nlist: make selected list accessible globally
[waspsaliva.git] / src / mapnode.cpp
blobdcf1f6d6ec2c2e46c8231a1812cdd6c7f31b718c
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "irrlichttypes_extrabloated.h"
21 #include "mapnode.h"
22 #include "porting.h"
23 #include "nodedef.h"
24 #include "map.h"
25 #include "content_mapnode.h" // For mapnode_translate_*_internal
26 #include "serialization.h" // For ser_ver_supported
27 #include "util/serialize.h"
28 #include "log.h"
29 #include "util/directiontables.h"
30 #include "util/numeric.h"
31 #include <string>
32 #include <sstream>
34 static const Rotation wallmounted_to_rot[] = {
35 ROTATE_0, ROTATE_180, ROTATE_90, ROTATE_270
38 static const u8 rot_to_wallmounted[] = {
39 2, 4, 3, 5
44 MapNode
47 void MapNode::getColor(const ContentFeatures &f, video::SColor *color) const
49 if (f.palette) {
50 *color = (*f.palette)[param2];
51 return;
53 *color = f.color;
56 void MapNode::setLight(LightBank bank, u8 a_light, const ContentFeatures &f) noexcept
58 // If node doesn't contain light data, ignore this
59 if(f.param_type != CPT_LIGHT)
60 return;
61 if(bank == LIGHTBANK_DAY)
63 param1 &= 0xf0;
64 param1 |= a_light & 0x0f;
66 else if(bank == LIGHTBANK_NIGHT)
68 param1 &= 0x0f;
69 param1 |= (a_light & 0x0f)<<4;
71 else
72 assert("Invalid light bank" == NULL);
75 void MapNode::setLight(LightBank bank, u8 a_light, const NodeDefManager *nodemgr)
77 setLight(bank, a_light, nodemgr->get(*this));
80 bool MapNode::isLightDayNightEq(const NodeDefManager *nodemgr) const
82 const ContentFeatures &f = nodemgr->get(*this);
83 bool isEqual;
85 if (f.param_type == CPT_LIGHT) {
86 u8 day = MYMAX(f.light_source, param1 & 0x0f);
87 u8 night = MYMAX(f.light_source, (param1 >> 4) & 0x0f);
88 isEqual = day == night;
89 } else {
90 isEqual = true;
93 return isEqual;
96 u8 MapNode::getLight(LightBank bank, const NodeDefManager *nodemgr) const
98 // Select the brightest of [light source, propagated light]
99 const ContentFeatures &f = nodemgr->get(*this);
101 u8 light;
102 if(f.param_type == CPT_LIGHT)
103 light = bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f;
104 else
105 light = 0;
107 return MYMAX(f.light_source, light);
110 u8 MapNode::getLightRaw(LightBank bank, const ContentFeatures &f) const noexcept
112 if(f.param_type == CPT_LIGHT)
113 return bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f;
114 return 0;
117 u8 MapNode::getLightNoChecks(LightBank bank, const ContentFeatures *f) const noexcept
119 return MYMAX(f->light_source,
120 bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f);
123 bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight,
124 const NodeDefManager *nodemgr) const
126 // Select the brightest of [light source, propagated light]
127 const ContentFeatures &f = nodemgr->get(*this);
128 if(f.param_type == CPT_LIGHT)
130 lightday = param1 & 0x0f;
131 lightnight = (param1>>4)&0x0f;
