2114 * This method allows applications to get in sync with the vertical blank
2116 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
2117 * redraw the screen, most likely because of this stub
2120 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
2121 * or DDWAITVB_BLOCKEND
2122 * h: Not used, according to MSDN
2125 * Always returns DD_OK
2127 *****************************************************************************/
2128 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
2132 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
2134 /* This function is called often, so print the fixme only once */
2137 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
2141 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
2142 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
2143 return DDERR_UNSUPPORTED
; /* unchecked */
2148 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
2150 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2152 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2154 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2157 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
2159 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2161 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2163 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2166 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
2168 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2170 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2172 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2175 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
2177 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2178 struct wined3d_raster_status raster_status
;
2181 TRACE("iface %p, line %p.\n", iface
, Scanline
);
2183 wined3d_mutex_lock();
2184 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
2185 wined3d_mutex_unlock();
2188 WARN("Failed to get raster status, hr %#x.\n", hr
);
2192 *Scanline
= raster_status
.scan_line
;
2194 if (raster_status
.in_vblank
)
2195 return DDERR_VERTICALBLANKINPROGRESS
;
2200 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
2202 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2204 TRACE("iface %p, line %p.\n", iface
, line
);
2206 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2209 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
2211 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2213 TRACE("iface %p, line %p.\n", iface
, line
);
2215 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2218 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
2220 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2222 TRACE("iface %p, line %p.\n", iface
, line
);
2224 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2227 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
2229 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2231 TRACE("iface %p.\n", iface
);
2233 return ddraw
->device_state
== DDRAW_DEVICE_STATE_LOST
? DDERR_NOEXCLUSIVEMODE
: DD_OK
;
2236 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
2238 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2240 TRACE("iface %p.\n", iface
);
2242 return ddraw7_TestCooperativeLevel(&ddraw
->IDirectDraw7_iface
);
2245 /*****************************************************************************
2246 * IDirectDraw7::GetGDISurface
2248 * Returns the surface that GDI is treating as the primary surface.
2249 * For Wine this is the front buffer
2252 * GDISurface: Address to write the surface pointer to
2255 * DD_OK if the surface was found
2256 * DDERR_NOTFOUND if the GDI surface wasn't found
2258 *****************************************************************************/
2259 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
2261 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2263 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
2265 wined3d_mutex_lock();
2267 if (!(*GDISurface
= &ddraw
->primary
->IDirectDrawSurface7_iface
))
2269 WARN("Primary not created yet.\n");
2270 wined3d_mutex_unlock();
2271 return DDERR_NOTFOUND
;
2273 IDirectDrawSurface7_AddRef(*GDISurface
);
2275 wined3d_mutex_unlock();
2280 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2282 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2283 struct ddraw_surface
*surface_impl
;
2284 IDirectDrawSurface7
*surface7
;
2287 TRACE("iface %p, surface %p.\n", iface
, surface
);
2289 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2295 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2296 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2297 IDirectDrawSurface4_AddRef(*surface
);
2298 IDirectDrawSurface7_Release(surface7
);
2303 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2305 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2306 struct ddraw_surface
*surface_impl
;
2307 IDirectDrawSurface7
*surface7
;
2310 TRACE("iface %p, surface %p.\n", iface
, surface
);
2312 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2318 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2319 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2320 IDirectDrawSurface_AddRef(*surface
);
2321 IDirectDrawSurface7_Release(surface7
);
2326 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2328 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2329 struct ddraw_surface
*surface_impl
;
2330 IDirectDrawSurface7
*surface7
;
2333 TRACE("iface %p, surface %p.\n", iface
, surface
);
2335 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2341 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2342 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2343 IDirectDrawSurface_AddRef(*surface
);
2344 IDirectDrawSurface7_Release(surface7
);
2349 struct displaymodescallback_context
2351 LPDDENUMMODESCALLBACK func
;
2355 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2357 struct displaymodescallback_context
*cbcontext
= context
;
2360 DDSD2_to_DDSD(surface_desc
, &desc
);
2361 return cbcontext
->func(&desc
, cbcontext
->context
);
2364 /*****************************************************************************
2365 * IDirectDraw7::EnumDisplayModes
2367 * Enumerates the supported Display modes. The modes can be filtered with
2368 * the DDSD parameter.
2371 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2372 * versions (3 and older?) this is reserved and must be 0.
2373 * DDSD: Surface description to filter the modes
2374 * Context: Pointer passed back to the callback function
2375 * cb: Application-provided callback function
2379 * DDERR_INVALIDPARAMS if the callback wasn't set
2381 *****************************************************************************/
2382 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2383 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2385 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2386 struct wined3d_display_mode
*enum_modes
= NULL
;
2387 struct wined3d_display_mode mode
;
2388 unsigned int modenum
, fmt
;
2389 DDSURFACEDESC2 callback_sd
;
2390 unsigned enum_mode_count
= 0, enum_mode_array_size
= 16;
2391 DDPIXELFORMAT pixelformat
;
2393 static const enum wined3d_format_id checkFormatList
[] =
2395 WINED3DFMT_B8G8R8X8_UNORM
,
2396 WINED3DFMT_B5G6R5_UNORM
,
2400 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2401 iface
, Flags
, DDSD
, Context
, cb
);
2404 return DDERR_INVALIDPARAMS
;
2406 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(*enum_modes
) * enum_mode_array_size
);
2407 if (!enum_modes
) return DDERR_OUTOFMEMORY
;
2409 wined3d_mutex_lock();
2411 pixelformat
.dwSize
= sizeof(pixelformat
);
2412 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2415 while (wined3d_enum_adapter_modes(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, checkFormatList
[fmt
],
2416 WINED3D_SCANLINE_ORDERING_UNKNOWN
, modenum
++, &mode
) == WINED3D_OK
)
2421 ddrawformat_from_wined3dformat(&pixelformat
, mode
.format_id
);
2424 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2426 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2428 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2430 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2431 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2435 /* DX docs state EnumDisplayMode should return only unique modes */
2436 for (i
= 0; i
< enum_mode_count
; i
++)
2438 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2439 && enum_modes
[i
].format_id
== mode
.format_id
2440 && (enum_modes
[i
].refresh_rate
== mode
.refresh_rate
|| !(Flags
& DDEDM_REFRESHRATES
)))
2448 memset(&callback_sd
, 0, sizeof(callback_sd
));
2449 callback_sd
.dwSize
= sizeof(callback_sd
);
2450 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2452 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2453 if (Flags
& DDEDM_REFRESHRATES
)
2454 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2456 callback_sd
.dwWidth
= mode
.width
;
2457 callback_sd
.dwHeight
= mode
.height
;
2459 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2461 /* Calc pitch and DWORD align like MSDN says */
2462 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2463 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2465 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2466 callback_sd
.u2
.dwRefreshRate
);
2468 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2470 TRACE("Application asked to terminate the enumeration\n");
2471 HeapFree(GetProcessHeap(), 0, enum_modes
);
2472 wined3d_mutex_unlock();
2476 if (enum_mode_count
== enum_mode_array_size
)
2478 struct wined3d_display_mode
*new_enum_modes
;
2480 enum_mode_array_size
*= 2;
2481 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
,
2482 sizeof(*new_enum_modes
) * enum_mode_array_size
);
2483 if (!new_enum_modes
)
2485 HeapFree(GetProcessHeap(), 0, enum_modes
);
2486 wined3d_mutex_unlock();
2487 return DDERR_OUTOFMEMORY
;
2490 enum_modes
= new_enum_modes
;
2492 enum_modes
[enum_mode_count
++] = mode
;
2496 TRACE("End of enumeration\n");
2497 HeapFree(GetProcessHeap(), 0, enum_modes
);
2498 wined3d_mutex_unlock();
2503 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2504 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2506 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2508 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2509 iface
, flags
, surface_desc
, context
, callback
);
2511 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2514 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2515 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2517 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2518 struct displaymodescallback_context cbcontext
;
2519 DDSURFACEDESC2 surface_desc2
;
2521 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2522 iface
, flags
, surface_desc
, context
, callback
);
2524 cbcontext
.func
= callback
;
2525 cbcontext
.context
= context
;
2527 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2528 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2529 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2532 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2533 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2535 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2536 struct displaymodescallback_context cbcontext
;
2537 DDSURFACEDESC2 surface_desc2
;
2539 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2540 iface
, flags
, surface_desc
, context
, callback
);
2542 cbcontext
.func
= callback
;
2543 cbcontext
.context
= context
;
2545 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2546 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2547 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2550 /*****************************************************************************
2551 * IDirectDraw7::EvaluateMode
2553 * Used with IDirectDraw7::StartModeTest to test video modes.
