1 /*****************************************************************************
2 * d3d11va.c: Direct3D11 Video Acceleration decoder
3 *****************************************************************************
4 * Copyright © 2009 Geoffroy Couprie
5 * Copyright © 2009 Laurent Aimar
6 * Copyright © 2015 Steve Lhomme
7 * Copyright © 2015 VideoLabs
9 * Authors: Geoffroy Couprie <geal@videolan.org>
10 * Laurent Aimar <fenrir _AT_ videolan _DOT_ org>
11 * Steve Lhomme <robux4@gmail.com>
13 * This program is free software; you can redistribute it and/or modify it
14 * under the terms of the GNU Lesser General Public License as published by
15 * the Free Software Foundation; either version 2.1 of the License, or
16 * (at your option) any later version.
18 * This program is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License for more details.
23 * You should have received a copy of the GNU Lesser General Public License
24 * along with this program; if not, write to the Free Software Foundation,
25 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
26 *****************************************************************************/
29 * See https://msdn.microsoft.com/en-us/library/windows/desktop/hh162912%28v=vs.85%29.aspx
36 # define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
40 #include <vlc_common.h>
41 #include <vlc_picture.h>
42 #include <vlc_plugin.h>
43 #include <vlc_charset.h>
44 #include <vlc_codec.h>
49 #include <libavcodec/d3d11va.h>
51 #include "../../video_chroma/d3d11_fmt.h"
53 #define D3D_DecoderType ID3D11VideoDecoder
54 #define D3D_DecoderDevice ID3D11VideoDevice
55 #define D3D_DecoderSurface ID3D11VideoDecoderOutputView
56 #include "directx_va.h"
58 static int Open(vlc_va_t
*, AVCodecContext
*, enum PixelFormat
,
59 const es_format_t
*, picture_sys_t
*p_sys
);
60 static void Close(vlc_va_t
*, void **);
63 set_description(N_("Direct3D11 Video Acceleration"))
64 set_capability("hw decoder", 110)
65 set_category(CAT_INPUT
)
66 set_subcategory(SUBCAT_INPUT_VCODEC
)
67 set_callbacks(Open
, Close
)
71 * In this mode libavcodec doesn't need the whole array on texture on startup
72 * So we get the surfaces from the decoder pool when needed. We don't need to
73 * extract the decoded surface into the decoder picture anymore.
75 #define D3D11_DIRECT_DECODE LIBAVCODEC_VERSION_CHECK( 57, 30, 3, 72, 101 )
77 #include <initguid.h> /* must be last included to not redefine existing GUIDs */
79 /* dxva2api.h GUIDs: http://msdn.microsoft.com/en-us/library/windows/desktop/ms697067(v=vs100).aspx
80 * assume that they are declared in dxva2api.h */
81 #define MS_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
86 # if !defined(__MINGW64_VERSION_MAJOR)
88 # define MS_GUID DEFINE_GUID /* dxva2api.h fails to declare those, redefine as static */
89 # define DXVA2_E_NEW_VIDEO_DEVICE MAKE_HRESULT(1, 4, 4097)
94 #endif /* __MINGW32__ */
96 DEFINE_GUID(DXVA_Intel_H264_NoFGT_ClearVideo
, 0x604F8E68, 0x4951, 0x4c54, 0x88, 0xFE, 0xAB, 0xD2, 0x5C, 0x15, 0xB3, 0xD6);
98 DEFINE_GUID(DXVA2_NoEncrypt
, 0x1b81bed0, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
102 directx_sys_t dx_sys
;
103 UINT totalTextureSlices
;
104 unsigned textureWidth
;
105 unsigned textureHeight
;
108 d3d11_device_t d3d_dev
;
111 ID3D11VideoContext
*d3dvidctx
;
115 picture_t
*extern_pics
[MAX_SURFACE_COUNT
];
118 D3D11_VIDEO_DECODER_CONFIG cfg
;
120 /* avcodec internals */
121 struct AVD3D11VAContext hw
;
123 ID3D11ShaderResourceView
*resourceView
[MAX_SURFACE_COUNT
* D3D11_MAX_SHADER_VIEW
];
