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HEAD
wined3d: Use wined3d_mask_from_size() in shader_glsl_gather4().
[wine.git]
/
dlls
/
cryptnet
/
Makefile.in
blob
8b13861da1ef296bc472f0ae8fc04c55c8ffc16d
1
MODULE
=
cryptnet.dll
2
IMPORTLIB
=
cryptnet
3
IMPORTS
=
crypt32 shell32 ole32
4
DELAYIMPORTS
=
wininet
5
6
C_SRCS
=
\
7
cryptnet_main.c