Merge branch 'vim' into feat/emb-common-lisp
[vim_extended.git] / src / gui_w48.c
blob123584bb142af955250c712dfa47eb0cc52e1249
1 /* vi:set ts=8 sts=4 sw=4:
3 * VIM - Vi IMproved by Bram Moolenaar
4 * GUI support by Robert Webb
6 * Do ":help uganda" in Vim to read copying and usage conditions.
7 * Do ":help credits" in Vim to see a list of people who contributed.
8 * See README.txt for an overview of the Vim source code.
9 */
11 * gui_w48.c: This file is included in gui_w16.c and gui_w32.c.
13 * GUI support for Microsoft Windows (Win16 + Win32 = Win48 :-)
15 * The combined efforts of:
16 * George V. Reilly <george@reilly.org>
17 * Robert Webb
18 * Vince Negri
19 * ...and contributions from many others
23 #include "vim.h"
24 #include "version.h" /* used by dialog box routine for default title */
25 #ifdef DEBUG
26 # include <tchar.h>
27 #endif
28 #ifndef __MINGW32__
29 # include <shellapi.h>
30 #endif
31 #if defined(FEAT_TOOLBAR) || defined(FEAT_BEVAL) || defined(FEAT_GUI_TABLINE)
32 # include <commctrl.h>
33 #endif
34 #ifdef WIN16
35 # include <commdlg.h>
36 # include <shellapi.h>
37 # ifdef WIN16_3DLOOK
38 # include <ctl3d.h>
39 # endif
40 #endif
41 #include <windowsx.h>
43 #ifdef GLOBAL_IME
44 # include "glbl_ime.h"
45 #endif
47 #ifdef FEAT_MENU
48 # define MENUHINTS /* show menu hints in command line */
49 #endif
51 /* Some parameters for dialog boxes. All in pixels. */
52 #define DLG_PADDING_X 10
53 #define DLG_PADDING_Y 10
54 #define DLG_OLD_STYLE_PADDING_X 5
55 #define DLG_OLD_STYLE_PADDING_Y 5
56 #define DLG_VERT_PADDING_X 4 /* For vertical buttons */
57 #define DLG_VERT_PADDING_Y 4
58 #define DLG_ICON_WIDTH 34
59 #define DLG_ICON_HEIGHT 34
60 #define DLG_MIN_WIDTH 150
61 #define DLG_FONT_NAME "MS Sans Serif"
62 #define DLG_FONT_POINT_SIZE 8
63 #define DLG_MIN_MAX_WIDTH 400
64 #define DLG_MIN_MAX_HEIGHT 400
66 #define DLG_NONBUTTON_CONTROL 5000 /* First ID of non-button controls */
68 #ifndef WM_XBUTTONDOWN /* For Win2K / winME ONLY */
69 # define WM_XBUTTONDOWN 0x020B
70 # define WM_XBUTTONUP 0x020C
71 # define WM_XBUTTONDBLCLK 0x020D
72 # define MK_XBUTTON1 0x0020
73 # define MK_XBUTTON2 0x0040
74 #endif
76 #ifdef PROTO
78 * Define a few things for generating prototypes. This is just to avoid
79 * syntax errors, the defines do not need to be correct.
81 # define APIENTRY
82 # define CALLBACK
83 # define CONST
84 # define FAR
85 # define NEAR
86 # define _cdecl
87 typedef int BOOL;
88 typedef int BYTE;
89 typedef int DWORD;
90 typedef int WCHAR;
91 typedef int ENUMLOGFONT;
92 typedef int FINDREPLACE;
93 typedef int HANDLE;
94 typedef int HBITMAP;
95 typedef int HBRUSH;
96 typedef int HDROP;
97 typedef int INT;
98 typedef int LOGFONT[];
99 typedef int LPARAM;
100 typedef int LPCREATESTRUCT;
101 typedef int LPCSTR;
102 typedef int LPCTSTR;
103 typedef int LPRECT;
104 typedef int LPSTR;
105 typedef int LPWINDOWPOS;
106 typedef int LPWORD;
107 typedef int LRESULT;
108 typedef int HRESULT;
109 # undef MSG
110 typedef int MSG;
111 typedef int NEWTEXTMETRIC;
112 typedef int OSVERSIONINFO;
113 typedef int PWORD;
114 typedef int RECT;
115 typedef int UINT;
116 typedef int WORD;
117 typedef int WPARAM;
118 typedef int POINT;
119 typedef void *HINSTANCE;
120 typedef void *HMENU;
121 typedef void *HWND;
122 typedef void *HDC;
123 typedef void VOID;
124 typedef int LPNMHDR;
125 typedef int LONG;
126 #endif
128 #ifndef GET_X_LPARAM
129 # define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
130 #endif
132 static void _OnPaint( HWND hwnd);
133 static void clear_rect(RECT *rcp);
134 static int gui_mswin_get_menu_height(int fix_window);
136 static WORD s_dlgfntheight; /* height of the dialog font */
137 static WORD s_dlgfntwidth; /* width of the dialog font */
139 #ifdef FEAT_MENU
140 static HMENU s_menuBar = NULL;
141 #endif
142 #ifdef FEAT_TEAROFF
143 static void rebuild_tearoff(vimmenu_T *menu);
144 static HBITMAP s_htearbitmap; /* bitmap used to indicate tearoff */
145 #endif
147 /* Flag that is set while processing a message that must not be interrupted by
148 * processing another message. */
149 static int s_busy_processing = FALSE;
151 static int destroying = FALSE; /* call DestroyWindow() ourselves */
153 #ifdef MSWIN_FIND_REPLACE
154 static UINT s_findrep_msg = 0; /* set in gui_w[16/32].c */
155 static FINDREPLACE s_findrep_struct;
156 # if defined(FEAT_MBYTE) && defined(WIN3264)
157 static FINDREPLACEW s_findrep_struct_w;
158 # endif
159 static HWND s_findrep_hwnd = NULL;
160 static int s_findrep_is_find; /* TRUE for find dialog, FALSE
161 for find/replace dialog */
162 #endif
164 static HINSTANCE s_hinst = NULL;
165 #if !defined(FEAT_SNIFF) && !defined(FEAT_GUI)
166 static
167 #endif
168 HWND s_hwnd = NULL;
169 static HDC s_hdc = NULL;
170 static HBRUSH s_brush = NULL;
172 #ifdef FEAT_TOOLBAR
173 static HWND s_toolbarhwnd = NULL;
174 #endif
176 #ifdef FEAT_GUI_TABLINE
177 static HWND s_tabhwnd = NULL;
178 static int showing_tabline = 0;
179 #endif
181 static WPARAM s_wParam = 0;
182 static LPARAM s_lParam = 0;
184 static HWND s_textArea = NULL;
185 static UINT s_uMsg = 0;
187 static char_u *s_textfield; /* Used by dialogs to pass back strings */
189 static int s_need_activate = FALSE;
191 /* This variable is set when waiting for an event, which is the only moment
192 * scrollbar dragging can be done directly. It's not allowed while commands
193 * are executed, because it may move the cursor and that may cause unexpected
194 * problems (e.g., while ":s" is working).
196 static int allow_scrollbar = FALSE;
198 #ifdef GLOBAL_IME
199 # define MyTranslateMessage(x) global_ime_TranslateMessage(x)
200 #else
201 # define MyTranslateMessage(x) TranslateMessage(x)
202 #endif
204 #if (defined(WIN3264) && defined(FEAT_MBYTE)) || defined(GLOBAL_IME)
205 /* use of WindowProc depends on wide_WindowProc */
206 # define MyWindowProc vim_WindowProc
207 #else
208 /* use ordinary WindowProc */
209 # define MyWindowProc DefWindowProc
210 #endif
212 extern int current_font_height; /* this is in os_mswin.c */
214 static struct
216 UINT key_sym;
217 char_u vim_code0;
218 char_u vim_code1;
219 } special_keys[] =
221 {VK_UP, 'k', 'u'},
222 {VK_DOWN, 'k', 'd'},
223 {VK_LEFT, 'k', 'l'},
224 {VK_RIGHT, 'k', 'r'},
226 {VK_F1, 'k', '1'},
227 {VK_F2, 'k', '2'},
228 {VK_F3, 'k', '3'},
229 {VK_F4, 'k', '4'},
230 {VK_F5, 'k', '5'},
231 {VK_F6, 'k', '6'},
232 {VK_F7, 'k', '7'},
233 {VK_F8, 'k', '8'},
234 {VK_F9, 'k', '9'},
235 {VK_F10, 'k', ';'},
237 {VK_F11, 'F', '1'},
238 {VK_F12, 'F', '2'},
239 {VK_F13, 'F', '3'},
240 {VK_F14, 'F', '4'},
241 {VK_F15, 'F', '5'},
242 {VK_F16, 'F', '6'},
243 {VK_F17, 'F', '7'},
244 {VK_F18, 'F', '8'},
245 {VK_F19, 'F', '9'},
246 {VK_F20, 'F', 'A'},
248 {VK_F21, 'F', 'B'},
249 #ifdef FEAT_NETBEANS_INTG
250 {VK_PAUSE, 'F', 'B'}, /* Pause == F21 (see gui_gtk_x11.c) */
251 #endif
252 {VK_F22, 'F', 'C'},
253 {VK_F23, 'F', 'D'},
254 {VK_F24, 'F', 'E'}, /* winuser.h defines up to F24 */
256 {VK_HELP, '%', '1'},
257 {VK_BACK, 'k', 'b'},
258 {VK_INSERT, 'k', 'I'},
259 {VK_DELETE, 'k', 'D'},
260 {VK_HOME, 'k', 'h'},
261 {VK_END, '@', '7'},
262 {VK_PRIOR, 'k', 'P'},
263 {VK_NEXT, 'k', 'N'},
264 {VK_PRINT, '%', '9'},
265 {VK_ADD, 'K', '6'},
266 {VK_SUBTRACT, 'K', '7'},
267 {VK_DIVIDE, 'K', '8'},
268 {VK_MULTIPLY, 'K', '9'},
269 {VK_SEPARATOR, 'K', 'A'}, /* Keypad Enter */
270 {VK_DECIMAL, 'K', 'B'},
272 {VK_NUMPAD0, 'K', 'C'},
273 {VK_NUMPAD1, 'K', 'D'},
274 {VK_NUMPAD2, 'K', 'E'},
275 {VK_NUMPAD3, 'K', 'F'},
276 {VK_NUMPAD4, 'K', 'G'},
277 {VK_NUMPAD5, 'K', 'H'},
278 {VK_NUMPAD6, 'K', 'I'},
279 {VK_NUMPAD7, 'K', 'J'},
280 {VK_NUMPAD8, 'K', 'K'},
281 {VK_NUMPAD9, 'K', 'L'},
283 /* Keys that we want to be able to use any modifier with: */
284 {VK_SPACE, ' ', NUL},
285 {VK_TAB, TAB, NUL},
286 {VK_ESCAPE, ESC, NUL},
287 {NL, NL, NUL},
288 {CAR, CAR, NUL},
290 /* End of list marker: */
291 {0, 0, 0}
294 /* Local variables */
295 static int s_button_pending = -1;
297 /* s_getting_focus is set when we got focus but didn't see mouse-up event yet,
298 * so don't reset s_button_pending. */
299 static int s_getting_focus = FALSE;
301 static int s_x_pending;
302 static int s_y_pending;
303 static UINT s_kFlags_pending;
304 static UINT s_wait_timer = 0; /* Timer for get char from user */
305 static int s_timed_out = FALSE;
306 static int dead_key = 0; /* 0 - no dead key, 1 - dead key pressed */
308 #ifdef WIN3264
309 static OSVERSIONINFO os_version; /* like it says. Init in gui_mch_init() */
310 #endif
312 #ifdef FEAT_BEVAL
313 /* balloon-eval WM_NOTIFY_HANDLER */
314 static void Handle_WM_Notify __ARGS((HWND hwnd, LPNMHDR pnmh));
315 static void TrackUserActivity __ARGS((UINT uMsg));
316 #endif
319 * For control IME.
321 #ifdef FEAT_MBYTE
322 # ifdef USE_IM_CONTROL
323 static LOGFONT norm_logfont;
324 # endif
325 #endif
327 #ifdef FEAT_MBYTE_IME
328 static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData);
329 #endif
331 #ifdef DEBUG_PRINT_ERROR
333 * Print out the last Windows error message
335 static void
336 print_windows_error(void)
338 LPVOID lpMsgBuf;
340 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
341 NULL, GetLastError(),
342 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
343 (LPTSTR) &lpMsgBuf, 0, NULL);
344 TRACE1("Error: %s\n", lpMsgBuf);
345 LocalFree(lpMsgBuf);
347 #endif
350 * Cursor blink functions.
352 * This is a simple state machine:
353 * BLINK_NONE not blinking at all
354 * BLINK_OFF blinking, cursor is not shown
355 * BLINK_ON blinking, cursor is shown
358 #define BLINK_NONE 0
359 #define BLINK_OFF 1
360 #define BLINK_ON 2
362 static int blink_state = BLINK_NONE;
363 static long_u blink_waittime = 700;
364 static long_u blink_ontime = 400;
365 static long_u blink_offtime = 250;
366 static UINT blink_timer = 0;
368 void
369 gui_mch_set_blinking(long wait, long on, long off)
371 blink_waittime = wait;
372 blink_ontime = on;
373 blink_offtime = off;
376 /* ARGSUSED */
377 static VOID CALLBACK
378 _OnBlinkTimer(
379 HWND hwnd,
380 UINT uMsg,
381 UINT idEvent,
382 DWORD dwTime)
384 MSG msg;
387 TRACE2("Got timer event, id %d, blink_timer %d\n", idEvent, blink_timer);
390 KillTimer(NULL, idEvent);
392 /* Eat spurious WM_TIMER messages */
393 while (PeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
396 if (blink_state == BLINK_ON)
398 gui_undraw_cursor();
399 blink_state = BLINK_OFF;
400 blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_offtime,
401 (TIMERPROC)_OnBlinkTimer);
403 else
405 gui_update_cursor(TRUE, FALSE);
406 blink_state = BLINK_ON;
407 blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
408 (TIMERPROC)_OnBlinkTimer);
412 static void
413 gui_mswin_rm_blink_timer(void)
415 MSG msg;
417 if (blink_timer != 0)
419 KillTimer(NULL, blink_timer);
420 /* Eat spurious WM_TIMER messages */
421 while (PeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
423 blink_timer = 0;
428 * Stop the cursor blinking. Show the cursor if it wasn't shown.
430 void
431 gui_mch_stop_blink(void)
433 gui_mswin_rm_blink_timer();
434 if (blink_state == BLINK_OFF)
435 gui_update_cursor(TRUE, FALSE);
436 blink_state = BLINK_NONE;
440 * Start the cursor blinking. If it was already blinking, this restarts the
441 * waiting time and shows the cursor.
443 void
444 gui_mch_start_blink(void)
446 gui_mswin_rm_blink_timer();
448 /* Only switch blinking on if none of the times is zero */
449 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus)
451 blink_timer = (UINT)SetTimer(NULL, 0, (UINT)blink_waittime,
452 (TIMERPROC)_OnBlinkTimer);
453 blink_state = BLINK_ON;
454 gui_update_cursor(TRUE, FALSE);
459 * Call-back routines.
