x264: activate preset only on recent versions of x264
[vlc/solaris.git] / modules / video_output / opengl.c
blob874eb0d7f1814e9550c10d1d241fc457d126e3a4
1 /*****************************************************************************
2 * opengl.c: OpenGL video output
3 *****************************************************************************
4 * Copyright (C) 2004 the VideoLAN team
5 * $Id$
7 * Authors: Cyril Deguet <asmax@videolan.org>
8 * Gildas Bazin <gbazin@videolan.org>
9 * Eric Petit <titer@m0k.org>
10 * Cedric Cocquebert <cedric.cocquebert@supelec.fr>
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
25 *****************************************************************************/
27 /*****************************************************************************
28 * Preamble
29 *****************************************************************************/
31 #ifdef HAVE_CONFIG_H
32 # include "config.h"
33 #endif
35 #include <assert.h>
37 #include <vlc_common.h>
38 #include <vlc_plugin.h>
39 #include <vlc_vout.h>
40 #include "opengl.h"
42 /*****************************************************************************
43 * Vout interface
44 *****************************************************************************/
45 static int CreateVout ( vlc_object_t * );
46 static void DestroyVout ( vlc_object_t * );
47 static int Init ( vout_thread_t * );
48 static void End ( vout_thread_t * );
49 static int Manage ( vout_thread_t * );
50 static void Render ( vout_thread_t *, picture_t * );
51 static void DisplayVideo ( vout_thread_t *, picture_t * );
52 static int Control ( vout_thread_t *, int, va_list );
54 static int SendEvents ( vlc_object_t *, char const *,
55 vlc_value_t, vlc_value_t, void * );
57 #define PROVIDER_TEXT N_("OpenGL Provider")
58 #define PROVIDER_LONGTEXT N_("Allows you to modify what OpenGL provider should be used")
60 vlc_module_begin ()
61 set_shortname( "OpenGL" )
62 set_category( CAT_VIDEO )
63 set_subcategory( SUBCAT_VIDEO_VOUT )
64 set_description( N_("OpenGL video output") )
65 #ifdef __APPLE__
66 set_capability( "video output", 400 )
67 #else
68 set_capability( "video output", 20 )
69 #endif
70 add_shortcut( "opengl" )
71 /* Allow opengl provider plugin selection */
72 add_module( "opengl-provider", "opengl provider", NULL, NULL,
73 PROVIDER_TEXT, PROVIDER_LONGTEXT, true )
74 set_callbacks( CreateVout, DestroyVout )
75 vlc_module_end ()
77 /*****************************************************************************
78 * vout_sys_t: video output method descriptor
79 *****************************************************************************
80 * This structure is part of the video output thread descriptor.
81 * It describes the OpenGL specific properties of the output thread.
82 *****************************************************************************/
83 struct vout_sys_t
85 vout_thread_t *p_vout;
86 vout_opengl_t gl;
87 vout_display_opengl_t vgl;
89 picture_pool_t *p_pool;
90 picture_t *p_current;
93 /*****************************************************************************
94 * CreateVout: This function allocates and initializes the OpenGL vout method.
