1 /*****************************************************************************
2 * vlc_playlist.h : Playlist functions
3 *****************************************************************************
4 * Copyright (C) 1999-2004 the VideoLAN team
7 * Authors: Samuel Hocevar <sam@zoy.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
24 #ifndef VLC_PLAYLIST_H_
25 #define VLC_PLAYLIST_H_
31 #include <vlc_input.h>
32 #include <vlc_events.h>
33 #include <vlc_services_discovery.h>
37 TYPEDEF_ARRAY(playlist_item_t
*, playlist_item_array_t
);
41 * This file contain structures and function prototypes related
42 * to the playlist in vlc
44 * \defgroup vlc_playlist Playlist
46 * The VLC playlist system has a tree structure. This allows advanced
47 * categorization, like for SAP streams (which are grouped by "sap groups").
49 * The base structure for all playlist operations is the input_item_t. This
50 * contains all information needed to play a stream and get info, ie, mostly,
51 * mrl and metadata. This structure contains a unique i_id field. ids are
52 * not recycled when an item is destroyed.
54 * Input items are not used directly, but through playlist items.
55 * The playlist items are themselves in a tree structure. They only contain
56 * a link to the input item, a unique id and a few flags. the playlist
57 * item id is NOT the same as the input item id.
58 * Several playlist items can be attached to a single input item. The input
59 * item is refcounted and is automatically destroyed when it is not used
62 * In the playlist itself, there are two trees, that should always be kept
63 * in sync. The "category" tree contains the whole tree structure with
64 * several levels, while the onelevel tree contains only one level :), ie
65 * it only contains "real" items, not nodes
66 * For example, if you open a directory, you will have
68 * Category tree: Onelevel tree:
75 * The top-level items of both tree are the same, and they are reproduced
76 * in the left-part of the playlist GUIs, they are the "sources" from the
77 * source selectors. Top-level items include: playlist, media library, SAP,
78 * Shoutcast, devices, ...
80 * It is envisioned that a third tree will appear: VLM, but it's not done yet
82 * The playlist also stores, for utility purposes, an array of all input
83 * items, an array of all playlist items and an array of all playlist items
84 * and nodes (both are represented by the same structure).
86 * So, here is an example:
89 * - input 1 -> name = foo 1 uri = ...
90 * - input 2 -> name = foo 2 uri = ...
92 * Category tree Onelevel tree
93 * - playlist (id 1) - playlist (id 3)
94 * - category 1 (id 2) - foo 2 (id 8 - input 2)
95 * - foo 2 (id 6 - input 2) - media library (id 4)
96 * - media library (id 2) - foo 1 (id6 - input 1)
97 * - foo 1 (id 5 - input 1)
99 * Sometimes, an item must be transformed to a node. This happens for the
100 * directory access for example. In that case, the item is removed from
101 * the onelevel tree, as it is not a real item anymore.
103 * For "standard" item addition, you can use playlist_Add, playlist_AddExt
104 * (more options) or playlist_AddInput if you already created your input
105 * item. This will add the item at the root of "Playlist" or of "Media library"
106 * in each of the two trees.