133 else
135 lightday = 0;
136 lightnight = 0;
138 if(f.light_source > lightday)
139 lightday = f.light_source;
140 if(f.light_source > lightnight)
141 lightnight = f.light_source;
142 return f.param_type == CPT_LIGHT || f.light_source != 0;
145 u8 MapNode::getFaceDir(const NodeDefManager *nodemgr,
146 bool allow_wallmounted) const
148 const ContentFeatures &f = nodemgr->get(*this);
149 if (f.param_type_2 == CPT2_FACEDIR ||
150 f.param_type_2 == CPT2_COLORED_FACEDIR)
151 return (getParam2() & 0x1F) % 24;
152 if (allow_wallmounted && (f.param_type_2 == CPT2_WALLMOUNTED ||
153 f.param_type_2 == CPT2_COLORED_WALLMOUNTED))
154 return wallmounted_to_facedir[getParam2() & 0x07];
155 return 0;
158 u8 MapNode::getWallMounted(const NodeDefManager *nodemgr) const
160 const ContentFeatures &f = nodemgr->get(*this);
161 if (f.param_type_2 == CPT2_WALLMOUNTED ||
162 f.param_type_2 == CPT2_COLORED_WALLMOUNTED)
163 return getParam2() & 0x07;
164 return 0;
167 v3s16 MapNode::getWallMountedDir(const NodeDefManager *nodemgr) const
169 switch(getWallMounted(nodemgr))
171 case 0: default: return v3s16(0,1,0);
172 case 1: return v3s16(0,-1,0);
173 case 2: return v3s16(1,0,0);
174 case 3: return v3s16(-1,0,0);
175 case 4: return v3s16(0,0,1);
176 case 5: return v3s16(0,0,-1);
180 void MapNode::rotateAlongYAxis(const NodeDefManager *nodemgr, Rotation rot)
182 ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
184 if (cpt2 == CPT2_FACEDIR || cpt2 == CPT2_COLORED_FACEDIR) {
185 static const u8 rotate_facedir[24 * 4] = {
186 // Table value = rotated facedir
187 // Columns: 0, 90, 180, 270 degrees rotation around vertical axis
188 // Rotation is anticlockwise as seen from above (+Y)
190 0, 1, 2, 3, // Initial facedir 0 to 3
191 1, 2, 3, 0,
192 2, 3, 0, 1,
193 3, 0, 1, 2,
195 4, 13, 10, 19, // 4 to 7
196 5, 14, 11, 16,
197 6, 15, 8, 17,
198 7, 12, 9, 18,
200 8, 17, 6, 15, // 8 to 11
201 9, 18, 7, 12,
202 10, 19, 4, 13,
203 11, 16, 5, 14,
205 12, 9, 18, 7, // 12 to 15
206 13, 10, 19, 4,
207 14, 11, 16, 5,
208 15, 8, 17, 6,
210 16, 5, 14, 11, // 16 to 19
211 17, 6, 15, 8,
212 18, 7, 12, 9,
213 19, 4, 13, 10,
215 20, 23, 22, 21, // 20 to 23
216 21, 20, 23, 22,
217 22, 21, 20, 23,
218 23, 22, 21, 20
220 u8 facedir = (param2 & 31) % 24;
221 u8 index = facedir * 4 + rot;
222 param2 &= ~31;
223 param2 |= rotate_facedir[index];
224 } else if (cpt2 == CPT2_WALLMOUNTED ||
225 cpt2 == CPT2_COLORED_WALLMOUNTED) {
226 u8 wmountface = (param2 & 7);
227 if (wmountface <= 1)
228 return;
230 Rotation oldrot = wallmounted_to_rot[wmountface - 2];
231 param2 &= ~7;
232 param2 |= rot_to_wallmounted[(oldrot - rot) & 3];
236 void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
237 const NodeDefManager *nodemgr, std::vector<aabb3f> *p_boxes,
238 u8 neighbors = 0)
240 std::vector<aabb3f> &boxes = *p_boxes;
242 if (nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) {
