cleanup
[waspsaliva.git] / src / database / database.h
blobb7d5519350441a8e8e37cec08e8cd65319723881
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #pragma once
22 #include <set>
23 #include <string>
24 #include <vector>
25 #include "irr_v3d.h"
26 #include "irrlichttypes.h"
27 #include "util/basic_macros.h"
29 class Database
31 public:
32 virtual void beginSave() = 0;
33 virtual void endSave() = 0;
34 virtual bool initialized() const { return true; }
37 class MapDatabase : public Database
39 public:
40 virtual ~MapDatabase() = default;
42 virtual bool saveBlock(const v3s16 &pos, const std::string &data) = 0;
43 virtual void loadBlock(const v3s16 &pos, std::string *block) = 0;
44 virtual bool deleteBlock(const v3s16 &pos) = 0;
46 static s64 getBlockAsInteger(const v3s16 &pos);
47 static v3s16 getIntegerAsBlock(s64 i);
49 virtual void listAllLoadableBlocks(std::vector<v3s16> &dst) = 0;
52 class PlayerSAO;
53 class RemotePlayer;
55 class PlayerDatabase
57 public:
58 virtual ~PlayerDatabase() = default;
60 virtual void savePlayer(RemotePlayer *player) = 0;
61 virtual bool loadPlayer(RemotePlayer *player, PlayerSAO *sao) = 0;
62 virtual bool removePlayer(const std::string &name) = 0;
63 virtual void listPlayers(std::vector<std::string> &res) = 0;
66 struct AuthEntry
68 u64 id;
69 std::string name;
70 std::string password;
71 std::vector<std::string> privileges;
72 s64 last_login;
75 class AuthDatabase
77 public:
78 virtual ~AuthDatabase() = default;
80 virtual bool getAuth(const std::string &name, AuthEntry &res) = 0;
81 virtual bool saveAuth(const AuthEntry &authEntry) = 0;
82 virtual bool createAuth(AuthEntry &authEntry) = 0;
83 virtual bool deleteAuth(const std::string &name) = 0;
84 virtual void listNames(std::vector<std::string> &res) = 0;
85 virtual void reload() = 0;