1 /*****************************************************************************
2 * d3d11va.c: Direct3D11 Video Acceleration decoder
3 *****************************************************************************
4 * Copyright © 2009 Geoffroy Couprie
5 * Copyright © 2009 Laurent Aimar
6 * Copyright © 2015 Steve Lhomme
7 * Copyright © 2015 VideoLabs
9 * Authors: Geoffroy Couprie <geal@videolan.org>
10 * Laurent Aimar <fenrir _AT_ videolan _DOT_ org>
11 * Steve Lhomme <robux4@gmail.com>
13 * This program is free software; you can redistribute it and/or modify it
14 * under the terms of the GNU Lesser General Public License as published by
15 * the Free Software Foundation; either version 2.1 of the License, or
16 * (at your option) any later version.
18 * This program is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Lesser General Public License for more details.
23 * You should have received a copy of the GNU Lesser General Public License
24 * along with this program; if not, write to the Free Software Foundation,
25 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
26 *****************************************************************************/
29 * See https://msdn.microsoft.com/en-us/library/windows/desktop/hh162912%28v=vs.85%29.aspx
36 # define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
40 #include <vlc_common.h>
41 #include <vlc_picture.h>
42 #include <vlc_plugin.h>
43 #include <vlc_charset.h>
44 #include <vlc_codec.h>
49 #include <libavcodec/d3d11va.h>
51 #include "../../video_chroma/d3d11_fmt.h"
53 #define D3D_Device ID3D11Device
54 #define D3D_DecoderType ID3D11VideoDecoder
55 #define D3D_DecoderDevice ID3D11VideoDevice
56 #define D3D_DecoderSurface ID3D11VideoDecoderOutputView
57 #include "directx_va.h"
59 static int Open(vlc_va_t
*, AVCodecContext
*, enum PixelFormat
,
60 const es_format_t
*, picture_sys_t
*p_sys
);
61 static void Close(vlc_va_t
*, void **);
64 set_description(N_("Direct3D11 Video Acceleration"))
65 set_capability("hw decoder", 110)
66 set_category(CAT_INPUT
)
67 set_subcategory(SUBCAT_INPUT_VCODEC
)
68 set_callbacks(Open
, Close
)
72 * In this mode libavcodec doesn't need the whole array on texture on startup
73 * So we get the surfaces from the decoder pool when needed. We don't need to
74 * extract the decoded surface into the decoder picture anymore.
76 #define D3D11_DIRECT_DECODE LIBAVCODEC_VERSION_CHECK( 57, 30, 3, 72, 101 )
78 #include <initguid.h> /* must be last included to not redefine existing GUIDs */
80 /* dxva2api.h GUIDs: http://msdn.microsoft.com/en-us/library/windows/desktop/ms697067(v=vs100).aspx
81 * assume that they are declared in dxva2api.h */
82 #define MS_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
87 # if !defined(__MINGW64_VERSION_MAJOR)
89 # define MS_GUID DEFINE_GUID /* dxva2api.h fails to declare those, redefine as static */
90 # define DXVA2_E_NEW_VIDEO_DEVICE MAKE_HRESULT(1, 4, 4097)
95 #endif /* __MINGW32__ */
97 #if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
98 # include <dxgidebug.h>
101 DEFINE_GUID(DXVA_Intel_H264_NoFGT_ClearVideo
, 0x604F8E68, 0x4951, 0x4c54, 0x88, 0xFE, 0xAB, 0xD2, 0x5C, 0x15, 0xB3, 0xD6);
103 DEFINE_GUID(DXVA2_NoEncrypt
, 0x1b81bed0, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
107 directx_sys_t dx_sys
;
108 UINT totalTextureSlices
;
109 unsigned textureWidth
;
110 unsigned textureHeight
;
113 d3d11_device_t d3d_dev
;
115 #if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
116 HINSTANCE dxgidebug_dll
