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direct3d11: only set successful state when at the end
2017-11-28
S
teve Lhomme
dir
e
ct3d11: only set suc
c
essful state when at the end
commit
|
commitdiff
|
tree
2017-11-28
Ste
v
e Lh
o
mme
direct3d11: remo
v
e w
r
ite-
o
n
ly
p_chroma_
s
ampling
commit
|
commitdiff
|
tree
2017-11-27
Ste
v
e Lhomme
a
ccess:d
s
how: fix
c
rash wh
e
n
o
penin
g
d
show:// fails
commit
|
commitdiff
|
tree
2017-11-27
Steve Lh
o
mme
demux:mkv:
fix
double free intr
o
duced
commit
|
commitdiff
|
tree
2017-11-27
Ste
v
e Lhomme
demux:mkv: kee
p
reading da
t
a i
n
the pare
n
t eve
n
if
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
St
e
v
e
Lhomme
demux:mkv: do not eve
n
try
to read bogus data if the
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhom
m
e
vout:w
i
n32
:
c
o
mm
o
n: no need to c
r
op the sou
r
ce for D3D11
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomme
direct
3
d
1
1
: set the
texture size after we know we use
.
.
.
commit
|
commitdiff
|
tree
2017-11-27
Ste
v
e Lhomme
hw:d3d9:dx
v
a2_
d
einterl
a
c
e
: fix null
p
oi
n
ter
d
ereference
commit
|
commitdiff
|
tree
2017-11-27
Steve Lhomm
e
hw:d3d9
:
dxa9: r
e
move dead code
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
mkv:chapter_c
o
mman
d
:
use
bet
t
er v
a
lues for r
e
gis
t
ers
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
direct3d11: do not use the padding size t
o
com
p
ut
e
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomme
h
w:d3d11:d
3
d11_fi
l
ters: fix lea
k
commit
|
commitdiff
|
tree
2017-11-24
St
e
ve Lhomme
hw:d3d11:d3d11_dein
t
erlace: check values are
ok
commit
|
commitdiff
|
tree
2017-11-24
S
teve Lhomme
h
w
:d3d9:dxva2_deinterlace: use D3D9_Cre
a
te/Des
t
ro
y
commit
|
commitdiff
|
tree
2017-11-24
S
t
ev
e
Lhomme
hw:
d
3d11:d3d11_surf
a
c
e: rel
e
a
se the
l
ocal
d
3d_dev o
n
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
S
t
e
ve
Lho
m
me
hw
:
d3d11
:
d3d11
_
inst
a
nce: always set
t
he d3dcontext
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Steve Lhomm
e
hw:d3d9:dxa9: use D3D9_C
r
eat
e
/Destr
o
y to l
o
ad/
u
nload
.
.
.
commit
|
commitdiff
|
tree
2017-11-24
Stev
e
Lhomme
m
kv: only
a
llow one video t
r
a
c
k at a time
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
dxva2_deinte
r
la
c
e
: create the
t
exture
for pictures
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
t
eve Lhomm
e
d3
d
11_
d
einterla
c
e
: create the t
e
xture for
p
ictur
e
s
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
Lhomme
hw:d
3
d9:
m
ak
e
use of
D3D9_FilterHol
d
I
n
stanc
e
()
commit
|
commitdiff
|
tree
2017-11-23
St
e
ve Lho
m
me
hw:d3d
1
1: mak
e
use of D3D11_FilterHoldIn
s
tance()
commit
|
commitdiff
|
tree
2017-11-23
S
te
v
e Lhomme
hw:d
3
d1
1
: use d3d11_d
e
v
ice_
t
instead
of I
D
3D11Device
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lhomme
hw:d3d
9
: use d3d9_devic
e
_t
i
nste
a
d of IDirect3D
D
evice9
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhom
m
e
hw:d3d9: add
a
file
to
c
o
ntro
l
the D3D9 device common
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omme
hw:d3d11:
add a
fil
e
t
o
control th
e
D3D11 device common
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
S
t
e
ve Lhomme
hw:d3d9: m
o
ve al
l
t
he filters
in
t
o a
s
in
g
le m
o
dule
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omm
e
hw:d3d11:
move a
l
l th
e
filters into a single module
commit
|
commitdiff
|
tree
2017-11-23
Ste
v
e Lhomme
hw:d3d9: renam
e
the Open/Close fo
r
each module
commit
|
commitdiff
|
tree
2017-11-23
Steve
L
homme
h
w
:
d
3d11: rename the Open/Close
for each modu
l
e
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11_
f
ilters:
f
i
x adjust output when all values
a
re
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
dxv
a
2
_
deinterlac
e
:
clean
c
ode
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhom
m
e
dxa9:
clean co
d
e
commit
|
commitdiff
|
tree
2017-11-23
Steve Lh
o
mme
hw:d3d11: clean code
commit
|
commitdiff
|
tree
2017-11-23
Steve
L
h
omme
hw:d3
d
9:
m
ove the filters co
d
e i
n
h
w
/d3d9
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
Lhomme
hw:d3
d
11: move the filters code in hw
/
d3d1
1
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
o
mme
hw:d3d9: move the filt
e
r modules d
e
clarati
o
n in modu
l
es
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Stev
e
Lhomme
hw:d3d11:
move the fil
t
er modules declaration in mo
d
u
l
es
.
