1 /*****************************************************************************
2 * vout.h: Windows video output header file
3 *****************************************************************************
4 * Copyright (C) 2001-2009 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@videolan.org>
8 * Damien Fouilleul <damienf@videolan.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 /*****************************************************************************
26 * event_thread_t: event thread
27 *****************************************************************************/
30 #ifdef MODULE_NAME_IS_wingapi
31 typedef struct GXDisplayProperties
{
38 } GXDisplayProperties
;
40 typedef struct GXScreenRect
{
47 # define GX_FULLSCREEN 0x01
48 # define GX_NORMALKEYS 0x02
49 # define GX_LANDSCAPEKEYS 0x03
52 # define kfLandscape 0x8
53 # define kfPalette 0x10
54 # define kfDirect 0x20
55 # define kfDirect555 0x40
56 # define kfDirect565 0x80
57 # define kfDirect888 0x100
58 # define kfDirect444 0x200
59 # define kfDirectInverted 0x400
66 /*****************************************************************************
67 * vout_sys_t: video output method descriptor
68 *****************************************************************************
69 * This structure is part of the video output thread descriptor.
70 * It describes the module specific properties of an output thread.
71 *****************************************************************************/
74 HWND hwnd
; /* Handle of the main window */
75 HWND hvideownd
; /* Handle of the video sub-window */
76 struct vout_window_t
*parent_window
; /* Parent window VLC object */
77 HWND hparent
; /* Handle of the parent window */
78 HWND hfswnd
; /* Handle of the fullscreen window */
80 /* Multi-monitor support */
81 HMONITOR hmonitor
; /* handle of the current monitor */
82 GUID
*p_display_driver
;
83 HMONITOR (WINAPI
* MonitorFromWindow
)( HWND
, DWORD
);
84 BOOL (WINAPI
* GetMonitorInfo
)( HMONITOR
, LPMONITORINFO
);
86 /* size of the display */
90 /* size of the overall window (including black bands) */
93 volatile uint16_t i_changes
; /* changes made to the video display */
100 /* screensaver system settings to be restored when vout is closed */
101 UINT i_spi_lowpowertimeout
;
102 UINT i_spi_powerofftimeout
;
103 UINT i_spi_screensavetimeout
;
107 /* Coordinates of src and dest images (used when blitting to display) */
109 RECT rect_src_clipped
;
111 RECT rect_dest_clipped
;
113 bool b_hw_yuv
; /* Should we use hardware YUV->RGB conversions */
116 #ifdef MODULE_NAME_IS_directx
117 /* Overlay alignment restrictions */
118 int i_align_src_boundary
;
119 int i_align_src_size
;
120 int i_align_dest_boundary
;
121 int i_align_dest_size
;
123 bool b_wallpaper
; /* show as desktop wallpaper ? */
125 bool b_using_overlay
; /* Are we using an overlay surface */
126 bool b_use_sysmem
; /* Should we use system memory for surfaces */
127 bool b_3buf_overlay
; /* Should we use triple buffered overlays */
129 /* DDraw capabilities */
130 int b_caps_overlay_clipping
;
132 unsigned int i_rgb_colorkey
; /* colorkey in RGB used by the overlay */
133 unsigned int i_colorkey
; /* colorkey used by the overlay */
136 COLORREF color_bkgtxt
;
138 LPDIRECTDRAW2 p_ddobject
; /* DirectDraw object */
139 LPDIRECTDRAWSURFACE2 p_display
; /* Display device */
140 LPDIRECTDRAWSURFACE2 p_current_surface
; /* surface currently displayed */
141 LPDIRECTDRAWCLIPPER p_clipper
; /* clipper used for blitting */
142 HINSTANCE hddraw_dll
; /* handle of the opened ddraw dll */
145 #ifdef MODULE_NAME_IS_glwin32
