d3d11: handle VLC_CODEC_D3D11_OPAQUE_10B upload/download
[vlc.git] / modules / video_chroma / d3d11_fmt.h
bloba5b46ad58279007040a9850edb3b88e38792eb91
1 /*****************************************************************************
2 * d3d11_fmt.h : D3D11 helper calls
3 *****************************************************************************
4 * Copyright © 2017 VLC authors, VideoLAN and VideoLabs
6 * Authors: Steve Lhomme <robux4@gmail.com>
8 * This program is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU Lesser General Public License as published by
10 * the Free Software Foundation; either version 2.1 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public License
19 * along with this program; if not, write to the Free Software Foundation,
20 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
21 *****************************************************************************/
23 #ifndef VLC_VIDEOCHROMA_D3D11_FMT_H_
24 #define VLC_VIDEOCHROMA_D3D11_FMT_H_
26 #include <d3d11.h>
28 #include "dxgi_fmt.h"
30 DEFINE_GUID(GUID_CONTEXT_MUTEX, 0x472e8835, 0x3f8e, 0x4f93, 0xa0, 0xcb, 0x25, 0x79, 0x77, 0x6c, 0xed, 0x86);
32 /* see https://msdn.microsoft.com/windows/hardware/commercialize/design/compatibility/device-graphics */
33 struct wddm_version
35 int wddm, d3d_features, revision, build;
38 typedef struct
40 ID3D11Device *d3ddevice; /* D3D device */
41 ID3D11DeviceContext *d3dcontext; /* D3D context */
42 bool owner;
43 struct wddm_version WDDM;
44 D3D_FEATURE_LEVEL feature_level;
45 } d3d11_device_t;
47 typedef struct
49 #if !VLC_WINSTORE_APP
50 HINSTANCE hdll; /* handle of the opened d3d11 dll */
51 #if !defined(NDEBUG) && defined(HAVE_DXGIDEBUG_H)
52 HINSTANCE dxgidebug_dll;
53 #endif
54 #endif
55 } d3d11_handle_t;
57 /* owned by the vout for VLC_CODEC_D3D11_OPAQUE */
58 struct picture_sys_t
60 ID3D11VideoDecoderOutputView *decoder; /* may be NULL for pictures from the pool */
61 union {
62 ID3D11Texture2D *texture[D3D11_MAX_SHADER_VIEW];
63 ID3D11Resource *resource[D3D11_MAX_SHADER_VIEW];
65 ID3D11DeviceContext *context;
66 unsigned slice_index;
67 ID3D11VideoProcessorInputView *processorInput; /* when used as processor input */
68 ID3D11VideoProcessorOutputView *processorOutput; /* when used as processor output */
69 ID3D11ShaderResourceView *resourceView[D3D11_MAX_SHADER_VIEW];
70 DXGI_FORMAT formatTexture;
73 #include "../codec/avcodec/va_surface.h"
75 picture_sys_t *ActivePictureSys(picture_t *p_pic);
77 /* index to use for texture/resource that use a known DXGI format
78 * (ie not DXGI_FORMAT_UNKNWON) */
79 #define KNOWN_DXGI_INDEX 0
81 static inline bool is_d3d11_opaque(vlc_fourcc_t chroma)
83 return chroma == VLC_CODEC_D3D11_OPAQUE ||
84 chroma == VLC_CODEC_D3D11_OPAQUE_10B ||
85 chroma == VLC_CODEC_D3D11_OPAQUE_RGBA ||
86 chroma == VLC_CODEC_D3D11_OPAQUE_BGRA;
89 void AcquirePictureSys(picture_sys_t *p_sys);
91 void ReleasePictureSys(picture_sys_t *p_sys);
93 /* map texture planes to resource views */
94 int AllocateShaderView(vlc_object_t *obj, ID3D11Device *d3ddevice,
95 const d3d_format_t *format,
96 ID3D11Texture2D *p_texture[D3D11_MAX_SHADER_VIEW], UINT slice_index,
97 ID3D11ShaderResourceView *resourceView[D3D11_MAX_SHADER_VIEW]);
99 HRESULT D3D11_CreateDevice(vlc_object_t *obj, d3d11_handle_t *,
100 bool hw_decoding, d3d11_device_t *out);
101 #define D3D11_CreateDevice(a,b,c,d) D3D11_CreateDevice( VLC_OBJECT(a), b, c, d )
103 void D3D11_ReleaseDevice(d3d11_device_t *);
105 int D3D11_Create(vlc_object_t *, d3d11_handle_t *);
106 #define D3D11_Create(a,b) D3D11_Create( VLC_OBJECT(a), b )
108 void D3D11_Destroy(d3d11_handle_t *);
110 bool isXboxHardware(ID3D11Device *d3ddev);
111 bool CanUseVoutPool(d3d11_device_t *, UINT slices);
112 IDXGIAdapter *D3D11DeviceAdapter(ID3D11Device *d3ddev);
113 int D3D11CheckDriverVersion(d3d11_device_t *, UINT vendorId,
114 const struct wddm_version *min_ver);
115 void D3D11_GetDriverVersion(vlc_object_t *, d3d11_device_t *);
116 #define D3D11_GetDriverVersion(a,b) D3D11_GetDriverVersion(VLC_OBJECT(a),b)
118 static inline bool DeviceSupportsFormat(ID3D11Device *d3ddevice,
119 DXGI_FORMAT format, UINT supportFlags)
121 UINT i_formatSupport;
122 return SUCCEEDED( ID3D11Device_CheckFormatSupport(d3ddevice, format,
123 &i_formatSupport) )
124 && ( i_formatSupport & supportFlags ) == supportFlags;
127 const d3d_format_t *FindD3D11Format(ID3D11Device *d3ddevice,
128 vlc_fourcc_t i_src_chroma,
129 bool rgb_only,
130 uint8_t bits_per_channel,
131 bool allow_opaque,
132 UINT supportFlags);
134 int AllocateTextures(vlc_object_t *obj, d3d11_device_t *d3d_dev,
135 const d3d_format_t *cfg, const video_format_t *fmt,
136 unsigned pool_size, ID3D11Texture2D *textures[]);
138 #ifndef NDEBUG
139 void D3D11_LogProcessorSupport(vlc_object_t*, ID3D11VideoProcessorEnumerator*);
140 #define D3D11_LogProcessorSupport(a,b) D3D11_LogProcessorSupport( VLC_OBJECT(a), b )
141 #endif
143 #endif /* include-guard */