108 * If you want more control (like, adding the item as the child of a given
109 * node in the category tree, use playlist_BothAddInput. You'll have to provide
110 * the node in the category tree. The item will be added as a child of
111 * this node in the category tree, and as a child of the matching top-level
112 * node in the onelevel tree. (Nodes are created with playlist_NodeCreate)
114 * Generally speaking, playlist_NodeAddInput should not be used in newer code, it
115 * will maybe become useful again when we merge VLM;
117 * To delete an item, use playlist_DeleteFromInput( input_id ) which will
118 * remove all occurrences of the input in both trees
123 /** Helper structure to export to file part of the playlist */
124 struct playlist_export_t
128 playlist_item_t
*p_root
;
131 /** playlist item / node */
132 struct playlist_item_t
134 input_item_t
*p_input
; /**< Linked input item */
135 /** Number of children, -1 if not a node */
137 playlist_item_t
**pp_children
; /**< Children nodes/items */
138 playlist_item_t
*p_parent
; /**< Item parent */
140 int i_id
; /**< Playlist item specific id */
141 uint8_t i_flags
; /**< Flags */
142 playlist_t
*p_playlist
; /**< Parent playlist */
145 #define PLAYLIST_SAVE_FLAG 0x0001 /**< Must it be saved */
146 #define PLAYLIST_SKIP_FLAG 0x0002 /**< Must playlist skip after it ? */
147 #define PLAYLIST_DBL_FLAG 0x0004 /**< Is it disabled ? */
148 #define PLAYLIST_RO_FLAG 0x0008 /**< Write-enabled ? */
149 #define PLAYLIST_REMOVE_FLAG 0x0010 /**< Remove this item at the end */
150 #define PLAYLIST_EXPANDED_FLAG 0x0020 /**< Expanded node */
152 /** Playlist status */
154 { PLAYLIST_STOPPED
,PLAYLIST_RUNNING
,PLAYLIST_PAUSED
} playlist_status_t
;
156 /** Structure containing information about the playlist */
161 playlist_item_array_t items
; /**< Arrays of items */
162 playlist_item_array_t all_items
; /**< Array of items and nodes */
164 playlist_item_array_t current
; /**< Items currently being played */
165 int i_current_index
; /**< Index in current array */
167 /* Predefined items */
168 playlist_item_t
* p_root_category
; /**< Root of category tree */
169 playlist_item_t
* p_root_onelevel
; /**< Root of onelevel tree */
170 playlist_item_t
* p_local_category
; /** < "Playlist" in CATEGORY view */
171 playlist_item_t
* p_ml_category
; /** < "Library" in CATEGORY view */
172 playlist_item_t
* p_local_onelevel
; /** < "Playlist" in ONELEVEL view */
173 playlist_item_t
* p_ml_onelevel
; /** < "Library" in ONELEVEL view */
176 /** Helper to add an item */
177 struct playlist_add_t
186 #define SORT_TITLE_NODES_FIRST 2
187 #define SORT_ARTIST 3
189 #define SORT_RANDOM 5
190 #define SORT_DURATION 6
191 #define SORT_TITLE_NUMERIC 7
193 #define SORT_TRACK_NUMBER 9
194 #define SORT_DESCRIPTION 10
195 #define SORT_RATING 11
198 #define ORDER_NORMAL 0
199 #define ORDER_REVERSE 1
201 /* Used by playlist_Import */
202 #define PLAYLIST_INSERT 0x0001
203 #define PLAYLIST_APPEND 0x0002
204 #define PLAYLIST_GO 0x0004
205 #define PLAYLIST_PREPARSE 0x0008
206 #define PLAYLIST_SPREPARSE 0x0010
207 #define PLAYLIST_NO_REBUILD 0x0020
209 #define PLAYLIST_END -666
217 /*****************************************************************************
219 *****************************************************************************/
222 #define PL_LOCK vlc_object_lock( p_playlist )
223 #define PL_UNLOCK vlc_object_unlock( p_playlist )
225 VLC_EXPORT( playlist_t
*, __pl_Hold
, ( vlc_object_t
* ) );
226 #define pl_Hold( a ) __pl_Hold( VLC_OBJECT(a) )
228 VLC_EXPORT( void, __pl_Release
, ( vlc_object_t
* ) );
229 #define pl_Release(a) __pl_Release( VLC_OBJECT(a) )
231 /* Playlist control */
232 #define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, pl_Unlocked )
233 #define playlist_Pause(p) playlist_Control(p,PLAYLIST_PAUSE, pl_Unlocked )
234 #define playlist_Stop(p) playlist_Control(p,PLAYLIST_STOP, pl_Unlocked )
235 #define playlist_Next(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, 1)
236 #define playlist_Prev(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, -1)
237 #define playlist_Skip(p,i) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, i)
240 * Do a playlist action.
241 * If there is something in the playlist then you can do playlist actions.
242 * Possible queries are listed in vlc_common.h
243 * \param p_playlist the playlist to do the command on
244 * \param i_query the command to do
245 * \param b_locked TRUE if playlist is locked when entering this function
246 * \param variable number of arguments
247 * \return VLC_SUCCESS or an error
249 VLC_EXPORT( int, playlist_Control
, ( playlist_t
*p_playlist
, int i_query
, bool b_locked
, ... ) );
251 /** Get current playing input. The object is retained.