2554 * EvaluateMode is used to pass or fail a mode, and continue with the next
2558 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2559 * Timeout: Returns the amount of seconds left before the mode would have
2560 * been failed automatically
2563 * This implementation always DD_OK, because it's a stub
2565 *****************************************************************************/
2566 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2568 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2570 /* When implementing this, implement it in WineD3D */
2575 /*****************************************************************************
2576 * IDirectDraw7::GetDeviceIdentifier
2578 * Returns the device identifier, which gives information about the driver
2579 * Our device identifier is defined at the beginning of this file.
2582 * DDDI: Address for the returned structure
2583 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2586 * On success it returns DD_OK
2587 * DDERR_INVALIDPARAMS if DDDI is NULL
2589 *****************************************************************************/
2590 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2591 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2593 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2594 struct wined3d_adapter_identifier adapter_id
;
2597 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2600 return DDERR_INVALIDPARAMS
;
2602 if (Flags
& DDGDI_GETHOSTIDENTIFIER
)
2604 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2605 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2606 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2607 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2608 * bytes too long. So only copy the relevant part of the structure
2611 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2615 /* Drakan: Order of the Flame expects accurate D3D device information from ddraw */
2616 adapter_id
.driver
= DDDI
->szDriver
;
2617 adapter_id
.driver_size
= sizeof(DDDI
->szDriver
);
2618 adapter_id
.description
= DDDI
->szDescription
;
2619 adapter_id
.description_size
= sizeof(DDDI
->szDescription
);
2620 adapter_id
.device_name_size
= 0;
2621 wined3d_mutex_lock();
2622 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0x0, &adapter_id
);
2623 wined3d_mutex_unlock();
2624 if (FAILED(hr
)) return hr
;
2626 DDDI
->liDriverVersion
= adapter_id
.driver_version
;
2627 DDDI
->dwVendorId
= adapter_id
.vendor_id
;
2628 DDDI
->dwDeviceId
= adapter_id
.device_id
;
2629 DDDI
->dwSubSysId
= adapter_id
.subsystem_id
;
2630 DDDI
->dwRevision
= adapter_id
.revision
;
2631 DDDI
->guidDeviceIdentifier
= adapter_id
.device_identifier
;
2632 DDDI
->dwWHQLLevel
= adapter_id
.whql_level
;
2636 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2637 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2639 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2640 DDDEVICEIDENTIFIER2 identifier2
;
2643 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2645 hr
= ddraw7_GetDeviceIdentifier(&ddraw
->IDirectDraw7_iface
, &identifier2
, flags
);
2646 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2651 /*****************************************************************************
2652 * IDirectDraw7::GetSurfaceFromDC
2654 * Returns the Surface for a GDI device context handle.
2655 * Is this related to IDirectDrawSurface::GetDC ???
2658 * hdc: hdc to return the surface for
2659 * Surface: Address to write the surface pointer to
2662 * Always returns DD_OK because it's a stub
2664 *****************************************************************************/
2665 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
,
2666 HDC dc
, IDirectDrawSurface7
**surface
)
2668 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2669 struct ddraw_surface
*surface_impl
;
2671 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2674 return E_INVALIDARG
;
2679 wined3d_mutex_lock();
2680 LIST_FOR_EACH_ENTRY(surface_impl
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
2682 if (surface_impl
->dc
!= dc
)
2685 TRACE("Found surface %p for dc %p.\n", surface_impl
, dc
);
2686 *surface
= &surface_impl
->IDirectDrawSurface7_iface
;
2687 IDirectDrawSurface7_AddRef(*surface
);
2688 wined3d_mutex_unlock();
2691 wined3d_mutex_unlock();
2694 TRACE("No surface found for dc %p.\n", dc
);
2696 return DDERR_NOTFOUND
;
2699 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2700 IDirectDrawSurface4
**surface
)
2702 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2703 struct ddraw_surface
*surface_impl
;
2704 IDirectDrawSurface7
*surface7
;
2707 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2709 if (!surface
) return E_INVALIDARG
;
2711 hr
= ddraw7_GetSurfaceFromDC(&ddraw
->IDirectDraw7_iface
, dc
, &surface7
);
2717 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2718 /* Tests say this is true */
2719 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2720 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2721 IDirectDrawSurface7_Release(surface7
);
2726 static HRESULT CALLBACK
restore_callback(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*desc
, void *context
)
2728 IDirectDrawSurface_Restore(surface
);
2729 IDirectDrawSurface_Release(surface
);
2731 return DDENUMRET_OK
;
2734 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2736 TRACE("iface %p.\n", iface
);
2738 return IDirectDraw7_EnumSurfaces(iface
, DDENUMSURFACES_ALL
| DDENUMSURFACES_DOESEXIST
,
2739 NULL
, NULL
, restore_callback
);
2742 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2744 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2746 TRACE("iface %p.\n", iface
);
2748 return ddraw7_RestoreAllSurfaces(&ddraw
->IDirectDraw7_iface
);
2751 /*****************************************************************************
2752 * IDirectDraw7::StartModeTest
2754 * Tests the specified video modes to update the system registry with
2755 * refresh rate information. StartModeTest starts the mode test,
2756 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2757 * isn't called within 15 seconds, the mode is failed automatically
2759 * As refresh rates are handled by the X server, I don't think this
2760 * Method is important
2763 * Modes: An array of mode specifications
2764 * NumModes: The number of modes in Modes
2765 * Flags: Some flags...
