aout: wasapi: handle AUDIO_CHANNELS_TYPE_AMBISONICS
[vlc.git] / src / playlist / thread.c
blob5632babe4d9372d683250c80218f61ca428df495
1 /*****************************************************************************
2 * thread.c : Playlist management functions
3 *****************************************************************************
4 * Copyright © 1999-2008 VLC authors and VideoLAN
5 * $Id$
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Clément Stenac <zorglub@videolan.org>
10 * This program is free software; you can redistribute it and/or modify it
11 * under the terms of the GNU Lesser General Public License as published by
12 * the Free Software Foundation; either version 2.1 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software Foundation,
22 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
24 #ifdef HAVE_CONFIG_H
25 # include "config.h"
26 #endif
28 #include <assert.h>
30 #include <vlc_common.h>
31 #include <vlc_es.h>
32 #include <vlc_input.h>
33 #include <vlc_interface.h>
34 #include <vlc_playlist.h>
35 #include <vlc_rand.h>
36 #include "playlist_internal.h"
38 /*****************************************************************************
39 * Local prototypes
40 *****************************************************************************/
41 static void *Thread ( void * );
43 /*****************************************************************************
44 * Main functions for the global thread
45 *****************************************************************************/
47 /**
48 * Creates the main playlist thread.
50 void playlist_Activate( playlist_t *p_playlist )
52 playlist_private_t *p_sys = pl_priv(p_playlist);
54 if( vlc_clone( &p_sys->thread, Thread, p_playlist,
55 VLC_THREAD_PRIORITY_LOW ) )
57 msg_Err( p_playlist, "cannot spawn playlist thread" );
58 abort();
62 /**
63 * Stops the playlist forever (but do not destroy it yet).
64 * Any input is stopped.
65 * \return Nothing but waits for the playlist to be deactivated.
67 void playlist_Deactivate( playlist_t *p_playlist )
69 playlist_private_t *p_sys = pl_priv(p_playlist);
71 PL_LOCK;
72 /* WARNING: There is a latent bug. It is assumed that only one thread will
73 * be waiting for playlist deactivation at a time. So far, that works
74 * as playlist_Deactivate() is only ever called while closing an
75 * interface and interfaces are shut down serially by intf_DestroyAll(). */
76 if( p_sys->killed )
78 PL_UNLOCK;
79 return;
82 msg_Dbg( p_playlist, "deactivating the playlist" );
83 p_sys->killed = true;
84 vlc_cond_signal( &p_sys->signal );
85 PL_UNLOCK;
87 vlc_join( p_sys->thread, NULL );
90 /* */
92 /* Input Callback */
93 static int InputEvent( vlc_object_t *p_this, char const *psz_cmd,
94 vlc_value_t oldval, vlc_value_t newval, void *p_data )
96 VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
97 playlist_t *p_playlist = p_data;
99 if( newval.i_int != INPUT_EVENT_STATE &&
100 newval.i_int != INPUT_EVENT_DEAD )
101 return VLC_SUCCESS;
103 PL_LOCK;
105 /* XXX: signaling while not changing any parameter... suspicious... */
106 vlc_cond_signal( &pl_priv(p_playlist)->signal );
108 PL_UNLOCK;
109 return VLC_SUCCESS;
113 * Synchronise the current index of the playlist
114 * to match the index of the current item.
116 * \param p_playlist the playlist structure
117 * \param p_cur the current playlist item
118 * \return nothing
120 void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur )
122 PL_ASSERT_LOCKED;
124 PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) );
125 /* Simply resync index */
126 int i;
127 p_playlist->i_current_index = -1;
128 for( i = 0 ; i< p_playlist->current.i_size; i++ )
130 if( ARRAY_VAL( p_playlist->current, i ) == p_cur )
132 p_playlist->i_current_index = i;
133 break;
136 PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index );
140 * Reset the currently playing playlist.