;
120 ID3D11VideoContext
*d3dvidctx
;
123 HANDLE context_mutex
;
126 picture_t
*extern_pics
[MAX_SURFACE_COUNT
];
129 D3D11_VIDEO_DECODER_CONFIG cfg
;
131 /* avcodec internals */
132 struct AVD3D11VAContext hw
;
134 ID3D11ShaderResourceView
*resourceView
[MAX_SURFACE_COUNT
* D3D11_MAX_SHADER_VIEW
];
138 static int D3dCreateDevice(vlc_va_t
*);
139 static void D3dDestroyDevice(vlc_va_t
*);
140 static char *DxDescribe(vlc_va_sys_t
*);
142 static int DxCreateVideoService(vlc_va_t
*);
143 static void DxDestroyVideoService(vlc_va_t
*);
144 static int DxGetInputList(vlc_va_t
*, input_list_t
*);
145 static int DxSetupOutput(vlc_va_t
*, const GUID
*, const video_format_t
*);
147 static int DxCreateDecoderSurfaces(vlc_va_t
*, int codec_id
,
148 const video_format_t
*fmt
, unsigned surface_count
);
149 static void DxDestroySurfaces(vlc_va_t
*);
150 static void SetupAVCodecContext(vlc_va_t
*);
152 void SetupAVCodecContext(vlc_va_t
*va
)
154 vlc_va_sys_t
*sys
= va
->sys
;
155 directx_sys_t
*dx_sys
= &sys
->dx_sys
;
157 sys
->hw
.video_context
= sys
->d3dvidctx
;
158 sys
->hw
.decoder
= dx_sys
->decoder
;
159 sys
->hw
.cfg
= &sys
->cfg
;
160 sys
->hw
.surface_count
= dx_sys
->va_pool
.surface_count
;
161 sys
->hw
.surface
= dx_sys
->hw_surface
;
162 sys
->hw
.context_mutex
= sys
->context_mutex
;
164 if (IsEqualGUID(&dx_sys
->input
, &DXVA_Intel_H264_NoFGT_ClearVideo
))
165 sys
->hw
.workaround
|= FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO
;
168 static void d3d11_pic_context_destroy(struct picture_context_t
*opaque
)
170 struct va_pic_context
*pic_ctx
= (struct va_pic_context
*)opaque
;
171 if (pic_ctx
->va_surface
)
172 va_surface_Release(pic_ctx
->va_surface
);
173 ReleasePictureSys(&pic_ctx
->picsys
);
177 static struct va_pic_context
*CreatePicContext(ID3D11VideoDecoderOutputView
*,
179 ID3D11DeviceContext
*,
181 ID3D11ShaderResourceView
*resourceView
[D3D11_MAX_SHADER_VIEW
]);
183 static struct picture_context_t
*d3d11_pic_context_copy(struct picture_context_t
*ctx
)
185 struct va_pic_context
*src_ctx
= (struct va_pic_context
*)ctx
;
186 struct va_pic_context
*pic_ctx
= CreatePicContext(src_ctx
->picsys
.decoder
,
187 src_ctx
->picsys
.resource
[0], src_ctx
->picsys
.context
,
188 src_ctx
->picsys
.slice_index
, src_ctx
->picsys
.resourceView
);
189 if (unlikely(pic_ctx
==NULL
))
191 if (src_ctx
->va_surface
) {
192 pic_ctx
->va_surface
= src_ctx
->va_surface
;
193 va_surface_AddRef(pic_ctx
->va_surface
);
198 static struct va_pic_context
*CreatePicContext(
199 ID3D11VideoDecoderOutputView
*decoderSurface
,
200 ID3D11Resource
*p_resource
,
201 ID3D11DeviceContext
*context
,
203 ID3D11ShaderResourceView
*resourceView
[D3D11_MAX_SHADER_VIEW
])
205 struct va_pic_context
*pic_ctx
= calloc(1, sizeof(*pic_ctx
));
206 if (unlikely(pic_ctx
==NULL
))
208 pic_ctx
->s
.destroy
= d3d11_pic_context_destroy
;
209 pic_ctx
->s
.copy
= d3d11_pic_context_copy
;
211 D3D11_TEXTURE2D_DESC txDesc
;
212 ID3D11Texture2D_GetDesc((ID3D11Texture2D
*)p_resource
, &txDesc
);
214 pic_ctx
->picsys
.formatTexture
= txDesc
.Format
;
215 pic_ctx
->picsys
.context
= context
;
216 pic_ctx
->picsys
.slice_index
= slice
;
217 pic_ctx
->picsys
.decoder
= decoderSurface
;
218 for (int i
=0;i
<D3D11_MAX_SHADER_VIEW
; i
++)
220 pic_ctx
->picsys
.resource
[i
] = p_resource
;
221 pic_ctx
->picsys
.resourceView
[i
] = resourceView
[i
];
223 AcquirePictureSys(&pic_ctx
->picsys
);
224 pic_ctx
->picsys
.context
= context
;
229 static struct va_pic_context