2768 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2769 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2772 *****************************************************************************/
2773 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2775 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2776 iface
, Modes
, NumModes
, Flags
);
2778 /* This looks sane */
2779 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2781 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2782 * As it is not, DDERR_TESTFINISHED is returned
2783 * (hopefully that's correct
2785 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2786 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2792 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
2793 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
2795 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2796 struct ddraw_surface
*impl
;
2799 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2800 iface
, surface_desc
, surface
, outer_unknown
);
2802 wined3d_mutex_lock();
2804 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2806 WARN("Cooperative level not set.\n");
2807 wined3d_mutex_unlock();
2808 return DDERR_NOCOOPERATIVELEVELSET
;
2811 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2813 WARN("Application supplied invalid surface descriptor\n");
2814 wined3d_mutex_unlock();
2815 return DDERR_INVALIDPARAMS
;
2824 WARN("Surface pointer %p is invalid.\n", surface
);
2825 wined3d_mutex_unlock();
2826 return DDERR_INVALIDPARAMS
;
2830 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2832 if (TRACE_ON(ddraw
))
2834 TRACE(" (%p) Requesting surface desc :\n", iface
);
2835 DDRAW_dump_surface_desc(surface_desc
);
2838 WARN("Application tried to create an explicit front or back buffer\n");
2839 wined3d_mutex_unlock();
2840 return DDERR_INVALIDCAPS
;
2843 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 7);
2844 wined3d_mutex_unlock();
2848 *surface
= &impl
->IDirectDrawSurface7_iface
;
2849 IDirectDraw7_AddRef(iface
);
2850 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2855 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
2856 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
2858 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2859 struct ddraw_surface
*impl
;
2862 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2863 iface
, surface_desc
, surface
, outer_unknown
);
2865 wined3d_mutex_lock();
2867 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2869 WARN("Cooperative level not set.\n");
2870 wined3d_mutex_unlock();
2871 return DDERR_NOCOOPERATIVELEVELSET
;
2874 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2876 WARN("Application supplied invalid surface descriptor\n");
2877 wined3d_mutex_unlock();
2878 return DDERR_INVALIDPARAMS
;
2887 WARN("Surface pointer %p is invalid.\n", surface
);
2888 wined3d_mutex_unlock();
2889 return DDERR_INVALIDPARAMS
;
2893 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2895 if (TRACE_ON(ddraw
))
2897 TRACE(" (%p) Requesting surface desc :\n", iface
);
2898 DDRAW_dump_surface_desc(surface_desc
);
2901 WARN("Application tried to create an explicit front or back buffer\n");
2902 wined3d_mutex_unlock();
2903 return DDERR_INVALIDCAPS
;
2906 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 4);
2907 wined3d_mutex_unlock();
2911 *surface
= &impl
->IDirectDrawSurface4_iface
;
2912 IDirectDraw4_AddRef(iface
);
2913 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2918 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
2919 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2921 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2922 struct ddraw_surface
*impl
;
2924 DDSURFACEDESC2 surface_desc2
;
2926 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2927 iface
, surface_desc
, surface
, outer_unknown
);
2929 wined3d_mutex_lock();
2931 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2933 WARN("Cooperative level not set.\n");
2934 wined3d_mutex_unlock();
2935 return DDERR_NOCOOPERATIVELEVELSET
;
2938 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
2940 WARN("Application supplied invalid surface descriptor\n");
2941 wined3d_mutex_unlock();
2942 return DDERR_INVALIDPARAMS
;
2951 WARN("Surface pointer %p is invalid.\n", surface
);
2952 wined3d_mutex_unlock();
2953 return DDERR_INVALIDPARAMS
;
2957 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2958 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2960 if (TRACE_ON(ddraw
))
2962 TRACE(" (%p) Requesting surface desc :\n", iface
);
2963 DDRAW_dump_surface_desc((DDSURFACEDESC2
*)surface_desc
);
2966 WARN("Application tried to create an explicit front or back buffer\n");
2967 wined3d_mutex_unlock();
2968 return DDERR_INVALIDCAPS
;
2971 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 2);
2972 wined3d_mutex_unlock();
2976 *surface
= &impl
->IDirectDrawSurface_iface
;
2977 impl
->ifaceToRelease
= NULL
;
2982 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
2983 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2985 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2986 struct ddraw_surface
*impl
;
2988 DDSURFACEDESC2 surface_desc2
;
2990 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2991 iface
, surface_desc
, surface
, outer_unknown
);
2993 wined3d_mutex_lock();
2995 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2997 WARN("Cooperative level not set.\n");
2998 wined3d_mutex_unlock();
2999 return DDERR_NOCOOPERATIVELEVELSET
;
3002 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3004 WARN("Application supplied invalid surface descriptor\n");
3005 wined3d_mutex_unlock();
3006 return DDERR_INVALIDPARAMS
;
3015 WARN("Surface pointer %p is invalid.\n", surface
);
3016 wined3d_mutex_unlock();
3017 return DDERR_INVALIDPARAMS
;
3021 if ((surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
))
3022 == (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
)
3023 || (surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
))
3024 == ((DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
)))
3026 WARN("Application tried to create an explicit front or back buffer.\n");
3027 wined3d_mutex_unlock();
3028 return DDERR_INVALIDCAPS
;
3031 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3032 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 1);
3033 wined3d_mutex_unlock();
3037 *surface
= &impl
->IDirectDrawSurface_iface
;
3038 impl
->ifaceToRelease
= NULL
;
3044 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3045 const DDPIXELFORMAT
*provided
)
3047 /* Some flags must be present in both or neither for a match. */
3048 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3049 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3050 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3052 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3055 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3058 if (requested
->dwFlags
& DDPF_FOURCC
)
3059 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3062 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3063 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3064 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3067 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3068 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3069 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3072 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3073 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3076 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3077 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3079 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3082 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3083 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3089 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3098 #define CMP(FLAG, FIELD) \
3099 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3100 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3102 static const struct compare_info compare
[] =
3104 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3105 CMP(BACKBUFFERCOUNT
, u5
.dwBackBufferCount
),
3107 CMP(CKDESTBLT
, ddckCKDestBlt
),
3108 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3109 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3110 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3111 CMP(HEIGHT
, dwHeight
),
3112 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3113 CMP(LPSURFACE
, lpSurface
),
3114 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3115 CMP(PITCH
, u1
/* lPitch */),
3116 /* PIXELFORMAT: manual */
3117 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3118 CMP(TEXTURESTAGE
, dwTextureStage
),
3119 CMP(WIDTH
, dwWidth
),
3120 /* ZBUFFERBITDEPTH: "obsolete" */
3127 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3130 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3132 if (requested
->dwFlags
& compare
[i
].flag
3133 && memcmp((const char *)provided
+ compare
[i
].offset
,
3134 (const char *)requested
+ compare
[i
].offset
,
3135 compare
[i
].size
) != 0)
3139 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3141 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3142 &provided
->u4
.ddpfPixelFormat
))
3149 struct surfacescallback2_context
3151 LPDDENUMSURFACESCALLBACK2 func
;
3155 struct surfacescallback_context
3157 LPDDENUMSURFACESCALLBACK func
;
3161 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3162 DDSURFACEDESC2
*surface_desc
, void *context
)
3164 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3165 struct surfacescallback2_context
*cbcontext
= context
;
3167 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3168 IDirectDrawSurface7_Release(surface
);
3170 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3171 surface_desc
, cbcontext
->context
);
3174 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3175 DDSURFACEDESC2
*surface_desc
, void *context
)
3177 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3178 struct surfacescallback_context
*cbcontext
= context
;
3180 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3181 IDirectDrawSurface7_Release(surface
);
3183 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3184 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3187 /*****************************************************************************
3188 * IDirectDraw7::EnumSurfaces
3190 * Loops through all surfaces attached to this device and calls the
3191 * application callback. This can't be relayed to WineD3DDevice,
3192 * because some WineD3DSurfaces' parents are IParent objects
3195 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3196 * DDSD: Description to filter for
3197 * Context: Application-provided pointer, it's passed unmodified to the
3199 * Callback: Address to call for each surface
3202 * DDERR_INVALIDPARAMS if the callback is NULL
3205 *****************************************************************************/
3206 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3207 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3209 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3210 struct ddraw_surface
*surf
;
3212 DDSURFACEDESC2 desc
;
3213 struct list
*entry
, *entry2
;
3215 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3216 iface
, Flags
, DDSD
, Context
, Callback
);
3218 all
= Flags
& DDENUMSURFACES_ALL
;
3219 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3222 return DDERR_INVALIDPARAMS
;
3224 wined3d_mutex_lock();
3226 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3227 LIST_FOR_EACH_SAFE(entry
, entry2
, &ddraw
->surface_list
)
3229 surf
= LIST_ENTRY(entry
, struct ddraw_surface
, surface_list_entry
);
3231 if (!surf
->iface_count
)
3233 WARN("Not enumerating surface %p because it doesn't have any references.\n", surf
);
3237 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3239 TRACE("Enumerating surface %p.\n", surf
);
3240 desc
= surf
->surface_desc
;
3241 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3242 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3244 wined3d_mutex_unlock();
3250 wined3d_mutex_unlock();
3255 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3256 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3258 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3259 struct surfacescallback2_context cbcontext
;
3261 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3262 iface
, flags
, surface_desc
, context
, callback
);
3264 cbcontext
.func
= callback
;
3265 cbcontext
.context
= context
;
3267 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
,
3268 &cbcontext
, EnumSurfacesCallback2Thunk
);
3271 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3272 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3274 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3275 struct surfacescallback_context cbcontext
;
3276 DDSURFACEDESC2 surface_desc2
;
3278 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3279 iface
, flags
, surface_desc
, context
, callback
);
3281 cbcontext
.func
= callback
;
3282 cbcontext
.context
= context
;
3284 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3285 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3286 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3289 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3290 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3292 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3293 struct surfacescallback_context cbcontext
;
3294 DDSURFACEDESC2 surface_desc2
;
3296 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3297 iface
, flags
, surface_desc
, context
, callback
);
3299 cbcontext
.func
= callback
;
3300 cbcontext
.context
= context
;
3302 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3303 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3304 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3307 /*****************************************************************************
3308 * DirectDrawCreateClipper (DDRAW.@)
3310 * Creates a new IDirectDrawClipper object.
