1 /* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */
7 #define GLAPIENTRY __stdcall
13 typedef unsigned int GLenum
;
14 typedef unsigned char GLboolean
;
15 typedef unsigned int GLbitfield
;
17 typedef signed char GLbyte
;
18 typedef short GLshort
;
21 typedef unsigned char GLubyte
;
22 typedef unsigned short GLushort
;
23 typedef unsigned int GLuint
;
25 typedef float GLfloat
;
26 typedef float GLclampf
;
27 typedef double GLdouble
;
28 typedef double GLclampd
;
29 typedef void *GLeglClientBufferEXT
;
30 typedef void *GLeglImageOES
;
32 typedef char GLcharARB
;
33 typedef unsigned short GLhalfARB
;
34 typedef unsigned short GLhalf
;
35 typedef GLint GLfixed
;
36 typedef INT_PTR GLintptr
;
37 typedef INT_PTR GLsizeiptr
;
38 typedef INT64 GLint64
;
39 typedef UINT64 GLuint64
;
40 typedef INT_PTR GLintptrARB
;
41 typedef INT_PTR GLsizeiptrARB
;
42 typedef INT64 GLint64EXT
;
43 typedef UINT64 GLuint64EXT
;
44 typedef struct __GLsync
*GLsync
;
47 typedef void *GLDEBUGPROC
;
48 typedef void *GLDEBUGPROCARB
;
49 typedef void *GLDEBUGPROCKHR
;
50 typedef void *GLDEBUGPROCAMD
;
51 typedef unsigned short GLhalfNV
;
52 typedef GLintptr GLvdpauSurfaceNV
;
53 typedef void *GLVULKANPROCNV
;
57 CHAR DeviceString
[128];
61 DECLARE_HANDLE(HPBUFFERARB
);
62 DECLARE_HANDLE(HPBUFFEREXT
);
63 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV
);
64 DECLARE_HANDLE(HPVIDEODEV
);
65 DECLARE_HANDLE(HPGPUNV
);
66 DECLARE_HANDLE(HGPUNV
);
67 DECLARE_HANDLE(HVIDEOINPUTDEVICENV
);
68 typedef struct _GPU_DEVICE GPU_DEVICE
;
69 typedef struct _GPU_DEVICE
*PGPU_DEVICE
;
70 typedef unsigned int GLhandleARB
;
72 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
73 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
74 #define ERROR_INVALID_PROFILE_ARB 0x2096
75 #define ERROR_INVALID_VERSION_ARB 0x2095
76 #define GL_1PASS_EXT 0x80A1
77 #define GL_1PASS_SGIS 0x80A1
79 #define GL_2PASS_0_EXT 0x80A2
80 #define GL_2PASS_0_SGIS 0x80A2
81 #define GL_2PASS_1_EXT 0x80A3
82 #define GL_2PASS_1_SGIS 0x80A3
83 #define GL_2X_BIT_ATI 0x00000001
84 #define GL_2_BYTES 0x1407
85 #define GL_2_BYTES_NV 0x1407
87 #define GL_3D_COLOR 0x0602
88 #define GL_3D_COLOR_TEXTURE 0x0603
89 #define GL_3_BYTES 0x1408
90 #define GL_3_BYTES_NV 0x1408
91 #define GL_422_AVERAGE_EXT 0x80CE
92 #define GL_422_EXT 0x80CC
93 #define GL_422_REV_AVERAGE_EXT 0x80CF
94 #define GL_422_REV_EXT 0x80CD
95 #define GL_4D_COLOR_TEXTURE 0x0604
96 #define GL_4PASS_0_EXT 0x80A4
97 #define GL_4PASS_0_SGIS 0x80A4
98 #define GL_4PASS_1_EXT 0x80A5
99 #define GL_4PASS_1_SGIS 0x80A5
100 #define GL_4PASS_2_EXT 0x80A6
101 #define GL_4PASS_2_SGIS 0x80A6
102 #define GL_4PASS_3_EXT 0x80A7
103 #define GL_4PASS_3_SGIS 0x80A7
104 #define GL_4X_BIT_ATI 0x00000002
105 #define GL_4_BYTES 0x1409
106 #define GL_4_BYTES_NV 0x1409
107 #define GL_8X_BIT_ATI 0x00000004
108 #define GL_ABGR_EXT 0x8000
109 #define GL_ACCUM 0x0100
110 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
111 #define GL_ACCUM_ALPHA_BITS 0x0D5B
112 #define GL_ACCUM_BLUE_BITS 0x0D5A
113 #define GL_ACCUM_BUFFER_BIT 0x00000200
114 #define GL_ACCUM_CLEAR_VALUE 0x0B80
115 #define GL_ACCUM_GREEN_BITS 0x0D59
116 #define GL_ACCUM_RED_BITS 0x0D58
117 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
118 #define GL_ACTIVE_ATTRIBUTES 0x8B89
119 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
120 #define GL_ACTIVE_PROGRAM 0x8259
121 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D
122 #define GL_ACTIVE_RESOURCES 0x92F5
123 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
124 #define GL_ACTIVE_SUBROUTINES 0x8DE5
125 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
126 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
127 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
128 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
129 #define GL_ACTIVE_TEXTURE 0x84E0
130 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
131 #define GL_ACTIVE_UNIFORMS 0x8B86
132 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
133 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
134 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
135 #define GL_ACTIVE_VARIABLES 0x9305
136 #define GL_ACTIVE_VARYINGS_NV 0x8C81
137 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
138 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
139 #define GL_ADD 0x0104
140 #define GL_ADD_ATI 0x8963
141 #define GL_ADD_SIGNED 0x8574
142 #define GL_ADD_SIGNED_ARB 0x8574
143 #define GL_ADD_SIGNED_EXT 0x8574
144 #define GL_ADJACENT_PAIRS_NV 0x90AE
145 #define GL_AFFINE_2D_NV 0x9092
146 #define GL_AFFINE_3D_NV 0x9094
147 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
148 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
149 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
150 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
151 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
152 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
153 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
154 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
155 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
156 #define GL_ALL_COMPLETED_NV 0x84F2
157 #define GL_ALL_PIXELS_AMD 0xFFFFFFFF
158 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
159 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
160 #define GL_ALL_STATIC_DATA_IBM 103060
161 #define GL_ALPHA 0x1906
162 #define GL_ALPHA12 0x803D
163 #define GL_ALPHA12_EXT 0x803D
164 #define GL_ALPHA16 0x803E
165 #define GL_ALPHA16F_ARB 0x881C
166 #define GL_ALPHA16I_EXT 0x8D8A
167 #define GL_ALPHA16UI_EXT 0x8D78
168 #define GL_ALPHA16_EXT 0x803E
169 #define GL_ALPHA16_SNORM 0x9018
170 #define GL_ALPHA32F_ARB 0x8816
171 #define GL_ALPHA32I_EXT 0x8D84
172 #define GL_ALPHA32UI_EXT 0x8D72
173 #define GL_ALPHA4 0x803B
174 #define GL_ALPHA4_EXT 0x803B
175 #define GL_ALPHA8 0x803C
176 #define GL_ALPHA8I_EXT 0x8D90
177 #define GL_ALPHA8UI_EXT 0x8D7E
178 #define GL_ALPHA8_EXT 0x803C
179 #define GL_ALPHA8_SNORM 0x9014
180 #define GL_ALPHA_BIAS 0x0D1D
181 #define GL_ALPHA_BITS 0x0D55
182 #define GL_ALPHA_FLOAT16_APPLE 0x881C
183 #define GL_ALPHA_FLOAT16_ATI 0x881C
184 #define GL_ALPHA_FLOAT32_APPLE 0x8816
185 #define GL_ALPHA_FLOAT32_ATI 0x8816
186 #define GL_ALPHA_INTEGER 0x8D97
187 #define GL_ALPHA_INTEGER_EXT 0x8D97
188 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
189 #define GL_ALPHA_MAX_SGIX 0x8321
190 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
191 #define GL_ALPHA_MIN_SGIX 0x8320
192 #define GL_ALPHA_REF_COMMAND_NV 0x000F
193 #define GL_ALPHA_SCALE 0x0D1C
194 #define GL_ALPHA_SNORM 0x9010
195 #define GL_ALPHA_TEST 0x0BC0
196 #define GL_ALPHA_TEST_FUNC 0x0BC1
197 #define GL_ALPHA_TEST_REF 0x0BC2
198 #define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
199 #define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
200 #define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
201 #define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
202 #define GL_ALREADY_SIGNALED 0x911A
203 #define GL_ALWAYS 0x0207
204 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
205 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
206 #define GL_AMBIENT 0x1200
207 #define GL_AMBIENT_AND_DIFFUSE 0x1602
208 #define GL_AND 0x1501
209 #define GL_AND_INVERTED 0x1504
210 #define GL_AND_REVERSE 0x1502
211 #define GL_ANY_SAMPLES_PASSED 0x8C2F
212 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
213 #define GL_ARC_TO_NV 0xFE
214 #define GL_ARRAY_BUFFER 0x8892
215 #define GL_ARRAY_BUFFER_ARB 0x8892
216 #define GL_ARRAY_BUFFER_BINDING 0x8894
217 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
218 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
219 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
220 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
221 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
222 #define GL_ARRAY_SIZE 0x92FB
223 #define GL_ARRAY_STRIDE 0x92FE
224 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
225 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
226 #define GL_ASYNC_MARKER_SGIX 0x8329
227 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
228 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
229 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
230 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
231 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
232 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
233 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
234 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
235 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
236 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
237 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
238 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
239 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
240 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
241 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
242 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
243 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
244 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
245 #define GL_ATTACHED_SHADERS 0x8B85
246 #define GL_ATTENUATION_EXT 0x834D
247 #define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
248 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
249 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
250 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
251 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
252 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
253 #define GL_AUTO_GENERATE_MIPMAP 0x8295
254 #define GL_AUTO_NORMAL 0x0D80
255 #define GL_AUX0 0x0409
256 #define GL_AUX1 0x040A
257 #define GL_AUX2 0x040B
258 #define GL_AUX3 0x040C
259 #define GL_AUX_BUFFERS 0x0C00
260 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
261 #define GL_AVERAGE_EXT 0x8335
262 #define GL_AVERAGE_HP 0x8160
263 #define GL_BACK 0x0405
264 #define GL_BACK_LEFT 0x0402
265 #define GL_BACK_NORMALS_HINT_PGI 0x1A223
266 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77
267 #define GL_BACK_RIGHT 0x0403
268 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78
269 #define GL_BEVEL_NV 0x90A6
270 #define GL_BGR 0x80E0
271 #define GL_BGRA 0x80E1
272 #define GL_BGRA_EXT 0x80E1
273 #define GL_BGRA_INTEGER 0x8D9B
274 #define GL_BGRA_INTEGER_EXT 0x8D9B
275 #define GL_BGR_EXT 0x80E0
276 #define GL_BGR_INTEGER 0x8D9A
277 #define GL_BGR_INTEGER_EXT 0x8D9A
278 #define GL_BIAS_BIT_ATI 0x00000008
279 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
280 #define GL_BINORMAL_ARRAY_EXT 0x843A
281 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
282 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
283 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
284 #define GL_BITMAP 0x1A00
285 #define GL_BITMAP_TOKEN 0x0704
286 #define GL_BLEND 0x0BE2
287 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
288 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
289 #define GL_BLEND_COLOR 0x8005
290 #define GL_BLEND_COLOR_COMMAND_NV 0x000B
291 #define GL_BLEND_COLOR_EXT 0x8005
292 #define GL_BLEND_DST 0x0BE0
293 #define GL_BLEND_DST_ALPHA 0x80CA
294 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
295 #define GL_BLEND_DST_RGB 0x80C8
296 #define GL_BLEND_DST_RGB_EXT 0x80C8
297 #define GL_BLEND_EQUATION 0x8009
298 #define GL_BLEND_EQUATION_ALPHA 0x883D
299 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
300 #define GL_BLEND_EQUATION_EXT 0x8009
301 #define GL_BLEND_EQUATION_RGB 0x8009
302 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
303 #define GL_BLEND_OVERLAP_NV 0x9281
304 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
305 #define GL_BLEND_SRC 0x0BE1
306 #define GL_BLEND_SRC_ALPHA 0x80CB
307 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
308 #define GL_BLEND_SRC_RGB 0x80C9
309 #define GL_BLEND_SRC_RGB_EXT 0x80C9
310 #define GL_BLOCK_INDEX 0x92FD
311 #define GL_BLUE 0x1905
312 #define GL_BLUE_BIAS 0x0D1B
313 #define GL_BLUE_BITS 0x0D54
314 #define GL_BLUE_BIT_ATI 0x00000004
315 #define GL_BLUE_INTEGER 0x8D96
316 #define GL_BLUE_INTEGER_EXT 0x8D96
317 #define GL_BLUE_MAX_CLAMP_INGR 0x8566
318 #define GL_BLUE_MIN_CLAMP_INGR 0x8562
319 #define GL_BLUE_NV 0x1905
320 #define GL_BLUE_SCALE 0x0D1A
321 #define GL_BOLD_BIT_NV 0x01
322 #define GL_BOOL 0x8B56
323 #define GL_BOOL_ARB 0x8B56
324 #define GL_BOOL_VEC2 0x8B57
325 #define GL_BOOL_VEC2_ARB 0x8B57
326 #define GL_BOOL_VEC3 0x8B58
327 #define GL_BOOL_VEC3_ARB 0x8B58
328 #define GL_BOOL_VEC4 0x8B59
329 #define GL_BOOL_VEC4_ARB 0x8B59
330 #define GL_BOUNDING_BOX_NV 0x908D
331 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
332 #define GL_BUFFER 0x82E0
333 #define GL_BUFFER_ACCESS 0x88BB
334 #define GL_BUFFER_ACCESS_ARB 0x88BB
335 #define GL_BUFFER_ACCESS_FLAGS 0x911F
336 #define GL_BUFFER_BINDING 0x9302
337 #define GL_BUFFER_DATA_SIZE 0x9303
338 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
339 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
340 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
341 #define GL_BUFFER_KHR 0x82E0
342 #define GL_BUFFER_MAPPED 0x88BC
343 #define GL_BUFFER_MAPPED_ARB 0x88BC
344 #define GL_BUFFER_MAP_LENGTH 0x9120
345 #define GL_BUFFER_MAP_OFFSET 0x9121
346 #define GL_BUFFER_MAP_POINTER 0x88BD
347 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
348 #define GL_BUFFER_OBJECT_APPLE 0x85B3
349 #define GL_BUFFER_OBJECT_EXT 0x9151
350 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
351 #define GL_BUFFER_SIZE 0x8764
352 #define GL_BUFFER_SIZE_ARB 0x8764
353 #define GL_BUFFER_STORAGE_FLAGS 0x8220
354 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
355 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
356 #define GL_BUFFER_USAGE 0x8765
357 #define GL_BUFFER_USAGE_ARB 0x8765
358 #define GL_BUFFER_VARIABLE 0x92E5
359 #define GL_BUMP_ENVMAP_ATI 0x877B
360 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
361 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
362 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
363 #define GL_BUMP_TARGET_ATI 0x877C
364 #define GL_BUMP_TEX_UNITS_ATI 0x8778
365 #define GL_BYTE 0x1400
366 #define GL_C3F_V3F 0x2A24
367 #define GL_C4F_N3F_V3F 0x2A26
368 #define GL_C4UB_V2F 0x2A22
369 #define GL_C4UB_V3F 0x2A23
370 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
371 #define GL_CAVEAT_SUPPORT 0x82B8
372 #define GL_CCW 0x0901
373 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
374 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
375 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
376 #define GL_CLAMP 0x2900
377 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
378 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
379 #define GL_CLAMP_READ_COLOR 0x891C
380 #define GL_CLAMP_READ_COLOR_ARB 0x891C
381 #define GL_CLAMP_TO_BORDER 0x812D
382 #define GL_CLAMP_TO_BORDER_ARB 0x812D
383 #define GL_CLAMP_TO_BORDER_SGIS 0x812D
384 #define GL_CLAMP_TO_EDGE 0x812F
385 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
386 #define GL_CLAMP_VERTEX_COLOR 0x891A
387 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
388 #define GL_CLEAR 0x1500
389 #define GL_CLEAR_BUFFER 0x82B4
390 #define GL_CLEAR_TEXTURE 0x9365
391 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
392 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
393 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
394 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
395 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
396 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
397 #define GL_CLIENT_STORAGE_BIT 0x0200
398 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
399 #define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
400 #define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
401 #define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
402 #define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
403 #define GL_CLIP_DEPTH_MODE 0x935D
404 #define GL_CLIP_DISTANCE0 0x3000
405 #define GL_CLIP_DISTANCE1 0x3001
406 #define GL_CLIP_DISTANCE2 0x3002
407 #define GL_CLIP_DISTANCE3 0x3003
408 #define GL_CLIP_DISTANCE4 0x3004
409 #define GL_CLIP_DISTANCE5 0x3005
410 #define GL_CLIP_DISTANCE6 0x3006
411 #define GL_CLIP_DISTANCE7 0x3007
412 #define GL_CLIP_DISTANCE_NV 0x8C7A
413 #define GL_CLIP_FAR_HINT_PGI 0x1A221
414 #define GL_CLIP_NEAR_HINT_PGI 0x1A220
415 #define GL_CLIP_ORIGIN 0x935C
416 #define GL_CLIP_PLANE0 0x3000
417 #define GL_CLIP_PLANE1 0x3001
418 #define GL_CLIP_PLANE2 0x3002
419 #define GL_CLIP_PLANE3 0x3003
420 #define GL_CLIP_PLANE4 0x3004
421 #define GL_CLIP_PLANE5 0x3005
422 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
423 #define GL_CLOSE_PATH_NV 0x00
424 #define GL_CMYKA_EXT 0x800D
425 #define GL_CMYK_EXT 0x800C
426 #define GL_CND0_ATI 0x896B
427 #define GL_CND_ATI 0x896A
428 #define GL_COEFF 0x0A00
429 #define GL_COLOR 0x1800
430 #define GL_COLOR3_BIT_PGI 0x00010000
431 #define GL_COLOR4_BIT_PGI 0x00020000
432 #define GL_COLORBURN_KHR 0x929A
433 #define GL_COLORBURN_NV 0x929A
434 #define GL_COLORDODGE_KHR 0x9299
435 #define GL_COLORDODGE_NV 0x9299
436 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
437 #define GL_COLOR_ARRAY 0x8076
438 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
439 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
440 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
441 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
442 #define GL_COLOR_ARRAY_EXT 0x8076
443 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
444 #define GL_COLOR_ARRAY_LIST_IBM 103072
445 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
446 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
447 #define GL_COLOR_ARRAY_POINTER 0x8090
448 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
449 #define GL_COLOR_ARRAY_SIZE 0x8081
450 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
451 #define GL_COLOR_ARRAY_STRIDE 0x8083
452 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
453 #define GL_COLOR_ARRAY_TYPE 0x8082
454 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
455 #define GL_COLOR_ATTACHMENT0 0x8CE0
456 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
457 #define GL_COLOR_ATTACHMENT1 0x8CE1
458 #define GL_COLOR_ATTACHMENT10 0x8CEA
459 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
460 #define GL_COLOR_ATTACHMENT11 0x8CEB
461 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
462 #define GL_COLOR_ATTACHMENT12 0x8CEC
463 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
464 #define GL_COLOR_ATTACHMENT13 0x8CED
465 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
466 #define GL_COLOR_ATTACHMENT14 0x8CEE
467 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
468 #define GL_COLOR_ATTACHMENT15 0x8CEF
469 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
470 #define GL_COLOR_ATTACHMENT16 0x8CF0
471 #define GL_COLOR_ATTACHMENT17 0x8CF1
472 #define GL_COLOR_ATTACHMENT18 0x8CF2
473 #define GL_COLOR_ATTACHMENT19 0x8CF3
474 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
475 #define GL_COLOR_ATTACHMENT2 0x8CE2
476 #define GL_COLOR_ATTACHMENT20 0x8CF4
477 #define GL_COLOR_ATTACHMENT21 0x8CF5
478 #define GL_COLOR_ATTACHMENT22 0x8CF6
479 #define GL_COLOR_ATTACHMENT23 0x8CF7
480 #define GL_COLOR_ATTACHMENT24 0x8CF8
481 #define GL_COLOR_ATTACHMENT25 0x8CF9
482 #define GL_COLOR_ATTACHMENT26 0x8CFA
483 #define GL_COLOR_ATTACHMENT27 0x8CFB
484 #define GL_COLOR_ATTACHMENT28 0x8CFC
485 #define GL_COLOR_ATTACHMENT29 0x8CFD
486 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
487 #define GL_COLOR_ATTACHMENT3 0x8CE3
488 #define GL_COLOR_ATTACHMENT30 0x8CFE
489 #define GL_COLOR_ATTACHMENT31 0x8CFF
490 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
491 #define GL_COLOR_ATTACHMENT4 0x8CE4
492 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
493 #define GL_COLOR_ATTACHMENT5 0x8CE5
494 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
495 #define GL_COLOR_ATTACHMENT6 0x8CE6
496 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
497 #define GL_COLOR_ATTACHMENT7 0x8CE7
498 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
499 #define GL_COLOR_ATTACHMENT8 0x8CE8
500 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
501 #define GL_COLOR_ATTACHMENT9 0x8CE9
502 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
503 #define GL_COLOR_BUFFER_BIT 0x00004000
504 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
505 #define GL_COLOR_CLEAR_VALUE 0x0C22
506 #define GL_COLOR_COMPONENTS 0x8283
507 #define GL_COLOR_ENCODING 0x8296
508 #define GL_COLOR_FLOAT_APPLE 0x8A0F
509 #define GL_COLOR_INDEX 0x1900
510 #define GL_COLOR_INDEX12_EXT 0x80E6
511 #define GL_COLOR_INDEX16_EXT 0x80E7
512 #define GL_COLOR_INDEX1_EXT 0x80E2
513 #define GL_COLOR_INDEX2_EXT 0x80E3
514 #define GL_COLOR_INDEX4_EXT 0x80E4
515 #define GL_COLOR_INDEX8_EXT 0x80E5
516 #define GL_COLOR_INDEXES 0x1603
517 #define GL_COLOR_LOGIC_OP 0x0BF2
518 #define GL_COLOR_MATERIAL 0x0B57
519 #define GL_COLOR_MATERIAL_FACE 0x0B55
520 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
521 #define GL_COLOR_MATRIX 0x80B1
522 #define GL_COLOR_MATRIX_SGI 0x80B1
523 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
524 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
525 #define GL_COLOR_RENDERABLE 0x8286
526 #define GL_COLOR_SAMPLES_NV 0x8E20
527 #define GL_COLOR_SUM 0x8458
528 #define GL_COLOR_SUM_ARB 0x8458
529 #define GL_COLOR_SUM_CLAMP_NV 0x854F
530 #define GL_COLOR_SUM_EXT 0x8458
531 #define GL_COLOR_TABLE 0x80D0
532 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
533 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
534 #define GL_COLOR_TABLE_BIAS 0x80D7
535 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
536 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
537 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
538 #define GL_COLOR_TABLE_FORMAT 0x80D8
539 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
540 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
541 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
542 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
543 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
544 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
545 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
546 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
547 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
548 #define GL_COLOR_TABLE_SCALE 0x80D6
549 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
550 #define GL_COLOR_TABLE_SGI 0x80D0
551 #define GL_COLOR_TABLE_WIDTH 0x80D9
552 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
553 #define GL_COLOR_WRITEMASK 0x0C23
554 #define GL_COMBINE 0x8570
555 #define GL_COMBINE4_NV 0x8503
556 #define GL_COMBINER0_NV 0x8550
557 #define GL_COMBINER1_NV 0x8551
558 #define GL_COMBINER2_NV 0x8552
559 #define GL_COMBINER3_NV 0x8553
560 #define GL_COMBINER4_NV 0x8554
561 #define GL_COMBINER5_NV 0x8555
562 #define GL_COMBINER6_NV 0x8556
563 #define GL_COMBINER7_NV 0x8557
564 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
565 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
566 #define GL_COMBINER_BIAS_NV 0x8549
567 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
568 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
569 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
570 #define GL_COMBINER_INPUT_NV 0x8542
571 #define GL_COMBINER_MAPPING_NV 0x8543
572 #define GL_COMBINER_MUX_SUM_NV 0x8547
573 #define GL_COMBINER_SCALE_NV 0x8548
574 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
575 #define GL_COMBINE_ALPHA 0x8572
576 #define GL_COMBINE_ALPHA_ARB 0x8572
577 #define GL_COMBINE_ALPHA_EXT 0x8572
578 #define GL_COMBINE_ARB 0x8570
579 #define GL_COMBINE_EXT 0x8570
580 #define GL_COMBINE_RGB 0x8571
581 #define GL_COMBINE_RGB_ARB 0x8571
582 #define GL_COMBINE_RGB_EXT 0x8571
583 #define GL_COMMAND_BARRIER_BIT 0x00000040
584 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
585 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
586 #define GL_COMPARE_REF_TO_TEXTURE 0x884E
587 #define GL_COMPARE_R_TO_TEXTURE 0x884E
588 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
589 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
590 #define GL_COMPILE 0x1300
591 #define GL_COMPILE_AND_EXECUTE 0x1301
592 #define GL_COMPILE_STATUS 0x8B81
593 #define GL_COMPLETION_STATUS_ARB 0x91B1
594 #define GL_COMPLETION_STATUS_KHR 0x91B1
595 #define GL_COMPRESSED_ALPHA 0x84E9
596 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
597 #define GL_COMPRESSED_INTENSITY 0x84EC
598 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
599 #define GL_COMPRESSED_LUMINANCE 0x84EA
600 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
601 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
602 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
603 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
604 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
605 #define GL_COMPRESSED_R11_EAC 0x9270
606 #define GL_COMPRESSED_RED 0x8225
607 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
608 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
609 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
610 #define GL_COMPRESSED_RG 0x8226
611 #define GL_COMPRESSED_RG11_EAC 0x9272
612 #define GL_COMPRESSED_RGB 0x84ED
613 #define GL_COMPRESSED_RGB8_ETC2 0x9274
614 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
615 #define GL_COMPRESSED_RGBA 0x84EE
616 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
617 #define GL_COMPRESSED_RGBA_ARB 0x84EE
618 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
619 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
620 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
621 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
622 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
623 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
624 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
625 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
626 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
627 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
628 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
629 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
630 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
631 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
632 #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
633 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
634 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
635 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
636 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
637 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
638 #define GL_COMPRESSED_RGB_ARB 0x84ED
639 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
640 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
641 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
642 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
643 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
644 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
645 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
646 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
647 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
648 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
649 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
650 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
651 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
652 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
653 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
654 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
655 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
656 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
657 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
658 #define GL_COMPRESSED_SRGB 0x8C48
659 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
664 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
665 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
666 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
667 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
668 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
669 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
670 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
671 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
672 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
673 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
674 #define GL_COMPRESSED_SRGB8_ETC2 0x9275
675 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
676 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
677 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
678 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
679 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
680 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
681 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
682 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
683 #define GL_COMPRESSED_SRGB_EXT 0x8C48
684 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
685 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
686 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
687 #define GL_COMPUTE_PROGRAM_NV 0x90FB
688 #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
689 #define GL_COMPUTE_SHADER 0x91B9
690 #define GL_COMPUTE_SHADER_BIT 0x00000020
691 #define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
692 #define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
693 #define GL_COMPUTE_SUBROUTINE 0x92ED
694 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
695 #define GL_COMPUTE_TEXTURE 0x82A0
696 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
697 #define GL_COMP_BIT_ATI 0x00000002
698 #define GL_CONDITION_SATISFIED 0x911C
699 #define GL_CONFORMANT_NV 0x9374
700 #define GL_CONIC_CURVE_TO_NV 0x1A
701 #define GL_CONJOINT_NV 0x9284
702 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
703 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
704 #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
705 #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
706 #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
707 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
708 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
709 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
710 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
711 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
712 #define GL_CONSTANT 0x8576
713 #define GL_CONSTANT_ALPHA 0x8003
714 #define GL_CONSTANT_ALPHA_EXT 0x8003
715 #define GL_CONSTANT_ARB 0x8576
716 #define GL_CONSTANT_ATTENUATION 0x1207
717 #define GL_CONSTANT_BORDER 0x8151
718 #define GL_CONSTANT_BORDER_HP 0x8151
719 #define GL_CONSTANT_COLOR 0x8001
720 #define GL_CONSTANT_COLOR0_NV 0x852A
721 #define GL_CONSTANT_COLOR1_NV 0x852B
722 #define GL_CONSTANT_COLOR_EXT 0x8001
723 #define GL_CONSTANT_EXT 0x8576
724 #define GL_CONSTANT_NV 0x8576
725 #define GL_CONST_EYE_NV 0x86E5
726 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
727 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
728 #define GL_CONTEXT_FLAGS 0x821E
729 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
730 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
731 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
732 #define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
733 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
734 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
735 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
736 #define GL_CONTEXT_LOST 0x0507
737 #define GL_CONTEXT_LOST_KHR 0x0507
738 #define GL_CONTEXT_PROFILE_MASK 0x9126
739 #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
740 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
741 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
742 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
743 #define GL_CONTEXT_ROBUST_ACCESS 0x90F3
744 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
745 #define GL_CONTINUOUS_AMD 0x9007
746 #define GL_CONTRAST_NV 0x92A1
747 #define GL_CONVEX_HULL_NV 0x908B
748 #define GL_CONVOLUTION_1D 0x8010
749 #define GL_CONVOLUTION_1D_EXT 0x8010
750 #define GL_CONVOLUTION_2D 0x8011
751 #define GL_CONVOLUTION_2D_EXT 0x8011
752 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
753 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
754 #define GL_CONVOLUTION_BORDER_MODE 0x8013
755 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
756 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
757 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
758 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
759 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
760 #define GL_CONVOLUTION_FORMAT 0x8017
761 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
762 #define GL_CONVOLUTION_HEIGHT 0x8019
763 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
764 #define GL_CONVOLUTION_HINT_SGIX 0x8316
765 #define GL_CONVOLUTION_WIDTH 0x8018
766 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
767 #define GL_CON_0_ATI 0x8941
768 #define GL_CON_10_ATI 0x894B
769 #define GL_CON_11_ATI 0x894C
770 #define GL_CON_12_ATI 0x894D
771 #define GL_CON_13_ATI 0x894E
772 #define GL_CON_14_ATI 0x894F
