2 * IWineD3DResource Implementation
4 * Copyright 2002-2004 Jason Edmeades
5 * Copyright 2003-2004 Raphael Junqueira
6 * Copyright 2004 Christian Costa
7 * Copyright 2005 Oliver Stieber
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include "wined3d_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
28 #define GLINFO_LOCATION ((IWineD3DImpl *)(((IWineD3DDeviceImpl *)This->resource.wineD3DDevice)->wineD3D))->gl_info
30 /* IWineD3DResource IUnknown parts follow: */
31 HRESULT WINAPI
IWineD3DResourceImpl_QueryInterface(IWineD3DResource
*iface
, REFIID riid
, LPVOID
*ppobj
)
33 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
34 TRACE("(%p)->(%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
35 if (IsEqualGUID(riid
, &IID_IUnknown
)
36 || IsEqualGUID(riid
, &IID_IWineD3DBase
)
37 || IsEqualGUID(riid
, &IID_IWineD3DResource
)) {
38 IUnknown_AddRef(iface
);
45 ULONG WINAPI
IWineD3DResourceImpl_AddRef(IWineD3DResource
*iface
) {
46 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
47 ULONG ref
= InterlockedIncrement(&This
->resource
.ref
);
48 TRACE("(%p) : AddRef increasing from %ld\n", This
, ref
- 1);
52 ULONG WINAPI
IWineD3DResourceImpl_Release(IWineD3DResource
*iface
) {
53 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
54 ULONG ref
= InterlockedDecrement(&This
->resource
.ref
);
55 TRACE("(%p) : Releasing from %ld\n", This
, ref
+ 1);
57 IWineD3DResourceImpl_CleanUp(iface
);
58 HeapFree(GetProcessHeap(), 0, This
);
63 /* class static (not in vtable) */
64 void IWineD3DResourceImpl_CleanUp(IWineD3DResource
*iface
){
65 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
66 TRACE("(%p) Cleaning up resource\n", This
);
67 if (This
->resource
.pool
== WINED3DPOOL_DEFAULT
) {
68 TRACE("Decrementing device memory pool by %u\n", This
->resource
.size
);
69 globalChangeGlRam(-This
->resource
.size
);
72 HeapFree(GetProcessHeap(), 0, This
->resource
.allocatedMemory
);
73 This
->resource
.allocatedMemory
= 0;
75 if (This
->resource
.wineD3DDevice
!= NULL
) {
76 IWineD3DDevice_ResourceReleased((IWineD3DDevice
*)This
->resource
.wineD3DDevice
, iface
);
77 }/* NOTE: this is not really an error for systemmem resoruces */
81 /* IWineD3DResource Interface follow: */
82 HRESULT WINAPI
IWineD3DResourceImpl_GetDevice(IWineD3DResource
*iface
, IWineD3DDevice
** ppDevice
) {
83 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
84 TRACE("(%p) : returning %p\n", This
, This
->resource
.wineD3DDevice
);
85 *ppDevice
= (IWineD3DDevice
*) This
->resource
.wineD3DDevice
;
86 IWineD3DDevice_AddRef(*ppDevice
);
90 static PrivateData
** IWineD3DResourceImpl_FindPrivateData(IWineD3DResourceImpl
*This
,
94 for (data
= &This
->resource
.privateData
; *data
!= NULL
; data
= &(*data
)->next
)
96 if (IsEqualGUID(&(*data
)->tag
, tag
)) break;
101 HRESULT WINAPI
IWineD3DResourceImpl_SetPrivateData(IWineD3DResource
*iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
) {
102 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
105 TRACE("(%p) : %p %p %ld %ld\n", This
, refguid
, pData
, SizeOfData
, Flags
);
106 data
= IWineD3DResourceImpl_FindPrivateData(This
, refguid
);
109 *data
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(**data
));
110 if (NULL
== *data
) return E_OUTOFMEMORY
;
112 (*data
)->tag
= *refguid
;
113 (*data
)->flags
= Flags
;
115 (*data
)->uniquenessValue
= This
->uniquenessValue
;
117 if (Flags
& D3DSPD_IUNKNOWN
) {
118 (*data
)->ptr
.object
= (LPUNKNOWN
)pData
;
119 (*data
)->size
= sizeof(LPUNKNOWN
);
120 IUnknown_AddRef((*data
)->ptr
.object
);
124 (*data
)->ptr
.data
= HeapAlloc(GetProcessHeap(), 0, SizeOfData
);
125 if (NULL
== (*data
)->ptr
.data
) {
126 HeapFree(GetProcessHeap(), 0, *data
);
127 return E_OUTOFMEMORY
;
129 (*data
)->size
= SizeOfData
;
130 memcpy((*data
)->ptr
.data
, pData
, SizeOfData
);
133 (*data
)->next
