3 Copyright (C) 2015-2020 paramat
4 Copyright (C) 2014-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include <unordered_set>
28 typedef u16 biome_t
; // copy from mg_biome.h to avoid an unnecessary include
34 /////////////////// Ore generation flags
36 #define OREFLAG_ABSHEIGHT 0x01 // Non-functional but kept to not break flags
37 #define OREFLAG_PUFF_CLIFFS 0x02
38 #define OREFLAG_PUFF_ADDITIVE 0x04
39 #define OREFLAG_USE_NOISE 0x08
40 #define OREFLAG_USE_NOISE2 0x10
51 extern FlagDesc flagdesc_ore
[];
53 class Ore
: public ObjDef
, public NodeResolver
{
55 static const bool NEEDS_NOISE
= false;
57 content_t c_ore
; // the node to place
58 std::vector
<content_t
> c_wherein
; // the nodes to be placed in
59 u32 clust_scarcity
; // ore cluster has a 1-in-clust_scarcity chance of appearing at a node
60 s16 clust_num_ores
; // how many ore nodes are in a chunk
61 s16 clust_size
; // how large (in nodes) a chunk of ore is
64 u8 ore_param2
; // to set node-specific attributes
65 u32 flags
= 0; // attributes for this ore
66 float nthresh
; // threshold for noise at which an ore is placed
67 NoiseParams np
; // noise for distribution of clusters (NULL for uniform scattering)
68 Noise
*noise
= nullptr;
69 std::unordered_set
<biome_t
> biomes
;
74 virtual void resolveNodeNames();
76 size_t placeOre(Mapgen
*mg
, u32 blockseed
, v3s16 nmin
, v3s16 nmax
);
77 virtual void generate(MMVManip
*vm
, int mapseed
, u32 blockseed
,
78 v3s16 nmin
, v3s16 nmax
, biome_t
*biomemap
) = 0;
81 void cloneTo(Ore
*def
) const;
84 class OreScatter
: public Ore
{
86 static const bool NEEDS_NOISE
= false;
88 ObjDef
*clone() const;
90 virtual void generate(MMVManip
*vm
, int mapseed
, u32 blockseed
,
91 v3s16 nmin
, v3s16 nmax
, biome_t
*biomemap
);
94 class OreSheet
: public Ore
{
96 static const bool NEEDS_NOISE
= true;
98 ObjDef
*clone() const;
100 u16 column_height_min
;
101 u16 column_height_max
;
102 float column_midpoint_factor
;
104 virtual void generate(MMVManip
*vm
, int mapseed
, u32 blockseed
,
105 v3s16 nmin
, v3s16 nmax
, biome_t
*biomemap
);
108 class OrePuff
: public Ore
{
110 static const bool NEEDS_NOISE
= true;
112 ObjDef
*clone() const;
114 NoiseParams np_puff_top
;
115 NoiseParams np_puff_bottom
;
116 Noise
*noise_puff_top
= nullptr;
117 Noise
*noise_puff_bottom
= nullptr;
122 virtual void generate(MMVManip
*vm
, int mapseed
, u32 blockseed
,
123 v3s16 nmin
, v3s16 nmax
, biome_t
*biomemap
);
126 class OreBlob
: public Ore
{
128 static const bool NEEDS_NOISE
= true;
130 ObjDef
*clone() const;
132 virtual void generate(MMVManip
*vm
, int mapseed
, u32 blockseed
,
133 v3s16 nmin
, v3s16 nmax
, biome_t
*biomemap
);
136 class OreVein
: public Ore
{
138 static const bool NEEDS_NOISE
= true;
140 ObjDef
*clone() const;
143 Noise
*noise2
= nullptr;
149 virtual void generate(MMVManip
*vm
, int mapseed
, u32 blockseed
,
150 v3s16 nmin
, v3s16 nmax
, biome_t
*biomemap
);
153 class OreStratum
: public Ore
{
155 static const bool NEEDS_NOISE
= false;
157 ObjDef
*clone() const;
159 NoiseParams np_stratum_thickness
;
160 Noise
*noise_stratum_thickness
= nullptr;
161 u16 stratum_thickness
;
163 OreStratum() = default;
164 virtual ~OreStratum();
166 virtual void generate(MMVManip
*vm
, int mapseed
, u32 blockseed
,
167 v3s16 nmin
, v3s16 nmax
, biome_t
*biomemap
);
170 class OreManager
: public ObjDefManager
{
172 OreManager(IGameDef
*gamedef
);
173 virtual ~OreManager() = default;
175 OreManager
*clone() const;
177 const char *getObjectTitle() const
182 static Ore
*create(OreType type
)
186 return new OreScatter
;
196 return new OreStratum
;
204 size_t placeAllOres(Mapgen
*mg
, u32 blockseed
, v3s16 nmin
, v3s16 nmax
);