3313 * Clipper: Address to write the interface pointer to
3314 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3318 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3319 * E_OUTOFMEMORY if allocating the object failed
3321 *****************************************************************************/
3322 HRESULT WINAPI
DirectDrawCreateClipper(DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3324 struct ddraw_clipper
*object
;
3327 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3328 flags
, clipper
, outer_unknown
);
3331 return CLASS_E_NOAGGREGATION
;
3333 wined3d_mutex_lock();
3335 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3338 wined3d_mutex_unlock();
3339 return E_OUTOFMEMORY
;
3342 hr
= ddraw_clipper_init(object
);
3345 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3346 HeapFree(GetProcessHeap(), 0, object
);
3347 wined3d_mutex_unlock();
3351 TRACE("Created clipper %p.\n", object
);
3352 *clipper
= &object
->IDirectDrawClipper_iface
;
3353 wined3d_mutex_unlock();
3358 /*****************************************************************************
3359 * IDirectDraw7::CreateClipper
3361 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3363 *****************************************************************************/
3364 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3365 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3367 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3368 iface
, Flags
, Clipper
, UnkOuter
);
3370 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3373 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3374 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3376 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3378 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3379 iface
, flags
, clipper
, outer_unknown
);
3381 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3384 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3385 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3387 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3389 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3390 iface
, flags
, clipper
, outer_unknown
);
3392 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3395 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3396 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3398 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3400 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3401 iface
, flags
, clipper
, outer_unknown
);
3403 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3406 /*****************************************************************************
3407 * IDirectDraw7::CreatePalette
3409 * Creates a new IDirectDrawPalette object
3412 * Flags: The flags for the new clipper
3413 * ColorTable: Color table to assign to the new clipper
3414 * Palette: Address to write the interface pointer to
3415 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3419 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3420 * E_OUTOFMEMORY if allocating the object failed
3422 *****************************************************************************/
3423 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3424 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3426 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3427 struct ddraw_palette
*object
;
3430 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3431 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3434 return CLASS_E_NOAGGREGATION
;
3436 wined3d_mutex_lock();
3438 /* The refcount test shows that a cooplevel is required for this */
3439 if (!ddraw
->cooperative_level
)
3441 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3442 wined3d_mutex_unlock();
3443 return DDERR_NOCOOPERATIVELEVELSET
;
3446 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(*object
));
3449 ERR("Out of memory when allocating memory for a palette implementation\n");
3450 wined3d_mutex_unlock();
3451 return E_OUTOFMEMORY
;
3454 hr
= ddraw_palette_init(object
, ddraw
, Flags
, ColorTable
);
3457 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3458 HeapFree(GetProcessHeap(), 0, object
);
3459 wined3d_mutex_unlock();
3463 TRACE("Created palette %p.\n", object
);
3464 *Palette
= &object
->IDirectDrawPalette_iface
;
3465 wined3d_mutex_unlock();
3470 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3471 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3473 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3476 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3477 iface
, flags
, entries
, palette
, outer_unknown
);
3479 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3480 if (SUCCEEDED(hr
) && *palette
)
3482 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3483 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3484 IDirectDraw4_AddRef(iface
);
3485 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3490 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3491 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3493 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3496 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3497 iface
, flags
, entries
, palette
, outer_unknown
);
3499 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3500 if (SUCCEEDED(hr
) && *palette
)
3502 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3503 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3504 impl
->ifaceToRelease
= NULL
;
3510 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3511 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3513 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3516 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3517 iface
, flags
, entries
, palette
, outer_unknown
);
3519 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3520 if (SUCCEEDED(hr
) && *palette
)
3522 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3523 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3524 impl
->ifaceToRelease
= NULL
;
3530 /*****************************************************************************
3531 * IDirectDraw7::DuplicateSurface
3533 * Duplicates a surface. The surface memory points to the same memory as
3534 * the original surface, and it's released when the last surface referencing
3535 * it is released. I guess that's beyond Wine's surface management right now
3536 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3537 * test application to implement this)
3540 * Src: Address of the source surface
3541 * Dest: Address to write the new surface pointer to
3544 * See IDirectDraw7::CreateSurface
3546 *****************************************************************************/
3547 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3548 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3550 struct ddraw_surface
*src_surface
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3552 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3554 /* For now, simply create a new, independent surface */
3555 return IDirectDraw7_CreateSurface(iface
, &src_surface
->surface_desc
, Dest
, NULL
);
3558 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3559 IDirectDrawSurface4
**dst
)
3561 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3562 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3563 struct ddraw_surface
*dst_impl
;
3564 IDirectDrawSurface7
*dst7
;
3567 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3569 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3570 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3576 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3577 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3578 IDirectDrawSurface4_AddRef(*dst
);
3579 IDirectDrawSurface7_Release(dst7
);
3584 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3585 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3587 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3588 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3589 struct ddraw_surface
*dst_impl
;
3590 IDirectDrawSurface7
*dst7
;
3593 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3595 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3596 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3599 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3600 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3601 IDirectDrawSurface_AddRef(*dst
);
3602 IDirectDrawSurface7_Release(dst7
);
3607 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3608 IDirectDrawSurface
**dst
)
3610 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3611 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3612 struct ddraw_surface
*dst_impl
;
3613 IDirectDrawSurface7
*dst7
;
3616 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3618 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3619 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3622 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3623 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3624 IDirectDrawSurface_AddRef(*dst
);
3625 IDirectDrawSurface7_Release(dst7
);
3630 /*****************************************************************************
3631 * IDirect3D7::EnumDevices
3633 * The EnumDevices method for IDirect3D7. It enumerates all supported
3634 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3637 * callback: Function to call for each enumerated device
3638 * context: Pointer to pass back to the app
3641 * D3D_OK, or the return value of the GetCaps call
3643 *****************************************************************************/
3644 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3646 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
3647 D3DDEVICEDESC7 device_desc7
;
3651 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3654 return DDERR_INVALIDPARAMS
;
3656 wined3d_mutex_lock();
3658 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3660 wined3d_mutex_unlock();
3664 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
3668 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3669 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3670 if (ret
!= DDENUMRET_OK
)
3672 TRACE("Application cancelled the enumeration.\n");
3673 wined3d_mutex_unlock();
3678 TRACE("End of enumeration.\n");
3680 wined3d_mutex_unlock();
3685 /*****************************************************************************
3686 * IDirect3D3::EnumDevices
3688 * Enumerates all supported Direct3DDevice interfaces. This is the
3689 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3691 * Versions 1, 2 and 3
3694 * callback: Application-provided routine to call for each enumerated device
3695 * Context: Pointer to pass to the callback
3698 * D3D_OK on success,
3699 * The result of IDirect3DImpl_GetCaps if it failed
3701 *****************************************************************************/
3702 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3704 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3706 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3707 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3708 D3DDEVICEDESC7 device_desc7
;
3711 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3712 * name string. Let's put the string in a sufficiently sized array in
3713 * writable memory. */
3714 char device_name
[50];
3715 strcpy(device_name
,"Direct3D HEL");
3717 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3720 return DDERR_INVALIDPARAMS
;
3722 wined3d_mutex_lock();
3724 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3726 wined3d_mutex_unlock();
3729 ddraw_d3dcaps1_from_7(&device_desc1
, &device_desc7
);
3731 /* Do I have to enumerate the reference id? Note from old d3d7:
3732 * "It seems that enumerating the reference IID on Direct3D 1 games
3733 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
3735 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
3736 * EnumReference which enables / disables enumerating the reference
3737 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
3738 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
3739 * demo directory suggest this.