142 * \param p_playlist the playlist structure
143 * \param p_cur the current playlist item
144 * \return nothing
146 void ResetCurrentlyPlaying( playlist_t *p_playlist,
147 playlist_item_t *p_cur )
149 playlist_private_t *p_sys = pl_priv(p_playlist);
151 PL_DEBUG( "rebuilding array of current - root %s",
152 PLI_NAME( p_sys->status.p_node ) );
153 ARRAY_RESET( p_playlist->current );
154 p_playlist->i_current_index = -1;
155 for( playlist_item_t *p_next = NULL; ; )
157 /** FIXME: this is *slow* */
158 p_next = playlist_GetNextLeaf( p_playlist,
159 p_sys->status.p_node,
160 p_next, true, false );
161 if( !p_next )
162 break;
164 if( p_next == p_cur )
165 p_playlist->i_current_index = p_playlist->current.i_size;
166 ARRAY_APPEND( p_playlist->current, p_next);
168 PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size,
169 p_playlist->i_current_index);
171 if( var_GetBool( p_playlist, "random" ) && ( p_playlist->current.i_size > 0 ) )
173 /* Shuffle the array */
174 for( unsigned j = p_playlist->current.i_size - 1; j > 0; j-- )
176 unsigned i = vlc_lrand48() % (j+1); /* between 0 and j */
177 playlist_item_t *p_tmp;
178 /* swap the two items */
179 p_tmp = ARRAY_VAL(p_playlist->current, i);
180 ARRAY_VAL(p_playlist->current,i) = ARRAY_VAL(p_playlist->current,j);
181 ARRAY_VAL(p_playlist->current,j) = p_tmp;
184 p_sys->b_reset_currently_playing = false;
189 * Start the input for an item
191 * \param p_playlist the playlist object
192 * \param p_item the item to play
194 static bool PlayItem( playlist_t *p_playlist, playlist_item_t *p_item )
196 playlist_private_t *p_sys = pl_priv(p_playlist);
197 input_item_t *p_input = p_item->p_input;
199 PL_ASSERT_LOCKED;
201 msg_Dbg( p_playlist, "creating new input thread" );
203 p_item->i_nb_played++;
204 set_current_status_item( p_playlist, p_item );
205 assert( p_sys->p_input == NULL );
206 PL_UNLOCK;
208 libvlc_MetadataCancel( p_playlist->obj.libvlc, p_item );
210 input_thread_t *p_input_thread = input_Create( p_playlist, p_input, NULL,
211 p_sys->p_input_resource );
212 if( likely(p_input_thread != NULL) )
214 var_AddCallback( p_input_thread, "intf-event",
215 InputEvent, p_playlist );
217 if( input_Start( p_input_thread ) )
219 var_DelCallback( p_input_thread, "intf-event",
220 InputEvent, p_playlist );
221 vlc_object_release( p_input_thread );
222 p_input_thread = NULL;
226 /* TODO store art policy in playlist private data */
227 char *psz_arturl = input_item_GetArtURL( p_input );
228 /* p_input->p_meta should not be null after a successful CreateThread */
229 bool b_has_art = !EMPTY_STR( psz_arturl );
231 if( !b_has_art || strncmp( psz_arturl, "attachment://", 13 ) )
233 PL_DEBUG( "requesting art for new input thread" );
234 libvlc_ArtRequest( p_playlist->obj.libvlc, p_input, META_REQUEST_OPTION_NONE );
236 free( psz_arturl );
238 PL_LOCK;
239 p_sys->p_input = p_input_thread;
240 PL_UNLOCK;
242 var_SetAddress( p_playlist, "input-current", p_input_thread );
244 PL_LOCK;
245 return p_input_thread != NULL;
249 * Compute the next playlist item depending on
250 * the playlist course mode (forward, backward, random, view,...).