* NewSurfacePicContext(vlc_va_t
*va
, int surface_index
)
231 vlc_va_sys_t
*sys
= va
->sys
;
232 directx_sys_t
*dx_sys
= &sys
->dx_sys
;
233 ID3D11VideoDecoderOutputView
*surface
= dx_sys
->hw_surface
[surface_index
];
234 ID3D11ShaderResourceView
*resourceView
[D3D11_MAX_SHADER_VIEW
];
235 ID3D11Resource
*p_resource
;
236 ID3D11VideoDecoderOutputView_GetResource(surface
, &p_resource
);
238 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc
;
239 ID3D11VideoDecoderOutputView_GetDesc(surface
, &viewDesc
);
241 for (int i
=0; i
<D3D11_MAX_SHADER_VIEW
; i
++)
242 resourceView
[i
] = sys
->resourceView
[viewDesc
.Texture2D
.ArraySlice
*D3D11_MAX_SHADER_VIEW
+ i
];
244 struct va_pic_context
*pic_ctx
= CreatePicContext(
247 sys
->d3d_dev
.d3dcontext
,
248 viewDesc
.Texture2D
.ArraySlice
,
250 ID3D11Resource_Release(p_resource
);
251 if (unlikely(pic_ctx
==NULL
))
253 /* all the resources are acquired during surfaces init, and a second time in
254 * CreatePicContext(), undo one of them otherwise we need an extra release
255 * when the pool is emptied */
256 ReleasePictureSys(&pic_ctx
->picsys
);
260 static int Get(vlc_va_t
*va
, picture_t
*pic
, uint8_t **data
)
262 #if D3D11_DIRECT_DECODE
263 if (va
->sys
->dx_sys
.can_extern_pool
)
265 /* copy the original picture_sys_t in the va_pic_context */
268 assert(pic
->p_sys
!=NULL
);
269 if (!pic
->p_sys
->decoder
)
272 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc
;
273 ZeroMemory(&viewDesc
, sizeof(viewDesc
));
274 viewDesc
.DecodeProfile
= va
->sys
->dx_sys
.input
;
275 viewDesc
.ViewDimension
= D3D11_VDOV_DIMENSION_TEXTURE2D
;
276 viewDesc
.Texture2D
.ArraySlice
= pic
->p_sys
->slice_index
;
278 hr
= ID3D11VideoDevice_CreateVideoDecoderOutputView( va
->sys
->dx_sys
.d3ddec
,
279 pic
->p_sys
->resource
[KNOWN_DXGI_INDEX
],
281 &pic
->p_sys
->decoder
);
286 pic
->context
= (picture_context_t
*)CreatePicContext(
288 pic
->p_sys
->resource
[KNOWN_DXGI_INDEX
],
289 va
->sys
->d3d_dev
.d3dcontext
,
290 pic
->p_sys
->slice_index
,
291 pic
->p_sys
->resourceView
);
292 if (pic
->context
== NULL
)
299 int res
= va_pool_Get(&va
->sys
->dx_sys
.va_pool
, pic
);
300 if (unlikely(res
!= VLC_SUCCESS
))
303 *data
= (uint8_t*)((struct va_pic_context
*)pic
->context
)->picsys
.decoder
;
307 static void Close(vlc_va_t
*va
, void **ctx
)
309 vlc_va_sys_t
*sys
= va
->sys
;
313 directx_va_Close(va
, &sys
->dx_sys
);
315 D3D11_Destroy( &sys
->hd3d
);
317 #if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
318 if (sys
->dxgidebug_dll
)
319 FreeLibrary(sys
->dxgidebug_dll
);
322 free((char *)va
->description
);
326 static int Open(vlc_va_t
*va
, AVCodecContext
*ctx
, enum PixelFormat pix_fmt
,
327 const es_format_t
*fmt
, picture_sys_t
*p_sys
)
329 int err
= VLC_EGENERIC
;
330 directx_sys_t
*dx_sys
;
332 ctx
->hwaccel_context
= NULL
;
334 if (pix_fmt
!= AV_PIX_FMT_D3D11VA_VLD
)
337 vlc_va_sys_t
*sys
= calloc(1, sizeof (*sys
));
338 if (unlikely(sys
== NULL
))
341 #if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
342 sys
->dxgidebug_dll
= LoadLibrary(TEXT("DXGIDEBUG.DLL"));
345 dx_sys
= &sys
->dx_sys
;
347 dx_sys
->va_pool
.pf_create_device
= D3dCreateDevice
;
348 dx_sys
->va_pool
.pf_destroy_device
= D3dDestroyDevice
;
349 dx_sys
->va_pool
.pf_create_video_service
= DxCreateVideoService
;
350 dx_sys
->va_pool
.pf_destroy_video_service
= DxDestroyVideoService
;
351 dx_sys
->va_pool
.pf_create_decoder_surfaces
= DxCreateDecoderSurfaces
;
352 dx_sys
->va_pool
.pf_destroy_surfaces
= DxDestroySurfaces
;