3741 * Some games(GTA 2) seem to use the second enumerated device, so I have
3742 * to enumerate at least 2 devices. So enumerate the reference device to
3745 * Other games (Rollcage) tell emulation and hal device apart by certain
3746 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
3747 * limitation flag), and it refuses all devices that have the perspective
3748 * flag set. This way it refuses the emulation device, and HAL devices
3749 * never have POW2 unset in d3d7 on windows. */
3750 if (ddraw
->d3dversion
!= 1)
3752 static CHAR reference_description
[] = "RGB Direct3D emulation";
3754 TRACE("Enumerating WineD3D D3DDevice interface.\n");
3755 hal_desc
= device_desc1
;
3756 hel_desc
= device_desc1
;
3757 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
3758 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3759 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3760 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3761 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3762 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
3763 hal_desc
.dcmColorModel
= 0;
3764 /* RGB, RAMP and MMX devices cannot report HAL hardware flags */
3765 hal_desc
.dwFlags
= 0;
3767 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
3768 device_name
, &hal_desc
, &hel_desc
, context
);
3769 if (hr
!= D3DENUMRET_OK
)
3771 TRACE("Application cancelled the enumeration.\n");
3772 wined3d_mutex_unlock();
3777 strcpy(device_name
,"Direct3D HAL");
3779 TRACE("Enumerating HAL Direct3D device.\n");
3780 hal_desc
= device_desc1
;
3781 hel_desc
= device_desc1
;
3783 /* The hal device does not have the pow2 flag set in hel, but in hal. */
3784 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3785 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3786 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3787 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3788 /* HAL devices have a HEL dcmColorModel of 0 */
3789 hel_desc
.dcmColorModel
= 0;
3791 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
3792 device_name
, &hal_desc
, &hel_desc
, context
);
3793 if (hr
!= D3DENUMRET_OK
)
3795 TRACE("Application cancelled the enumeration.\n");
3796 wined3d_mutex_unlock();
3800 TRACE("End of enumeration.\n");
3802 wined3d_mutex_unlock();
3807 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3809 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3811 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3813 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3816 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3818 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3820 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3822 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3825 /*****************************************************************************
3826 * IDirect3D3::CreateLight
3828 * Creates an IDirect3DLight interface. This interface is used in
3829 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
3830 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
3831 * uses the IDirect3DDevice7 interface with D3D7 lights.
3833 * Versions 1, 2 and 3
3836 * light: Address to store the new interface pointer
3837 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3842 * DDERR_OUTOFMEMORY if memory allocation failed
3843 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3845 *****************************************************************************/
3846 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
3847 IUnknown
*outer_unknown
)
3849 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3850 struct d3d_light
*object
;
3852 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3854 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3856 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3859 ERR("Failed to allocate light memory.\n");
3860 return DDERR_OUTOFMEMORY
;
3863 d3d_light_init(object
, ddraw
);
3865 TRACE("Created light %p.\n", object
);
3866 *light
= &object
->IDirect3DLight_iface
;
3871 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3873 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3875 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3877 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3880 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3882 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3884 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3886 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3889 /*****************************************************************************
3890 * IDirect3D3::CreateMaterial
3892 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
3893 * and older versions. The IDirect3DMaterial implementation wraps its
3894 * functionality to IDirect3DDevice7::SetMaterial and friends.
3896 * Versions 1, 2 and 3
3899 * material: Address to store the new interface's pointer to
3900 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3905 * DDERR_OUTOFMEMORY if memory allocation failed
3906 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3908 *****************************************************************************/
3909 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
3910 IUnknown
*outer_unknown
)
3912 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3913 struct d3d_material
*object
;
3915 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3917 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3919 object
= d3d_material_create(ddraw
);
3922 ERR("Failed to allocate material memory.\n");
3923 return DDERR_OUTOFMEMORY
;
3926 TRACE("Created material %p.\n", object
);
3927 *material
= &object
->IDirect3DMaterial3_iface
;
3932 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
3933 IUnknown
*outer_unknown
)
3935 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3936 struct d3d_material
*object
;
3938 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3940 object
= d3d_material_create(ddraw
);
3943 ERR("Failed to allocate material memory.\n");
3944 return DDERR_OUTOFMEMORY
;
3947 TRACE("Created material %p.\n", object
);
3948 *material
= &object
->IDirect3DMaterial2_iface
;
3953 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
3954 IUnknown
*outer_unknown
)
3956 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3957 struct d3d_material
*object
;
3959 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3961 object
= d3d_material_create(ddraw
);
3964 ERR("Failed to allocate material memory.\n");
3965 return DDERR_OUTOFMEMORY
;
3968 TRACE("Created material %p.\n", object
);
3969 *material
= &object
->IDirect3DMaterial_iface
;
3974 /*****************************************************************************
3975 * IDirect3D3::CreateViewport
3977 * Creates an IDirect3DViewport interface. This interface is used
3978 * by Direct3D and earlier versions for Viewport management. In Direct3D7
3979 * it has been replaced by a viewport structure and
3980 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
3981 * uses the IDirect3DDevice7 methods for its functionality
3984 * Viewport: Address to store the new interface pointer
3985 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3990 * DDERR_OUTOFMEMORY if memory allocation failed
3991 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3993 *****************************************************************************/
3994 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
3995 IUnknown
*outer_unknown
)
3997 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3998 struct d3d_viewport
*object
;
4000 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4002 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4004 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4007 ERR("Failed to allocate viewport memory.\n");
4008 return DDERR_OUTOFMEMORY
;
4011 d3d_viewport_init(object
, ddraw
);
4013 TRACE("Created viewport %p.\n", object
);
4014 *viewport
= &object
->IDirect3DViewport3_iface
;
4019 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4021 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4023 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4025 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4029 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4031 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4033 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4035 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4039 /*****************************************************************************
4040 * IDirect3D3::FindDevice
4042 * This method finds a device with the requested properties and returns a
4043 * device description
4045 * Versions 1, 2 and 3
4047 * fds: Describes the requested device characteristics
4048 * fdr: Returns the device description
4052 * DDERR_INVALIDPARAMS if no device was found
4054 *****************************************************************************/
4055 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4057 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4058 D3DDEVICEDESC7 desc7
;
4059 D3DDEVICEDESC desc1
;
4062 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4064 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4066 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4067 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4068 return DDERR_INVALIDPARAMS
;
4070 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4071 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4073 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4074 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4077 if (fds
->dwFlags
& D3DFDS_GUID
)
4079 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4080 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4081 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4082 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4084 WARN("No match for this GUID.\n");
4085 return DDERR_NOTFOUND
;
4090 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &desc7
)))
4093 /* Now return our own GUID */
4094 ddraw_d3dcaps1_from_7(&desc1
, &desc7
);
4095 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4096 fdr
->ddHwDesc
= desc1
;
4097 fdr
->ddSwDesc
= desc1
;
4099 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4104 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4106 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4108 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4110 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4113 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4115 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4117 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4119 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4122 /*****************************************************************************
4123 * IDirect3D7::CreateDevice
4125 * Creates an IDirect3DDevice7 interface.