773 #define GL_CON_15_ATI 0x8950
774 #define GL_CON_16_ATI 0x8951
775 #define GL_CON_17_ATI 0x8952
776 #define GL_CON_18_ATI 0x8953
777 #define GL_CON_19_ATI 0x8954
778 #define GL_CON_1_ATI 0x8942
779 #define GL_CON_20_ATI 0x8955
780 #define GL_CON_21_ATI 0x8956
781 #define GL_CON_22_ATI 0x8957
782 #define GL_CON_23_ATI 0x8958
783 #define GL_CON_24_ATI 0x8959
784 #define GL_CON_25_ATI 0x895A
785 #define GL_CON_26_ATI 0x895B
786 #define GL_CON_27_ATI 0x895C
787 #define GL_CON_28_ATI 0x895D
788 #define GL_CON_29_ATI 0x895E
789 #define GL_CON_2_ATI 0x8943
790 #define GL_CON_30_ATI 0x895F
791 #define GL_CON_31_ATI 0x8960
792 #define GL_CON_3_ATI 0x8944
793 #define GL_CON_4_ATI 0x8945
794 #define GL_CON_5_ATI 0x8946
795 #define GL_CON_6_ATI 0x8947
796 #define GL_CON_7_ATI 0x8948
797 #define GL_CON_8_ATI 0x8949
798 #define GL_CON_9_ATI 0x894A
799 #define GL_COORD_REPLACE 0x8862
800 #define GL_COORD_REPLACE_ARB 0x8862
801 #define GL_COORD_REPLACE_NV 0x8862
802 #define GL_COPY 0x1503
803 #define GL_COPY_INVERTED 0x150C
804 #define GL_COPY_PIXEL_TOKEN 0x0706
805 #define GL_COPY_READ_BUFFER 0x8F36
806 #define GL_COPY_READ_BUFFER_BINDING 0x8F36
807 #define GL_COPY_WRITE_BUFFER 0x8F37
808 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
809 #define GL_COUNTER_RANGE_AMD 0x8BC1
810 #define GL_COUNTER_TYPE_AMD 0x8BC0
811 #define GL_COUNT_DOWN_NV 0x9089
812 #define GL_COUNT_UP_NV 0x9088
813 #define GL_COVERAGE_MODULATION_NV 0x9332
814 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
815 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
816 #define GL_CUBIC_CURVE_TO_NV 0x0C
817 #define GL_CUBIC_EXT 0x8334
818 #define GL_CUBIC_HP 0x815F
819 #define GL_CULL_FACE 0x0B44
820 #define GL_CULL_FACE_MODE 0x0B45
821 #define GL_CULL_FRAGMENT_NV 0x86E7
822 #define GL_CULL_MODES_NV 0x86E0
823 #define GL_CULL_VERTEX_EXT 0x81AA
824 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
825 #define GL_CULL_VERTEX_IBM 103050
826 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
827 #define GL_CURRENT_ATTRIB_NV 0x8626
828 #define GL_CURRENT_BINORMAL_EXT 0x843C
829 #define GL_CURRENT_BIT 0x00000001
830 #define GL_CURRENT_COLOR 0x0B00
831 #define GL_CURRENT_FOG_COORD 0x8453
832 #define GL_CURRENT_FOG_COORDINATE 0x8453
833 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
834 #define GL_CURRENT_INDEX 0x0B01
835 #define GL_CURRENT_MATRIX_ARB 0x8641
836 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
837 #define GL_CURRENT_MATRIX_NV 0x8641
838 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
839 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
840 #define GL_CURRENT_NORMAL 0x0B02
841 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
842 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
843 #define GL_CURRENT_PROGRAM 0x8B8D
844 #define GL_CURRENT_QUERY 0x8865
845 #define GL_CURRENT_QUERY_ARB 0x8865
846 #define GL_CURRENT_RASTER_COLOR 0x0B04
847 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
848 #define GL_CURRENT_RASTER_INDEX 0x0B05
849 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
850 #define GL_CURRENT_RASTER_POSITION 0x0B07
851 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
852 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
853 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
854 #define GL_CURRENT_SECONDARY_COLOR 0x8459
855 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
856 #define GL_CURRENT_TANGENT_EXT 0x843B
857 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
858 #define GL_CURRENT_TIME_NV 0x8E28
859 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
860 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
861 #define GL_CURRENT_VERTEX_EXT 0x87E2
862 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
863 #define GL_CURRENT_WEIGHT_ARB 0x86A8
865 #define GL_D3D12_FENCE_VALUE_EXT 0x9595
866 #define GL_DARKEN_KHR 0x9297
867 #define GL_DARKEN_NV 0x9297
868 #define GL_DATA_BUFFER_AMD 0x9151
869 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
870 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
871 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
872 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
873 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
874 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
875 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
876 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
877 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
878 #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
879 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
880 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
881 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
882 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
883 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
884 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
885 #define GL_DEBUG_LOGGED_MESSAGES 0x9145
886 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
887 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
888 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
889 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
890 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
891 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
892 #define GL_DEBUG_OUTPUT 0x92E0
893 #define GL_DEBUG_OUTPUT_KHR 0x92E0
894 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
895 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
896 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
897 #define GL_DEBUG_SEVERITY_HIGH 0x9146
898 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
899 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
900 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
901 #define GL_DEBUG_SEVERITY_LOW 0x9148
902 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
903 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
904 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
905 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
906 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
907 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
908 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
909 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
910 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
911 #define GL_DEBUG_SOURCE_API 0x8246
912 #define GL_DEBUG_SOURCE_API_ARB 0x8246
913 #define GL_DEBUG_SOURCE_API_KHR 0x8246
914 #define GL_DEBUG_SOURCE_APPLICATION 0x824A
915 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
916 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
917 #define GL_DEBUG_SOURCE_OTHER 0x824B
918 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
919 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
920 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
921 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
922 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
923 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
924 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
925 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
926 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
927 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
928 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
929 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
930 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
931 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
932 #define GL_DEBUG_TYPE_ERROR 0x824C
933 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
934 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
935 #define GL_DEBUG_TYPE_MARKER 0x8268
936 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
937 #define GL_DEBUG_TYPE_OTHER 0x8251
938 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
939 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
940 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
941 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
942 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
943 #define GL_DEBUG_TYPE_POP_GROUP 0x826A
944 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
945 #define GL_DEBUG_TYPE_PORTABILITY 0x824F
946 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
947 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
948 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
949 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
950 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
951 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
952 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
953 #define GL_DECAL 0x2101
954 #define GL_DECODE_EXT 0x8A49
955 #define GL_DECR 0x1E03
956 #define GL_DECR_WRAP 0x8508
957 #define GL_DECR_WRAP_EXT 0x8508
958 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
959 #define GL_DEFORMATIONS_MASK_SGIX 0x8196
960 #define GL_DELETE_STATUS 0x8B80
961 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
962 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
963 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
964 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
965 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
966 #define GL_DEPTH 0x1801
967 #define GL_DEPTH24_STENCIL8 0x88F0
968 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
969 #define GL_DEPTH32F_STENCIL8 0x8CAD
970 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC
971 #define GL_DEPTH_ATTACHMENT 0x8D00
972 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
973 #define GL_DEPTH_BIAS 0x0D1F
974 #define GL_DEPTH_BITS 0x0D56
975 #define GL_DEPTH_BOUNDS_EXT 0x8891
976 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
977 #define GL_DEPTH_BUFFER_BIT 0x00000100
978 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
979 #define GL_DEPTH_CLAMP 0x864F
980 #define GL_DEPTH_CLAMP_FAR_AMD 0x901F
981 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
982 #define GL_DEPTH_CLAMP_NV 0x864F
983 #define GL_DEPTH_CLEAR_VALUE 0x0B73
984 #define GL_DEPTH_COMPONENT 0x1902
985 #define GL_DEPTH_COMPONENT16 0x81A5
986 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
987 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
988 #define GL_DEPTH_COMPONENT24 0x81A6
989 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
990 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
991 #define GL_DEPTH_COMPONENT32 0x81A7
992 #define GL_DEPTH_COMPONENT32F 0x8CAC
993 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB
994 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
995 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
996 #define GL_DEPTH_COMPONENTS 0x8284
997 #define GL_DEPTH_FUNC 0x0B74
998 #define GL_DEPTH_RANGE 0x0B70
999 #define GL_DEPTH_RENDERABLE 0x8287
1000 #define GL_DEPTH_SAMPLES_NV 0x932D
1001 #define GL_DEPTH_SCALE 0x0D1E
1002 #define GL_DEPTH_STENCIL 0x84F9
1003 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1004 #define GL_DEPTH_STENCIL_EXT 0x84F9
1005 #define GL_DEPTH_STENCIL_NV 0x84F9
1006 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1007 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
1008 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
1009 #define GL_DEPTH_TEST 0x0B71
1010 #define GL_DEPTH_TEXTURE_MODE 0x884B
1011 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1012 #define GL_DEPTH_WRITEMASK 0x0B72
1013 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1014 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1015 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1016 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1017 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1018 #define GL_DEVICE_LUID_EXT 0x9599
1019 #define GL_DEVICE_NODE_MASK_EXT 0x959A
1020 #define GL_DEVICE_UUID_EXT 0x9597
1021 #define GL_DIFFERENCE_KHR 0x929E
1022 #define GL_DIFFERENCE_NV 0x929E
1023 #define GL_DIFFUSE 0x1201
1024 #define GL_DISCARD_ATI 0x8763
1025 #define GL_DISCARD_NV 0x8530
1026 #define GL_DISCRETE_AMD 0x9006
1027 #define GL_DISJOINT_NV 0x9283
1028 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1029 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1030 #define GL_DISPLAY_LIST 0x82E7
1031 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
1032 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129
1033 #define GL_DITHER 0x0BD0
1034 #define GL_DOMAIN 0x0A02
1035 #define GL_DONT_CARE 0x1100
1036 #define GL_DOT2_ADD_ATI 0x896C
1037 #define GL_DOT3_ATI 0x8966
1038 #define GL_DOT3_RGB 0x86AE
1039 #define GL_DOT3_RGBA 0x86AF
1040 #define GL_DOT3_RGBA_ARB 0x86AF
1041 #define GL_DOT3_RGBA_EXT 0x8741
1042 #define GL_DOT3_RGB_ARB 0x86AE
1043 #define GL_DOT3_RGB_EXT 0x8740
1044 #define GL_DOT4_ATI 0x8967
1045 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1046 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1047 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1048 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1049 #define GL_DOT_PRODUCT_NV 0x86EC
1050 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1051 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1052 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1053 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1054 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1055 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1056 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1057 #define GL_DOUBLE 0x140A
1058 #define GL_DOUBLEBUFFER 0x0C32
1059 #define GL_DOUBLE_MAT2 0x8F46
1060 #define GL_DOUBLE_MAT2_EXT 0x8F46
1061 #define GL_DOUBLE_MAT2x3 0x8F49
1062 #define GL_DOUBLE_MAT2x3_EXT 0x8F49
1063 #define GL_DOUBLE_MAT2x4 0x8F4A
1064 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A
1065 #define GL_DOUBLE_MAT3 0x8F47
1066 #define GL_DOUBLE_MAT3_EXT 0x8F47
1067 #define GL_DOUBLE_MAT3x2 0x8F4B
1068 #define GL_DOUBLE_MAT3x2_EXT 0x8F4B
1069 #define GL_DOUBLE_MAT3x4 0x8F4C
1070 #define GL_DOUBLE_MAT3x4_EXT 0x8F4C
1071 #define GL_DOUBLE_MAT4 0x8F48
1072 #define GL_DOUBLE_MAT4_EXT 0x8F48
1073 #define GL_DOUBLE_MAT4x2 0x8F4D
1074 #define GL_DOUBLE_MAT4x2_EXT 0x8F4D
1075 #define GL_DOUBLE_MAT4x3 0x8F4E
1076 #define GL_DOUBLE_MAT4x3_EXT 0x8F4E
1077 #define GL_DOUBLE_VEC2 0x8FFC
1078 #define GL_DOUBLE_VEC2_EXT 0x8FFC
1079 #define GL_DOUBLE_VEC3 0x8FFD
1080 #define GL_DOUBLE_VEC3_EXT 0x8FFD
1081 #define GL_DOUBLE_VEC4 0x8FFE
1082 #define GL_DOUBLE_VEC4_EXT 0x8FFE
1083 #define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
1084 #define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
1085 #define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
1086 #define GL_DRAW_BUFFER 0x0C01
1087 #define GL_DRAW_BUFFER0 0x8825
1088 #define GL_DRAW_BUFFER0_ARB 0x8825
1089 #define GL_DRAW_BUFFER0_ATI 0x8825
1090 #define GL_DRAW_BUFFER1 0x8826
1091 #define GL_DRAW_BUFFER10 0x882F
1092 #define GL_DRAW_BUFFER10_ARB 0x882F
1093 #define GL_DRAW_BUFFER10_ATI 0x882F
1094 #define GL_DRAW_BUFFER11 0x8830
1095 #define GL_DRAW_BUFFER11_ARB 0x8830
1096 #define GL_DRAW_BUFFER11_ATI 0x8830
1097 #define GL_DRAW_BUFFER12 0x8831
1098 #define GL_DRAW_BUFFER12_ARB 0x8831
1099 #define GL_DRAW_BUFFER12_ATI 0x8831
1100 #define GL_DRAW_BUFFER13 0x8832
1101 #define GL_DRAW_BUFFER13_ARB 0x8832
1102 #define GL_DRAW_BUFFER13_ATI 0x8832
1103 #define GL_DRAW_BUFFER14 0x8833
1104 #define GL_DRAW_BUFFER14_ARB 0x8833
1105 #define GL_DRAW_BUFFER14_ATI 0x8833
1106 #define GL_DRAW_BUFFER15 0x8834
1107 #define GL_DRAW_BUFFER15_ARB 0x8834
1108 #define GL_DRAW_BUFFER15_ATI 0x8834
1109 #define GL_DRAW_BUFFER1_ARB 0x8826
1110 #define GL_DRAW_BUFFER1_ATI 0x8826
1111 #define GL_DRAW_BUFFER2 0x8827
1112 #define GL_DRAW_BUFFER2_ARB 0x8827
1113 #define GL_DRAW_BUFFER2_ATI 0x8827
1114 #define GL_DRAW_BUFFER3 0x8828
1115 #define GL_DRAW_BUFFER3_ARB 0x8828
1116 #define GL_DRAW_BUFFER3_ATI 0x8828
1117 #define GL_DRAW_BUFFER4 0x8829
1118 #define GL_DRAW_BUFFER4_ARB 0x8829
1119 #define GL_DRAW_BUFFER4_ATI 0x8829
1120 #define GL_DRAW_BUFFER5 0x882A
1121 #define GL_DRAW_BUFFER5_ARB 0x882A
1122 #define GL_DRAW_BUFFER5_ATI 0x882A
1123 #define GL_DRAW_BUFFER6 0x882B
1124 #define GL_DRAW_BUFFER6_ARB 0x882B
1125 #define GL_DRAW_BUFFER6_ATI 0x882B
1126 #define GL_DRAW_BUFFER7 0x882C
1127 #define GL_DRAW_BUFFER7_ARB 0x882C
1128 #define GL_DRAW_BUFFER7_ATI 0x882C
1129 #define GL_DRAW_BUFFER8 0x882D
1130 #define GL_DRAW_BUFFER8_ARB 0x882D
1131 #define GL_DRAW_BUFFER8_ATI 0x882D
1132 #define GL_DRAW_BUFFER9 0x882E
1133 #define GL_DRAW_BUFFER9_ARB 0x882E
1134 #define GL_DRAW_BUFFER9_ATI 0x882E
1135 #define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
1136 #define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
1137 #define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
1138 #define GL_DRAW_FRAMEBUFFER 0x8CA9
1139 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1140 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
1141 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
1142 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
1143 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1144 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1145 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
1146 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
1147 #define GL_DRAW_PIXELS_APPLE 0x8A0A
1148 #define GL_DRAW_PIXEL_TOKEN 0x0705
1149 #define GL_DRIVER_UUID_EXT 0x9598
1150 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1151 #define GL_DSDT8_MAG8_NV 0x870A
1152 #define GL_DSDT8_NV 0x8709
1153 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1154 #define GL_DSDT_MAG_NV 0x86F6
1155 #define GL_DSDT_MAG_VIB_NV 0x86F7
1156 #define GL_DSDT_NV 0x86F5
1157 #define GL_DST_ALPHA 0x0304
1158 #define GL_DST_ATOP_NV 0x928F
1159 #define GL_DST_COLOR 0x0306
1160 #define GL_DST_IN_NV 0x928B
1161 #define GL_DST_NV 0x9287
1162 #define GL_DST_OUT_NV 0x928D
1163 #define GL_DST_OVER_NV 0x9289
1164 #define GL_DS_BIAS_NV 0x8716
1165 #define GL_DS_SCALE_NV 0x8710
1166 #define GL_DT_BIAS_NV 0x8717
1167 #define GL_DT_SCALE_NV 0x8711
1168 #define GL_DU8DV8_ATI 0x877A
1169 #define GL_DUAL_ALPHA12_SGIS 0x8112
1170 #define GL_DUAL_ALPHA16_SGIS 0x8113
1171 #define GL_DUAL_ALPHA4_SGIS 0x8110
1172 #define GL_DUAL_ALPHA8_SGIS 0x8111
1173 #define GL_DUAL_INTENSITY12_SGIS 0x811A
1174 #define GL_DUAL_INTENSITY16_SGIS 0x811B
1175 #define GL_DUAL_INTENSITY4_SGIS 0x8118
1176 #define GL_DUAL_INTENSITY8_SGIS 0x8119
1177 #define GL_DUAL_LUMINANCE12_SGIS 0x8116
1178 #define GL_DUAL_LUMINANCE16_SGIS 0x8117
1179 #define GL_DUAL_LUMINANCE4_SGIS 0x8114
1180 #define GL_DUAL_LUMINANCE8_SGIS 0x8115
1181 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1182 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1183 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1184 #define GL_DUDV_ATI 0x8779
1185 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
1186 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
1187 #define GL_DYNAMIC_ATI 0x8761
1188 #define GL_DYNAMIC_COPY 0x88EA
1189 #define GL_DYNAMIC_COPY_ARB 0x88EA
1190 #define GL_DYNAMIC_DRAW 0x88E8
1191 #define GL_DYNAMIC_DRAW_ARB 0x88E8
1192 #define GL_DYNAMIC_READ 0x88E9
1193 #define GL_DYNAMIC_READ_ARB 0x88E9
1194 #define GL_DYNAMIC_STORAGE_BIT 0x0100
1195 #define GL_EDGEFLAG_BIT_PGI 0x00040000
1196 #define GL_EDGE_FLAG 0x0B43
1197 #define GL_EDGE_FLAG_ARRAY 0x8079
1198 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
1199 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1200 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1201 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1202 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1203 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
1204 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
1205 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
1206 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1207 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1208 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1209 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1210 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1211 #define GL_EIGHTH_BIT_ATI 0x00000020
1212 #define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
1213 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
1214 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C
1215 #define GL_ELEMENT_ARRAY_ATI 0x8768
1216 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1217 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
1218 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
1219 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1220 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1221 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1222 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
1223 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
1224 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
1225 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
1226 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
1227 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
1228 #define GL_EMBOSS_CONSTANT_NV 0x855E
1229 #define GL_EMBOSS_LIGHT_NV 0x855D
1230 #define GL_EMBOSS_MAP_NV 0x855F
1231 #define GL_EMISSION 0x1600
1232 #define GL_ENABLE_BIT 0x00002000
1233 #define GL_EQUAL 0x0202
1234 #define GL_EQUIV 0x1509
1235 #define GL_EVAL_2D_NV 0x86C0
1236 #define GL_EVAL_BIT 0x00010000
1237 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
1238 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
1239 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
1240 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
1241 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
1242 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
1243 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
1244 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
1245 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
1246 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
1247 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
1248 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
1249 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
1250 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
1251 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
1252 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
1253 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
1254 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
1255 #define GL_EXCLUSION_KHR 0x92A0
1256 #define GL_EXCLUSION_NV 0x92A0
1257 #define GL_EXCLUSIVE_EXT 0x8F11
1258 #define GL_EXP 0x0800
1259 #define GL_EXP2 0x0801
1260 #define GL_EXPAND_NEGATE_NV 0x8539
1261 #define GL_EXPAND_NORMAL_NV 0x8538
1262 #define GL_EXTENSIONS 0x1F03
1263 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
1264 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
1265 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
1266 #define GL_EYE_LINEAR 0x2400
1267 #define GL_EYE_LINEAR_NV 0x2400
1268 #define GL_EYE_LINE_SGIS 0x81F6
1269 #define GL_EYE_PLANE 0x2502
1270 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1271 #define GL_EYE_POINT_SGIS 0x81F4
1272 #define GL_EYE_RADIAL_NV 0x855B
1273 #define GL_E_TIMES_F_NV 0x8531
1274 #define GL_FACTOR_MAX_AMD 0x901D
1275 #define GL_FACTOR_MIN_AMD 0x901C
1276 #define GL_FAILURE_NV 0x9030
1278 #define GL_FASTEST 0x1101
1279 #define GL_FEEDBACK 0x1C01
1280 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1281 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1282 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1283 #define GL_FENCE_APPLE 0x8A0B
1284 #define GL_FENCE_CONDITION_NV 0x84F4
1285 #define GL_FENCE_STATUS_NV 0x84F3
1286 #define GL_FIELDS_NV 0x8E27
1287 #define GL_FIELD_LOWER_NV 0x9023
1288 #define GL_FIELD_UPPER_NV 0x9022
1289 #define GL_FILE_NAME_NV 0x9074
1290 #define GL_FILL 0x1B02
1291 #define GL_FILL_RECTANGLE_NV 0x933C
1292 #define GL_FILTER 0x829A
1293 #define GL_FILTER4_SGIS 0x8146
1294 #define GL_FIRST_TO_REST_NV 0x90AF
1295 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1296 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1297 #define GL_FIXED 0x140C
1298 #define GL_FIXED_OES 0x140C
1299 #define GL_FIXED_ONLY 0x891D
1300 #define GL_FIXED_ONLY_ARB 0x891D
1301 #define GL_FLAT 0x1D00
1302 #define GL_FLOAT 0x1406
1303 #define GL_FLOAT16_MAT2_AMD 0x91C5
1304 #define GL_FLOAT16_MAT2x3_AMD 0x91C8
1305 #define GL_FLOAT16_MAT2x4_AMD 0x91C9
1306 #define GL_FLOAT16_MAT3_AMD 0x91C6
1307 #define GL_FLOAT16_MAT3x2_AMD 0x91CA
1308 #define GL_FLOAT16_MAT3x4_AMD 0x91CB
1309 #define GL_FLOAT16_MAT4_AMD 0x91C7
1310 #define GL_FLOAT16_MAT4x2_AMD 0x91CC
1311 #define GL_FLOAT16_MAT4x3_AMD 0x91CD
1312 #define GL_FLOAT16_NV 0x8FF8
1313 #define GL_FLOAT16_VEC2_NV 0x8FF9
1314 #define GL_FLOAT16_VEC3_NV 0x8FFA
1315 #define GL_FLOAT16_VEC4_NV 0x8FFB
1316 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1317 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
1318 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
1319 #define GL_FLOAT_MAT2 0x8B5A
1320 #define GL_FLOAT_MAT2_ARB 0x8B5A
1321 #define GL_FLOAT_MAT2x3 0x8B65
1322 #define GL_FLOAT_MAT2x4 0x8B66
1323 #define GL_FLOAT_MAT3 0x8B5B
1324 #define GL_FLOAT_MAT3_ARB 0x8B5B
1325 #define GL_FLOAT_MAT3x2 0x8B67
1326 #define GL_FLOAT_MAT3x4 0x8B68
1327 #define GL_FLOAT_MAT4 0x8B5C
1328 #define GL_FLOAT_MAT4_ARB 0x8B5C
1329 #define GL_FLOAT_MAT4x2 0x8B69
1330 #define GL_FLOAT_MAT4x3 0x8B6A
1331 #define GL_FLOAT_R16_NV 0x8884
1332 #define GL_FLOAT_R32_NV 0x8885
1333 #define GL_FLOAT_RG16_NV 0x8886
1334 #define GL_FLOAT_RG32_NV 0x8887
1335 #define GL_FLOAT_RGB16_NV 0x8888
1336 #define GL_FLOAT_RGB32_NV 0x8889
1337 #define GL_FLOAT_RGBA16_NV 0x888A
1338 #define GL_FLOAT_RGBA32_NV 0x888B
1339 #define GL_FLOAT_RGBA_MODE_NV 0x888E
1340 #define GL_FLOAT_RGBA_NV 0x8883
1341 #define GL_FLOAT_RGB_NV 0x8882
1342 #define GL_FLOAT_RG_NV 0x8881
1343 #define GL_FLOAT_R_NV 0x8880
1344 #define GL_FLOAT_VEC2 0x8B50
1345 #define GL_FLOAT_VEC2_ARB 0x8B50
1346 #define GL_FLOAT_VEC3 0x8B51
1347 #define GL_FLOAT_VEC3_ARB 0x8B51
1348 #define GL_FLOAT_VEC4 0x8B52
1349 #define GL_FLOAT_VEC4_ARB 0x8B52
1350 #define GL_FOG 0x0B60
1351 #define GL_FOG_BIT 0x00000080
1352 #define GL_FOG_COLOR 0x0B66
1353 #define GL_FOG_COORD 0x8451
1354 #define GL_FOG_COORDINATE 0x8451
1355 #define GL_FOG_COORDINATE_ARRAY 0x8457
1356 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1357 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1358 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1359 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
1360 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
1361 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1362 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1363 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1364 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1365 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1366 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1367 #define GL_FOG_COORDINATE_EXT 0x8451
1368 #define GL_FOG_COORDINATE_SOURCE 0x8450
1369 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1370 #define GL_FOG_COORD_ARRAY 0x8457
1371 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
1372 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1373 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
1374 #define GL_FOG_COORD_ARRAY_POINTER 0x8456
1375 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1376 #define GL_FOG_COORD_ARRAY_TYPE 0x8454
1377 #define GL_FOG_COORD_SRC 0x8450
1378 #define GL_FOG_DENSITY 0x0B62
1379 #define GL_FOG_DISTANCE_MODE_NV 0x855A
1380 #define GL_FOG_END 0x0B64
1381 #define GL_FOG_FUNC_POINTS_SGIS 0x812B
1382 #define GL_FOG_FUNC_SGIS 0x812A
1383 #define GL_FOG_HINT 0x0C54
1384 #define GL_FOG_INDEX 0x0B61
1385 #define GL_FOG_MODE 0x0B65
1386 #define GL_FOG_OFFSET_SGIX 0x8198
1387 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
1388 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1389 #define GL_FOG_START 0x0B63
1390 #define GL_FONT_ASCENDER_BIT_NV 0x00200000
1391 #define GL_FONT_DESCENDER_BIT_NV 0x00400000
1392 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
1393 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
1394 #define GL_FONT_HEIGHT_BIT_NV 0x00800000
1395 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
1396 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
1397 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
1398 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
1399 #define GL_FONT_UNAVAILABLE_NV 0x936A
1400 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
1401 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
1402 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B
1403 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
1404 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
1405 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
1406 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
1407 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
1408 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1409 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
1410 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
1411 #define GL_FRACTIONAL_EVEN 0x8E7C
1412 #define GL_FRACTIONAL_ODD 0x8E7B
1413 #define GL_FRAGMENT_COLOR_EXT 0x834C
1414 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1415 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1416 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1417 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
1418 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
1419 #define GL_FRAGMENT_DEPTH 0x8452
1420 #define GL_FRAGMENT_DEPTH_EXT 0x8452
1421 #define GL_FRAGMENT_INPUT_NV 0x936D
1422 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1423 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C
1424 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D
1425 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E
1426 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F
1427 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410
1428 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411
1429 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412
1430 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413
1431 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400
1432 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1433 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1434 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1435 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1436 #define GL_FRAGMENT_MATERIAL_EXT 0x8349
1437 #define GL_FRAGMENT_NORMAL_EXT 0x834A
1438 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
1439 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
1440 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
1441 #define GL_FRAGMENT_PROGRAM_NV 0x8870
1442 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
1443 #define GL_FRAGMENT_SHADER 0x8B30
1444 #define GL_FRAGMENT_SHADER_ARB 0x8B30
1445 #define GL_FRAGMENT_SHADER_ATI 0x8920
1446 #define GL_FRAGMENT_SHADER_BIT 0x00000002
1447 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1448 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1449 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1450 #define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
1451 #define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
1452 #define GL_FRAGMENT_SUBROUTINE 0x92EC
1453 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1454 #define GL_FRAGMENT_TEXTURE 0x829F
1455 #define GL_FRAMEBUFFER 0x8D40
1456 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1457 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1458 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1459 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1460 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1461 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1462 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1463 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1464 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1465 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1466 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
1467 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1468 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
1469 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1470 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1471 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
1472 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
1473 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1474 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
1475 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1476 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
1477 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1478 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
1479 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
1480 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1481 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
1482 #define GL_FRAMEBUFFER_BINDING 0x8CA6
1483 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
1484 #define GL_FRAMEBUFFER_BLEND 0x828B
1485 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1486 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
1487 #define GL_FRAMEBUFFER_DEFAULT 0x8218
