[7.2.261] When deleting lines with a specific folding configuration E38 may
[vim_mainline.git] / src / integration.h
blobd6c687d46aff39d6bd27faff1297bb1b1bb6f36b
1 /* vi:set ts=8 sts=4 sw=4:
3 * VIM - Vi IMproved by Bram Moolenaar
4 * Visual Workshop integration by Gordon Prieur
6 * Do ":help uganda" in Vim to read copying and usage conditions.
7 * Do ":help credits" in Vim to see a list of people who contributed.
8 */
9 /*
10 THIS IS AN UNSTABLE INTERFACE! It is unsupported and will likely
11 change in future releases, possibly breaking compatibility!
14 #ifndef _INTEGRATION_H
15 #define _INTEGRATION_H
17 #include <X11/Intrinsic.h>
18 #include <Xm/Xm.h>
20 #ifdef __cplusplus
21 extern "C" {
22 #endif
24 /* Enable NoHands test support functions. Define this only if you want to
25 compile in support in the editor such that it can be run under
26 the WorkShop test suite. */
27 #ifndef NOHANDS_SUPPORT_FUNCTIONS
28 #define NOHANDS_SUPPORT_FUNCTIONS
29 #endif
32 /* This header file has three parts.
33 * 1. Functions you need to implement; these are called by the integration
34 * library
35 * 2. Functions you need to call when certain events happen in the editor;
36 * these are implemented by the integration library
37 * 3. Utility functions provided by the integration library; these make
38 * task 1 a bit easier.
42 * The following functions need to be implemented by the editor
43 * integration code (and will be editor-specific). Please see the
44 * sample workshop.c file for comments explaining what each functions
45 * needs to do, what the arguments mean, etc.
49 * This string is recognized by eserve and should be all lower case.
50 * This is how the editor detects that it is talking to NEdit instead
51 * of Vim, for example, when the connection is initiated from the editor.
52 * Examples: "nedit", "gvim"
54 char *workshop_get_editor_name();
57 * Version number of the editor.
58 * This number is communicated along with the protocol
59 * version to the application.
60 * Examples: "5.0.2", "19.3"
62 char *workshop_get_editor_version();
65 /* Goto a given line in a given file */
66 void workshop_goto_line(char *filename, int lineno);
69 /* Set mark in a given file */
70 void workshop_set_mark(char *filename, int lineno, int markId, int type);
73 /* Change mark type (for example from current-pc to pc-and-breakpoint) */
74 void workshop_change_mark_type(char *filename, int markId, int type);
77 * Goto the given mark in a file (e.g. show it).
78 * If message is not null, display it in the footer.
81 void workshop_goto_mark(char *filename, int markId, char *message);
84 /* Delete mark */
85 void workshop_delete_mark(char *filename, int markId);
87 /* Begin/end pair of messages indicating that a series of _set_mark and
88 * _delete_mark messages will be sent. This can/should be used to suppress gui
89 * redraws between the begin and end messages. For example, if you switch
90 * to a headerfile that has a class breakpoint set, there may be hundreds
91 * of marks that need to be added. You don't want to refresh the gui for each
92 * added sign, you want to wait until the final end message.
94 void workshop_mark_batch_begin();
95 void workshop_mark_batch_end();
98 /* Load a given file into the WorkShop buffer. "frameid" is a token string
99 * that identifies which frame the file would like to be loaded into. This
100 * will usually be null, in which case you should use the default frame.
101 * However, if frameid is not null, you need to find a frame that has this
102 * frameid, and replace the file in that frame. Finally, if the frameid is
103 * one you haven't seen before, you should create a new frame for this file.
104 * Note that "frameid" is a string value, not just an opaque pointer, so
105 * you should use strcmp rather than == when testing for equality.