353 dx_sys
->va_pool
.pf_setup_avcodec_ctx
= SetupAVCodecContext
;
354 dx_sys
->va_pool
.pf_new_surface_context
= NewSurfacePicContext
;
355 dx_sys
->pf_get_input_list
= DxGetInputList
;
356 dx_sys
->pf_setup_output
= DxSetupOutput
;
360 sys
->d3d_dev
.d3ddevice
= NULL
;
361 va
->sys
->render
= DXGI_FORMAT_UNKNOWN
;
362 if ( p_sys
!= NULL
&& p_sys
->context
!= NULL
) {
363 void *d3dvidctx
= NULL
;
364 HRESULT hr
= ID3D11DeviceContext_QueryInterface(p_sys
->context
, &IID_ID3D11VideoContext
, &d3dvidctx
);
366 msg_Err(va
, "Could not Query ID3D11VideoContext Interface from the picture. (hr=0x%lX)", hr
);
368 ID3D11DeviceContext_GetDevice( p_sys
->context
, &sys
->d3d_dev
.d3ddevice
);
369 HANDLE context_lock
= INVALID_HANDLE_VALUE
;
370 UINT dataSize
= sizeof(context_lock
);
371 hr
= ID3D11Device_GetPrivateData(sys
->d3d_dev
.d3ddevice
, &GUID_CONTEXT_MUTEX
, &dataSize
, &context_lock
);
373 msg_Warn(va
, "No mutex found to lock the decoder");
374 sys
->context_mutex
= context_lock
;
376 dx_sys
->d3ddev
= sys
->d3d_dev
.d3ddevice
;
377 sys
->d3d_dev
.d3dcontext
= p_sys
->context
;
378 sys
->d3d_dev
.owner
= false;
379 sys
->d3dvidctx
= d3dvidctx
;
381 assert(p_sys
->texture
[KNOWN_DXGI_INDEX
] != NULL
);
382 D3D11_TEXTURE2D_DESC dstDesc
;
383 ID3D11Texture2D_GetDesc( p_sys
->texture
[KNOWN_DXGI_INDEX
], &dstDesc
);
384 sys
->render
= dstDesc
.Format
;
385 va
->sys
->textureWidth
= dstDesc
.Width
;
386 va
->sys
->textureHeight
= dstDesc
.Height
;
387 va
->sys
->totalTextureSlices
= dstDesc
.ArraySize
;
390 if (!va
->sys
->textureWidth
|| !va
->sys
->textureHeight
)
392 va
->sys
->textureWidth
= fmt
->video
.i_width
;
393 va
->sys
->textureHeight
= fmt
->video
.i_height
;
396 err
= D3D11_Create( va
, &sys
->hd3d
);
397 if (err
!= VLC_SUCCESS
)
400 err
= directx_va_Open(va
, &sys
->dx_sys
);
401 if (err
!=VLC_SUCCESS
)
404 err
= directx_va_Setup(va
, &sys
->dx_sys
, ctx
, fmt
);
405 if (err
!= VLC_SUCCESS
)
408 ctx
->hwaccel_context
= &sys
->hw
;
410 /* TODO print the hardware name/vendor for debugging purposes */
411 va
->description
= DxDescribe(sys
);
422 * It creates a Direct3D device usable for decoding
424 static int D3dCreateDevice(vlc_va_t
*va
)
426 vlc_va_sys_t
*sys
= va
->sys
;
427 directx_sys_t
*dx_sys
= &sys
->dx_sys
;
430 if (sys
->d3d_dev
.d3ddevice
&& sys
->d3d_dev
.d3dcontext
) {
431 msg_Dbg(va
, "Reusing Direct3D11 device");
432 ID3D11DeviceContext_AddRef(sys
->d3d_dev
.d3dcontext
);
437 hr
= D3D11_CreateDevice(va
, &sys
->hd3d
, true, &sys
->d3d_dev
);
439 msg_Err(va
, "D3D11CreateDevice failed. (hr=0x%lX)", hr
);
442 dx_sys
->d3ddev
= sys
->d3d_dev
.d3ddevice
;
444 void *d3dvidctx
= NULL
;
445 hr
= ID3D11DeviceContext_QueryInterface(sys
->d3d_dev
.d3dcontext
, &IID_ID3D11VideoContext
, &d3dvidctx
);
447 msg_Err(va
, "Could not Query ID3D11VideoContext Interface. (hr=0x%lX)", hr
);
450 sys
->d3dvidctx
= d3dvidctx
;
452 #if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
453 HRESULT (WINAPI
* pf_DXGIGetDebugInterface
)(const GUID
*riid
, void **ppDebug
);
454 if (sys
->dxgidebug_dll
) {
455 pf_DXGIGetDebugInterface
= (void *)GetProcAddress(sys
->dxgidebug_dll
, "DXGIGetDebugInterface");
456 if (pf_DXGIGetDebugInterface
) {
457 IDXGIDebug
*pDXGIDebug
= NULL
;
458 hr
= pf_DXGIGetDebugInterface(&IID_IDXGIDebug
, (void**)&pDXGIDebug
);
459 if (SUCCEEDED(hr
) && pDXGIDebug
) {
460 hr
= IDXGIDebug_ReportLiveObjects(pDXGIDebug
, DXGI_DEBUG_ALL
, DXGI_DEBUG_RLO_ALL
);
470 * It releases a Direct3D device and its resources.