1488 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1489 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1490 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1491 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1492 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1493 #define GL_FRAMEBUFFER_EXT 0x8D40
1494 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1495 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
1496 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
1497 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1498 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
1499 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
1500 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1501 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
1502 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1503 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1504 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1505 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1506 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
1507 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1508 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1509 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1510 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
1511 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
1512 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
1513 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
1514 #define GL_FRAMEBUFFER_RENDERABLE 0x8289
1515 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1516 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
1517 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
1518 #define GL_FRAMEBUFFER_SRGB 0x8DB9
1519 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
1520 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1521 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
1522 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1523 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
1524 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1525 #define GL_FRAMEZOOM_SGIX 0x818B
1526 #define GL_FRAME_NV 0x8E26
1527 #define GL_FRONT 0x0404
1528 #define GL_FRONT_AND_BACK 0x0408
1529 #define GL_FRONT_FACE 0x0B46
1530 #define GL_FRONT_FACE_COMMAND_NV 0x0012
1531 #define GL_FRONT_LEFT 0x0400
1532 #define GL_FRONT_RIGHT 0x0401
1533 #define GL_FULL_RANGE_EXT 0x87E1
1534 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219
1535 #define GL_FULL_SUPPORT 0x82B7
1536 #define GL_FUNC_ADD 0x8006
1537 #define GL_FUNC_ADD_EXT 0x8006
1538 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1539 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1540 #define GL_FUNC_SUBTRACT 0x800A
1541 #define GL_FUNC_SUBTRACT_EXT 0x800A
1542 #define GL_GENERATE_MIPMAP 0x8191
1543 #define GL_GENERATE_MIPMAP_HINT 0x8192
1544 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1545 #define GL_GENERATE_MIPMAP_SGIS 0x8191
1546 #define GL_GENERIC_ATTRIB_NV 0x8C7D
1547 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1548 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1549 #define GL_GEOMETRY_INPUT_TYPE 0x8917
1550 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
1551 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
1552 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1553 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
1554 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
1555 #define GL_GEOMETRY_PROGRAM_NV 0x8C26
1556 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
1557 #define GL_GEOMETRY_SHADER 0x8DD9
1558 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
1559 #define GL_GEOMETRY_SHADER_BIT 0x00000004
1560 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
1561 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1562 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
1563 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
1564 #define GL_GEOMETRY_SUBROUTINE 0x92EB
1565 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1566 #define GL_GEOMETRY_TEXTURE 0x829E
1567 #define GL_GEOMETRY_VERTICES_OUT 0x8916
1568 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
1569 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
1570 #define GL_GEQUAL 0x0206
1571 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1572 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1573 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1574 #define GL_GLOBAL_ALPHA_SUN 0x81D9
1575 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
1576 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
1577 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
1578 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
1579 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
1580 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
1581 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
1582 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
1583 #define GL_GLYPH_WIDTH_BIT_NV 0x01
1584 #define GL_GPU_ADDRESS_NV 0x8F34
1585 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
1586 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
1587 #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
1588 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
1589 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
1590 #define GL_GREATER 0x0204
1591 #define GL_GREEN 0x1904
1592 #define GL_GREEN_BIAS 0x0D19
1593 #define GL_GREEN_BITS 0x0D53
1594 #define GL_GREEN_BIT_ATI 0x00000002
1595 #define GL_GREEN_INTEGER 0x8D95
1596 #define GL_GREEN_INTEGER_EXT 0x8D95
1597 #define GL_GREEN_MAX_CLAMP_INGR 0x8565
1598 #define GL_GREEN_MIN_CLAMP_INGR 0x8561
1599 #define GL_GREEN_NV 0x1904
1600 #define GL_GREEN_SCALE 0x0D18
1601 #define GL_GUILTY_CONTEXT_RESET 0x8253
1602 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1603 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
1604 #define GL_HALF_APPLE 0x140B
1605 #define GL_HALF_BIAS_NEGATE_NV 0x853B
1606 #define GL_HALF_BIAS_NORMAL_NV 0x853A
1607 #define GL_HALF_BIT_ATI 0x00000008
1608 #define GL_HALF_FLOAT 0x140B
1609 #define GL_HALF_FLOAT_ARB 0x140B
1610 #define GL_HALF_FLOAT_NV 0x140B
1611 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1612 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1613 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1614 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1615 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1616 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1617 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1618 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1619 #define GL_HARDLIGHT_KHR 0x929B
1620 #define GL_HARDLIGHT_NV 0x929B
1621 #define GL_HARDMIX_NV 0x92A9
1622 #define GL_HIGH_FLOAT 0x8DF2
1623 #define GL_HIGH_INT 0x8DF5
1624 #define GL_HILO16_NV 0x86F8
1625 #define GL_HILO8_NV 0x885E
1626 #define GL_HILO_NV 0x86F4
1627 #define GL_HINT_BIT 0x00008000
1628 #define GL_HISTOGRAM 0x8024
1629 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1630 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1631 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1632 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1633 #define GL_HISTOGRAM_EXT 0x8024
1634 #define GL_HISTOGRAM_FORMAT 0x8027
1635 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
1636 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1637 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1638 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1639 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1640 #define GL_HISTOGRAM_RED_SIZE 0x8028
1641 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1642 #define GL_HISTOGRAM_SINK 0x802D
1643 #define GL_HISTOGRAM_SINK_EXT 0x802D
1644 #define GL_HISTOGRAM_WIDTH 0x8026
1645 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
1646 #define GL_HI_BIAS_NV 0x8714
1647 #define GL_HI_SCALE_NV 0x870E
1648 #define GL_HORIZONTAL_LINE_TO_NV 0x06
1649 #define GL_HSL_COLOR_KHR 0x92AF
1650 #define GL_HSL_COLOR_NV 0x92AF
1651 #define GL_HSL_HUE_KHR 0x92AD
1652 #define GL_HSL_HUE_NV 0x92AD
1653 #define GL_HSL_LUMINOSITY_KHR 0x92B0
1654 #define GL_HSL_LUMINOSITY_NV 0x92B0
1655 #define GL_HSL_SATURATION_KHR 0x92AE
1656 #define GL_HSL_SATURATION_NV 0x92AE
1657 #define GL_IDENTITY_NV 0x862A
1658 #define GL_IGNORE_BORDER_HP 0x8150
1659 #define GL_IMAGE_1D 0x904C
1660 #define GL_IMAGE_1D_ARRAY 0x9052
1661 #define GL_IMAGE_1D_ARRAY_EXT 0x9052
1662 #define GL_IMAGE_1D_EXT 0x904C
1663 #define GL_IMAGE_2D 0x904D
1664 #define GL_IMAGE_2D_ARRAY 0x9053
1665 #define GL_IMAGE_2D_ARRAY_EXT 0x9053
1666 #define GL_IMAGE_2D_EXT 0x904D
1667 #define GL_IMAGE_2D_MULTISAMPLE 0x9055
1668 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1669 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
1670 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
1671 #define GL_IMAGE_2D_RECT 0x904F
1672 #define GL_IMAGE_2D_RECT_EXT 0x904F
1673 #define GL_IMAGE_3D 0x904E
1674 #define GL_IMAGE_3D_EXT 0x904E
1675 #define GL_IMAGE_BINDING_ACCESS 0x8F3E
1676 #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
1677 #define GL_IMAGE_BINDING_FORMAT 0x906E
1678 #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
1679 #define GL_IMAGE_BINDING_LAYER 0x8F3D
1680 #define GL_IMAGE_BINDING_LAYERED 0x8F3C
1681 #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
1682 #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
1683 #define GL_IMAGE_BINDING_LEVEL 0x8F3B
1684 #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
1685 #define GL_IMAGE_BINDING_NAME 0x8F3A
1686 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
1687 #define GL_IMAGE_BUFFER 0x9051
1688 #define GL_IMAGE_BUFFER_EXT 0x9051
1689 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3
1690 #define GL_IMAGE_CLASS_11_11_10 0x82C2
1691 #define GL_IMAGE_CLASS_1_X_16 0x82BE
1692 #define GL_IMAGE_CLASS_1_X_32 0x82BB
1693 #define GL_IMAGE_CLASS_1_X_8 0x82C1
1694 #define GL_IMAGE_CLASS_2_X_16 0x82BD
1695 #define GL_IMAGE_CLASS_2_X_32 0x82BA
1696 #define GL_IMAGE_CLASS_2_X_8 0x82C0
1697 #define GL_IMAGE_CLASS_4_X_16 0x82BC
1698 #define GL_IMAGE_CLASS_4_X_32 0x82B9
1699 #define GL_IMAGE_CLASS_4_X_8 0x82BF
1700 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1701 #define GL_IMAGE_CUBE 0x9050
1702 #define GL_IMAGE_CUBE_EXT 0x9050
1703 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1704 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
1705 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
1706 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1707 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1708 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1709 #define GL_IMAGE_MAG_FILTER_HP 0x815C
1710 #define GL_IMAGE_MIN_FILTER_HP 0x815D
1711 #define GL_IMAGE_PIXEL_FORMAT 0x82A9
1712 #define GL_IMAGE_PIXEL_TYPE 0x82AA
1713 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
1714 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
1715 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
1716 #define GL_IMAGE_SCALE_X_HP 0x8155
1717 #define GL_IMAGE_SCALE_Y_HP 0x8156
1718 #define GL_IMAGE_TEXEL_SIZE 0x82A7
1719 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161
1720 #define GL_IMAGE_TRANSLATE_X_HP 0x8157
1721 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158
1722 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1723 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
1724 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1725 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
1726 #define GL_INCLUSIVE_EXT 0x8F10
1727 #define GL_INCR 0x1E02
1728 #define GL_INCR_WRAP 0x8507
1729 #define GL_INCR_WRAP_EXT 0x8507
1730 #define GL_INDEX 0x8222
1731 #define GL_INDEX_ARRAY 0x8077
1732 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
1733 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1734 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1735 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1736 #define GL_INDEX_ARRAY_EXT 0x8077
1737 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
1738 #define GL_INDEX_ARRAY_LIST_IBM 103073
1739 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
1740 #define GL_INDEX_ARRAY_POINTER 0x8091
1741 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1742 #define GL_INDEX_ARRAY_STRIDE 0x8086
1743 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1744 #define GL_INDEX_ARRAY_TYPE 0x8085
1745 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1746 #define GL_INDEX_BITS 0x0D51
1747 #define GL_INDEX_BIT_PGI 0x00080000
1748 #define GL_INDEX_CLEAR_VALUE 0x0C20
1749 #define GL_INDEX_LOGIC_OP 0x0BF1
1750 #define GL_INDEX_MATERIAL_EXT 0x81B8
1751 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
1752 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
1753 #define GL_INDEX_MODE 0x0C30
1754 #define GL_INDEX_OFFSET 0x0D13
1755 #define GL_INDEX_SHIFT 0x0D12
1756 #define GL_INDEX_TEST_EXT 0x81B5
1757 #define GL_INDEX_TEST_FUNC_EXT 0x81B6
1758 #define GL_INDEX_TEST_REF_EXT 0x81B7
1759 #define GL_INDEX_WRITEMASK 0x0C21
1760 #define GL_INFO_LOG_LENGTH 0x8B84
1761 #define GL_INNOCENT_CONTEXT_RESET 0x8254
1762 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
1763 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
1764 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
1765 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
1766 #define GL_INT 0x1404
1767 #define GL_INT16_NV 0x8FE4
1768 #define GL_INT16_VEC2_NV 0x8FE5
1769 #define GL_INT16_VEC3_NV 0x8FE6
1770 #define GL_INT16_VEC4_NV 0x8FE7
1771 #define GL_INT64_ARB 0x140E
1772 #define GL_INT64_NV 0x140E
1773 #define GL_INT64_VEC2_ARB 0x8FE9
1774 #define GL_INT64_VEC2_NV 0x8FE9
1775 #define GL_INT64_VEC3_ARB 0x8FEA
1776 #define GL_INT64_VEC3_NV 0x8FEA
1777 #define GL_INT64_VEC4_ARB 0x8FEB
1778 #define GL_INT64_VEC4_NV 0x8FEB
1779 #define GL_INT8_NV 0x8FE0
1780 #define GL_INT8_VEC2_NV 0x8FE1
1781 #define GL_INT8_VEC3_NV 0x8FE2
1782 #define GL_INT8_VEC4_NV 0x8FE3
1783 #define GL_INTENSITY 0x8049
1784 #define GL_INTENSITY12 0x804C
1785 #define GL_INTENSITY12_EXT 0x804C
1786 #define GL_INTENSITY16 0x804D
1787 #define GL_INTENSITY16F_ARB 0x881D
1788 #define GL_INTENSITY16I_EXT 0x8D8B
1789 #define GL_INTENSITY16UI_EXT 0x8D79
1790 #define GL_INTENSITY16_EXT 0x804D
1791 #define GL_INTENSITY16_SNORM 0x901B
1792 #define GL_INTENSITY32F_ARB 0x8817
1793 #define GL_INTENSITY32I_EXT 0x8D85
1794 #define GL_INTENSITY32UI_EXT 0x8D73
1795 #define GL_INTENSITY4 0x804A
1796 #define GL_INTENSITY4_EXT 0x804A
1797 #define GL_INTENSITY8 0x804B
1798 #define GL_INTENSITY8I_EXT 0x8D91
1799 #define GL_INTENSITY8UI_EXT 0x8D7F
1800 #define GL_INTENSITY8_EXT 0x804B
1801 #define GL_INTENSITY8_SNORM 0x9017
1802 #define GL_INTENSITY_EXT 0x8049
1803 #define GL_INTENSITY_FLOAT16_APPLE 0x881D
1804 #define GL_INTENSITY_FLOAT16_ATI 0x881D
1805 #define GL_INTENSITY_FLOAT32_APPLE 0x8817
1806 #define GL_INTENSITY_FLOAT32_ATI 0x8817
1807 #define GL_INTENSITY_SNORM 0x9013
1808 #define GL_INTERLACE_OML 0x8980
1809 #define GL_INTERLACE_READ_INGR 0x8568
1810 #define GL_INTERLACE_READ_OML 0x8981
1811 #define GL_INTERLACE_SGIX 0x8094
1812 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
1813 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
1814 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
1815 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
1816 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
1817 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
1818 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
1819 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
1820 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
1821 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
1822 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
1823 #define GL_INTERNALFORMAT_PREFERRED 0x8270
1824 #define GL_INTERNALFORMAT_RED_SIZE 0x8271
1825 #define GL_INTERNALFORMAT_RED_TYPE 0x8278
1826 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
1827 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
1828 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
1829 #define GL_INTERNALFORMAT_SUPPORTED 0x826F
1830 #define GL_INTERPOLATE 0x8575
1831 #define GL_INTERPOLATE_ARB 0x8575
1832 #define GL_INTERPOLATE_EXT 0x8575
1833 #define GL_INT_2_10_10_10_REV 0x8D9F
1834 #define GL_INT_IMAGE_1D 0x9057
1835 #define GL_INT_IMAGE_1D_ARRAY 0x905D
1836 #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
1837 #define GL_INT_IMAGE_1D_EXT 0x9057
1838 #define GL_INT_IMAGE_2D 0x9058
1839 #define GL_INT_IMAGE_2D_ARRAY 0x905E
1840 #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
1841 #define GL_INT_IMAGE_2D_EXT 0x9058
1842 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
1843 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
1844 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
1845 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
1846 #define GL_INT_IMAGE_2D_RECT 0x905A
1847 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A
1848 #define GL_INT_IMAGE_3D 0x9059
1849 #define GL_INT_IMAGE_3D_EXT 0x9059
1850 #define GL_INT_IMAGE_BUFFER 0x905C
1851 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
1852 #define GL_INT_IMAGE_CUBE 0x905B
1853 #define GL_INT_IMAGE_CUBE_EXT 0x905B
1854 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
1855 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
1856 #define GL_INT_SAMPLER_1D 0x8DC9
1857 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
1858 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
1859 #define GL_INT_SAMPLER_1D_EXT 0x8DC9
1860 #define GL_INT_SAMPLER_2D 0x8DCA
1861 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
1862 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
1863 #define GL_INT_SAMPLER_2D_EXT 0x8DCA
1864 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
1865 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
1866 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
1867 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
1868 #define GL_INT_SAMPLER_3D 0x8DCB
1869 #define GL_INT_SAMPLER_3D_EXT 0x8DCB
1870 #define GL_INT_SAMPLER_BUFFER 0x8DD0
1871 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002
1872 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
1873 #define GL_INT_SAMPLER_CUBE 0x8DCC
1874 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
1875 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
1876 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
1877 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
1878 #define GL_INT_VEC2 0x8B53
1879 #define GL_INT_VEC2_ARB 0x8B53
1880 #define GL_INT_VEC3 0x8B54
1881 #define GL_INT_VEC3_ARB 0x8B54
1882 #define GL_INT_VEC4 0x8B55
1883 #define GL_INT_VEC4_ARB 0x8B55
1884 #define GL_INVALID_ENUM 0x0500
1885 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
1886 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
1887 #define GL_INVALID_INDEX 0xFFFFFFFF
1888 #define GL_INVALID_OPERATION 0x0502
1889 #define GL_INVALID_VALUE 0x0501
1890 #define GL_INVARIANT_DATATYPE_EXT 0x87EB
1891 #define GL_INVARIANT_EXT 0x87C2
1892 #define GL_INVARIANT_VALUE_EXT 0x87EA
1893 #define GL_INVERSE_NV 0x862B
1894 #define GL_INVERSE_TRANSPOSE_NV 0x862D
1895 #define GL_INVERT 0x150A
1896 #define GL_INVERTED_SCREEN_W_REND 0x8491
1897 #define GL_INVERT_OVG_NV 0x92B4
1898 #define GL_INVERT_RGB_NV 0x92A3
1899 #define GL_IR_INSTRUMENT1_SGIX 0x817F
1900 #define GL_ISOLINES 0x8E7A
1901 #define GL_IS_PER_PATCH 0x92E7
1902 #define GL_IS_ROW_MAJOR 0x9300
1903 #define GL_ITALIC_BIT_NV 0x02
1904 #define GL_IUI_N3F_V2F_EXT 0x81AF
1905 #define GL_IUI_N3F_V3F_EXT 0x81B0
1906 #define GL_IUI_V2F_EXT 0x81AD
1907 #define GL_IUI_V3F_EXT 0x81AE
1908 #define GL_KEEP 0x1E00
1909 #define GL_LARGE_CCW_ARC_TO_NV 0x16
1910 #define GL_LARGE_CW_ARC_TO_NV 0x18
1911 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
1912 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1913 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
1914 #define GL_LAYER_NV 0x8DAA
1915 #define GL_LAYER_PROVOKING_VERTEX 0x825E
1916 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1917 #define GL_LAYOUT_DEFAULT_INTEL 0
1918 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
1919 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
1920 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1921 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1922 #define GL_LAYOUT_GENERAL_EXT 0x958D
1923 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
1924 #define GL_LAYOUT_LINEAR_INTEL 1
1925 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1926 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1927 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1928 #define GL_LEFT 0x0406
1929 #define GL_LEQUAL 0x0203
1930 #define GL_LERP_ATI 0x8969
1931 #define GL_LESS 0x0201
1932 #define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
1933 #define GL_LIGHT0 0x4000
1934 #define GL_LIGHT1 0x4001
1935 #define GL_LIGHT2 0x4002
1936 #define GL_LIGHT3 0x4003
1937 #define GL_LIGHT4 0x4004
1938 #define GL_LIGHT5 0x4005
1939 #define GL_LIGHT6 0x4006
1940 #define GL_LIGHT7 0x4007
1941 #define GL_LIGHTEN_KHR 0x9298
1942 #define GL_LIGHTEN_NV 0x9298
1943 #define GL_LIGHTING 0x0B50
1944 #define GL_LIGHTING_BIT 0x00000040
1945 #define GL_LIGHT_ENV_MODE_SGIX 0x8407
1946 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
1947 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1948 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
1949 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
1950 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
1951 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
1952 #define GL_LINE 0x1B01
1953 #define GL_LINEAR 0x2601
1954 #define GL_LINEARBURN_NV 0x92A5
1955 #define GL_LINEARDODGE_NV 0x92A4
1956 #define GL_LINEARLIGHT_NV 0x92A7
1957 #define GL_LINEAR_ATTENUATION 0x1208
1958 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
1959 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
1960 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
1961 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
1962 #define GL_LINEAR_DETAIL_SGIS 0x8097
1963 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
1964 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
1965 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
1966 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
1967 #define GL_LINEAR_SHARPEN_SGIS 0x80AD
1968 #define GL_LINEAR_TILING_EXT 0x9585
1969 #define GL_LINES 0x0001
1970 #define GL_LINES_ADJACENCY 0x000A
1971 #define GL_LINES_ADJACENCY_ARB 0x000A
1972 #define GL_LINES_ADJACENCY_EXT 0x000A
1973 #define GL_LINE_BIT 0x00000004
1974 #define GL_LINE_LOOP 0x0002
1975 #define GL_LINE_RESET_TOKEN 0x0707
1976 #define GL_LINE_SMOOTH 0x0B20
1977 #define GL_LINE_SMOOTH_HINT 0x0C52
1978 #define GL_LINE_STIPPLE 0x0B24
1979 #define GL_LINE_STIPPLE_PATTERN 0x0B25
1980 #define GL_LINE_STIPPLE_REPEAT 0x0B26
1981 #define GL_LINE_STRIP 0x0003
1982 #define GL_LINE_STRIP_ADJACENCY 0x000B
1983 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
1984 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1985 #define GL_LINE_TOKEN 0x0702
1986 #define GL_LINE_TO_NV 0x04
1987 #define GL_LINE_WIDTH 0x0B21
1988 #define GL_LINE_WIDTH_COMMAND_NV 0x000D
1989 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
1990 #define GL_LINE_WIDTH_RANGE 0x0B22
1991 #define GL_LINK_STATUS 0x8B82
1992 #define GL_LIST_BASE 0x0B32
1993 #define GL_LIST_BIT 0x00020000
1994 #define GL_LIST_INDEX 0x0B33
1995 #define GL_LIST_MODE 0x0B30
1996 #define GL_LIST_PRIORITY_SGIX 0x8182
1997 #define GL_LOAD 0x0101
1998 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
1999 #define GL_LOCAL_CONSTANT_EXT 0x87C3
2000 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
2001 #define GL_LOCAL_EXT 0x87C4
2002 #define GL_LOCATION 0x930E
2003 #define GL_LOCATION_COMPONENT 0x934A
2004 #define GL_LOCATION_INDEX 0x930F
2005 #define GL_LOGIC_OP 0x0BF1
2006 #define GL_LOGIC_OP_MODE 0x0BF0
2007 #define GL_LOSE_CONTEXT_ON_RESET 0x8252
2008 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2009 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
2010 #define GL_LOWER_LEFT 0x8CA1
2011 #define GL_LOW_FLOAT 0x8DF0
2012 #define GL_LOW_INT 0x8DF3
2013 #define GL_LO_BIAS_NV 0x8715
2014 #define GL_LO_SCALE_NV 0x870F
2015 #define GL_LUID_SIZE_EXT 8
2016 #define GL_LUMINANCE 0x1909
2017 #define GL_LUMINANCE12 0x8041
2018 #define GL_LUMINANCE12_ALPHA12 0x8047
2019 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
2020 #define GL_LUMINANCE12_ALPHA4 0x8046
2021 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
2022 #define GL_LUMINANCE12_EXT 0x8041
2023 #define GL_LUMINANCE16 0x8042
2024 #define GL_LUMINANCE16F_ARB 0x881E
2025 #define GL_LUMINANCE16I_EXT 0x8D8C
2026 #define GL_LUMINANCE16UI_EXT 0x8D7A
2027 #define GL_LUMINANCE16_ALPHA16 0x8048
2028 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
2029 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
2030 #define GL_LUMINANCE16_EXT 0x8042
2031 #define GL_LUMINANCE16_SNORM 0x9019
2032 #define GL_LUMINANCE32F_ARB 0x8818
2033 #define GL_LUMINANCE32I_EXT 0x8D86
2034 #define GL_LUMINANCE32UI_EXT 0x8D74
2035 #define GL_LUMINANCE4 0x803F
2036 #define GL_LUMINANCE4_ALPHA4 0x8043
2037 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
2038 #define GL_LUMINANCE4_EXT 0x803F
2039 #define GL_LUMINANCE6_ALPHA2 0x8044
2040 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
2041 #define GL_LUMINANCE8 0x8040
2042 #define GL_LUMINANCE8I_EXT 0x8D92
2043 #define GL_LUMINANCE8UI_EXT 0x8D80
2044 #define GL_LUMINANCE8_ALPHA8 0x8045
2045 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2046 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
2047 #define GL_LUMINANCE8_EXT 0x8040
2048 #define GL_LUMINANCE8_SNORM 0x9015
2049 #define GL_LUMINANCE_ALPHA 0x190A
2050 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
2051 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
2052 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
2053 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
2054 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
2055 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
2056 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
2057 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
2058 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
2059 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2060 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
2061 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2062 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
2063 #define GL_LUMINANCE_ALPHA_SNORM 0x9012
2064 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E
2065 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
2066 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818
2067 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
2068 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C
2069 #define GL_LUMINANCE_SNORM 0x9011
2070 #define GL_MAD_ATI 0x8968
2071 #define GL_MAGNITUDE_BIAS_NV 0x8718
2072 #define GL_MAGNITUDE_SCALE_NV 0x8712
2073 #define GL_MAJOR_VERSION 0x821B
2074 #define GL_MANUAL_GENERATE_MIPMAP 0x8294
2075 #define GL_MAP1_BINORMAL_EXT 0x8446
2076 #define GL_MAP1_COLOR_4 0x0D90
2077 #define GL_MAP1_GRID_DOMAIN 0x0DD0
2078 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
2079 #define GL_MAP1_INDEX 0x0D91
2080 #define GL_MAP1_NORMAL 0x0D92
2081 #define GL_MAP1_TANGENT_EXT 0x8444
2082 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
2083 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
2084 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
2085 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
2086 #define GL_MAP1_VERTEX_3 0x0D97
2087 #define GL_MAP1_VERTEX_4 0x0D98
2088 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2089 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2090 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2091 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2092 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2093 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2094 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2095 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2096 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2097 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2098 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2099 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2100 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2101 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2102 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2103 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2104 #define GL_MAP2_BINORMAL_EXT 0x8447
2105 #define GL_MAP2_COLOR_4 0x0DB0
2106 #define GL_MAP2_GRID_DOMAIN 0x0DD2
2107 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
2108 #define GL_MAP2_INDEX 0x0DB1
2109 #define GL_MAP2_NORMAL 0x0DB2
2110 #define GL_MAP2_TANGENT_EXT 0x8445
2111 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
2112 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
2113 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
2114 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
2115 #define GL_MAP2_VERTEX_3 0x0DB7
2116 #define GL_MAP2_VERTEX_4 0x0DB8
2117 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2118 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2119 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2120 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2121 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2122 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2123 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2124 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2125 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2126 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2127 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2128 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2129 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2130 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2131 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2132 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2133 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2134 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2135 #define GL_MAP_COHERENT_BIT 0x0080
2136 #define GL_MAP_COLOR 0x0D10
2137 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2138 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2139 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2140 #define GL_MAP_PERSISTENT_BIT 0x0040
2141 #define GL_MAP_READ_BIT 0x0001
2142 #define GL_MAP_STENCIL 0x0D11
2143 #define GL_MAP_TESSELLATION_NV 0x86C2
2144 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2145 #define GL_MAP_WRITE_BIT 0x0002
2146 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
2147 #define GL_MATRIX0_ARB 0x88C0
2148 #define GL_MATRIX0_NV 0x8630
2149 #define GL_MATRIX10_ARB 0x88CA
2150 #define GL_MATRIX11_ARB 0x88CB
2151 #define GL_MATRIX12_ARB 0x88CC
2152 #define GL_MATRIX13_ARB 0x88CD
2153 #define GL_MATRIX14_ARB 0x88CE
2154 #define GL_MATRIX15_ARB 0x88CF
2155 #define GL_MATRIX16_ARB 0x88D0
2156 #define GL_MATRIX17_ARB 0x88D1
2157 #define GL_MATRIX18_ARB 0x88D2
2158 #define GL_MATRIX19_ARB 0x88D3
2159 #define GL_MATRIX1_ARB 0x88C1
2160 #define GL_MATRIX1_NV 0x8631
2161 #define GL_MATRIX20_ARB 0x88D4
2162 #define GL_MATRIX21_ARB 0x88D5
2163 #define GL_MATRIX22_ARB 0x88D6
2164 #define GL_MATRIX23_ARB 0x88D7
2165 #define GL_MATRIX24_ARB 0x88D8
2166 #define GL_MATRIX25_ARB 0x88D9
2167 #define GL_MATRIX26_ARB 0x88DA
2168 #define GL_MATRIX27_ARB 0x88DB
2169 #define GL_MATRIX28_ARB 0x88DC
2170 #define GL_MATRIX29_ARB 0x88DD
2171 #define GL_MATRIX2_ARB 0x88C2
2172 #define GL_MATRIX2_NV 0x8632
2173 #define GL_MATRIX30_ARB 0x88DE
2174 #define GL_MATRIX31_ARB 0x88DF
2175 #define GL_MATRIX3_ARB 0x88C3
2176 #define GL_MATRIX3_NV 0x8633
2177 #define GL_MATRIX4_ARB 0x88C4
2178 #define GL_MATRIX4_NV 0x8634
2179 #define GL_MATRIX5_ARB 0x88C5
2180 #define GL_MATRIX5_NV 0x8635
2181 #define GL_MATRIX6_ARB 0x88C6
2182 #define GL_MATRIX6_NV 0x8636
2183 #define GL_MATRIX7_ARB 0x88C7
2184 #define GL_MATRIX7_NV 0x8637
2185 #define GL_MATRIX8_ARB 0x88C8
2186 #define GL_MATRIX9_ARB 0x88C9
2187 #define GL_MATRIX_EXT 0x87C0
2188 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
2189 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
2190 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
2191 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
2192 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
2193 #define GL_MATRIX_MODE 0x0BA0
2194 #define GL_MATRIX_PALETTE_ARB 0x8840
2195 #define GL_MATRIX_STRIDE 0x92FF
2196 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2197 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
2198 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
2199 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
2200 #define GL_MAT_EMISSION_BIT_PGI 0x00800000
2201 #define GL_MAT_SHININESS_BIT_PGI 0x02000000
2202 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
2203 #define GL_MAX 0x8008
2204 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
2205 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2206 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