243 const std::vector<aabb3f> &fixed = nodebox.fixed;
244 int facedir = n.getFaceDir(nodemgr, true);
245 u8 axisdir = facedir>>2;
246 facedir&=0x03;
247 for (aabb3f box : fixed) {
248 if (nodebox.type == NODEBOX_LEVELED)
249 box.MaxEdge.Y = (-0.5f + n.getLevel(nodemgr) / 64.0f) * BS;
251 switch (axisdir) {
252 case 0:
253 if(facedir == 1)
255 box.MinEdge.rotateXZBy(-90);
256 box.MaxEdge.rotateXZBy(-90);
258 else if(facedir == 2)
260 box.MinEdge.rotateXZBy(180);
261 box.MaxEdge.rotateXZBy(180);
263 else if(facedir == 3)
265 box.MinEdge.rotateXZBy(90);
266 box.MaxEdge.rotateXZBy(90);
268 break;
269 case 1: // z+
270 box.MinEdge.rotateYZBy(90);
271 box.MaxEdge.rotateYZBy(90);
272 if(facedir == 1)
274 box.MinEdge.rotateXYBy(90);
275 box.MaxEdge.rotateXYBy(90);
277 else if(facedir == 2)
279 box.MinEdge.rotateXYBy(180);
280 box.MaxEdge.rotateXYBy(180);
282 else if(facedir == 3)
284 box.MinEdge.rotateXYBy(-90);
285 box.MaxEdge.rotateXYBy(-90);
287 break;
288 case 2: //z-
289 box.MinEdge.rotateYZBy(-90);
290 box.MaxEdge.rotateYZBy(-90);
291 if(facedir == 1)
293 box.MinEdge.rotateXYBy(-90);
294 box.MaxEdge.rotateXYBy(-90);
296 else if(facedir == 2)
298 box.MinEdge.rotateXYBy(180);
299 box.MaxEdge.rotateXYBy(180);
301 else if(facedir == 3)
303 box.MinEdge.rotateXYBy(90);
304 box.MaxEdge.rotateXYBy(90);
306 break;
307 case 3: //x+
308 box.MinEdge.rotateXYBy(-90);
309 box.MaxEdge.rotateXYBy(-90);
310 if(facedir == 1)
312 box.MinEdge.rotateYZBy(90);
313 box.MaxEdge.rotateYZBy(90);
315 else if(facedir == 2)
317 box.MinEdge.rotateYZBy(180);
318 box.MaxEdge.rotateYZBy(180);
320 else if(facedir == 3)
322 box.MinEdge.rotateYZBy(-90);
323 box.MaxEdge.rotateYZBy(-90);
325 break;
326 case 4: //x-
327 box.MinEdge.rotateXYBy(90);
328 box.MaxEdge.rotateXYBy(90);
329 if(facedir == 1)
331 box.MinEdge.rotateYZBy(-90);
332 box.MaxEdge.rotateYZBy(-90);
334 else if(facedir == 2)
336 box.MinEdge.rotateYZBy(180);
337 box.MaxEdge.rotateYZBy(180);
339 else if(facedir == 3)
341 box.MinEdge.rotateYZBy(90);
342 box.MaxEdge.rotateYZBy(90);
344 break;
345 case 5:
346 box.MinEdge.rotateXYBy(-180);
347 box.MaxEdge.rotateXYBy(-180);
348 if(facedir == 1)
350 box.MinEdge.rotateXZBy(90);
351 box.MaxEdge.rotateXZBy(90);
353 else if(facedir == 2)
355 box.MinEdge.rotateXZBy(180);
356 box.MaxEdge.rotateXZBy(180);
358 else if(facedir == 3)
360 box.MinEdge.rotateXZBy(-90);
361 box.MaxEdge.rotateXZBy(-90);
363 break;
364 default:
365 break;
367 box.repair();
368 boxes.push_back(box);
371 else if(nodebox.type == NODEBOX_WALLMOUNTED)
373 v3s16 dir = n.getWallMountedDir(nodemgr);
375 // top
376 if(dir == v3s16(0,1,0))
378 boxes.push_back(nodebox.wall_top);
380 // bottom
381 else if(dir == v3s16(0,-1,0))
383 boxes.push_back(nodebox.wall_bottom);
385 // side
386 else
388 v3f vertices[2] =
390 nodebox.wall_side.MinEdge,
391 nodebox.wall_side.MaxEdge
394 for (v3f &vertex : vertices) {
395 if(dir == v3s16(-1,0,0))
396 vertex.rotateXZBy(0);
