1 /*****************************************************************************
2 * svgalib.c : SVGAlib plugin for vlc
3 *****************************************************************************
4 * Copyright (C) 2002 the VideoLAN team
7 * Authors: Samuel Hocevar <sam@zoy.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
24 /*****************************************************************************
26 *****************************************************************************/
32 #include <vlc_common.h>
33 #include <vlc_plugin.h>
35 #include <vlc_interface.h>
39 #include <vgakeyboard.h>
41 /*****************************************************************************
43 *****************************************************************************/
44 static int Create ( vlc_object_t
* );
45 static void Destroy ( vlc_object_t
* );
47 static int Init ( vout_thread_t
* );
48 static void End ( vout_thread_t
* );
49 static int Manage ( vout_thread_t
* );
50 static void Display ( vout_thread_t
*, picture_t
* );
52 static void SetPalette( vout_thread_t
*, uint16_t *, uint16_t *, uint16_t * );
54 /*****************************************************************************
56 *****************************************************************************/
58 set_shortname( "SVGAlib" )
59 set_category( CAT_VIDEO
)
60 set_subcategory( SUBCAT_VIDEO_VOUT
)
61 set_description( N_("SVGAlib video output") )
62 set_capability( "video output", 0 )
63 set_callbacks( Create
, Destroy
)
64 linked_with_a_crap_library_which_uses_atexit ()
67 /*****************************************************************************
68 * vout_sys_t: video output descriptor
69 *****************************************************************************
70 * This structure is part of the video output thread descriptor.
71 * It describes the SVGAlib specific properties of an output thread.
72 *****************************************************************************/
78 /*****************************************************************************
79 * Create: allocates video thread
80 *****************************************************************************
81 * This function allocates and initializes a vout method.
82 *****************************************************************************/
83 static int Create( vlc_object_t
*p_this
)
85 vout_thread_t
*p_vout
= (vout_thread_t
*)p_this
;
87 /* Allocate instance and initialize some members */
88 p_vout
->p_sys
= malloc( sizeof( vout_sys_t
) );
89 if( p_vout
->p_sys
== NULL
)
94 /* FIXME: find a way to test for SVGAlib availability. We cannot call
95 * vga_init from here because it needs to be closed from the same thread
96 * and we might give away the video output to another thread. Bah, it
97 * doesn't matter anyway ... SVGAlib is being an UGLY DIRTY PIG and calls
98 * atexit() and exit() so what can we do? */
100 p_vout
->pf_init
= Init
;
101 p_vout
->pf_end
= End
;
102 p_vout
->pf_manage
= Manage
;
103 p_vout
->pf_render
= NULL
;
104 p_vout
->pf_display
= Display
;
109 /*****************************************************************************
110 * Init: initialize video thread
111 *****************************************************************************/
112 static int Init( vout_thread_t
*p_vout
)
117 I_OUTPUTPICTURES
= 0;
119 /* SVGAlib shut up! */
120 vga_disabledriverreport();
122 /* We cannot call vga_init() in Create() because it has to be run
123 * from the same thread as the other vga calls. */
126 /* Check that we have a 8bpp mode available */
127 p_vout
->p_sys
->i_vgamode
= vga_getdefaultmode();
128 if( p_vout
->p_sys
->i_vgamode
== -1
129 || vga_getmodeinfo(p_vout
->p_sys
->i_vgamode
)->bytesperpixel
!= 1 )
131 p_vout
->p_sys
->i_vgamode
= G320x200x256
;
134 if( !vga_hasmode( p_vout
->p_sys
->i_vgamode
) )
136 msg_Err( p_vout
, "mode %i not available", p_vout
->p_sys
->i_vgamode
);
140 vga_setmode( p_vout
->p_sys
->i_vgamode
);
141 gl_setcontextvga( p_vout
->p_sys
->i_vgamode
);
144 if( keyboard_init() )
146 msg_Err( p_vout
, "could not initialize keyboard" );
152 keyboard_translatekeys( TRANSLATE_CURSORKEYS
|
153 TRANSLATE_KEYPADENTER
|
154 TRANSLATE_DIAGONAL
);
156 /* Initialize the output structure: RGB with square pixels, whatever
157 * the input format is, since it's the only format we know */
158 p_vout
->output
.i_chroma
= VLC_CODEC_RGB8
;
159 p_vout
->output
.pf_setpalette
= SetPalette
;
160 p_vout
->output
.i_width
= vga_getxdim();
161 p_vout
->output
.i_height
= vga_getydim();
162 p_vout
->output
.i_aspect
= p_vout
->output
.i_width
163 * VOUT_ASPECT_FACTOR
/ p_vout
->output
.i_height
;
165 /* Try to initialize 1 direct buffer */
168 /* Find an empty picture slot */
169 for( i_index
= 0 ; i_index
< VOUT_MAX_PICTURES
; i_index
++ )
171 if( p_vout
->p_picture
[ i_index
].i_status
== FREE_PICTURE
)
173 p_pic
= p_vout
->p_picture
+ i_index
;
178 /* Allocate the picture */
184 vout_AllocatePicture( p_vout
, p_pic
, p_vout
->output
.i_chroma
,
185 p_vout
->output
.i_width
, p_vout
->output
.i_height
,
186 p_vout
->output
.i_aspect
* p_vout
->output
.i_height
,
187 VOUT_ASPECT_FACTOR
* p_vout
->output
.i_width
);
189 if( p_pic
->i_planes
== 0 )
194 p_pic
->i_status
= DESTROYED_PICTURE
;
195 p_pic
->i_type
= DIRECT_PICTURE
;
197 PP_OUTPUTPICTURE
[ I_OUTPUTPICTURES
] = p_pic
;
204 /*****************************************************************************
205 * End: terminate video thread
206 *****************************************************************************/
207 static void End( vout_thread_t
*p_vout
)
214 /*****************************************************************************
215 * Destroy: destroy video thread
216 *****************************************************************************
217 * Terminate an output method created by Create
218 *****************************************************************************/
219 static void Destroy( vlc_object_t
*p_this
)
221 vout_thread_t
*p_vout
= (vout_thread_t
*)p_this
;
223 /* Destroy structure */
224 free( p_vout
->p_sys
);
227 /*****************************************************************************
228 * Manage: handle SVGAlib events
229 *****************************************************************************
230 * This function should be called regularly by video output thread. It manages
231 * console events. It returns a non null value on error.
232 *****************************************************************************/
233 static int Manage( vout_thread_t
*p_vout
)
237 if( keyboard_keypressed(SCANCODE_ESCAPE
)
238 || keyboard_keypressed(SCANCODE_Q
) )
240 libvlc_Quit( p_vout
->p_libvlc
);
246 /*****************************************************************************
247 * Display: displays previously rendered output
248 *****************************************************************************
249 * This function sends the currently rendered image to the VGA card.
250 *****************************************************************************/
251 static void Display( vout_thread_t
*p_vout
, picture_t
*p_pic
)
253 gl_putbox( 0, 0, p_vout
->output
.i_width
,
254 p_vout
->output
.i_height
, p_pic
->p
->p_pixels
);
257 /*****************************************************************************
258 * SetPalette: set a 8bpp palette
259 *****************************************************************************
260 * TODO: support 8 bits clut (for Mach32 cards and others).
261 *****************************************************************************/
262 static void SetPalette( vout_thread_t
*p_vout
,
263 uint16_t *red
, uint16_t *green
, uint16_t *blue
)
269 vga_setpalette( i
, red
[i
]>>10, green
[i
]>>10, blue
[i
]>>10 );