Remove legacy parameter from add_string()
[vlc/asuraparaju-public.git] / modules / audio_output / audioqueue.c
blobc8cea5b09f9b9ae56151ecd106e0a039a5acdace
1 /*****************************************************************************
2 * audioqueue.c : AudioQueue audio output plugin for vlc
3 *****************************************************************************
4 * Copyright (C) 2010 VideoLAN and AUTHORS
6 * Authors: Romain Goyet <romain.goyet@likid.org>
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
21 *****************************************************************************/
23 /*****************************************************************************
24 * Preamble
25 *****************************************************************************/
26 #include <unistd.h> /* write(), close() */
28 #ifdef HAVE_CONFIG_H
29 # include "config.h"
30 #endif
32 #include <vlc_common.h>
33 #include <vlc_plugin.h>
34 #include <vlc_aout.h>
36 #include <AudioToolBox/AudioToolBox.h>
38 #define FRAME_SIZE 2048
39 #define NUMBER_OF_BUFFERS 3
41 /*****************************************************************************
42 * aout_sys_t: AudioQueue audio output method descriptor
43 *****************************************************************************
44 * This structure is part of the audio output thread descriptor.
45 * It describes the specific properties of an audio device.
46 *****************************************************************************/
47 struct aout_sys_t
49 AudioQueueRef audioQueue;
52 /*****************************************************************************
53 * Local prototypes
54 *****************************************************************************/
55 static int Open ( vlc_object_t * );
56 static void Close ( vlc_object_t * );
57 static void Play ( aout_instance_t * );
58 static void AudioQueueCallback (void *, AudioQueueRef, AudioQueueBufferRef);
60 /*****************************************************************************
61 * Module descriptor
62 *****************************************************************************/
63 vlc_module_begin ()
64 set_shortname( "AudioQueue" )
65 set_description( N_("AudioQueue (iOS / Mac OS) audio output") )
66 set_capability( "audio output", 40 )
67 set_category( CAT_AUDIO )
68 set_subcategory( SUBCAT_AUDIO_AOUT )
69 add_shortcut( "audioqueue" )
70 set_callbacks( Open, Close )
71 vlc_module_end ()
73 /*****************************************************************************
74 * Open: open the audio device
75 *****************************************************************************/
77 static int Open ( vlc_object_t *p_this )
79 aout_instance_t *p_aout = (aout_instance_t *)p_this;
80 struct aout_sys_t *p_sys = malloc(sizeof(aout_sys_t));
81 p_aout->output.p_sys = p_sys;
83 OSStatus status = 0;
85 // Setup the audio device.
86 AudioStreamBasicDescription deviceFormat;
87 deviceFormat.mSampleRate = 44100;
88 deviceFormat.mFormatID = kAudioFormatLinearPCM;
89 deviceFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger; // Signed integer, little endian
90 deviceFormat.mBytesPerPacket = 4;
91 deviceFormat.mFramesPerPacket = 1;
92 deviceFormat.mBytesPerFrame = 4;
93 deviceFormat.mChannelsPerFrame = 2;
94 deviceFormat.mBitsPerChannel = 16;
95 deviceFormat.mReserved = 0;
97 // Create a new output AudioQueue for the device.
98 status = AudioQueueNewOutput(&deviceFormat, // Format
99 AudioQueueCallback, // Callback
100 p_aout, // User data, passed to the callback
101 CFRunLoopGetMain(), // RunLoop
102 kCFRunLoopDefaultMode, // RunLoop mode
103 0, // Flags ; must be zero (per documentation)...
104 &(p_sys->audioQueue)); // Output
106 // This will be used for boosting the audio without the need of a mixer (floating-point conversion is expensive on ARM)
107 // AudioQueueSetParameter(p_sys->audioQueue, kAudioQueueParam_Volume, 12.0); // Defaults to 1.0
109 msg_Dbg(p_aout, "New AudioQueue output created (status = %i)", status);
111 // Allocate buffers for the AudioQueue, and pre-fill them.
112 for (int i = 0; i < NUMBER_OF_BUFFERS; ++i) {
113 AudioQueueBufferRef buffer = NULL;
114 status = AudioQueueAllocateBuffer(p_sys->audioQueue, FRAME_SIZE * 4, &buffer);
115 AudioQueueCallback(NULL, p_sys->audioQueue, buffer);
118 /* Volume is entirely done in software. */
119 aout_VolumeSoftInit( p_aout );
121 p_aout->output.output.i_format = VLC_CODEC_S16L;
122 p_aout->output.output.i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
123 p_aout->output.output.i_rate = 44100;
124 p_aout->output.i_nb_samples = FRAME_SIZE;
125 p_aout->output.pf_play = Play;
127 msg_Dbg(p_aout, "Starting AudioQueue (status = %i)", status);
128 status = AudioQueueStart(p_sys->audioQueue, NULL);
130 return VLC_SUCCESS;
133 /*****************************************************************************
134 * Play: play a sound samples buffer
135 *****************************************************************************/
136 static void Play( aout_instance_t * p_aout )
138 VLC_UNUSED(p_aout);
141 /*****************************************************************************
142 * Close: close the audio device
143 *****************************************************************************/
144 static void Close ( vlc_object_t *p_this )
146 aout_instance_t *p_aout = (aout_instance_t *)p_this;
147 struct aout_sys_t * p_sys = p_aout->output.p_sys;
149 msg_Dbg(p_aout, "Stopping AudioQueue");
150 AudioQueueStop(p_sys->audioQueue, false);
151 msg_Dbg(p_aout, "Disposing of AudioQueue");
152 AudioQueueDispose(p_sys->audioQueue, false);
153 free (p_sys);
156 void AudioQueueCallback(void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {
157 aout_instance_t * p_aout = (aout_instance_t *)inUserData;
158 aout_buffer_t * p_buffer = NULL;
160 if (p_aout) {
161 vlc_mutex_lock( &p_aout->output_fifo_lock );
162 p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );
163 vlc_mutex_unlock( &p_aout->output_fifo_lock );
166 if ( p_buffer != NULL ) {
167 vlc_memcpy( inBuffer->mAudioData, p_buffer->p_buffer, p_buffer->i_buffer );
168 inBuffer->mAudioDataByteSize = p_buffer->i_buffer;
169 aout_BufferFree( p_buffer );
170 } else {
171 vlc_memset( inBuffer->mAudioData, 0, inBuffer->mAudioDataBytesCapacity );
172 inBuffer->mAudioDataByteSize = inBuffer->mAudioDataBytesCapacity;
174 AudioQueueEnqueueBuffer(inAQ, inBuffer, 0, NULL);