462 /*ARGSUSED*/
463 static VOID CALLBACK
464 _OnTimer(
465 HWND hwnd,
466 UINT uMsg,
467 UINT idEvent,
468 DWORD dwTime)
470 MSG msg;
473 TRACE2("Got timer event, id %d, s_wait_timer %d\n", idEvent, s_wait_timer);
475 KillTimer(NULL, idEvent);
476 s_timed_out = TRUE;
478 /* Eat spurious WM_TIMER messages */
479 while (PeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
481 if (idEvent == s_wait_timer)
482 s_wait_timer = 0;
485 /*ARGSUSED*/
486 static void
487 _OnDeadChar(
488 HWND hwnd,
489 UINT ch,
490 int cRepeat)
492 dead_key = 1;
496 * Convert Unicode character "ch" to bytes in "string[slen]".
497 * When "had_alt" is TRUE the ALT key was included in "ch".
498 * Return the length.
500 static int
501 char_to_string(int ch, char_u *string, int slen, int had_alt)
503 int len;
504 int i;
505 #ifdef FEAT_MBYTE
506 WCHAR wstring[2];
507 char_u *ws = NULL;;
509 if (os_version.dwPlatformId != VER_PLATFORM_WIN32_NT)
511 /* On Windows 95/98 we apparently get the character in the active
512 * codepage, not in UCS-2. If conversion is needed convert it to
513 * UCS-2 first. */
514 if ((int)GetACP() == enc_codepage)
515 len = 0; /* no conversion required */
516 else
518 string[0] = ch;
519 len = MultiByteToWideChar(GetACP(), 0, string, 1, wstring, 2);
522 else
524 wstring[0] = ch;
525 len = 1;
528 if (len > 0)
530 /* "ch" is a UTF-16 character. Convert it to a string of bytes. When
531 * "enc_codepage" is non-zero use the standard Win32 function,
532 * otherwise use our own conversion function (e.g., for UTF-8). */
533 if (enc_codepage > 0)
535 len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
536 string, slen, 0, NULL);
537 /* If we had included the ALT key into the character but now the
538 * upper bit is no longer set, that probably means the conversion
539 * failed. Convert the original character and set the upper bit
540 * afterwards. */
541 if (had_alt && len == 1 && ch >= 0x80 && string[0] < 0x80)
543 wstring[0] = ch & 0x7f;
544 len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
545 string, slen, 0, NULL);
546 if (len == 1) /* safety check */
547 string[0] |= 0x80;
550 else
552 len = 1;
553 ws = utf16_to_enc(wstring, &len);
554 if (ws == NULL)
555 len = 0;
556 else
558 if (len > slen) /* just in case */
559 len = slen;
560 mch_memmove(string, ws, len);
561 vim_free(ws);
566 if (len == 0)
567 #endif
569 string[0] = ch;
570 len = 1;
573 for (i = 0; i < len; ++i)
574 if (string[i] == CSI && len <= slen - 2)
576 /* Insert CSI as K_CSI. */
577 mch_memmove(string + i + 3, string + i + 1, len - i - 1);
578 string[++i] = KS_EXTRA;
579 string[++i] = (int)KE_CSI;
580 len += 2;
583 return len;
587 * Key hit, add it to the input buffer.
589 /*ARGSUSED*/
590 static void
591 _OnChar(
592 HWND hwnd,
593 UINT ch,
594 int cRepeat)
596 char_u string[40];
597 int len = 0;
599 len = char_to_string(ch, string, 40, FALSE);
600 if (len == 1 && string[0] == Ctrl_C && ctrl_c_interrupts)
602 trash_input_buf();
603 got_int = TRUE;
606 add_to_input_buf(string, len);
610 * Alt-Key hit, add it to the input buffer.
612 /*ARGSUSED*/
613 static void
614 _OnSysChar(
615 HWND hwnd,
616 UINT cch,
617 int cRepeat)
619 char_u string[40]; /* Enough for multibyte character */
620 int len;
621 int modifiers;
622 int ch = cch; /* special keys are negative */
624 /* TRACE("OnSysChar(%d, %c)\n", ch, ch); */
626 /* OK, we have a character key (given by ch) which was entered with the
627 * ALT key pressed. Eg, if the user presses Alt-A, then ch == 'A'. Note
628 * that the system distinguishes Alt-a and Alt-A (Alt-Shift-a unless
629 * CAPSLOCK is pressed) at this point.
631 modifiers = MOD_MASK_ALT;
632 if (GetKeyState(VK_SHIFT) & 0x8000)
633 modifiers |= MOD_MASK_SHIFT;
634 if (GetKeyState(VK_CONTROL) & 0x8000)
635 modifiers |= MOD_MASK_CTRL;
637 ch = simplify_key(ch, &modifiers);
638 /* remove the SHIFT modifier for keys where it's already included, e.g.,
639 * '(' and '*' */
640 if (ch < 0x100 && !isalpha(ch) && isprint(ch))
641 modifiers &= ~MOD_MASK_SHIFT;
643 /* Interpret the ALT key as making the key META, include SHIFT, etc. */
644 ch = extract_modifiers(ch, &modifiers);
645 if (ch == CSI)
646 ch = K_CSI;
648 len = 0;
649 if (modifiers)
651 string[len++] = CSI;
652 string[len++] = KS_MODIFIER;
653 string[len++] = modifiers;
656 if (IS_SPECIAL((int)ch))
658 string[len++] = CSI;
659 string[len++] = K_SECOND((int)ch);
660 string[len++] = K_THIRD((int)ch);
662 else
664 /* Although the documentation isn't clear about it, we assume "ch" is
665 * a Unicode character. */
666 len += char_to_string(ch, string + len, 40 - len, TRUE);
669 add_to_input_buf(string, len);
672 static void
673 _OnMouseEvent(
674 int button,
675 int x,
676 int y,
677 int repeated_click,
678 UINT keyFlags)
680 int vim_modifiers = 0x0;
682 s_getting_focus = FALSE;
684 if (keyFlags & MK_SHIFT)
685 vim_modifiers |= MOUSE_SHIFT;
686 if (keyFlags & MK_CONTROL)
687 vim_modifiers |= MOUSE_CTRL;
688 if (GetKeyState(VK_MENU) & 0x8000)
689 vim_modifiers |= MOUSE_ALT;
691 gui_send_mouse_event(button, x, y, repeated_click, vim_modifiers);
694 /*ARGSUSED*/
695 static void
696 _OnMouseButtonDown(
697 HWND hwnd,
698 BOOL fDoubleClick,
699 int x,
700 int y,
701 UINT keyFlags)
703 static LONG s_prevTime = 0;
705 LONG currentTime = GetMessageTime();
706 int button = -1;
707 int repeated_click;
709 /* Give main window the focus: this is so the cursor isn't hollow. */
710 (void)SetFocus(s_hwnd);
712 if (s_uMsg == WM_LBUTTONDOWN || s_uMsg == WM_LBUTTONDBLCLK)
713 button = MOUSE_LEFT;
714 else if (s_uMsg == WM_MBUTTONDOWN || s_uMsg == WM_MBUTTONDBLCLK)
715 button = MOUSE_MIDDLE;
716 else if (s_uMsg == WM_RBUTTONDOWN || s_uMsg == WM_RBUTTONDBLCLK)
717 button = MOUSE_RIGHT;
718 #ifndef WIN16 /*<VN>*/
719 else if (s_uMsg == WM_XBUTTONDOWN || s_uMsg == WM_XBUTTONDBLCLK)
721 #ifndef GET_XBUTTON_WPARAM
722 # define GET_XBUTTON_WPARAM(wParam) (HIWORD(wParam))
723 #endif
724 button = ((GET_XBUTTON_WPARAM(s_wParam) == 1) ? MOUSE_X1 : MOUSE_X2);
726 else if (s_uMsg == WM_CAPTURECHANGED)
728 /* on W95/NT4, somehow you get in here with an odd Msg
729 * if you press one button while holding down the other..*/
730 if (s_button_pending == MOUSE_LEFT)
731 button = MOUSE_RIGHT;
732 else
733 button = MOUSE_LEFT;
735 #endif
736 if (button >= 0)
738 repeated_click = ((int)(currentTime - s_prevTime) < p_mouset);
741 * Holding down the left and right buttons simulates pushing the middle
742 * button.
744 if (repeated_click
745 && ((button == MOUSE_LEFT && s_button_pending == MOUSE_RIGHT)
746 || (button == MOUSE_RIGHT
747 && s_button_pending == MOUSE_LEFT)))
750 * Hmm, gui.c will ignore more than one button down at a time, so
751 * pretend we let go of it first.
753 gui_send_mouse_event(MOUSE_RELEASE, x, y, FALSE, 0x0);
754 button = MOUSE_MIDDLE;
755 repeated_click = FALSE;
756 s_button_pending = -1;
757 _OnMouseEvent(button, x, y, repeated_click, keyFlags);
759 else if ((repeated_click)
760 || (mouse_model_popup() && (button == MOUSE_RIGHT)))
762 if (s_button_pending > -1)
764 _OnMouseEvent(s_button_pending, x, y, FALSE, keyFlags);
765 s_button_pending = -1;
767 /* TRACE("Button down at x %d, y %d\n", x, y); */
768 _OnMouseEvent(button, x, y, repeated_click, keyFlags);
770 else
773 * If this is the first press (i.e. not a multiple click) don't
774 * action immediately, but store and wait for:
775 * i) button-up
776 * ii) mouse move
777 * iii) another button press
778 * before using it.
779 * This enables us to make left+right simulate middle button,
780 * without left or right being actioned first. The side-effect is
781 * that if you click and hold the mouse without dragging, the
782 * cursor doesn't move until you release the button. In practice
783 * this is hardly a problem.
785 s_button_pending = button;
786 s_x_pending = x;
787 s_y_pending = y;
788 s_kFlags_pending = keyFlags;
791 s_prevTime = currentTime;
795 /*ARGSUSED*/
796 static void
797 _OnMouseMoveOrRelease(
798 HWND hwnd,
799 int x,
800 int y,
801 UINT keyFlags)
803 int button;
805 s_getting_focus = FALSE;
806 if (s_button_pending > -1)
808 /* Delayed action for mouse down event */
809 _OnMouseEvent(s_button_pending, s_x_pending,
810 s_y_pending, FALSE, s_kFlags_pending);
811 s_button_pending = -1;
813 if (s_uMsg == WM_MOUSEMOVE)
816 * It's only a MOUSE_DRAG if one or more mouse buttons are being held
817 * down.
819 if (!(keyFlags & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON
820 | MK_XBUTTON1 | MK_XBUTTON2)))
822 gui_mouse_moved(x, y);
823 return;
827 * While button is down, keep grabbing mouse move events when
828 * the mouse goes outside the window
830 SetCapture(s_textArea);
831 button = MOUSE_DRAG;
832 /* TRACE(" move at x %d, y %d\n", x, y); */
834 else
836 ReleaseCapture();
837 button = MOUSE_RELEASE;
838 /* TRACE(" up at x %d, y %d\n", x, y); */
841 _OnMouseEvent(button, x, y, FALSE, keyFlags);
844 #ifdef FEAT_MENU
846 * Find the vimmenu_T with the given id
848 static vimmenu_T *
849 gui_mswin_find_menu(
850 vimmenu_T *pMenu,
851 int id)
853 vimmenu_T *pChildMenu;
855 while (pMenu)
857 if (pMenu->id == (UINT)id)
858 break;
859 if (pMenu->children != NULL)
861 pChildMenu = gui_mswin_find_menu(pMenu->children, id);
862 if (pChildMenu)
864 pMenu = pChildMenu;
865 break;
868 pMenu = pMenu->next;
870 return pMenu;
873 /*ARGSUSED*/
874 static void
875 _OnMenu(
876 HWND hwnd,
877 int id,
878 HWND hwndCtl,
879 UINT codeNotify)
881 vimmenu_T *pMenu;
883 pMenu = gui_mswin_find_menu(root_menu, id);
884 if (pMenu)
885 gui_menu_cb(pMenu);
887 #endif
889 #ifdef MSWIN_FIND_REPLACE
890 # if defined(FEAT_MBYTE) && defined(WIN3264)
892 * copy useful data from structure LPFINDREPLACE to structure LPFINDREPLACEW
894 static void
895 findrep_atow(LPFINDREPLACEW lpfrw, LPFINDREPLACE lpfr)
897 WCHAR *wp;
899 lpfrw->hwndOwner = lpfr->hwndOwner;
900 lpfrw->Flags = lpfr->Flags;
902 wp = enc_to_utf16(lpfr->lpstrFindWhat, NULL);
903 wcsncpy(lpfrw->lpstrFindWhat, wp, lpfrw->wFindWhatLen - 1);
904 vim_free(wp);
906 /* the field "lpstrReplaceWith" doesn't need to be copied */
910 * copy useful data from structure LPFINDREPLACEW to structure LPFINDREPLACE
912 static void
913 findrep_wtoa(LPFINDREPLACE lpfr, LPFINDREPLACEW lpfrw)
915 char_u *p;
917 lpfr->Flags = lpfrw->Flags;
919 p = utf16_to_enc(lpfrw->lpstrFindWhat, NULL);
920 vim_strncpy(lpfr->lpstrFindWhat, p, lpfr->wFindWhatLen - 1);
921 vim_free(p);
923 p = utf16_to_enc(lpfrw->lpstrReplaceWith, NULL);
924 vim_strncpy(lpfr->lpstrReplaceWith, p, lpfr->wReplaceWithLen - 1);
925 vim_free(p);
927 # endif
930 * Handle a Find/Replace window message.
932 static void
933 _OnFindRepl(void)
935 int flags = 0;
936 int down;
938 # if defined(FEAT_MBYTE) && defined(WIN3264)
939 /* If the OS is Windows NT, and 'encoding' differs from active codepage:
940 * convert text from wide string. */
941 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT
942 && enc_codepage >= 0 && (int)GetACP() != enc_codepage)
944 findrep_wtoa(&s_findrep_struct, &s_findrep_struct_w);
946 # endif
948 if (s_findrep_struct.Flags & FR_DIALOGTERM)
949 /* Give main window the focus back. */
950 (void)SetFocus(s_hwnd);
952 if (s_findrep_struct.Flags & FR_FINDNEXT)
954 flags = FRD_FINDNEXT;
956 /* Give main window the focus back: this is so the cursor isn't
957 * hollow. */
958 (void)SetFocus(s_hwnd);
960 else if (s_findrep_struct.Flags & FR_REPLACE)
962 flags = FRD_REPLACE;
964 /* Give main window the focus back: this is so the cursor isn't
965 * hollow. */
966 (void)SetFocus(s_hwnd);
968 else if (s_findrep_struct.Flags & FR_REPLACEALL)
970 flags = FRD_REPLACEALL;
973 if (flags != 0)
975 /* Call the generic GUI function to do the actual work. */
976 if (s_findrep_struct.Flags & FR_WHOLEWORD)
977 flags |= FRD_WHOLE_WORD;
978 if (s_findrep_struct.Flags & FR_MATCHCASE)
979 flags |= FRD_MATCH_CASE;
980 down = (s_findrep_struct.Flags & FR_DOWN) != 0;
981 gui_do_findrepl(flags, s_findrep_struct.lpstrFindWhat,
982 s_findrep_struct.lpstrReplaceWith, down);
985 #endif
987 static void
988 HandleMouseHide(UINT uMsg, LPARAM lParam)
990 static LPARAM last_lParam = 0L;
992 /* We sometimes get a mousemove when the mouse didn't move... */
993 if (uMsg == WM_MOUSEMOVE)
995 if (lParam == last_lParam)
996 return;
997 last_lParam = lParam;
1000 /* Handle specially, to centralise coding. We need to be sure we catch all
1001 * possible events which should cause us to restore the cursor (as it is a
1002 * shared resource, we take full responsibility for it).