127 static int D3dCreateDevice(vlc_va_t
*);
128 static void D3dDestroyDevice(vlc_va_t
*);
129 static char *DxDescribe(vlc_va_sys_t
*);
131 static int DxCreateVideoService(vlc_va_t
*);
132 static void DxDestroyVideoService(vlc_va_t
*);
133 static int DxGetInputList(vlc_va_t
*, input_list_t
*);
134 static int DxSetupOutput(vlc_va_t
*, const GUID
*, const video_format_t
*);
136 static int DxCreateDecoderSurfaces(vlc_va_t
*, int codec_id
,
137 const video_format_t
*fmt
, unsigned surface_count
);
138 static void DxDestroySurfaces(vlc_va_t
*);
139 static void SetupAVCodecContext(vlc_va_t
*);
141 void SetupAVCodecContext(vlc_va_t
*va
)
143 vlc_va_sys_t
*sys
= va
->sys
;
144 directx_sys_t
*dx_sys
= &sys
->dx_sys
;
146 sys
->hw
.video_context
= sys
->d3dvidctx
;
147 sys
->hw
.decoder
= dx_sys
->decoder
;
148 sys
->hw
.cfg
= &sys
->cfg
;
149 sys
->hw
.surface_count
= dx_sys
->va_pool
.surface_count
;
150 sys
->hw
.surface
= dx_sys
->hw_surface
;
151 sys
->hw
.context_mutex
= sys
->d3d_dev
.context_mutex
;
153 if (IsEqualGUID(&dx_sys
->input
, &DXVA_Intel_H264_NoFGT_ClearVideo
))
154 sys
->hw
.workaround
|= FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO
;
157 static void d3d11_pic_context_destroy(struct picture_context_t
*opaque
)
159 struct va_pic_context
*pic_ctx
= (struct va_pic_context
*)opaque
;
160 if (pic_ctx
->va_surface
)
161 va_surface_Release(pic_ctx
->va_surface
);
162 ReleasePictureSys(&pic_ctx
->picsys
);
166 static struct va_pic_context
*CreatePicContext(ID3D11VideoDecoderOutputView
*,
168 ID3D11DeviceContext
*,
170 ID3D11ShaderResourceView
*resourceView
[D3D11_MAX_SHADER_VIEW
]);
172 static struct picture_context_t
*d3d11_pic_context_copy(struct picture_context_t
*ctx
)
174 struct va_pic_context
*src_ctx
= (struct va_pic_context
*)ctx
;
175 struct va_pic_context
*pic_ctx
= CreatePicContext(src_ctx
->picsys
.decoder
,
176 src_ctx
->picsys
.resource
[0], src_ctx
->picsys
.context
,
177 src_ctx
->picsys
.slice_index
, src_ctx
->picsys
.resourceView
);
178 if (unlikely(pic_ctx
==NULL
))
180 if (src_ctx
->va_surface
) {
181 pic_ctx
->va_surface
= src_ctx
->va_surface
;
182 va_surface_AddRef(pic_ctx
->va_surface
);
187 static struct va_pic_context
*CreatePicContext(
188 ID3D11VideoDecoderOutputView
*decoderSurface
,
189 ID3D11Resource
*p_resource
,
190 ID3D11DeviceContext
*context
,
192 ID3D11ShaderResourceView
*resourceView
[D3D11_MAX_SHADER_VIEW
])
194 struct va_pic_context
*pic_ctx
= calloc(1, sizeof(*pic_ctx
));
195 if (unlikely(pic_ctx
==NULL
))
197 pic_ctx
->s
.destroy
= d3d11_pic_context_destroy
;
198 pic_ctx
->s
.copy
= d3d11_pic_context_copy
;
200 D3D11_TEXTURE2D_DESC txDesc
;
201 ID3D11Texture2D_GetDesc((ID3D11Texture2D
*)p_resource
, &txDesc
);
203 pic_ctx
->picsys
.formatTexture
= txDesc
.Format
;
204 pic_ctx
->picsys
.context
= context
;
205 pic_ctx
->picsys
.slice_index
= slice
;
206 pic_ctx
->picsys
.decoder
= decoderSurface
;
207 for (int i
=0;i
<D3D11_MAX_SHADER_VIEW
; i
++)
209 pic_ctx
->picsys
.resource
[i
] = p_resource
;
210 pic_ctx
->picsys
.resourceView
[i
] = resourceView
[i
];
212 AcquirePictureSys(&pic_ctx
->picsys
);
213 pic_ctx
->picsys
.context
= context
;
218 static struct va_pic_context
* NewSurfacePicContext(vlc_va_t
*va
, int surface_index
)
220 vlc_va_sys_t
*sys
= va
->sys
;
221 directx_sys_t
*dx_sys
= &sys
->dx_sys
;
222 ID3D11VideoDecoderOutputView
*surface
= dx_sys
->hw_surface
[surface_index
];
223 ID3D11ShaderResourceView
*resourceView
[D3D11_MAX_SHADER_VIEW
];
224 ID3D11Resource
*p_resource
;
225 ID3D11VideoDecoderOutputView_GetResource(surface
