* BeOS fixes. renamed iovec.h to input_iovec.h because of namespace issues.
[vlc.git] / plugins / beos / vout_beos.cpp
blob044d6a4097341fc5c665df912eba877c7f208b69
1 /*****************************************************************************
2 * vout_beos.cpp: beos video output display method
3 *****************************************************************************
4 * Copyright (C) 2000, 2001 VideoLAN
5 * $Id: vout_beos.cpp,v 1.27 2001/05/31 03:57:54 sam Exp $
7 * Authors: Jean-Marc Dressler <polux@via.ecp.fr>
8 * Samuel Hocevar <sam@zoy.org>
9 * Tony Castley <tcastley@mail.powerup.com.au>
10 * Richard Shepherd <richard@rshepherd.demon.co.uk>
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
25 *****************************************************************************/
27 #define MODULE_NAME beos
28 #include "modules_inner.h"
30 /*****************************************************************************
31 * Preamble
32 *****************************************************************************/
33 #include "defs.h"
35 #include <errno.h> /* ENOMEM */
36 #include <stdlib.h> /* free() */
37 #include <stdio.h>
38 #include <string.h> /* strerror() */
39 #include <kernel/OS.h>
40 #include <View.h>
41 #include <Application.h>
42 #include <Window.h>
43 #include <Locker.h>
44 #include <Screen.h>
45 #include <malloc.h>
46 #include <string.h>
48 extern "C"
50 #include "config.h"
51 #include "common.h"
52 #include "threads.h"
53 #include "mtime.h"
54 #include "tests.h"
56 #include "video.h"
57 #include "video_output.h"
59 #include "interface.h"
60 #include "intf_msg.h"
62 #include "main.h"
64 #include "modules.h"
65 #include "modules_export.h"
68 #include "VideoWindow.h"
69 #include <Screen.h>
71 #define WIDTH 128
72 #define HEIGHT 64
73 #define BITS_PER_PLANE 16
74 #define BYTES_PER_PIXEL 2
76 /*****************************************************************************
77 * vout_sys_t: BeOS video output method descriptor
78 *****************************************************************************
79 * This structure is part of the video output thread descriptor.
80 * It describes the BeOS specific properties of an output thread.
81 *****************************************************************************/
83 typedef struct vout_sys_s
85 VideoWindow * p_window;
87 byte_t * pp_buffer[2];
88 s32 i_width;
89 s32 i_height;
90 } vout_sys_t;
93 /*****************************************************************************
94 * beos_GetAppWindow : retrieve a BWindow pointer from the window name
95 *****************************************************************************/
97 BWindow *beos_GetAppWindow(char *name)
99 int32 index;
100 BWindow *window;
102 for (index = 0 ; ; index++)
104 window = be_app->WindowAt(index);
105 if (window == NULL)
106 break;
107 if (window->LockWithTimeout(200000) == B_OK)
109 if (strcmp(window->Name(), name) == 0)
111 window->Unlock();
112 break;
114 window->Unlock();
117 return window;
120 /*****************************************************************************
121 * DrawingThread : thread that really does the drawing
122 *****************************************************************************/
124 int32 DrawingThread(void *data)
126 VideoWindow *w;
127 w = (VideoWindow*) data;
129 while(!w->teardownwindow)
131 if (w->Lock())
133 if( w->fDirty )
135 if(w->fUsingOverlay)
137 rgb_color key;
138 w->view->SetViewOverlay( w->bitmap[w->i_buffer_index],
139 w->bitmap[w->i_buffer_index]->Bounds(),
140 w->Bounds(),
141 &key,
142 B_FOLLOW_ALL,
143 B_OVERLAY_FILTER_HORIZONTAL | B_OVERLAY_FILTER_VERTICAL
144 | B_OVERLAY_TRANSFER_CHANNEL );
145 w->view->SetViewColor(key);
147 else
149 w->view->DrawBitmap( w->bitmap[w->i_buffer_index],
150 w->bitmap[w->i_buffer_index]->Bounds(),
151 w->Bounds());
154 w->fDirty = false;
156 w->Unlock();
158 else // we couldn't lock the window, it probably closed.