95 *****************************************************************************/
96 static int CreateVout( vlc_object_t *p_this )
98 vout_thread_t *p_vout = (vout_thread_t *)p_this;
99 vout_sys_t *p_sys;
100 char * psz;
102 /* Allocate structure */
103 p_vout->p_sys = p_sys = malloc( sizeof( vout_sys_t ) );
104 if( p_sys == NULL )
105 return VLC_ENOMEM;
107 /* Get window */
108 p_sys->p_vout =
109 (vout_thread_t *)vlc_object_create( p_this, sizeof( vout_thread_t ) );
110 if( p_sys->p_vout == NULL )
112 free( p_sys );
113 return VLC_ENOMEM;
115 vlc_object_attach( p_sys->p_vout, p_this );
117 p_sys->p_vout->i_window_width = p_vout->i_window_width;
118 p_sys->p_vout->i_window_height = p_vout->i_window_height;
119 p_sys->p_vout->b_fullscreen = p_vout->b_fullscreen;
120 p_sys->p_vout->render.i_width = p_vout->render.i_width;
121 p_sys->p_vout->render.i_height = p_vout->render.i_height;
122 p_sys->p_vout->render.i_aspect = p_vout->render.i_aspect;
123 p_sys->p_vout->fmt_render = p_vout->fmt_render;
124 p_sys->p_vout->fmt_in = p_vout->fmt_in;
125 p_sys->p_vout->b_autoscale = p_vout->b_autoscale;
126 p_sys->p_vout->i_zoom = p_vout->i_zoom;
127 p_sys->p_vout->i_alignment = p_vout->i_alignment;
128 var_Create( p_sys->p_vout, "video-deco",
129 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
131 /* Forward events from the opengl provider */
132 var_Create( p_sys->p_vout, "mouse-moved", VLC_VAR_COORDS );
133 var_Create( p_sys->p_vout, "mouse-clicked", VLC_VAR_COORDS );
134 var_Create( p_sys->p_vout, "mouse-button-down", VLC_VAR_INTEGER );
135 var_Create( p_sys->p_vout, "video-on-top",
136 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
137 var_Create( p_sys->p_vout, "autoscale",
138 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
139 var_Create( p_sys->p_vout, "scale",
140 VLC_VAR_FLOAT | VLC_VAR_DOINHERIT );
142 var_AddCallback( p_sys->p_vout, "mouse-moved", SendEvents, p_vout );
143 var_AddCallback( p_sys->p_vout, "mouse-clicked", SendEvents, p_vout );
144 var_AddCallback( p_sys->p_vout, "mouse-button-down", SendEvents, p_vout );
145 var_AddCallback( p_sys->p_vout, "video-on-top", SendEvents, p_vout );
146 var_AddCallback( p_vout, "autoscale", SendEvents, p_sys->p_vout );
147 var_AddCallback( p_vout, "scale", SendEvents, p_sys->p_vout );
149 psz = var_CreateGetString( p_vout, "opengl-provider" );
150 p_sys->p_vout->p_module =
151 module_need( p_sys->p_vout, "opengl provider", psz, false );
152 free( psz );
153 if( p_sys->p_vout->p_module == NULL )
155 msg_Warn( p_vout, "No OpenGL provider found" );
156 /* no need for var_DelCallback here :-) */
157 vlc_object_release( p_sys->p_vout );
158 free( p_sys );
159 return VLC_ENOOBJ;
162 p_vout->pf_init = Init;
163 p_vout->pf_end = End;
164 p_vout->pf_manage = Manage;
165 p_vout->pf_render = Render;
166 p_vout->pf_display = DisplayVideo;
167 p_vout->pf_control = Control;
169 return VLC_SUCCESS;
172 static int OpenglLock(vout_opengl_t *gl)
174 vout_thread_t *p_vout = gl->sys;
176 if( !p_vout->pf_lock )
177 return VLC_SUCCESS;
178 return p_vout->pf_lock( p_vout );
180 static void OpenglUnlock(vout_opengl_t *gl)
182 vout_thread_t *p_vout = gl->sys;
184 if( p_vout->pf_unlock )
185 p_vout->pf_unlock( p_vout );
187 static void OpenglSwap(vout_opengl_t *gl)
189 vout_thread_t *p_vout = gl->sys;
190 p_vout->pf_swap( p_vout );
193 /*****************************************************************************
194 * Init: initialize the OpenGL video thread output method