1004 switch (uMsg)
1006 case WM_KEYUP:
1007 case WM_CHAR:
1009 * blank out the pointer if necessary
1011 if (p_mh)
1012 gui_mch_mousehide(TRUE);
1013 break;
1015 case WM_SYSKEYUP: /* show the pointer when a system-key is pressed */
1016 case WM_SYSCHAR:
1017 case WM_MOUSEMOVE: /* show the pointer on any mouse action */
1018 case WM_LBUTTONDOWN:
1019 case WM_LBUTTONUP:
1020 case WM_MBUTTONDOWN:
1021 case WM_MBUTTONUP:
1022 case WM_RBUTTONDOWN:
1023 case WM_RBUTTONUP:
1024 case WM_XBUTTONDOWN:
1025 case WM_XBUTTONUP:
1026 case WM_NCMOUSEMOVE:
1027 case WM_NCLBUTTONDOWN:
1028 case WM_NCLBUTTONUP:
1029 case WM_NCMBUTTONDOWN:
1030 case WM_NCMBUTTONUP:
1031 case WM_NCRBUTTONDOWN:
1032 case WM_NCRBUTTONUP:
1033 case WM_KILLFOCUS:
1035 * if the pointer is currently hidden, then we should show it.
1037 gui_mch_mousehide(FALSE);
1038 break;
1042 static LRESULT CALLBACK
1043 _TextAreaWndProc(
1044 HWND hwnd,
1045 UINT uMsg,
1046 WPARAM wParam,
1047 LPARAM lParam)
1050 TRACE("TextAreaWndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n",
1051 hwnd, uMsg, wParam, lParam);
1054 HandleMouseHide(uMsg, lParam);
1056 s_uMsg = uMsg;
1057 s_wParam = wParam;
1058 s_lParam = lParam;
1060 #ifdef FEAT_BEVAL
1061 TrackUserActivity(uMsg);
1062 #endif
1064 switch (uMsg)
1066 HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK,_OnMouseButtonDown);
1067 HANDLE_MSG(hwnd, WM_LBUTTONDOWN,_OnMouseButtonDown);
1068 HANDLE_MSG(hwnd, WM_LBUTTONUP, _OnMouseMoveOrRelease);
1069 HANDLE_MSG(hwnd, WM_MBUTTONDBLCLK,_OnMouseButtonDown);
1070 HANDLE_MSG(hwnd, WM_MBUTTONDOWN,_OnMouseButtonDown);
1071 HANDLE_MSG(hwnd, WM_MBUTTONUP, _OnMouseMoveOrRelease);
1072 HANDLE_MSG(hwnd, WM_MOUSEMOVE, _OnMouseMoveOrRelease);
1073 HANDLE_MSG(hwnd, WM_PAINT, _OnPaint);
1074 HANDLE_MSG(hwnd, WM_RBUTTONDBLCLK,_OnMouseButtonDown);
1075 HANDLE_MSG(hwnd, WM_RBUTTONDOWN,_OnMouseButtonDown);
1076 HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnMouseMoveOrRelease);
1077 #ifndef WIN16 /*<VN>*/
1078 HANDLE_MSG(hwnd, WM_XBUTTONDBLCLK,_OnMouseButtonDown);
1079 HANDLE_MSG(hwnd, WM_XBUTTONDOWN,_OnMouseButtonDown);
1080 HANDLE_MSG(hwnd, WM_XBUTTONUP, _OnMouseMoveOrRelease);
1081 #endif
1083 #ifdef FEAT_BEVAL
1084 case WM_NOTIFY: Handle_WM_Notify(hwnd, (LPNMHDR)lParam);
1085 return TRUE;
1086 #endif
1088 default:
1089 return MyWindowProc(hwnd, uMsg, wParam, lParam);
1093 #if (defined(WIN3264) && defined(FEAT_MBYTE)) \
1094 || defined(GLOBAL_IME) \
1095 || defined(PROTO)
1096 # ifdef PROTO
1097 typedef int WINAPI;
1098 # endif
1100 LRESULT WINAPI
1101 vim_WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
1103 # ifdef GLOBAL_IME
1104 return global_ime_DefWindowProc(hwnd, message, wParam, lParam);
1105 # else
1106 if (wide_WindowProc)
1107 return DefWindowProcW(hwnd, message, wParam, lParam);
1108 return DefWindowProc(hwnd, message, wParam, lParam);
1109 #endif
1111 #endif
1114 * Called when the foreground or background color has been changed.
1116 void
1117 gui_mch_new_colors(void)
1119 /* nothing to do? */
1123 * Set the colors to their default values.
1125 void
1126 gui_mch_def_colors()
1128 gui.norm_pixel = GetSysColor(COLOR_WINDOWTEXT);
1129 gui.back_pixel = GetSysColor(COLOR_WINDOW);
1130 gui.def_norm_pixel = gui.norm_pixel;
1131 gui.def_back_pixel = gui.back_pixel;
1135 * Open the GUI window which was created by a call to gui_mch_init().
1138 gui_mch_open(void)
1140 #ifndef SW_SHOWDEFAULT
1141 # define SW_SHOWDEFAULT 10 /* Borland 5.0 doesn't have it */
1142 #endif
1143 /* Actually open the window, if not already visible
1144 * (may be done already in gui_mch_set_shellsize) */
1145 if (!IsWindowVisible(s_hwnd))
1146 ShowWindow(s_hwnd, SW_SHOWDEFAULT);
1148 #ifdef MSWIN_FIND_REPLACE
1149 /* Init replace string here, so that we keep it when re-opening the
1150 * dialog. */
1151 s_findrep_struct.lpstrReplaceWith[0] = NUL;
1152 #endif
1154 return OK;
1158 * Get the position of the top left corner of the window.
1161 gui_mch_get_winpos(int *x, int *y)
1163 RECT rect;
1165 GetWindowRect(s_hwnd, &rect);
1166 *x = rect.left;
1167 *y = rect.top;
1168 return OK;
1172 * Set the position of the top left corner of the window to the given
1173 * coordinates.
1175 void
1176 gui_mch_set_winpos(int x, int y)
1178 SetWindowPos(s_hwnd, NULL, x, y, 0, 0,
1179 SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
1181 void
1182 gui_mch_set_text_area_pos(int x, int y, int w, int h)
1184 static int oldx = 0;
1185 static int oldy = 0;
1187 SetWindowPos(s_textArea, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE);
1189 #ifdef FEAT_TOOLBAR
1190 if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
1191 SendMessage(s_toolbarhwnd, WM_SIZE,
1192 (WPARAM)0, (LPARAM)(w + ((long)(TOOLBAR_BUTTON_HEIGHT+8)<<16)));
1193 #endif
1194 #if defined(FEAT_GUI_TABLINE)
1195 if (showing_tabline)
1197 int top = 0;
1198 RECT rect;
1200 # ifdef FEAT_TOOLBAR
1201 if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
1202 top = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT;
1203 # endif
1204 GetClientRect(s_hwnd, &rect);
1205 MoveWindow(s_tabhwnd, 0, top, rect.right, gui.tabline_height, TRUE);
1207 #endif
1209 /* When side scroll bar is unshown, the size of window will change.
1210 * then, the text area move left or right. thus client rect should be
1211 * forcely redraw. (Yasuhiro Matsumoto) */
1212 if (oldx != x || oldy != y)
1214 InvalidateRect(s_hwnd, NULL, FALSE);
1215 oldx = x;
1216 oldy = y;
1222 * Scrollbar stuff:
1225 void
1226 gui_mch_enable_scrollbar(
1227 scrollbar_T *sb,
1228 int flag)
1230 ShowScrollBar(sb->id, SB_CTL, flag);
1232 /* TODO: When the window is maximized, the size of the window stays the
1233 * same, thus the size of the text area changes. On Win98 it's OK, on Win
1234 * NT 4.0 it's not... */
1237 void
1238 gui_mch_set_scrollbar_pos(
1239 scrollbar_T *sb,
1240 int x,
1241 int y,
1242 int w,
1243 int h)
1245 SetWindowPos(sb->id, NULL, x, y, w, h,
1246 SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW);
1249 void
1250 gui_mch_create_scrollbar(
1251 scrollbar_T *sb,
1252 int orient) /* SBAR_VERT or SBAR_HORIZ */
1254 sb->id = CreateWindow(
1255 "SCROLLBAR", "Scrollbar",
1256 WS_CHILD | ((orient == SBAR_VERT) ? SBS_VERT : SBS_HORZ), 0, 0,
1257 10, /* Any value will do for now */
1258 10, /* Any value will do for now */
1259 s_hwnd, NULL,
1260 s_hinst, NULL);
1264 * Find the scrollbar with the given hwnd.
1266 static scrollbar_T *
1267 gui_mswin_find_scrollbar(HWND hwnd)
1269 win_T *wp;
1271 if (gui.bottom_sbar.id == hwnd)
1272 return &gui.bottom_sbar;
1273 FOR_ALL_WINDOWS(wp)
1275 if (wp->w_scrollbars[SBAR_LEFT].id == hwnd)
1276 return &wp->w_scrollbars[SBAR_LEFT];
1277 if (wp->w_scrollbars[SBAR_RIGHT].id == hwnd)
1278 return &wp->w_scrollbars[SBAR_RIGHT];
1280 return NULL;
1284 * Get the character size of a font.
1286 static void
1287 GetFontSize(GuiFont font)
1289 HWND hwnd = GetDesktopWindow();
1290 HDC hdc = GetWindowDC(hwnd);
1291 HFONT hfntOld = SelectFont(hdc, (HFONT)font);
1292 TEXTMETRIC tm;
1294 GetTextMetrics(hdc, &tm);
1295 gui.char_width = tm.tmAveCharWidth + tm.tmOverhang;
1297 gui.char_height = tm.tmHeight
1298 #ifndef MSWIN16_FASTTEXT
1299 + p_linespace
1300 #endif
1303 SelectFont(hdc, hfntOld);
1305 ReleaseDC(hwnd, hdc);
1309 * Adjust gui.char_height (after 'linespace' was changed).
1312 gui_mch_adjust_charheight(void)
1314 GetFontSize(gui.norm_font);
1315 return OK;
1318 static GuiFont
1319 get_font_handle(LOGFONT *lf)
1321 HFONT font = NULL;
1323 /* Load the font */
1324 font = CreateFontIndirect(lf);
1326 if (font == NULL)
1327 return NOFONT;
1329 return (GuiFont)font;
1332 static int
1333 pixels_to_points(int pixels, int vertical)
1335 int points;
1336 HWND hwnd;
1337 HDC hdc;
1339 hwnd = GetDesktopWindow();
1340 hdc = GetWindowDC(hwnd);
1342 points = MulDiv(pixels, 72,
1343 GetDeviceCaps(hdc, vertical ? LOGPIXELSY : LOGPIXELSX));
1345 ReleaseDC(hwnd, hdc);
1347 return points;
1350 GuiFont
1351 gui_mch_get_font(
1352 char_u *name,
1353 int giveErrorIfMissing)
1355 LOGFONT lf;
1356 GuiFont font = NOFONT;
1358 if (get_logfont(&lf, name, NULL, giveErrorIfMissing) == OK)
1359 font = get_font_handle(&lf);
1360 if (font == NOFONT && giveErrorIfMissing)
1361 EMSG2(_(e_font), name);
1362 return font;
1365 #if defined(FEAT_EVAL) || defined(PROTO)
1367 * Return the name of font "font" in allocated memory.
1368 * Don't know how to get the actual name, thus use the provided name.
1370 /*ARGSUSED*/
1371 char_u *
1372 gui_mch_get_fontname(font, name)
1373 GuiFont font;
1374 char_u *name;
1376 if (name == NULL)
1377 return NULL;
1378 return vim_strsave(name);
1380 #endif
1382 void
1383 gui_mch_free_font(GuiFont font)
1385 if (font)
1386 DeleteObject((HFONT)font);
1389 static int
1390 hex_digit(int c)
1392 if (VIM_ISDIGIT(c))
1393 return c - '0';
1394 c = TOLOWER_ASC(c);
1395 if (c >= 'a' && c <= 'f')
1396 return c - 'a' + 10;
1397 return -1000;
1400 * Return the Pixel value (color) for the given color name.
1401 * Return INVALCOLOR for error.