397 if(dir == v3s16(1,0,0))
398 vertex.rotateXZBy(180);
399 if(dir == v3s16(0,0,-1))
400 vertex.rotateXZBy(90);
401 if(dir == v3s16(0,0,1))
402 vertex.rotateXZBy(-90);
405 aabb3f box = aabb3f(vertices[0]);
406 box.addInternalPoint(vertices[1]);
407 boxes.push_back(box);
410 else if (nodebox.type == NODEBOX_CONNECTED)
412 size_t boxes_size = boxes.size();
413 boxes_size += nodebox.fixed.size();
414 if (neighbors & 1)
415 boxes_size += nodebox.connect_top.size();
416 else
417 boxes_size += nodebox.disconnected_top.size();
419 if (neighbors & 2)
420 boxes_size += nodebox.connect_bottom.size();
421 else
422 boxes_size += nodebox.disconnected_bottom.size();
424 if (neighbors & 4)
425 boxes_size += nodebox.connect_front.size();
426 else
427 boxes_size += nodebox.disconnected_front.size();
429 if (neighbors & 8)
430 boxes_size += nodebox.connect_left.size();
431 else
432 boxes_size += nodebox.disconnected_left.size();
434 if (neighbors & 16)
435 boxes_size += nodebox.connect_back.size();
436 else
437 boxes_size += nodebox.disconnected_back.size();
439 if (neighbors & 32)
440 boxes_size += nodebox.connect_right.size();
441 else
442 boxes_size += nodebox.disconnected_right.size();
444 if (neighbors == 0)
445 boxes_size += nodebox.disconnected.size();
447 if (neighbors < 4)
448 boxes_size += nodebox.disconnected_sides.size();
450 boxes.reserve(boxes_size);
452 #define BOXESPUSHBACK(c) \
453 for (std::vector<aabb3f>::const_iterator \
454 it = (c).begin(); \
455 it != (c).end(); ++it) \
456 (boxes).push_back(*it);
458 BOXESPUSHBACK(nodebox.fixed);
460 if (neighbors & 1) {
461 BOXESPUSHBACK(nodebox.connect_top);
462 } else {
463 BOXESPUSHBACK(nodebox.disconnected_top);
466 if (neighbors & 2) {
467 BOXESPUSHBACK(nodebox.connect_bottom);
468 } else {
469 BOXESPUSHBACK(nodebox.disconnected_bottom);
472 if (neighbors & 4) {
473 BOXESPUSHBACK(nodebox.connect_front);
474 } else {
475 BOXESPUSHBACK(nodebox.disconnected_front);
478 if (neighbors & 8) {
479 BOXESPUSHBACK(nodebox.connect_left);
480 } else {
481 BOXESPUSHBACK(nodebox.disconnected_left);
484 if (neighbors & 16) {
485 BOXESPUSHBACK(nodebox.connect_back);
486 } else {
487 BOXESPUSHBACK(nodebox.disconnected_back);
490 if (neighbors & 32) {
491 BOXESPUSHBACK(nodebox.connect_right);
492 } else {
493 BOXESPUSHBACK(nodebox.disconnected_right);
496 if (neighbors == 0) {
497 BOXESPUSHBACK(nodebox.disconnected);
500 if (neighbors < 4) {
501 BOXESPUSHBACK(nodebox.disconnected_sides);
505 else // NODEBOX_REGULAR
507 boxes.emplace_back(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2);
511 static inline void getNeighborConnectingFace(
512 const v3s16 &p, const NodeDefManager *nodedef,
513 Map *map, MapNode n, u8 bitmask, u8 *neighbors)
515 MapNode n2 = map->getNode(p);
516 if (nodedef->nodeboxConnects(n, n2, bitmask))
517 *neighbors |= bitmask;
520 u8 MapNode::getNeighbors(v3s16 p, Map *map) const
