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[vlc/vlc-acra.git] / modules / audio_output / sdl.c
blobfbf256d94596e5db54c4294ed50387aec827206c
1 /*****************************************************************************
2 * sdl.c : SDL audio output plugin for vlc
3 *****************************************************************************
4 * Copyright (C) 2000-2002 the VideoLAN team
5 * $Id$
7 * Authors: Michel Kaempf <maxx@via.ecp.fr>
8 * Sam Hocevar <sam@zoy.org>
9 * Pierre Baillet <oct@zoy.org>
10 * Christophe Massiot <massiot@via.ecp.fr>
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
25 *****************************************************************************/
27 /*****************************************************************************
28 * Preamble
29 *****************************************************************************/
30 #include <unistd.h> /* write(), close() */
32 #ifdef HAVE_CONFIG_H
33 # include "config.h"
34 #endif
36 #include <vlc/vlc.h>
37 #include <vlc_aout.h>
39 #include SDL_INCLUDE_FILE
41 #define FRAME_SIZE 2048
43 /*****************************************************************************
44 * aout_sys_t: SDL audio output method descriptor
45 *****************************************************************************
46 * This structure is part of the audio output thread descriptor.
47 * It describes the specific properties of an audio device.
48 *****************************************************************************/
49 struct aout_sys_t
51 mtime_t next_date;
52 mtime_t buffer_time;
55 /*****************************************************************************
56 * Local prototypes
57 *****************************************************************************/
58 static int Open ( vlc_object_t * );
59 static void Close ( vlc_object_t * );
60 static void Play ( aout_instance_t * );
61 static void SDLCallback ( void *, byte_t *, int );
63 /*****************************************************************************
64 * Module descriptor
65 *****************************************************************************/
66 vlc_module_begin();
67 set_shortname( "SDL" );
68 set_description( _("Simple DirectMedia Layer audio output") );
69 set_capability( "audio output", 40 );
70 set_category( CAT_AUDIO );
71 set_subcategory( SUBCAT_AUDIO_AOUT );
72 add_shortcut( "sdl" );
73 set_callbacks( Open, Close );
74 vlc_module_end();
76 /*****************************************************************************
77 * Open: open the audio device
78 *****************************************************************************/
79 static int Open ( vlc_object_t *p_this )
81 aout_instance_t *p_aout = (aout_instance_t *)p_this;
82 SDL_AudioSpec desired, obtained;
83 int i_nb_channels;
84 vlc_value_t val, text;
86 /* Check that no one uses the DSP. */
87 uint32_t i_flags = SDL_INIT_AUDIO;
88 if( SDL_WasInit( i_flags ) )
90 return VLC_EGENERIC;
93 #ifndef WIN32
94 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet */
95 i_flags |= SDL_INIT_EVENTTHREAD;
96 #endif
97 #ifndef NDEBUG
98 /* In debug mode you may want vlc to dump a core instead of staying
99 * stuck */
100 i_flags |= SDL_INIT_NOPARACHUTE;
101 #endif
103 /* Initialize library */
104 if( SDL_Init( i_flags ) < 0 )
106 msg_Err( p_aout, "cannot initialize SDL (%s)", SDL_GetError() );
107 return VLC_EGENERIC;
110 if ( var_Type( p_aout, "audio-device" ) != 0 )
112 /* The user has selected an audio device. */
113 vlc_value_t val;
114 var_Get( p_aout, "audio-device", &val );
115 if ( val.i_int == AOUT_VAR_STEREO )
117 p_aout->output.output.i_physical_channels
118 = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
120 else if ( val.i_int == AOUT_VAR_MONO )
122 p_aout->output.output.i_physical_channels = AOUT_CHAN_CENTER;
126 i_nb_channels = aout_FormatNbChannels( &p_aout->output.output );
127 if ( i_nb_channels > 2 )
129 /* SDL doesn't support more than two channels. */
130 i_nb_channels = 2;
131 p_aout->output.output.i_physical_channels
132 = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
134 desired.freq = p_aout->output.output.i_rate;
135 desired.format = AUDIO_S16SYS;
136 desired.channels = i_nb_channels;
137 desired.callback = SDLCallback;
138 desired.userdata = p_aout;
139 desired.samples = FRAME_SIZE;
141 /* Open the sound device. */
142 if( SDL_OpenAudio( &desired, &obtained ) < 0 )
144 return VLC_EGENERIC;
147 SDL_PauseAudio( 0 );
149 /* Now have a look at what we got. */
150 switch ( obtained.format )
152 case AUDIO_S16LSB:
153 p_aout->output.output.i_format = VLC_FOURCC('s','1','6','l'); break;
154 case AUDIO_S16MSB:
155 p_aout->output.output.i_format = VLC_FOURCC('s','1','6','b'); break;
156 case AUDIO_U16LSB:
157 p_aout->output.output.i_format = VLC_FOURCC('u','1','6','l'); break;
158 case AUDIO_U16MSB:
159 p_aout->output.output.i_format = VLC_FOURCC('u','1','6','b'); break;
160 case AUDIO_S8:
161 p_aout->output.output.i_format = VLC_FOURCC('s','8',' ',' '); break;
162 case AUDIO_U8:
163 p_aout->output.output.i_format = VLC_FOURCC('u','8',' ',' '); break;
165 /* Volume is entirely done in software. */
166 aout_VolumeSoftInit( p_aout );
168 if ( obtained.channels != i_nb_channels )
170 p_aout->output.output.i_physical_channels = (obtained.channels == 2 ?