1403 guicolor_T
1404 gui_mch_get_color(char_u *name)
1406 typedef struct guicolor_tTable
1408 char *name;
1409 COLORREF color;
1410 } guicolor_tTable;
1412 static guicolor_tTable table[] =
1414 {"Black", RGB(0x00, 0x00, 0x00)},
1415 {"DarkGray", RGB(0x80, 0x80, 0x80)},
1416 {"DarkGrey", RGB(0x80, 0x80, 0x80)},
1417 {"Gray", RGB(0xC0, 0xC0, 0xC0)},
1418 {"Grey", RGB(0xC0, 0xC0, 0xC0)},
1419 {"LightGray", RGB(0xE0, 0xE0, 0xE0)},
1420 {"LightGrey", RGB(0xE0, 0xE0, 0xE0)},
1421 {"Gray10", RGB(0x1A, 0x1A, 0x1A)},
1422 {"Grey10", RGB(0x1A, 0x1A, 0x1A)},
1423 {"Gray20", RGB(0x33, 0x33, 0x33)},
1424 {"Grey20", RGB(0x33, 0x33, 0x33)},
1425 {"Gray30", RGB(0x4D, 0x4D, 0x4D)},
1426 {"Grey30", RGB(0x4D, 0x4D, 0x4D)},
1427 {"Gray40", RGB(0x66, 0x66, 0x66)},
1428 {"Grey40", RGB(0x66, 0x66, 0x66)},
1429 {"Gray50", RGB(0x7F, 0x7F, 0x7F)},
1430 {"Grey50", RGB(0x7F, 0x7F, 0x7F)},
1431 {"Gray60", RGB(0x99, 0x99, 0x99)},
1432 {"Grey60", RGB(0x99, 0x99, 0x99)},
1433 {"Gray70", RGB(0xB3, 0xB3, 0xB3)},
1434 {"Grey70", RGB(0xB3, 0xB3, 0xB3)},
1435 {"Gray80", RGB(0xCC, 0xCC, 0xCC)},
1436 {"Grey80", RGB(0xCC, 0xCC, 0xCC)},
1437 {"Gray90", RGB(0xE5, 0xE5, 0xE5)},
1438 {"Grey90", RGB(0xE5, 0xE5, 0xE5)},
1439 {"White", RGB(0xFF, 0xFF, 0xFF)},
1440 {"DarkRed", RGB(0x80, 0x00, 0x00)},
1441 {"Red", RGB(0xFF, 0x00, 0x00)},
1442 {"LightRed", RGB(0xFF, 0xA0, 0xA0)},
1443 {"DarkBlue", RGB(0x00, 0x00, 0x80)},
1444 {"Blue", RGB(0x00, 0x00, 0xFF)},
1445 {"LightBlue", RGB(0xA0, 0xA0, 0xFF)},
1446 {"DarkGreen", RGB(0x00, 0x80, 0x00)},
1447 {"Green", RGB(0x00, 0xFF, 0x00)},
1448 {"LightGreen", RGB(0xA0, 0xFF, 0xA0)},
1449 {"DarkCyan", RGB(0x00, 0x80, 0x80)},
1450 {"Cyan", RGB(0x00, 0xFF, 0xFF)},
1451 {"LightCyan", RGB(0xA0, 0xFF, 0xFF)},
1452 {"DarkMagenta", RGB(0x80, 0x00, 0x80)},
1453 {"Magenta", RGB(0xFF, 0x00, 0xFF)},
1454 {"LightMagenta", RGB(0xFF, 0xA0, 0xFF)},
1455 {"Brown", RGB(0x80, 0x40, 0x40)},
1456 {"Yellow", RGB(0xFF, 0xFF, 0x00)},
1457 {"LightYellow", RGB(0xFF, 0xFF, 0xA0)},
1458 {"DarkYellow", RGB(0xBB, 0xBB, 0x00)},
1459 {"SeaGreen", RGB(0x2E, 0x8B, 0x57)},
1460 {"Orange", RGB(0xFF, 0xA5, 0x00)},
1461 {"Purple", RGB(0xA0, 0x20, 0xF0)},
1462 {"SlateBlue", RGB(0x6A, 0x5A, 0xCD)},
1463 {"Violet", RGB(0xEE, 0x82, 0xEE)},
1466 typedef struct SysColorTable
1468 char *name;
1469 int color;
1470 } SysColorTable;
1472 static SysColorTable sys_table[] =
1474 #ifdef WIN3264
1475 {"SYS_3DDKSHADOW", COLOR_3DDKSHADOW},
1476 {"SYS_3DHILIGHT", COLOR_3DHILIGHT},
1477 #ifndef __MINGW32__
1478 {"SYS_3DHIGHLIGHT", COLOR_3DHIGHLIGHT},
1479 #endif
1480 {"SYS_BTNHILIGHT", COLOR_BTNHILIGHT},
1481 {"SYS_BTNHIGHLIGHT", COLOR_BTNHIGHLIGHT},
1482 {"SYS_3DLIGHT", COLOR_3DLIGHT},
1483 {"SYS_3DSHADOW", COLOR_3DSHADOW},
1484 {"SYS_DESKTOP", COLOR_DESKTOP},
1485 {"SYS_INFOBK", COLOR_INFOBK},
1486 {"SYS_INFOTEXT", COLOR_INFOTEXT},
1487 {"SYS_3DFACE", COLOR_3DFACE},
1488 #endif
1489 {"SYS_BTNFACE", COLOR_BTNFACE},
1490 {"SYS_BTNSHADOW", COLOR_BTNSHADOW},
1491 {"SYS_ACTIVEBORDER", COLOR_ACTIVEBORDER},
1492 {"SYS_ACTIVECAPTION", COLOR_ACTIVECAPTION},
1493 {"SYS_APPWORKSPACE", COLOR_APPWORKSPACE},
1494 {"SYS_BACKGROUND", COLOR_BACKGROUND},
1495 {"SYS_BTNTEXT", COLOR_BTNTEXT},
1496 {"SYS_CAPTIONTEXT", COLOR_CAPTIONTEXT},
1497 {"SYS_GRAYTEXT", COLOR_GRAYTEXT},
1498 {"SYS_HIGHLIGHT", COLOR_HIGHLIGHT},
1499 {"SYS_HIGHLIGHTTEXT", COLOR_HIGHLIGHTTEXT},
1500 {"SYS_INACTIVEBORDER", COLOR_INACTIVEBORDER},
1501 {"SYS_INACTIVECAPTION", COLOR_INACTIVECAPTION},
1502 {"SYS_INACTIVECAPTIONTEXT", COLOR_INACTIVECAPTIONTEXT},
1503 {"SYS_MENU", COLOR_MENU},
1504 {"SYS_MENUTEXT", COLOR_MENUTEXT},
1505 {"SYS_SCROLLBAR", COLOR_SCROLLBAR},
1506 {"SYS_WINDOW", COLOR_WINDOW},
1507 {"SYS_WINDOWFRAME", COLOR_WINDOWFRAME},
1508 {"SYS_WINDOWTEXT", COLOR_WINDOWTEXT}
1511 int r, g, b;
1512 int i;
1514 if (name[0] == '#' && strlen(name) == 7)
1516 /* Name is in "#rrggbb" format */
1517 r = hex_digit(name[1]) * 16 + hex_digit(name[2]);
1518 g = hex_digit(name[3]) * 16 + hex_digit(name[4]);
1519 b = hex_digit(name[5]) * 16 + hex_digit(name[6]);
1520 if (r < 0 || g < 0 || b < 0)
1521 return INVALCOLOR;
1522 return RGB(r, g, b);
1524 else
1526 /* Check if the name is one of the colors we know */
1527 for (i = 0; i < sizeof(table) / sizeof(table[0]); i++)
1528 if (STRICMP(name, table[i].name) == 0)
1529 return table[i].color;
1533 * Try to look up a system colour.
1535 for (i = 0; i < sizeof(sys_table) / sizeof(sys_table[0]); i++)
1536 if (STRICMP(name, sys_table[i].name) == 0)
1537 return GetSysColor(sys_table[i].color);
1540 * Last attempt. Look in the file "$VIMRUNTIME/rgb.txt".
1543 #define LINE_LEN 100
1544 FILE *fd;
1545 char line[LINE_LEN];
1546 char_u *fname;
1548 fname = expand_env_save((char_u *)"$VIMRUNTIME/rgb.txt");
1549 if (fname == NULL)
1550 return INVALCOLOR;
1552 fd = mch_fopen((char *)fname, "rt");
1553 vim_free(fname);
1554 if (fd == NULL)
1555 return INVALCOLOR;
1557 while (!feof(fd))
1559 int len;
1560 int pos;
1561 char *color;
1563 fgets(line, LINE_LEN, fd);
1564 len = (int)STRLEN(line);
1566 if (len <= 1 || line[len-1] != '\n')
1567 continue;
1569 line[len-1] = '\0';
1571 i = sscanf(line, "%d %d %d %n", &r, &g, &b, &pos);
1572 if (i != 3)
1573 continue;
1575 color = line + pos;
1577 if (STRICMP(color, name) == 0)
1579 fclose(fd);
1580 return (guicolor_T) RGB(r, g, b);
1584 fclose(fd);
1587 return INVALCOLOR;
1590 * Return OK if the key with the termcap name "name" is supported.
1593 gui_mch_haskey(char_u *name)
1595 int i;
1597 for (i = 0; special_keys[i].vim_code1 != NUL; i++)
1598 if (name[0] == special_keys[i].vim_code0 &&
1599 name[1] == special_keys[i].vim_code1)
1600 return OK;
1601 return FAIL;
1604 void
1605 gui_mch_beep(void)
1607 MessageBeep(MB_OK);
1610 * Invert a rectangle from row r, column c, for nr rows and nc columns.
1612 void
1613 gui_mch_invert_rectangle(
1614 int r,
1615 int c,
1616 int nr,
1617 int nc)
1619 RECT rc;
1622 * Note: InvertRect() excludes right and bottom of rectangle.
1624 rc.left = FILL_X(c);
1625 rc.top = FILL_Y(r);
1626 rc.right = rc.left + nc * gui.char_width;
1627 rc.bottom = rc.top + nr * gui.char_height;
1628 InvertRect(s_hdc, &rc);
1632 * Iconify the GUI window.
1634 void
1635 gui_mch_iconify(void)
1637 ShowWindow(s_hwnd, SW_MINIMIZE);
1641 * Draw a cursor without focus.
1643 void
1644 gui_mch_draw_hollow_cursor(guicolor_T color)
1646 HBRUSH hbr;
1647 RECT rc;
1650 * Note: FrameRect() excludes right and bottom of rectangle.
1652 rc.left = FILL_X(gui.col);
1653 rc.top = FILL_Y(gui.row);
1654 rc.right = rc.left + gui.char_width;
1655 #ifdef FEAT_MBYTE
1656 if (mb_lefthalve(gui.row, gui.col))
1657 rc.right += gui.char_width;
1658 #endif
1659 rc.bottom = rc.top + gui.char_height;
1660 hbr = CreateSolidBrush(color);
1661 FrameRect(s_hdc, &rc, hbr);
1662 DeleteBrush(hbr);
1665 * Draw part of a cursor, "w" pixels wide, and "h" pixels high, using
1666 * color "color".
1668 void
1669 gui_mch_draw_part_cursor(
1670 int w,
1671 int h,
1672 guicolor_T color)
1674 HBRUSH hbr;
1675 RECT rc;
1678 * Note: FillRect() excludes right and bottom of rectangle.
1680 rc.left =
1681 #ifdef FEAT_RIGHTLEFT
1682 /* vertical line should be on the right of current point */
1683 CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w :
1684 #endif
1685 FILL_X(gui.col);
1686 rc.top = FILL_Y(gui.row) + gui.char_height - h;
1687 rc.right = rc.left + w;
1688 rc.bottom = rc.top + h;
1689 hbr = CreateSolidBrush(color);
1690 FillRect(s_hdc, &rc, hbr);
1691 DeleteBrush(hbr);
1695 * Process a single Windows message.
1696 * If one is not available we hang until one is.
1698 static void
1699 process_message(void)
1701 MSG msg;
1702 UINT vk = 0; /* Virtual key */
1703 char_u string[40];
1704 int i;
1705 int modifiers = 0;
1706 int key;
1707 #ifdef FEAT_MENU
1708 static char_u k10[] = {K_SPECIAL, 'k', ';', 0};
1709 #endif
1711 GetMessage(&msg, NULL, 0, 0);
1713 #ifdef FEAT_OLE
1714 /* Look after OLE Automation commands */
1715 if (msg.message == WM_OLE)
1717 char_u *str = (char_u *)msg.lParam;
1718 if (str == NULL || *str == NUL)
1720 /* Message can't be ours, forward it. Fixes problem with Ultramon
1721 * 3.0.4 */
1722 DispatchMessage(&msg);
1724 else
1726 add_to_input_buf(str, (int)STRLEN(str));
1727 vim_free(str); /* was allocated in CVim::SendKeys() */
1729 return;
1731 #endif
1733 #ifdef FEAT_NETBEANS_INTG
1734 if (msg.message == WM_NETBEANS)
1736 messageFromNetbeansW32();
1737 return;
1739 #endif
1741 #ifdef FEAT_SNIFF
1742 if (sniff_request_waiting && want_sniff_request)
1744 static char_u bytes[3] = {CSI, (char_u)KS_EXTRA, (char_u)KE_SNIFF};
1745 add_to_input_buf(bytes, 3); /* K_SNIFF */
1746 sniff_request_waiting = 0;
1747 want_sniff_request = 0;
1748 /* request is handled in normal.c */
1750 if (msg.message == WM_USER)
1752 MyTranslateMessage(&msg);
1753 DispatchMessage(&msg);
1754 return;
1756 #endif
1758 #ifdef MSWIN_FIND_REPLACE
1759 /* Don't process messages used by the dialog */
1760 if (s_findrep_hwnd != NULL && IsDialogMessage(s_findrep_hwnd, &msg))
1762 HandleMouseHide(msg.message, msg.lParam);
1763 return;
1765 #endif
1768 * Check if it's a special key that we recognise. If not, call
1769 * TranslateMessage().
1771 if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN)
1773 vk = (int) msg.wParam;
1774 /* handle key after dead key, but ignore shift, alt and control */
1775 if (dead_key && vk != VK_SHIFT && vk != VK_MENU && vk != VK_CONTROL)
1777 dead_key = 0;
1778 /* handle non-alphabetic keys (ones that hopefully cannot generate
1779 * umlaut-characters), unless when control is down */
1780 if (vk < 'A' || vk > 'Z' || (GetKeyState(VK_CONTROL) & 0x8000))
1782 MSG dm;
1784 dm.message = msg.message;
1785 dm.hwnd = msg.hwnd;
1786 dm.wParam = VK_SPACE;
1787 MyTranslateMessage(&dm); /* generate dead character */
1788 if (vk != VK_SPACE) /* and send current character once more */
1789 PostMessage(msg.hwnd, msg.message, msg.wParam, msg.lParam);
1790 return;
1794 /* Check for CTRL-BREAK */
1795 if (vk == VK_CANCEL)
1797 trash_input_buf();
1798 got_int = TRUE;
1799 string[0] = Ctrl_C;
1800 add_to_input_buf(string, 1);
1803 for (i = 0; special_keys[i].key_sym != 0; i++)
1805 /* ignore VK_SPACE when ALT key pressed: system menu */
1806 if (special_keys[i].key_sym == vk
1807 && (vk != VK_SPACE || !(GetKeyState(VK_MENU) & 0x8000)))
1809 #ifdef FEAT_MENU
1810 /* Check for <F10>: Windows selects the menu. When <F10> is
1811 * mapped we want to use the mapping instead. */
1812 if (vk == VK_F10
1813 && gui.menu_is_active
1814 && check_map(k10, State, FALSE, TRUE, FALSE) == NULL)
1815 break;
1816 #endif
1817 if (GetKeyState(VK_SHIFT) & 0x8000)
1818 modifiers |= MOD_MASK_SHIFT;
1820 * Don't use caps-lock as shift, because these are special keys
1821 * being considered here, and we only want letters to get
1822 * shifted -- webb
1825 if (GetKeyState(VK_CAPITAL) & 0x0001)
1826 modifiers ^= MOD_MASK_SHIFT;
1828 if (GetKeyState(VK_CONTROL) & 0x8000)
1829 modifiers |= MOD_MASK_CTRL;
1830 if (GetKeyState(VK_MENU) & 0x8000)
1831 modifiers |= MOD_MASK_ALT;
1833 if (special_keys[i].vim_code1 == NUL)
1834 key = special_keys[i].vim_code0;
1835 else
1836 key = TO_SPECIAL(special_keys[i].vim_code0,
1837 special_keys[i].vim_code1);
1838 key = simplify_key(key, &modifiers);
1839 if (key == CSI)
1840 key = K_CSI;
1842 if (modifiers)
1844 string[0] = CSI;
1845 string[1] = KS_MODIFIER;
1846 string[2] = modifiers;
1847 add_to_input_buf(string, 3);
1850 if (IS_SPECIAL(key))
1852 string[0] = CSI;
1853 string[1] = K_SECOND(key);
1854 string[2] = K_THIRD(key);
1855 add_to_input_buf(string, 3);
1857 else
1859 int len;
1861 /* Handle "key" as a Unicode character. */
1862 len = char_to_string(key, string, 40, FALSE);
1863 add_to_input_buf(string, len);
1865 break;
1868 if (special_keys[i].key_sym == 0)
1870 /* Some keys need C-S- where they should only need C-.
