Contrib: upnp/win32, remove strerror use, and other small hacks...
[vlc/asuraparaju-public.git] / modules / audio_output / windows_audio_common.h
blobcd5e36684426bf4d9de35fab4170237c59e2f489
1 /*****************************************************************************
2 * windows_common.h: Windows Audio common code
3 *****************************************************************************
4 * Copyright (C) 2001-2009 VideoLAN
5 * $Id$
7 * Authors: Gildas Bazin <gbazin@videolan.org>
8 * Jean-Baptiste Kempf <jb@videolan.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 #include <windows.h>
26 #include <mmsystem.h>
28 /*****************************************************************************
29 * DirectSound GUIDs.
30 * Defining them here allows us to get rid of the dxguid library during
31 * the linking stage.
32 *****************************************************************************/
34 #define INITGUID /* Doesn't define the DEFINE_GUID as extern */
35 #include <initguid.h>
37 #ifndef WAVE_FORMAT_IEEE_FLOAT
38 # define WAVE_FORMAT_IEEE_FLOAT 0x0003
39 #endif
41 #ifndef WAVE_FORMAT_DOLBY_AC3_SPDIF
42 # define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092
43 #endif
45 #ifndef WAVE_FORMAT_EXTENSIBLE
46 #define WAVE_FORMAT_EXTENSIBLE 0xFFFE
47 #endif
49 DEFINE_GUID( _KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, WAVE_FORMAT_IEEE_FLOAT, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
50 DEFINE_GUID( _KSDATAFORMAT_SUBTYPE_PCM, WAVE_FORMAT_PCM, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
51 DEFINE_GUID( _KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF, WAVE_FORMAT_DOLBY_AC3_SPDIF, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
53 static const GUID __KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = {WAVE_FORMAT_IEEE_FLOAT, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
54 static const GUID __KSDATAFORMAT_SUBTYPE_PCM = {WAVE_FORMAT_PCM, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
55 static const GUID __KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF = {WAVE_FORMAT_DOLBY_AC3_SPDIF, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
58 #define FRAMES_NUM 8 /* Needs to be > 3 */
60 #ifndef _WAVEFORMATEXTENSIBLE_
61 typedef struct {
62 WAVEFORMATEX Format;
63 union {
64 WORD wValidBitsPerSample; /* bits of precision */
65 WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */
66 WORD wReserved; /* If neither applies, set to zero. */
67 } Samples;
68 DWORD dwChannelMask; /* which channels are */
69 /* present in stream */
70 GUID SubFormat;
71 } WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
72 #endif
75 #ifndef SPEAKER_FRONT_LEFT
76 # define SPEAKER_FRONT_LEFT 0x1
77 # define SPEAKER_FRONT_RIGHT 0x2
78 # define SPEAKER_FRONT_CENTER 0x4
79 # define SPEAKER_LOW_FREQUENCY 0x8
80 # define SPEAKER_BACK_LEFT 0x10
81 # define SPEAKER_BACK_RIGHT 0x20
82 # define SPEAKER_FRONT_LEFT_OF_CENTER 0x40
83 # define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80
84 # define SPEAKER_BACK_CENTER 0x100
85 # define SPEAKER_SIDE_LEFT 0x200
86 # define SPEAKER_SIDE_RIGHT 0x400
87 # define SPEAKER_TOP_CENTER 0x800
88 # define SPEAKER_TOP_FRONT_LEFT 0x1000
89 # define SPEAKER_TOP_FRONT_CENTER 0x2000
90 # define SPEAKER_TOP_FRONT_RIGHT 0x4000
91 # define SPEAKER_TOP_BACK_LEFT 0x8000
92 # define SPEAKER_TOP_BACK_CENTER 0x10000
93 # define SPEAKER_TOP_BACK_RIGHT 0x20000
94 # define SPEAKER_RESERVED 0x80000000
95 #endif
97 #ifndef DSSPEAKER_DSSPEAKER_DIRECTOUT
98 # define DSSPEAKER_DSSPEAKER_DIRECTOUT 0x00000000
99 #endif
100 #ifndef DSSPEAKER_HEADPHONE
101 # define DSSPEAKER_HEADPHONE 0x00000001
102 #endif
103 #ifndef DSSPEAKER_MONO
104 # define DSSPEAKER_MONO 0x00000002
105 #endif
106 #ifndef DSSPEAKER_QUAD
107 # define DSSPEAKER_QUAD 0x00000003
108 #endif
109 #ifndef DSSPEAKER_STEREO
110 # define DSSPEAKER_STEREO 0x00000004
111 #endif
112 #ifndef DSSPEAKER_SURROUND
113 # define DSSPEAKER_SURROUND 0x00000005
114 #endif
115 #ifndef DSSPEAKER_5POINT1
116 # define DSSPEAKER_5POINT1 0x00000006
117 #endif
118 #ifndef DSSPEAKER_7POINT1
119 # define DSSPEAKER_7POINT1 0x00000007
120 #endif
121 #ifndef DSSPEAKER_7POINT1_SURROUND
122 # define DSSPEAKER_7POINT1_SURROUND 0x00000008
123 #endif
124 #ifndef DSSPEAKER_7POINT1_WIDE
125 # define DSSPEAKER_7POINT1_WIDE DSSPEAKER_7POINT1
126 #endif
128 static const uint32_t pi_channels_src[] =
129 { AOUT_CHAN_LEFT, AOUT_CHAN_RIGHT,
130 AOUT_CHAN_MIDDLELEFT, AOUT_CHAN_MIDDLERIGHT,
131 AOUT_CHAN_REARLEFT, AOUT_CHAN_REARRIGHT, AOUT_CHAN_REARCENTER,
132 AOUT_CHAN_CENTER, AOUT_CHAN_LFE, 0 };
133 static const uint32_t pi_channels_in[] =
134 { SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT,
135 SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT,
136 SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT, SPEAKER_BACK_CENTER,
137 SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY, 0 };
138 static const uint32_t pi_channels_out[] =
139 { SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT,
140 SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY,
141 SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT,
142 SPEAKER_BACK_CENTER,
143 SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT, 0 };
145 #define FLOAT_TEXT N_("Use float32 output")
146 #define FLOAT_LONGTEXT N_( \
147 "The option allows you to enable or disable the high-quality float32 " \
148 "audio output mode (which is not well supported by some soundcards)." )