2207 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
2208 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
2209 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2210 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
2211 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
2212 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
2213 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
2214 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2215 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2216 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
2217 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
2218 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
2219 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
2220 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2221 #define GL_MAX_CLIP_DISTANCES 0x0D32
2222 #define GL_MAX_CLIP_PLANES 0x0D32
2223 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
2224 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2225 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
2226 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2227 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2228 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2229 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2230 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2231 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2232 #define GL_MAX_COMBINED_DIMENSIONS 0x8282
2233 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2234 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2235 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2236 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2237 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
2238 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2239 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2240 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2241 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2242 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2243 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2244 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2245 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2246 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2247 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2248 #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2249 #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2250 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2251 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2252 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2253 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2254 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2255 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2256 #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2257 #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2258 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2259 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2260 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2261 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
2262 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
2263 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
2264 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
2265 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
2266 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
2267 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
2268 #define GL_MAX_CULL_DISTANCES 0x82F9
2269 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2270 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
2271 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2272 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2273 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2274 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
2275 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2276 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2277 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2278 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
2279 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
2280 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
2281 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
2282 #define GL_MAX_DEPTH 0x8280
2283 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2284 #define GL_MAX_DRAW_BUFFERS 0x8824
2285 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
2286 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
2287 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2288 #define GL_MAX_ELEMENTS_INDICES 0x80E9
2289 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
2290 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
2291 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
2292 #define GL_MAX_ELEMENT_INDEX 0x8D6B
2293 #define GL_MAX_EVAL_ORDER 0x0D30
2294 #define GL_MAX_EXT 0x8008
2295 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
2296 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2297 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2298 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
2299 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2300 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
2301 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2302 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
2303 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
2304 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2305 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2306 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2307 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
2308 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2309 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2310 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2311 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2312 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2313 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2314 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
2315 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
2316 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2317 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2318 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
2319 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2320 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
2321 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
2322 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
2323 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2324 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
2325 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
2326 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2327 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2328 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
2329 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2330 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
2331 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
2332 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2333 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
2334 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2335 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
2336 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2337 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
2338 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2339 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
2340 #define GL_MAX_HEIGHT 0x827F
2341 #define GL_MAX_IMAGE_SAMPLES 0x906D
2342 #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
2343 #define GL_MAX_IMAGE_UNITS 0x8F38
2344 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38
2345 #define GL_MAX_INTEGER_SAMPLES 0x9110
2346 #define GL_MAX_LABEL_LENGTH 0x82E8
2347 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
2348 #define GL_MAX_LAYERS 0x8281
2349 #define GL_MAX_LGPU_GPUS_NVX 0x92BA
2350 #define GL_MAX_LIGHTS 0x0D31
2351 #define GL_MAX_LIST_NESTING 0x0B31
2352 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6
2353 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
2354 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
2355 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
2356 #define GL_MAX_NAME_LENGTH 0x92F6
2357 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
2358 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2359 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2360 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2361 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2362 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2363 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2364 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2365 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
2366 #define GL_MAX_PATCH_VERTICES 0x8E7D
2367 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
2368 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
2369 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2370 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2371 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2372 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2373 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
2374 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2375 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2376 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2377 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
2378 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
2379 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2380 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2381 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2382 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2383 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2384 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2385 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2386 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2387 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2388 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2389 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2390 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2391 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2392 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2393 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2394 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
2395 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2396 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
2397 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
2398 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
2399 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
2400 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
2401 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
2402 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2403 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
2404 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
2405 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
2406 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2407 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
2408 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2409 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
2410 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2411 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2412 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
2413 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
2414 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329
2415 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2416 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
2417 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
2418 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2419 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
2420 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2421 #define GL_MAX_SAMPLES 0x8D57
2422 #define GL_MAX_SAMPLES_EXT 0x8D57
2423 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2424 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
2425 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2426 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
2427 #define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
2428 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
2429 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2430 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2431 #define GL_MAX_SHININESS_NV 0x8504
2432 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
2433 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
2434 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
2435 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
2436 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
2437 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
2438 #define GL_MAX_SPOT_EXPONENT_NV 0x8505
2439 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2440 #define GL_MAX_SUBROUTINES 0x8DE7
2441 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2442 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2443 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2444 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2445 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2446 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2447 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2448 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2449 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2450 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2451 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2452 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2453 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2454 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2455 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2456 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2457 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2458 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2459 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2460 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2461 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
2462 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2463 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
2464 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2465 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2466 #define GL_MAX_TEXTURE_COORDS 0x8871
2467 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
2468 #define GL_MAX_TEXTURE_COORDS_NV 0x8871
2469 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
2470 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2471 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2472 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
2473 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
2474 #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
2475 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2476 #define GL_MAX_TEXTURE_SIZE 0x0D33
2477 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
2478 #define GL_MAX_TEXTURE_UNITS 0x84E2
2479 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2480 #define GL_MAX_TRACK_MATRICES_NV 0x862F
2481 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2482 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2483 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
2484 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
2485 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
2486 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
2487 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
2488 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
2489 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
2490 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
2491 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
2492 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2493 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2494 #define GL_MAX_UNIFORM_LOCATIONS 0x826E
2495 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
2496 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
2497 #define GL_MAX_VARYING_FLOATS 0x8B4B
2498 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2499 #define GL_MAX_VARYING_VECTORS 0x8DFC
2500 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2501 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2502 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2503 #define GL_MAX_VERTEX_ATTRIBS 0x8869
2504 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2505 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2506 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2507 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2508 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
2509 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D
2510 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2511 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
2512 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2513 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2514 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2515 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2516 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2517 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2518 #define GL_MAX_VERTEX_STREAMS 0x8E71
2519 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
2520 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2521 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2522 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2523 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
2524 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2525 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2526 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
2527 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2528 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
2529 #define GL_MAX_VIEWPORTS 0x825B
2530 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
2531 #define GL_MAX_VIEWS_OVR 0x9631
2532 #define GL_MAX_WIDTH 0x827E
2533 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2534 #define GL_MEDIUM_FLOAT 0x8DF1
2535 #define GL_MEDIUM_INT 0x8DF4
2536 #define GL_MIN 0x8007
2537 #define GL_MINMAX 0x802E
2538 #define GL_MINMAX_EXT 0x802E
2539 #define GL_MINMAX_FORMAT 0x802F
2540 #define GL_MINMAX_FORMAT_EXT 0x802F
2541 #define GL_MINMAX_SINK 0x8030
2542 #define GL_MINMAX_SINK_EXT 0x8030
2543 #define GL_MINOR_VERSION 0x821C
2544 #define GL_MINUS_CLAMPED_NV 0x92B3
2545 #define GL_MINUS_NV 0x929F
2546 #define GL_MIN_EXT 0x8007
2547 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2548 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
2549 #define GL_MIN_LOD_WARNING_AMD 0x919C
2550 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2551 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
2552 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
2553 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
2554 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
2555 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2556 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
2557 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
2558 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2559 #define GL_MIN_SPARSE_LEVEL_AMD 0x919B
2560 #define GL_MIPMAP 0x8293
2561 #define GL_MIRRORED_REPEAT 0x8370
2562 #define GL_MIRRORED_REPEAT_ARB 0x8370
2563 #define GL_MIRRORED_REPEAT_IBM 0x8370
2564 #define GL_MIRROR_CLAMP_ATI 0x8742
2565 #define GL_MIRROR_CLAMP_EXT 0x8742
2566 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
2567 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2568 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
2569 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2570 #define GL_MITER_REVERT_NV 0x90A7
2571 #define GL_MITER_TRUNCATE_NV 0x90A8
2572 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2573 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2574 #define GL_MODELVIEW 0x1700
2575 #define GL_MODELVIEW0_ARB 0x1700
2576 #define GL_MODELVIEW0_EXT 0x1700
2577 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
2578 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
2579 #define GL_MODELVIEW10_ARB 0x872A
2580 #define GL_MODELVIEW11_ARB 0x872B
2581 #define GL_MODELVIEW12_ARB 0x872C
2582 #define GL_MODELVIEW13_ARB 0x872D
2583 #define GL_MODELVIEW14_ARB 0x872E
2584 #define GL_MODELVIEW15_ARB 0x872F
2585 #define GL_MODELVIEW16_ARB 0x8730
2586 #define GL_MODELVIEW17_ARB 0x8731
2587 #define GL_MODELVIEW18_ARB 0x8732
2588 #define GL_MODELVIEW19_ARB 0x8733
2589 #define GL_MODELVIEW1_ARB 0x850A
2590 #define GL_MODELVIEW1_EXT 0x850A
2591 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
2592 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
2593 #define GL_MODELVIEW20_ARB 0x8734
2594 #define GL_MODELVIEW21_ARB 0x8735
2595 #define GL_MODELVIEW22_ARB 0x8736
2596 #define GL_MODELVIEW23_ARB 0x8737
2597 #define GL_MODELVIEW24_ARB 0x8738
2598 #define GL_MODELVIEW25_ARB 0x8739
2599 #define GL_MODELVIEW26_ARB 0x873A
2600 #define GL_MODELVIEW27_ARB 0x873B
2601 #define GL_MODELVIEW28_ARB 0x873C
2602 #define GL_MODELVIEW29_ARB 0x873D
2603 #define GL_MODELVIEW2_ARB 0x8722
2604 #define GL_MODELVIEW30_ARB 0x873E
2605 #define GL_MODELVIEW31_ARB 0x873F
2606 #define GL_MODELVIEW3_ARB 0x8723
2607 #define GL_MODELVIEW4_ARB 0x8724
2608 #define GL_MODELVIEW5_ARB 0x8725
2609 #define GL_MODELVIEW6_ARB 0x8726
2610 #define GL_MODELVIEW7_ARB 0x8727
2611 #define GL_MODELVIEW8_ARB 0x8728
2612 #define GL_MODELVIEW9_ARB 0x8729
2613 #define GL_MODELVIEW_MATRIX 0x0BA6
2614 #define GL_MODELVIEW_PROJECTION_NV 0x8629
2615 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
2616 #define GL_MODULATE 0x2100
2617 #define GL_MODULATE_ADD_ATI 0x8744
2618 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
2619 #define GL_MODULATE_SUBTRACT_ATI 0x8746
2620 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
2621 #define GL_MOVE_TO_NV 0x02
2622 #define GL_MOVE_TO_RESETS_NV 0x90B5
2623 #define GL_MOV_ATI 0x8961
2624 #define GL_MULT 0x0103
2625 #define GL_MULTICAST_GPUS_NV 0x92BA
2626 #define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
2627 #define GL_MULTIPLY_KHR 0x9294
2628 #define GL_MULTIPLY_NV 0x9294
2629 #define GL_MULTISAMPLE 0x809D
2630 #define GL_MULTISAMPLES_NV 0x9371
2631 #define GL_MULTISAMPLE_3DFX 0x86B2
2632 #define GL_MULTISAMPLE_ARB 0x809D
2633 #define GL_MULTISAMPLE_BIT 0x20000000
2634 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
2635 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
2636 #define GL_MULTISAMPLE_BIT_EXT 0x20000000
2637 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
2638 #define GL_MULTISAMPLE_EXT 0x809D
2639 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
2640 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
2641 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
2642 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
2643 #define GL_MULTISAMPLE_SGIS 0x809D
2644 #define GL_MUL_ATI 0x8964
2645 #define GL_MVP_MATRIX_EXT 0x87E3
2646 #define GL_N3F_V3F 0x2A25
2647 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
2648 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
2649 #define GL_NAME_LENGTH 0x92F9
2650 #define GL_NAME_STACK_DEPTH 0x0D70
2651 #define GL_NAND 0x150E
2652 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
2653 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
2654 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
2655 #define GL_NEAREST 0x2600
2656 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
2657 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
2658 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
2659 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
2660 #define GL_NEGATE_BIT_ATI 0x00000004
2661 #define GL_NEGATIVE_ONE_EXT 0x87DF
2662 #define GL_NEGATIVE_ONE_TO_ONE 0x935E
2663 #define GL_NEGATIVE_W_EXT 0x87DC
2664 #define GL_NEGATIVE_X_EXT 0x87D9
2665 #define GL_NEGATIVE_Y_EXT 0x87DA
2666 #define GL_NEGATIVE_Z_EXT 0x87DB
2667 #define GL_NEVER 0x0200
2668 #define GL_NEXT_BUFFER_NV -2
2669 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
2670 #define GL_NICEST 0x1102
2672 #define GL_NOOP 0x1505
2673 #define GL_NOP_COMMAND_NV 0x0001
2674 #define GL_NOR 0x1508
2675 #define GL_NORMALIZE 0x0BA1
2676 #define GL_NORMALIZED_RANGE_EXT 0x87E0
2677 #define GL_NORMAL_ARRAY 0x8075
2678 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
2679 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
2680 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
2681 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2682 #define GL_NORMAL_ARRAY_EXT 0x8075
2683 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
2684 #define GL_NORMAL_ARRAY_LIST_IBM 103071
2685 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
2686 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
2687 #define GL_NORMAL_ARRAY_POINTER 0x808F
2688 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2689 #define GL_NORMAL_ARRAY_STRIDE 0x807F
2690 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2691 #define GL_NORMAL_ARRAY_TYPE 0x807E
2692 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2693 #define GL_NORMAL_BIT_PGI 0x08000000
2694 #define GL_NORMAL_MAP 0x8511
2695 #define GL_NORMAL_MAP_ARB 0x8511
2696 #define GL_NORMAL_MAP_EXT 0x8511
2697 #define GL_NORMAL_MAP_NV 0x8511
2698 #define GL_NOTEQUAL 0x0205
2699 #define GL_NO_ERROR 0
2700 #define GL_NO_RESET_NOTIFICATION 0x8261
2701 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
2702 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261
2703 #define GL_NUM_ACTIVE_VARIABLES 0x9304
2704 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
2705 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
2706 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
2707 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596
2708 #define GL_NUM_EXTENSIONS 0x821D
2709 #define GL_NUM_FILL_STREAMS_NV 0x8E29
2710 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
2711 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
2712 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
2713 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2714 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
2715 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
2716 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
2717 #define GL_NUM_PASSES_ATI 0x8970
2718 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
2719 #define GL_NUM_SAMPLE_COUNTS 0x9380
2720 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
2721 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
2722 #define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
2723 #define GL_NUM_SPIR_V_EXTENSIONS 0x9554
2724 #define GL_NUM_TILING_TYPES_EXT 0x9582
2725 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
2726 #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
2727 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2728 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
2729 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
2730 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
2731 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
2732 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
2733 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
2734 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
2735 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
2736 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
2737 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
2738 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
2739 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
2740 #define GL_OBJECT_LINEAR 0x2401
2741 #define GL_OBJECT_LINEAR_NV 0x2401
2742 #define GL_OBJECT_LINE_SGIS 0x81F7
2743 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
2744 #define GL_OBJECT_PLANE 0x2501
2745 #define GL_OBJECT_POINT_SGIS 0x81F5
2746 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
2747 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
2748 #define GL_OBJECT_TYPE 0x9112
2749 #define GL_OBJECT_TYPE_ARB 0x8B4E
2750 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
2751 #define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
2752 #define GL_OCCLUSION_TEST_HP 0x8165
2753 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
2754 #define GL_OFFSET 0x92FC
2755 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
2756 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
2757 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
2758 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
2759 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
2760 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
2761 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
2762 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
2763 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
2764 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
2765 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
2766 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
2767 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
2768 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
2769 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
2770 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
2771 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
2773 #define GL_ONE_EXT 0x87DE
2774 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
2775 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2776 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
2777 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2778 #define GL_ONE_MINUS_DST_ALPHA 0x0305
2779 #define GL_ONE_MINUS_DST_COLOR 0x0307
2780 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
2781 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
2782 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
2783 #define GL_ONE_MINUS_SRC_COLOR 0x0301
2784 #define GL_OPERAND0_ALPHA 0x8598
2785 #define GL_OPERAND0_ALPHA_ARB 0x8598
2786 #define GL_OPERAND0_ALPHA_EXT 0x8598
2787 #define GL_OPERAND0_RGB 0x8590
2788 #define GL_OPERAND0_RGB_ARB 0x8590
2789 #define GL_OPERAND0_RGB_EXT 0x8590
2790 #define GL_OPERAND1_ALPHA 0x8599
2791 #define GL_OPERAND1_ALPHA_ARB 0x8599
2792 #define GL_OPERAND1_ALPHA_EXT 0x8599
2793 #define GL_OPERAND1_RGB 0x8591
2794 #define GL_OPERAND1_RGB_ARB 0x8591
2795 #define GL_OPERAND1_RGB_EXT 0x8591
2796 #define GL_OPERAND2_ALPHA 0x859A
2797 #define GL_OPERAND2_ALPHA_ARB 0x859A
2798 #define GL_OPERAND2_ALPHA_EXT 0x859A
2799 #define GL_OPERAND2_RGB 0x8592
2800 #define GL_OPERAND2_RGB_ARB 0x8592
2801 #define GL_OPERAND2_RGB_EXT 0x8592
2802 #define GL_OPERAND3_ALPHA_NV 0x859B
2803 #define GL_OPERAND3_RGB_NV 0x8593
2804 #define GL_OPTIMAL_TILING_EXT 0x9584
2805 #define GL_OP_ADD_EXT 0x8787
2806 #define GL_OP_CLAMP_EXT 0x878E
2807 #define GL_OP_CROSS_PRODUCT_EXT 0x8797
2808 #define GL_OP_DOT3_EXT 0x8784
2809 #define GL_OP_DOT4_EXT 0x8785
2810 #define GL_OP_EXP_BASE_2_EXT 0x8791
2811 #define GL_OP_FLOOR_EXT 0x878F
2812 #define GL_OP_FRAC_EXT 0x8789
2813 #define GL_OP_INDEX_EXT 0x8782
2814 #define GL_OP_LOG_BASE_2_EXT 0x8792
2815 #define GL_OP_MADD_EXT 0x8788
2816 #define GL_OP_MAX_EXT 0x878A
2817 #define GL_OP_MIN_EXT 0x878B
2818 #define GL_OP_MOV_EXT 0x8799
2819 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
2820 #define GL_OP_MUL_EXT 0x8786
2821 #define GL_OP_NEGATE_EXT 0x8783
2822 #define GL_OP_POWER_EXT 0x8793
2823 #define GL_OP_RECIP_EXT 0x8794
2824 #define GL_OP_RECIP_SQRT_EXT 0x8795
2825 #define GL_OP_ROUND_EXT 0x8790
2826 #define GL_OP_SET_GE_EXT 0x878C
2827 #define GL_OP_SET_LT_EXT 0x878D
2828 #define GL_OP_SUB_EXT 0x8796
2829 #define GL_OR 0x1507
2830 #define GL_ORDER 0x0A01
2831 #define GL_OR_INVERTED 0x150D
2832 #define GL_OR_REVERSE 0x150B
2833 #define GL_OUTPUT_COLOR0_EXT 0x879B
2834 #define GL_OUTPUT_COLOR1_EXT 0x879C
2835 #define GL_OUTPUT_FOG_EXT 0x87BD
2836 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
2837 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
2838 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
2839 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
2840 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
2841 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
2842 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
2843 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
2844 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
2845 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
2846 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
2847 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
2848 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
2849 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
2850 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
2851 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
2852 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
2853 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