253 VLC_EXPORT( input_thread_t
*, playlist_CurrentInput
, ( playlist_t
*p_playlist
) );
255 /** Clear the playlist
256 * \param b_locked TRUE if playlist is locked when entering this function
258 VLC_EXPORT( void, playlist_Clear
, ( playlist_t
*, bool ) );
260 /** Enqueue an input item for preparsing */
261 VLC_EXPORT( int, playlist_PreparseEnqueue
, (playlist_t
*, input_item_t
*) );
263 /** Enqueue a playlist item and all of its children if any for preparsing */
264 VLC_EXPORT( int, playlist_PreparseEnqueueItem
, (playlist_t
*, playlist_item_t
*) );
265 /** Request the art for an input item to be fetched */
266 VLC_EXPORT( int, playlist_AskForArtEnqueue
, (playlist_t
*, input_item_t
*) );
268 /* Playlist sorting */
269 VLC_EXPORT( int, playlist_TreeMove
, ( playlist_t
*, playlist_item_t
*, playlist_item_t
*, int ) );
270 VLC_EXPORT( int, playlist_RecursiveNodeSort
, ( playlist_t
*, playlist_item_t
*,int, int ) );
272 VLC_EXPORT( playlist_item_t
*, playlist_CurrentPlayingItem
, ( playlist_t
* ) );
273 VLC_EXPORT( int, playlist_CurrentId
, ( playlist_t
* ) );
274 VLC_EXPORT( bool, playlist_IsPlaying
, ( playlist_t
* ) );
275 VLC_EXPORT( int, playlist_Status
, ( playlist_t
* ) );
278 * Export a node of the playlist to a certain type of playlistfile
279 * \param p_playlist the playlist to export
280 * \param psz_filename the location where the exported file will be saved
281 * \param p_export_root the root node to export
282 * \param psz_type the type of playlist file to create (m3u, pls, ..)
283 * \return VLC_SUCCESS on success
285 VLC_EXPORT( int, playlist_Export
, ( playlist_t
*p_playlist
, const char *psz_name
, playlist_item_t
*p_export_root
, const char *psz_type
) );
287 /********************** Services discovery ***********************/
289 /** Add a list of comma-separated service discovery modules */
290 VLC_EXPORT( int, playlist_ServicesDiscoveryAdd
, (playlist_t
*, const char *));
291 /** Remove a services discovery module by name */
292 VLC_EXPORT( int, playlist_ServicesDiscoveryRemove
, (playlist_t
*, const char *));
293 /** Check whether a given SD is loaded */
294 VLC_EXPORT( bool, playlist_IsServicesDiscoveryLoaded
, ( playlist_t
*,const char *));
298 /********************************************************
300 ********************************************************/
302 /*************************** Item creation **************************/
304 VLC_EXPORT( playlist_item_t
* , playlist_ItemNewWithType
, ( playlist_t
*,const char *,const char *, int , const char *const *, int, int) );
306 /** Create a new item, without adding it to the playlist
307 * \param p_obj a vlc object (anyone will do)
308 * \param psz_uri the mrl of the item
309 * \param psz_name a text giving a name or description of the item
310 * \return the new item or NULL on failure
312 #define playlist_ItemNew( a , b, c ) \
313 playlist_ItemNewWithType( VLC_OBJECT(a) , b , c, 0, NULL, -1, 0 )
316 /*************************** Item deletion **************************/
317 VLC_EXPORT( int, playlist_DeleteFromInput
, ( playlist_t
*, int, bool ) );
319 /******************** Item addition ********************/
320 VLC_EXPORT( int, playlist_Add
, ( playlist_t
*, const char *, const char *, int, int, bool, bool ) );
321 VLC_EXPORT( int, playlist_AddExt
, ( playlist_t
*, const char *, const char *, int, int, mtime_t
, const char *const *,int, bool, bool ) );
322 VLC_EXPORT( int, playlist_AddInput
, ( playlist_t
*, input_item_t
*, int, int, bool, bool ) );
323 VLC_EXPORT( int, playlist_BothAddInput
, ( playlist_t
*, input_item_t
*,playlist_item_t
*,int , int, int*, int*, bool ) );
325 /********************** Misc item operations **********************/