252 * \param p_playlist the playlist object
253 * \return nothing
255 static playlist_item_t *NextItem( playlist_t *p_playlist )
257 playlist_private_t *p_sys = pl_priv(p_playlist);
258 playlist_item_t *p_new = NULL;
259 bool requested = p_sys->request.b_request;
261 /* Clear the request */
262 p_sys->request.b_request = false;
264 /* Handle quickly a few special cases */
265 /* No items to play */
266 if( p_playlist->items.i_size == 0 )
268 msg_Info( p_playlist, "playlist is empty" );
269 return NULL;
272 /* Start the real work */
273 if( requested )
275 p_new = p_sys->request.p_item;
277 if( p_new == NULL && p_sys->request.p_node == NULL )
278 return NULL; /* Stop request! */
280 int i_skip = p_sys->request.i_skip;
281 PL_DEBUG( "processing request item: %s, node: %s, skip: %i",
282 PLI_NAME( p_sys->request.p_item ),
283 PLI_NAME( p_sys->request.p_node ), i_skip );
285 if( p_sys->request.p_node &&
286 p_sys->request.p_node != get_current_status_node( p_playlist ) )
289 set_current_status_node( p_playlist, p_sys->request.p_node );
290 p_sys->request.p_node = NULL;
291 p_sys->b_reset_currently_playing = true;
294 /* If we are asked for a node, go to it's first child */
295 if( i_skip == 0 && ( p_new == NULL || p_new->i_children != -1 ) )
297 i_skip++;
298 if( p_new != NULL )
300 p_new = playlist_GetNextLeaf( p_playlist, p_new, NULL, true, false );
301 for( int i = 0; i < p_playlist->current.i_size; i++ )
303 if( p_new == ARRAY_VAL( p_playlist->current, i ) )
305 p_playlist->i_current_index = i;
306 i_skip = 0;
312 if( p_sys->b_reset_currently_playing )
313 /* A bit too bad to reset twice ... */
314 ResetCurrentlyPlaying( p_playlist, p_new );
315 else if( p_new )
316 ResyncCurrentIndex( p_playlist, p_new );
317 else
318 p_playlist->i_current_index = -1;
320 if( p_playlist->current.i_size && (i_skip > 0) )
322 if( p_playlist->i_current_index < -1 )
323 p_playlist->i_current_index = -1;
324 for( int i = i_skip; i > 0 ; i-- )
326 p_playlist->i_current_index++;
327 if( p_playlist->i_current_index >= p_playlist->current.i_size )
329 PL_DEBUG( "looping - restarting at beginning of node" );
330 /* reshuffle playlist when end is reached */
331 if( var_GetBool( p_playlist, "random" ) ) {
332 PL_DEBUG( "reshuffle playlist" );
333 ResetCurrentlyPlaying( p_playlist,
334 get_current_status_item( p_playlist ) );
336 p_playlist->i_current_index = 0;
339 p_new = ARRAY_VAL( p_playlist->current,
340 p_playlist->i_current_index );
342 else if( p_playlist->current.i_size && (i_skip < 0) )
344 for( int i = i_skip; i < 0 ; i++ )
346 p_playlist->i_current_index--;
347 if( p_playlist->i_current_index <= -1 )
349 PL_DEBUG( "looping - restarting at end of node" );
350 /* reshuffle playlist when beginning is reached */
351 if( var_GetBool( p_playlist, "random" ) ) {
352 PL_DEBUG( "reshuffle playlist" );
353 ResetCurrentlyPlaying( p_playlist,
354 get_current_status_item( p_playlist ) );
356 p_playlist->i_current_index = p_playlist->current.i_size-1;
359 p_new = ARRAY_VAL( p_playlist->current,
360 p_playlist->i_current_index );
363 /* "Automatic" item change ( next ) */
364 else
366 bool b_loop = var_GetBool( p_playlist, "loop" );
367 bool b_repeat = var_GetBool( p_playlist, "repeat" );
368 bool b_playstop = var_InheritBool( p_playlist, "play-and-stop" );
370 /* Repeat and play/stop */
371 if( b_repeat && get_current_status_item( p_playlist ) )
373 msg_Dbg( p_playlist,"repeating item" );
374 return get_current_status_item( p_playlist );
376 if( b_playstop && get_current_status_item( p_playlist ) )
