1 /*****************************************************************************
2 * esd.c : EsounD module
3 *****************************************************************************
4 * Copyright (C) 2000, 2001 the VideoLAN team
7 * Authors: Samuel Hocevar <sam@zoy.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
24 /*****************************************************************************
26 *****************************************************************************/
27 #include <errno.h> /* ENOMEM */
28 #include <unistd.h> /* write(), close() */
37 #include <sys/socket.h>
44 /*****************************************************************************
45 * aout_sys_t: esd audio output method descriptor
46 *****************************************************************************
47 * This structure is part of the audio output thread descriptor.
48 * It describes some esd specific variables.
49 *****************************************************************************/
52 esd_format_t esd_format
;
55 mtime_t latency
; /* unused, but we might do something with it */
58 /*****************************************************************************
60 *****************************************************************************/
61 static int Open ( vlc_object_t
* );
62 static void Close ( vlc_object_t
* );
63 static void Play ( aout_instance_t
* );
65 /*****************************************************************************
67 *****************************************************************************/
69 set_description( _("EsounD audio output") );
70 set_shortname( "EsounD" );
71 set_capability( "audio output", 50 );
72 add_string( "esdserver", "", NULL
, N_("Esound server"), NULL
, VLC_FALSE
);
73 set_category( CAT_AUDIO
);
74 set_subcategory( SUBCAT_AUDIO_AOUT
);
75 set_callbacks( Open
, Close
);
76 add_shortcut( "esound" );
79 /*****************************************************************************
80 * Open: open an esd socket
81 *****************************************************************************/
82 static int Open( vlc_object_t
*p_this
)
84 aout_instance_t
*p_aout
= (aout_instance_t
*)p_this
;
85 struct aout_sys_t
* p_sys
;
90 /* Allocate structure */
91 p_sys
= malloc( sizeof( aout_sys_t
) );
94 msg_Err( p_aout
, "out of memory" );
98 p_aout
->output
.p_sys
= p_sys
;
100 p_aout
->output
.pf_play
= Play
;
101 aout_VolumeSoftInit( p_aout
);
103 /* Initialize some variables */
104 p_sys
->esd_format
= ESD_BITS16
| ESD_STREAM
| ESD_PLAY
;
105 p_sys
->esd_format
&= ~ESD_MASK_CHAN
;
107 p_aout
->output
.output
.i_format
= AOUT_FMT_S16_NE
;
108 i_nb_channels
= aout_FormatNbChannels( &p_aout
->output
.output
);
109 if ( i_nb_channels
> 2 )
111 /* EsounD doesn't support more than two channels. */
113 p_aout
->output
.output
.i_physical_channels
=
114 AOUT_CHAN_LEFT
| AOUT_CHAN_RIGHT
;
117 switch( i_nb_channels
)
120 p_sys
->esd_format
|= ESD_MONO
;
123 p_sys
->esd_format
|= ESD_STEREO
;
127 /* Force the rate, otherwise the sound is very noisy */
128 p_aout
->output
.output
.i_rate
= ESD_DEFAULT_RATE
;
129 p_aout
->output
.i_nb_samples
= ESD_BUF_SIZE
* 2;
131 /* Open a socket for playing a stream
132 * and try to open /dev/dsp if there's no EsounD */
133 psz_server
= config_GetPsz( p_aout
, "esdserver" );
134 if( psz_server
&& *psz_server
)
136 p_sys
->i_fd
= esd_play_stream_fallback( p_sys
->esd_format
,
137 p_aout
->output
.output
.i_rate
,
142 p_sys
->i_fd
= esd_play_stream_fallback( p_sys
->esd_format
,
143 p_aout
->output
.output
.i_rate
,
147 if( p_sys
->i_fd
< 0 )
149 msg_Err( p_aout
, "cannot open esound socket (format 0x%08x at %d Hz)",
150 p_sys
->esd_format
, p_aout
->output
.output
.i_rate
);
155 if( psz_server
&& *psz_server
)
157 struct timeval start
, stop
;
158 esd_server_info_t
* p_info
;
160 gettimeofday( &start
, NULL
);
161 p_info
= esd_get_server_info( p_sys
->i_fd
);
162 gettimeofday( &stop
, NULL
);
164 p_sys
->latency
= (mtime_t
)( stop
.tv_sec
- start
.tv_sec
)
166 p_sys
->latency
+= stop
.tv_usec
- start
.tv_usec
;
173 /* ESD latency is calculated for 44100 Hz. We don't have any way to get the
174 * number of buffered samples, so I assume ESD_BUF_SIZE/2 */
176 (mtime_t
)( esd_get_latency( i_newfd
= esd_open_sound(NULL
) )
178 * p_aout
->output
.output
.i_bytes_per_frame
179 * p_aout
->output
.output
.i_rate
182 / p_aout
->output
.output
.i_bytes_per_frame
183 / p_aout
->output
.output
.i_rate
;
189 /*****************************************************************************
190 * Play: nothing to do
191 *****************************************************************************/
192 static void Play( aout_instance_t
*p_aout
)
194 struct aout_sys_t
* p_sys
= p_aout
->output
.p_sys
;
195 aout_buffer_t
* p_buffer
;
198 p_buffer
= aout_FifoPop( p_aout
, &p_aout
->output
.fifo
);
200 if ( p_buffer
!= NULL
)
203 unsigned char *data
= p_buffer
->p_buffer
;
205 for( pos
= 0; pos
+ ESD_BUF_SIZE
<= p_buffer
->i_nb_bytes
;
206 pos
+= ESD_BUF_SIZE
)
208 i_tmp
= write( p_sys
->i_fd
, data
+ pos
, ESD_BUF_SIZE
);
211 msg_Err( p_aout
, "write failed (%m)" );
214 aout_BufferFree( p_buffer
);
218 /*****************************************************************************
219 * Close: close the Esound socket
220 *****************************************************************************/
221 static void Close( vlc_object_t
*p_this
)
223 aout_instance_t
*p_aout
= (aout_instance_t
*)p_this
;
224 struct aout_sys_t
* p_sys
= p_aout
->output
.p_sys
;
226 close( p_sys
->i_fd
);
231 /*****************************************************************************
232 * Play: play a sound samples buffer
233 *****************************************************************************
234 * This function writes a buffer of i_length bytes in the socket
235 *****************************************************************************/
236 static void Play( aout_thread_t
*p_aout
, byte_t
*buffer
, int i_size
)
240 int m1
= p_aout
->output
.p_sys
->esd_format
& ESD_STEREO
? 1 : 2;
241 int m2
= p_aout
->output
.p_sys
->esd_format
& ESD_BITS16
? 64 : 128;
243 i_amount
= (m1
* 44100 * (ESD_BUF_SIZE
+ m1
* m2
)) / p_aout
->i_rate
;
245 write( p_aout
->output
.p_sys
->i_fd
, buffer
, i_size
);