472 static void D3dDestroyDevice(vlc_va_t
*va
)
474 vlc_va_sys_t
*sys
= va
->sys
;
476 ID3D11VideoContext_Release(sys
->d3dvidctx
);
477 D3D11_ReleaseDevice( &sys
->d3d_dev
);
480 * It describes our Direct3D object
482 static char *DxDescribe(vlc_va_sys_t
*sys
)
484 static const struct {
489 { 0x10DE, "NVIDIA" },
492 { 0x5333, "S3 Graphics" },
493 { 0x4D4F4351, "Qualcomm" },
497 IDXGIAdapter
*p_adapter
= D3D11DeviceAdapter(sys
->d3d_dev
.d3ddevice
);
502 char *description
= NULL
;
503 DXGI_ADAPTER_DESC adapterDesc
;
504 if (SUCCEEDED(IDXGIAdapter_GetDesc(p_adapter
, &adapterDesc
))) {
505 const char *vendor
= "Unknown";
506 for (int i
= 0; vendors
[i
].id
!= 0; i
++) {
507 if (vendors
[i
].id
== adapterDesc
.VendorId
) {
508 vendor
= vendors
[i
].name
;
513 char *utfdesc
= FromWide(adapterDesc
.Description
);
514 if (likely(utfdesc
!=NULL
))
516 if (asprintf(&description
, "D3D11VA (%s, vendor %u(%s), device %u, revision %u)",
518 adapterDesc
.VendorId
, vendor
, adapterDesc
.DeviceId
, adapterDesc
.Revision
) < 0)
524 IDXGIAdapter_Release(p_adapter
);
529 * It creates a DirectX video service
531 static int DxCreateVideoService(vlc_va_t
*va
)
533 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
535 void *d3dviddev
= NULL
;
536 HRESULT hr
= ID3D11Device_QueryInterface(va
->sys
->d3d_dev
.d3ddevice
, &IID_ID3D11VideoDevice
, &d3dviddev
);
538 msg_Err(va
, "Could not Query ID3D11VideoDevice Interface. (hr=0x%lX)", hr
);
541 dx_sys
->d3ddec
= d3dviddev
;
547 * It destroys a DirectX video service
549 static void DxDestroyVideoService(vlc_va_t
*va
)
551 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
553 ID3D11VideoDevice_Release(dx_sys
->d3ddec
);
556 static void ReleaseInputList(input_list_t
*p_list
)
561 static int DxGetInputList(vlc_va_t
*va
, input_list_t
*p_list
)
563 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
566 UINT input_count
= ID3D11VideoDevice_GetVideoDecoderProfileCount(dx_sys
->d3ddec
);
568 p_list
->count
= input_count
;
569 p_list
->list
= calloc(input_count
, sizeof(*p_list
->list
));
570 if (unlikely(p_list
->list
== NULL
)) {
573 p_list
->pf_release
= ReleaseInputList
;
575 for (unsigned i
= 0; i
< input_count
; i
++) {
576 hr
= ID3D11VideoDevice_GetVideoDecoderProfile(dx_sys
->d3ddec
, i
, &p_list
->list
[i
]);
579 msg_Err(va
, "GetVideoDecoderProfile %d failed. (hr=0x%lX)", i
, hr
);
580 ReleaseInputList(p_list
);
588 static int DxSetupOutput(vlc_va_t
*va
, const GUID
*input
, const video_format_t
*fmt
)
590 vlc_va_sys_t
*sys
= va
->sys
;
591 directx_sys_t
*dx_sys
= &sys
->dx_sys
;
595 BOOL bSupported
= false;
596 for (int format
= 0; format
< 188; format
++) {
597 hr
= ID3D11VideoDevice_CheckVideoDecoderFormat(dx_sys
->d3ddec
, input
, format
, &bSupported
);
598 if (SUCCEEDED(hr
) && bSupported
)
599 msg_Dbg(va
, "format %s is supported for output", DxgiFormatToStr(format
));
603 DXGI_FORMAT processorInput
[4];
605 if ( sys
->render
!= DXGI_FORMAT_UNKNOWN
)
606 processorInput
[idx
++] = sys
->render
;
607 processorInput
[idx
++] = DXGI_FORMAT_NV12
;
608 processorInput
[idx
++] = DXGI_FORMAT_420_OPAQUE
;
609 processorInput
[idx
++] = DXGI_FORMAT_UNKNOWN
;
611 char *psz_decoder_name
= directx_va_GetDecoderName(input
);
614 for (idx
= 0; processorInput
[idx
] != DXGI_FORMAT_UNKNOWN
; ++idx
)
616 BOOL is_supported
= false;
617 hr
= ID3D11VideoDevice_CheckVideoDecoderFormat(dx_sys
->d3ddec
, input
, processorInput
[idx
], &is_supported
);
618 if (SUCCEEDED(hr
) && is_supported
)
619 msg_Dbg(va
, "%s output is supported for decoder %s.", DxgiFormatToStr(processorInput
[idx
]), psz_decoder_name
);
622 msg_Dbg(va
, "Can't get a decoder output format %s for decoder %s.", DxgiFormatToStr(processorInput