, &p_resource
);
227 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc
;
228 ID3D11VideoDecoderOutputView_GetDesc(surface
, &viewDesc
);
230 for (int i
=0; i
<D3D11_MAX_SHADER_VIEW
; i
++)
231 resourceView
[i
] = sys
->resourceView
[viewDesc
.Texture2D
.ArraySlice
*D3D11_MAX_SHADER_VIEW
+ i
];
233 struct va_pic_context
*pic_ctx
= CreatePicContext(
236 sys
->d3d_dev
.d3dcontext
,
237 viewDesc
.Texture2D
.ArraySlice
,
239 ID3D11Resource_Release(p_resource
);
240 if (unlikely(pic_ctx
==NULL
))
242 /* all the resources are acquired during surfaces init, and a second time in
243 * CreatePicContext(), undo one of them otherwise we need an extra release
244 * when the pool is emptied */
245 ReleasePictureSys(&pic_ctx
->picsys
);
249 static int Get(vlc_va_t
*va
, picture_t
*pic
, uint8_t **data
)
251 picture_sys_t
*p_sys
= pic
->p_sys
;
252 #if D3D11_DIRECT_DECODE
253 if (va
->sys
->dx_sys
.can_extern_pool
)
255 /* copy the original picture_sys_t in the va_pic_context */
262 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc
;
263 ZeroMemory(&viewDesc
, sizeof(viewDesc
));
264 viewDesc
.DecodeProfile
= va
->sys
->dx_sys
.input
;
265 viewDesc
.ViewDimension
= D3D11_VDOV_DIMENSION_TEXTURE2D
;
266 viewDesc
.Texture2D
.ArraySlice
= p_sys
->slice_index
;
268 hr
= ID3D11VideoDevice_CreateVideoDecoderOutputView( va
->sys
->dx_sys
.d3ddec
,
269 p_sys
->resource
[KNOWN_DXGI_INDEX
],
276 pic
->context
= (picture_context_t
*)CreatePicContext(
278 p_sys
->resource
[KNOWN_DXGI_INDEX
],
279 va
->sys
->d3d_dev
.d3dcontext
,
281 p_sys
->resourceView
);
282 if (pic
->context
== NULL
)
289 int res
= va_pool_Get(&va
->sys
->dx_sys
.va_pool
, pic
);
290 if (unlikely(res
!= VLC_SUCCESS
))
293 *data
= (uint8_t*)((struct va_pic_context
*)pic
->context
)->picsys
.decoder
;
297 static void Close(vlc_va_t
*va
, void **ctx
)
299 vlc_va_sys_t
*sys
= va
->sys
;
303 directx_va_Close(va
, &sys
->dx_sys
);
305 D3D11_Destroy( &sys
->hd3d
);
307 free((char *)va
->description
);
311 static int Open(vlc_va_t
*va
, AVCodecContext
*ctx
, enum PixelFormat pix_fmt
,
312 const es_format_t
*fmt
, picture_sys_t
*p_sys
)
314 int err
= VLC_EGENERIC
;
315 directx_sys_t
*dx_sys
;
317 ctx
->hwaccel_context
= NULL
;
319 if (pix_fmt
!= AV_PIX_FMT_D3D11VA_VLD
)
322 vlc_va_sys_t
*sys
= calloc(1, sizeof (*sys
));
323 if (unlikely(sys
== NULL
))
326 dx_sys
= &sys
->dx_sys
;
328 dx_sys
->va_pool
.pf_create_device
= D3dCreateDevice
;
329 dx_sys
->va_pool
.pf_destroy_device
= D3dDestroyDevice
;
330 dx_sys
->va_pool
.pf_create_video_service
= DxCreateVideoService
;
331 dx_sys
->va_pool
.pf_destroy_video_service
= DxDestroyVideoService
;
332 dx_sys
->va_pool
.pf_create_decoder_surfaces
= DxCreateDecoderSurfaces
;
333 dx_sys
->va_pool
.pf_destroy_surfaces
= DxDestroySurfaces
;
334 dx_sys
->va_pool
.pf_setup_avcodec_ctx
= SetupAVCodecContext
;
335 dx_sys
->va_pool
.pf_new_surface_context
= NewSurfacePicContext
;
336 dx_sys
->pf_get_input_list
= DxGetInputList
;
337 dx_sys
->pf_setup_output
= DxSetupOutput
;
341 sys
->d3d_dev
.d3ddevice
= NULL
;
342 va
->sys
->render
= DXGI_FORMAT_UNKNOWN
;
343 if ( p_sys
!= NULL
&& p_sys
->context
!= NULL
) {
344 void *d3dvidctx
= NULL
;
345 HRESULT hr
= ID3D11DeviceContext_QueryInterface(p_sys
->context
, &IID_ID3D11VideoContext
, &d3dvidctx
);
347 msg_Err(va
, "Could not Query ID3D11VideoContext Interface from the picture. (hr=0x%lX)", hr
);
349 ID3D11DeviceContext_GetDevice( p_sys
->context
, &sys
->d3d_dev
.d3ddevice
);
350 HANDLE context_lock
= INVALID_HANDLE_VALUE
;
351 UINT dataSize
= sizeof(context_lock