195 *****************************************************************************/
196 static int Init( vout_thread_t *p_vout )
198 vout_sys_t *p_sys = p_vout->p_sys;
200 p_sys->p_vout->pf_init( p_sys->p_vout );
202 p_sys->gl.lock = OpenglLock;
203 p_sys->gl.unlock = OpenglUnlock;
204 p_sys->gl.swap = OpenglSwap;
205 p_sys->gl.sys = p_sys->p_vout;
207 video_format_t fmt;
208 video_format_Init( &fmt, 0 );
209 video_format_Setup( &fmt,
210 p_vout->render.i_chroma,
211 p_vout->render.i_width,
212 p_vout->render.i_height,
213 p_vout->render.i_aspect * p_vout->render.i_height,
214 VOUT_ASPECT_FACTOR * p_vout->render.i_width );
217 if( vout_display_opengl_Init( &p_sys->vgl, &fmt, &p_sys->gl ) )
219 I_OUTPUTPICTURES = 0;
220 return VLC_EGENERIC;
222 p_sys->p_pool = vout_display_opengl_GetPool( &p_sys->vgl );
223 if( !p_sys->p_pool )
225 vout_display_opengl_Clean( &p_sys->vgl );
226 I_OUTPUTPICTURES = 0;
227 return VLC_EGENERIC;
230 /* */
231 p_vout->output.i_chroma = fmt.i_chroma;
232 p_vout->output.i_rmask = fmt.i_rmask;
233 p_vout->output.i_gmask = fmt.i_gmask;
234 p_vout->output.i_bmask = fmt.i_bmask;
236 /* Since OpenGL can do rescaling for us, stick to the default
237 * coordinates and aspect. */
238 p_vout->output.i_width = p_vout->render.i_width;
239 p_vout->output.i_height = p_vout->render.i_height;
240 p_vout->output.i_aspect = p_vout->render.i_aspect;
242 p_vout->fmt_out = p_vout->fmt_in;
243 p_vout->fmt_out.i_chroma = p_vout->output.i_chroma;
245 /* */
246 p_sys->p_current = picture_pool_Get( p_sys->p_pool );
247 p_vout->p_picture[0] = *p_sys->p_current;
248 p_vout->p_picture[0].i_status = DESTROYED_PICTURE;
249 p_vout->p_picture[0].i_type = DIRECT_PICTURE;
250 p_vout->p_picture[0].i_refcount = 0;
251 p_vout->p_picture[0].p_sys = NULL;
252 PP_OUTPUTPICTURE[0] = &p_vout->p_picture[0];
254 I_OUTPUTPICTURES = 1;
256 return VLC_SUCCESS;
259 /*****************************************************************************
260 * End: terminate GLX video thread output method
261 *****************************************************************************/
262 static void End( vout_thread_t *p_vout )
264 vout_sys_t *p_sys = p_vout->p_sys;
266 if( I_OUTPUTPICTURES > 0 )
269 if( p_sys->p_current )
270 picture_Release( p_sys->p_current );
271 vout_display_opengl_Clean( &p_sys->vgl );
273 p_vout->p_picture[0].i_status = FREE_PICTURE;
274 I_OUTPUTPICTURES = 0;
277 /* We must release the opengl provider here: opengl requiere init and end
278 to be done in the same thread */
279 module_unneed( p_sys->p_vout, p_sys->p_vout->p_module );
280 vlc_object_release( p_sys->p_vout );
283 /*****************************************************************************
284 * Destroy: destroy GLX video thread output method
285 *****************************************************************************
286 * Terminate an output method created by CreateVout
287 *****************************************************************************/
288 static void DestroyVout( vlc_object_t *p_this )
290 vout_thread_t *p_vout = (vout_thread_t *)p_this;
291 vout_sys_t *p_sys = p_vout->p_sys;
293 free( p_sys );
296 /*****************************************************************************
297 * Manage: handle Sys events
298 *****************************************************************************
299 * This function should be called regularly by video output thread. It returns
300 * a non null value if an error occurred.