2854 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
2855 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
2856 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
2857 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
2858 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
2859 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
2860 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
2861 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
2862 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
2863 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
2864 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
2865 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
2866 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
2867 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
2868 #define GL_OUTPUT_VERTEX_EXT 0x879A
2869 #define GL_OUT_OF_MEMORY 0x0505
2870 #define GL_OVERLAY_KHR 0x9296
2871 #define GL_OVERLAY_NV 0x9296
2872 #define GL_PACK_ALIGNMENT 0x0D05
2873 #define GL_PACK_CMYK_HINT_EXT 0x800E
2874 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2875 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2876 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2877 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2878 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
2879 #define GL_PACK_IMAGE_HEIGHT 0x806C
2880 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
2881 #define GL_PACK_INVERT_MESA 0x8758
2882 #define GL_PACK_LSB_FIRST 0x0D01
2883 #define GL_PACK_RESAMPLE_OML 0x8984
2884 #define GL_PACK_RESAMPLE_SGIX 0x842E
2885 #define GL_PACK_ROW_BYTES_APPLE 0x8A15
2886 #define GL_PACK_ROW_LENGTH 0x0D02
2887 #define GL_PACK_SKIP_IMAGES 0x806B
2888 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
2889 #define GL_PACK_SKIP_PIXELS 0x0D04
2890 #define GL_PACK_SKIP_ROWS 0x0D03
2891 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
2892 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
2893 #define GL_PACK_SWAP_BYTES 0x0D00
2894 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
2895 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
2896 #define GL_PALETTE4_RGB8_OES 0x8B90
2897 #define GL_PALETTE4_RGBA4_OES 0x8B93
2898 #define GL_PALETTE4_RGBA8_OES 0x8B91
2899 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
2900 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
2901 #define GL_PALETTE8_RGB8_OES 0x8B95
2902 #define GL_PALETTE8_RGBA4_OES 0x8B98
2903 #define GL_PALETTE8_RGBA8_OES 0x8B96
2904 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
2905 #define GL_PARAMETER_BUFFER 0x80EE
2906 #define GL_PARAMETER_BUFFER_ARB 0x80EE
2907 #define GL_PARAMETER_BUFFER_BINDING 0x80EF
2908 #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
2909 #define GL_PARTIAL_SUCCESS_NV 0x902E
2910 #define GL_PASS_THROUGH_NV 0x86E6
2911 #define GL_PASS_THROUGH_TOKEN 0x0700
2912 #define GL_PATCHES 0x000E
2913 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
2914 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
2915 #define GL_PATCH_VERTICES 0x8E72
2916 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
2917 #define GL_PATH_COMMAND_COUNT_NV 0x909D
2918 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
2919 #define GL_PATH_COORD_COUNT_NV 0x909E
2920 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
2921 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
2922 #define GL_PATH_DASH_CAPS_NV 0x907B
2923 #define GL_PATH_DASH_OFFSET_NV 0x907E
2924 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
2925 #define GL_PATH_END_CAPS_NV 0x9076
2926 #define GL_PATH_ERROR_POSITION_NV 0x90AB
2927 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
2928 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
2929 #define GL_PATH_FILL_MASK_NV 0x9081
2930 #define GL_PATH_FILL_MODE_NV 0x9080
2931 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC
2932 #define GL_PATH_FORMAT_PS_NV 0x9071
2933 #define GL_PATH_FORMAT_SVG_NV 0x9070
2934 #define GL_PATH_GEN_COEFF_NV 0x90B1
2935 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
2936 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
2937 #define GL_PATH_GEN_MODE_NV 0x90B0
2938 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
2939 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
2940 #define GL_PATH_JOIN_STYLE_NV 0x9079
2941 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
2942 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
2943 #define GL_PATH_MITER_LIMIT_NV 0x907A
2944 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
2945 #define GL_PATH_MODELVIEW_NV 0x1700
2946 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
2947 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
2948 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
2949 #define GL_PATH_PROJECTION_NV 0x1701
2950 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
2951 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
2952 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
2953 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
2954 #define GL_PATH_STENCIL_REF_NV 0x90B8
2955 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
2956 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
2957 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
2958 #define GL_PATH_STROKE_MASK_NV 0x9084
2959 #define GL_PATH_STROKE_WIDTH_NV 0x9075
2960 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
2961 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
2962 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
2963 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
2964 #define GL_PERCENTAGE_AMD 0x8BC3
2965 #define GL_PERFMON_RESULT_AMD 0x8BC6
2966 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
2967 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
2968 #define GL_PERFORMANCE_MONITOR_AMD 0x9152
2969 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2970 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2971 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2972 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2973 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2974 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2975 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2976 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2977 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2978 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2979 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2980 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2981 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2982 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2983 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2984 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2985 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2986 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2987 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2988 #define GL_PERFQUERY_WAIT_INTEL 0x83FB
2989 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
2990 #define GL_PERTURB_EXT 0x85AE
2991 #define GL_PER_GPU_STORAGE_BIT_NV 0x0800
2992 #define GL_PER_GPU_STORAGE_NV 0x9548
2993 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
2994 #define GL_PHONG_HINT_WIN 0x80EB
2995 #define GL_PHONG_WIN 0x80EA
2996 #define GL_PINLIGHT_NV 0x92A8
2997 #define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
2998 #define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
2999 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
3000 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
3001 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
3002 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
3003 #define GL_PIXEL_COUNT_NV 0x8866
3004 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3005 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3006 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3007 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3008 #define GL_PIXEL_MAG_FILTER_EXT 0x8331
3009 #define GL_PIXEL_MAP_A_TO_A 0x0C79
3010 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
3011 #define GL_PIXEL_MAP_B_TO_B 0x0C78
3012 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
3013 #define GL_PIXEL_MAP_G_TO_G 0x0C77
3014 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
3015 #define GL_PIXEL_MAP_I_TO_A 0x0C75
3016 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
3017 #define GL_PIXEL_MAP_I_TO_B 0x0C74
3018 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
3019 #define GL_PIXEL_MAP_I_TO_G 0x0C73
3020 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
3021 #define GL_PIXEL_MAP_I_TO_I 0x0C70
3022 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
3023 #define GL_PIXEL_MAP_I_TO_R 0x0C72
3024 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
3025 #define GL_PIXEL_MAP_R_TO_R 0x0C76
3026 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
3027 #define GL_PIXEL_MAP_S_TO_S 0x0C71
3028 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
3029 #define GL_PIXEL_MIN_FILTER_EXT 0x8332
3030 #define GL_PIXEL_MODE_BIT 0x00000020
3031 #define GL_PIXEL_PACK_BUFFER 0x88EB
3032 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3033 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
3034 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3035 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
3036 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
3037 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
3038 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
3039 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
3040 #define GL_PIXEL_TEXTURE_SGIS 0x8353
3041 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3042 #define GL_PIXEL_TEX_GEN_SGIX 0x8139
3043 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3044 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3045 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3046 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3047 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3048 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3049 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3050 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3051 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3052 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3053 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3054 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
3055 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3056 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
3057 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3058 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
3059 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
3060 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
3061 #define GL_PLUS_CLAMPED_NV 0x92B1
3062 #define GL_PLUS_DARKER_NV 0x9292
3063 #define GL_PLUS_NV 0x9291
3064 #define GL_PN_TRIANGLES_ATI 0x87F0
3065 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
3066 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
3067 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
3068 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
3069 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
3070 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
3071 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
3072 #define GL_POINT 0x1B00
3073 #define GL_POINTS 0x0000
3074 #define GL_POINT_BIT 0x00000002
3075 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
3076 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
3077 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
3078 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
3079 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3080 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3081 #define GL_POINT_SIZE 0x0B11
3082 #define GL_POINT_SIZE_GRANULARITY 0x0B13
3083 #define GL_POINT_SIZE_MAX 0x8127
3084 #define GL_POINT_SIZE_MAX_ARB 0x8127
3085 #define GL_POINT_SIZE_MAX_EXT 0x8127
3086 #define GL_POINT_SIZE_MAX_SGIS 0x8127
3087 #define GL_POINT_SIZE_MIN 0x8126
3088 #define GL_POINT_SIZE_MIN_ARB 0x8126
3089 #define GL_POINT_SIZE_MIN_EXT 0x8126
3090 #define GL_POINT_SIZE_MIN_SGIS 0x8126
3091 #define GL_POINT_SIZE_RANGE 0x0B12
3092 #define GL_POINT_SMOOTH 0x0B10
3093 #define GL_POINT_SMOOTH_HINT 0x0C51
3094 #define GL_POINT_SPRITE 0x8861
3095 #define GL_POINT_SPRITE_ARB 0x8861
3096 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
3097 #define GL_POINT_SPRITE_NV 0x8861
3098 #define GL_POINT_SPRITE_R_MODE_NV 0x8863
3099 #define GL_POINT_TOKEN 0x0701
3100 #define GL_POLYGON 0x0009
3101 #define GL_POLYGON_BIT 0x00000008
3102 #define GL_POLYGON_MODE 0x0B40
3103 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3104 #define GL_POLYGON_OFFSET_CLAMP 0x8E1B
3105 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
3106 #define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
3107 #define GL_POLYGON_OFFSET_EXT 0x8037
3108 #define GL_POLYGON_OFFSET_FACTOR 0x8038
3109 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3110 #define GL_POLYGON_OFFSET_FILL 0x8037
3111 #define GL_POLYGON_OFFSET_LINE 0x2A02
3112 #define GL_POLYGON_OFFSET_POINT 0x2A01
3113 #define GL_POLYGON_OFFSET_UNITS 0x2A00
3114 #define GL_POLYGON_SMOOTH 0x0B41
3115 #define GL_POLYGON_SMOOTH_HINT 0x0C53
3116 #define GL_POLYGON_STIPPLE 0x0B42
3117 #define GL_POLYGON_STIPPLE_BIT 0x00000010
3118 #define GL_POLYGON_TOKEN 0x0703
3119 #define GL_POSITION 0x1203
3120 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
3121 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3122 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
3123 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3124 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
3125 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3126 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
3127 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3128 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
3129 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3130 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
3131 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3132 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
3133 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3134 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
3135 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3136 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
3137 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3138 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
3139 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3140 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
3141 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3142 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
3143 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3144 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
3145 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3146 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
3147 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3148 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
3149 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3150 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
3151 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3152 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
3153 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3154 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
3155 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3156 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3157 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3158 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3159 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3160 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3161 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3162 #define GL_PRESENT_DURATION_NV 0x8E2B
3163 #define GL_PRESENT_TIME_NV 0x8E2A
3164 #define GL_PRESERVE_ATI 0x8762
3165 #define GL_PREVIOUS 0x8578
3166 #define GL_PREVIOUS_ARB 0x8578
3167 #define GL_PREVIOUS_EXT 0x8578
3168 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
3169 #define GL_PRIMARY_COLOR 0x8577
3170 #define GL_PRIMARY_COLOR_ARB 0x8577
3171 #define GL_PRIMARY_COLOR_EXT 0x8577
3172 #define GL_PRIMARY_COLOR_NV 0x852C
3173 #define GL_PRIMITIVES_GENERATED 0x8C87
3174 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
3175 #define GL_PRIMITIVES_GENERATED_NV 0x8C87
3176 #define GL_PRIMITIVES_SUBMITTED 0x82EF
3177 #define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3178 #define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
3179 #define GL_PRIMITIVE_ID_NV 0x8C7C
3180 #define GL_PRIMITIVE_RESTART 0x8F9D
3181 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
3182 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
3183 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
3184 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
3185 #define GL_PRIMITIVE_RESTART_NV 0x8558
3186 #define GL_PROGRAM 0x82E2
3187 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
3188 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3189 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
3190 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3191 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
3192 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
3193 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
3194 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
3195 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
3196 #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
3197 #define GL_PROGRAM_BINARY_LENGTH 0x8741
3198 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
3199 #define GL_PROGRAM_BINDING_ARB 0x8677
3200 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
3201 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
3202 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
3203 #define GL_PROGRAM_ERROR_STRING_NV 0x8874
3204 #define GL_PROGRAM_FORMAT_ARB 0x8876
3205 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
3206 #define GL_PROGRAM_INPUT 0x92E3
3207 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
3208 #define GL_PROGRAM_KHR 0x82E2
3209 #define GL_PROGRAM_LENGTH_ARB 0x8627
3210 #define GL_PROGRAM_LENGTH_NV 0x8627
3211 #define GL_PROGRAM_MATRIX_EXT 0x8E2D
3212 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
3213 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
3214 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
3215 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
3216 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
3217 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
3218 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
3219 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
3220 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
3221 #define GL_PROGRAM_OBJECT_ARB 0x8B40
3222 #define GL_PROGRAM_OBJECT_EXT 0x8B40
3223 #define GL_PROGRAM_OUTPUT 0x92E4
3224 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
3225 #define GL_PROGRAM_PARAMETER_NV 0x8644
3226 #define GL_PROGRAM_PIPELINE 0x82E4
3227 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
3228 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
3229 #define GL_PROGRAM_PIPELINE_KHR 0x82E4
3230 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
3231 #define GL_PROGRAM_POINT_SIZE 0x8642
3232 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
3233 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642
3234 #define GL_PROGRAM_RESIDENT_NV 0x8647
3235 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
3236 #define GL_PROGRAM_SEPARABLE 0x8258
3237 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
3238 #define GL_PROGRAM_STRING_ARB 0x8628
3239 #define GL_PROGRAM_STRING_NV 0x8628
3240 #define GL_PROGRAM_TARGET_NV 0x8646
3241 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
3242 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
3243 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
3244 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
3245 #define GL_PROJECTION 0x1701
3246 #define GL_PROJECTION_MATRIX 0x0BA7
3247 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
3248 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
3249 #define GL_PROVOKING_VERTEX 0x8E4F
3250 #define GL_PROVOKING_VERTEX_EXT 0x8E4F
3251 #define GL_PROXY_COLOR_TABLE 0x80D3
3252 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
3253 #define GL_PROXY_HISTOGRAM 0x8025
3254 #define GL_PROXY_HISTOGRAM_EXT 0x8025
3255 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
3256 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3257 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
3258 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3259 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3260 #define GL_PROXY_TEXTURE_1D 0x8063
3261 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
3262 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
3263 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
3264 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
3265 #define GL_PROXY_TEXTURE_2D 0x8064
3266 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
3267 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
3268 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
3269 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
3270 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
3271 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
3272 #define GL_PROXY_TEXTURE_3D 0x8070
3273 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
3274 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135
3275 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3276 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
3277 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
3278 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
3279 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3280 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3281 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
3282 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
3283 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
3284 #define GL_PURGEABLE_APPLE 0x8A1D
3285 #define GL_PURGED_CONTEXT_RESET_NV 0x92BB
3287 #define GL_QUADRATIC_ATTENUATION 0x1209
3288 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
3289 #define GL_QUADS 0x0007
3290 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
3291 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
3292 #define GL_QUAD_ALPHA4_SGIS 0x811E
3293 #define GL_QUAD_ALPHA8_SGIS 0x811F
3294 #define GL_QUAD_INTENSITY4_SGIS 0x8122
3295 #define GL_QUAD_INTENSITY8_SGIS 0x8123
3296 #define GL_QUAD_LUMINANCE4_SGIS 0x8120
3297 #define GL_QUAD_LUMINANCE8_SGIS 0x8121
3298 #define GL_QUAD_MESH_SUN 0x8614
3299 #define GL_QUAD_STRIP 0x0008
3300 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3301 #define GL_QUARTER_BIT_ATI 0x00000010
3302 #define GL_QUERY 0x82E3
3303 #define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
3304 #define GL_QUERY_BUFFER 0x9192
3305 #define GL_QUERY_BUFFER_AMD 0x9192
3306 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
3307 #define GL_QUERY_BUFFER_BINDING 0x9193
3308 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193
3309 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
3310 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
3311 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
3312 #define GL_QUERY_BY_REGION_WAIT 0x8E15
3313 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
3314 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
3315 #define GL_QUERY_COUNTER_BITS 0x8864
3316 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
3317 #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
3318 #define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
3319 #define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
3320 #define GL_QUERY_KHR 0x82E3
3321 #define GL_QUERY_NO_WAIT 0x8E14
3322 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18
3323 #define GL_QUERY_NO_WAIT_NV 0x8E14
3324 #define GL_QUERY_OBJECT_AMD 0x9153
3325 #define GL_QUERY_OBJECT_EXT 0x9153
3326 #define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
3327 #define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
3328 #define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
3329 #define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
3330 #define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
3331 #define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
3332 #define GL_QUERY_RESULT 0x8866
3333 #define GL_QUERY_RESULT_ARB 0x8866
3334 #define GL_QUERY_RESULT_AVAILABLE 0x8867
3335 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
3336 #define GL_QUERY_RESULT_NO_WAIT 0x9194
3337 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
3338 #define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
3339 #define GL_QUERY_TARGET 0x82EA
3340 #define GL_QUERY_WAIT 0x8E13
3341 #define GL_QUERY_WAIT_INVERTED 0x8E17
3342 #define GL_QUERY_WAIT_NV 0x8E13
3344 #define GL_R11F_G11F_B10F 0x8C3A
3345 #define GL_R11F_G11F_B10F_EXT 0x8C3A
3346 #define GL_R16 0x822A
3347 #define GL_R16F 0x822D
3348 #define GL_R16I 0x8233
3349 #define GL_R16UI 0x8234
3350 #define GL_R16_SNORM 0x8F98
3351 #define GL_R1UI_C3F_V3F_SUN 0x85C6
3352 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3353 #define GL_R1UI_C4UB_V3F_SUN 0x85C5
3354 #define GL_R1UI_N3F_V3F_SUN 0x85C7
3355 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3356 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3357 #define GL_R1UI_T2F_V3F_SUN 0x85C9
3358 #define GL_R1UI_V3F_SUN 0x85C4
3359 #define GL_R32F 0x822E
3360 #define GL_R32I 0x8235
3361 #define GL_R32UI 0x8236
3362 #define GL_R3_G3_B2 0x2A10
3363 #define GL_R8 0x8229
3364 #define GL_R8I 0x8231
3365 #define GL_R8UI 0x8232
3366 #define GL_R8_SNORM 0x8F94
3367 #define GL_RASTERIZER_DISCARD 0x8C89
3368 #define GL_RASTERIZER_DISCARD_EXT 0x8C89
3369 #define GL_RASTERIZER_DISCARD_NV 0x8C89
3370 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
3371 #define GL_RASTER_MULTISAMPLE_EXT 0x9327
3372 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3373 #define GL_RASTER_SAMPLES_EXT 0x9328
3374 #define GL_READ_BUFFER 0x0C02
3375 #define GL_READ_FRAMEBUFFER 0x8CA8
3376 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
3377 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
3378 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
3379 #define GL_READ_ONLY 0x88B8
3380 #define GL_READ_ONLY_ARB 0x88B8
3381 #define GL_READ_PIXELS 0x828C
3382 #define GL_READ_PIXELS_FORMAT 0x828D
3383 #define GL_READ_PIXELS_TYPE 0x828E
3384 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
3385 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
3386 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
3387 #define GL_READ_WRITE 0x88BA
3388 #define GL_READ_WRITE_ARB 0x88BA
3389 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3390 #define GL_RECT_NV 0xF6
3391 #define GL_RED 0x1903
3392 #define GL_REDUCE 0x8016
3393 #define GL_REDUCE_EXT 0x8016
3394 #define GL_RED_BIAS 0x0D15
3395 #define GL_RED_BITS 0x0D52
3396 #define GL_RED_BIT_ATI 0x00000001
3397 #define GL_RED_INTEGER 0x8D94
3398 #define GL_RED_INTEGER_EXT 0x8D94
3399 #define GL_RED_MAX_CLAMP_INGR 0x8564
3400 #define GL_RED_MIN_CLAMP_INGR 0x8560
3401 #define GL_RED_NV 0x1903
3402 #define GL_RED_SCALE 0x0D14
3403 #define GL_RED_SNORM 0x8F90
3404 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3405 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3406 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3407 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
3408 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3409 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
3410 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3411 #define GL_REFERENCE_PLANE_SGIX 0x817D
3412 #define GL_REFLECTION_MAP 0x8512
3413 #define GL_REFLECTION_MAP_ARB 0x8512
3414 #define GL_REFLECTION_MAP_EXT 0x8512
3415 #define GL_REFLECTION_MAP_NV 0x8512
3416 #define GL_REGISTER_COMBINERS_NV 0x8522
3417 #define GL_REG_0_ATI 0x8921
3418 #define GL_REG_10_ATI 0x892B
3419 #define GL_REG_11_ATI 0x892C
3420 #define GL_REG_12_ATI 0x892D
3421 #define GL_REG_13_ATI 0x892E
3422 #define GL_REG_14_ATI 0x892F
3423 #define GL_REG_15_ATI 0x8930
3424 #define GL_REG_16_ATI 0x8931
3425 #define GL_REG_17_ATI 0x8932
3426 #define GL_REG_18_ATI 0x8933
3427 #define GL_REG_19_ATI 0x8934
3428 #define GL_REG_1_ATI 0x8922
3429 #define GL_REG_20_ATI 0x8935
3430 #define GL_REG_21_ATI 0x8936
3431 #define GL_REG_22_ATI 0x8937
3432 #define GL_REG_23_ATI 0x8938
3433 #define GL_REG_24_ATI 0x8939
3434 #define GL_REG_25_ATI 0x893A
3435 #define GL_REG_26_ATI 0x893B
3436 #define GL_REG_27_ATI 0x893C
3437 #define GL_REG_28_ATI 0x893D
3438 #define GL_REG_29_ATI 0x893E
3439 #define GL_REG_2_ATI 0x8923
3440 #define GL_REG_30_ATI 0x893F
3441 #define GL_REG_31_ATI 0x8940
3442 #define GL_REG_3_ATI 0x8924
3443 #define GL_REG_4_ATI 0x8925
3444 #define GL_REG_5_ATI 0x8926
3445 #define GL_REG_6_ATI 0x8927
3446 #define GL_REG_7_ATI 0x8928
3447 #define GL_REG_8_ATI 0x8929
3448 #define GL_REG_9_ATI 0x892A
3449 #define GL_RELATIVE_ARC_TO_NV 0xFF
3450 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3451 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3452 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3453 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3454 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3455 #define GL_RELATIVE_LINE_TO_NV 0x05
3456 #define GL_RELATIVE_MOVE_TO_NV 0x03
3457 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3458 #define GL_RELATIVE_RECT_NV 0xF7
3459 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3460 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3461 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3462 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3463 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3464 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3465 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3466 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3467 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3468 #define GL_RELEASED_APPLE 0x8A19
3469 #define GL_RENDER 0x1C00
3470 #define GL_RENDERBUFFER 0x8D41
3471 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
3472 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
3473 #define GL_RENDERBUFFER_BINDING 0x8CA7
3474 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
3475 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
3476 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
3477 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
3478 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
3479 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
3480 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
3481 #define GL_RENDERBUFFER_EXT 0x8D41
3482 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
3483 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
3484 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
3485 #define GL_RENDERBUFFER_HEIGHT 0x8D43
3486 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
3487 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
3488 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
3489 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
3490 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
3491 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
3492 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
3493 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
3494 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
3495 #define GL_RENDERBUFFER_WIDTH 0x8D42
3496 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
3497 #define GL_RENDERER 0x1F01
3498 #define GL_RENDER_GPU_MASK_NV 0x9558
3499 #define GL_RENDER_MODE 0x0C40
3500 #define GL_REPEAT 0x2901
3501 #define GL_REPLACE 0x1E01
3502 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3503 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3504 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
3505 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3506 #define GL_REPLACEMENT_CODE_SUN 0x81D8
3507 #define GL_REPLACE_EXT 0x8062
3508 #define GL_REPLACE_MIDDLE_SUN 0x0002
3509 #define GL_REPLACE_OLDEST_SUN 0x0003
3510 #define GL_REPLACE_VALUE_AMD 0x874B
3511 #define GL_REPLICATE_BORDER 0x8153
3512 #define GL_REPLICATE_BORDER_HP 0x8153
3513 #define GL_RESAMPLE_AVERAGE_OML 0x8988
3514 #define GL_RESAMPLE_DECIMATE_OML 0x8989
3515 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430
3516 #define GL_RESAMPLE_REPLICATE_OML 0x8986
3517 #define GL_RESAMPLE_REPLICATE_SGIX 0x8433
3518 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987
3519 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
3520 #define GL_RESCALE_NORMAL 0x803A
3521 #define GL_RESCALE_NORMAL_EXT 0x803A
3522 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256
3523 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
3524 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
3525 #define GL_RESTART_PATH_NV 0xF0
3526 #define GL_RESTART_SUN 0x0001
3527 #define GL_RETAINED_APPLE 0x8A1B
3528 #define GL_RETURN 0x0102