107 void workshop_load_file(char *filename, int line, char *frameid);
110 /* Reload the WorkShop buffer */
111 void workshop_reload_file(char *filename, int line);
114 /* Show the given file */
115 void workshop_show_file(char *filename);
118 /* Front the given file */
119 void workshop_front_file(char *filename);
122 /* Save the given file */
123 void workshop_save_file(char *filename);
125 /* Save all WorkShop edited files. You can ask user about modified files
126 * and skip saving any files the user doesn't want to save.
127 * This function is typically called when the user issues a build, a fix,
128 * etc. (and also if you select "Save All" from the File menu :-)
130 void workshop_save_files();
132 /* Show a message in all footers.
133 Severity currently is not defined. */
134 void workshop_footer_message(char *message, int severity);
136 /* Minimize all windows */
137 void workshop_minimize();
140 /* Maximize all windows */
141 void workshop_maximize();
145 * Create a new mark type, assign it a given index, a given textbackground
146 * color, and a given left-margin sign (where sign is a filename to an
147 * .xpm file)
149 void workshop_add_mark_type(int idx, char *colorspec, char *sign);
152 /* Get mark line number */
153 int workshop_get_mark_lineno(char *filename, int markId);
156 /* Exit editor; save confirmation dialogs are okay */
157 void workshop_quit();
159 /* Set an editor option.
160 * For example, name="syntax",value="on" would enable syntax highlighting.
161 * The currently defined options are:
162 * lineno {on,off} show line numbers
163 * syntax {on,off} highlight syntax
164 * parentheses {on,off} show matching parentheses
165 * The following options are interpreted by the library for you (so you
166 * will never see the message. However, the implementation requires you
167 * to provide certain callbacks, like restore hotkeys or save all files.
168 * These are documented separately).
169 * workshopkeys {on,off} set workshop hotkeys
170 * savefiles {on,off} save all files before issuing a build
171 * balloon {on,off} enable/disable balloon evaluate
173 * IGNORE an option if you do not recognize it.
175 void workshop_set_option(char *name, char *value);
178 * (See workshop_add_frame first.) This function notifies the editor
179 * that the frame for the given window (indicated by "frame", which
180 * was supplied by the editor in workshop_add_frame) has been created.
181 * This can happen much later than the workshop_add_frame message, since
182 * often a window is created on editor startup, while the frame description
183 * is passed over from eserve much later, when the connection is complete.
184 * This gives the editor a chance to kick its GUI to show the frame
185 * properly; typically you'll unmanage and remanage the parent widget to
186 * force a geometry recalculation.
189 void workshop_reconfigure_frame(void *frame);
192 /* Are there any moved marks? If so, call workshop_move_mark on
193 * each of them now. This is how eserve can find out if for example
194 * breakpoints have moved when a program has been recompiled and
195 * reloaded into dbx.
197 void workshop_moved_marks(char *filename);
200 /* A button in the toolbar has been pushed. "frame" is provided
201 * which should let you determine which toolbar had a button pushed
202 * (you supplied this clientData when you created a toolbar). From
203 * this you should be able to figure out which file the operation
204 * applies to, and for that window the cursor line and column,
205 * selection begin line and column, selection end line and column,
206 * selection text and selection text length. The column numbers are
207 * currently unused but implement it anyway in case we decide to use
208 * them in the future.
209 * Note that frame can be NULL. In this case, you should pick
210 * a default window to translate coordinates for (ideally, the
211 * last window the user has operated on.) This will be the case when
212 * the user clicks on a Custom Button programmed to take the current
213 * line number as an argument. Here it's ambiguous which buffer
214 * to use, so you need to pick one.
215 * (Interface consideration: Perhaps we instead should add smarts
216 * into the library such that we remember which frame pointer
217 * we last noticed (e.g. last call to get_positions, or perhaps
218 * last add_frame) and then pass that instead? For example, we could
219 * have all workshop operations return the clientData when passed
220 * the filename (or add a filename-to-clientData converter?) and then
221 * remember the last filename/clientData used.