301 *****************************************************************************/
302 static int Manage( vout_thread_t *p_vout )
304 vout_sys_t *p_sys = p_vout->p_sys;
305 int i_ret, i_fullscreen_change;
307 i_fullscreen_change = ( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE );
309 p_vout->fmt_out.i_x_offset = p_sys->p_vout->fmt_in.i_x_offset =
310 p_vout->fmt_in.i_x_offset;
311 p_vout->fmt_out.i_y_offset = p_sys->p_vout->fmt_in.i_y_offset =
312 p_vout->fmt_in.i_y_offset;
313 p_vout->fmt_out.i_visible_width = p_sys->p_vout->fmt_in.i_visible_width =
314 p_vout->fmt_in.i_visible_width;
315 p_vout->fmt_out.i_visible_height = p_sys->p_vout->fmt_in.i_visible_height =
316 p_vout->fmt_in.i_visible_height;
317 p_vout->fmt_out.i_sar_num = p_sys->p_vout->fmt_in.i_sar_num =
318 p_vout->fmt_in.i_sar_num;
319 p_vout->fmt_out.i_sar_den = p_sys->p_vout->fmt_in.i_sar_den =
320 p_vout->fmt_in.i_sar_den;
321 p_vout->output.i_aspect = (int64_t)p_vout->fmt_in.i_sar_num * p_vout->fmt_in.i_width * VOUT_ASPECT_FACTOR /
322 p_vout->fmt_in.i_sar_den / p_vout->fmt_in.i_height;
324 p_sys->p_vout->i_changes = p_vout->i_changes;
325 i_ret = p_sys->p_vout->pf_manage( p_sys->p_vout );
326 p_vout->i_changes = p_sys->p_vout->i_changes;
328 #ifdef __APPLE__
329 /* On OS X, we create the window and the GL view when entering
330 fullscreen - the textures have to be inited again */
331 if( i_fullscreen_change )
333 /* FIXME should we release p_current ? */
334 vout_display_opengl_ResetTextures( &p_sys->vgl );
336 #endif
338 // to align in real time in OPENGL
339 if (p_sys->p_vout->i_alignment != p_vout->i_alignment)
341 p_vout->i_changes |= VOUT_CROP_CHANGE; //to force change
342 p_sys->p_vout->i_alignment = p_vout->i_alignment;
345 /* forward signal that autoscale toggle has changed */
346 if (p_vout->i_changes & VOUT_SCALE_CHANGE )
348 p_vout->i_changes &= ~VOUT_SCALE_CHANGE;
350 p_sys->p_vout->i_changes |= VOUT_SCALE_CHANGE;
353 /* forward signal that scale has changed */
354 if (p_vout->i_changes & VOUT_ZOOM_CHANGE )
356 p_vout->i_changes &= ~VOUT_ZOOM_CHANGE;
358 p_sys->p_vout->i_changes |= VOUT_ZOOM_CHANGE;
362 return i_ret;
365 /*****************************************************************************
366 * Render: render previously calculated output
367 *****************************************************************************/
368 static void Render( vout_thread_t *p_vout, picture_t *p_pic )
370 vout_sys_t *p_sys = p_vout->p_sys;
372 picture_t *p_next = p_sys->p_current;
374 if( VLCGL_TEXTURE_COUNT > 1 )
376 /* Get the next picture to display */
377 p_next = picture_pool_Get( p_sys->p_pool );
378 assert( p_next );
381 if( p_sys->p_current )
383 assert( p_sys->p_current->p[0].p_pixels == p_pic->p[0].p_pixels );
385 /* Make sure we have the prepare after the picture_pool_Get,
386 * because picture_pool_Get() will bind the new picture texture,
387 * and vout_display_opengl_Prepare() bind the current rendered picture
388 * texture.
389 * DisplayVideo() will effectively use the last binded texture. */
391 vout_display_opengl_Prepare( &p_sys->vgl, p_sys->p_current );
394 if( p_sys->p_current != p_next ) {
395 if( p_sys->p_current )
396 picture_Release( p_sys->p_current );
398 /* Swap the picture texture on opengl vout side. */
399 p_sys->p_current = p_next;
401 /* Now, switch the only picture that is being used
402 * to render in the backend to point to our "next"
403 * picture texture */
404 p_pic->p[0].p_pixels = p_sys->p_current->p[0].p_pixels;
407 VLC_UNUSED( p_pic );
410 /*****************************************************************************
411 * DisplayVideo: displays previously rendered output
412 *****************************************************************************/
413 static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
415 vout_sys_t *p_sys = p_vout->p_sys;
417 vout_display_opengl_Display( &p_sys->vgl, &p_vout->fmt_out );
418 VLC_UNUSED( p_pic );
421 /*****************************************************************************
422 * Control: control facility for the vout
423 *****************************************************************************/
424 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
426 vout_sys_t *p_sys = p_vout->p_sys;
428 if( p_sys->p_vout->pf_control )
429 return p_sys->p_vout->pf_control( p_sys->p_vout, i_query, args );
430 return VLC_EGENERIC;
433 /*****************************************************************************
434 * SendEvents: forward mouse and keyboard events to the parent p_vout
435 *****************************************************************************/
436 static int SendEvents( vlc_object_t *p_this, char const *psz_var,
437 vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
439 VLC_UNUSED(p_this); VLC_UNUSED(oldval);
440 return var_Set( (vlc_object_t *)_p_vout, psz_var, newval );