378 msg_Dbg( p_playlist,"stopping (play and stop)" );
379 return NULL;
382 /* */
384 PL_DEBUG( "changing item without a request (current %i/%i)",
385 p_playlist->i_current_index, p_playlist->current.i_size );
386 /* Can't go to next from current item */
387 if( p_sys->b_reset_currently_playing )
388 ResetCurrentlyPlaying( p_playlist,
389 get_current_status_item( p_playlist ) );
391 p_playlist->i_current_index++;
392 assert( p_playlist->i_current_index <= p_playlist->current.i_size );
393 if( p_playlist->i_current_index == p_playlist->current.i_size )
395 if( !b_loop || p_playlist->current.i_size == 0 )
396 return NULL;
397 /* reshuffle after last item has been played */
398 if( var_GetBool( p_playlist, "random" ) ) {
399 PL_DEBUG( "reshuffle playlist" );
400 ResetCurrentlyPlaying( p_playlist,
401 get_current_status_item( p_playlist ) );
403 p_playlist->i_current_index = 0;
405 PL_DEBUG( "using item %i", p_playlist->i_current_index );
406 if ( p_playlist->current.i_size == 0 )
407 return NULL;
409 p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index );
411 return p_new;
414 static void LoopInput( playlist_t *p_playlist )
416 playlist_private_t *p_sys = pl_priv(p_playlist);
417 input_thread_t *p_input = p_sys->p_input;
419 assert( p_input != NULL );
421 if( p_sys->request.b_request || p_sys->killed )
423 PL_DEBUG( "incoming request - stopping current input" );
424 input_Stop( p_input );
427 switch( var_GetInteger( p_input, "state" ) )
429 case END_S:
430 case ERROR_S:
431 /* This input is dead. Remove it ! */
432 p_sys->p_input = NULL;
433 PL_DEBUG( "dead input" );
434 PL_UNLOCK;
436 var_SetAddress( p_playlist, "input-current", NULL );
438 /* WARNING: Input resource manipulation and callback deletion are
439 * incompatible with the playlist lock. */
440 if( !var_InheritBool( p_input, "sout-keep" ) )
441 input_resource_TerminateSout( p_sys->p_input_resource );
442 var_DelCallback( p_input, "intf-event", InputEvent, p_playlist );
444 input_Close( p_input );
445 PL_LOCK;
446 break;
447 default:
448 vlc_cond_wait( &p_sys->signal, &p_sys->lock );
452 static bool Next( playlist_t *p_playlist )
454 playlist_item_t *p_item = NextItem( p_playlist );
455 if( p_item == NULL )
456 return false;
458 msg_Dbg( p_playlist, "starting playback of new item" );
459 ResyncCurrentIndex( p_playlist, p_item );
460 return PlayItem( p_playlist, p_item );
464 * Run the main control thread itself
466 static void *Thread ( void *data )
468 playlist_t *p_playlist = data;
469 playlist_private_t *p_sys = pl_priv(p_playlist);
471 PL_LOCK;
472 while( !p_sys->killed )
474 /* Playlist in stopped state */
475 assert(p_sys->p_input == NULL);
477 if( !p_sys->request.b_request )
479 vlc_cond_wait( &p_sys->signal, &p_sys->lock );
480 continue;
483 while( !p_sys->killed && Next( p_playlist ) )
484 { /* Playlist in running state */
485 assert(p_sys->p_input != NULL);
488 LoopInput( p_playlist );
489 while( p_sys->p_input != NULL );
492 msg_Dbg( p_playlist, "nothing to play" );
493 if( var_InheritBool( p_playlist, "play-and-exit" ) )
495 msg_Info( p_playlist, "end of playlist, exiting" );
496 libvlc_Quit( p_playlist->obj.libvlc );
499 /* Destroy any video display now (XXX: ugly hack) */
500 if( input_resource_HasVout( p_sys->p_input_resource ) )
502 PL_UNLOCK; /* Mind: NO LOCKS while manipulating input resources! */
503 input_resource_TerminateVout( p_sys->p_input_resource );
504 PL_LOCK;
507 PL_UNLOCK;
509 input_resource_Terminate( p_sys->p_input_resource );
510 return NULL;