.
.
commit
|
commitdiff
|
tree
2017-11-23
Steve L
h
omme
d3d1
1
:
u
s
e
i
s_d3
d
11_opa
q
ue() is more places
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11_surfac
e
: use D3D11_C
r
eate/D3D11_Dest
r
o
y
commit
|
commitdiff
|
tree
2017-11-23
S
t
e
ve Lh
o
mme
d3d11
_
fmt: reduce
t
he size of
processor
s
u
ppor
t
lo
g
s
commit
|
commitdiff
|
tree
2017-11-23
Steve Lhomme
d3d11: move the processor inpu
t
/output suppor
t
loggin
g
.
.
.
commit
|
commitdiff
|
tree
2017-11-21
Steve L
h
omme
contrib:gme: al
w
ays build a stat
i
c l
i
brary
on Window
s
commit
|
commitdiff
|
tree
2017-11-21
Steve Lhomme
di
r
e
ct3d11: lin
k
with d3d1
1
on Win
s
tore builds
commit
|
commitdiff
|
tree
2017-11-21
Stev
e
Lhomme
di
r
ect3d11: fix compilation for Winstore
commit
|
commitdiff
|
tree
2017-11-21
Steve Lhomm
e
d3d11va: fix Winstore compilati
o
n
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lho
m
m
e
d3d11_fmt
:
move the
D
XGI de
b
ug handling
in D3D11_Cre
a
teDevice
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e
Lh
o
m
me
direct
x
_va: mo
v
e the
DXVA2 load
i
ng outside of direct
x
_
va
commit
|
commitdiff
|
tree
2017-11-20
St
e
v
e
Lhomme
direct
x
_va: remove u
n
used
d
3ddev
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lhomme
directx_v
a
:
do n
o
t load
t
he DLL if it
'
s already loaded
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d11
_
fmt: keep tra
c
k if we ow
n
the devic
e
or not
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d
1
1: use D3D11_Creat
e
and D3D11_Destroy
commit
|
commitdiff
|
tree
2017-11-20
S
teve Lhomme
d3d
1
1_fmt: add D3D11_Cre
a
te and
D
3D11_Destroy
commit
|
commitdiff
|
tree
2017-11-20
S
t
e
ve Lhomme
d
3
d11
v
a: make use of
d
3d11_device_t rather tha
n
internal
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
o
m
me
direct3d11: use D3D11_Rel
e
aseDevi
c
e()
commit
|
commitdiff
|
tree
2017-11-20
St
e
v
e
Lh
o
mme
d3d1
1
_fm
t
: ad
d
D3D11_ReleaseDevice()
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve
L
h
o
m
me
d3d11_fmt:
sim
p
l
ify the
c
all to D3D11_Crea
t
eDevice()
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d3d11_fmt: intro
d
uce d3d11_handle_t to keep a handle
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
i
r
e
ct3d11: rename hd3d11 to d3d
_
dev
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomm
e
d
3d11: rename d3d11_handle_t
t
o d3
d
11_
d
evice_t
commit
|
commitdiff
|
tree
2017-11-20
Ste
v
e L
h
omme
d3d9_fmt
:
m
a
ke IDire
c
t3D
9
_Ge
t
AdapterDisp
l
a
yM
o
d
e
simpler
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve Lhomme
d3
d
9_fmt: always tie the ada
p
ter ID t
o
the d3d9_device_t
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lhomme
dir
e
ct3d9: remov
e
t
he d3dctx structure
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve Lhomme
di
r
ect3d
9
: remove the
i
n
termediate d3dctx from the
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve L
h
omme
direct3d9: r
e
move
the se
c
ondary HW
N
D
stora
g
e
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
direct3d9
:
move th
e
hxd
l
l in vout_display_sys_t
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve Lhomme
d
xva2: m
a
k
e
use of the DL
L
loadin
g
/Device creation
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
Steve
L
homme
d
3d9_fmt: creat
e
a simpl
e
r
D3D9De
v
ice
f
o
r
empt
y
output
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
direct3d9: move D
3
D9_Create/D
3
D9_Dest
r
o
y
in libd3d9_cmmon
commit
|
commitdiff
|
tree
2017-11-20
Steve Lhomme
d
irect3d
9
: make the D3D9_Create/D3D9_Re
l
ease
m
ore gene
r
ic
commit
|
commitdiff
|
tree
2017-11-20
St
e
ve Lh
o
mme
d
3d9_fmt: add
D
3
D9_
R
eleaseDevice() to
m
a
t
ch D3D
9
_Creat
e
Device()
commit
|
commitdiff
|
tree
2017-11-20
Steve Lh
o
mme
d
i
rect3d9: q
u
ery the capa
b
i
lities just before cr
e
ating
.
