5 menu "Console display driver support"
8 bool "VGA text console" if EMBEDDED || !X86
9 depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BLACKFIN && !AVR32 && !MN10300
12 Saying Y here will allow you to use Linux in text mode through a
13 display that complies with the generic VGA standard. Virtually
16 The program SVGATextMode can be used to utilize SVGA video cards to
17 their full potential in text mode. Download it from
18 <ftp://ibiblio.org/pub/Linux/utils/console/>.
22 config VGACON_SOFT_SCROLLBACK
23 bool "Enable Scrollback Buffer in System RAM"
24 depends on VGA_CONSOLE
27 The scrollback buffer of the standard VGA console is located in
28 the VGA RAM. The size of this RAM is fixed and is quite small.
29 If you require a larger scrollback buffer, this can be placed in
30 System RAM which is dynamically allocated during initialization.
31 Placing the scrollback buffer in System RAM will slightly slow
34 If you want this feature, say 'Y' here and enter the amount of
35 RAM to allocate for this buffer. If unsure, say 'N'.
37 config VGACON_SOFT_SCROLLBACK_SIZE
38 int "Scrollback Buffer Size (in KB)"
39 depends on VGACON_SOFT_SCROLLBACK
42 Enter the amount of System RAM to allocate for the scrollback
43 buffer. Each 64KB will give you approximately 16 80x25
44 screenfuls of scrollback buffer
47 depends on !M68K && !PARISC && ISA
48 tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
50 Say Y here if you have an old MDA or monochrome Hercules graphics
51 adapter in your system acting as a second head ( = video card). You
52 will then be able to use two monitors with your Linux system. Do not
53 say Y here if your MDA card is the primary card in your system; the
54 normal VGA driver will handle it.
56 To compile this driver as a module, choose M here: the
57 module will be called mdacon.
61 config SGI_NEWPORT_CONSOLE
62 tristate "SGI Newport Console support"
65 Say Y here if you want the console on the Newport aka XL graphics
66 card of your Indy. Most people say Y here.
68 # bool 'IODC console' CONFIG_IODC_CONSOLE
72 depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
75 config DUMMY_CONSOLE_COLUMNS
76 int "Initial number of console screen columns"
77 depends on PARISC && DUMMY_CONSOLE
80 The default value is 160, which should fit a 1280x1024 monitor.
81 Select 80 if you use a 640x480 resolution by default.
83 config DUMMY_CONSOLE_ROWS
84 int "Initial number of console screen rows"
85 depends on PARISC && DUMMY_CONSOLE
88 The default value is 64, which should fit a 1280x1024 monitor.
89 Select 25 if you use a 640x480 resolution by default.
91 config FRAMEBUFFER_CONSOLE
92 tristate "Framebuffer Console support"
96 Low-level framebuffer-based console driver.
98 config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
99 bool "Map the console to the primary display device"
100 depends on FRAMEBUFFER_CONSOLE
103 If this option is selected, the framebuffer console will
104 automatically select the primary display device (if the architecture
105 supports this feature). Otherwise, the framebuffer console will
106 always select the first framebuffer driver that is loaded. The latter
107 is the default behavior.
109 You can always override the automatic selection of the primary device
110 by using the fbcon=map: boot option.
114 config FRAMEBUFFER_CONSOLE_ROTATION
115 bool "Framebuffer Console Rotation"
116 depends on FRAMEBUFFER_CONSOLE
118 Enable display rotation for the framebuffer console. This is done
119 in software and may be significantly slower than a normally oriented
120 display. Note that the rotation is done at the console level only
121 such that other users of the framebuffer will remain normally
125 bool "STI text console"
129 The STI console is the builtin display/keyboard on HP-PARISC
130 machines. Say Y here to build support for it into your kernel.
131 The alternative is to use your primary serial port as a console.
134 bool "Select compiled-in fonts"
135 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
137 Say Y here if you would like to use fonts other than the default
138 your frame buffer console usually use.
140 Note that the answer to this question won't directly affect the
141 kernel: saying N will just cause the configurator to skip all
142 the questions about foreign fonts.
144 If unsure, say N (the default choices are safe).
147 bool "VGA 8x8 font" if FONTS
148 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
149 default y if !SPARC && !FONTS
151 This is the "high resolution" font for the VGA frame buffer (the one
152 provided by the text console 80x50 (and higher) modes).
154 Note that this is a poor quality font. The VGA 8x16 font is quite a
157 Given the resolution provided by the frame buffer device, answer N
161 bool "VGA 8x16 font" if FONTS
162 depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
163 default y if !SPARC && !FONTS
165 This is the "high resolution" font for the VGA frame buffer (the one
166 provided by the VGA text console 80x25 mode.
171 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
172 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
173 default y if !SPARC && !FONTS && MAC
175 Small console font with Macintosh-style high-half glyphs. Some Mac
176 framebuffer drivers don't support this one at all.
179 bool "console 7x14 font (not supported by all drivers)" if FONTS
180 depends on FRAMEBUFFER_CONSOLE
182 Console font with characters just a bit smaller than the default.
183 If the standard 8x16 font is a little too big for you, say Y.
186 config FONT_PEARL_8x8
187 bool "Pearl (old m68k) console 8x8 font" if FONTS
188 depends on FRAMEBUFFER_CONSOLE
189 default y if !SPARC && !FONTS && AMIGA
191 Small console font with PC-style control-character and high-half
194 config FONT_ACORN_8x8
195 bool "Acorn console 8x8 font" if FONTS
196 depends on FRAMEBUFFER_CONSOLE
197 default y if !SPARC && !FONTS && ARM && ARCH_ACORN
199 Small console font with PC-style control characters and high-half
204 depends on !SPARC && FONTS
207 bool "Sparc console 8x16 font"
208 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
210 This is the high resolution console font for Sun machines. Say Y.
213 bool "Sparc console 12x22 font (not supported by all drivers)"
214 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
216 This is the high resolution console font for Sun machines with very
217 big letters (like the letters used in the SPARC PROM). If the
218 standard font is unreadable for you, say Y, otherwise say N.
221 bool "console 10x18 font (not supported by all drivers)" if FONTS
222 depends on FRAMEBUFFER_CONSOLE
224 This is a high resolution console font for machines with very
225 big letters. It fits between the sun 12x22 and the normal 8x16 font.
226 If other fonts are too big or too small for you, say Y, otherwise say N.