1871 * Ignore 0xff, Windows XP sends it when NUMLOCK has changed since
1872 * system startup (Helmut Stiegler, 2003 Oct 3). */
1873 if (vk != 0xff
1874 && (GetKeyState(VK_CONTROL) & 0x8000)
1875 && !(GetKeyState(VK_SHIFT) & 0x8000)
1876 && !(GetKeyState(VK_MENU) & 0x8000))
1878 /* CTRL-6 is '^'; Japanese keyboard maps '^' to vk == 0xDE */
1879 if (vk == '6' || MapVirtualKey(vk, 2) == (UINT)'^')
1881 string[0] = Ctrl_HAT;
1882 add_to_input_buf(string, 1);
1884 /* vk == 0xBD AZERTY for CTRL-'-', but CTRL-[ for * QWERTY! */
1885 else if (vk == 0xBD) /* QWERTY for CTRL-'-' */
1887 string[0] = Ctrl__;
1888 add_to_input_buf(string, 1);
1890 /* CTRL-2 is '@'; Japanese keyboard maps '@' to vk == 0xC0 */
1891 else if (vk == '2' || MapVirtualKey(vk, 2) == (UINT)'@')
1893 string[0] = Ctrl_AT;
1894 add_to_input_buf(string, 1);
1896 else
1897 MyTranslateMessage(&msg);
1899 else
1900 MyTranslateMessage(&msg);
1903 #ifdef FEAT_MBYTE_IME
1904 else if (msg.message == WM_IME_NOTIFY)
1905 _OnImeNotify(msg.hwnd, (DWORD)msg.wParam, (DWORD)msg.lParam);
1906 else if (msg.message == WM_KEYUP && im_get_status())
1907 /* added for non-MS IME (Yasuhiro Matsumoto) */
1908 MyTranslateMessage(&msg);
1909 #endif
1910 #if !defined(FEAT_MBYTE_IME) && defined(GLOBAL_IME)
1911 /* GIME_TEST */
1912 else if (msg.message == WM_IME_STARTCOMPOSITION)
1914 POINT point;
1916 global_ime_set_font(&norm_logfont);
1917 point.x = FILL_X(gui.col);
1918 point.y = FILL_Y(gui.row);
1919 MapWindowPoints(s_textArea, s_hwnd, &point, 1);
1920 global_ime_set_position(&point);
1922 #endif
1924 #ifdef FEAT_MENU
1925 /* Check for <F10>: Default effect is to select the menu. When <F10> is
1926 * mapped we need to stop it here to avoid strange effects (e.g., for the
1927 * key-up event) */
1928 if (vk != VK_F10 || check_map(k10, State, FALSE, TRUE, FALSE) == NULL)
1929 #endif
1930 DispatchMessage(&msg);
1934 * Catch up with any queued events. This may put keyboard input into the
1935 * input buffer, call resize call-backs, trigger timers etc. If there is
1936 * nothing in the event queue (& no timers pending), then we return
1937 * immediately.
1939 void
1940 gui_mch_update(void)
1942 MSG msg;
1944 if (!s_busy_processing)
1945 while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)
1946 && !vim_is_input_buf_full())
1947 process_message();
1951 * GUI input routine called by gui_wait_for_chars(). Waits for a character
1952 * from the keyboard.
1953 * wtime == -1 Wait forever.
1954 * wtime == 0 This should never happen.
1955 * wtime > 0 Wait wtime milliseconds for a character.
1956 * Returns OK if a character was found to be available within the given time,
1957 * or FAIL otherwise.
1960 gui_mch_wait_for_chars(int wtime)
1962 MSG msg;
1963 int focus;
1965 s_timed_out = FALSE;
1967 if (wtime > 0)
1969 /* Don't do anything while processing a (scroll) message. */
1970 if (s_busy_processing)
1971 return FAIL;
1972 s_wait_timer = (UINT)SetTimer(NULL, 0, (UINT)wtime,
1973 (TIMERPROC)_OnTimer);
1976 allow_scrollbar = TRUE;
1978 focus = gui.in_focus;
1979 while (!s_timed_out)
1981 /* Stop or start blinking when focus changes */
1982 if (gui.in_focus != focus)
1984 if (gui.in_focus)
1985 gui_mch_start_blink();
1986 else
1987 gui_mch_stop_blink();
1988 focus = gui.in_focus;
1991 if (s_need_activate)
1993 #ifdef WIN32
1994 (void)SetForegroundWindow(s_hwnd);
1995 #else
1996 (void)SetActiveWindow(s_hwnd);
1997 #endif
1998 s_need_activate = FALSE;
2001 #ifdef FEAT_NETBEANS_INTG
2002 /* Process the queued netbeans messages. */
2003 netbeans_parse_messages();
2004 #endif
2007 * Don't use gui_mch_update() because then we will spin-lock until a
2008 * char arrives, instead we use GetMessage() to hang until an
2009 * event arrives. No need to check for input_buf_full because we are
2010 * returning as soon as it contains a single char -- webb
2012 process_message();
2014 if (input_available())
2016 if (s_wait_timer != 0 && !s_timed_out)
2018 KillTimer(NULL, s_wait_timer);
2020 /* Eat spurious WM_TIMER messages */
2021 while (PeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
2023 s_wait_timer = 0;
2025 allow_scrollbar = FALSE;
2027 /* Clear pending mouse button, the release event may have been
2028 * taken by the dialog window. But don't do this when getting
2029 * focus, we need the mouse-up event then. */
2030 if (!s_getting_focus)
2031 s_button_pending = -1;
2033 return OK;
2036 allow_scrollbar = FALSE;
2037 return FAIL;
2041 * Clear a rectangular region of the screen from text pos (row1, col1) to
2042 * (row2, col2) inclusive.
2044 void
2045 gui_mch_clear_block(
2046 int row1,
2047 int col1,
2048 int row2,
2049 int col2)
2051 RECT rc;
2054 * Clear one extra pixel at the far right, for when bold characters have
2055 * spilled over to the window border.
2056 * Note: FillRect() excludes right and bottom of rectangle.
2058 rc.left = FILL_X(col1);
2059 rc.top = FILL_Y(row1);
2060 rc.right = FILL_X(col2 + 1) + (col2 == Columns - 1);
2061 rc.bottom = FILL_Y(row2 + 1);
2062 clear_rect(&rc);
2066 * Clear the whole text window.
2068 void
2069 gui_mch_clear_all(void)
2071 RECT rc;
2073 rc.left = 0;
2074 rc.top = 0;
2075 rc.right = Columns * gui.char_width + 2 * gui.border_width;
2076 rc.bottom = Rows * gui.char_height + 2 * gui.border_width;
2077 clear_rect(&rc);
2080 * Menu stuff.
2083 void
2084 gui_mch_enable_menu(int flag)
2086 #ifdef FEAT_MENU
2087 SetMenu(s_hwnd, flag ? s_menuBar : NULL);
2088 #endif
2091 /*ARGSUSED*/
2092 void
2093 gui_mch_set_menu_pos(
2094 int x,
2095 int y,
2096 int w,
2097 int h)
2099 /* It will be in the right place anyway */
2102 #if defined(FEAT_MENU) || defined(PROTO)
2104 * Make menu item hidden or not hidden
2106 void
2107 gui_mch_menu_hidden(
2108 vimmenu_T *menu,
2109 int hidden)
2112 * This doesn't do what we want. Hmm, just grey the menu items for now.
2115 if (hidden)
2116 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_DISABLED);
2117 else
2118 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED);
2120 gui_mch_menu_grey(menu, hidden);
2124 * This is called after setting all the menus to grey/hidden or not.
2126 void
2127 gui_mch_draw_menubar(void)
2129 DrawMenuBar(s_hwnd);
2131 #endif /*FEAT_MENU*/
2133 #ifndef PROTO
2134 void
2135 #ifdef VIMDLL
2136 _export
2137 #endif
2138 _cdecl
2139 SaveInst(HINSTANCE hInst)
2141 s_hinst = hInst;
2143 #endif
2146 * Return the RGB value of a pixel as a long.
2148 long_u
2149 gui_mch_get_rgb(guicolor_T pixel)
2151 return (GetRValue(pixel) << 16) + (GetGValue(pixel) << 8)
2152 + GetBValue(pixel);
2155 #if defined(FEAT_GUI_DIALOG) || defined(PROTO)
2156 /* Convert pixels in X to dialog units */
2157 static WORD
2158 PixelToDialogX(int numPixels)
2160 return (WORD)((numPixels * 4) / s_dlgfntwidth);
2163 /* Convert pixels in Y to dialog units */
2164 static WORD
2165 PixelToDialogY(int numPixels)
2167 return (WORD)((numPixels * 8) / s_dlgfntheight);
2170 /* Return the width in pixels of the given text in the given DC. */
2171 static int
2172 GetTextWidth(HDC hdc, char_u *str, int len)
2174 SIZE size;
2176 GetTextExtentPoint(hdc, str, len, &size);
2177 return size.cx;
2180 #ifdef FEAT_MBYTE
2182 * Return the width in pixels of the given text in the given DC, taking care
2183 * of 'encoding' to active codepage conversion.
2185 static int
2186 GetTextWidthEnc(HDC hdc, char_u *str, int len)
2188 SIZE size;
2189 WCHAR *wstr;
2190 int n;
2191 int wlen = len;
2193 if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2195 /* 'encoding' differs from active codepage: convert text and use wide
2196 * function */
2197 wstr = enc_to_utf16(str, &wlen);
2198 if (wstr != NULL)
2200 n = GetTextExtentPointW(hdc, wstr, wlen, &size);
2201 vim_free(wstr);
2202 if (n)
2203 return size.cx;
2207 return GetTextWidth(hdc, str, len);
2209 #else
2210 # define GetTextWidthEnc(h, s, l) GetTextWidth((h), (s), (l))
2211 #endif
2214 * A quick little routine that will center one window over another, handy for
2215 * dialog boxes. Taken from the Win32SDK samples.
2217 static BOOL
2218 CenterWindow(
2219 HWND hwndChild,
2220 HWND hwndParent)
2222 RECT rChild, rParent;
2223 int wChild, hChild, wParent, hParent;
2224 int wScreen, hScreen, xNew, yNew;
2225 HDC hdc;
2227 GetWindowRect(hwndChild, &rChild);
2228 wChild = rChild.right - rChild.left;
2229 hChild = rChild.bottom - rChild.top;
2231 /* If Vim is minimized put the window in the middle of the screen. */
2232 if (hwndParent == NULL || IsMinimized(hwndParent))
2234 #ifdef WIN16
2235 rParent.left = 0;
2236 rParent.top = 0;
2237 rParent.right = GetSystemMetrics(SM_CXSCREEN);
2238 rParent.bottom = GetSystemMetrics(SM_CYFULLSCREEN);
2239 #else
2240 SystemParametersInfo(SPI_GETWORKAREA, 0, &rParent, 0);
2241 #endif
2243 else
2244 GetWindowRect(hwndParent, &rParent);
2245 wParent = rParent.right - rParent.left;
2246 hParent = rParent.bottom - rParent.top;
2248 hdc = GetDC(hwndChild);
2249 wScreen = GetDeviceCaps (hdc, HORZRES);
2250 hScreen = GetDeviceCaps (hdc, VERTRES);
2251 ReleaseDC(hwndChild, hdc);
2253 xNew = rParent.left + ((wParent - wChild) /2);
2254 if (xNew < 0)
2256 xNew = 0;
2258 else if ((xNew+wChild) > wScreen)
2260 xNew = wScreen - wChild;
2263 yNew = rParent.top + ((hParent - hChild) /2);
2264 if (yNew < 0)
2265 yNew = 0;
2266 else if ((yNew+hChild) > hScreen)
2267 yNew = hScreen - hChild;
2269 return SetWindowPos(hwndChild, NULL, xNew, yNew, 0, 0,
2270 SWP_NOSIZE | SWP_NOZORDER);
2272 #endif /* FEAT_GUI_DIALOG */
2274 void
2275 gui_mch_activate_window(void)
2277 (void)SetActiveWindow(s_hwnd);
2280 #if defined(FEAT_TOOLBAR) || defined(PROTO)
2281 void
2282 gui_mch_show_toolbar(int showit)
2284 if (s_toolbarhwnd == NULL)
2285 return;
2287 if (showit)
2289 # ifdef FEAT_MBYTE
2290 # ifndef TB_SETUNICODEFORMAT
2291 /* For older compilers. We assume this never changes. */
2292 # define TB_SETUNICODEFORMAT 0x2005
2293 # endif
2294 /* Enable/disable unicode support */
2295 int uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
2296 SendMessage(s_toolbarhwnd, TB_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
2297 # endif
2298 ShowWindow(s_toolbarhwnd, SW_SHOW);
2300 else
2301 ShowWindow(s_toolbarhwnd, SW_HIDE);
2304 /* Then number of bitmaps is fixed. Exit is missing! */
2305 #define TOOLBAR_BITMAP_COUNT 31
2307 #endif
2309 #if defined(FEAT_GUI_TABLINE) || defined(PROTO)
2310 static void
2311 add_tabline_popup_menu_entry(HMENU pmenu, UINT item_id, char_u *item_text)
2313 #ifdef FEAT_MBYTE
2314 WCHAR *wn = NULL;
2315 int n;
2317 if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2319 /* 'encoding' differs from active codepage: convert menu name
2320 * and use wide function */
2321 wn = enc_to_utf16(item_text, NULL);
2322 if (wn != NULL)
2324 MENUITEMINFOW infow;
2326 infow.cbSize = sizeof(infow);
2327 infow.fMask = MIIM_TYPE | MIIM_ID;
2328 infow.wID = item_id;
2329 infow.fType = MFT_STRING;
2330 infow.dwTypeData = wn;
2331 infow.cch = (UINT)wcslen(wn);
2332 n = InsertMenuItemW(pmenu, item_id, FALSE, &infow);
2333 vim_free(wn);
2334 if (n == 0 && GetLastError() == ERROR_CALL_NOT_IMPLEMENTED)
2335 /* Failed, try using non-wide function. */
2336 wn = NULL;
2340 if (wn == NULL)
2341 #endif
2343 MENUITEMINFO info;
2345 info.cbSize = sizeof(info);
2346 info.fMask = MIIM_TYPE | MIIM_ID;
2347 info.wID = item_id;
2348 info.fType = MFT_STRING;
2349 info.dwTypeData = item_text;
2350 info.cch = (UINT)STRLEN(item_text);
2351 InsertMenuItem(pmenu, item_id, FALSE, &info);
2355 static void
2356 show_tabline_popup_menu(void)
2358 HMENU tab_pmenu;
2359 long rval;
2360 POINT pt;
2362 /* When ignoring events don't show the menu. */
2363 if (hold_gui_events
2364 # ifdef FEAT_CMDWIN
2365 || cmdwin_type != 0
2366 # endif
2368 return;
2370 tab_pmenu = CreatePopupMenu();
2371 if (tab_pmenu == NULL)
2372 return;
2374 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_CLOSE, _("Close tab"));
2375 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_NEW, _("New tab"));
2376 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_OPEN,
2377 _("Open tab..."));
2379 GetCursorPos(&pt);
2380 rval = TrackPopupMenuEx(tab_pmenu, TPM_RETURNCMD, pt.x, pt.y, s_tabhwnd,
2381 NULL);
2383 DestroyMenu(tab_pmenu);
2385 /* Add the string cmd into input buffer */
2386 if (rval > 0)
2388 TCHITTESTINFO htinfo;
2389 int idx;
2391 if (ScreenToClient(s_tabhwnd, &pt) == 0)
2392 return;
2394 htinfo.pt.x = pt.x;
2395 htinfo.pt.y = pt.y;
2396 idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
2397 if (idx == -1)
2398 idx = 0;
2399 else
2400 idx += 1;
2402 send_tabline_menu_event(idx, (int)rval);
2407 * Show or hide the tabline.