522 const NodeDefManager *nodedef = map->getNodeDefManager();
523 u8 neighbors = 0;
524 const ContentFeatures &f = nodedef->get(*this);
525 // locate possible neighboring nodes to connect to
526 if (f.drawtype == NDT_NODEBOX && f.node_box.type == NODEBOX_CONNECTED) {
527 v3s16 p2 = p;
529 p2.Y++;
530 getNeighborConnectingFace(p2, nodedef, map, *this, 1, &neighbors);
532 p2 = p;
533 p2.Y--;
534 getNeighborConnectingFace(p2, nodedef, map, *this, 2, &neighbors);
536 p2 = p;
537 p2.Z--;
538 getNeighborConnectingFace(p2, nodedef, map, *this, 4, &neighbors);
540 p2 = p;
541 p2.X--;
542 getNeighborConnectingFace(p2, nodedef, map, *this, 8, &neighbors);
544 p2 = p;
545 p2.Z++;
546 getNeighborConnectingFace(p2, nodedef, map, *this, 16, &neighbors);
548 p2 = p;
549 p2.X++;
550 getNeighborConnectingFace(p2, nodedef, map, *this, 32, &neighbors);
553 return neighbors;
556 void MapNode::getNodeBoxes(const NodeDefManager *nodemgr,
557 std::vector<aabb3f> *boxes, u8 neighbors) const
559 const ContentFeatures &f = nodemgr->get(*this);
560 transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors);
563 void MapNode::getCollisionBoxes(const NodeDefManager *nodemgr,
564 std::vector<aabb3f> *boxes, u8 neighbors) const
566 const ContentFeatures &f = nodemgr->get(*this);
567 if (f.collision_box.fixed.empty())
568 transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors);
569 else
570 transformNodeBox(*this, f.collision_box, nodemgr, boxes, neighbors);
573 void MapNode::getSelectionBoxes(const NodeDefManager *nodemgr,
574 std::vector<aabb3f> *boxes, u8 neighbors) const
576 const ContentFeatures &f = nodemgr->get(*this);
577 transformNodeBox(*this, f.selection_box, nodemgr, boxes, neighbors);
580 u8 MapNode::getMaxLevel(const NodeDefManager *nodemgr) const
582 const ContentFeatures &f = nodemgr->get(*this);
583 // todo: after update in all games leave only if (f.param_type_2 ==
584 if( f.liquid_type == LIQUID_FLOWING || f.param_type_2 == CPT2_FLOWINGLIQUID)
585 return LIQUID_LEVEL_MAX;
586 if(f.leveled || f.param_type_2 == CPT2_LEVELED)
587 return f.leveled_max;
588 return 0;
591 u8 MapNode::getLevel(const NodeDefManager *nodemgr) const
593 const ContentFeatures &f = nodemgr->get(*this);
594 // todo: after update in all games leave only if (f.param_type_2 ==
595 if(f.liquid_type == LIQUID_SOURCE)
596 return LIQUID_LEVEL_SOURCE;
597 if (f.param_type_2 == CPT2_FLOWINGLIQUID)
598 return getParam2() & LIQUID_LEVEL_MASK;
599 if(f.liquid_type == LIQUID_FLOWING) // can remove if all param_type_2 setted
600 return getParam2() & LIQUID_LEVEL_MASK;
601 if (f.param_type_2 == CPT2_LEVELED) {
602 u8 level = getParam2() & LEVELED_MASK;
603 if (level)
604 return level;
606 // Return static value from nodedef if param2 isn't used for level
607 if (f.leveled > f.leveled_max)
608 return f.leveled_max;
609 return f.leveled;
612 s8 MapNode::setLevel(const NodeDefManager *nodemgr, s16 level)
