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[waspsaliva.git] / src / mapgen / mg_ore.h
blob76420fab4732807c96896744d389ffefa8aae5f5
1 /*
2 Minetest
3 Copyright (C) 2015-2020 paramat
4 Copyright (C) 2014-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #pragma once
23 #include <unordered_set>
24 #include "objdef.h"
25 #include "noise.h"
26 #include "nodedef.h"
28 typedef u16 biome_t; // copy from mg_biome.h to avoid an unnecessary include
30 class Noise;
31 class Mapgen;
32 class MMVManip;
34 /////////////////// Ore generation flags
36 #define OREFLAG_ABSHEIGHT 0x01 // Non-functional but kept to not break flags
37 #define OREFLAG_PUFF_CLIFFS 0x02
38 #define OREFLAG_PUFF_ADDITIVE 0x04
39 #define OREFLAG_USE_NOISE 0x08
40 #define OREFLAG_USE_NOISE2 0x10
42 enum OreType {
43 ORE_SCATTER,
44 ORE_SHEET,
45 ORE_PUFF,
46 ORE_BLOB,
47 ORE_VEIN,
48 ORE_STRATUM,
51 extern FlagDesc flagdesc_ore[];
53 class Ore : public ObjDef, public NodeResolver {
54 public:
55 static const bool NEEDS_NOISE = false;
57 content_t c_ore; // the node to place
58 std::vector<content_t> c_wherein; // the nodes to be placed in
59 u32 clust_scarcity; // ore cluster has a 1-in-clust_scarcity chance of appearing at a node
60 s16 clust_num_ores; // how many ore nodes are in a chunk
61 s16 clust_size; // how large (in nodes) a chunk of ore is
62 s16 y_min;
63 s16 y_max;
64 u8 ore_param2; // to set node-specific attributes
65 u32 flags = 0; // attributes for this ore
66 float nthresh; // threshold for noise at which an ore is placed
67 NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering)
68 Noise *noise = nullptr;
69 std::unordered_set<biome_t> biomes;
71 Ore() = default;;
72 virtual ~Ore();
74 virtual void resolveNodeNames();
76 size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
77 virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
78 v3s16 nmin, v3s16 nmax, biome_t *biomemap) = 0;
80 protected:
81 void cloneTo(Ore *def) const;
84 class OreScatter : public Ore {
85 public:
86 static const bool NEEDS_NOISE = false;
88 ObjDef *clone() const;
90 virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
91 v3s16 nmin, v3s16 nmax, biome_t *biomemap);
94 class OreSheet : public Ore {
95 public:
96 static const bool NEEDS_NOISE = true;
98 ObjDef *clone() const;
100 u16 column_height_min;
101 u16 column_height_max;
102 float column_midpoint_factor;
104 virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
105 v3s16 nmin, v3s16 nmax, biome_t *biomemap);
108 class OrePuff : public Ore {
109 public:
110 static const bool NEEDS_NOISE = true;
112 ObjDef *clone() const;
114 NoiseParams np_puff_top;
115 NoiseParams np_puff_bottom;
116 Noise *noise_puff_top = nullptr;
117 Noise *noise_puff_bottom = nullptr;
119 OrePuff() = default;
120 virtual ~OrePuff();
122 virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
123 v3s16 nmin, v3s16 nmax, biome_t *biomemap);
126 class OreBlob : public Ore {
127 public:
128 static const bool NEEDS_NOISE = true;
130 ObjDef *clone() const;
132 virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
133 v3s16 nmin, v3s16 nmax, biome_t *biomemap);
136 class OreVein : public Ore {
137 public:
138 static const bool NEEDS_NOISE = true;
140 ObjDef *clone() const;
142 float random_factor;
143 Noise *noise2 = nullptr;
144 int sizey_prev = 0;
146 OreVein() = default;
147 virtual ~OreVein();
149 virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
150 v3s16 nmin, v3s16 nmax, biome_t *biomemap);
153 class OreStratum : public Ore {
154 public:
155 static const bool NEEDS_NOISE = false;
157 ObjDef *clone() const;
159 NoiseParams np_stratum_thickness;
160 Noise *noise_stratum_thickness = nullptr;
161 u16 stratum_thickness;
163 OreStratum() = default;
164 virtual ~OreStratum();
166 virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
167 v3s16 nmin, v3s16 nmax, biome_t *biomemap);
170 class OreManager : public ObjDefManager {
171 public:
172 OreManager(IGameDef *gamedef);
173 virtual ~OreManager() = default;
175 OreManager *clone() const;
177 const char *getObjectTitle() const
179 return "ore";
182 static Ore *create(OreType type)
184 switch (type) {
185 case ORE_SCATTER:
186 return new OreScatter;
187 case ORE_SHEET:
188 return new OreSheet;
189 case ORE_PUFF:
190 return new OrePuff;
191 case ORE_BLOB:
192 return new OreBlob;
193 case ORE_VEIN:
194 return new OreVein;
195 case ORE_STRATUM:
196 return new OreStratum;
197 default:
198 return nullptr;
202 void clear();
204 size_t placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
206 private:
207 OreManager() {};