nlist: make selected list accessible globally
[waspsaliva.git] / src / remoteplayer.cpp
blobbef60c79231fe86bbc0e94d48c32d0fb74d6b672
1 /*
2 Minetest
3 Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "remoteplayer.h"
22 #include <json/json.h>
23 #include "filesys.h"
24 #include "gamedef.h"
25 #include "porting.h" // strlcpy
26 #include "server.h"
27 #include "settings.h"
28 #include "convert_json.h"
29 #include "server/player_sao.h"
32 RemotePlayer
34 // static config cache for remoteplayer
35 bool RemotePlayer::m_setting_cache_loaded = false;
36 float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
37 u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
39 RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
40 Player(name, idef)
42 if (!RemotePlayer::m_setting_cache_loaded) {
43 RemotePlayer::m_setting_chat_message_limit_per_10sec =
44 g_settings->getFloat("chat_message_limit_per_10sec");
45 RemotePlayer::m_setting_chat_message_limit_trigger_kick =
46 g_settings->getU16("chat_message_limit_trigger_kick");
47 RemotePlayer::m_setting_cache_loaded = true;
49 movement_acceleration_default = g_settings->getFloat("movement_acceleration_default") * BS;
50 movement_acceleration_air = g_settings->getFloat("movement_acceleration_air") * BS;
51 movement_acceleration_fast = g_settings->getFloat("movement_acceleration_fast") * BS;
52 movement_speed_walk = g_settings->getFloat("movement_speed_walk") * BS;
53 movement_speed_crouch = g_settings->getFloat("movement_speed_crouch") * BS;
54 movement_speed_fast = g_settings->getFloat("movement_speed_fast") * BS;
55 movement_speed_climb = g_settings->getFloat("movement_speed_climb") * BS;
56 movement_speed_jump = g_settings->getFloat("movement_speed_jump") * BS;
57 movement_liquid_fluidity = g_settings->getFloat("movement_liquid_fluidity") * BS;
58 movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
59 movement_liquid_sink = g_settings->getFloat("movement_liquid_sink") * BS;
60 movement_gravity = g_settings->getFloat("movement_gravity") * BS;
62 // copy defaults
63 m_cloud_params.density = 0.4f;
64 m_cloud_params.color_bright = video::SColor(229, 240, 240, 255);
65 m_cloud_params.color_ambient = video::SColor(255, 0, 0, 0);
66 m_cloud_params.height = 120.0f;
67 m_cloud_params.thickness = 16.0f;
68 m_cloud_params.speed = v2f(0.0f, -2.0f);
70 // Skybox defaults:
72 SkyboxDefaults sky_defaults;
74 m_skybox_params.sky_color = sky_defaults.getSkyColorDefaults();
75 m_skybox_params.type = "regular";
76 m_skybox_params.clouds = true;
77 m_skybox_params.fog_sun_tint = video::SColor(255, 244, 125, 29);
78 m_skybox_params.fog_moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor();
79 m_skybox_params.fog_tint_type = "default";
81 m_sun_params = sky_defaults.getSunDefaults();
82 m_moon_params = sky_defaults.getMoonDefaults();
83 m_star_params = sky_defaults.getStarDefaults();
86 void RemotePlayer::serializeExtraAttributes(std::string &output)
88 assert(m_sao);
89 Json::Value json_root;
91 const StringMap &attrs = m_sao->getMeta().getStrings();
92 for (const auto &attr : attrs) {
93 json_root[attr.first] = attr.second;
96 output = fastWriteJson(json_root);
100 void RemotePlayer::deSerialize(std::istream &is, const std::string &playername,
101 PlayerSAO *sao)
103 Settings args;
105 if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
106 throw SerializationError("PlayerArgsEnd of player " + playername + " not found!");
109 m_dirty = true;
110 //args.getS32("version"); // Version field value not used
111 const std::string &name = args.get("name");
112 strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
114 if (sao) {
115 try {
