wined3d: Use wined3d_mask_from_size() in shader_glsl_gather4().
[wine.git] / dlls / mf / mf.idl
blob289a521b4f22fb5777ff750e690fb7cb59194bcc
1 /*
2 * Copyright 2019 Nikolay Sivov for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #pragma makedep register
22 helpstring("File scheme handler"),
23 threading(both),
24 uuid(477ec299-1421-4bdd-971f-7ccb933f21ad)
26 coclass FileSchemePlugin { }