223 int workshop_get_positions(void *frame,
224 char **filename,
225 int *curLine,
226 int *curCol,
227 int *selStartLine,
228 int *selStartCol,
229 int *selEndLine,
230 int *selEndCol,
231 int *selLength,
232 char **selection);
234 /* The following function should return the height of a character
235 * in the text display. This is used to pick out a suitable size
236 * for the signs to match the text (currently available in three
237 * sizes). If you just return 0, WorkShop will use the default
238 * sign size. (Use XmStringExtent on character "A" to get the height.)
241 int workshop_get_font_height(void);
243 /* The following function requests that you register the given
244 * hotkey as a keyboard accelerator for all frames. Whenever the
245 * hotkey is pressed, you should invoke workshop_hotkey_pressed
246 * and pass the current frame pointer as an argument as well as
247 * the clientData pointer passed in to this function.
248 * The remove function unregisters the hotkey.
250 void workshop_register_hotkey(Modifiers modifiers, KeySym keysym,
251 void *clientData);
252 void workshop_unregister_hotkey(Modifiers modifiers, KeySym keysym,
253 void *clientData);
260 * The following functions notify eserve of important editor events,
261 * such as files being modified, files being saved, etc. You must
262 * sprinkle your editor code with calls to these. For example, whenever
263 * a file is modified (well, when its read-only status changes to modified),
264 * call workshop_file_modified().
270 /* Connect with eserve. Add this call after you editor initialization
271 * is done, right before entering the event loop or blocking on input.
272 * This will set up a socket connection with eserve.
274 void workshop_connect(XtAppContext context);
276 /* A file has been opened. */
277 void workshop_file_opened(char *filename, int readOnly);
280 /* A file has been saved. Despite its name, eserve also uses this
281 * message to mean a file has been reverted or unmodified.
283 void workshop_file_saved(char *filename);
286 /* A file has been closed */
287 void workshop_file_closed(char *filename);
289 /* Like workshop_file_closed, but also inform eserve what line the
290 cursor was on when you left the file. That way eserve can put you
291 back where you left off when you return to this file. */
292 void workshop_file_closed_lineno(char *filename, int line);
294 /* A file has been modified */
295 void workshop_file_modified(char *filename);
299 * A mark has been moved. Only call this as a response to
300 * a workshop_moved_marks request call.
302 void workshop_move_mark(char *filename, int markId, int newLineno);
304 /* Tell the integration library about a new frame being added.
305 * Supply a form for the toolbar, a label for the footer, and an
306 * XmPulldown menu for the WorkShop menu to attach to. Top and bottom
307 * are the widgets above and below the toolbar form widget, if
308 * any. Call this function when you create a new window. It returns a
309 * void *, a handle which you should keep and return when you delete
310 * the window with workshop_delete_toolbar. The "footer" argument
311 * points to a Label widget that is going to be used as a status
312 * message area, and "menu" (if any) points to an Menu widget that
313 * should contain a WorkShop menu. Clientdata is a pointer which is
314 * only used by the editor. It will typically be a pointer to the
315 * window object that the toolbar is placed in. If you have multiple
316 * windows, you need to use this pointer to figure out which window
317 * (and thus corresponding buffer) the user has clicked on to respond
318 * to the workshop_get_positions message.
319 * Each frame's clientData ("frame") should be unique.
321 void *workshop_add_frame(void *frame, Widget form,
322 Widget top, Widget bottom, Widget footer,
323 Widget menu);
325 /* Delete a window/frame. Call this when an editor window is being deleted. */
326 void workshop_delete_frame(void *handle);
328 /* Add a balloon evaluate text area. "frame" is used the same way
329 * as in workshop_add_frame. This call is not part of workshop_add_frame because
330 * a frame can have multiple tooltip areas (typically, an editor frame that
331 * is split showing multiple buffers will have a separate tooltip area for
332 * each text widget. Each such area is called a "window" (consistent with
333 * XEmacs terminology). Separate these by the window argument if necessary.
334 * You will need to implement workshop_get_balloon_text such that it uses
335 * these two arguments to derive the file, line etc. for the tip.