4127 * Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4128 * DirectDraw surfaces and are created with
4129 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4130 * create the device object and QueryInterfaces for IDirect3DDevice
4133 * refiid: IID of the device to create
4134 * Surface: Initial rendertarget
4135 * Device: Address to return the interface pointer
4139 * DDERR_OUTOFMEMORY if memory allocation failed
4140 * DDERR_INVALIDPARAMS if a device exists already
4142 *****************************************************************************/
4143 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4144 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4146 struct ddraw_surface
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4147 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4148 struct d3d_device
*object
;
4151 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4153 wined3d_mutex_lock();
4154 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, target
, (IUnknown
*)surface
, 7, &object
, NULL
)))
4156 *device
= &object
->IDirect3DDevice7_iface
;
4160 WARN("Failed to create device, hr %#x.\n", hr
);
4163 wined3d_mutex_unlock();
4168 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4169 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4171 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4172 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4173 struct d3d_device
*device_impl
;
4176 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4177 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4180 return CLASS_E_NOAGGREGATION
;
4182 wined3d_mutex_lock();
4183 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, surface_impl
, (IUnknown
*)surface
, 3, &device_impl
, NULL
)))
4185 *device
= &device_impl
->IDirect3DDevice3_iface
;
4189 WARN("Failed to create device, hr %#x.\n", hr
);
4192 wined3d_mutex_unlock();
4197 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4198 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4200 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4201 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4202 struct d3d_device
*device_impl
;
4205 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4206 iface
, debugstr_guid(riid
), surface
, device
);
4208 wined3d_mutex_lock();
4209 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, surface_impl
, (IUnknown
*)surface
, 2, &device_impl
, NULL
)))
4211 *device
= &device_impl
->IDirect3DDevice2_iface
;
4215 WARN("Failed to create device, hr %#x.\n", hr
);
4218 wined3d_mutex_unlock();
4223 /*****************************************************************************
4224 * IDirect3D7::CreateVertexBuffer
4226 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4232 * desc: Requested Vertex buffer properties
4233 * vertex_buffer: Address to return the interface pointer at
4234 * flags: Some flags, should be 0
4238 * DDERR_OUTOFMEMORY if memory allocation failed
4239 * DDERR_INVALIDPARAMS if desc or vertex_buffer is NULL
4241 *****************************************************************************/
4242 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4243 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4245 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4246 struct d3d_vertex_buffer
*object
;
4249 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4250 iface
, desc
, vertex_buffer
, flags
);
4252 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4254 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4257 TRACE("Created vertex buffer %p.\n", object
);
4258 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4261 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4266 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4267 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4269 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4270 struct d3d_vertex_buffer
*object
;
4273 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4274 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4277 return CLASS_E_NOAGGREGATION
;
4278 if (!vertex_buffer
|| !desc
)
4279 return DDERR_INVALIDPARAMS
;
4281 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4284 TRACE("Created vertex buffer %p.\n", object
);
4285 *vertex_buffer
= (IDirect3DVertexBuffer
*)&object
->IDirect3DVertexBuffer7_iface
;
4288 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4293 /*****************************************************************************
4294 * IDirect3D7::EnumZBufferFormats
4296 * Enumerates all supported Z buffer pixel formats
4302 * callback: callback to call for each pixel format
4303 * context: Pointer to pass back to the callback
4307 * DDERR_INVALIDPARAMS if callback is NULL
4309 *****************************************************************************/
4310 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4311 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4313 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4314 struct wined3d_display_mode mode
;
4315 enum wined3d_device_type type
;
4319 /* Order matters. Specifically, BattleZone II (full version) expects the
4320 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4321 static const enum wined3d_format_id formats
[] =
4323 WINED3DFMT_S1_UINT_D15_UNORM
,
4324 WINED3DFMT_D16_UNORM
,
4325 WINED3DFMT_X8D24_UNORM
,
4326 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4327 WINED3DFMT_D24_UNORM_S8_UINT
,
4328 WINED3DFMT_D32_UNORM
,
4331 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4332 iface
, debugstr_guid(device_iid
), callback
, context
);
4334 if (!callback
) return DDERR_INVALIDPARAMS
;
4336 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4337 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4338 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4340 TRACE("Asked for HAL device.\n");
4341 type
= WINED3D_DEVICE_TYPE_HAL
;
4343 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4344 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4346 TRACE("Asked for SW device.\n");
4347 type
= WINED3D_DEVICE_TYPE_SW
;
4349 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4351 TRACE("Asked for REF device.\n");
4352 type
= WINED3D_DEVICE_TYPE_REF
;
4354 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4356 TRACE("Asked for NULLREF device.\n");
4357 type
= WINED3D_DEVICE_TYPE_NULLREF
;
4361 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4362 type
= WINED3D_DEVICE_TYPE_HAL
;
4365 wined3d_mutex_lock();
4366 /* We need an adapter format from somewhere to please wined3d and WGL.