614 s8 rest = 0;
615 const ContentFeatures &f = nodemgr->get(*this);
616 if (f.param_type_2 == CPT2_FLOWINGLIQUID
617 || f.liquid_type == LIQUID_FLOWING
618 || f.liquid_type == LIQUID_SOURCE) {
619 if (level <= 0) { // liquid can’t exist with zero level
620 setContent(CONTENT_AIR);
621 return 0;
623 if (level >= LIQUID_LEVEL_SOURCE) {
624 rest = level - LIQUID_LEVEL_SOURCE;
625 setContent(f.liquid_alternative_source_id);
626 setParam2(0);
627 } else {
628 setContent(f.liquid_alternative_flowing_id);
629 setParam2((level & LIQUID_LEVEL_MASK) | (getParam2() & ~LIQUID_LEVEL_MASK));
631 } else if (f.param_type_2 == CPT2_LEVELED) {
632 if (level < 0) { // zero means default for a leveled nodebox
633 rest = level;
634 level = 0;
635 } else if (level > f.leveled_max) {
636 rest = level - f.leveled_max;
637 level = f.leveled_max;
639 setParam2((level & LEVELED_MASK) | (getParam2() & ~LEVELED_MASK));
641 return rest;
644 s8 MapNode::addLevel(const NodeDefManager *nodemgr, s16 add)
646 s16 level = getLevel(nodemgr);
647 level += add;
648 return setLevel(nodemgr, level);
651 u32 MapNode::serializedLength(u8 version)
653 if(!ser_ver_supported(version))
654 throw VersionMismatchException("ERROR: MapNode format not supported");
656 if (version == 0)
657 return 1;
659 if (version <= 9)
660 return 2;
662 if (version <= 23)
663 return 3;
665 return 4;
667 void MapNode::serialize(u8 *dest, u8 version) const
669 if(!ser_ver_supported(version))
670 throw VersionMismatchException("ERROR: MapNode format not supported");
672 // Can't do this anymore; we have 16-bit dynamically allocated node IDs
673 // in memory; conversion just won't work in this direction.
674 if(version < 24)
675 throw SerializationError("MapNode::serialize: serialization to "
676 "version < 24 not possible");
678 writeU16(dest+0, param0);
679 writeU8(dest+2, param1);
680 writeU8(dest+3, param2);
682 void MapNode::deSerialize(u8 *source, u8 version)
684 if(!ser_ver_supported(version))
685 throw VersionMismatchException("ERROR: MapNode format not supported");
687 if(version <= 21)
689 deSerialize_pre22(source, version);
690 return;
693 if(version >= 24){
694 param0 = readU16(source+0);
695 param1 = readU8(source+2);
696 param2 = readU8(source+3);
697 }else{
698 param0 = readU8(source+0);
699 param1 = readU8(source+1);
700 param2 = readU8(source+2);
701 if(param0 > 0x7F){
702 param0 |= ((param2&0xF0)<<4);
703 param2 &= 0x0F;
707 void MapNode::serializeBulk(std::ostream &os, int version,
708 const MapNode *nodes, u32 nodecount,
709 u8 content_width, u8 params_width, bool compressed)
711 if (!ser_ver_supported(version))
712 throw VersionMismatchException("ERROR: MapNode format not supported");
714 sanity_check(content_width == 2);
715 sanity_check(params_width == 2);
717 // Can't do this anymore; we have 16-bit dynamically allocated node IDs
718 // in memory; conversion just won't work in this direction.