= This
->resource
.privateData
;
134 This
->resource
.privateData
= *data
;
138 /* I don't actually know how windows handles this case. The only
139 * reason I don't just call FreePrivateData is because I want to
140 * guarantee SetPrivateData working when using LPUNKNOWN or data
141 * that is no larger than the old data. */
149 HRESULT WINAPI
IWineD3DResourceImpl_GetPrivateData(IWineD3DResource
*iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
) {
150 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
153 TRACE("(%p) : %p %p %p\n", This
, refguid
, pData
, pSizeOfData
);
154 data
= IWineD3DResourceImpl_FindPrivateData(This
, refguid
);
155 if (*data
== NULL
) return WINED3DERR_NOTFOUND
;
158 #if 0 /* This may not be right. */
159 if (((*data
)->flags
& D3DSPD_VOLATILE
)
160 && (*data
)->uniquenessValue
!= This
->uniquenessValue
)
161 return DDERR_EXPIRED
;
163 if (*pSizeOfData
< (*data
)->size
) {
164 *pSizeOfData
= (*data
)->size
;
165 return WINED3DERR_MOREDATA
;
168 if ((*data
)->flags
& D3DSPD_IUNKNOWN
) {
169 *(LPUNKNOWN
*)pData
= (*data
)->ptr
.object
;
170 IUnknown_AddRef((*data
)->ptr
.object
);
173 memcpy(pData
, (*data
)->ptr
.data
, (*data
)->size
);
178 HRESULT WINAPI
IWineD3DResourceImpl_FreePrivateData(IWineD3DResource
*iface
, REFGUID refguid
) {
179 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
182 TRACE("(%p) : %p\n", This
, refguid
);
183 /* TODO: move this code off into a linked list class */
184 data
= IWineD3DResourceImpl_FindPrivateData(This
, refguid
);
185 if (*data
== NULL
) return WINED3DERR_NOTFOUND
;
187 *data
= (*data
)->next
;
189 if ((*data
)->flags
& D3DSPD_IUNKNOWN
)
191 if ((*data
)->ptr
.object
!= NULL
)
192 IUnknown_Release((*data
)->ptr
.object
);
194 HeapFree(GetProcessHeap(), 0, (*data
)->ptr
.data
);
197 HeapFree(GetProcessHeap(), 0, *data
);
202 /* Priority support is not implemented yet */
203 DWORD WINAPI
IWineD3DResourceImpl_SetPriority(IWineD3DResource
*iface
, DWORD PriorityNew
) {
204 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
205 FIXME("(%p) : stub\n", This
);
208 DWORD WINAPI
IWineD3DResourceImpl_GetPriority(IWineD3DResource
*iface
) {
209 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
210 FIXME("(%p) : stub\n", This
);
214 /* Preloading of resources is not supported yet */
215 void WINAPI
IWineD3DResourceImpl_PreLoad(IWineD3DResource
*iface
) {
216 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
217 FIXME("(%p) : stub\n", This
);
220 WINED3DRESOURCETYPE WINAPI
IWineD3DResourceImpl_GetType(IWineD3DResource
*iface
) {
221 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
222 TRACE("(%p) : returning %d\n", This
, This
->resource
.resourceType
);
223 return This
->resource
.resourceType
;
226 HRESULT WINAPI
IWineD3DResourceImpl_GetParent(IWineD3DResource
*iface
, IUnknown
**pParent
) {
227 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
228 IUnknown_AddRef(This
->resource
.parent
);
229 *pParent
= This
->resource
.parent
;
233 void dumpResources(ResourceList
*resources
) {
234 ResourceList
*iterator
= resources
;
237 FIXME("Leftover resource %p with type %d,%s\n", iterator
->resource
, IWineD3DResource_GetType(iterator
->resource
), debug_d3dresourcetype(IWineD3DResource_GetType(iterator
->resource
)));
238 iterator
= iterator
->next
;
242 static const IWineD3DResourceVtbl IWineD3DResource_Vtbl
=
245 IWineD3DResourceImpl_QueryInterface
,
246 IWineD3DResourceImpl_AddRef
,
247 IWineD3DResourceImpl_Release
,
248 /* IWineD3DResource */
249 IWineD3DResourceImpl_GetParent
,
250 IWineD3DResourceImpl_GetDevice
,
251 IWineD3DResourceImpl_SetPrivateData
,
252 IWineD3DResourceImpl_GetPrivateData
,
253 IWineD3DResourceImpl_FreePrivateData
,
254 IWineD3DResourceImpl_SetPriority
,
255 IWineD3DResourceImpl_GetPriority
,
256 IWineD3DResourceImpl_PreLoad
,
257 IWineD3DResourceImpl_GetType