);
352 hr
= ID3D11Device_GetPrivateData(sys
->d3d_dev
.d3ddevice
, &GUID_CONTEXT_MUTEX
, &dataSize
, &context_lock
);
354 msg_Warn(va
, "No mutex found to lock the decoder");
355 sys
->d3d_dev
.context_mutex
= context_lock
;
357 sys
->d3d_dev
.d3dcontext
= p_sys
->context
;
358 sys
->d3d_dev
.owner
= false;
359 D3D11_GetDriverVersion(va
, &sys
->d3d_dev
);
360 sys
->d3dvidctx
= d3dvidctx
;
362 assert(p_sys
->texture
[KNOWN_DXGI_INDEX
] != NULL
);
363 D3D11_TEXTURE2D_DESC dstDesc
;
364 ID3D11Texture2D_GetDesc( p_sys
->texture
[KNOWN_DXGI_INDEX
], &dstDesc
);
365 sys
->render
= dstDesc
.Format
;
366 va
->sys
->textureWidth
= dstDesc
.Width
;
367 va
->sys
->textureHeight
= dstDesc
.Height
;
368 va
->sys
->totalTextureSlices
= dstDesc
.ArraySize
;
372 err
= D3D11_Create( va
, &sys
->hd3d
, false );
373 if (err
!= VLC_SUCCESS
)
376 err
= directx_va_Open(va
, &sys
->dx_sys
);
377 if (err
!=VLC_SUCCESS
)
380 err
= directx_va_Setup(va
, &sys
->dx_sys
, ctx
, fmt
, isXboxHardware(sys
->d3d_dev
.d3ddevice
));
381 if (err
!= VLC_SUCCESS
)
384 ctx
->hwaccel_context
= &sys
->hw
;
386 /* TODO print the hardware name/vendor for debugging purposes */
387 va
->description
= DxDescribe(sys
);
398 * It creates a Direct3D device usable for decoding
400 static int D3dCreateDevice(vlc_va_t
*va
)
402 vlc_va_sys_t
*sys
= va
->sys
;
405 if (sys
->d3d_dev
.d3ddevice
&& sys
->d3d_dev
.d3dcontext
) {
406 msg_Dbg(va
, "Reusing Direct3D11 device");
407 ID3D11DeviceContext_AddRef(sys
->d3d_dev
.d3dcontext
);
412 sys
->d3d_dev
.d3dcontext
= var_InheritInteger(va
, "winrt-d3dcontext");
413 if (likely(sys
->d3d_dev
.d3dcontext
))
415 ID3D11Device
* d3ddevice
= NULL
;
416 ID3D11DeviceContext_GetDevice(sys
->d3d_dev
.d3dcontext
, &sys
->d3d_dev
.d3ddevice
);
417 ID3D11DeviceContext_AddRef(sys
->d3d_dev
.d3dcontext
);
418 ID3D11Device_Release(sys
->d3d_dev
.d3ddevice
);
423 if (!sys
->d3d_dev
.d3ddevice
)
425 hr
= D3D11_CreateDevice(va
, &sys
->hd3d
, true, &sys
->d3d_dev
);
427 msg_Err(va
, "D3D11CreateDevice failed. (hr=0x%lX)", hr
);
432 void *d3dvidctx
= NULL
;
433 hr
= ID3D11DeviceContext_QueryInterface(sys
->d3d_dev
.d3dcontext
, &IID_ID3D11VideoContext
, &d3dvidctx
);
435 msg_Err(va
, "Could not Query ID3D11VideoContext Interface. (hr=0x%lX)", hr
);
436 ID3D11DeviceContext_Release(sys
->d3d_dev
.d3dcontext
);
437 ID3D11Device_Release(sys
->d3d_dev
.d3ddevice
);
440 sys
->d3dvidctx
= d3dvidctx
;
446 * It releases a Direct3D device and its resources.
448 static void D3dDestroyDevice(vlc_va_t
*va
)
450 vlc_va_sys_t
*sys
= va
->sys
;
452 ID3D11VideoContext_Release(sys
->d3dvidctx
);
453 D3D11_ReleaseDevice( &sys
->d3d_dev
);
457 * It describes our Direct3D object
459 static char *DxDescribe(vlc_va_sys_t
*sys
)
462 IDXGIAdapter
*p_adapter
= D3D11DeviceAdapter(sys
->d3d_dev
.d3ddevice
);
467 char *description
= NULL
;
468 DXGI_ADAPTER_DESC adapterDesc
;
469 if (SUCCEEDED(IDXGIAdapter_GetDesc(p_adapter
, &adapterDesc
))) {
470 char *utfdesc
= FromWide(adapterDesc
.Description
);
471 if (likely(utfdesc
!=NULL
))
473 if (asprintf(&description
, "D3D11VA (%s, vendor %x(%s), device %x, revision %x)",
475 adapterDesc
.VendorId
, DxgiVendorStr(adapterDesc
.VendorId
), adapterDesc
.DeviceId
, adapterDesc
.Revision
) < 0)
481 IDXGIAdapter_Release(p_adapter
);
486 * It creates a DirectX video service
488 static int DxCreateVideoService(vlc_va_t
*va
)
490 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
492 void *d3dviddev
= NULL
;
493 HRESULT hr
= ID3D11Device_QueryInterface(va
->sys
->d3d_dev
.d3ddevice