326 VLC_EXPORT( playlist_item_t
*, playlist_ItemToNode
, (playlist_t
*,playlist_item_t
*, bool) );
328 /********************************** Item search *************************/
329 VLC_EXPORT( playlist_item_t
*, playlist_ItemGetById
, (playlist_t
*, int, bool ) );
330 VLC_EXPORT( playlist_item_t
*, playlist_ItemGetByInput
, (playlist_t
*,input_item_t
*, bool ) );
331 VLC_EXPORT( playlist_item_t
*, playlist_ItemGetByInputId
, (playlist_t
*, int, playlist_item_t
*) );
333 VLC_EXPORT( int, playlist_LiveSearchUpdate
, (playlist_t
*, playlist_item_t
*, const char *) );
335 /********************************************************
337 ********************************************************/
338 VLC_EXPORT( int, playlist_NodeChildrenCount
, (playlist_t
*,playlist_item_t
* ) );
340 /* Node management */
341 VLC_EXPORT( playlist_item_t
*, playlist_NodeCreate
, ( playlist_t
*, const char *, playlist_item_t
* p_parent
, int i_flags
, input_item_t
* ) );
342 VLC_EXPORT( int, playlist_NodeAppend
, (playlist_t
*,playlist_item_t
*,playlist_item_t
*) );
343 VLC_EXPORT( int, playlist_NodeInsert
, (playlist_t
*,playlist_item_t
*,playlist_item_t
*, int) );
344 VLC_EXPORT( int, playlist_NodeRemoveItem
, (playlist_t
*,playlist_item_t
*,playlist_item_t
*) );
345 VLC_EXPORT( playlist_item_t
*, playlist_ChildSearchName
, (playlist_item_t
*, const char* ) );
346 VLC_EXPORT( int, playlist_NodeDelete
, ( playlist_t
*, playlist_item_t
*, bool , bool ) );
347 VLC_EXPORT( int, playlist_NodeEmpty
, ( playlist_t
*, playlist_item_t
*, bool ) );
348 VLC_EXPORT( void, playlist_NodesPairCreate
, (playlist_t
*, const char *, playlist_item_t
**, playlist_item_t
**, bool ) );
349 VLC_EXPORT( playlist_item_t
*, playlist_GetPreferredNode
, ( playlist_t
*p_playlist
, playlist_item_t
*p_node
) );
350 VLC_EXPORT( playlist_item_t
*, playlist_GetNextLeaf
, ( playlist_t
*p_playlist
, playlist_item_t
*p_root
, playlist_item_t
*p_item
, bool b_ena
, bool b_unplayed
) );
351 VLC_EXPORT( playlist_item_t
*, playlist_GetPrevLeaf
, ( playlist_t
*p_playlist
, playlist_item_t
*p_root
, playlist_item_t
*p_item
, bool b_ena
, bool b_unplayed
) );
352 VLC_EXPORT( playlist_item_t
*, playlist_GetLastLeaf
, ( playlist_t
*p_playlist
, playlist_item_t
*p_root
) );
354 /***********************************************************************
356 ***********************************************************************/
357 /** Open a playlist file, add its content to the current playlist */
358 static inline int playlist_Import( playlist_t
*p_playlist
, const char *psz_file
)
360 char psz_uri
[256+10];
361 input_item_t
*p_input
;
362 snprintf( psz_uri
, 256+9, "file/://%s", psz_file
);
363 const char *const psz_option
= "meta-file";
364 p_input
= input_item_NewExt( p_playlist
, psz_uri
, psz_file
,
365 1, &psz_option
, -1 );
366 playlist_AddInput( p_playlist
, p_input
, PLAYLIST_APPEND
, PLAYLIST_END
,
368 input_Read( p_playlist
, p_input
, true );
372 /** Small helper tp get current playing input or NULL. Release the input after use. */
373 #define pl_CurrentInput(a) __pl_CurrentInput( VLC_OBJECT(a) )
374 static inline input_thread_t
* __pl_CurrentInput( vlc_object_t
* p_this
)
376 playlist_t
* p_playlist
= pl_Hold( p_this
);
377 if( !p_playlist
) return NULL
;
378 input_thread_t
* p_input
= playlist_CurrentInput( p_playlist
);
379 pl_Release( p_this
);
383 /** Tell if the playlist is empty */
384 #define playlist_IsEmpty( pl ) ( pl->items.i_size == 0 )
386 /** Tell the number of items in the current playing context */
387 #define playlist_CurrentSize( pl ) pl->current.i_size
389 /** Ask the playlist to do some work */
390 VLC_EXPORT( void, playlist_Signal
, ( playlist_t
* ) );