336 * Call the remove function if you delete this area such that the integration
337 * library can update itself. You must call workshop_add_frame before you
338 * call add_balloon_eval_area, and you must pass the same frame pointer.
340 void workshop_add_balloon_eval_area(void *frame, void *window, Widget widget);
341 void workshop_remove_balloon_eval_area(void *frame, void *window, Widget widget);
344 /* For a given mouse position inside the balloon area (passed as x,y),
345 * return the balloon text to be evaluated. There are two scenarios:
346 * If the position is inside the selection, return the selection
347 * string. Else, return the full line (or possibly the full line up
348 * to the last semicolon (that's TBD), along with an index pointing to
349 * where which character the mouse is over.
350 * If we have the selection-scenario, set mouseIndex to -1 to indicate
351 * that no autoexpansion should occur but that the selection should
352 * be evaluated as is.
354 * XXX Does dbx need more information here, like the filename and line
355 * number in order to determine the correct language and scope to be
356 * used during evaluation?? Or should it just work like the p= button
357 * (where the current scope and language is used, even if you are
358 * pointing at a different file with a different scope) ?
360 int workshop_get_balloon_text(Position x, Position y,
361 void *frame,
362 void *window,
363 char **filename,
364 int *line,
365 char **text,
366 int *mouseIndex);
369 /* Window size and location
370 * WorkShop will attempt to restore the size and location of a single
371 * editor frame. For vi, this window is designated as the "reusable" one.
372 * You can implement your own scheme for determining which window you
373 * want to associate with WorkShop. Whenever the size and location of
374 * this window is changed, call the following function to notify eserve.
375 * Like workshop_invoked, this can be called before the workshop_connect()
376 * call.
378 void workshop_frame_moved(int new_x, int new_y, int new_w, int new_h);
379 Boolean workshop_get_width_height(int *, int *);
380 Boolean workshop_get_rows_cols(int *, int *);
382 /* This function should be invoked when you press a hotkey
383 * set up by workshop_register_hotkey. Pass the clientData
384 * to it that was given to you with workshop_register_hotkey.
386 void workshop_hotkey_pressed(void *frame, void *clientData);
393 * Utility functions
394 * These provide convenience functions to simplify implementing some
395 * of the above functions.
399 /* Were we invoked by WorkShop? This function can be used early during startup
400 * if you want to do things differently if the editor is started standalone
401 * or in WorkShop mode. For example, in standalone mode you may not want to
402 * add a footer/message area or a sign gutter.
404 int workshop_invoked(void);
407 *Set the desktop icon of the current shell to the given xpm icon.
408 * Standard WorkShop desktop icons should be 48x48.
411 void workshop_set_icon(Display *display, Widget shell, char **xpmdata,
412 int width, int height);
415 /* Minimize (iconify) the given shell */
416 void workshop_minimize_shell(Widget shell);
418 /* Maximize (deiconify) the given shell */
419 void workshop_maximize_shell(Widget shell);
421 /* Called by frame.cc -- editor shouldn't call this directly.
422 * Perhaps we need an integrationP.h file ? */
423 void workshop_perform_verb(char *verb, void *clientData);
424 void workshop_send_message(char *buf);
427 #ifdef NOHANDS_SUPPORT_FUNCTIONS
428 /* The following functions are needed to run the WorkShop testsuite
429 * with this editor. You don't need to implement these unless you
430 * intend for your editor to be run by Workshop's testsuite.
431 * getcursorrow should return the number of lines from the top of
432 * the window the cursor is; similarly for getcursorcol.
434 char *workshop_test_getcurrentfile();
435 int workshop_test_getcursorrow();
436 int workshop_test_getcursorcol();
437 char *workshop_test_getcursorrowtext();
438 char *workshop_test_getselectedtext();
439 #endif
442 * Struct used to set/unset the sensitivity of verbs.
444 typedef struct {
445 char *verb;
446 Boolean sense;
447 } VerbSense;
449 #ifdef __cplusplus
451 #endif
453 #endif /* _INTEGRATION_H */