2409 void
2410 gui_mch_show_tabline(int showit)
2412 if (s_tabhwnd == NULL)
2413 return;
2415 if (!showit != !showing_tabline)
2417 if (showit)
2418 ShowWindow(s_tabhwnd, SW_SHOW);
2419 else
2420 ShowWindow(s_tabhwnd, SW_HIDE);
2421 showing_tabline = showit;
2426 * Return TRUE when tabline is displayed.
2429 gui_mch_showing_tabline(void)
2431 return s_tabhwnd != NULL && showing_tabline;
2435 * Update the labels of the tabline.
2437 void
2438 gui_mch_update_tabline(void)
2440 tabpage_T *tp;
2441 TCITEM tie;
2442 int nr = 0;
2443 int curtabidx = 0;
2444 RECT rc;
2445 #ifdef FEAT_MBYTE
2446 static int use_unicode = FALSE;
2447 int uu;
2448 WCHAR *wstr = NULL;
2449 #endif
2451 if (s_tabhwnd == NULL)
2452 return;
2454 #if defined(FEAT_MBYTE)
2455 # ifndef CCM_SETUNICODEFORMAT
2456 /* For older compilers. We assume this never changes. */
2457 # define CCM_SETUNICODEFORMAT 0x2005
2458 # endif
2459 uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
2460 if (uu != use_unicode)
2462 /* Enable/disable unicode support */
2463 SendMessage(s_tabhwnd, CCM_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
2464 use_unicode = uu;
2466 #endif
2468 tie.mask = TCIF_TEXT;
2469 tie.iImage = -1;
2471 /* Add a label for each tab page. They all contain the same text area. */
2472 for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr)
2474 if (tp == curtab)
2475 curtabidx = nr;
2477 if (!TabCtrl_GetItemRect(s_tabhwnd, nr, &rc))
2479 /* Add the tab */
2480 tie.pszText = "-Empty-";
2481 TabCtrl_InsertItem(s_tabhwnd, nr, &tie);
2484 get_tabline_label(tp, FALSE);
2485 tie.pszText = NameBuff;
2486 #ifdef FEAT_MBYTE
2487 wstr = NULL;
2488 if (use_unicode)
2490 /* Need to go through Unicode. */
2491 wstr = enc_to_utf16(NameBuff, NULL);
2492 if (wstr != NULL)
2494 TCITEMW tiw;
2496 tiw.mask = TCIF_TEXT;
2497 tiw.iImage = -1;
2498 tiw.pszText = wstr;
2499 SendMessage(s_tabhwnd, TCM_SETITEMW, (WPARAM)nr, (LPARAM)&tiw);
2500 vim_free(wstr);
2503 if (wstr == NULL)
2504 #endif
2506 TabCtrl_SetItem(s_tabhwnd, nr, &tie);
2510 /* Remove any old labels. */
2511 while (TabCtrl_GetItemRect(s_tabhwnd, nr, &rc))
2512 TabCtrl_DeleteItem(s_tabhwnd, nr);
2514 if (TabCtrl_GetCurSel(s_tabhwnd) != curtabidx)
2515 TabCtrl_SetCurSel(s_tabhwnd, curtabidx);
2519 * Set the current tab to "nr". First tab is 1.
2521 void
2522 gui_mch_set_curtab(nr)
2523 int nr;
2525 if (s_tabhwnd == NULL)
2526 return;
2528 if (TabCtrl_GetCurSel(s_tabhwnd) != nr -1)
2529 TabCtrl_SetCurSel(s_tabhwnd, nr -1);
2532 #endif
2535 * ":simalt" command.
2537 void
2538 ex_simalt(exarg_T *eap)
2540 char_u *keys = eap->arg;
2542 PostMessage(s_hwnd, WM_SYSCOMMAND, (WPARAM)SC_KEYMENU, (LPARAM)0);
2543 while (*keys)
2545 if (*keys == '~')
2546 *keys = ' '; /* for showing system menu */
2547 PostMessage(s_hwnd, WM_CHAR, (WPARAM)*keys, (LPARAM)0);
2548 keys++;
2553 * Create the find & replace dialogs.
2554 * You can't have both at once: ":find" when replace is showing, destroys
2555 * the replace dialog first, and the other way around.
2557 #ifdef MSWIN_FIND_REPLACE
2558 static void
2559 initialise_findrep(char_u *initial_string)
2561 int wword = FALSE;
2562 int mcase = !p_ic;
2563 char_u *entry_text;
2565 /* Get the search string to use. */
2566 entry_text = get_find_dialog_text(initial_string, &wword, &mcase);
2568 s_findrep_struct.hwndOwner = s_hwnd;
2569 s_findrep_struct.Flags = FR_DOWN;
2570 if (mcase)
2571 s_findrep_struct.Flags |= FR_MATCHCASE;
2572 if (wword)
2573 s_findrep_struct.Flags |= FR_WHOLEWORD;
2574 if (entry_text != NULL && *entry_text != NUL)
2575 vim_strncpy(s_findrep_struct.lpstrFindWhat, entry_text,
2576 s_findrep_struct.wFindWhatLen - 1);
2577 vim_free(entry_text);
2579 #endif
2581 static void
2582 set_window_title(HWND hwnd, char *title)
2584 #ifdef FEAT_MBYTE
2585 if (title != NULL && enc_codepage >= 0 && enc_codepage != (int)GetACP())
2587 WCHAR *wbuf;
2588 int n;
2590 /* Convert the title from 'encoding' to UTF-16. */
2591 wbuf = (WCHAR *)enc_to_utf16((char_u *)title, NULL);
2592 if (wbuf != NULL)
2594 n = SetWindowTextW(hwnd, wbuf);
2595 vim_free(wbuf);
2596 if (n != 0 || GetLastError() != ERROR_CALL_NOT_IMPLEMENTED)
2597 return;
2598 /* Retry with non-wide function (for Windows 98). */
2601 #endif
2602 (void)SetWindowText(hwnd, (LPCSTR)title);
2605 void
2606 gui_mch_find_dialog(exarg_T *eap)
2608 #ifdef MSWIN_FIND_REPLACE
2609 if (s_findrep_msg != 0)
2611 if (IsWindow(s_findrep_hwnd) && !s_findrep_is_find)
2612 DestroyWindow(s_findrep_hwnd);
2614 if (!IsWindow(s_findrep_hwnd))
2616 initialise_findrep(eap->arg);
2617 # if defined(FEAT_MBYTE) && defined(WIN3264)
2618 /* If the OS is Windows NT, and 'encoding' differs from active
2619 * codepage: convert text and use wide function. */
2620 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT
2621 && enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2623 findrep_atow(&s_findrep_struct_w, &s_findrep_struct);
2624 s_findrep_hwnd = FindTextW(
2625 (LPFINDREPLACEW) &s_findrep_struct_w);
2627 else
2628 # endif
2629 s_findrep_hwnd = FindText((LPFINDREPLACE) &s_findrep_struct);
2632 set_window_title(s_findrep_hwnd,
2633 _("Find string (use '\\\\' to find a '\\')"));
2634 (void)SetFocus(s_findrep_hwnd);
2636 s_findrep_is_find = TRUE;
2638 #endif
2642 void
2643 gui_mch_replace_dialog(exarg_T *eap)
2645 #ifdef MSWIN_FIND_REPLACE
2646 if (s_findrep_msg != 0)
2648 if (IsWindow(s_findrep_hwnd) && s_findrep_is_find)
2649 DestroyWindow(s_findrep_hwnd);
2651 if (!IsWindow(s_findrep_hwnd))
2653 initialise_findrep(eap->arg);
2654 # if defined(FEAT_MBYTE) && defined(WIN3264)
2655 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT
2656 && enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2658 findrep_atow(&s_findrep_struct_w, &s_findrep_struct);
2659 s_findrep_hwnd = ReplaceTextW(
2660 (LPFINDREPLACEW) &s_findrep_struct_w);
2662 else
2663 # endif
2664 s_findrep_hwnd = ReplaceText(
2665 (LPFINDREPLACE) &s_findrep_struct);
2668 set_window_title(s_findrep_hwnd,
2669 _("Find & Replace (use '\\\\' to find a '\\')"));
2670 (void)SetFocus(s_findrep_hwnd);
2672 s_findrep_is_find = FALSE;
2674 #endif
2679 * Set visibility of the pointer.
2681 void
2682 gui_mch_mousehide(int hide)
2684 if (hide != gui.pointer_hidden)
2686 ShowCursor(!hide);
2687 gui.pointer_hidden = hide;
2691 #ifdef FEAT_MENU
2692 static void
2693 gui_mch_show_popupmenu_at(vimmenu_T *menu, int x, int y)
2695 /* Unhide the mouse, we don't get move events here. */
2696 gui_mch_mousehide(FALSE);
2698 (void)TrackPopupMenu(
2699 (HMENU)menu->submenu_id,
2700 TPM_LEFTALIGN | TPM_LEFTBUTTON,
2701 x, y,
2702 (int)0, /*reserved param*/
2703 s_hwnd,
2704 NULL);
2706 * NOTE: The pop-up menu can eat the mouse up event.
2707 * We deal with this in normal.c.
2710 #endif
2713 * Got a message when the system will go down.
2715 static void
2716 _OnEndSession(void)
2718 getout_preserve_modified(1);
2722 * Get this message when the user clicks on the cross in the top right corner
2723 * of a Windows95 window.
2725 /*ARGSUSED*/
2726 static void
2727 _OnClose(
2728 HWND hwnd)
2730 gui_shell_closed();
2734 * Get a message when the window is being destroyed.
2736 static void
2737 _OnDestroy(
2738 HWND hwnd)
2740 #ifdef WIN16_3DLOOK
2741 Ctl3dUnregister(s_hinst);
2742 #endif
2743 if (!destroying)
2744 _OnClose(hwnd);
2747 static void
2748 _OnPaint(
2749 HWND hwnd)
2751 if (!IsMinimized(hwnd))
2753 PAINTSTRUCT ps;
2755 out_flush(); /* make sure all output has been processed */
2756 (void)BeginPaint(hwnd, &ps);
2758 #ifdef FEAT_MBYTE
2759 /* prevent multi-byte characters from misprinting on an invalid
2760 * rectangle */
2761 if (has_mbyte)
2763 RECT rect;
2765 GetClientRect(hwnd, &rect);
2766 ps.rcPaint.left = rect.left;
2767 ps.rcPaint.right = rect.right;
2769 #endif
2771 if (!IsRectEmpty(&ps.rcPaint))
2772 gui_redraw(ps.rcPaint.left, ps.rcPaint.top,
2773 ps.rcPaint.right - ps.rcPaint.left + 1,
2774 ps.rcPaint.bottom - ps.rcPaint.top + 1);
2775 EndPaint(hwnd, &ps);
2779 /*ARGSUSED*/
2780 static void
2781 _OnSize(
2782 HWND hwnd,
2783 UINT state,
2784 int cx,
2785 int cy)
2787 if (!IsMinimized(hwnd))
2789 gui_resize_shell(cx, cy);
2791 #ifdef FEAT_MENU
2792 /* Menu bar may wrap differently now */
2793 gui_mswin_get_menu_height(TRUE);
2794 #endif
2798 static void
2799 _OnSetFocus(
2800 HWND hwnd,
2801 HWND hwndOldFocus)
2803 gui_focus_change(TRUE);
2804 s_getting_focus = TRUE;
2805 (void)MyWindowProc(hwnd, WM_SETFOCUS, (WPARAM)hwndOldFocus, 0);
2808 static void
2809 _OnKillFocus(
2810 HWND hwnd,
2811 HWND hwndNewFocus)
2813 gui_focus_change(FALSE);
2814 s_getting_focus = FALSE;
2815 (void)MyWindowProc(hwnd, WM_KILLFOCUS, (WPARAM)hwndNewFocus, 0);
2819 * Get a message when the user switches back to vim
2821 #ifdef WIN16
2822 static BOOL
2823 #else
2824 static LRESULT
2825 #endif
2826 _OnActivateApp(
2827 HWND hwnd,
2828 BOOL fActivate,
2829 #ifdef WIN16
2830 HTASK dwThreadId
2831 #else
2832 DWORD dwThreadId
2833 #endif
2836 /* we call gui_focus_change() in _OnSetFocus() */
2837 /* gui_focus_change((int)fActivate); */
2838 return MyWindowProc(hwnd, WM_ACTIVATEAPP, fActivate, (DWORD)dwThreadId);
2841 #if defined(FEAT_WINDOWS) || defined(PROTO)
2842 void
2843 gui_mch_destroy_scrollbar(scrollbar_T *sb)
2845 DestroyWindow(sb->id);
2847 #endif
2850 * Get current mouse coordinates in text window.
2852 void
2853 gui_mch_getmouse(int *x, int *y)
2855 RECT rct;
2856 POINT mp;
2858 (void)GetWindowRect(s_textArea, &rct);
2859 (void)GetCursorPos((LPPOINT)&mp);
2860 *x = (int)(mp.x - rct.left);
2861 *y = (int)(mp.y - rct.top);
2865 * Move mouse pointer to character at (x, y).
2867 void
2868 gui_mch_setmouse(int x, int y)
2870 RECT rct;
2872 (void)GetWindowRect(s_textArea, &rct);
2873 (void)SetCursorPos(x + gui.border_offset + rct.left,
2874 y + gui.border_offset + rct.top);
2877 static void
2878 gui_mswin_get_valid_dimensions(
2879 int w,
2880 int h,
2881 int *valid_w,
2882 int *valid_h)
2884 int base_width, base_height;
2886 base_width = gui_get_base_width()
2887 + GetSystemMetrics(SM_CXFRAME) * 2;
2888 base_height = gui_get_base_height()
2889 + GetSystemMetrics(SM_CYFRAME) * 2
2890 + GetSystemMetrics(SM_CYCAPTION)
2891 #ifdef FEAT_MENU
2892 + gui_mswin_get_menu_height(FALSE)
2893 #endif
2895 *valid_w = base_width +
2896 ((w - base_width) / gui.char_width) * gui.char_width;
2897 *valid_h = base_height +
2898 ((h - base_height) / gui.char_height) * gui.char_height;
2901 void
2902 gui_mch_flash(int msec)
2904 RECT rc;
2907 * Note: InvertRect() excludes right and bottom of rectangle.
2909 rc.left = 0;
2910 rc.top = 0;
2911 rc.right = gui.num_cols * gui.char_width;
2912 rc.bottom = gui.num_rows * gui.char_height;
2913 InvertRect(s_hdc, &rc);
2914 gui_mch_flush(); /* make sure it's displayed */
2916 ui_delay((long)msec, TRUE); /* wait for a few msec */
2918 InvertRect(s_hdc, &rc);
2922 * Return flags used for scrolling.
2923 * The SW_INVALIDATE is required when part of the window is covered or
2924 * off-screen. Refer to MS KB Q75236.
2926 static int
2927 get_scroll_flags(void)
2929 HWND hwnd;
2930 RECT rcVim, rcOther, rcDest;
2932 GetWindowRect(s_hwnd, &rcVim);
2934 /* Check if the window is partly above or below the screen. We don't care
2935 * about partly left or right of the screen, it is not relevant when
2936 * scrolling up or down. */
2937 if (rcVim.top < 0 || rcVim.bottom > GetSystemMetrics(SM_CYFULLSCREEN))
2938 return SW_INVALIDATE;
2940 /* Check if there is an window (partly) on top of us. */
2941 for (hwnd = s_hwnd; (hwnd = GetWindow(hwnd, GW_HWNDPREV)) != (HWND)0; )
2942 if (IsWindowVisible(hwnd))
2944 GetWindowRect(hwnd, &rcOther);
2945 if (IntersectRect(&rcDest, &rcVim, &rcOther))
2946 return SW_INVALIDATE;
2948 return 0;
2952 * Delete the given number of lines from the given row, scrolling up any
2953 * text further down within the scroll region.