719 if (version < 24)
720 throw SerializationError("MapNode::serializeBulk: serialization to "
721 "version < 24 not possible");
723 size_t databuf_size = nodecount * (content_width + params_width);
724 u8 *databuf = new u8[databuf_size];
726 u32 start1 = content_width * nodecount;
727 u32 start2 = (content_width + 1) * nodecount;
729 // Serialize content
730 for (u32 i = 0; i < nodecount; i++) {
731 writeU16(&databuf[i * 2], nodes[i].param0);
732 writeU8(&databuf[start1 + i], nodes[i].param1);
733 writeU8(&databuf[start2 + i], nodes[i].param2);
737 Compress data to output stream
740 if (compressed)
741 compressZlib(databuf, databuf_size, os);
742 else
743 os.write((const char*) &databuf[0], databuf_size);
745 delete [] databuf;
748 // Deserialize bulk node data
749 void MapNode::deSerializeBulk(std::istream &is, int version,
750 MapNode *nodes, u32 nodecount,
751 u8 content_width, u8 params_width, bool compressed)
753 if(!ser_ver_supported(version))
754 throw VersionMismatchException("ERROR: MapNode format not supported");
756 if (version < 22
757 || (content_width != 1 && content_width != 2)
758 || params_width != 2)
759 FATAL_ERROR("Deserialize bulk node data error");
761 // Uncompress or read data
762 u32 len = nodecount * (content_width + params_width);
763 SharedBuffer<u8> databuf(len);
764 if(compressed)
766 std::ostringstream os(std::ios_base::binary);
767 decompressZlib(is, os);
768 std::string s = os.str();
769 if(s.size() != len)
770 throw SerializationError("deSerializeBulkNodes: "
771 "decompress resulted in invalid size");
772 memcpy(&databuf[0], s.c_str(), len);
774 else
776 is.read((char*) &databuf[0], len);
777 if(is.eof() || is.fail())
778 throw SerializationError("deSerializeBulkNodes: "
779 "failed to read bulk node data");
782 // Deserialize content
783 if(content_width == 1)
785 for(u32 i=0; i<nodecount; i++)
786 nodes[i].param0 = readU8(&databuf[i]);
788 else if(content_width == 2)
790 for(u32 i=0; i<nodecount; i++)
791 nodes[i].param0 = readU16(&databuf[i*2]);
794 // Deserialize param1
795 u32 start1 = content_width * nodecount;
796 for(u32 i=0; i<nodecount; i++)
797 nodes[i].param1 = readU8(&databuf[start1 + i]);
799 // Deserialize param2
800 u32 start2 = (content_width + 1) * nodecount;
801 if(content_width == 1)
803 for(u32 i=0; i<nodecount; i++) {
804 nodes[i].param2 = readU8(&databuf[start2 + i]);
805 if(nodes[i].param0 > 0x7F){
806 nodes[i].param0 <<= 4;
807 nodes[i].param0 |= (nodes[i].param2&0xF0)>>4;
808 nodes[i].param2 &= 0x0F;
812 else if(content_width == 2)
814 for(u32 i=0; i<nodecount; i++)
815 nodes[i].param2 = readU8(&databuf[start2 + i]);
820 Legacy serialization
822 void MapNode::deSerialize_pre22(const u8 *source, u8 version)
824 if(version <= 1)
826 param0 = source[0];
828 else if(version <= 9)
830 param0 = source[0];
831 param1 = source[1];
833 else
835 param0 = source[0];
836 param1 = source[1];
837 param2 = source[2];
838 if(param0 > 0x7f){
839 param0 <<= 4;
840 param0 |= (param2&0xf0)>>4;
841 param2 &= 0x0f;
845 // Convert special values from old version to new
846 if(version <= 19)
848 // In these versions, CONTENT_IGNORE and CONTENT_AIR
849 // are 255 and 254
850 // Version 19 is messed up with sometimes the old values and sometimes not
851 if(param0 == 255)
852 param0 = CONTENT_IGNORE;
853 else if(param0 == 254)
854 param0 = CONTENT_AIR;
857 // Translate to our known version
858 *this = mapnode_translate_to_internal(*this, version);