159 return B_ERROR;
161 snooze (20000);
162 } // while
164 return B_OK;
167 /*****************************************************************************
168 * VideoWindow constructor and destructor
169 *****************************************************************************/
171 VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_output )
172 : BWindow(frame, name, B_TITLED_WINDOW, NULL)
174 float minWidth, minHeight, maxWidth, maxHeight;
176 teardownwindow = false;
177 is_zoomed = false;
178 p_vout = p_video_output;
179 fDrawThreadID = NULL;
180 bitmap[0] = NULL;
181 bitmap[1] = NULL;
183 rect = Frame();
184 view = new VLCView(Bounds());
185 AddChild(view);
186 bitmap[0] = new BBitmap(Bounds(), B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL, B_YCbCr422);
187 bitmap[1] = new BBitmap(Bounds(), B_BITMAP_WILL_OVERLAY, B_YCbCr422);
188 fUsingOverlay = true;
189 i_screen_depth = 16;
190 p_vout->b_YCbr = true;
192 if ((bitmap[0]->InitCheck() != B_OK) || (bitmap[1]->InitCheck() != B_OK))
194 delete bitmap[0];
195 delete bitmap[1];
196 p_vout->b_YCbr = false;
197 fUsingOverlay = false;
198 BScreen *screen;
199 screen = new BScreen();
200 color_space space = screen->ColorSpace();
201 delete screen;
203 if(space == B_RGB15)
205 bitmap[0] = new BBitmap(Bounds(), B_RGB15);
206 bitmap[1] = new BBitmap(Bounds(), B_RGB15);
207 i_screen_depth = 15;
209 else if(space == B_RGB16)
211 bitmap[0] = new BBitmap(Bounds(), B_RGB16);
212 bitmap[1] = new BBitmap(Bounds(), B_RGB16);
213 i_screen_depth = 16;
215 else //default to 32bpp
217 bitmap[0] = new BBitmap(Bounds(), B_RGB32);
218 bitmap[1] = new BBitmap(Bounds(), B_RGB32);
219 i_screen_depth = 32;
221 SetTitle(VOUT_TITLE " (BBitmap output)");
224 if(fUsingOverlay)
226 rgb_color key;
227 view->SetViewOverlay(bitmap[0], bitmap[0]->Bounds(), Bounds(), &key, B_FOLLOW_ALL,
228 B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL);
229 view->SetViewColor(key);
230 SetTitle(VOUT_TITLE " (Overlay output)");
231 GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight);
232 SetSizeLimits((float) Bounds().IntegerWidth(), maxWidth, (float) Bounds().IntegerHeight(), maxHeight);
234 // else
236 fDrawThreadID = spawn_thread(DrawingThread, "drawing_thread",
237 B_DISPLAY_PRIORITY, (void*) this);
238 resume_thread(fDrawThreadID);
241 memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
242 memset(bitmap[1]->Bits(), 0, bitmap[1]->BitsLength());
243 i_bytes_per_pixel = bitmap[0]->BytesPerRow()/bitmap[0]->Bounds().IntegerWidth();
244 fRowBytes = bitmap[0]->BytesPerRow();
245 fDirty = false;
246 Show();
249 VideoWindow::~VideoWindow()
251 int32 result;
253 Hide();
254 Sync();
255 // if(!fUsingOverlay)
256 // {
257 teardownwindow = true;
258 wait_for_thread(fDrawThreadID, &result);
259 delete bitmap[0];
260 delete bitmap[1];
261 // }
265 /*****************************************************************************
266 * VideoWindow::FrameResized
267 *****************************************************************************/
268 void VideoWindow::FrameResized( float width, float height )
272 /*****************************************************************************
273 * VideoWindow::Zoom
274 *****************************************************************************/
276 void VideoWindow::Zoom(BPoint origin, float width, float height )
278 if(is_zoomed)
280 MoveTo(rect.left, rect.top);
281 ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
282 be_app->ShowCursor();
284 else
286 rect = Frame();
287 BScreen *screen;
288 screen = new BScreen(this);
289 BRect rect = screen->Frame();
290 delete screen;
291 MoveTo(0,0);
292 ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
293 be_app->HideCursor();
295 is_zoomed = !is_zoomed;
298 /*****************************************************************************
299 * VideoWindow::MessageReceived
300 *****************************************************************************/
302 void VideoWindow::MessageReceived( BMessage * p_message )