2955 void
2956 gui_mch_delete_lines(
2957 int row,
2958 int num_lines)
2960 RECT rc;
2962 rc.left = FILL_X(gui.scroll_region_left);
2963 rc.right = FILL_X(gui.scroll_region_right + 1);
2964 rc.top = FILL_Y(row);
2965 rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
2967 ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
2968 &rc, &rc, NULL, NULL, get_scroll_flags());
2970 UpdateWindow(s_textArea);
2971 /* This seems to be required to avoid the cursor disappearing when
2972 * scrolling such that the cursor ends up in the top-left character on
2973 * the screen... But why? (Webb) */
2974 /* It's probably fixed by disabling drawing the cursor while scrolling. */
2975 /* gui.cursor_is_valid = FALSE; */
2977 gui_clear_block(gui.scroll_region_bot - num_lines + 1,
2978 gui.scroll_region_left,
2979 gui.scroll_region_bot, gui.scroll_region_right);
2983 * Insert the given number of lines before the given row, scrolling down any
2984 * following text within the scroll region.
2986 void
2987 gui_mch_insert_lines(
2988 int row,
2989 int num_lines)
2991 RECT rc;
2993 rc.left = FILL_X(gui.scroll_region_left);
2994 rc.right = FILL_X(gui.scroll_region_right + 1);
2995 rc.top = FILL_Y(row);
2996 rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
2997 /* The SW_INVALIDATE is required when part of the window is covered or
2998 * off-screen. How do we avoid it when it's not needed? */
2999 ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
3000 &rc, &rc, NULL, NULL, get_scroll_flags());
3002 UpdateWindow(s_textArea);
3004 gui_clear_block(row, gui.scroll_region_left,
3005 row + num_lines - 1, gui.scroll_region_right);
3009 /*ARGSUSED*/
3010 void
3011 gui_mch_exit(int rc)
3013 ReleaseDC(s_textArea, s_hdc);
3014 DeleteObject(s_brush);
3016 #ifdef FEAT_TEAROFF
3017 /* Unload the tearoff bitmap */
3018 (void)DeleteObject((HGDIOBJ)s_htearbitmap);
3019 #endif
3021 /* Destroy our window (if we have one). */
3022 if (s_hwnd != NULL)
3024 destroying = TRUE; /* ignore WM_DESTROY message now */
3025 DestroyWindow(s_hwnd);
3028 #ifdef GLOBAL_IME
3029 global_ime_end();
3030 #endif
3033 static char_u *
3034 logfont2name(LOGFONT lf)
3036 char *p;
3037 char *res;
3038 char *charset_name;
3040 charset_name = charset_id2name((int)lf.lfCharSet);
3041 res = alloc((unsigned)(strlen(lf.lfFaceName) + 20
3042 + (charset_name == NULL ? 0 : strlen(charset_name) + 2)));
3043 if (res != NULL)
3045 p = res;
3046 /* make a normal font string out of the lf thing:*/
3047 sprintf((char *)p, "%s:h%d", lf.lfFaceName, pixels_to_points(
3048 lf.lfHeight < 0 ? -lf.lfHeight : lf.lfHeight, TRUE));
3049 while (*p)
3051 if (*p == ' ')
3052 *p = '_';
3053 ++p;
3055 #ifndef MSWIN16_FASTTEXT
3056 if (lf.lfItalic)
3057 STRCAT(p, ":i");
3058 if (lf.lfWeight >= FW_BOLD)
3059 STRCAT(p, ":b");
3060 #endif
3061 if (lf.lfUnderline)
3062 STRCAT(p, ":u");
3063 if (lf.lfStrikeOut)
3064 STRCAT(p, ":s");
3065 if (charset_name != NULL)
3067 STRCAT(p, ":c");
3068 STRCAT(p, charset_name);
3072 return res;
3076 * Initialise vim to use the font with the given name.
3077 * Return FAIL if the font could not be loaded, OK otherwise.
3079 /*ARGSUSED*/
3081 gui_mch_init_font(char_u *font_name, int fontset)
3083 LOGFONT lf;
3084 GuiFont font = NOFONT;
3085 char_u *p;
3087 /* Load the font */
3088 if (get_logfont(&lf, font_name, NULL, TRUE) == OK)
3089 font = get_font_handle(&lf);
3090 if (font == NOFONT)
3091 return FAIL;
3093 if (font_name == NULL)
3094 font_name = lf.lfFaceName;
3095 #if defined(FEAT_MBYTE_IME) || defined(GLOBAL_IME)
3096 norm_logfont = lf;
3097 #endif
3098 #ifdef FEAT_MBYTE_IME
3099 im_set_font(&lf);
3100 #endif
3101 gui_mch_free_font(gui.norm_font);
3102 gui.norm_font = font;
3103 current_font_height = lf.lfHeight;
3104 GetFontSize(font);
3106 p = logfont2name(lf);
3107 if (p != NULL)
3109 hl_set_font_name(p);
3111 /* When setting 'guifont' to "*" replace it with the actual font name.
3112 * */
3113 if (STRCMP(font_name, "*") == 0 && STRCMP(p_guifont, "*") == 0)
3115 vim_free(p_guifont);
3116 p_guifont = p;
3118 else
3119 vim_free(p);
3122 #ifndef MSWIN16_FASTTEXT
3123 gui_mch_free_font(gui.ital_font);
3124 gui.ital_font = NOFONT;
3125 gui_mch_free_font(gui.bold_font);
3126 gui.bold_font = NOFONT;
3127 gui_mch_free_font(gui.boldital_font);
3128 gui.boldital_font = NOFONT;
3130 if (!lf.lfItalic)
3132 lf.lfItalic = TRUE;
3133 gui.ital_font = get_font_handle(&lf);
3134 lf.lfItalic = FALSE;
3136 if (lf.lfWeight < FW_BOLD)
3138 lf.lfWeight = FW_BOLD;
3139 gui.bold_font = get_font_handle(&lf);
3140 if (!lf.lfItalic)
3142 lf.lfItalic = TRUE;
3143 gui.boldital_font = get_font_handle(&lf);
3146 #endif
3148 return OK;
3151 #ifndef WPF_RESTORETOMAXIMIZED
3152 # define WPF_RESTORETOMAXIMIZED 2 /* just in case someone doesn't have it */
3153 #endif
3156 * Return TRUE if the GUI window is maximized, filling the whole screen.
3159 gui_mch_maximized()
3161 WINDOWPLACEMENT wp;
3163 wp.length = sizeof(WINDOWPLACEMENT);
3164 if (GetWindowPlacement(s_hwnd, &wp))
3165 return wp.showCmd == SW_SHOWMAXIMIZED
3166 || (wp.showCmd == SW_SHOWMINIMIZED
3167 && wp.flags == WPF_RESTORETOMAXIMIZED);
3169 return 0;
3173 * Called when the font changed while the window is maximized. Compute the
3174 * new Rows and Columns. This is like resizing the window.
3176 void
3177 gui_mch_newfont()
3179 RECT rect;
3181 GetWindowRect(s_hwnd, &rect);
3182 gui_resize_shell(rect.right - rect.left
3183 - GetSystemMetrics(SM_CXFRAME) * 2,
3184 rect.bottom - rect.top
3185 - GetSystemMetrics(SM_CYFRAME) * 2
3186 - GetSystemMetrics(SM_CYCAPTION)
3187 #ifdef FEAT_MENU
3188 - gui_mswin_get_menu_height(FALSE)
3189 #endif
3194 * Set the window title
3196 /*ARGSUSED*/
3197 void
3198 gui_mch_settitle(
3199 char_u *title,
3200 char_u *icon)
3202 set_window_title(s_hwnd, (title == NULL ? "VIM" : (char *)title));
3205 #ifdef FEAT_MOUSESHAPE
3206 /* Table for shape IDCs. Keep in sync with the mshape_names[] table in
3207 * misc2.c! */
3208 static LPCSTR mshape_idcs[] =
3210 MAKEINTRESOURCE(IDC_ARROW), /* arrow */
3211 MAKEINTRESOURCE(0), /* blank */
3212 MAKEINTRESOURCE(IDC_IBEAM), /* beam */
3213 MAKEINTRESOURCE(IDC_SIZENS), /* updown */
3214 MAKEINTRESOURCE(IDC_SIZENS), /* udsizing */
3215 MAKEINTRESOURCE(IDC_SIZEWE), /* leftright */
3216 MAKEINTRESOURCE(IDC_SIZEWE), /* lrsizing */
3217 MAKEINTRESOURCE(IDC_WAIT), /* busy */
3218 #ifdef WIN3264
3219 MAKEINTRESOURCE(IDC_NO), /* no */
3220 #else
3221 MAKEINTRESOURCE(IDC_ICON), /* no */
3222 #endif
3223 MAKEINTRESOURCE(IDC_ARROW), /* crosshair */
3224 MAKEINTRESOURCE(IDC_ARROW), /* hand1 */
3225 MAKEINTRESOURCE(IDC_ARROW), /* hand2 */
3226 MAKEINTRESOURCE(IDC_ARROW), /* pencil */
3227 MAKEINTRESOURCE(IDC_ARROW), /* question */
3228 MAKEINTRESOURCE(IDC_ARROW), /* right-arrow */
3229 MAKEINTRESOURCE(IDC_UPARROW), /* up-arrow */
3230 MAKEINTRESOURCE(IDC_ARROW) /* last one */
3233 void
3234 mch_set_mouse_shape(int shape)
3236 LPCSTR idc;
3238 if (shape == MSHAPE_HIDE)
3239 ShowCursor(FALSE);
3240 else
3242 if (shape >= MSHAPE_NUMBERED)
3243 idc = MAKEINTRESOURCE(IDC_ARROW);
3244 else
3245 idc = mshape_idcs[shape];
3246 #ifdef SetClassLongPtr
3247 SetClassLongPtr(s_textArea, GCLP_HCURSOR, (__int3264)(LONG_PTR)LoadCursor(NULL, idc));
3248 #else
3249 # ifdef WIN32
3250 SetClassLong(s_textArea, GCL_HCURSOR, (long_u)LoadCursor(NULL, idc));
3251 # else /* Win16 */
3252 SetClassWord(s_textArea, GCW_HCURSOR, (WORD)LoadCursor(NULL, idc));
3253 # endif
3254 #endif
3255 if (!p_mh)
3257 POINT mp;
3259 /* Set the position to make it redrawn with the new shape. */
3260 (void)GetCursorPos((LPPOINT)&mp);
3261 (void)SetCursorPos(mp.x, mp.y);
3262 ShowCursor(TRUE);
3266 #endif
3268 #ifdef FEAT_BROWSE
3270 * The file browser exists in two versions: with "W" uses wide characters,
3271 * without "W" the current codepage. When FEAT_MBYTE is defined and on
3272 * Windows NT/2000/XP the "W" functions are used.
3275 # if defined(FEAT_MBYTE) && defined(WIN3264)
3277 * Wide version of convert_filter(). Keep in sync!
3279 static WCHAR *
3280 convert_filterW(char_u *s)
3282 WCHAR *res;
3283 unsigned s_len = (unsigned)STRLEN(s);
3284 unsigned i;
3286 res = (WCHAR *)alloc((s_len + 3) * sizeof(WCHAR));
3287 if (res != NULL)
3289 for (i = 0; i < s_len; ++i)
3290 if (s[i] == '\t' || s[i] == '\n')
3291 res[i] = '\0';
3292 else
3293 res[i] = s[i];
3294 res[s_len] = NUL;
3295 /* Add two extra NULs to make sure it's properly terminated. */
3296 res[s_len + 1] = NUL;
3297 res[s_len + 2] = NUL;
3299 return res;
3303 * Wide version of gui_mch_browse(). Keep in sync!
3305 static char_u *
3306 gui_mch_browseW(
3307 int saving,
3308 char_u *title,
3309 char_u *dflt,
3310 char_u *ext,
3311 char_u *initdir,
3312 char_u *filter)
3314 /* We always use the wide function. This means enc_to_utf16() must work,
3315 * otherwise it fails miserably! */
3316 OPENFILENAMEW fileStruct;
3317 WCHAR fileBuf[MAXPATHL];
3318 WCHAR *wp;
3319 int i;
3320 WCHAR *titlep = NULL;
3321 WCHAR *extp = NULL;
3322 WCHAR *initdirp = NULL;
3323 WCHAR *filterp;
3324 char_u *p;
3326 if (dflt == NULL)
3327 fileBuf[0] = NUL;
3328 else
3330 wp = enc_to_utf16(dflt, NULL);
3331 if (wp == NULL)
3332 fileBuf[0] = NUL;
3333 else
3335 for (i = 0; wp[i] != NUL && i < MAXPATHL - 1; ++i)
3336 fileBuf[i] = wp[i];
3337 fileBuf[i] = NUL;
3338 vim_free(wp);
3342 /* Convert the filter to Windows format. */
3343 filterp = convert_filterW(filter);
3345 memset(&fileStruct, 0, sizeof(OPENFILENAMEW));
3346 #ifdef OPENFILENAME_SIZE_VERSION_400
3347 /* be compatible with Windows NT 4.0 */
3348 /* TODO: what to use for OPENFILENAMEW??? */
3349 fileStruct.lStructSize = sizeof(OPENFILENAME_SIZE_VERSION_400);
3350 #else
3351 fileStruct.lStructSize = sizeof(fileStruct);
3352 #endif
3354 if (title != NULL)
3355 titlep = enc_to_utf16(title, NULL);
3356 fileStruct.lpstrTitle = titlep;
3358 if (ext != NULL)
3359 extp = enc_to_utf16(ext, NULL);
3360 fileStruct.lpstrDefExt = extp;
3362 fileStruct.lpstrFile = fileBuf;
3363 fileStruct.nMaxFile = MAXPATHL;
3364 fileStruct.lpstrFilter = filterp;
3365 fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
3366 /* has an initial dir been specified? */
3367 if (initdir != NULL && *initdir != NUL)
3369 /* Must have backslashes here, no matter what 'shellslash' says */
3370 initdirp = enc_to_utf16(initdir, NULL);
3371 if (initdirp != NULL)
3373 for (wp = initdirp; *wp != NUL; ++wp)
3374 if (*wp == '/')
3375 *wp = '\\';
3377 fileStruct.lpstrInitialDir = initdirp;
3381 * TODO: Allow selection of multiple files. Needs another arg to this
3382 * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
3383 * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
3384 * files that don't exist yet, so I haven't put it in. What about
3385 * OFN_PATHMUSTEXIST?