.
.
commit
|
commitdiff
|
tree
2017-11-20
S
t
eve Lhomme
d3d9: mov
e
the devic
e
c
r
e
ation in libd3
d
9_co
m
m
on
commit
|
commitdiff
|
tree
2017-11-20
Stev
e
Lh
o
mme
d3d9_f
m
t: group
some D3D9
object
s
to
g
ether
commit
|
commitdiff
|
tree
2017-11-16
St
e
ve Lho
m
me
d3d11_adjust: fix
filt
e
ring on Intel
commit
|
commitdiff
|
tree
2017-11-16
Stev
e
Lhomme
direct3d1
1
:
m
ov
e
is_d3d1
1
_opaqu
e
()
and Allo
c
ateTextures
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
Steve Lh
o
mme
direct
3
d1
1
: ma
k
e
AllocateTextures more
g
eneric
commit
|
commitdiff
|
tree
2017-11-16
Steve Lh
o
mme
d3d11_fmt: group the ID3D
1
1D
e
v
ice a
n
d
I
D3D11Device
C
o
n
text
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhomme
di
r
ect
3
d11: remove superseed
e
d macro
commit
|
commitdiff
|
tree
2017-11-16
Steve Lhomme
direct3d11: move the common code in C
f
ile rather than
.
.
.
commit
|
commitdiff
|
tree
2017-11-16
St
e
ve Lhomme
module
s
: renam
e
internal static libs to libsomething
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
de
m
ux: m
o
v
e the xiph metadata handl
i
ng common cod
e
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
S
teve Lh
o
mme
dein
t
erl
a
ce: move the comm
o
n
c
od
e
between modules in
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
S
t
ev
e
L
ho
m
me
avcodec: move the
c
ommon
code between ffmpeg
mod
u
les
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
S
t
eve Lhomm
e
demux:mkv: delete the
Dummy we don't want after we
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
de
m
ux:mkv: don't read f
u
rther than
o
u
r
parent or its
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve
Lhomme
demu
x
:mkv: w
h
e
n
finished reading
p
osition the re
a
de
r
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lhomme
demux:mkv: do not try to use
p_prev
i
f it's already
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve L
h
omm
e
R
e
v
e
r
t
"
mkv
/
demux: Ebml_P
a
rser:
f
ix #18001
(
memory
.
.
.
commit
|
commitdiff
|
tree
2017-11-14
Steve Lho
m
me
d
emux:mkv: pu
t
th
e
lighter tests
f
ir
s
t
commit
|
commitdiff
|
tree
2017-11-14
S
t
eve L
h
omme
demux:mkv: simplify
t
h
e code
commit
|
commitdiff
|
tree
2017-11-11
Steve Lhomm
e
win32
:
comm
o
n: don't setup event_cfg_t if it's not going
.
.
.
commit
|
commitdiff
|
tree
2017-11-11
Steve Lhomme
video_output: remove unused module specific defin
e
s
commit
|
commitdiff
|
tree
2017-11-11
Stev
e
Lhom
m
e
modules: move copy
.
c
in a local
l
y built st
a
tic library
commit
|
commitdiff
|
tree
2017-11-07
Ste
v
e Lhomme
di
r
e
c
t3d9
:
do not call SendEvent
P
i
c
turesInvalid if
.
.
.
commit
|
commitdiff
|
tree
2017-11-07
St
e
ve Lhomme
direct3d9
:
d
o not keep the
p
ool poi
n
ter w
h
en the
d
e
vice
.
.
.
commit
|
commitdiff
|
tree
2017-11-07
Steve Lhomme
win32/ev
e
nts: fix
c
ra
s
h when t
h
e
window is be
i
ng reopened
commit
|
commitdiff
|
tree
2017-11-03
Steve Lho
m
me
direct3
d
11: remove Xbox One hacks
commit
|
commitdiff
|
tree
2017-10-31
Steve Lhomme
d3d11_
d
einterlac
e
: set t
h
e sourc
e
and dest
i
nation re
c
tangle
commit
|
commitdiff
|
tree
next