304 BWindow * p_win;
306 switch( p_message->what )
308 case B_KEY_DOWN:
309 case B_SIMPLE_DATA:
310 // post the message to the interface window which will handle it
311 p_win = beos_GetAppWindow( "interface" );
312 if( p_win != NULL )
314 p_win->PostMessage( p_message );
316 break;
318 default:
319 BWindow::MessageReceived( p_message );
320 break;
324 /*****************************************************************************
325 * VideoWindow::QuitRequested
326 *****************************************************************************/
328 bool VideoWindow::QuitRequested()
330 /* FIXME: send a message ! */
331 p_main->p_intf->b_die = 1;
332 teardownwindow = true;
333 return( false );
336 /*****************************************************************************
337 * VLCView::VLCView
338 *****************************************************************************/
339 VLCView::VLCView(BRect bounds) : BView(bounds, "", B_FOLLOW_ALL, B_WILL_DRAW)
341 SetViewColor(B_TRANSPARENT_32_BIT);
344 /*****************************************************************************
345 * VLCView::~VLCView
346 *****************************************************************************/
347 VLCView::~VLCView()
352 /*****************************************************************************
353 * VLCVIew::~VLCView
354 *****************************************************************************/
355 void VLCView::MouseDown(BPoint point)
357 VideoWindow *w = (VideoWindow *) Window();
358 if(w->is_zoomed)
360 BWindow *win = Window();
361 win->Zoom();
365 extern "C"
368 /*****************************************************************************
369 * Local prototypes
370 *****************************************************************************/
371 static int vout_Probe ( probedata_t *p_data );
372 static int vout_Create ( struct vout_thread_s * );
373 static int vout_Init ( struct vout_thread_s * );
374 static void vout_End ( struct vout_thread_s * );
375 static void vout_Destroy ( struct vout_thread_s * );
376 static int vout_Manage ( struct vout_thread_s * );
377 static void vout_Display ( struct vout_thread_s * );
379 static int BeosOpenDisplay ( vout_thread_t *p_vout );
380 static void BeosCloseDisplay( vout_thread_t *p_vout );
382 /*****************************************************************************
383 * Functions exported as capabilities. They are declared as static so that
384 * we don't pollute the namespace too much.
385 *****************************************************************************/
386 void _M( vout_getfunctions )( function_list_t * p_function_list )
388 p_function_list->pf_probe = vout_Probe;
389 p_function_list->functions.vout.pf_create = vout_Create;
390 p_function_list->functions.vout.pf_init = vout_Init;
391 p_function_list->functions.vout.pf_end = vout_End;
392 p_function_list->functions.vout.pf_destroy = vout_Destroy;
393 p_function_list->functions.vout.pf_manage = vout_Manage;
394 p_function_list->functions.vout.pf_display = vout_Display;
395 p_function_list->functions.vout.pf_setpalette = NULL;
398 /*****************************************************************************
399 * vout_Probe: probe the video driver and return a score
400 *****************************************************************************
401 * This function tries to initialize SDL and returns a score to the
402 * plugin manager so that it can select the best plugin.
403 *****************************************************************************/
404 static int vout_Probe( probedata_t *p_data )
406 if( TestMethod( VOUT_METHOD_VAR, "beos" ) )
408 return( 999 );
411 return( 100 );
414 /*****************************************************************************
415 * vout_Create: allocates BeOS video thread output method
416 *****************************************************************************
417 * This function allocates and initializes a BeOS vout method.