4367 * Use the current display mode. So far all cards offer the same depth
4368 * stencil format for all modes, but if some do not and applications do
4369 * not like that we'll have to find some workaround, like iterating over
4370 * all imaginable formats and collecting all the depth stencil formats we
4372 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
4374 ERR("Failed to get display mode, hr %#x.\n", hr
);
4375 wined3d_mutex_unlock();
4379 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4381 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4382 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
4384 DDPIXELFORMAT pformat
;
4386 memset(&pformat
, 0, sizeof(pformat
));
4387 pformat
.dwSize
= sizeof(pformat
);
4388 ddrawformat_from_wined3dformat(&pformat
, formats
[i
]);
4390 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4391 hr
= callback(&pformat
, context
);
4392 if (hr
!= DDENUMRET_OK
)
4394 TRACE("Format enumeration cancelled by application.\n");
4395 wined3d_mutex_unlock();
4401 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4402 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4403 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4404 * newer enumerate both versions, so we do the same(bug 22434) */
4405 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4406 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_TEXTURE_2D
, WINED3DFMT_X8D24_UNORM
)))
4408 DDPIXELFORMAT x8d24
=
4410 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4411 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4413 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4414 callback(&x8d24
, context
);
4417 TRACE("End of enumeration.\n");
4419 wined3d_mutex_unlock();
4424 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4425 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4427 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4429 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4430 iface
, debugstr_guid(device_iid
), callback
, context
);
4432 return d3d7_EnumZBufferFormats(&ddraw
->IDirect3D7_iface
, device_iid
, callback
, context
);
4435 /*****************************************************************************
4436 * IDirect3D7::EvictManagedTextures
4438 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4439 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4444 * D3D_OK, because it's a stub
4446 *****************************************************************************/
4447 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4449 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4451 TRACE("iface %p!\n", iface
);
4453 wined3d_mutex_lock();
4454 if (ddraw
->flags
& DDRAW_D3D_INITIALIZED
)
4455 wined3d_device_evict_managed_resources(ddraw
->wined3d_device
);
4456 wined3d_mutex_unlock();
4461 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4463 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4465 TRACE("iface %p.\n", iface
);
4467 return d3d7_EvictManagedTextures(&ddraw
->IDirect3D7_iface
);
4470 /*****************************************************************************
4471 * IDirectDraw7 VTable
4472 *****************************************************************************/
4473 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
4476 ddraw7_QueryInterface
,
4481 ddraw7_CreateClipper
,
4482 ddraw7_CreatePalette
,
4483 ddraw7_CreateSurface
,
4484 ddraw7_DuplicateSurface
,
4485 ddraw7_EnumDisplayModes
,
4486 ddraw7_EnumSurfaces
,
4487 ddraw7_FlipToGDISurface
,
4489 ddraw7_GetDisplayMode
,
4490 ddraw7_GetFourCCCodes
,
4491 ddraw7_GetGDISurface
,
4492 ddraw7_GetMonitorFrequency
,
4494 ddraw7_GetVerticalBlankStatus
,
4496 ddraw7_RestoreDisplayMode
,
4497 ddraw7_SetCooperativeLevel
,
4498 ddraw7_SetDisplayMode
,
4499 ddraw7_WaitForVerticalBlank
,
4501 ddraw7_GetAvailableVidMem
,
4503 ddraw7_GetSurfaceFromDC
,
4505 ddraw7_RestoreAllSurfaces
,
4506 ddraw7_TestCooperativeLevel
,
4507 ddraw7_GetDeviceIdentifier
,
4509 ddraw7_StartModeTest
,
4513 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
4516 ddraw4_QueryInterface
,
4521 ddraw4_CreateClipper
,
4522 ddraw4_CreatePalette
,
4523 ddraw4_CreateSurface
,
4524 ddraw4_DuplicateSurface
,
4525 ddraw4_EnumDisplayModes
,
4526 ddraw4_EnumSurfaces
,
4527 ddraw4_FlipToGDISurface
,
4529 ddraw4_GetDisplayMode
,
4530 ddraw4_GetFourCCCodes
,
4531 ddraw4_GetGDISurface
,
4532 ddraw4_GetMonitorFrequency
,
4534 ddraw4_GetVerticalBlankStatus
,
4536 ddraw4_RestoreDisplayMode
,
4537 ddraw4_SetCooperativeLevel
,
4538 ddraw4_SetDisplayMode
,
4539 ddraw4_WaitForVerticalBlank
,
4541 ddraw4_GetAvailableVidMem
,
4543 ddraw4_GetSurfaceFromDC
,
4545 ddraw4_RestoreAllSurfaces
,
4546 ddraw4_TestCooperativeLevel
,
4547 ddraw4_GetDeviceIdentifier
,
4550 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
4553 ddraw2_QueryInterface
,
4558 ddraw2_CreateClipper
,
4559 ddraw2_CreatePalette
,
4560 ddraw2_CreateSurface
,
4561 ddraw2_DuplicateSurface
,
4562 ddraw2_EnumDisplayModes
,
4563 ddraw2_EnumSurfaces
,
4564 ddraw2_FlipToGDISurface
,
4566 ddraw2_GetDisplayMode
,
4567 ddraw2_GetFourCCCodes
,
4568 ddraw2_GetGDISurface
,
4569 ddraw2_GetMonitorFrequency
,
4571 ddraw2_GetVerticalBlankStatus
,
4573 ddraw2_RestoreDisplayMode
,
4574 ddraw2_SetCooperativeLevel
,
4575 ddraw2_SetDisplayMode
,
4576 ddraw2_WaitForVerticalBlank
,
4578 ddraw2_GetAvailableVidMem
,
4581 static const struct IDirectDrawVtbl ddraw1_vtbl
=
4584 ddraw1_QueryInterface
,
4589 ddraw1_CreateClipper
,
4590 ddraw1_CreatePalette
,
4591 ddraw1_CreateSurface
,
4592 ddraw1_DuplicateSurface
,
4593 ddraw1_EnumDisplayModes
,
4594 ddraw1_EnumSurfaces
,
4595 ddraw1_FlipToGDISurface
,
4597 ddraw1_GetDisplayMode
,
4598 ddraw1_GetFourCCCodes
,
4599 ddraw1_GetGDISurface
,
4600 ddraw1_GetMonitorFrequency
,
4602 ddraw1_GetVerticalBlankStatus
,
4604 ddraw1_RestoreDisplayMode
,
4605 ddraw1_SetCooperativeLevel
,
4606 ddraw1_SetDisplayMode
,
4607 ddraw1_WaitForVerticalBlank
,
4610 static const struct IDirect3D7Vtbl d3d7_vtbl
=
4612 /* IUnknown methods */
4613 d3d7_QueryInterface
,
4616 /* IDirect3D7 methods */
4619 d3d7_CreateVertexBuffer
,
4620 d3d7_EnumZBufferFormats
,
4621 d3d7_EvictManagedTextures
4624 static const struct IDirect3D3Vtbl d3d3_vtbl
=
4626 /* IUnknown methods */
4627 d3d3_QueryInterface
,
4630 /* IDirect3D3 methods */
4633 d3d3_CreateMaterial
,
4634 d3d3_CreateViewport
,
4637 d3d3_CreateVertexBuffer
,
4638 d3d3_EnumZBufferFormats
,
4639 d3d3_EvictManagedTextures
4642 static const struct IDirect3D2Vtbl d3d2_vtbl
=
4644 /* IUnknown methods */
4645 d3d2_QueryInterface
,
4648 /* IDirect3D2 methods */
4651 d3d2_CreateMaterial
,
4652 d3d2_CreateViewport
,
4657 static const struct IDirect3DVtbl d3d1_vtbl
=
4659 /* IUnknown methods */
4660 d3d1_QueryInterface
,
4663 /* IDirect3D methods */
4667 d3d1_CreateMaterial
,
4668 d3d1_CreateViewport
,
4672 /*****************************************************************************
4675 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
4676 * if none was found.
4678 * This function is in ddraw.c and the DDraw object space because D3D7
4679 * vertex buffers are created using the IDirect3D interface to the ddraw
4680 * object, so they can be valid across D3D devices(theoretically. The ddraw
4681 * object also owns the wined3d device
4685 * fvf: Fvf to find the decl for
4688 * NULL in case of an error, the vertex declaration for the FVF otherwise.