, &IID_ID3D11VideoDevice
, &d3dviddev
);
495 msg_Err(va
, "Could not Query ID3D11VideoDevice Interface. (hr=0x%lX)", hr
);
498 dx_sys
->d3ddec
= d3dviddev
;
504 * It destroys a DirectX video service
506 static void DxDestroyVideoService(vlc_va_t
*va
)
508 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
510 ID3D11VideoDevice_Release(dx_sys
->d3ddec
);
513 static void ReleaseInputList(input_list_t
*p_list
)
518 static int DxGetInputList(vlc_va_t
*va
, input_list_t
*p_list
)
520 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
523 UINT input_count
= ID3D11VideoDevice_GetVideoDecoderProfileCount(dx_sys
->d3ddec
);
525 p_list
->count
= input_count
;
526 p_list
->list
= calloc(input_count
, sizeof(*p_list
->list
));
527 if (unlikely(p_list
->list
== NULL
)) {
530 p_list
->pf_release
= ReleaseInputList
;
532 for (unsigned i
= 0; i
< input_count
; i
++) {
533 hr
= ID3D11VideoDevice_GetVideoDecoderProfile(dx_sys
->d3ddec
, i
, &p_list
->list
[i
]);
536 msg_Err(va
, "GetVideoDecoderProfile %d failed. (hr=0x%lX)", i
, hr
);
537 ReleaseInputList(p_list
);
545 extern const GUID DXVA_ModeHEVC_VLD_Main10
;
546 extern const GUID DXVA_ModeVP9_VLD_10bit_Profile2
;
548 static int DxSetupOutput(vlc_va_t
*va
, const GUID
*input
, const video_format_t
*fmt
)
550 vlc_va_sys_t
*sys
= va
->sys
;
551 directx_sys_t
*dx_sys
= &sys
->dx_sys
;
555 BOOL bSupported
= false;
556 for (int format
= 0; format
< 188; format
++) {
557 hr
= ID3D11VideoDevice_CheckVideoDecoderFormat(dx_sys
->d3ddec
, input
, format
, &bSupported
);
558 if (SUCCEEDED(hr
) && bSupported
)
559 msg_Dbg(va
, "format %s is supported for output", DxgiFormatToStr(format
));
563 IDXGIAdapter
*pAdapter
= D3D11DeviceAdapter(sys
->d3d_dev
.d3ddevice
);
567 DXGI_ADAPTER_DESC adapterDesc
;
568 hr
= IDXGIAdapter_GetDesc(pAdapter
, &adapterDesc
);
569 IDXGIAdapter_Release(pAdapter
);
573 if (!directx_va_canUseDecoder(va
, adapterDesc
.VendorId
, adapterDesc
.DeviceId
,
574 input
, sys
->d3d_dev
.WDDM
.build
))
576 msg_Warn(va
, "GPU blacklisted for %s codec", directx_va_GetDecoderName(input
));
580 DXGI_FORMAT processorInput
[5];
582 if ( sys
->render
!= DXGI_FORMAT_UNKNOWN
)
583 processorInput
[idx
++] = sys
->render
;
584 if (IsEqualGUID(input
, &DXVA_ModeHEVC_VLD_Main10
) || IsEqualGUID(input
, &DXVA_ModeVP9_VLD_10bit_Profile2
))
585 processorInput
[idx
++] = DXGI_FORMAT_P010
;
586 processorInput
[idx
++] = DXGI_FORMAT_NV12
;
587 processorInput
[idx
++] = DXGI_FORMAT_420_OPAQUE
;
588 processorInput
[idx
++] = DXGI_FORMAT_UNKNOWN
;
590 char *psz_decoder_name
= directx_va_GetDecoderName(input
);
593 for (idx
= 0; processorInput
[idx
] != DXGI_FORMAT_UNKNOWN
; ++idx
)
595 BOOL is_supported
= false;
596 hr
= ID3D11VideoDevice_CheckVideoDecoderFormat(dx_sys
->d3ddec
, input
, processorInput
[idx
], &is_supported
);
597 if (SUCCEEDED(hr
) && is_supported
)
598 msg_Dbg(va
, "%s output is supported for decoder %s.", DxgiFormatToStr(processorInput
[idx
]), psz_decoder_name
);
601 msg_Dbg(va
, "Can't get a decoder output format %s for decoder %s.", DxgiFormatToStr(processorInput
[idx
]), psz_decoder_name
);
605 // check if we can create render texture of that format
606 // check the decoder can output to that format
607 if ( !DeviceSupportsFormat(sys
->d3d_dev
.d3ddevice
, processorInput
[idx
],
608 D3D11_FORMAT_SUPPORT_SHADER_LOAD
) )
610 #ifndef ID3D11VideoContext_VideoProcessorBlt
611 msg_Dbg(va
, "Format %s needs a processor but is not supported",
612 DxgiFormatToStr(processorInput
[idx
]));
614 if ( !DeviceSupportsFormat(sys
->d3d_dev
.d3ddevice