[idx
]), psz_decoder_name
);
626 // check if we can create render texture of that format
627 // check the decoder can output to that format
628 if ( !DeviceSupportsFormat(sys
->d3d_dev
.d3ddevice
, processorInput
[idx
],
629 D3D11_FORMAT_SUPPORT_SHADER_LOAD
) )
631 #ifndef ID3D11VideoContext_VideoProcessorBlt
632 msg_Dbg(va
, "Format %s needs a processor but is not supported",
633 DxgiFormatToStr(processorInput
[idx
]));
635 if ( !DeviceSupportsFormat(sys
->d3d_dev
.d3ddevice
, processorInput
[idx
],
636 D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT
) )
638 msg_Dbg(va
, "Format %s needs a processor but is not available",
639 DxgiFormatToStr(processorInput
[idx
]));
645 D3D11_VIDEO_DECODER_DESC decoderDesc
;
646 ZeroMemory(&decoderDesc
, sizeof(decoderDesc
));
647 decoderDesc
.Guid
= *input
;
648 decoderDesc
.SampleWidth
= fmt
->i_width
;
649 decoderDesc
.SampleHeight
= fmt
->i_height
;
650 decoderDesc
.OutputFormat
= processorInput
[idx
];
653 hr
= ID3D11VideoDevice_GetVideoDecoderConfigCount( dx_sys
->d3ddec
, &decoderDesc
, &cfg_count
);
656 msg_Err( va
, "Failed to get configuration for decoder %s. (hr=0x%lX)", psz_decoder_name
, hr
);
659 if (cfg_count
== 0) {
660 msg_Err( va
, "No decoder configuration possible for %s %dx%d",
661 DxgiFormatToStr(decoderDesc
.OutputFormat
),
662 decoderDesc
.SampleWidth
, decoderDesc
.SampleHeight
);
666 msg_Dbg(va
, "Using output format %s for decoder %s", DxgiFormatToStr(processorInput
[idx
]), psz_decoder_name
);
667 if ( sys
->render
== processorInput
[idx
] )
669 /* NVIDIA cards crash when calling CreateVideoDecoderOutputView
670 * on more than 30 slices */
671 if (sys
->totalTextureSlices
<= 30 || !isNvidiaHardware(sys
->d3d_dev
.d3ddevice
))
672 dx_sys
->can_extern_pool
= true;
674 msg_Warn( va
, "NVIDIA GPU with too many slices (%d) detected, use internal pool",
675 sys
->totalTextureSlices
);
677 sys
->render
= processorInput
[idx
];
678 free(psz_decoder_name
);
681 free(psz_decoder_name
);
683 msg_Dbg(va
, "Output format from picture source not supported.");
687 static bool CanUseDecoderPadding(vlc_va_sys_t
*sys
)
689 IDXGIAdapter
*pAdapter
= D3D11DeviceAdapter(sys
->d3d_dev
.d3ddevice
);
693 DXGI_ADAPTER_DESC adapterDesc
;
694 HRESULT hr
= IDXGIAdapter_GetDesc(pAdapter
, &adapterDesc
);
695 IDXGIAdapter_Release(pAdapter
);
699 /* Qualcomm hardware has issues with textures and pixels that should not be
700 * part of the decoded area */
701 return adapterDesc
.VendorId
!= 0x4D4F4351;
705 * It creates a Direct3D11 decoder using the given video format
707 static int DxCreateDecoderSurfaces(vlc_va_t
*va
, int codec_id
,
708 const video_format_t
*fmt
, unsigned surface_count
)
710 vlc_va_sys_t
*sys
= va
->sys
;
711 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
714 ID3D10Multithread
*pMultithread
;
715 hr
= ID3D11Device_QueryInterface( sys
->d3d_dev
.d3ddevice
, &IID_ID3D10Multithread
, (void **)&pMultithread
);
717 ID3D10Multithread_SetMultithreadProtected(pMultithread
, TRUE
);
718 ID3D10Multithread_Release(pMultithread
);
722 /* On the Xbox 1/S, any decoding of H264 with one dimension over 2304
723 * crashes totally the device */
724 if (codec_id
== AV_CODEC_ID_H264
&&
725 (fmt
->i_width
> 2304 || fmt
->i_height
> 2304) &&
726 isXboxHardware(sys
->d3d_dev
.dev
))
728 msg_Warn(va
, "%dx%d resolution not supported by your hardware", fmt
->i_width
, fmt
->i_height
);
732 if ((sys
->textureWidth
!= fmt
->i_width
|| sys
->textureHeight
!= fmt
->i_height
) &&
733 !CanUseDecoderPadding(sys
))
735 msg_Dbg(va
, "mismatching external pool sizes use the internal one %dx%d vs %dx%d",
736 sys
->textureWidth
, sys
->textureHeight