4690 *****************************************************************************/
4691 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*This
, DWORD fvf
)
4693 struct wined3d_vertex_declaration
*pDecl
= NULL
;
4695 int p
, low
, high
; /* deliberately signed */
4696 struct FvfToDecl
*convertedDecls
= This
->decls
;
4698 TRACE("Searching for declaration for fvf %08x... ", fvf
);
4701 high
= This
->numConvertedDecls
- 1;
4702 while(low
<= high
) {
4703 p
= (low
+ high
) >> 1;
4705 if(convertedDecls
[p
].fvf
== fvf
) {
4706 TRACE("found %p\n", convertedDecls
[p
].decl
);
4707 return convertedDecls
[p
].decl
;
4708 } else if(convertedDecls
[p
].fvf
< fvf
) {
4714 TRACE("not found. Creating and inserting at position %d.\n", low
);
4716 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
4717 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
4718 if (hr
!= S_OK
) return NULL
;
4720 if(This
->declArraySize
== This
->numConvertedDecls
) {
4721 int grow
= max(This
->declArraySize
/ 2, 8);
4722 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
4723 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
4724 if (!convertedDecls
)
4726 wined3d_vertex_declaration_decref(pDecl
);
4729 This
->decls
= convertedDecls
;
4730 This
->declArraySize
+= grow
;
4733 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
4734 convertedDecls
[low
].decl
= pDecl
;
4735 convertedDecls
[low
].fvf
= fvf
;
4736 This
->numConvertedDecls
++;
4738 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
4742 static inline struct ddraw
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
4744 return CONTAINING_RECORD(device_parent
, struct ddraw
, device_parent
);
4747 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
4748 struct wined3d_device
*device
)
4750 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
4753 /* This is run from device_process_message() in wined3d, we can't take the
4755 /* FIXME: We only get mode change notifications in exclusive mode, but we
4756 * should mark surfaces as lost on mode changes in DDSCL_NORMAL mode as well. */
4757 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
4759 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4760 MONITORINFO monitor_info
;
4764 TRACE("device_parent %p.\n", device_parent
);
4766 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
4768 TRACE("Nothing to resize.\n");
4772 monitor
= MonitorFromWindow(ddraw
->swapchain_window
, MONITOR_DEFAULTTOPRIMARY
);
4773 monitor_info
.cbSize
= sizeof(monitor_info
);
4774 if (!GetMonitorInfoW(monitor
, &monitor_info
))
4776 ERR("Failed to get monitor info.\n");
4780 r
= &monitor_info
.rcMonitor
;
4781 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
4783 if (!SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
4784 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
))
4785 ERR("Failed to resize window.\n");
4787 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
4790 static void CDECL
device_parent_activate(struct wined3d_device_parent
*device_parent
, BOOL activate
)
4792 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4794 TRACE("device_parent %p, activate %#x.\n", device_parent
, activate
);
4798 ddraw
->device_state
= DDRAW_DEVICE_STATE_LOST
;
4799 exclusive_window
= NULL
;
4803 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_LOST
);
4807 void ddraw_update_lost_surfaces(struct ddraw
*ddraw
)
4809 struct ddraw_surface
*surface
;
4811 if (ddraw
->device_state
!= DDRAW_DEVICE_STATE_NOT_RESTORED
)
4814 LIST_FOR_EACH_ENTRY(surface
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
4816 surface
->is_lost
= TRUE
;
4818 ddraw
->device_state
= DDRAW_DEVICE_STATE_OK
;
4821 static HRESULT CDECL
device_parent_surface_created(struct wined3d_device_parent
*device_parent
,
4822 struct wined3d_texture
*wined3d_texture
, unsigned int sub_resource_idx
,
4823 void **parent
, const struct wined3d_parent_ops
**parent_ops
)
4825 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4826 struct ddraw_surface
*ddraw_surface
;
4828 TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
4829 device_parent
, wined3d_texture
, sub_resource_idx
, parent
, parent_ops
);
4831 /* We have a swapchain or wined3d internal texture. */
4832 if (!wined3d_texture_get_parent(wined3d_texture
) || wined3d_texture_get_parent(wined3d_texture
) == ddraw
)
4835 *parent_ops
= &ddraw_null_wined3d_parent_ops
;
4840 if (!(ddraw_surface
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw_surface
))))
4842 ERR("Failed to allocate surface memory.\n");
4843 return DDERR_OUTOFVIDEOMEMORY
;
4846 ddraw_surface_init(ddraw_surface
, ddraw
, wined3d_texture
, sub_resource_idx
, parent_ops
);
4847 *parent
= ddraw_surface
;
4849 ddraw_update_lost_surfaces(ddraw
);
4850 list_add_head(&ddraw
->surface_list
, &ddraw_surface
->surface_list_entry
);
4852 TRACE("Created ddraw surface %p.\n", ddraw_surface
);
4857 static HRESULT CDECL
device_parent_volume_created(struct wined3d_device_parent
*device_parent
,
4858 struct wined3d_texture
*wined3d_texture
, unsigned int sub_resource_idx
,
4859 void **parent
, const struct wined3d_parent_ops
**parent_ops
)
4861 TRACE("device_parent %p, texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
4862 device_parent
, wined3d_texture
, sub_resource_idx
, parent
, parent_ops
);
4865 *parent_ops
= &ddraw_null_wined3d_parent_ops
;
4870 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
4872 struct ddraw
*ddraw
= parent
;
4873 ddraw
->wined3d_frontbuffer
= NULL
;
4876 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
4878 ddraw_frontbuffer_destroyed
,
4881 static HRESULT CDECL
device_parent_create_swapchain_texture(struct wined3d_device_parent
*device_parent
,
4882 void *container_parent
, const struct wined3d_resource_desc
*desc
, DWORD texture_flags
,
4883 struct wined3d_texture
**texture
)
4885 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4888 TRACE("device_parent %p, container_parent %p, desc %p, texture flags %#x, texture %p.\n",
4889 device_parent
, container_parent
, desc
, texture_flags
, texture
);
4891 if (ddraw
->wined3d_frontbuffer
)
4893 ERR("Frontbuffer already created.\n");
4897 if (FAILED(hr
= wined3d_texture_create(ddraw
->wined3d_device
, desc
, 1, 1,
4898 texture_flags
| WINED3D_TEXTURE_CREATE_MAPPABLE
, NULL
, ddraw
, &ddraw_frontbuffer_parent_ops
, texture
)))
4900 WARN("Failed to create texture, hr %#x.\n", hr
);
4904 ddraw
->wined3d_frontbuffer
= *texture
;
4909 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
4910 struct wined3d_swapchain_desc
*desc
, struct wined3d_swapchain
**swapchain
)
4912 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4915 TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent
, desc
, swapchain
);
4917 if (ddraw
->wined3d_swapchain
)
4919 ERR("Swapchain already created.\n");
4923 if (FAILED(hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, desc
, NULL
,
4924 &ddraw_null_wined3d_parent_ops
, swapchain
)))
4925 WARN("Failed to create swapchain, hr %#x.\n", hr
);
4930 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
4932 device_parent_wined3d_device_created
,
4933 device_parent_mode_changed
,
4934 device_parent_activate
,
4935 device_parent_surface_created
,
4936 device_parent_volume_created
,
4937 device_parent_create_swapchain_texture
,
4938 device_parent_create_swapchain
,
4941 HRESULT
ddraw_init(struct ddraw
*ddraw
, DWORD flags
, enum wined3d_device_type device_type
)
4946 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
4947 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
4948 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
4949 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
4950 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
4951 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
4952 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
4953 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
4954 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
4955 ddraw
->numIfaces
= 1;
4958 flags
|= DDRAW_WINED3D_FLAGS
;
4959 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
4961 flags
|= WINED3D_NO3D
;
4962 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
4964 WARN("Failed to create a wined3d object.\n");
4969 if (FAILED(hr
= wined3d_get_device_caps(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
, &caps
)))
4971 ERR("Failed to get device caps, hr %#x.\n", hr
);
4972 wined3d_decref(ddraw
->wined3d
);
4976 if (!(caps
.ddraw_caps
.caps
& WINEDDCAPS_3D
))
4978 WARN("Created a wined3d object without 3D support.\n");
4979 ddraw
->flags
|= DDRAW_NO3D
;
4982 if (FAILED(hr
= wined3d_device_create(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
,
4983 NULL
, 0, DDRAW_STRIDE_ALIGNMENT
, &ddraw
->device_parent
, &ddraw
->wined3d_device
)))
4985 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
4986 wined3d_decref(ddraw
->wined3d
);
4990 list_init(&ddraw
->surface_list
);