, processorInput
[idx
],
615 D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT
) )
617 msg_Dbg(va
, "Format %s needs a processor but is not available",
618 DxgiFormatToStr(processorInput
[idx
]));
624 D3D11_VIDEO_DECODER_DESC decoderDesc
;
625 ZeroMemory(&decoderDesc
, sizeof(decoderDesc
));
626 decoderDesc
.Guid
= *input
;
627 decoderDesc
.SampleWidth
= fmt
->i_width
;
628 decoderDesc
.SampleHeight
= fmt
->i_height
;
629 decoderDesc
.OutputFormat
= processorInput
[idx
];
632 hr
= ID3D11VideoDevice_GetVideoDecoderConfigCount( dx_sys
->d3ddec
, &decoderDesc
, &cfg_count
);
635 msg_Err( va
, "Failed to get configuration for decoder %s. (hr=0x%lX)", psz_decoder_name
, hr
);
638 if (cfg_count
== 0) {
639 msg_Err( va
, "No decoder configuration possible for %s %dx%d",
640 DxgiFormatToStr(decoderDesc
.OutputFormat
),
641 decoderDesc
.SampleWidth
, decoderDesc
.SampleHeight
);
645 msg_Dbg(va
, "Using output format %s for decoder %s", DxgiFormatToStr(processorInput
[idx
]), psz_decoder_name
);
646 if ( sys
->render
== processorInput
[idx
] )
648 if (CanUseVoutPool(&sys
->d3d_dev
, sys
->totalTextureSlices
))
649 dx_sys
->can_extern_pool
= true;
651 msg_Warn( va
, "use internal pool" );
653 sys
->render
= processorInput
[idx
];
654 free(psz_decoder_name
);
657 free(psz_decoder_name
);
659 msg_Dbg(va
, "Output format from picture source not supported.");
663 static bool CanUseDecoderPadding(vlc_va_sys_t
*sys
)
665 IDXGIAdapter
*pAdapter
= D3D11DeviceAdapter(sys
->d3d_dev
.d3ddevice
);
669 DXGI_ADAPTER_DESC adapterDesc
;
670 HRESULT hr
= IDXGIAdapter_GetDesc(pAdapter
, &adapterDesc
);
671 IDXGIAdapter_Release(pAdapter
);
675 /* Qualcomm hardware has issues with textures and pixels that should not be
676 * part of the decoded area */
677 return adapterDesc
.VendorId
!= GPU_MANUFACTURER_QUALCOMM
;
681 * It creates a Direct3D11 decoder using the given video format
683 static int DxCreateDecoderSurfaces(vlc_va_t
*va
, int codec_id
,
684 const video_format_t
*fmt
, unsigned surface_count
)
686 vlc_va_sys_t
*sys
= va
->sys
;
687 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
690 ID3D10Multithread
*pMultithread
;
691 hr
= ID3D11Device_QueryInterface( sys
->d3d_dev
.d3ddevice
, &IID_ID3D10Multithread
, (void **)&pMultithread
);
693 ID3D10Multithread_SetMultithreadProtected(pMultithread
, TRUE
);
694 ID3D10Multithread_Release(pMultithread
);
697 if (!sys
->textureWidth
|| !sys
->textureHeight
)
699 sys
->textureWidth
= fmt
->i_width
;
700 sys
->textureHeight
= fmt
->i_height
;
703 assert(sys
->textureWidth
>= fmt
->i_width
);
704 assert(sys
->textureHeight
>= fmt
->i_height
);
706 if ((sys
->textureWidth
!= fmt
->i_width
|| sys
->textureHeight
!= fmt
->i_height
) &&
707 !CanUseDecoderPadding(sys
))
709 msg_Dbg(va
, "mismatching external pool sizes use the internal one %dx%d vs %dx%d",
710 sys
->textureWidth
, sys
->textureHeight
, fmt
->i_width
, fmt
->i_height
);
711 dx_sys
->can_extern_pool
= false;
712 sys
->textureWidth
= fmt
->i_width
;
713 sys
->textureHeight
= fmt
->i_height
;
715 if (sys
->totalTextureSlices
&& sys
->totalTextureSlices
< surface_count
)
717 msg_Warn(va
, "not enough decoding slices in the texture (%d/%d)",
718 sys
->totalTextureSlices
, surface_count
);
719 dx_sys
->can_extern_pool
= false;
722 /* On the Xbox 1/S, any decoding of H264 with one dimension over 2304
723 * crashes totally the device */
724 if (codec_id
== AV_CODEC_ID_H264
&&
725 (sys
->textureWidth
> 2304 || sys
->textureHeight
> 2304) &&
726 isXboxHardware(sys
->d3d_dev
.d3ddevice
))
728 msg_Warn(va