171 AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT :
172 AOUT_CHAN_CENTER);
174 if ( var_Type( p_aout, "audio-device" ) == 0 )
176 var_Create( p_aout, "audio-device",
177 VLC_VAR_INTEGER | VLC_VAR_HASCHOICE );
178 text.psz_string = _("Audio Device");
179 var_Change( p_aout, "audio-device", VLC_VAR_SETTEXT, &text, NULL );
181 val.i_int = (obtained.channels == 2) ? AOUT_VAR_STEREO :
182 AOUT_VAR_MONO;
183 text.psz_string = (obtained.channels == 2) ? N_("Stereo") :
184 N_("Mono");
185 var_Change( p_aout, "audio-device",
186 VLC_VAR_ADDCHOICE, &val, &text );
187 var_AddCallback( p_aout, "audio-device", aout_ChannelsRestart,
188 NULL );
191 else if ( var_Type( p_aout, "audio-device" ) == 0 )
193 /* First launch. */
194 var_Create( p_aout, "audio-device",
195 VLC_VAR_INTEGER | VLC_VAR_HASCHOICE );
196 text.psz_string = _("Audio Device");
197 var_Change( p_aout, "audio-device", VLC_VAR_SETTEXT, &text, NULL );
199 val.i_int = AOUT_VAR_STEREO;
200 text.psz_string = N_("Stereo");
201 var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );
202 val.i_int = AOUT_VAR_MONO;
203 text.psz_string = N_("Mono");
204 var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );
205 if ( i_nb_channels == 2 )
207 val.i_int = AOUT_VAR_STEREO;
209 else
211 val.i_int = AOUT_VAR_MONO;
213 var_Change( p_aout, "audio-device", VLC_VAR_SETDEFAULT, &val, NULL );
214 var_AddCallback( p_aout, "audio-device", aout_ChannelsRestart, NULL );
217 val.b_bool = VLC_TRUE;
218 var_Set( p_aout, "intf-change", val );
220 p_aout->output.output.i_rate = obtained.freq;
221 p_aout->output.i_nb_samples = obtained.samples;
222 p_aout->output.pf_play = Play;
224 return VLC_SUCCESS;
227 /*****************************************************************************
228 * Play: play a sound samples buffer
229 *****************************************************************************/
230 static void Play( aout_instance_t * p_aout )
232 VLC_UNUSED(p_aout);
235 /*****************************************************************************
236 * Close: close the audio device
237 *****************************************************************************/
238 static void Close ( vlc_object_t *p_this )
240 VLC_UNUSED(p_this);
241 SDL_PauseAudio( 1 );
242 SDL_CloseAudio();
243 SDL_QuitSubSystem( SDL_INIT_AUDIO );
246 /*****************************************************************************
247 * SDLCallback: what to do once SDL has played sound samples
248 *****************************************************************************/
249 static void SDLCallback( void * _p_aout, byte_t * p_stream, int i_len )
251 aout_instance_t * p_aout = (aout_instance_t *)_p_aout;
252 aout_buffer_t * p_buffer;
254 /* SDL is unable to call us at regular times, or tell us its current
255 * hardware latency, or the buffer state. So we just pop data and throw
256 * it at SDL's face. Nah. */
258 vlc_mutex_lock( &p_aout->output_fifo_lock );
259 p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );
260 vlc_mutex_unlock( &p_aout->output_fifo_lock );
262 if ( p_buffer != NULL )
264 p_aout->p_libvlc->pf_memcpy( p_stream, p_buffer->p_buffer, i_len );
265 aout_BufferFree( p_buffer );
267 else
269 p_aout->p_libvlc->pf_memset( p_stream, 0, i_len );