3529 #define GL_RG 0x8227
3530 #define GL_RG16 0x822C
3531 #define GL_RG16F 0x822F
3532 #define GL_RG16I 0x8239
3533 #define GL_RG16UI 0x823A
3534 #define GL_RG16_SNORM 0x8F99
3535 #define GL_RG32F 0x8230
3536 #define GL_RG32I 0x823B
3537 #define GL_RG32UI 0x823C
3538 #define GL_RG8 0x822B
3539 #define GL_RG8I 0x8237
3540 #define GL_RG8UI 0x8238
3541 #define GL_RG8_SNORM 0x8F95
3542 #define GL_RGB 0x1907
3543 #define GL_RGB10 0x8052
3544 #define GL_RGB10_A2 0x8059
3545 #define GL_RGB10_A2UI 0x906F
3546 #define GL_RGB10_A2_EXT 0x8059
3547 #define GL_RGB10_EXT 0x8052
3548 #define GL_RGB12 0x8053
3549 #define GL_RGB12_EXT 0x8053
3550 #define GL_RGB16 0x8054
3551 #define GL_RGB16F 0x881B
3552 #define GL_RGB16F_ARB 0x881B
3553 #define GL_RGB16I 0x8D89
3554 #define GL_RGB16I_EXT 0x8D89
3555 #define GL_RGB16UI 0x8D77
3556 #define GL_RGB16UI_EXT 0x8D77
3557 #define GL_RGB16_EXT 0x8054
3558 #define GL_RGB16_SNORM 0x8F9A
3559 #define GL_RGB2_EXT 0x804E
3560 #define GL_RGB32F 0x8815
3561 #define GL_RGB32F_ARB 0x8815
3562 #define GL_RGB32I 0x8D83
3563 #define GL_RGB32I_EXT 0x8D83
3564 #define GL_RGB32UI 0x8D71
3565 #define GL_RGB32UI_EXT 0x8D71
3566 #define GL_RGB4 0x804F
3567 #define GL_RGB4_EXT 0x804F
3568 #define GL_RGB4_S3TC 0x83A1
3569 #define GL_RGB5 0x8050
3570 #define GL_RGB565 0x8D62
3571 #define GL_RGB5_A1 0x8057
3572 #define GL_RGB5_A1_EXT 0x8057
3573 #define GL_RGB5_EXT 0x8050
3574 #define GL_RGB8 0x8051
3575 #define GL_RGB8I 0x8D8F
3576 #define GL_RGB8I_EXT 0x8D8F
3577 #define GL_RGB8UI 0x8D7D
3578 #define GL_RGB8UI_EXT 0x8D7D
3579 #define GL_RGB8_EXT 0x8051
3580 #define GL_RGB8_SNORM 0x8F96
3581 #define GL_RGB9_E5 0x8C3D
3582 #define GL_RGB9_E5_EXT 0x8C3D
3583 #define GL_RGBA 0x1908
3584 #define GL_RGBA12 0x805A
3585 #define GL_RGBA12_EXT 0x805A
3586 #define GL_RGBA16 0x805B
3587 #define GL_RGBA16F 0x881A
3588 #define GL_RGBA16F_ARB 0x881A
3589 #define GL_RGBA16I 0x8D88
3590 #define GL_RGBA16I_EXT 0x8D88
3591 #define GL_RGBA16UI 0x8D76
3592 #define GL_RGBA16UI_EXT 0x8D76
3593 #define GL_RGBA16_EXT 0x805B
3594 #define GL_RGBA16_SNORM 0x8F9B
3595 #define GL_RGBA2 0x8055
3596 #define GL_RGBA2_EXT 0x8055
3597 #define GL_RGBA32F 0x8814
3598 #define GL_RGBA32F_ARB 0x8814
3599 #define GL_RGBA32I 0x8D82
3600 #define GL_RGBA32I_EXT 0x8D82
3601 #define GL_RGBA32UI 0x8D70
3602 #define GL_RGBA32UI_EXT 0x8D70
3603 #define GL_RGBA4 0x8056
3604 #define GL_RGBA4_DXT5_S3TC 0x83A5
3605 #define GL_RGBA4_EXT 0x8056
3606 #define GL_RGBA4_S3TC 0x83A3
3607 #define GL_RGBA8 0x8058
3608 #define GL_RGBA8I 0x8D8E
3609 #define GL_RGBA8I_EXT 0x8D8E
3610 #define GL_RGBA8UI 0x8D7C
3611 #define GL_RGBA8UI_EXT 0x8D7C
3612 #define GL_RGBA8_EXT 0x8058
3613 #define GL_RGBA8_SNORM 0x8F97
3614 #define GL_RGBA_DXT5_S3TC 0x83A4
3615 #define GL_RGBA_FLOAT16_APPLE 0x881A
3616 #define GL_RGBA_FLOAT16_ATI 0x881A
3617 #define GL_RGBA_FLOAT32_APPLE 0x8814
3618 #define GL_RGBA_FLOAT32_ATI 0x8814
3619 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
3620 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
3621 #define GL_RGBA_INTEGER 0x8D99
3622 #define GL_RGBA_INTEGER_EXT 0x8D99
3623 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
3624 #define GL_RGBA_MODE 0x0C31
3625 #define GL_RGBA_S3TC 0x83A2
3626 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
3627 #define GL_RGBA_SNORM 0x8F93
3628 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
3629 #define GL_RGB_422_APPLE 0x8A1F
3630 #define GL_RGB_FLOAT16_APPLE 0x881B
3631 #define GL_RGB_FLOAT16_ATI 0x881B
3632 #define GL_RGB_FLOAT32_APPLE 0x8815
3633 #define GL_RGB_FLOAT32_ATI 0x8815
3634 #define GL_RGB_INTEGER 0x8D98
3635 #define GL_RGB_INTEGER_EXT 0x8D98
3636 #define GL_RGB_RAW_422_APPLE 0x8A51
3637 #define GL_RGB_S3TC 0x83A0
3638 #define GL_RGB_SCALE 0x8573
3639 #define GL_RGB_SCALE_ARB 0x8573
3640 #define GL_RGB_SCALE_EXT 0x8573
3641 #define GL_RGB_SNORM 0x8F92
3642 #define GL_RG_INTEGER 0x8228
3643 #define GL_RG_SNORM 0x8F91
3644 #define GL_RIGHT 0x0407
3645 #define GL_ROUNDED_RECT2_NV 0xEA
3646 #define GL_ROUNDED_RECT4_NV 0xEC
3647 #define GL_ROUNDED_RECT8_NV 0xEE
3648 #define GL_ROUNDED_RECT_NV 0xE8
3649 #define GL_ROUND_NV 0x90A4
3651 #define GL_SAMPLER 0x82E6
3652 #define GL_SAMPLER_1D 0x8B5D
3653 #define GL_SAMPLER_1D_ARB 0x8B5D
3654 #define GL_SAMPLER_1D_ARRAY 0x8DC0
3655 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
3656 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
3657 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
3658 #define GL_SAMPLER_1D_SHADOW 0x8B61
3659 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
3660 #define GL_SAMPLER_2D 0x8B5E
3661 #define GL_SAMPLER_2D_ARB 0x8B5E
3662 #define GL_SAMPLER_2D_ARRAY 0x8DC1
3663 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
3664 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
3665 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
3666 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
3667 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
3668 #define GL_SAMPLER_2D_RECT 0x8B63
3669 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
3670 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
3671 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
3672 #define GL_SAMPLER_2D_SHADOW 0x8B62
3673 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
3674 #define GL_SAMPLER_3D 0x8B5F
3675 #define GL_SAMPLER_3D_ARB 0x8B5F
3676 #define GL_SAMPLER_BINDING 0x8919
3677 #define GL_SAMPLER_BUFFER 0x8DC2
3678 #define GL_SAMPLER_BUFFER_AMD 0x9001
3679 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
3680 #define GL_SAMPLER_CUBE 0x8B60
3681 #define GL_SAMPLER_CUBE_ARB 0x8B60
3682 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
3683 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
3684 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
3685 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
3686 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
3687 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
3688 #define GL_SAMPLER_KHR 0x82E6
3689 #define GL_SAMPLER_OBJECT_AMD 0x9155
3690 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
3691 #define GL_SAMPLES 0x80A9
3692 #define GL_SAMPLES_3DFX 0x86B4
3693 #define GL_SAMPLES_ARB 0x80A9
3694 #define GL_SAMPLES_EXT 0x80A9
3695 #define GL_SAMPLES_PASSED 0x8914
3696 #define GL_SAMPLES_PASSED_ARB 0x8914
3697 #define GL_SAMPLES_SGIS 0x80A9
3698 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
3699 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
3700 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
3701 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
3702 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
3703 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
3704 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
3705 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
3706 #define GL_SAMPLE_BUFFERS 0x80A8
3707 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
3708 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
3709 #define GL_SAMPLE_BUFFERS_EXT 0x80A8
3710 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
3711 #define GL_SAMPLE_COVERAGE 0x80A0
3712 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
3713 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
3714 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
3715 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
3716 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
3717 #define GL_SAMPLE_LOCATION_ARB 0x8E50
3718 #define GL_SAMPLE_LOCATION_NV 0x8E50
3719 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
3720 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3721 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
3722 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3723 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
3724 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3725 #define GL_SAMPLE_MASK 0x8E51
3726 #define GL_SAMPLE_MASK_EXT 0x80A0
3727 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
3728 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
3729 #define GL_SAMPLE_MASK_NV 0x8E51
3730 #define GL_SAMPLE_MASK_SGIS 0x80A0
3731 #define GL_SAMPLE_MASK_VALUE 0x8E52
3732 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
3733 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52
3734 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
3735 #define GL_SAMPLE_PATTERN_EXT 0x80AC
3736 #define GL_SAMPLE_PATTERN_SGIS 0x80AC
3737 #define GL_SAMPLE_POSITION 0x8E50
3738 #define GL_SAMPLE_POSITION_NV 0x8E50
3739 #define GL_SAMPLE_SHADING 0x8C36
3740 #define GL_SAMPLE_SHADING_ARB 0x8C36
3741 #define GL_SATURATE_BIT_ATI 0x00000040
3742 #define GL_SCALAR_EXT 0x87BE
3743 #define GL_SCALEBIAS_HINT_SGIX 0x8322
3744 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
3745 #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
3746 #define GL_SCALE_BY_FOUR_NV 0x853F
3747 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
3748 #define GL_SCALE_BY_TWO_NV 0x853E
3749 #define GL_SCISSOR_BIT 0x00080000
3750 #define GL_SCISSOR_BOX 0x0C10
3751 #define GL_SCISSOR_COMMAND_NV 0x0011
3752 #define GL_SCISSOR_TEST 0x0C11
3753 #define GL_SCREEN_COORDINATES_REND 0x8490
3754 #define GL_SCREEN_KHR 0x9295
3755 #define GL_SCREEN_NV 0x9295
3756 #define GL_SECONDARY_COLOR_ARRAY 0x845E
3757 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
3758 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
3759 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
3760 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
3761 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
3762 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
3763 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
3764 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
3765 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
3766 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
3767 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
3768 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
3769 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
3770 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
3771 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
3772 #define GL_SECONDARY_COLOR_NV 0x852D
3773 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
3774 #define GL_SELECT 0x1C02
3775 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
3776 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
3777 #define GL_SEPARABLE_2D 0x8012
3778 #define GL_SEPARABLE_2D_EXT 0x8012
3779 #define GL_SEPARATE_ATTRIBS 0x8C8D
3780 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
3781 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D
3782 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
3783 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
3784 #define GL_SET 0x150F
3785 #define GL_SET_AMD 0x874A
3786 #define GL_SHADER 0x82E1
3787 #define GL_SHADER_BINARY_FORMATS 0x8DF8
3788 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
3789 #define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
3790 #define GL_SHADER_COMPILER 0x8DFA
3791 #define GL_SHADER_CONSISTENT_NV 0x86DD
3792 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
3793 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
3794 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
3795 #define GL_SHADER_IMAGE_ATOMIC 0x82A6
3796 #define GL_SHADER_IMAGE_LOAD 0x82A4
3797 #define GL_SHADER_IMAGE_STORE 0x82A5
3798 #define GL_SHADER_INCLUDE_ARB 0x8DAE
3799 #define GL_SHADER_KHR 0x82E1
3800 #define GL_SHADER_OBJECT_ARB 0x8B48
3801 #define GL_SHADER_OBJECT_EXT 0x8B48
3802 #define GL_SHADER_OPERATION_NV 0x86DF
3803 #define GL_SHADER_SOURCE_LENGTH 0x8B88
3804 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
3805 #define GL_SHADER_STORAGE_BLOCK 0x92E6
3806 #define GL_SHADER_STORAGE_BUFFER 0x90D2
3807 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
3808 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
3809 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
3810 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
3811 #define GL_SHADER_TYPE 0x8B4F
3812 #define GL_SHADE_MODEL 0x0B54
3813 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
3814 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
3815 #define GL_SHADOW_AMBIENT_SGIX 0x80BF
3816 #define GL_SHADOW_ATTENUATION_EXT 0x834E
3817 #define GL_SHARED_EDGE_NV 0xC0
3818 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
3819 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
3820 #define GL_SHININESS 0x1601
3821 #define GL_SHORT 0x1402
3822 #define GL_SIGNALED 0x9119
3823 #define GL_SIGNED_ALPHA8_NV 0x8706
3824 #define GL_SIGNED_ALPHA_NV 0x8705
3825 #define GL_SIGNED_HILO16_NV 0x86FA
3826 #define GL_SIGNED_HILO8_NV 0x885F
3827 #define GL_SIGNED_HILO_NV 0x86F9
3828 #define GL_SIGNED_IDENTITY_NV 0x853C
3829 #define GL_SIGNED_INTENSITY8_NV 0x8708
3830 #define GL_SIGNED_INTENSITY_NV 0x8707
3831 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
3832 #define GL_SIGNED_LUMINANCE8_NV 0x8702
3833 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
3834 #define GL_SIGNED_LUMINANCE_NV 0x8701
3835 #define GL_SIGNED_NEGATE_NV 0x853D
3836 #define GL_SIGNED_NORMALIZED 0x8F9C
3837 #define GL_SIGNED_RGB8_NV 0x86FF
3838 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
3839 #define GL_SIGNED_RGBA8_NV 0x86FC
3840 #define GL_SIGNED_RGBA_NV 0x86FB
3841 #define GL_SIGNED_RGB_NV 0x86FE
3842 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
3843 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
3844 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
3845 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
3846 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
3847 #define GL_SINGLE_COLOR 0x81F9
3848 #define GL_SINGLE_COLOR_EXT 0x81F9
3849 #define GL_SKIP_COMPONENTS1_NV -6
3850 #define GL_SKIP_COMPONENTS2_NV -5
3851 #define GL_SKIP_COMPONENTS3_NV -4
3852 #define GL_SKIP_COMPONENTS4_NV -3
3853 #define GL_SKIP_DECODE_EXT 0x8A4A
3854 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
3855 #define GL_SLICE_ACCUM_SUN 0x85CC
3856 #define GL_SLUMINANCE 0x8C46
3857 #define GL_SLUMINANCE8 0x8C47
3858 #define GL_SLUMINANCE8_ALPHA8 0x8C45
3859 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
3860 #define GL_SLUMINANCE8_EXT 0x8C47
3861 #define GL_SLUMINANCE_ALPHA 0x8C44
3862 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
3863 #define GL_SLUMINANCE_EXT 0x8C46
3864 #define GL_SMALL_CCW_ARC_TO_NV 0x12
3865 #define GL_SMALL_CW_ARC_TO_NV 0x14
3866 #define GL_SMOOTH 0x1D01
3867 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3868 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
3869 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
3870 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
3871 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
3872 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3873 #define GL_SM_COUNT_NV 0x933B
3874 #define GL_SOFTLIGHT_KHR 0x929C
3875 #define GL_SOFTLIGHT_NV 0x929C
3876 #define GL_SOURCE0_ALPHA 0x8588
3877 #define GL_SOURCE0_ALPHA_ARB 0x8588
3878 #define GL_SOURCE0_ALPHA_EXT 0x8588
3879 #define GL_SOURCE0_RGB 0x8580
3880 #define GL_SOURCE0_RGB_ARB 0x8580
3881 #define GL_SOURCE0_RGB_EXT 0x8580
3882 #define GL_SOURCE1_ALPHA 0x8589
3883 #define GL_SOURCE1_ALPHA_ARB 0x8589
3884 #define GL_SOURCE1_ALPHA_EXT 0x8589
3885 #define GL_SOURCE1_RGB 0x8581
3886 #define GL_SOURCE1_RGB_ARB 0x8581
3887 #define GL_SOURCE1_RGB_EXT 0x8581
3888 #define GL_SOURCE2_ALPHA 0x858A
3889 #define GL_SOURCE2_ALPHA_ARB 0x858A
3890 #define GL_SOURCE2_ALPHA_EXT 0x858A
3891 #define GL_SOURCE2_RGB 0x8582
3892 #define GL_SOURCE2_RGB_ARB 0x8582
3893 #define GL_SOURCE2_RGB_EXT 0x8582
3894 #define GL_SOURCE3_ALPHA_NV 0x858B
3895 #define GL_SOURCE3_RGB_NV 0x8583
3896 #define GL_SPARE0_NV 0x852E
3897 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
3898 #define GL_SPARE1_NV 0x852F
3899 #define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
3900 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400
3901 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
3902 #define GL_SPECULAR 0x1202
3903 #define GL_SPHERE_MAP 0x2402
3904 #define GL_SPIR_V_BINARY 0x9552
3905 #define GL_SPIR_V_BINARY_ARB 0x9552
3906 #define GL_SPIR_V_EXTENSIONS 0x9553
3907 #define GL_SPOT_CUTOFF 0x1206
3908 #define GL_SPOT_DIRECTION 0x1204
3909 #define GL_SPOT_EXPONENT 0x1205
3910 #define GL_SPRITE_AXIAL_SGIX 0x814C
3911 #define GL_SPRITE_AXIS_SGIX 0x814A
3912 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
3913 #define GL_SPRITE_MODE_SGIX 0x8149
3914 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
3915 #define GL_SPRITE_SGIX 0x8148
3916 #define GL_SPRITE_TRANSLATION_SGIX 0x814B
3917 #define GL_SQUARE_NV 0x90A3
3918 #define GL_SRC0_ALPHA 0x8588
3919 #define GL_SRC0_RGB 0x8580
3920 #define GL_SRC1_ALPHA 0x8589
3921 #define GL_SRC1_COLOR 0x88F9
3922 #define GL_SRC1_RGB 0x8581
3923 #define GL_SRC2_ALPHA 0x858A
3924 #define GL_SRC2_RGB 0x8582
3925 #define GL_SRC_ALPHA 0x0302
3926 #define GL_SRC_ALPHA_SATURATE 0x0308
3927 #define GL_SRC_ATOP_NV 0x928E
3928 #define GL_SRC_COLOR 0x0300
3929 #define GL_SRC_IN_NV 0x928A
3930 #define GL_SRC_NV 0x9286
3931 #define GL_SRC_OUT_NV 0x928C
3932 #define GL_SRC_OVER_NV 0x9288
3933 #define GL_SRGB 0x8C40
3934 #define GL_SRGB8 0x8C41
3935 #define GL_SRGB8_ALPHA8 0x8C43
3936 #define GL_SRGB8_ALPHA8_EXT 0x8C43
3937 #define GL_SRGB8_EXT 0x8C41
3938 #define GL_SRGB_ALPHA 0x8C42
3939 #define GL_SRGB_ALPHA_EXT 0x8C42
3940 #define GL_SRGB_DECODE_ARB 0x8299
3941 #define GL_SRGB_EXT 0x8C40
3942 #define GL_SRGB_READ 0x8297
3943 #define GL_SRGB_WRITE 0x8298
3944 #define GL_STACK_OVERFLOW 0x0503
3945 #define GL_STACK_OVERFLOW_KHR 0x0503
3946 #define GL_STACK_UNDERFLOW 0x0504
3947 #define GL_STACK_UNDERFLOW_KHR 0x0504
3948 #define GL_STANDARD_FONT_FORMAT_NV 0x936C
3949 #define GL_STANDARD_FONT_NAME_NV 0x9072
3950 #define GL_STATIC_ATI 0x8760
3951 #define GL_STATIC_COPY 0x88E6
3952 #define GL_STATIC_COPY_ARB 0x88E6
3953 #define GL_STATIC_DRAW 0x88E4
3954 #define GL_STATIC_DRAW_ARB 0x88E4
3955 #define GL_STATIC_READ 0x88E5
3956 #define GL_STATIC_READ_ARB 0x88E5
3957 #define GL_STATIC_VERTEX_ARRAY_IBM 103061
3958 #define GL_STENCIL 0x1802
3959 #define GL_STENCIL_ATTACHMENT 0x8D20
3960 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
3961 #define GL_STENCIL_BACK_FAIL 0x8801
3962 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
3963 #define GL_STENCIL_BACK_FUNC 0x8800
3964 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
3965 #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
3966 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
3967 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
3968 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
3969 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
3970 #define GL_STENCIL_BACK_REF 0x8CA3
3971 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
3972 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
3973 #define GL_STENCIL_BITS 0x0D57
3974 #define GL_STENCIL_BUFFER_BIT 0x00000400
3975 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
3976 #define GL_STENCIL_CLEAR_VALUE 0x0B91
3977 #define GL_STENCIL_COMPONENTS 0x8285
3978 #define GL_STENCIL_FAIL 0x0B94
3979 #define GL_STENCIL_FUNC 0x0B92
3980 #define GL_STENCIL_INDEX 0x1901
3981 #define GL_STENCIL_INDEX1 0x8D46
3982 #define GL_STENCIL_INDEX16 0x8D49
3983 #define GL_STENCIL_INDEX16_EXT 0x8D49
3984 #define GL_STENCIL_INDEX1_EXT 0x8D46
3985 #define GL_STENCIL_INDEX4 0x8D47
3986 #define GL_STENCIL_INDEX4_EXT 0x8D47
3987 #define GL_STENCIL_INDEX8 0x8D48
3988 #define GL_STENCIL_INDEX8_EXT 0x8D48
3989 #define GL_STENCIL_OP_VALUE_AMD 0x874C
3990 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
3991 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
3992 #define GL_STENCIL_REF 0x0B97
3993 #define GL_STENCIL_REF_COMMAND_NV 0x000C
3994 #define GL_STENCIL_RENDERABLE 0x8288
3995 #define GL_STENCIL_SAMPLES_NV 0x932E
3996 #define GL_STENCIL_TAG_BITS_EXT 0x88F2
3997 #define GL_STENCIL_TEST 0x0B90
3998 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
3999 #define GL_STENCIL_VALUE_MASK 0x0B93
4000 #define GL_STENCIL_WRITEMASK 0x0B98
4001 #define GL_STEREO 0x0C33
4002 #define GL_STORAGE_CACHED_APPLE 0x85BE
4003 #define GL_STORAGE_CLIENT_APPLE 0x85B4
4004 #define GL_STORAGE_PRIVATE_APPLE 0x85BD
4005 #define GL_STORAGE_SHARED_APPLE 0x85BF
4006 #define GL_STREAM_COPY 0x88E2
4007 #define GL_STREAM_COPY_ARB 0x88E2
4008 #define GL_STREAM_DRAW 0x88E0
4009 #define GL_STREAM_DRAW_ARB 0x88E0
4010 #define GL_STREAM_RASTERIZATION_AMD 0x91A0
4011 #define GL_STREAM_READ 0x88E1
4012 #define GL_STREAM_READ_ARB 0x88E1
4013 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
4014 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
4015 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
4016 #define GL_SUBPIXEL_BITS 0x0D50
4017 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
4018 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
4019 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
4020 #define GL_SUBTRACT 0x84E7
4021 #define GL_SUBTRACT_ARB 0x84E7
4022 #define GL_SUB_ATI 0x8965
4023 #define GL_SUCCESS_NV 0x902F
4024 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
4025 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
4026 #define GL_SURFACE_MAPPED_NV 0x8700
4027 #define GL_SURFACE_REGISTERED_NV 0x86FD
4028 #define GL_SURFACE_STATE_NV 0x86EB
4029 #define GL_SWIZZLE_STQ_ATI 0x8977
4030 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
4031 #define GL_SWIZZLE_STRQ_ATI 0x897A
4032 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
4033 #define GL_SWIZZLE_STR_ATI 0x8976
4034 #define GL_SWIZZLE_STR_DR_ATI 0x8978
4035 #define GL_SYNC_CL_EVENT_ARB 0x8240
4036 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
4037 #define GL_SYNC_CONDITION 0x9113
4038 #define GL_SYNC_FENCE 0x9116
4039 #define GL_SYNC_FLAGS 0x9115
4040 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
4041 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
4042 #define GL_SYNC_STATUS 0x9114
4043 #define GL_SYNC_X11_FENCE_EXT 0x90E1
4044 #define GL_SYSTEM_FONT_NAME_NV 0x9073
4046 #define GL_T2F_C3F_V3F 0x2A2A
4047 #define GL_T2F_C4F_N3F_V3F 0x2A2C
4048 #define GL_T2F_C4UB_V3F 0x2A29
4049 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
4050 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
4051 #define GL_T2F_IUI_V2F_EXT 0x81B1
4052 #define GL_T2F_IUI_V3F_EXT 0x81B2
4053 #define GL_T2F_N3F_V3F 0x2A2B
4054 #define GL_T2F_V3F 0x2A27
4055 #define GL_T4F_C4F_N3F_V4F 0x2A2D
4056 #define GL_T4F_V4F 0x2A28
4057 #define GL_TABLE_TOO_LARGE 0x8031
4058 #define GL_TABLE_TOO_LARGE_EXT 0x8031
4059 #define GL_TANGENT_ARRAY_EXT 0x8439
4060 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
4061 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
4062 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
4063 #define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
4064 #define GL_TESSELLATION_FACTOR_AMD 0x9005
4065 #define GL_TESSELLATION_MODE_AMD 0x9004
4066 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
4067 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E
4068 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
4069 #define GL_TESS_CONTROL_SHADER 0x8E88
4070 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
4071 #define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
4072 #define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
4073 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9
4074 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
4075 #define GL_TESS_CONTROL_TEXTURE 0x829C
4076 #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
4077 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
4078 #define GL_TESS_EVALUATION_SHADER 0x8E87
4079 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
4080 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
4081 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
4082 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
4083 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
4084 #define GL_TESS_EVALUATION_TEXTURE 0x829D
4085 #define GL_TESS_GEN_MODE 0x8E76
4086 #define GL_TESS_GEN_POINT_MODE 0x8E79
4087 #define GL_TESS_GEN_SPACING 0x8E77
4088 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
4089 #define GL_TEXCOORD1_BIT_PGI 0x10000000
4090 #define GL_TEXCOORD2_BIT_PGI 0x20000000
4091 #define GL_TEXCOORD3_BIT_PGI 0x40000000
4092 #define GL_TEXCOORD4_BIT_PGI 0x80000000
4093 #define GL_TEXTURE 0x1702
4094 #define GL_TEXTURE0 0x84C0
4095 #define GL_TEXTURE0_ARB 0x84C0
4096 #define GL_TEXTURE1 0x84C1
4097 #define GL_TEXTURE10 0x84CA
4098 #define GL_TEXTURE10_ARB 0x84CA
4099 #define GL_TEXTURE11 0x84CB
4100 #define GL_TEXTURE11_ARB 0x84CB
4101 #define GL_TEXTURE12 0x84CC
4102 #define GL_TEXTURE12_ARB 0x84CC
4103 #define GL_TEXTURE13 0x84CD
4104 #define GL_TEXTURE13_ARB 0x84CD
4105 #define GL_TEXTURE14 0x84CE
4106 #define GL_TEXTURE14_ARB 0x84CE
4107 #define GL_TEXTURE15 0x84CF
4108 #define GL_TEXTURE15_ARB 0x84CF
4109 #define GL_TEXTURE16 0x84D0
4110 #define GL_TEXTURE16_ARB 0x84D0
4111 #define GL_TEXTURE17 0x84D1
4112 #define GL_TEXTURE17_ARB 0x84D1
4113 #define GL_TEXTURE18 0x84D2
4114 #define GL_TEXTURE18_ARB 0x84D2
4115 #define GL_TEXTURE19 0x84D3
4116 #define GL_TEXTURE19_ARB 0x84D3
4117 #define GL_TEXTURE1_ARB 0x84C1
4118 #define GL_TEXTURE2 0x84C2
4119 #define GL_TEXTURE20 0x84D4
4120 #define GL_TEXTURE20_ARB 0x84D4
4121 #define GL_TEXTURE21 0x84D5
4122 #define GL_TEXTURE21_ARB 0x84D5
4123 #define GL_TEXTURE22 0x84D6
4124 #define GL_TEXTURE22_ARB 0x84D6
4125 #define GL_TEXTURE23 0x84D7
4126 #define GL_TEXTURE23_ARB 0x84D7
4127 #define GL_TEXTURE24 0x84D8
4128 #define GL_TEXTURE24_ARB 0x84D8
4129 #define GL_TEXTURE25 0x84D9
4130 #define GL_TEXTURE25_ARB 0x84D9
4131 #define GL_TEXTURE26 0x84DA
4132 #define GL_TEXTURE26_ARB 0x84DA
4133 #define GL_TEXTURE27 0x84DB
4134 #define GL_TEXTURE27_ARB 0x84DB
4135 #define GL_TEXTURE28 0x84DC
4136 #define GL_TEXTURE28_ARB 0x84DC
4137 #define GL_TEXTURE29 0x84DD
4138 #define GL_TEXTURE29_ARB 0x84DD
4139 #define GL_TEXTURE2_ARB 0x84C2
4140 #define GL_TEXTURE3 0x84C3
4141 #define GL_TEXTURE30 0x84DE
4142 #define GL_TEXTURE30_ARB 0x84DE
4143 #define GL_TEXTURE31 0x84DF
4144 #define GL_TEXTURE31_ARB 0x84DF
4145 #define GL_TEXTURE3_ARB 0x84C3
4146 #define GL_TEXTURE4 0x84C4
4147 #define GL_TEXTURE4_ARB 0x84C4
4148 #define GL_TEXTURE5 0x84C5
4149 #define GL_TEXTURE5_ARB 0x84C5
4150 #define GL_TEXTURE6 0x84C6
4151 #define GL_TEXTURE6_ARB 0x84C6
4152 #define GL_TEXTURE7 0x84C7
4153 #define GL_TEXTURE7_ARB 0x84C7
4154 #define GL_TEXTURE8 0x84C8
4155 #define GL_TEXTURE8_ARB 0x84C8
4156 #define GL_TEXTURE9 0x84C9
4157 #define GL_TEXTURE9_ARB 0x84C9
4158 #define GL_TEXTURE_1D 0x0DE0
4159 #define GL_TEXTURE_1D_ARRAY 0x8C18
4160 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
4161 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
4162 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
4163 #define GL_TEXTURE_1D_STACK_MESAX 0x8759
4164 #define GL_TEXTURE_2D 0x0DE1
4165 #define GL_TEXTURE_2D_ARRAY 0x8C1A
4166 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
4167 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
4168 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
4169 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
4170 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
4171 #define GL_TEXTURE_2D_STACK_MESAX 0x875A
4172 #define GL_TEXTURE_3D 0x806F
4173 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
4174 #define GL_TEXTURE_3D_EXT 0x806F
4175 #define GL_TEXTURE_4DSIZE_SGIS 0x8136
4176 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F
4177 #define GL_TEXTURE_4D_SGIS 0x8134
4178 #define GL_TEXTURE_ALPHA_SIZE 0x805F
4179 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
4180 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
4181 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
4182 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
4183 #define GL_TEXTURE_BASE_LEVEL 0x813C
4184 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
4185 #define GL_TEXTURE_BINDING_1D 0x8068
4186 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
4187 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
4188 #define GL_TEXTURE_BINDING_2D 0x8069
4189 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
4190 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
4191 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
4192 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
4193 #define GL_TEXTURE_BINDING_3D 0x806A
4194 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
4195 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
4196 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
4197 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
4198 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
4199 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
4200 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
4201 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
4202 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
4203 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
4204 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
4205 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
4206 #define GL_TEXTURE_BIT 0x00040000
4207 #define GL_TEXTURE_BLUE_SIZE 0x805E
4208 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
4209 #define GL_TEXTURE_BLUE_TYPE 0x8C12
4210 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
4211 #define GL_TEXTURE_BORDER 0x1005
4212 #define GL_TEXTURE_BORDER_COLOR 0x1004
4213 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
4214 #define GL_TEXTURE_BUFFER 0x8C2A
4215 #define GL_TEXTURE_BUFFER_ARB 0x8C2A
4216 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A
4217 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
4218 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
4219 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
4220 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
4221 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
4222 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
4223 #define GL_TEXTURE_BUFFER_OFFSET 0x919D
4224 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
4225 #define GL_TEXTURE_BUFFER_SIZE 0x919E
4226 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
4227 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
4228 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
4229 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
4230 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
4231 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
4232 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
4233 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
4234 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
4235 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
4236 #define GL_TEXTURE_COMPARE_FUNC 0x884D
4237 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
4238 #define GL_TEXTURE_COMPARE_MODE 0x884C
4239 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
4240 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
4241 #define GL_TEXTURE_COMPARE_SGIX 0x819A
4242 #define GL_TEXTURE_COMPONENTS 0x1003
4243 #define GL_TEXTURE_COMPRESSED 0x86A1
4244 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
4245 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
4246 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
4247 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
4248 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
4249 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
4250 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
4251 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
4252 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
4253 #define GL_TEXTURE_COORD_ARRAY 0x8078
4254 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
4255 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
4256 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
4257 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
4258 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
4259 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
4260 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
4261 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
4262 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
4263 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
4264 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
4265 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
4266 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
4267 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
4268 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
4269 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
4270 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
4271 #define GL_TEXTURE_COORD_NV 0x8C79
4272 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
4273 #define GL_TEXTURE_CUBE_MAP 0x8513
4274 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
4275 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
4276 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
4277 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
4278 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
4279 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
