wined3d: Handle VKD3D_SHADER_RESOURCE_DATA_MIXED in wined3d_data_type_from_vkd3d().
[wine.git] / .editorconfig
blob82f57343ad0f94d0c6caa65fd21a6860317fd57d
1 root = true
3 # Defaults
4 [*]
5 indent_style = space
6 indent_size = 4
7 tab_width = 8
8 charset = utf-8
9 insert_final_newline = true
10 max_line_length = 100
12 [Makefile*]
13 indent_style = tab
14 indent_size = 8