150 #ifdef MODULE_NAME_IS_direct3d
151 /* show video on desktop window ? */
155 HINSTANCE hd3d9_dll
; /* handle of the opened d3d9 dll */
156 LPDIRECT3D9 p_d3dobj
;
157 LPDIRECT3DDEVICE9 p_d3ddev
;
160 LPDIRECT3DTEXTURE9 p_d3dtex
;
161 LPDIRECT3DVERTEXBUFFER9 p_d3dvtc
;
164 #ifdef MODULE_NAME_IS_wingdi
168 /* Our offscreen bitmap and its framebuffer */
171 uint8_t * p_pic_buffer
;
173 int i_pic_pixel_pitch
;
175 BITMAPINFO bitmapinfo
;
181 #ifdef MODULE_NAME_IS_wingapi
185 /* Our offscreen bitmap and its framebuffer */
188 uint8_t * p_pic_buffer
;
190 int i_pic_pixel_pitch
;
192 BITMAPINFO bitmapinfo
;
197 HINSTANCE gapi_dll
; /* handle of the opened gapi dll */
200 int (*GXOpenDisplay
)( HWND hWnd
, DWORD dwFlags
);
201 int (*GXCloseDisplay
)();
202 void *(*GXBeginDraw
)();
204 GXDisplayProperties (*GXGetDisplayProperties
)();
210 /* suspend display */
211 bool b_suspend_display
;
214 event_thread_t
*p_event
;
218 #ifdef MODULE_NAME_IS_wingapi
219 # define GXOpenDisplay p_vout->p_sys->GXOpenDisplay
220 # define GXCloseDisplay p_vout->p_sys->GXCloseDisplay
221 # define GXBeginDraw p_vout->p_sys->GXBeginDraw
222 # define GXEndDraw p_vout->p_sys->GXEndDraw
223 # define GXGetDisplayProperties p_vout->p_sys->GXGetDisplayProperties
224 # define GXSuspend p_vout->p_sys->GXSuspend
225 # define GXResume p_vout->p_sys->GXResume
228 /*****************************************************************************
229 * Prototypes from directx.c
230 *****************************************************************************/
231 int DirectDrawUpdateOverlay( vout_thread_t
*p_vout
);
233 /*****************************************************************************
234 * Prototypes from common.c
235 *****************************************************************************/
236 int CommonInit( vout_thread_t
* );
237 void CommonClean( vout_thread_t
* );
238 void CommonManage( vout_thread_t
* );
240 int Control( vout_thread_t
*p_vout
, int i_query
, va_list args
);
242 void UpdateRects ( vout_thread_t
*p_vout
, bool b_force
);
243 void Win32ToggleFullscreen ( vout_thread_t
*p_vout
);
244 void ExitFullscreen( vout_thread_t
*p_vout
);
246 void DisableScreensaver ( vout_thread_t
*p_vout
);
247 void RestoreScreensaver ( vout_thread_t
*p_vout
);
250 /*****************************************************************************
252 *****************************************************************************/
253 #define IDM_TOGGLE_ON_TOP WM_USER + 1
254 #define DX_POSITION_CHANGE 0x1000
255 #define DX_WALLPAPER_CHANGE 0x2000
256 #define DX_DESKTOP_CHANGE 0x4000
258 /*****************************************************************************
260 *****************************************************************************/
263 #define AdjustWindowRect(a,b,c)
265 #ifndef GCL_HBRBACKGROUND
266 # define GCL_HBRBACKGROUND (-10)
269 //#define FindWindowEx(a,b,c,d) 0
271 #define GetWindowPlacement(a,b)
272 #define SetWindowPlacement(a,b)
273 /*typedef struct _WINDOWPLACEMENT {
279 RECT rcNormalPosition;
282 #ifndef WM_NCMOUSEMOVE
283 # define WM_NCMOUSEMOVE 160
288 #ifndef SC_SCREENSAVE
289 # define SC_SCREENSAVE 0xF140
291 #ifndef SC_MONITORPOWER
292 # define SC_MONITORPOWER 0xF170
295 # define WM_NCPAINT 133
297 #ifndef WS_OVERLAPPEDWINDOW
298 # define WS_OVERLAPPEDWINDOW 0xcf0000
300 #ifndef WS_EX_NOPARENTNOTIFY
301 # define WS_EX_NOPARENTNOTIFY 4
303 #ifndef WS_EX_APPWINDOW
304 #define WS_EX_APPWINDOW 0x40000
307 //#define SetWindowLongPtr SetWindowLong
308 //#define GetWindowLongPtr GetWindowLong
309 //#define GWLP_USERDATA GWL_USERDATA