4280 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
4281 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
4282 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
4283 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
4284 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
4285 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
4286 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
4287 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
4288 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
4289 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
4290 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
4291 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
4292 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
4293 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
4294 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
4295 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
4296 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
4297 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
4298 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195
4299 #define GL_TEXTURE_DEPTH 0x8071
4300 #define GL_TEXTURE_DEPTH_EXT 0x8071
4301 #define GL_TEXTURE_DEPTH_SIZE 0x884A
4302 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
4303 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
4304 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
4305 #define GL_TEXTURE_DS_SIZE_NV 0x871D
4306 #define GL_TEXTURE_DT_SIZE_NV 0x871E
4307 #define GL_TEXTURE_ENV 0x2300
4308 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
4309 #define GL_TEXTURE_ENV_COLOR 0x2201
4310 #define GL_TEXTURE_ENV_MODE 0x2200
4311 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
4312 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
4313 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
4314 #define GL_TEXTURE_FILTER_CONTROL 0x8500
4315 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
4316 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
4317 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
4318 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
4319 #define GL_TEXTURE_GATHER 0x82A2
4320 #define GL_TEXTURE_GATHER_SHADOW 0x82A3
4321 #define GL_TEXTURE_GEN_MODE 0x2500
4322 #define GL_TEXTURE_GEN_Q 0x0C63
4323 #define GL_TEXTURE_GEN_R 0x0C62
4324 #define GL_TEXTURE_GEN_S 0x0C60
4325 #define GL_TEXTURE_GEN_T 0x0C61
4326 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
4327 #define GL_TEXTURE_GREEN_SIZE 0x805D
4328 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
4329 #define GL_TEXTURE_GREEN_TYPE 0x8C11
4330 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
4331 #define GL_TEXTURE_HEIGHT 0x1001
4332 #define GL_TEXTURE_HI_SIZE_NV 0x871B
4333 #define GL_TEXTURE_IMAGE_FORMAT 0x828F
4334 #define GL_TEXTURE_IMAGE_TYPE 0x8290
4335 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
4336 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
4337 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
4338 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
4339 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
4340 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15
4341 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
4342 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
4343 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
4344 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
4345 #define GL_TEXTURE_LIGHT_EXT 0x8350
4346 #define GL_TEXTURE_LOD_BIAS 0x8501
4347 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
4348 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
4349 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
4350 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
4351 #define GL_TEXTURE_LO_SIZE_NV 0x871C
4352 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
4353 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
4354 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
4355 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
4356 #define GL_TEXTURE_MAG_FILTER 0x2800
4357 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
4358 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
4359 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
4360 #define GL_TEXTURE_MATRIX 0x0BA8
4361 #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
4362 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
4363 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
4364 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
4365 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
4366 #define GL_TEXTURE_MAX_LEVEL 0x813D
4367 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
4368 #define GL_TEXTURE_MAX_LOD 0x813B
4369 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
4370 #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
4371 #define GL_TEXTURE_MIN_FILTER 0x2801
4372 #define GL_TEXTURE_MIN_LOD 0x813A
4373 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
4374 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
4375 #define GL_TEXTURE_NORMAL_EXT 0x85AF
4376 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168
4377 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
4378 #define GL_TEXTURE_PRIORITY 0x8066
4379 #define GL_TEXTURE_PRIORITY_EXT 0x8066
4380 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
4381 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
4382 #define GL_TEXTURE_RECTANGLE 0x84F5
4383 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
4384 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
4385 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
4386 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
4387 #define GL_TEXTURE_RED_SIZE 0x805C
4388 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
4389 #define GL_TEXTURE_RED_TYPE 0x8C10
4390 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
4391 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
4392 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
4393 #define GL_TEXTURE_RESIDENT 0x8067
4394 #define GL_TEXTURE_RESIDENT_EXT 0x8067
4395 #define GL_TEXTURE_SAMPLES 0x9106
4396 #define GL_TEXTURE_SHADER_NV 0x86DE
4397 #define GL_TEXTURE_SHADOW 0x82A1
4398 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
4399 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
4400 #define GL_TEXTURE_SPARSE_ARB 0x91A6
4401 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
4402 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
4403 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
4404 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
4405 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
4406 #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
4407 #define GL_TEXTURE_SWIZZLE_A 0x8E45
4408 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
4409 #define GL_TEXTURE_SWIZZLE_B 0x8E44
4410 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
4411 #define GL_TEXTURE_SWIZZLE_G 0x8E43
4412 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
4413 #define GL_TEXTURE_SWIZZLE_R 0x8E42
4414 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
4415 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
4416 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
4417 #define GL_TEXTURE_TARGET 0x1006
4418 #define GL_TEXTURE_TILING_EXT 0x9580
4419 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
4420 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
4421 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
4422 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
4423 #define GL_TEXTURE_VIEW 0x82B5
4424 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
4425 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
4426 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
4427 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
4428 #define GL_TEXTURE_WIDTH 0x1000
4429 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137
4430 #define GL_TEXTURE_WRAP_R 0x8072
4431 #define GL_TEXTURE_WRAP_R_EXT 0x8072
4432 #define GL_TEXTURE_WRAP_S 0x2802
4433 #define GL_TEXTURE_WRAP_T 0x2803
4434 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
4435 #define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
4436 #define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9
4437 #define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA
4438 #define GL_TILING_TYPES_EXT 0x9583
4439 #define GL_TIMEOUT_EXPIRED 0x911B
4440 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
4441 #define GL_TIMESTAMP 0x8E28
4442 #define GL_TIME_ELAPSED 0x88BF
4443 #define GL_TIME_ELAPSED_EXT 0x88BF
4444 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
4445 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
4446 #define GL_TRACK_MATRIX_NV 0x8648
4447 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
4448 #define GL_TRANSFORM_BIT 0x00001000
4449 #define GL_TRANSFORM_FEEDBACK 0x8E22
4450 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
4451 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
4452 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
4453 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
4454 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
4455 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
4456 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
4457 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
4458 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
4459 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
4460 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
4461 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
4462 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
4463 #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
4464 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
4465 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
4466 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
4467 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
4468 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
4469 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
4470 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
4471 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
4472 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
4473 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
4474 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
4475 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
4476 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
4477 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22
4478 #define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
4479 #define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
4480 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
4481 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
4482 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
4483 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
4484 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
4485 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
4486 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
4487 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
4488 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
4489 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
4490 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
4491 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
4492 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
4493 #define GL_TRANSFORM_HINT_APPLE 0x85B1
4494 #define GL_TRANSLATE_2D_NV 0x9090
4495 #define GL_TRANSLATE_3D_NV 0x9091
4496 #define GL_TRANSLATE_X_NV 0x908E
4497 #define GL_TRANSLATE_Y_NV 0x908F
4498 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
4499 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
4500 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
4501 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
4502 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
4503 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
4504 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
4505 #define GL_TRANSPOSE_NV 0x862C
4506 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
4507 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
4508 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
4509 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
4510 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
4511 #define GL_TRIANGLES 0x0004
4512 #define GL_TRIANGLES_ADJACENCY 0x000C
4513 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C
4514 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C
4515 #define GL_TRIANGLE_FAN 0x0006
4516 #define GL_TRIANGLE_LIST_SUN 0x81D7
4517 #define GL_TRIANGLE_MESH_SUN 0x8615
4518 #define GL_TRIANGLE_STRIP 0x0005
4519 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
4520 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
4521 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
4522 #define GL_TRIANGULAR_NV 0x90A5
4524 #define GL_TYPE 0x92FA
4525 #define GL_UNCORRELATED_NV 0x9282
4526 #define GL_UNDEFINED_APPLE 0x8A1C
4527 #define GL_UNDEFINED_VERTEX 0x8260
4528 #define GL_UNIFORM 0x92E1
4529 #define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
4530 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
4531 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
4532 #define GL_UNIFORM_BARRIER_BIT 0x00000004
4533 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
4534 #define GL_UNIFORM_BLOCK 0x92E2
4535 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
4536 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
4537 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
4538 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
4539 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
4540 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
4541 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
4542 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
4543 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
4544 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
4545 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
4546 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
4547 #define GL_UNIFORM_BUFFER 0x8A11
4548 #define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
4549 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
4550 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
4551 #define GL_UNIFORM_BUFFER_EXT 0x8DEE
4552 #define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
4553 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
4554 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
4555 #define GL_UNIFORM_BUFFER_START 0x8A29
4556 #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
4557 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
4558 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
4559 #define GL_UNIFORM_NAME_LENGTH 0x8A39
4560 #define GL_UNIFORM_OFFSET 0x8A3B
4561 #define GL_UNIFORM_SIZE 0x8A38
4562 #define GL_UNIFORM_TYPE 0x8A37
4563 #define GL_UNKNOWN_CONTEXT_RESET 0x8255
4564 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
4565 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
4566 #define GL_UNPACK_ALIGNMENT 0x0CF5
4567 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
4568 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
4569 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
4570 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
4571 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
4572 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
4573 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
4574 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
4575 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
4576 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
4577 #define GL_UNPACK_LSB_FIRST 0x0CF1
4578 #define GL_UNPACK_RESAMPLE_OML 0x8985
4579 #define GL_UNPACK_RESAMPLE_SGIX 0x842F
4580 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
4581 #define GL_UNPACK_ROW_LENGTH 0x0CF2
4582 #define GL_UNPACK_SKIP_IMAGES 0x806D
4583 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
4584 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
4585 #define GL_UNPACK_SKIP_ROWS 0x0CF3
4586 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
4587 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
4588 #define GL_UNPACK_SWAP_BYTES 0x0CF0
4589 #define GL_UNSIGNALED 0x9118
4590 #define GL_UNSIGNED_BYTE 0x1401
4591 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
4592 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
4593 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
4594 #define GL_UNSIGNED_IDENTITY_NV 0x8536
4595 #define GL_UNSIGNED_INT 0x1405
4596 #define GL_UNSIGNED_INT16_NV 0x8FF0
4597 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
4598 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
4599 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
4600 #define GL_UNSIGNED_INT64_AMD 0x8BC2
4601 #define GL_UNSIGNED_INT64_ARB 0x140F
4602 #define GL_UNSIGNED_INT64_NV 0x140F
4603 #define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
4604 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
4605 #define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
4606 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
4607 #define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
4608 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
4609 #define GL_UNSIGNED_INT8_NV 0x8FEC
4610 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
4611 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
4612 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
4613 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
4614 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
4615 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
4616 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
4617 #define GL_UNSIGNED_INT_24_8 0x84FA
4618 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
4619 #define GL_UNSIGNED_INT_24_8_NV 0x84FA
4620 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
4621 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
4622 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
4623 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
4624 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
4625 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
4626 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
4627 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
4628 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
4629 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
4630 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
4631 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
4632 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
4633 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
4634 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
4635 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
4636 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
4637 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
4638 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
4639 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
4640 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
4641 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
4642 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
4643 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
4644 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
4645 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
4646 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
4647 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
4648 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
4649 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
4650 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
4651 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
4652 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
4653 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
4654 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
4655 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
4656 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
4657 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
4658 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
4659 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
4660 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
4661 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
4662 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
4663 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
4664 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
4665 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
4666 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
4667 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
4668 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
4669 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
4670 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
4671 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
4672 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
4673 #define GL_UNSIGNED_INT_VEC2 0x8DC6
4674 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
4675 #define GL_UNSIGNED_INT_VEC3 0x8DC7
4676 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
4677 #define GL_UNSIGNED_INT_VEC4 0x8DC8
4678 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
4679 #define GL_UNSIGNED_INVERT_NV 0x8537
4680 #define GL_UNSIGNED_NORMALIZED 0x8C17
4681 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
4682 #define GL_UNSIGNED_SHORT 0x1403
4683 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
4684 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
4685 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
4686 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
4687 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
4688 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
4689 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
4690 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
4691 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
4692 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
4693 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
4694 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
4695 #define GL_UPPER_LEFT 0x8CA2
4696 #define GL_USE_MISSING_GLYPH_NV 0x90AA
4697 #define GL_UTF16_NV 0x909B
4698 #define GL_UTF8_NV 0x909A
4699 #define GL_UUID_SIZE_EXT 16
4700 #define GL_V2F 0x2A20
4701 #define GL_V3F 0x2A21
4702 #define GL_VALIDATE_STATUS 0x8B83
4703 #define GL_VARIABLE_A_NV 0x8523
4704 #define GL_VARIABLE_B_NV 0x8524
4705 #define GL_VARIABLE_C_NV 0x8525
4706 #define GL_VARIABLE_D_NV 0x8526
4707 #define GL_VARIABLE_E_NV 0x8527
4708 #define GL_VARIABLE_F_NV 0x8528
4709 #define GL_VARIABLE_G_NV 0x8529
4710 #define GL_VARIANT_ARRAY_EXT 0x87E8
4711 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
4712 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
4713 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
4714 #define GL_VARIANT_DATATYPE_EXT 0x87E5
4715 #define GL_VARIANT_EXT 0x87C1
4716 #define GL_VARIANT_VALUE_EXT 0x87E4
4717 #define GL_VBO_FREE_MEMORY_ATI 0x87FB
4718 #define GL_VECTOR_EXT 0x87BF
4719 #define GL_VENDOR 0x1F00
4720 #define GL_VERSION 0x1F02
4721 #define GL_VERTEX23_BIT_PGI 0x00000004
4722 #define GL_VERTEX4_BIT_PGI 0x00000008
4723 #define GL_VERTEX_ARRAY 0x8074
4724 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
4725 #define GL_VERTEX_ARRAY_BINDING 0x85B5
4726 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
4727 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
4728 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
4729 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
4730 #define GL_VERTEX_ARRAY_EXT 0x8074
4731 #define GL_VERTEX_ARRAY_KHR 0x8074
4732 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
4733 #define GL_VERTEX_ARRAY_LIST_IBM 103070
4734 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
4735 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
4736 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
4737 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
4738 #define GL_VERTEX_ARRAY_POINTER 0x808E
4739 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
4740 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
4741 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
4742 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
4743 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
4744 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
4745 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
4746 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
4747 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
4748 #define GL_VERTEX_ARRAY_SIZE 0x807A
4749 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
4750 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
4751 #define GL_VERTEX_ARRAY_STRIDE 0x807C
4752 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
4753 #define GL_VERTEX_ARRAY_TYPE 0x807B
4754 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
4755 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
4756 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
4757 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
4758 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
4759 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
4760 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
4761 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
4762 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
4763 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
4764 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
4765 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
4766 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
4767 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
4768 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
4769 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
4770 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
4771 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
4772 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
4773 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
4774 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
4775 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
4776 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
4777 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
4778 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
4779 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
4780 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
4781 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
4782 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
4783 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
4784 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
4785 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
4786 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
4787 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
4788 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
4789 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
4790 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
4791 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
4792 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
4793 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
4794 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
4795 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
4796 #define GL_VERTEX_ATTRIB_BINDING 0x82D4
4797 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
4798 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
4799 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
4800 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
4801 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
4802 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
4803 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
4804 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
4805 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
4806 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
4807 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
4808 #define GL_VERTEX_BINDING_BUFFER 0x8F4F
4809 #define GL_VERTEX_BINDING_DIVISOR 0x82D6
4810 #define GL_VERTEX_BINDING_OFFSET 0x82D7
4811 #define GL_VERTEX_BINDING_STRIDE 0x82D8
4812 #define GL_VERTEX_BLEND_ARB 0x86A7
4813 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
4814 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A
4815 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
4816 #define GL_VERTEX_ID_NV 0x8C7B
4817 #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
4818 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
4819 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
4820 #define GL_VERTEX_PROGRAM_ARB 0x8620
4821 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
4822 #define GL_VERTEX_PROGRAM_NV 0x8620
4823 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
4824 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
4825 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
4826 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
4827 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
4828 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
4829 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
4830 #define GL_VERTEX_SHADER 0x8B31
4831 #define GL_VERTEX_SHADER_ARB 0x8B31
4832 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781
4833 #define GL_VERTEX_SHADER_BIT 0x00000001
4834 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
4835 #define GL_VERTEX_SHADER_EXT 0x8780
4836 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
4837 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
4838 #define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
4839 #define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
4840 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
4841 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
4842 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
4843 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
4844 #define GL_VERTEX_SOURCE_ATI 0x8774
4845 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621
4846 #define GL_VERTEX_STREAM0_ATI 0x876C
4847 #define GL_VERTEX_STREAM1_ATI 0x876D
4848 #define GL_VERTEX_STREAM2_ATI 0x876E
4849 #define GL_VERTEX_STREAM3_ATI 0x876F
4850 #define GL_VERTEX_STREAM4_ATI 0x8770
4851 #define GL_VERTEX_STREAM5_ATI 0x8771
4852 #define GL_VERTEX_STREAM6_ATI 0x8772
4853 #define GL_VERTEX_STREAM7_ATI 0x8773
4854 #define GL_VERTEX_SUBROUTINE 0x92E8
4855 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
4856 #define GL_VERTEX_TEXTURE 0x829B
4857 #define GL_VERTEX_WEIGHTING_EXT 0x8509
4858 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
4859 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
4860 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
4861 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
4862 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
4863 #define GL_VERTICAL_LINE_TO_NV 0x08
4864 #define GL_VERTICES_SUBMITTED 0x82EE
4865 #define GL_VERTICES_SUBMITTED_ARB 0x82EE
4866 #define GL_VIBRANCE_BIAS_NV 0x8719
4867 #define GL_VIBRANCE_SCALE_NV 0x8713
4868 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021
4869 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
4870 #define GL_VIDEO_BUFFER_NV 0x9020
4871 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028
4872 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
4873 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
4874 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
4875 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
4876 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
4877 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
4878 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
4879 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
4880 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
4881 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
4882 #define GL_VIEWPORT 0x0BA2
4883 #define GL_VIEWPORT_BIT 0x00000800
4884 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
4885 #define GL_VIEWPORT_COMMAND_NV 0x0010
4886 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
4887 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
4888 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
4889 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
4890 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
4891 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
4892 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
4893 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
4894 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
4895 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
4896 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
4897 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
4898 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
4899 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
4900 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
4901 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