418 *****************************************************************************/
419 int vout_Create( vout_thread_t *p_vout )
421 /* Allocate structure */
422 p_vout->p_sys = (vout_sys_t*) malloc( sizeof( vout_sys_t ) );
423 if( p_vout->p_sys == NULL )
425 intf_ErrMsg( "error: %s", strerror(ENOMEM) );
426 return( 1 );
429 /* Set video window's size */
430 p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR,
431 VOUT_WIDTH_DEFAULT );
432 p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR,
433 VOUT_HEIGHT_DEFAULT );
435 /* Open and initialize device */
436 if( BeosOpenDisplay( p_vout ) )
438 intf_ErrMsg("vout error: can't open display");
439 free( p_vout->p_sys );
440 return( 1 );
443 return( 0 );
446 /*****************************************************************************
447 * vout_Init: initialize BeOS video thread output method
448 *****************************************************************************/
449 int vout_Init( vout_thread_t *p_vout )
451 VideoWindow * p_win = p_vout->p_sys->p_window;
452 u32 i_page_size;
455 i_page_size = p_vout->i_width * p_vout->i_height * p_vout->i_bytes_per_pixel;
457 p_vout->p_sys->i_width = p_vout->i_width;
458 p_vout->p_sys->i_height = p_vout->i_height;
460 /* if(p_win->fUsingOverlay)
462 if(p_win->bitmap[0] != NULL)
464 p_vout->pf_setbuffers( p_vout,
465 (byte_t *)p_win->bitmap[0]->Bits(),
466 (byte_t *)p_win->bitmap[0]->Bits());
467 delete p_win->bitmap[0];
468 p_win->bitmap[0] = NULL;
471 else
473 if((p_win->bitmap[0] != NULL) && (p_win->bitmap[1] != NULL))
475 p_vout->pf_setbuffers( p_vout,
476 (byte_t *)p_win->bitmap[0]->Bits(),
477 (byte_t *)p_win->bitmap[1]->Bits());
480 if((p_win->bitmap[0] != NULL) && (p_win->bitmap[1] != NULL))
482 p_vout->pf_setbuffers( p_vout,
483 (byte_t *)p_win->bitmap[0]->Bits(),
484 (byte_t *)p_win->bitmap[1]->Bits());
487 return( 0 );
490 /*****************************************************************************
491 * vout_End: terminate BeOS video thread output method
492 *****************************************************************************/
493 void vout_End( vout_thread_t *p_vout )
497 /*****************************************************************************
498 * vout_Destroy: destroy BeOS video thread output method
499 *****************************************************************************
500 * Terminate an output method created by DummyCreateOutputMethod
501 *****************************************************************************/
502 void vout_Destroy( vout_thread_t *p_vout )
504 BeosCloseDisplay( p_vout );
506 free( p_vout->p_sys );
509 /*****************************************************************************
510 * vout_Manage: handle BeOS events
511 *****************************************************************************
512 * This function should be called regularly by video output thread. It manages
513 * console events. It returns a non null value on error.
514 *****************************************************************************/
515 int vout_Manage( vout_thread_t *p_vout )
517 VideoWindow * p_win = p_vout->p_sys->p_window;
518 rgb_color key;
519 float minWidth, minHeight, maxWidth, maxHeight;
521 if( (p_vout->i_width != p_vout->p_sys->i_width) ||
522 (p_vout->i_height != p_vout->p_sys->i_height) )
524 /* If video output size has changed, change interface window size */
525 intf_DbgMsg( "resizing output window" );
526 if(p_win->fUsingOverlay)
528 p_win->Lock();
529 p_win->view->ClearViewOverlay();
530 delete p_win->bitmap[0];
531 delete p_win->bitmap[1];
532 p_vout->p_sys->i_width = p_vout->i_width;
533 p_vout->p_sys->i_height = p_vout->i_height;;
534 p_win->GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight);
535 p_win->SetSizeLimits((float) p_vout->p_sys->i_width, maxWidth, (float) p_vout->p_sys->i_height, maxHeight);
536 p_win->ResizeTo(p_vout->p_sys->i_width, p_vout->p_sys->i_height);
537 p_win->bitmap[0] = new BBitmap(p_win->Bounds(),
538 B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL,
539 B_YCbCr422);
540 p_win->bitmap[0] = new BBitmap(p_win->Bounds(),
541 B_BITMAP_WILL_OVERLAY, B_YCbCr422);
542 memset(p_win->bitmap[0]->Bits(), 0, p_win->bitmap[0]->BitsLength());
543 memset(p_win->bitmap[1]->Bits(), 0, p_win->bitmap[1]->BitsLength());
544 p_win->view->SetViewOverlay(p_win->bitmap[0], p_win->bitmap[0]->Bounds(), p_win->Bounds(), &key, B_FOLLOW_ALL,
545 B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL|B_OVERLAY_TRANSFER_CHANNEL);
546 p_win->view->SetViewColor(key);
547 p_win->Unlock();
548 p_vout->pf_setbuffers( p_vout,
549 (byte_t *)p_win->bitmap[0]->Bits(),
550 (byte_t *)p_win->bitmap[0]->Bits());
551 delete p_win->bitmap[0];
554 return( 0 );
557 /*****************************************************************************
558 * vout_Display: displays previously rendered output
559 *****************************************************************************
560 * This function send the currently rendered image to BeOS image, waits until
561 * it is displayed and switch the two rendering buffers, preparing next frame.
