nlist: make selected list accessible globally
[waspsaliva.git] / src / server / mods.h
blob54774bd8637124097065e748ce382e214d513bc2
1 /*
2 Minetest
3 Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #pragma once
22 #include "content/mods.h"
23 #include <memory>
25 class MetricsBackend;
26 class MetricCounter;
27 class ServerScripting;
29 /**
30 * Manage server mods
32 * All new calls to this class must be tested in test_servermodmanager.cpp
34 class ServerModManager : public ModConfiguration
36 public:
37 /**
38 * Creates a ServerModManager which targets worldpath
39 * @param worldpath
41 ServerModManager(const std::string &worldpath);
42 void loadMods(ServerScripting *script);
43 const ModSpec *getModSpec(const std::string &modname) const;
44 void getModNames(std::vector<std::string> &modlist) const;
45 void getModsMediaPaths(std::vector<std::string> &paths) const;