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Update PO files
2017-12-05
Steve Lhomme
vout:win32
:
common: no
n
eed to trace
D
XGI leaks he
r
e
commit
|
commitdiff
|
tree
2017-12-03
Ste
v
e
L
homme
d
3
d
11_f
m
t: c
o
n
s
ider
drivers are always OK on the Winst
o
r
e
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
S
t
eve
L
ho
m
me
dx
v
a
2:
d
isa
b
l
e HEVC 10 bits decodin
g
o
n
older Intel
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
Steve Lh
o
mme
d3d9
_
fm
t
:
a
dd a
f
unc
t
i
on to c
h
eck the dri
v
er
v
endor
.
.
.
commit
|
commitdiff
|
tree
2017-12-03
Steve L
h
omme
dxgi
_
fmt
:
use
a generic way to get
th
e
ven
d
o
r string
commit
|
commitdiff
|
tree
2017-12-03
S
teve Lhomme
d
x
gi_f
m
t
:
rem
o
ve unneed
e
d
includes
commit
|
commitdiff
|
tree
2017-12-03
Steve Lh
o
m
m
e
d3d9: in
c
lude
dxgi_fmt
.
h
commit
|
commitdiff
|
tree
2017-12-03
Ste
v
e
L
ho
m
me
d
x
gi_fmt: move the manu
f
acturer
IDs in dxgi_fmt
.
h
commit
|
commitdiff
|
tree
2017-11-30
Ste
v
e
Lhomme
contrib:ebml: do not read further t
h
an allowed
commit
|
commitdiff
|
tree
2017-11-30
Steve Lhomm
e
d
3
d1
1
va: disabl
e
HEVC 10
bit
s
d
ecoding on
o
lder d
r
i
vers
commit
|
commitdiff
|
tree
2017-11-30
Steve Lhomme
direct3d11:
u
se D3D1
1
CheckD
r
iverVe
r
si
o
n() to check
.
.
.
commit
|
commitdiff
|
tree
2017-11-30
Steve Lhomme
d3d
1
1_fmt
:
add a fu
n
ction to query th
e
drive
r
ve
r
sion
commit
|
commitdiff
|
tree
2017-11-30
Steve Lhomme
d3d11: use d
e
fi
n
es for
the m
a
nufactur
e
r IDs
commit
|
commitdiff
|
tree
2017-11-29
Steve Lhomme
hw:d3d
1
1
:
Always request
d
ecoder
s
uppo
r
t from th
e
device
.
.
.
commit
|
commitdiff
|
tree
2017-11-29
Steve
L
h
o
m
m
e
c
o
dec:aom:
f
ix compilati
o
n
w
ith recent l
i
baom
v
ersions
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomme
demux:
m
kv: keep the cue info
even if
the track is not
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomm
e
d3d11_fmt: de
t
ect bogus pitch
commit
|
commitdiff
|
tree
2017-11-28
S
teve Lhomme
d
irect3
d
11: ass
u
me the vout is force
d
for
Win
s
t
o
r
e
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhom
m
e
direct3
d
11:
u
s
e a fallback
c
hro
m
a when
default doe
s
n
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Ste
v
e Lhomme
direct3d11: m
o
ve
the output chroma setup in
a
s
eparate
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
S
t
eve Lhomm
e
direct3d11: do
the stagin
g
t
e
xtu
r
e al
l
oca
t
i
on
early
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhom
m
e
di
r
ect3d11:
s
p
lit the f
o
rma
t
specific allocati
o
ns and
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomm
e
direct3d11
:
the device and swapcha
i
n only
depend on
.
.
.