562 *****************************************************************************/
563 void vout_Display( vout_thread_t *p_vout )
565 VideoWindow * p_win = p_vout->p_sys->p_window;
567 p_win->i_buffer_index = p_vout->i_buffer_index;
568 if(p_win->fUsingOverlay)
569 p_vout->i_buffer_index = p_vout->i_buffer_index & 1;
570 else
571 p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
572 p_win->fDirty = true;
575 /* following functions are local */
577 /*****************************************************************************
578 * BeosOpenDisplay: open and initialize BeOS device
579 *****************************************************************************
580 * XXX?? The framebuffer mode is only provided as a fast and efficient way to
581 * display video, providing the card is configured and the mode ok. It is
582 * not portable, and is not supposed to work with many cards. Use at your
583 * own risk !
584 *****************************************************************************/
586 static int BeosOpenDisplay( vout_thread_t *p_vout )
588 p_vout->p_sys->p_window =
589 new VideoWindow( BRect( 80, 50, 80+p_vout->i_width-1, 50+p_vout->i_height-1 ), NULL, p_vout );
590 if( p_vout->p_sys->p_window == 0 )
592 free( p_vout->p_sys );
593 intf_ErrMsg( "error: cannot allocate memory for VideoWindow" );
594 return( 1 );
596 VideoWindow * p_win = p_vout->p_sys->p_window;
598 p_vout->i_screen_depth = p_win->i_screen_depth;
599 p_vout->i_bytes_per_pixel = p_win->i_bytes_per_pixel;
600 p_vout->i_bytes_per_line = p_vout->i_width*p_win->i_bytes_per_pixel;
602 switch( p_vout->i_screen_depth )
604 case 8:
605 intf_ErrMsg( "vout error: 8 bit mode not fully supported" );
606 break;
607 case 15:
608 p_vout->i_red_mask = 0x7c00;
609 p_vout->i_green_mask = 0x03e0;
610 p_vout->i_blue_mask = 0x001f;
611 break;
612 case 16:
613 p_vout->i_red_mask = 0xf800;
614 p_vout->i_green_mask = 0x07e0;
615 p_vout->i_blue_mask = 0x001f;
616 break;
617 case 24:
618 case 32:
619 default:
620 p_vout->i_red_mask = 0xff0000;
621 p_vout->i_green_mask = 0x00ff00;
622 p_vout->i_blue_mask = 0x0000ff;
623 break;
625 return( 0 );
628 /*****************************************************************************
629 * BeosDisplay: close and reset BeOS device
630 *****************************************************************************
631 * Returns all resources allocated by BeosOpenDisplay and restore the original
632 * state of the device.
633 *****************************************************************************/
634 static void BeosCloseDisplay( vout_thread_t *p_vout )
636 /* Destroy the video window */
637 p_vout->p_sys->p_window->Lock();
638 p_vout->p_sys->p_window->Quit();
641 } /* extern "C" */