116 sao->setHPRaw(args.getU16("hp"));
117 } catch(SettingNotFoundException &e) {
118 sao->setHPRaw(PLAYER_MAX_HP_DEFAULT);
121 try {
122 sao->setBasePosition(args.getV3F("position"));
123 } catch (SettingNotFoundException &e) {}
125 try {
126 sao->setLookPitch(args.getFloat("pitch"));
127 } catch (SettingNotFoundException &e) {}
128 try {
129 sao->setPlayerYaw(args.getFloat("yaw"));
130 } catch (SettingNotFoundException &e) {}
132 try {
133 sao->setBreath(args.getU16("breath"), false);
134 } catch (SettingNotFoundException &e) {}
136 try {
137 const std::string &extended_attributes = args.get("extended_attributes");
138 std::istringstream iss(extended_attributes);
139 Json::CharReaderBuilder builder;
140 builder.settings_["collectComments"] = false;
141 std::string errs;
143 Json::Value attr_root;
144 Json::parseFromStream(builder, iss, &attr_root, &errs);
146 const Json::Value::Members attr_list = attr_root.getMemberNames();
147 for (const auto &it : attr_list) {
148 Json::Value attr_value = attr_root[it];
149 sao->getMeta().setString(it, attr_value.asString());
151 sao->getMeta().setModified(false);
152 } catch (SettingNotFoundException &e) {}
155 try {
156 inventory.deSerialize(is);
157 } catch (SerializationError &e) {
158 errorstream << "Failed to deserialize player inventory. player_name="
159 << name << " " << e.what() << std::endl;
162 if (!inventory.getList("craftpreview") && inventory.getList("craftresult")) {
163 // Convert players without craftpreview
164 inventory.addList("craftpreview", 1);
166 bool craftresult_is_preview = true;
167 if(args.exists("craftresult_is_preview"))
168 craftresult_is_preview = args.getBool("craftresult_is_preview");
169 if(craftresult_is_preview)
171 // Clear craftresult
172 inventory.getList("craftresult")->changeItem(0, ItemStack());
177 void RemotePlayer::serialize(std::ostream &os)
179 // Utilize a Settings object for storing values
180 Settings args;
181 args.setS32("version", 1);
182 args.set("name", m_name);
184 // This should not happen
185 assert(m_sao);
186 args.setU16("hp", m_sao->getHP());
187 args.setV3F("position", m_sao->getBasePosition());
188 args.setFloat("pitch", m_sao->getLookPitch());
189 args.setFloat("yaw", m_sao->getRotation().Y);
190 args.setU16("breath", m_sao->getBreath());
192 std::string extended_attrs;
193 serializeExtraAttributes(extended_attrs);
194 args.set("extended_attributes", extended_attrs);
196 args.writeLines(os);
198 os<<"PlayerArgsEnd\n";
200 inventory.serialize(os);
203 const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
205 // Rate limit messages
206 u32 now = time(NULL);
207 float time_passed = now - m_last_chat_message_sent;
208 m_last_chat_message_sent = now;
210 // If this feature is disabled
211 if (m_setting_chat_message_limit_per_10sec <= 0.0) {
212 return RPLAYER_CHATRESULT_OK;
215 m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
216 if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
217 m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
220 if (m_chat_message_allowance < 1.0f) {
221 infostream << "Player " << m_name
222 << " chat limited due to excessive message amount." << std::endl;
224 // Kick player if flooding is too intensive
225 m_message_rate_overhead++;
226 if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
227 return RPLAYER_CHATRESULT_KICK;
230 return RPLAYER_CHATRESULT_FLOODING;
233 // Reinit message overhead
234 if (m_message_rate_overhead > 0) {
235 m_message_rate_overhead = 0;
238 m_chat_message_allowance -= 1.0f;
239 return RPLAYER_CHATRESULT_OK;
242 void RemotePlayer::onSuccessfulSave()
244 setModified(false);
245 if (m_sao)
246 m_sao->getMeta().setModified(false);