, "%dx%d resolution not supported by your hardware", fmt
->i_width
, fmt
->i_height
);
733 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc
;
734 ZeroMemory(&viewDesc
, sizeof(viewDesc
));
735 viewDesc
.DecodeProfile
= dx_sys
->input
;
736 viewDesc
.ViewDimension
= D3D11_VDOV_DIMENSION_TEXTURE2D
;
738 const d3d_format_t
*textureFmt
= NULL
;
739 for (const d3d_format_t
*output_format
= GetRenderFormatList();
740 output_format
->name
!= NULL
; ++output_format
)
742 if (output_format
->formatTexture
== sys
->render
&&
743 is_d3d11_opaque(output_format
->fourcc
))
745 textureFmt
= output_format
;
749 if (unlikely(textureFmt
==NULL
))
751 msg_Dbg(va
, "no hardware decoder matching %s", DxgiFormatToStr(sys
->render
));
755 if (dx_sys
->can_extern_pool
)
757 #if !D3D11_DIRECT_DECODE
759 for (surface_idx
= 0; surface_idx
< surface_count
; surface_idx
++) {
760 picture_t
*pic
= decoder_NewPicture( (decoder_t
*) va
->obj
.parent
);
761 sys
->extern_pics
[surface_idx
] = pic
;
762 dx_sys
->hw_surface
[surface_idx
] = NULL
;
765 msg_Warn(va
, "not enough decoder pictures %d out of %d", surface_idx
, surface_count
);
766 dx_sys
->can_extern_pool
= false;
770 D3D11_TEXTURE2D_DESC texDesc
;
771 ID3D11Texture2D_GetDesc(pic
->p_sys
->texture
[KNOWN_DXGI_INDEX
], &texDesc
);
772 assert(texDesc
.Format
== sys
->render
);
773 assert(texDesc
.BindFlags
& D3D11_BIND_DECODER
);
775 #if !LIBAVCODEC_VERSION_CHECK( 57, 27, 2, 61, 102 )
776 if (pic
->p_sys
->slice_index
!= surface_idx
)
778 msg_Warn(va
, "d3d11va requires decoding slices to be the first in the texture (%d/%d)",
779 pic
->p_sys
->slice_index
, surface_idx
);
780 dx_sys
->can_extern_pool
= false;
785 viewDesc
.Texture2D
.ArraySlice
= pic
->p_sys
->slice_index
;
786 hr
= ID3D11VideoDevice_CreateVideoDecoderOutputView( dx_sys
->d3ddec
,
787 pic
->p_sys
->resource
[KNOWN_DXGI_INDEX
],
789 &pic
->p_sys
->decoder
);
791 msg_Warn(va
, "CreateVideoDecoderOutputView %d failed. (hr=0x%0lx)", surface_idx
, hr
);
792 dx_sys
->can_extern_pool
= false;
796 D3D11_AllocateShaderView(va
, sys
->d3d_dev
.d3ddevice
, textureFmt
, pic
->p_sys
->texture
, pic
->p_sys
->slice_index
, pic
->p_sys
->resourceView
);
798 dx_sys
->hw_surface
[surface_idx
] = pic
->p_sys
->decoder
;
801 if (!dx_sys
->can_extern_pool
)
803 for (size_t i
= 0; i
< surface_idx
; ++i
)
805 if (dx_sys
->hw_surface
[i
])
807 ID3D11VideoDecoderOutputView_Release(dx_sys
->hw_surface
[i
]);
808 dx_sys
->hw_surface
[i
] = NULL
;
810 if (sys
->extern_pics
[i
])
812 sys
->extern_pics
[i
]->p_sys
->decoder
= NULL
;
813 picture_Release(sys
->extern_pics
[i
]);
814 sys
->extern_pics
[i
] = NULL
;
820 msg_Dbg(va
, "using external surface pool");
823 if (!dx_sys
->can_extern_pool
)
825 D3D11_TEXTURE2D_DESC texDesc
;
826 ZeroMemory(&texDesc
, sizeof(texDesc
));
827 texDesc
.Width
= sys
->textureWidth
;
828 texDesc
.Height
= sys
->textureHeight
;
829 texDesc
.MipLevels
= 1;
830 texDesc
.Format
= sys
->render
;
831 texDesc
.SampleDesc
.Count
= 1;
832 texDesc
.MiscFlags
= 0;
833 texDesc
.ArraySize
= surface_count
;
834 texDesc
.Usage
= D3D11_USAGE_DEFAULT
;
835 texDesc
.BindFlags
= D3D11_BIND_DECODER
;
836 texDesc
.CPUAccessFlags
= 0;
838 if (DeviceSupportsFormat(sys
->d3d_dev
.d3ddevice
, texDesc
.Format
, D3D11_FORMAT_SUPPORT_SHADER_LOAD
))
839 texDesc
.BindFlags
|= D3D11_BIND_SHADER_RESOURCE
;
841 ID3D11Texture2D
*p_texture
;
842 hr
= ID3D11Device_CreateTexture2D( sys
->d3d_dev
.d3ddevice
, &texDesc
, NULL
, &p_texture
);
844 msg_Err(va
, "CreateTexture2D %d failed. (hr=0x%0lx)", surface_count
, hr
