dxgi_fmt: add a helper function to detect the Xbox One
[vlc.git] / modules / video_chroma / dxgi_fmt.h
blob190bd69c432ec26aa39ee374771e16e90726cd57
1 /*****************************************************************************
2 * dxgi_fmt.h : DXGI helper calls
3 *****************************************************************************
4 * Copyright © 2015 VLC authors, VideoLAN and VideoLabs
6 * Authors: Steve Lhomme <robux4@gmail.com>
8 * This program is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU Lesser General Public License as published by
10 * the Free Software Foundation; either version 2.1 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public License
19 * along with this program; if not, write to the Free Software Foundation,
20 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
21 *****************************************************************************/
23 #ifndef VLC_VIDEOCHROMA_DXGI_FMT_H_
24 #define VLC_VIDEOCHROMA_DXGI_FMT_H_
26 #include <dxgi.h>
27 #include <dxgiformat.h>
29 #include <vlc_common.h>
30 #include <vlc_fourcc.h>
32 typedef struct
34 const char *name;
35 DXGI_FORMAT formatTexture;
36 vlc_fourcc_t fourcc;
37 uint8_t bitsPerChannel;
38 uint8_t widthDenominator;
39 uint8_t heightDenominator;
40 DXGI_FORMAT formatY;
41 DXGI_FORMAT formatUV;
42 } d3d_format_t;
44 extern const char *DxgiFormatToStr(DXGI_FORMAT format);
45 extern vlc_fourcc_t DxgiFormatFourcc(DXGI_FORMAT format);
46 extern const d3d_format_t *GetRenderFormatList(void);
47 extern void DxgiFormatMask(DXGI_FORMAT format, video_format_t *);
49 typedef struct ID3D11Device ID3D11Device;
50 bool isXboxHardware(ID3D11Device *d3ddev);
51 IDXGIAdapter *D3D11DeviceAdapter(ID3D11Device *d3ddev);
53 #endif /* include-guard */