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhomme
dir
e
ct3d11: onl
y
set successful state
when
a
t
the end
commit
|
commitdiff
|
tree
2017-11-28
Steve Lhom
m
e
direct
3
d11:
remov
e
write
-
only p_chroma_sampling
commit
|
commitdiff
|
tree
2017-11-27
Steve
L
h
omme
access:dshow: fix cras
h
when opening ds
h
o
w:// fails
commit
|
commitdiff
|
tree
2017-11-27
Ste
v
e Lhomme
dem
u
x:mk
v
: fix double f
r
ee in
t
rod
u
c
ed
commit
|
commitdiff
|
tree
2017-11-27
S
t
eve Lhomme
d
e
m
ux
:
mkv: kee
p
reading data in
the parent even if
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
demu
x
:m
k
v: do not even
t
ry to
read bog
u
s data if the
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
S
teve Lhomme
v
o
ut:win32:comm
o
n: n
o
need to crop t
h
e s
o
urce for D3D11
commit
|
commitdiff
|
tree
2017-11-27
Stev
e
L
h
omme
direct3d11: set the texture size after
w
e kn
o
w w
e
use
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
St
e
ve
L
homm
e
hw:d3
d
9:dxva2_deinterlace: fix
null
point
e
r dereference
commit
|
commitdiff
|
tree
2017-11-27
Steve
Lhomm
e
hw:d3d9:dxa9: rem
o
v
e dead
co
d
e
commit
|
commitdiff
|
tree
2017-11-24
S
t
eve
Lhomme
mkv:chapter_command: use b
e
tter values f
o
r
registers
commit
|
commitdiff
|
tree
2017-11-24
Steve
Lhomme
dir
e
ct3d
1
1:
do n
o
t use the padd
i
ng size
to com
p
ute
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
S
t
eve
Lhomme
hw:d3
d
11:
d
3d11_filters:
fix leak
commit
|
commitdiff
|
tree
2017-11-24
Stev
e
Lhomme
hw:
d
3d11:d3d11_deinterlace:
chec
k
values are ok
commit
|
commitdiff
|
tree
2017-11-24
Steve Lho
m
me
hw:d3d9:d
x
va2_
d
ein
t
e
rlace: use D3D9_Cre
a
te/Destroy
commit
|
commitdiff
|
tree
2017-11-24
S
teve Lhomme
h
w:d3d11
:
d3d11
_
surface: release t
h
e lo
c
al d3
d
_dev on
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
hw:d3d11:d3d11_
i
nstance: always set the d3d
c
ontext
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
St
e
ve L
h
omme
hw:d3d9:d
x
a
9: use D3D9_Crea
t
e/Destroy to lo
a
d
/unload
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhom
m
e
mkv:
o
nl
y
allow one video trac
k
at a t
i
me
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omme
dxva2_deinterlace: c
r
e
ate t
h
e
t
exture for pictures
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lhomm
e
d
3d11_deint
e
rlace: create
t
he texture for pictures
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
St
e
ve Lh
o
mme
h
w:d3d
9
: ma
k
e
u
se
of D3D9_FilterHol
d
Instance(
)
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
h
w
:
d3d
1
1: make u
s
e of D3D11_Filt
e
rHoldInstance
(
)
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomm
e
hw:d3d11: use d3d11_
d
e
v
ice_t instead of
I
D3D11
D
evice
commit
|
commitdiff
|
tree
2017-11-23
Steve Lho
m
m
e
hw:d3d9: use d3d9_
d
evice_t inst
e
ad of IDirect3DD
e
vice9
commit
|
commitdiff
|
tree
2017-11-23
S
teve Lhomme
h
w
:d3
d
9: add a fil
e
to control the D3D9 device
c
ommon
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
h
w:d3d11: add a fi
l
e t
o
control the D3D
1
1 device
c
om
m
on
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhomme
hw:d3d9
:
move
all
the filt
e
rs into a singl
e
modu
l
e
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lhomme
hw:d3d11
:
mov
e
a
l
l th
e
filters i
n
t
o a single mo
d
ul
e
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omme
h
w
:d3d9: rename th
e
Open/C
l
ose for each module
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lhomme
hw:d3d11: rename the Open/Close for
e
a
ch module
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d
3
d11_filters
:
fix adju
s
t
output w
h
en
all
v
alu
e
s are
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lh
o
m
me
dxva
2
_deinte
r
lace:
c
le
a
n
c
od
e
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhom
m
e
d
xa9: clean code
commit
|
commitdiff
|
tree
2017-11-23
Steve
Lhomme
hw:d
3
d11: clean c
o
de
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lhom
m
e
h
w
:d
3
d9: move the filters code in hw/d3
d
9
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
h
w
:d3d1
1
: m
o
ve
t
h
e
filters code in hw/d3d11
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e
Lhomme
hw:
d
3
d9: move the
f
ilter mod
u
les d
e
claration in modules
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
hw:d3d
1
1: mo
v
e th
e
filter m
o
dul
e
s declaration
in modu
l
e
s
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11:
u
se is_
d
3d11_
o
paq
u
e()
is
more
places
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d
3
d11_surf
a
ce: use D
3
D11_Creat
e
/D3
D
11_Destroy
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhom
m
e
d3d11_fmt: reduc
e
the size of proce
s
s
o
r supp
o
rt logs
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11: mo
v
e the p
r
ocessor
input/outp
u
t sup
p
or
t
logging
.
.