3386 * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
3388 fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
3389 #ifdef FEAT_SHORTCUT
3390 if (curbuf->b_p_bin)
3391 fileStruct.Flags |= OFN_NODEREFERENCELINKS;
3392 #endif
3393 if (saving)
3395 if (!GetSaveFileNameW(&fileStruct))
3396 return NULL;
3398 else
3400 if (!GetOpenFileNameW(&fileStruct))
3401 return NULL;
3404 vim_free(filterp);
3405 vim_free(initdirp);
3406 vim_free(titlep);
3407 vim_free(extp);
3409 /* Convert from UCS2 to 'encoding'. */
3410 p = utf16_to_enc(fileBuf, NULL);
3411 if (p != NULL)
3412 /* when out of memory we get garbage for non-ASCII chars */
3413 STRCPY(fileBuf, p);
3414 vim_free(p);
3416 /* Give focus back to main window (when using MDI). */
3417 SetFocus(s_hwnd);
3419 /* Shorten the file name if possible */
3420 return vim_strsave(shorten_fname1((char_u *)fileBuf));
3422 # endif /* FEAT_MBYTE */
3426 * Convert the string s to the proper format for a filter string by replacing
3427 * the \t and \n delimiters with \0.
3428 * Returns the converted string in allocated memory.
3430 * Keep in sync with convert_filterW() above!
3432 static char_u *
3433 convert_filter(char_u *s)
3435 char_u *res;
3436 unsigned s_len = (unsigned)STRLEN(s);
3437 unsigned i;
3439 res = alloc(s_len + 3);
3440 if (res != NULL)
3442 for (i = 0; i < s_len; ++i)
3443 if (s[i] == '\t' || s[i] == '\n')
3444 res[i] = '\0';
3445 else
3446 res[i] = s[i];
3447 res[s_len] = NUL;
3448 /* Add two extra NULs to make sure it's properly terminated. */
3449 res[s_len + 1] = NUL;
3450 res[s_len + 2] = NUL;
3452 return res;
3456 * Select a directory.
3458 char_u *
3459 gui_mch_browsedir(char_u *title, char_u *initdir)
3461 /* We fake this: Use a filter that doesn't select anything and a default
3462 * file name that won't be used. */
3463 return gui_mch_browse(0, title, (char_u *)_("Not Used"), NULL,
3464 initdir, (char_u *)_("Directory\t*.nothing\n"));
3468 * Pop open a file browser and return the file selected, in allocated memory,
3469 * or NULL if Cancel is hit.
3470 * saving - TRUE if the file will be saved to, FALSE if it will be opened.
3471 * title - Title message for the file browser dialog.
3472 * dflt - Default name of file.
3473 * ext - Default extension to be added to files without extensions.
3474 * initdir - directory in which to open the browser (NULL = current dir)
3475 * filter - Filter for matched files to choose from.
3477 * Keep in sync with gui_mch_browseW() above!
3479 char_u *
3480 gui_mch_browse(
3481 int saving,
3482 char_u *title,
3483 char_u *dflt,
3484 char_u *ext,
3485 char_u *initdir,
3486 char_u *filter)
3488 OPENFILENAME fileStruct;
3489 char_u fileBuf[MAXPATHL];
3490 char_u *initdirp = NULL;
3491 char_u *filterp;
3492 char_u *p;
3494 # if defined(FEAT_MBYTE) && defined(WIN3264)
3495 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT)
3496 return gui_mch_browseW(saving, title, dflt, ext, initdir, filter);
3497 # endif
3499 if (dflt == NULL)
3500 fileBuf[0] = NUL;
3501 else
3502 vim_strncpy(fileBuf, dflt, MAXPATHL - 1);
3504 /* Convert the filter to Windows format. */
3505 filterp = convert_filter(filter);
3507 memset(&fileStruct, 0, sizeof(OPENFILENAME));
3508 #ifdef OPENFILENAME_SIZE_VERSION_400
3509 /* be compatible with Windows NT 4.0 */
3510 fileStruct.lStructSize = sizeof(OPENFILENAME_SIZE_VERSION_400);
3511 #else
3512 fileStruct.lStructSize = sizeof(fileStruct);
3513 #endif
3515 fileStruct.lpstrTitle = title;
3516 fileStruct.lpstrDefExt = ext;
3518 fileStruct.lpstrFile = fileBuf;
3519 fileStruct.nMaxFile = MAXPATHL;
3520 fileStruct.lpstrFilter = filterp;
3521 fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
3522 /* has an initial dir been specified? */
3523 if (initdir != NULL && *initdir != NUL)
3525 /* Must have backslashes here, no matter what 'shellslash' says */
3526 initdirp = vim_strsave(initdir);
3527 if (initdirp != NULL)
3528 for (p = initdirp; *p != NUL; ++p)
3529 if (*p == '/')
3530 *p = '\\';
3531 fileStruct.lpstrInitialDir = initdirp;
3535 * TODO: Allow selection of multiple files. Needs another arg to this
3536 * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
3537 * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
3538 * files that don't exist yet, so I haven't put it in. What about
3539 * OFN_PATHMUSTEXIST?
3540 * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
3542 fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
3543 #ifdef FEAT_SHORTCUT
3544 if (curbuf->b_p_bin)
3545 fileStruct.Flags |= OFN_NODEREFERENCELINKS;
3546 #endif
3547 if (saving)
3549 if (!GetSaveFileName(&fileStruct))
3550 return NULL;
3552 else
3554 if (!GetOpenFileName(&fileStruct))
3555 return NULL;
3558 vim_free(filterp);
3559 vim_free(initdirp);
3561 /* Give focus back to main window (when using MDI). */
3562 SetFocus(s_hwnd);
3564 /* Shorten the file name if possible */
3565 return vim_strsave(shorten_fname1((char_u *)fileBuf));
3567 #endif /* FEAT_BROWSE */
3569 /*ARGSUSED*/
3570 static void
3571 _OnDropFiles(
3572 HWND hwnd,
3573 HDROP hDrop)
3575 #ifdef FEAT_WINDOWS
3576 #ifdef WIN3264
3577 # define BUFPATHLEN _MAX_PATH
3578 # define DRAGQVAL 0xFFFFFFFF
3579 #else
3580 # define BUFPATHLEN MAXPATHL
3581 # define DRAGQVAL 0xFFFF
3582 #endif
3583 #ifdef FEAT_MBYTE
3584 WCHAR wszFile[BUFPATHLEN];
3585 #endif
3586 char szFile[BUFPATHLEN];
3587 UINT cFiles = DragQueryFile(hDrop, DRAGQVAL, NULL, 0);
3588 UINT i;
3589 char_u **fnames;
3590 POINT pt;
3591 int_u modifiers = 0;
3593 /* TRACE("_OnDropFiles: %d files dropped\n", cFiles); */
3595 /* Obtain dropped position */
3596 DragQueryPoint(hDrop, &pt);
3597 MapWindowPoints(s_hwnd, s_textArea, &pt, 1);
3599 # ifdef FEAT_VISUAL
3600 reset_VIsual();
3601 # endif
3603 fnames = (char_u **)alloc(cFiles * sizeof(char_u *));
3605 if (fnames != NULL)
3606 for (i = 0; i < cFiles; ++i)
3608 #ifdef FEAT_MBYTE
3609 if (DragQueryFileW(hDrop, i, wszFile, BUFPATHLEN) > 0)
3610 fnames[i] = utf16_to_enc(wszFile, NULL);
3611 else
3612 #endif
3614 DragQueryFile(hDrop, i, szFile, BUFPATHLEN);
3615 fnames[i] = vim_strsave(szFile);
3619 DragFinish(hDrop);
3621 if (fnames != NULL)
3623 if ((GetKeyState(VK_SHIFT) & 0x8000) != 0)
3624 modifiers |= MOUSE_SHIFT;
3625 if ((GetKeyState(VK_CONTROL) & 0x8000) != 0)
3626 modifiers |= MOUSE_CTRL;
3627 if ((GetKeyState(VK_MENU) & 0x8000) != 0)
3628 modifiers |= MOUSE_ALT;
3630 gui_handle_drop(pt.x, pt.y, modifiers, fnames, cFiles);
3632 s_need_activate = TRUE;
3634 #endif
3637 /*ARGSUSED*/
3638 static int
3639 _OnScroll(
3640 HWND hwnd,
3641 HWND hwndCtl,
3642 UINT code,
3643 int pos)
3645 static UINT prev_code = 0; /* code of previous call */
3646 scrollbar_T *sb, *sb_info;
3647 long val;
3648 int dragging = FALSE;
3649 int dont_scroll_save = dont_scroll;
3650 #ifndef WIN3264
3651 int nPos;
3652 #else
3653 SCROLLINFO si;
3655 si.cbSize = sizeof(si);
3656 si.fMask = SIF_POS;
3657 #endif
3659 sb = gui_mswin_find_scrollbar(hwndCtl);
3660 if (sb == NULL)
3661 return 0;
3663 if (sb->wp != NULL) /* Left or right scrollbar */
3666 * Careful: need to get scrollbar info out of first (left) scrollbar
3667 * for window, but keep real scrollbar too because we must pass it to
3668 * gui_drag_scrollbar().
3670 sb_info = &sb->wp->w_scrollbars[0];
3672 else /* Bottom scrollbar */
3673 sb_info = sb;
3674 val = sb_info->value;
3676 switch (code)
3678 case SB_THUMBTRACK:
3679 val = pos;
3680 dragging = TRUE;
3681 if (sb->scroll_shift > 0)
3682 val <<= sb->scroll_shift;
3683 break;
3684 case SB_LINEDOWN:
3685 val++;
3686 break;
3687 case SB_LINEUP:
3688 val--;
3689 break;
3690 case SB_PAGEDOWN:
3691 val += (sb_info->size > 2 ? sb_info->size - 2 : 1);
3692 break;
3693 case SB_PAGEUP:
3694 val -= (sb_info->size > 2 ? sb_info->size - 2 : 1);
3695 break;
3696 case SB_TOP:
3697 val = 0;
3698 break;
3699 case SB_BOTTOM:
3700 val = sb_info->max;
3701 break;
3702 case SB_ENDSCROLL:
3703 if (prev_code == SB_THUMBTRACK)
3706 * "pos" only gives us 16-bit data. In case of large file,
3707 * use GetScrollPos() which returns 32-bit. Unfortunately it
3708 * is not valid while the scrollbar is being dragged.
3710 val = GetScrollPos(hwndCtl, SB_CTL);
3711 if (sb->scroll_shift > 0)
3712 val <<= sb->scroll_shift;
3714 break;
3716 default:
3717 /* TRACE("Unknown scrollbar event %d\n", code); */
3718 return 0;
3720 prev_code = code;
3722 #ifdef WIN3264
3723 si.nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
3724 SetScrollInfo(hwndCtl, SB_CTL, &si, TRUE);
3725 #else
3726 nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
3727 SetScrollPos(hwndCtl, SB_CTL, nPos, TRUE);
3728 #endif
3731 * When moving a vertical scrollbar, move the other vertical scrollbar too.
3733 if (sb->wp != NULL)
3735 scrollbar_T *sba = sb->wp->w_scrollbars;
3736 HWND id = sba[ (sb == sba + SBAR_LEFT) ? SBAR_RIGHT : SBAR_LEFT].id;
3738 #ifdef WIN3264
3739 SetScrollInfo(id, SB_CTL, &si, TRUE);
3740 #else
3741 SetScrollPos(id, SB_CTL, nPos, TRUE);
3742 #endif
3745 /* Don't let us be interrupted here by another message. */
3746 s_busy_processing = TRUE;
3748 /* When "allow_scrollbar" is FALSE still need to remember the new
3749 * position, but don't actually scroll by setting "dont_scroll". */
3750 dont_scroll = !allow_scrollbar;
3752 gui_drag_scrollbar(sb, val, dragging);
3754 s_busy_processing = FALSE;
3755 dont_scroll = dont_scroll_save;
3757 return 0;
3762 * Get command line arguments.
3763 * Use "prog" as the name of the program and "cmdline" as the arguments.
3764 * Copy the arguments to allocated memory.
3765 * Return the number of arguments (including program name).
3766 * Return pointers to the arguments in "argvp". Memory is allocated with
3767 * malloc(), use free() instead of vim_free().
3768 * Return pointer to buffer in "tofree".
3769 * Returns zero when out of memory.
3771 /*ARGSUSED*/
3773 get_cmd_args(char *prog, char *cmdline, char ***argvp, char **tofree)
3775 int i;
3776 char *p;
3777 char *progp;
3778 char *pnew = NULL;
3779 char *newcmdline;
3780 int inquote;
3781 int argc;
3782 char **argv = NULL;
3783 int round;
3785 *tofree = NULL;
3787 #ifdef FEAT_MBYTE
3788 /* Try using the Unicode version first, it takes care of conversion when
3789 * 'encoding' is changed. */
3790 argc = get_cmd_argsW(&argv);
3791 if (argc != 0)
3792 goto done;
3793 #endif
3795 /* Handle the program name. Remove the ".exe" extension, and find the 1st
3796 * non-space. */
3797 p = strrchr(prog, '.');
3798 if (p != NULL)
3799 *p = NUL;
3800 for (progp = prog; *progp == ' '; ++progp)
3803 /* The command line is copied to allocated memory, so that we can change
3804 * it. Add the size of the string, the separating NUL and a terminating
3805 * NUL. */
3806 newcmdline = malloc(STRLEN(cmdline) + STRLEN(progp) + 2);
3807 if (newcmdline == NULL)
3808 return 0;
3811 * First round: count the number of arguments ("pnew" == NULL).
3812 * Second round: produce the arguments.
3814 for (round = 1; round <= 2; ++round)
3816 /* First argument is the program name. */
3817 if (pnew != NULL)
3819 argv[0] = pnew;
3820 strcpy(pnew, progp);
3821 pnew += strlen(pnew);
3822 *pnew++ = NUL;
3826 * Isolate each argument and put it in argv[].
3828 p = cmdline;
3829 argc = 1;
3830 while (*p != NUL)
3832 inquote = FALSE;
3833 if (pnew != NULL)
3834 argv[argc] = pnew;
3835 ++argc;
3836 while (*p != NUL && (inquote || (*p != ' ' && *p != '\t')))
3838 /* Backslashes are only special when followed by a double
3839 * quote. */
3840 i = (int)strspn(p, "\\");
3841 if (p[i] == '"')
3843 /* Halve the number of backslashes. */
3844 if (i > 1 && pnew != NULL)
3846 memset(pnew, '\\', i / 2);
3847 pnew += i / 2;
3850 /* Even nr of backslashes toggles quoting, uneven copies
3851 * the double quote. */
3852 if ((i & 1) == 0)
3853 inquote = !inquote;
3854 else if (pnew != NULL)
3855 *pnew++ = '"';
3856 p += i + 1;
3858 else if (i > 0)
3860 /* Copy span of backslashes unmodified. */
3861 if (pnew != NULL)
3863 memset(pnew, '\\', i);
3864 pnew += i;
3866 p += i;
3868 else
3870 if (pnew != NULL)
3871 *pnew++ = *p;
3872 #ifdef FEAT_MBYTE
3873 /* Can't use mb_* functions, because 'encoding' is not
3874 * initialized yet here. */
3875 if (IsDBCSLeadByte(*p))
3877 ++p;
3878 if (pnew != NULL)
3879 *pnew++ = *p;
3881 #endif
3882 ++p;
3886 if (pnew != NULL)
3887 *pnew++ = NUL;
3888 while (*p == ' ' || *p == '\t')
3889 ++p; /* advance until a non-space */
3892 if (round == 1)
3894 argv = (char **)malloc((argc + 1) * sizeof(char *));
3895 if (argv == NULL )
3897 free(newcmdline);
3898 return 0; /* malloc error */
3900 pnew = newcmdline;
3901 *tofree = newcmdline;
3905 done:
3906 argv[argc] = NULL; /* NULL-terminated list */
3907 *argvp = argv;
3908 return argc;