, fmt
->i_width
, fmt
->i_height
);
737 dx_sys
->can_extern_pool
= false;
740 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc
;
741 ZeroMemory(&viewDesc
, sizeof(viewDesc
));
742 viewDesc
.DecodeProfile
= dx_sys
->input
;
743 viewDesc
.ViewDimension
= D3D11_VDOV_DIMENSION_TEXTURE2D
;
745 const d3d_format_t
*textureFmt
= NULL
;
746 for (const d3d_format_t
*output_format
= GetRenderFormatList();
747 output_format
->name
!= NULL
; ++output_format
)
749 if (output_format
->formatTexture
== sys
->render
&&
750 (output_format
->fourcc
== VLC_CODEC_D3D11_OPAQUE
|| output_format
->fourcc
== VLC_CODEC_D3D11_OPAQUE_10B
))
752 textureFmt
= output_format
;
756 if (unlikely(textureFmt
==NULL
))
758 msg_Dbg(va
, "no hardware decoder matching %s", DxgiFormatToStr(sys
->render
));
762 if (dx_sys
->can_extern_pool
)
764 #if !D3D11_DIRECT_DECODE
766 for (surface_idx
= 0; surface_idx
< surface_count
; surface_idx
++) {
767 picture_t
*pic
= decoder_NewPicture( (decoder_t
*) va
->obj
.parent
);
768 sys
->extern_pics
[surface_idx
] = pic
;
769 dx_sys
->hw_surface
[surface_idx
] = NULL
;
772 msg_Warn(va
, "not enough decoder pictures %d out of %d", surface_idx
, surface_count
);
773 dx_sys
->can_extern_pool
= false;
777 D3D11_TEXTURE2D_DESC texDesc
;
778 ID3D11Texture2D_GetDesc(pic
->p_sys
->texture
[KNOWN_DXGI_INDEX
], &texDesc
);
779 if (texDesc
.ArraySize
< surface_count
)
781 msg_Warn(va
, "not enough decoding slices in the texture (%d/%d)",
782 texDesc
.ArraySize
, surface_count
);
783 dx_sys
->can_extern_pool
= false;
786 assert(texDesc
.Format
== sys
->render
);
787 assert(texDesc
.BindFlags
& D3D11_BIND_DECODER
);
789 #if !LIBAVCODEC_VERSION_CHECK( 57, 27, 2, 61, 102 )
790 if (pic
->p_sys
->slice_index
!= surface_idx
)
792 msg_Warn(va
, "d3d11va requires decoding slices to be the first in the texture (%d/%d)",
793 pic
->p_sys
->slice_index
, surface_idx
);
794 dx_sys
->can_extern_pool
= false;
799 viewDesc
.Texture2D
.ArraySlice
= pic
->p_sys
->slice_index
;
800 hr
= ID3D11VideoDevice_CreateVideoDecoderOutputView( dx_sys
->d3ddec
,
801 pic
->p_sys
->resource
[KNOWN_DXGI_INDEX
],
803 &pic
->p_sys
->decoder
);
805 msg_Warn(va
, "CreateVideoDecoderOutputView %d failed. (hr=0x%0lx)", surface_idx
, hr
);
806 dx_sys
->can_extern_pool
= false;
810 AllocateShaderView(VLC_OBJECT(va
), sys
->d3d_dev
.d3ddevice
, textureFmt
, pic
->p_sys
->texture
, pic
->p_sys
->slice_index
, pic
->p_sys
->resourceView
);
812 dx_sys
->hw_surface
[surface_idx
] = pic
->p_sys
->decoder
;
815 if (!dx_sys
->can_extern_pool
)
817 for (size_t i
= 0; i
< surface_idx
; ++i
)
819 if (dx_sys
->hw_surface
[i
])
821 ID3D11VideoDecoderOutputView_Release(dx_sys
->hw_surface
[i
]);
822 dx_sys
->hw_surface
[i
] = NULL
;
824 if (sys
->extern_pics
[i
])
826 sys
->extern_pics
[i
]->p_sys
->decoder
= NULL
;
827 picture_Release(sys
->extern_pics
[i
]);
828 sys
->extern_pics
[i
] = NULL
;
834 msg_Dbg(va
, "using external surface pool");
837 if (!dx_sys
->can_extern_pool
)
839 D3D11_TEXTURE2D_DESC texDesc
;
840 ZeroMemory(&texDesc
, sizeof(texDesc
));
841 texDesc
.Width
= sys
->textureWidth
;
842 texDesc
.Height
= sys
->textureHeight
;
843 texDesc
.MipLevels
= 1;
844 texDesc
.Format
= sys
->render
;
845 texDesc
.SampleDesc
.Count
= 1;
846 texDesc
.MiscFlags
= 0;
847 texDesc
.ArraySize
= surface_count
;
848 texDesc
.Usage
= D3D11_USAGE_DEFAULT
;
849 texDesc
.BindFlags
= D3D11_BIND_DECODER
;
850 texDesc
.CPUAccessFlags
= 0;
852 if (DeviceSupportsFormat(sys
->d3d_dev
.d3ddevice
, texDesc
.Format
, D3D11_FORMAT_SUPPORT_SHADER_LOAD
))
853 texDesc
.BindFlags
|= D3D11_BIND_SHADER_RESOURCE
;
855 ID3D11Texture2D
*p_texture
;
856 hr
= ID3D11Device_CreateTexture2D( sys