.
commit
|
commitdiff
|
tree
2017-11-21
Steve
Lhomme
cont
r
ib
:
gme: alwa
y
s
b
uild
a
static li
b
rary
on Windows
commit
|
commitdiff
|
tree
2017-11-21
Steve Lhomme
d
irect3d11: li
n
k wit
h
d3d11 on
Winstore build
s
commit
|
commitdiff
|
tree
2017-11-21
Stev
e
L
h
omme
di
r
ect3d11: fix c
o
mpil
a
tion
for Winstore
commit
|
commitdiff
|
tree
2017-11-21
Steve
Lhom
m
e
d
3
d
1
1va: fi
x
Winstore compilation
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve
L
homm
e
d3d11
_
fmt: move the DXGI debug hand
l
ing in D3D11_CreateDevice
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
o
mme
dire
c
tx_va: mov
e
the DXVA2 loading ou
t
s
i
de of directx_va
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
directx_va: remo
v
e unused d3d
d
ev
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
i
re
c
tx_va: do not load the DL
L
if
i
t's already loaded
commit
|
commitdiff
|
tree
2017-11-20
S
t
e
ve L
h
o
m
me
d3d11
_
fmt:
k
e
ep track if we
o
w
n
the device or not
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3
d
11: use D3D11_Create and D3
D
11_D
e
stroy
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve Lhomme
d3d11_fm
t
: ad
d
D3D11_Create an
d
D3D11_Des
t
roy
commit
|
commitdiff
|
tree
2017-11-20
Steve Lho
m
me
d3d11va: make use of
d
3d11
_
device_t rather than internal
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e Lhomme
dire
c
t3d1
1
: use D3D11_R
e
leaseDevice()
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve Lho
m
me
d3d11_fmt: add D3D11
_
Relea
s
eDevice
(
)
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d11_fmt: simplify th
e
call to D3D11_CreateD
e
vi
c
e()
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e Lhomme
d3d11_fmt: introduce d3d11_hand
l
e_t to
k
eep a handle
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lh
o
m
me
di
r
ect3d11: ren
a
me
hd3d
1
1 to d
3
d_dev
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve
L
h
o
mme
d3d11: re
n
ame d3d11_ha
n
dle
_
t to
d
3d11_device_t
commit
|
commitdiff
|
tree
2017-11-20
S
teve Lhomme
d3d9_fmt:
make
I
Di
r
ect3D9_GetAdapt
e
rDi
s
playMode s
i
mp
l
e
r
commit
|
commitdiff
|
tree
2017-11-20
S
t
e
v
e Lhomm
e
d3
d
9_fmt: always tie the
ada
p
t
er
I
D
to the d3d9_device_t
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhom
m
e
direct3d9:
r
emove th
e
d3
d
ctx
s
t
r
uctu
r
e
commit
|
commitdiff
|
tree
2017-11-20
Steve
Lhomme
direct3d9: remove the intermediate d3dctx from the
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve
L
h
o
mme
direct
3
d
9: remove the secon
d
a
r
y HWND
s
torage
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
L
h
om
m
e
d
i
r
ect3
d
9: move the hxdll in vo
u
t
_
di
s
p
l
ay_sys_t
commit
|
commitdiff
|
tree
2017-11-20
S
teve Lhomme
dx
v
a
2
: make us
e
of
t
he DLL
l
oading/Dev
i
ce creat
i
on
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
S
te
v
e Lhomme
d3d9_fmt: c
r
eate a simpler D3D9Device f
o
r e
m
pty output
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
dire
c
t3d9: move
D
3D9_Create/D
3
D
9
_Des
t
ro
y
in libd3d9_cmm
o
n
commit
|
commitdiff
|
tree
2017-11-20
S
teve
L
hom
m
e
dire
c
t3d9: make the D3D9_Cre
a
te/D3D9_Release more generic
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
omme
d3
d
9_fmt:
add D3
D
9_ReleaseDev
i
ce()
to mat
c
h D3D
9
_Cre
a
teDevice(
)
commit
|
commitdiff
|
tree
2017-11-20
Steve Lho
m
me
direc
t
3
d
9
: query the capabiliti
e
s just befo
r
e creat
i
n
g
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
omme
d
3
d9: move the de
v
ice creation
in libd3d9_comm
o
n
commit
|
commitdiff
|
tree
2017-11-20
Steve
L
homme
d3d9_f
m
t:
g
r
oup s
o
m
e D
3
D9 objects tog
e
ther
commit
|
commitdiff
|
tree
2017-11-16
S
teve Lhomme
d
3
d11_adjust: fix filtering on
I
ntel
commit
|
commitdiff
|
tree
2017-11-16
Steve Lh
o
mm
e
direct3d11: move i
s
_
d
3d11_opaque() and Alloca
t
e
T
e
xtu
r
es
.
.
.
commit
|
commitdiff
|
tree
next