4902 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
4903 #define GL_VIEW_CLASS_128_BITS 0x82C4
4904 #define GL_VIEW_CLASS_16_BITS 0x82CA
4905 #define GL_VIEW_CLASS_24_BITS 0x82C9
4906 #define GL_VIEW_CLASS_32_BITS 0x82C8
4907 #define GL_VIEW_CLASS_48_BITS 0x82C7
4908 #define GL_VIEW_CLASS_64_BITS 0x82C6
4909 #define GL_VIEW_CLASS_8_BITS 0x82CB
4910 #define GL_VIEW_CLASS_96_BITS 0x82C5
4911 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
4912 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
4913 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0
4914 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1
4915 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
4916 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
4917 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
4918 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
4919 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
4920 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
4921 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
4922 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
4923 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
4924 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
4925 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
4926 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
4927 #define GL_VIVIDLIGHT_NV 0x92A6
4928 #define GL_VOLATILE_APPLE 0x8A1A
4929 #define GL_WAIT_FAILED 0x911D
4930 #define GL_WARPS_PER_SM_NV 0x933A
4931 #define GL_WARP_SIZE_NV 0x9339
4932 #define GL_WEIGHTED_AVERAGE_ARB 0x9367
4933 #define GL_WEIGHTED_AVERAGE_EXT 0x9367
4934 #define GL_WEIGHT_ARRAY_ARB 0x86AD
4935 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
4936 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
4937 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
4938 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
4939 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
4940 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
4941 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
4942 #define GL_WIDE_LINE_HINT_PGI 0x1A222
4943 #define GL_WINDOW_RECTANGLE_EXT 0x8F12
4944 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
4945 #define GL_WRAP_BORDER_SUN 0x81D4
4946 #define GL_WRITE_DISCARD_NV 0x88BE
4947 #define GL_WRITE_ONLY 0x88B9
4948 #define GL_WRITE_ONLY_ARB 0x88B9
4949 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
4950 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
4951 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
4952 #define GL_W_EXT 0x87D8
4953 #define GL_XOR 0x1506
4954 #define GL_XOR_NV 0x1506
4955 #define GL_X_EXT 0x87D5
4956 #define GL_YCBAYCR8A_4224_NV 0x9032
4957 #define GL_YCBCR_422_APPLE 0x85B9
4958 #define GL_YCBCR_MESA 0x8757
4959 #define GL_YCBYCR8_422_NV 0x9031
4960 #define GL_YCRCBA_SGIX 0x8319
4961 #define GL_YCRCB_422_SGIX 0x81BB
4962 #define GL_YCRCB_444_SGIX 0x81BC
4963 #define GL_YCRCB_SGIX 0x8318
4964 #define GL_Y_EXT 0x87D6
4965 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
4966 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
4967 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
4968 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
4969 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
4971 #define GL_ZERO_EXT 0x87DD
4972 #define GL_ZERO_TO_ONE 0x935F
4973 #define GL_ZOOM_X 0x0D16
4974 #define GL_ZOOM_Y 0x0D17
4975 #define GL_Z_EXT 0x87D7
4976 #define WGL_ACCELERATION_ARB 0x2003
4977 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
4978 #define WGL_ACCUM_BITS_ARB 0x201D
4979 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
4980 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
4981 #define WGL_ACCUM_RED_BITS_ARB 0x201E
4982 #define WGL_ALPHA_BITS_ARB 0x201B
4983 #define WGL_ALPHA_SHIFT_ARB 0x201C
4984 #define WGL_AUX0_ARB 0x2087
4985 #define WGL_AUX1_ARB 0x2088
4986 #define WGL_AUX2_ARB 0x2089
4987 #define WGL_AUX3_ARB 0x208A
4988 #define WGL_AUX4_ARB 0x208B
4989 #define WGL_AUX5_ARB 0x208C
4990 #define WGL_AUX6_ARB 0x208D
4991 #define WGL_AUX7_ARB 0x208E
4992 #define WGL_AUX8_ARB 0x208F
4993 #define WGL_AUX9_ARB 0x2090
4994 #define WGL_AUX_BUFFERS_ARB 0x2024
4995 #define WGL_BACK_LEFT_ARB 0x2085
4996 #define WGL_BACK_RIGHT_ARB 0x2086
4997 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
4998 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
4999 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
5000 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
5001 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
5002 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
5003 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
5004 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
5005 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
5006 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
5007 #define WGL_BLUE_BITS_ARB 0x2019
5008 #define WGL_BLUE_SHIFT_ARB 0x201A
5009 #define WGL_COLOR_BITS_ARB 0x2014
5010 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
5011 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
5012 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
5013 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
5014 #define WGL_CONTEXT_FLAGS_ARB 0x2094
5015 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
5016 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
5017 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
5018 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
5019 #define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
5020 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
5021 #define WGL_CUBE_MAP_FACE_ARB 0x207C
5022 #define WGL_DEPTH_BITS_ARB 0x2022
5023 #define WGL_DEPTH_COMPONENT_NV 0x20A7
5024 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
5025 #define WGL_DOUBLE_BUFFER_ARB 0x2011
5026 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
5027 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
5028 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
5029 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
5030 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
5031 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
5032 #define WGL_FRONT_LEFT_ARB 0x2083
5033 #define WGL_FRONT_RIGHT_ARB 0x2084
5034 #define WGL_FULL_ACCELERATION_ARB 0x2027
5035 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
5036 #define WGL_GREEN_BITS_ARB 0x2017
5037 #define WGL_GREEN_SHIFT_ARB 0x2018
5038 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
5039 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
5040 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
5041 #define WGL_MIPMAP_LEVEL_ARB 0x207B
5042 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
5043 #define WGL_NEED_PALETTE_ARB 0x2004
5044 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
5045 #define WGL_NO_ACCELERATION_ARB 0x2025
5046 #define WGL_NO_TEXTURE_ARB 0x2077
5047 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
5048 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
5049 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
5050 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
5051 #define WGL_PBUFFER_LARGEST_ARB 0x2033
5052 #define WGL_PBUFFER_LOST_ARB 0x2036
5053 #define WGL_PBUFFER_WIDTH_ARB 0x2034
5054 #define WGL_PIXEL_TYPE_ARB 0x2013
5055 #define WGL_RED_BITS_ARB 0x2015
5056 #define WGL_RED_SHIFT_ARB 0x2016
5057 #define WGL_RENDERER_ACCELERATED_WINE 0x8186
5058 #define WGL_RENDERER_DEVICE_ID_WINE 0x8184
5059 #define WGL_RENDERER_ID_WINE 0x818E
5060 #define WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE 0x818B
5061 #define WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE 0x818A
5062 #define WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE 0x818D
5063 #define WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE 0x818C
5064 #define WGL_RENDERER_PREFERRED_PROFILE_WINE 0x8189
5065 #define WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE 0x8188
5066 #define WGL_RENDERER_VENDOR_ID_WINE 0x8183
5067 #define WGL_RENDERER_VERSION_WINE 0x8185
5068 #define WGL_RENDERER_VIDEO_MEMORY_WINE 0x8187
5069 #define WGL_SAMPLES_ARB 0x2042
5070 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
5071 #define WGL_SHARE_ACCUM_ARB 0x200E
5072 #define WGL_SHARE_DEPTH_ARB 0x200C
5073 #define WGL_SHARE_STENCIL_ARB 0x200D
5074 #define WGL_STENCIL_BITS_ARB 0x2023
5075 #define WGL_STEREO_ARB 0x2012
5076 #define WGL_SUPPORT_GDI_ARB 0x200F
5077 #define WGL_SUPPORT_OPENGL_ARB 0x2010
5078 #define WGL_SWAP_COPY_ARB 0x2029
5079 #define WGL_SWAP_EXCHANGE_ARB 0x2028
5080 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
5081 #define WGL_SWAP_METHOD_ARB 0x2007
5082 #define WGL_SWAP_UNDEFINED_ARB 0x202A
5083 #define WGL_TEXTURE_1D_ARB 0x2079
5084 #define WGL_TEXTURE_2D_ARB 0x207A
5085 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
5086 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
5087 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
5088 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
5089 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
5090 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
5091 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
5092 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
5093 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
5094 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
5095 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
5096 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
5097 #define WGL_TEXTURE_FORMAT_ARB 0x2072
5098 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
5099 #define WGL_TEXTURE_RGBA_ARB 0x2076
5100 #define WGL_TEXTURE_RGB_ARB 0x2075
5101 #define WGL_TEXTURE_TARGET_ARB 0x2073
5102 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
5103 #define WGL_TRANSPARENT_ARB 0x200A
5104 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
5105 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
5106 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
5107 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
5108 #define WGL_TYPE_COLORINDEX_ARB 0x202C
5109 #define WGL_TYPE_RGBA_ARB 0x202B
5110 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
5111 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
5112 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
5114 void GLAPIENTRY
glAccum( GLenum op
, GLfloat value
);
5115 void GLAPIENTRY
glAlphaFunc( GLenum func
, GLfloat ref
);
5116 GLboolean GLAPIENTRY
glAreTexturesResident( GLsizei n
, const GLuint
*textures
, GLboolean
*residences
);
5117 void GLAPIENTRY
glArrayElement( GLint i
);
5118 void GLAPIENTRY
glBegin( GLenum mode
);
5119 void GLAPIENTRY
glBindTexture( GLenum target
, GLuint texture
);
5120 void GLAPIENTRY
glBitmap( GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, const GLubyte
*bitmap
);
5121 void GLAPIENTRY
glBlendFunc( GLenum sfactor
, GLenum dfactor
);
5122 void GLAPIENTRY
glCallList( GLuint list
);
5123 void GLAPIENTRY
glCallLists( GLsizei n
, GLenum type
, const void *lists
);
5124 void GLAPIENTRY
glClear( GLbitfield mask
);
5125 void GLAPIENTRY
glClearAccum( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
5126 void GLAPIENTRY
glClearColor( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
5127 void GLAPIENTRY
glClearDepth( GLdouble depth
);
5128 void GLAPIENTRY
glClearIndex( GLfloat c
);
5129 void GLAPIENTRY
glClearStencil( GLint s
);
5130 void GLAPIENTRY
glClipPlane( GLenum plane
, const GLdouble
*equation
);
5131 void GLAPIENTRY
glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
);
5132 void GLAPIENTRY
glColor3bv( const GLbyte
*v
);
5133 void GLAPIENTRY
glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
);
5134 void GLAPIENTRY
glColor3dv( const GLdouble
*v
);
5135 void GLAPIENTRY
glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
);
5136 void GLAPIENTRY
glColor3fv( const GLfloat
*v
);
5137 void GLAPIENTRY
glColor3i( GLint red
, GLint green
, GLint blue
);
5138 void GLAPIENTRY
glColor3iv( const GLint
*v
);
5139 void GLAPIENTRY
glColor3s( GLshort red
, GLshort green
, GLshort blue
);
5140 void GLAPIENTRY
glColor3sv( const GLshort
*v
);
5141 void GLAPIENTRY
glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
);
5142 void GLAPIENTRY
glColor3ubv( const GLubyte
*v
);
5143 void GLAPIENTRY
glColor3ui( GLuint red
, GLuint green
, GLuint blue
);
5144 void GLAPIENTRY
glColor3uiv( const GLuint
*v
);
5145 void GLAPIENTRY
glColor3us( GLushort red
, GLushort green
, GLushort blue
);
5146 void GLAPIENTRY
glColor3usv( const GLushort
*v
);
5147 void GLAPIENTRY
glColor4b( GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
);
5148 void GLAPIENTRY
glColor4bv( const GLbyte
*v
);
5149 void GLAPIENTRY
glColor4d( GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
);
5150 void GLAPIENTRY
glColor4dv( const GLdouble
*v
);
5151 void GLAPIENTRY
glColor4f( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
5152 void GLAPIENTRY
glColor4fv( const GLfloat
*v
);
5153 void GLAPIENTRY
glColor4i( GLint red
, GLint green
, GLint blue
, GLint alpha
);
5154 void GLAPIENTRY
glColor4iv( const GLint
*v
);
5155 void GLAPIENTRY
glColor4s( GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
);
5156 void GLAPIENTRY
glColor4sv( const GLshort
*v
);
5157 void GLAPIENTRY
glColor4ub( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
);
5158 void GLAPIENTRY
glColor4ubv( const GLubyte
*v
);
5159 void GLAPIENTRY
glColor4ui( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
);
5160 void GLAPIENTRY
glColor4uiv( const GLuint
*v
);
5161 void GLAPIENTRY
glColor4us( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
);
5162 void GLAPIENTRY
glColor4usv( const GLushort
*v
);
5163 void GLAPIENTRY
glColorMask( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
);
5164 void GLAPIENTRY
glColorMaterial( GLenum face
, GLenum mode
);
5165 void GLAPIENTRY
glColorPointer( GLint size
, GLenum type
, GLsizei stride
, const void *pointer
);
5166 void GLAPIENTRY
glCopyPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
);
5167 void GLAPIENTRY
glCopyTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
);
5168 void GLAPIENTRY
glCopyTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
);
5169 void GLAPIENTRY
glCopyTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
);
5170 void GLAPIENTRY
glCopyTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
5171 void GLAPIENTRY
glCullFace( GLenum mode
);
5172 GLint GLAPIENTRY
glDebugEntry( GLint unknown1
, GLint unknown2
);
5173 void GLAPIENTRY
glDeleteLists( GLuint list
, GLsizei range
);
5174 void GLAPIENTRY
glDeleteTextures( GLsizei n
, const GLuint
*textures
);
5175 void GLAPIENTRY
glDepthFunc( GLenum func
);
5176 void GLAPIENTRY
glDepthMask( GLboolean flag
);
5177 void GLAPIENTRY
glDepthRange( GLdouble near
, GLdouble far
);
5178 void GLAPIENTRY
glDisable( GLenum cap
);
5179 void GLAPIENTRY
glDisableClientState( GLenum array
);
5180 void GLAPIENTRY
glDrawArrays( GLenum mode
, GLint first
, GLsizei count
);
5181 void GLAPIENTRY
glDrawBuffer( GLenum buf
);
5182 void GLAPIENTRY
glDrawElements( GLenum mode
, GLsizei count
, GLenum type
, const void *indices
);
5183 void GLAPIENTRY
glDrawPixels( GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *pixels
);
5184 void GLAPIENTRY
glEdgeFlag( GLboolean flag
);
5185 void GLAPIENTRY
glEdgeFlagPointer( GLsizei stride
, const void *pointer
);
5186 void GLAPIENTRY
glEdgeFlagv( const GLboolean
*flag
);
5187 void GLAPIENTRY
glEnable( GLenum cap
);
5188 void GLAPIENTRY
glEnableClientState( GLenum array
);
5189 void GLAPIENTRY
glEnd(void);
5190 void GLAPIENTRY
glEndList(void);
5191 void GLAPIENTRY
glEvalCoord1d( GLdouble u
);
5192 void GLAPIENTRY
glEvalCoord1dv( const GLdouble
*u
);
5193 void GLAPIENTRY
glEvalCoord1f( GLfloat u
);
5194 void GLAPIENTRY
glEvalCoord1fv( const GLfloat
*u
);
5195 void GLAPIENTRY
glEvalCoord2d( GLdouble u
, GLdouble v
);
5196 void GLAPIENTRY
glEvalCoord2dv( const GLdouble
*u
);
5197 void GLAPIENTRY
glEvalCoord2f( GLfloat u
, GLfloat v
);
5198 void GLAPIENTRY
glEvalCoord2fv( const GLfloat
*u
);
5199 void GLAPIENTRY
glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
);
5200 void GLAPIENTRY
glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
);
5201 void GLAPIENTRY
glEvalPoint1( GLint i
);
5202 void GLAPIENTRY
glEvalPoint2( GLint i
, GLint j
);
5203 void GLAPIENTRY
glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
*buffer
);
5204 void GLAPIENTRY
glFinish(void);
5205 void GLAPIENTRY
glFlush(void);
5206 void GLAPIENTRY
glFogf( GLenum pname
, GLfloat param
);
5207 void GLAPIENTRY
glFogfv( GLenum pname
, const GLfloat
*params
);
5208 void GLAPIENTRY
glFogi( GLenum pname
, GLint param
);
5209 void GLAPIENTRY
glFogiv( GLenum pname
, const GLint
*params
);
5210 void GLAPIENTRY
glFrontFace( GLenum mode
);
5211 void GLAPIENTRY
glFrustum( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
);
5212 GLuint GLAPIENTRY
glGenLists( GLsizei range
);
5213 void GLAPIENTRY
glGenTextures( GLsizei n
, GLuint
*textures
);
5214 void GLAPIENTRY
glGetBooleanv( GLenum pname
, GLboolean
*data
);
5215 void GLAPIENTRY
glGetClipPlane( GLenum plane
, GLdouble
*equation
);
5216 void GLAPIENTRY
glGetDoublev( GLenum pname
, GLdouble
*data
);
5217 GLenum GLAPIENTRY
glGetError(void);
5218 void GLAPIENTRY
glGetFloatv( GLenum pname
, GLfloat
*data
);
5219 void GLAPIENTRY
glGetIntegerv( GLenum pname
, GLint
*data
);
5220 void GLAPIENTRY
glGetLightfv( GLenum light
, GLenum pname
, GLfloat
*params
);
5221 void GLAPIENTRY
glGetLightiv( GLenum light
, GLenum pname
, GLint
*params
);
5222 void GLAPIENTRY
glGetMapdv( GLenum target
, GLenum query
, GLdouble
*v
);
5223 void GLAPIENTRY
glGetMapfv( GLenum target
, GLenum query
, GLfloat
*v
);
5224 void GLAPIENTRY
glGetMapiv( GLenum target
, GLenum query
, GLint
*v
);
5225 void GLAPIENTRY
glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
*params
);
5226 void GLAPIENTRY
glGetMaterialiv( GLenum face
, GLenum pname
, GLint
*params
);
5227 void GLAPIENTRY
glGetPixelMapfv( GLenum map
, GLfloat
*values
);
5228 void GLAPIENTRY
glGetPixelMapuiv( GLenum map
, GLuint
*values
);
5229 void GLAPIENTRY
glGetPixelMapusv( GLenum map
, GLushort
*values
);
5230 void GLAPIENTRY
glGetPointerv( GLenum pname
, void **params
);
5231 void GLAPIENTRY
glGetPolygonStipple( GLubyte
*mask
);
5232 const GLubyte
* GLAPIENTRY
glGetString( GLenum name
);
5233 void GLAPIENTRY
glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
*params
);
5234 void GLAPIENTRY
glGetTexEnviv( GLenum target
, GLenum pname
, GLint
*params
);
5235 void GLAPIENTRY
glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
*params
);
5236 void GLAPIENTRY
glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
*params
);
5237 void GLAPIENTRY
glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
*params
);
5238 void GLAPIENTRY
glGetTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, void *pixels
);
5239 void GLAPIENTRY
glGetTexLevelParameterfv( GLenum target
, GLint level
, GLenum pname
, GLfloat
*params
);
5240 void GLAPIENTRY
glGetTexLevelParameteriv( GLenum target
, GLint level
, GLenum pname
, GLint
*params
);
5241 void GLAPIENTRY
glGetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
*params
);
5242 void GLAPIENTRY
glGetTexParameteriv( GLenum target
, GLenum pname
, GLint
*params
);
5243 void GLAPIENTRY
glHint( GLenum target
, GLenum mode
);
5244 void GLAPIENTRY
glIndexMask( GLuint mask
);
5245 void GLAPIENTRY
glIndexPointer( GLenum type
, GLsizei stride
, const void *pointer
);
5246 void GLAPIENTRY
glIndexd( GLdouble c
);
5247 void GLAPIENTRY
glIndexdv( const GLdouble
*c
);
5248 void GLAPIENTRY
glIndexf( GLfloat c
);
5249 void GLAPIENTRY
glIndexfv( const GLfloat
*c
);
5250 void GLAPIENTRY
glIndexi( GLint c
);
5251 void GLAPIENTRY
glIndexiv( const GLint
*c
);
5252 void GLAPIENTRY
glIndexs( GLshort c
);
5253 void GLAPIENTRY
glIndexsv( const GLshort
*c
);
5254 void GLAPIENTRY
glIndexub( GLubyte c
);
5255 void GLAPIENTRY
glIndexubv( const GLubyte
*c
);
5256 void GLAPIENTRY
glInitNames(void);
5257 void GLAPIENTRY
glInterleavedArrays( GLenum format
, GLsizei stride
, const void *pointer
);
5258 GLboolean GLAPIENTRY
glIsEnabled( GLenum cap
);
5259 GLboolean GLAPIENTRY
glIsList( GLuint list
);
5260 GLboolean GLAPIENTRY
glIsTexture( GLuint texture
);
5261 void GLAPIENTRY
glLightModelf( GLenum pname
, GLfloat param
);
5262 void GLAPIENTRY
glLightModelfv( GLenum pname
, const GLfloat
*params
);
5263 void GLAPIENTRY
glLightModeli( GLenum pname
, GLint param
);
5264 void GLAPIENTRY
glLightModeliv( GLenum pname
, const GLint
*params
);
5265 void GLAPIENTRY
glLightf( GLenum light
, GLenum pname
, GLfloat param
);
5266 void GLAPIENTRY
glLightfv( GLenum light
, GLenum pname
, const GLfloat
*params
);
5267 void GLAPIENTRY
glLighti( GLenum light
, GLenum pname
, GLint param
);
5268 void GLAPIENTRY
glLightiv( GLenum light
, GLenum pname
, const GLint
*params
);
5269 void GLAPIENTRY
glLineStipple( GLint factor
, GLushort pattern
);
5270 void GLAPIENTRY
glLineWidth( GLfloat width
);
5271 void GLAPIENTRY
glListBase( GLuint base
);
5272 void GLAPIENTRY
glLoadIdentity(void);
5273 void GLAPIENTRY
glLoadMatrixd( const GLdouble
*m
);
5274 void GLAPIENTRY
glLoadMatrixf( const GLfloat
*m
);
5275 void GLAPIENTRY
glLoadName( GLuint name
);
5276 void GLAPIENTRY
glLogicOp( GLenum opcode
);
5277 void GLAPIENTRY
glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
*points
);
5278 void GLAPIENTRY
glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
*points
);
5279 void GLAPIENTRY
glMap2d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
*points
);
5280 void GLAPIENTRY
glMap2f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
*points
);
5281 void GLAPIENTRY
glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
);
5282 void GLAPIENTRY
glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
);
5283 void GLAPIENTRY
glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
);
5284 void GLAPIENTRY
glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
);
5285 void GLAPIENTRY
glMaterialf( GLenum face
, GLenum pname
, GLfloat param
);
5286 void GLAPIENTRY
glMaterialfv( GLenum face
, GLenum pname
, const GLfloat
*params
);
5287 void GLAPIENTRY
glMateriali( GLenum face
, GLenum pname
, GLint param
);
5288 void GLAPIENTRY
glMaterialiv( GLenum face
, GLenum pname
, const GLint
*params
);
5289 void GLAPIENTRY
glMatrixMode( GLenum mode
);
5290 void GLAPIENTRY
glMultMatrixd( const GLdouble
*m
);
5291 void GLAPIENTRY
glMultMatrixf( const GLfloat
*m
);
5292 void GLAPIENTRY
glNewList( GLuint list
, GLenum mode
);
5293 void GLAPIENTRY
glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
);
5294 void GLAPIENTRY
glNormal3bv( const GLbyte
*v
);
5295 void GLAPIENTRY
glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
);
5296 void GLAPIENTRY
glNormal3dv( const GLdouble
*v
);
5297 void GLAPIENTRY
glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
);
5298 void GLAPIENTRY
glNormal3fv( const GLfloat
*v
);
5299 void GLAPIENTRY
glNormal3i( GLint nx
, GLint ny
, GLint nz
);
5300 void GLAPIENTRY
glNormal3iv( const GLint
*v
);
5301 void GLAPIENTRY
glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
);
5302 void GLAPIENTRY
glNormal3sv( const GLshort
*v
);
5303 void GLAPIENTRY
glNormalPointer( GLenum type
, GLsizei stride
, const void *pointer
);
5304 void GLAPIENTRY
glOrtho( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
);
5305 void GLAPIENTRY
glPassThrough( GLfloat token
);
5306 void GLAPIENTRY
glPixelMapfv( GLenum map
, GLsizei mapsize
, const GLfloat
*values
);
5307 void GLAPIENTRY
glPixelMapuiv( GLenum map
, GLsizei mapsize
, const GLuint
*values
);
5308 void GLAPIENTRY
glPixelMapusv( GLenum map
, GLsizei mapsize
, const GLushort
*values
);
5309 void GLAPIENTRY
glPixelStoref( GLenum pname
, GLfloat param
);
5310 void GLAPIENTRY
glPixelStorei( GLenum pname
, GLint param
);
5311 void GLAPIENTRY
glPixelTransferf( GLenum pname
, GLfloat param
);
5312 void GLAPIENTRY
glPixelTransferi( GLenum pname
, GLint param
);
5313 void GLAPIENTRY
glPixelZoom( GLfloat xfactor
, GLfloat yfactor
);
5314 void GLAPIENTRY
glPointSize( GLfloat size
);
5315 void GLAPIENTRY
glPolygonMode( GLenum face
, GLenum mode
);
5316 void GLAPIENTRY
glPolygonOffset( GLfloat factor
, GLfloat units
);
5317 void GLAPIENTRY
glPolygonStipple( const GLubyte
*mask
);
5318 void GLAPIENTRY
glPopAttrib(void);
5319 void GLAPIENTRY
glPopClientAttrib(void);
5320 void GLAPIENTRY
glPopMatrix(void);
5321 void GLAPIENTRY
glPopName(void);
5322 void GLAPIENTRY
glPrioritizeTextures( GLsizei n
, const GLuint
*textures
, const GLfloat
*priorities
);
5323 void GLAPIENTRY
glPushAttrib( GLbitfield mask
);
5324 void GLAPIENTRY
glPushClientAttrib( GLbitfield mask
);
5325 void GLAPIENTRY
glPushMatrix(void);
5326 void GLAPIENTRY
glPushName( GLuint name
);
5327 void GLAPIENTRY
glRasterPos2d( GLdouble x
, GLdouble y
);
5328 void GLAPIENTRY
glRasterPos2dv( const GLdouble
*v
);
5329 void GLAPIENTRY
glRasterPos2f( GLfloat x
, GLfloat y
);
5330 void GLAPIENTRY
glRasterPos2fv( const GLfloat
*v
);
5331 void GLAPIENTRY
glRasterPos2i( GLint x
, GLint y
);
5332 void GLAPIENTRY
glRasterPos2iv( const GLint
*v
);
5333 void GLAPIENTRY
glRasterPos2s( GLshort x
, GLshort y
);
5334 void GLAPIENTRY
glRasterPos2sv( const GLshort
*v
);
5335 void GLAPIENTRY
glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
);
5336 void GLAPIENTRY
glRasterPos3dv( const GLdouble
*v
);
5337 void GLAPIENTRY
glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
);
5338 void GLAPIENTRY
glRasterPos3fv( const GLfloat
*v
);
5339 void GLAPIENTRY
glRasterPos3i( GLint x
, GLint y
, GLint z
);
5340 void GLAPIENTRY
glRasterPos3iv( const GLint
*v
);
5341 void GLAPIENTRY
glRasterPos3s( GLshort x
, GLshort y
, GLshort z
);
5342 void GLAPIENTRY
glRasterPos3sv( const GLshort
*v
);
5343 void GLAPIENTRY
glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
);
5344 void GLAPIENTRY
glRasterPos4dv( const GLdouble
*v
);
5345 void GLAPIENTRY
glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
5346 void GLAPIENTRY
glRasterPos4fv( const GLfloat
*v
);
5347 void GLAPIENTRY
glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
);
5348 void GLAPIENTRY
glRasterPos4iv( const GLint
*v
);
5349 void GLAPIENTRY
glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
);
5350 void GLAPIENTRY
glRasterPos4sv( const GLshort
*v
);
5351 void GLAPIENTRY
glReadBuffer( GLenum src
);
5352 void GLAPIENTRY
glReadPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, void *pixels
);
5353 void GLAPIENTRY
glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
);
5354 void GLAPIENTRY
glRectdv( const GLdouble
*v1
, const GLdouble
*v2
);
5355 void GLAPIENTRY
glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
);
5356 void GLAPIENTRY
glRectfv( const GLfloat
*v1
, const GLfloat
*v2
);
5357 void GLAPIENTRY
glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
);
5358 void GLAPIENTRY
glRectiv( const GLint
*v1
, const GLint
*v2
);
5359 void GLAPIENTRY
glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
);
5360 void GLAPIENTRY
glRectsv( const GLshort
*v1
, const GLshort
*v2
);
5361 GLint GLAPIENTRY
glRenderMode( GLenum mode
);
5362 void GLAPIENTRY
glRotated( GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
);
5363 void GLAPIENTRY
glRotatef( GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
);
5364 void GLAPIENTRY
glScaled( GLdouble x
, GLdouble y
, GLdouble z
);
5365 void GLAPIENTRY
glScalef( GLfloat x
, GLfloat y
, GLfloat z
);
5366 void GLAPIENTRY
glScissor( GLint x
, GLint y
, GLsizei width
, GLsizei height
);
5367 void GLAPIENTRY
glSelectBuffer( GLsizei size
, GLuint
*buffer
);
5368 void GLAPIENTRY
glShadeModel( GLenum mode
);
5369 void GLAPIENTRY
glStencilFunc( GLenum func
, GLint ref
, GLuint mask
);
5370 void GLAPIENTRY
glStencilMask( GLuint mask
);
5371 void GLAPIENTRY
glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
);
5372 void GLAPIENTRY
glTexCoord1d( GLdouble s
);
5373 void GLAPIENTRY
glTexCoord1dv( const GLdouble
*v
);
5374 void GLAPIENTRY
glTexCoord1f( GLfloat s
);
5375 void GLAPIENTRY
glTexCoord1fv( const GLfloat
*v
);
5376 void GLAPIENTRY
glTexCoord1i( GLint s
);
5377 void GLAPIENTRY
glTexCoord1iv( const GLint
*v
);
5378 void GLAPIENTRY
glTexCoord1s( GLshort s
);
5379 void GLAPIENTRY
glTexCoord1sv( const GLshort
*v
);
5380 void GLAPIENTRY
glTexCoord2d( GLdouble s
, GLdouble t
);
5381 void GLAPIENTRY
glTexCoord2dv( const GLdouble
*v
);
5382 void GLAPIENTRY
glTexCoord2f( GLfloat s
, GLfloat t
);
5383 void GLAPIENTRY
glTexCoord2fv( const GLfloat
*v
);
5384 void GLAPIENTRY
glTexCoord2i( GLint s
, GLint t
);
5385 void GLAPIENTRY
glTexCoord2iv( const GLint
*v
);
5386 void GLAPIENTRY
glTexCoord2s( GLshort s
, GLshort t
);
5387 void GLAPIENTRY
glTexCoord2sv( const GLshort
*v
);
5388 void GLAPIENTRY
glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
);
5389 void GLAPIENTRY
glTexCoord3dv( const GLdouble
*v
);
5390 void GLAPIENTRY
glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
);
5391 void GLAPIENTRY
glTexCoord3fv( const GLfloat
*v
);
5392 void GLAPIENTRY
glTexCoord3i( GLint s
, GLint t
, GLint r
);
5393 void GLAPIENTRY
glTexCoord3iv( const GLint
*v
);
5394 void GLAPIENTRY
glTexCoord3s( GLshort s
, GLshort t
, GLshort r
);
5395 void GLAPIENTRY
glTexCoord3sv( const GLshort
*v
);
5396 void GLAPIENTRY
glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
);
5397 void GLAPIENTRY
glTexCoord4dv( const GLdouble
*v
);
5398 void GLAPIENTRY
glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
5399 void GLAPIENTRY
glTexCoord4fv( const GLfloat
*v
);
5400 void GLAPIENTRY
glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
);
5401 void GLAPIENTRY
glTexCoord4iv( const GLint
*v
);
5402 void GLAPIENTRY
glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
);
5403 void GLAPIENTRY
glTexCoord4sv( const GLshort
*v
);
5404 void GLAPIENTRY
glTexCoordPointer( GLint size
, GLenum type
, GLsizei stride
, const void *pointer
);
5405 void GLAPIENTRY
glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
);
5406 void GLAPIENTRY
glTexEnvfv( GLenum target
, GLenum pname
, const GLfloat
*params
);
5407 void GLAPIENTRY
glTexEnvi( GLenum target
, GLenum pname
, GLint param
);
5408 void GLAPIENTRY
glTexEnviv( GLenum target
, GLenum pname
, const GLint
*params
);
5409 void GLAPIENTRY
glTexGend( GLenum coord
, GLenum pname
, GLdouble param
);
5410 void GLAPIENTRY
glTexGendv( GLenum coord
, GLenum pname
, const GLdouble
*params
);
5411 void GLAPIENTRY
glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
);
5412 void GLAPIENTRY
glTexGenfv( GLenum coord
, GLenum pname
, const GLfloat
*params
);
5413 void GLAPIENTRY
glTexGeni( GLenum coord
, GLenum pname
, GLint param
);
5414 void GLAPIENTRY
glTexGeniv( GLenum coord
, GLenum pname
, const GLint
*params
);
5415 void GLAPIENTRY
glTexImage1D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const void *pixels
);
5416 void GLAPIENTRY
glTexImage2D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const void *pixels
);
5417 void GLAPIENTRY
glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
);
5418 void GLAPIENTRY
glTexParameterfv( GLenum target
, GLenum pname
, const GLfloat
*params
);
5419 void GLAPIENTRY
glTexParameteri( GLenum target
, GLenum pname
, GLint param
);
5420 void GLAPIENTRY
glTexParameteriv( GLenum target
, GLenum pname
, const GLint
*params
);
5421 void GLAPIENTRY
glTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const void *pixels
);
5422 void GLAPIENTRY
glTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *pixels
);
5423 void GLAPIENTRY
glTranslated( GLdouble x
, GLdouble y
, GLdouble z
);
5424 void GLAPIENTRY
glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
);
5425 void GLAPIENTRY
glVertex2d( GLdouble x
, GLdouble y
);
5426 void GLAPIENTRY
glVertex2dv( const GLdouble
*v
);
5427 void GLAPIENTRY
glVertex2f( GLfloat x
, GLfloat y
);
5428 void GLAPIENTRY
glVertex2fv( const GLfloat
*v
);
5429 void GLAPIENTRY
glVertex2i( GLint x
, GLint y
);
5430 void GLAPIENTRY
glVertex2iv( const GLint
*v
);
5431 void GLAPIENTRY
glVertex2s( GLshort x
, GLshort y
);
5432 void GLAPIENTRY
glVertex2sv( const GLshort
*v
);
5433 void GLAPIENTRY
glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
);
5434 void GLAPIENTRY
glVertex3dv( const GLdouble
*v
);
5435 void GLAPIENTRY
glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
);
5436 void GLAPIENTRY
glVertex3fv( const GLfloat
*v
);
5437 void GLAPIENTRY
glVertex3i( GLint x
, GLint y
, GLint z
);
5438 void GLAPIENTRY
glVertex3iv( const GLint
*v
);
5439 void GLAPIENTRY
glVertex3s( GLshort x
, GLshort y
, GLshort z
);
5440 void GLAPIENTRY
glVertex3sv( const GLshort
*v
);
5441 void GLAPIENTRY
glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
);
5442 void GLAPIENTRY
glVertex4dv( const GLdouble
*v
);
5443 void GLAPIENTRY
glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
5444 void GLAPIENTRY
glVertex4fv( const GLfloat
*v
);
5445 void GLAPIENTRY
glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
);
5446 void GLAPIENTRY
glVertex4iv( const GLint
*v
);
5447 void GLAPIENTRY
glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
);
5448 void GLAPIENTRY
glVertex4sv( const GLshort
*v
);
5449 void GLAPIENTRY
glVertexPointer( GLint size
, GLenum type
, GLsizei stride
, const void *pointer
);
5450 void GLAPIENTRY
glViewport( GLint x
, GLint y
, GLsizei width
, GLsizei height
);
5452 #endif /* __WINE_WGL_H */