);
848 unsigned surface_idx
;
849 for (surface_idx
= 0; surface_idx
< surface_count
; surface_idx
++) {
850 sys
->extern_pics
[surface_idx
] = NULL
;
851 viewDesc
.Texture2D
.ArraySlice
= surface_idx
;
853 hr
= ID3D11VideoDevice_CreateVideoDecoderOutputView( dx_sys
->d3ddec
,
854 (ID3D11Resource
*) p_texture
,
856 &dx_sys
->hw_surface
[surface_idx
] );
858 msg_Err(va
, "CreateVideoDecoderOutputView %d failed. (hr=0x%0lx)", surface_idx
, hr
);
859 ID3D11Texture2D_Release(p_texture
);
863 if (texDesc
.BindFlags
& D3D11_BIND_SHADER_RESOURCE
)
865 ID3D11Texture2D
*textures
[D3D11_MAX_SHADER_VIEW
] = {p_texture
, p_texture
, p_texture
};
866 D3D11_AllocateShaderView(va
, sys
->d3d_dev
.d3ddevice
, textureFmt
, textures
, surface_idx
,
867 &sys
->resourceView
[surface_idx
* D3D11_MAX_SHADER_VIEW
]);
871 msg_Dbg(va
, "ID3D11VideoDecoderOutputView succeed with %d surfaces (%dx%d)",
872 surface_count
, fmt
->i_width
, fmt
->i_height
);
874 D3D11_VIDEO_DECODER_DESC decoderDesc
;
875 ZeroMemory(&decoderDesc
, sizeof(decoderDesc
));
876 decoderDesc
.Guid
= dx_sys
->input
;
877 decoderDesc
.SampleWidth
= fmt
->i_width
;
878 decoderDesc
.SampleHeight
= fmt
->i_height
;
879 decoderDesc
.OutputFormat
= sys
->render
;
882 hr
= ID3D11VideoDevice_GetVideoDecoderConfigCount( dx_sys
->d3ddec
, &decoderDesc
, &cfg_count
);
884 msg_Err(va
, "GetVideoDecoderConfigCount failed. (hr=0x%lX)", hr
);
888 /* List all configurations available for the decoder */
889 D3D11_VIDEO_DECODER_CONFIG cfg_list
[cfg_count
];
890 for (unsigned i
= 0; i
< cfg_count
; i
++) {
891 hr
= ID3D11VideoDevice_GetVideoDecoderConfig( dx_sys
->d3ddec
, &decoderDesc
, i
, &cfg_list
[i
] );
893 msg_Err(va
, "GetVideoDecoderConfig failed. (hr=0x%lX)", hr
);
898 msg_Dbg(va
, "we got %d decoder configurations", cfg_count
);
900 /* Select the best decoder configuration */
902 for (unsigned i
= 0; i
< cfg_count
; i
++) {
903 const D3D11_VIDEO_DECODER_CONFIG
*cfg
= &cfg_list
[i
];
906 msg_Dbg(va
, "configuration[%d] ConfigBitstreamRaw %d",
907 i
, cfg
->ConfigBitstreamRaw
);
911 if (cfg
->ConfigBitstreamRaw
== 1)
913 else if (codec_id
== AV_CODEC_ID_H264
&& cfg
->ConfigBitstreamRaw
== 2)
917 if (IsEqualGUID(&cfg
->guidConfigBitstreamEncryption
, &DXVA2_NoEncrypt
))
920 if (cfg_score
< score
) {
925 if (cfg_score
<= 0) {
926 msg_Err(va
, "Failed to find a supported decoder configuration");
930 /* Create the decoder */
931 ID3D11VideoDecoder
*decoder
;
932 hr
= ID3D11VideoDevice_CreateVideoDecoder( dx_sys
->d3ddec
, &decoderDesc
, &sys
->cfg
, &decoder
);
934 msg_Err(va
, "ID3D11VideoDevice_CreateVideoDecoder failed. (hr=0x%lX)", hr
);
935 dx_sys
->decoder
= NULL
;
938 dx_sys
->decoder
= decoder
;
940 msg_Dbg(va
, "DxCreateDecoderSurfaces succeed");
944 static void DxDestroySurfaces(vlc_va_t
*va
)
946 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
947 if (dx_sys
->va_pool
.surface_count
&& !dx_sys
->can_extern_pool
) {
948 ID3D11Resource
*p_texture
;
949 ID3D11VideoDecoderOutputView_GetResource( dx_sys
->hw_surface
[0], &p_texture
);
950 ID3D11Resource_Release(p_texture
);
951 ID3D11Resource_Release(p_texture
);
953 for (unsigned i
= 0; i
< dx_sys
->va_pool
.surface_count
; i
++)
955 ID3D11VideoDecoderOutputView_Release( dx_sys
->hw_surface
[i
] );
956 for (int j
= 0; j
< D3D11_MAX_SHADER_VIEW
; j
++)
958 if (va
->sys
->resourceView
[i
*D3D11_MAX_SHADER_VIEW
+ j
])
959 ID3D11ShaderResourceView_Release(va
->sys
->resourceView
[i
*D3D11_MAX_SHADER_VIEW
+ j
]);
964 ID3D11VideoDecoder_Release(dx_sys
->decoder
);
965 dx_sys
->decoder
= NULL
;