->d3d_dev
.d3ddevice
, &texDesc
, NULL
, &p_texture
);
858 msg_Err(va
, "CreateTexture2D %d failed. (hr=0x%0lx)", surface_count
, hr
);
862 unsigned surface_idx
;
863 for (surface_idx
= 0; surface_idx
< surface_count
; surface_idx
++) {
864 sys
->extern_pics
[surface_idx
] = NULL
;
865 viewDesc
.Texture2D
.ArraySlice
= surface_idx
;
867 hr
= ID3D11VideoDevice_CreateVideoDecoderOutputView( dx_sys
->d3ddec
,
868 (ID3D11Resource
*) p_texture
,
870 &dx_sys
->hw_surface
[surface_idx
] );
872 msg_Err(va
, "CreateVideoDecoderOutputView %d failed. (hr=0x%0lx)", surface_idx
, hr
);
873 ID3D11Texture2D_Release(p_texture
);
877 if (texDesc
.BindFlags
& D3D11_BIND_SHADER_RESOURCE
)
879 ID3D11Texture2D
*textures
[D3D11_MAX_SHADER_VIEW
] = {p_texture
, p_texture
};
880 AllocateShaderView(VLC_OBJECT(va
), sys
->d3d_dev
.d3ddevice
, textureFmt
, textures
, surface_idx
,
881 &sys
->resourceView
[surface_idx
* D3D11_MAX_SHADER_VIEW
]);
885 msg_Dbg(va
, "ID3D11VideoDecoderOutputView succeed with %d surfaces (%dx%d)",
886 surface_count
, fmt
->i_width
, fmt
->i_height
);
888 D3D11_VIDEO_DECODER_DESC decoderDesc
;
889 ZeroMemory(&decoderDesc
, sizeof(decoderDesc
));
890 decoderDesc
.Guid
= dx_sys
->input
;
891 decoderDesc
.SampleWidth
= fmt
->i_width
;
892 decoderDesc
.SampleHeight
= fmt
->i_height
;
893 decoderDesc
.OutputFormat
= sys
->render
;
896 hr
= ID3D11VideoDevice_GetVideoDecoderConfigCount( dx_sys
->d3ddec
, &decoderDesc
, &cfg_count
);
898 msg_Err(va
, "GetVideoDecoderConfigCount failed. (hr=0x%lX)", hr
);
902 /* List all configurations available for the decoder */
903 D3D11_VIDEO_DECODER_CONFIG cfg_list
[cfg_count
];
904 for (unsigned i
= 0; i
< cfg_count
; i
++) {
905 hr
= ID3D11VideoDevice_GetVideoDecoderConfig( dx_sys
->d3ddec
, &decoderDesc
, i
, &cfg_list
[i
] );
907 msg_Err(va
, "GetVideoDecoderConfig failed. (hr=0x%lX)", hr
);
912 msg_Dbg(va
, "we got %d decoder configurations", cfg_count
);
914 /* Select the best decoder configuration */
916 for (unsigned i
= 0; i
< cfg_count
; i
++) {
917 const D3D11_VIDEO_DECODER_CONFIG
*cfg
= &cfg_list
[i
];
920 msg_Dbg(va
, "configuration[%d] ConfigBitstreamRaw %d",
921 i
, cfg
->ConfigBitstreamRaw
);
925 if (cfg
->ConfigBitstreamRaw
== 1)
927 else if (codec_id
== AV_CODEC_ID_H264
&& cfg
->ConfigBitstreamRaw
== 2)
931 if (IsEqualGUID(&cfg
->guidConfigBitstreamEncryption
, &DXVA2_NoEncrypt
))
934 if (cfg_score
< score
) {
939 if (cfg_score
<= 0) {
940 msg_Err(va
, "Failed to find a supported decoder configuration");
944 /* Create the decoder */
945 ID3D11VideoDecoder
*decoder
;
946 hr
= ID3D11VideoDevice_CreateVideoDecoder( dx_sys
->d3ddec
, &decoderDesc
, &sys
->cfg
, &decoder
);
948 msg_Err(va
, "ID3D11VideoDevice_CreateVideoDecoder failed. (hr=0x%lX)", hr
);
949 dx_sys
->decoder
= NULL
;
952 dx_sys
->decoder
= decoder
;
954 msg_Dbg(va
, "DxCreateDecoderSurfaces succeed");
958 static void DxDestroySurfaces(vlc_va_t
*va
)
960 directx_sys_t
*dx_sys
= &va
->sys
->dx_sys
;
961 if (dx_sys
->va_pool
.surface_count
&& !dx_sys
->can_extern_pool
) {
962 ID3D11Resource
*p_texture
;
963 ID3D11VideoDecoderOutputView_GetResource( dx_sys
->hw_surface
[0], &p_texture
);
964 ID3D11Resource_Release(p_texture
);
965 ID3D11Resource_Release(p_texture
);
967 for (unsigned i
= 0; i
< dx_sys
->va_pool
.surface_count
; i
++)
969 ID3D11VideoDecoderOutputView_Release( dx_sys
->hw_surface
[i
] );
970 for (int j
= 0; j
< D3D11_MAX_SHADER_VIEW
; j
++)
972 if (va
->sys
->resourceView
[i
*D3D11_MAX_SHADER_VIEW
+ j
])
973 ID3D11ShaderResourceView_Release(va
->sys
->resourceView
[i
*D3D11_MAX_SHADER_VIEW
+ j
]);
978 ID3D11VideoDecoder_Release(dx_sys
->decoder
);
979 dx_sys
->decoder
= NULL
;