wined3d: Use wined3d_mask_from_size() in shader_glsl_gather4().
[wine.git] / dlls / api-ms-win-security-lsalookup-l2-1-0 / api-ms-win-security-lsalookup-l2-1-0.spec
blob25b293939df6ab1601ab156dde4b9006328cacb0
1 @ stdcall LookupAccountNameW(wstr wstr ptr ptr ptr ptr ptr) advapi32.LookupAccountNameW
2 @ stdcall LookupAccountSidW(ptr ptr ptr ptr ptr ptr ptr) advapi32.LookupAccountSidW
3 @ stdcall LookupPrivilegeDisplayNameW(wstr wstr wstr ptr ptr) advapi32.LookupPrivilegeDisplayNameW
4 @ stdcall LookupPrivilegeNameW(wstr ptr ptr ptr) advapi32.LookupPrivilegeNameW
5 @ stdcall LookupPrivilegeValueW(ptr ptr ptr) advapi32.LookupPrivilegeValueW
6 @ stdcall LsaEnumerateTrustedDomains(ptr ptr ptr long ptr) advapi32.LsaEnumerateTrustedDomains