feat/quickfix-title: fixed problem with compiling tiny version.
[vim_extended.git] / src / gui_w48.c
blob477acfa94e62f86e2b9116e4bc8011ece8b21ee4
1 /* vi:set ts=8 sts=4 sw=4:
3 * VIM - Vi IMproved by Bram Moolenaar
4 * GUI support by Robert Webb
6 * Do ":help uganda" in Vim to read copying and usage conditions.
7 * Do ":help credits" in Vim to see a list of people who contributed.
8 * See README.txt for an overview of the Vim source code.
9 */
11 * gui_w48.c: This file is included in gui_w16.c and gui_w32.c.
13 * GUI support for Microsoft Windows (Win16 + Win32 = Win48 :-)
15 * The combined efforts of:
16 * George V. Reilly <george@reilly.org>
17 * Robert Webb
18 * Vince Negri
19 * ...and contributions from many others
23 #include "vim.h"
24 #include "version.h" /* used by dialog box routine for default title */
25 #ifdef DEBUG
26 # include <tchar.h>
27 #endif
28 #ifndef __MINGW32__
29 # include <shellapi.h>
30 #endif
31 #if defined(FEAT_TOOLBAR) || defined(FEAT_BEVAL) || defined(FEAT_GUI_TABLINE)
32 # include <commctrl.h>
33 #endif
34 #ifdef WIN16
35 # include <commdlg.h>
36 # include <shellapi.h>
37 # ifdef WIN16_3DLOOK
38 # include <ctl3d.h>
39 # endif
40 #endif
41 #include <windowsx.h>
43 #ifdef GLOBAL_IME
44 # include "glbl_ime.h"
45 #endif
47 #ifdef FEAT_MENU
48 # define MENUHINTS /* show menu hints in command line */
49 #endif
51 /* Some parameters for dialog boxes. All in pixels. */
52 #define DLG_PADDING_X 10
53 #define DLG_PADDING_Y 10
54 #define DLG_OLD_STYLE_PADDING_X 5
55 #define DLG_OLD_STYLE_PADDING_Y 5
56 #define DLG_VERT_PADDING_X 4 /* For vertical buttons */
57 #define DLG_VERT_PADDING_Y 4
58 #define DLG_ICON_WIDTH 34
59 #define DLG_ICON_HEIGHT 34
60 #define DLG_MIN_WIDTH 150
61 #define DLG_FONT_NAME "MS Sans Serif"
62 #define DLG_FONT_POINT_SIZE 8
63 #define DLG_MIN_MAX_WIDTH 400
64 #define DLG_MIN_MAX_HEIGHT 400
66 #define DLG_NONBUTTON_CONTROL 5000 /* First ID of non-button controls */
68 #ifndef WM_XBUTTONDOWN /* For Win2K / winME ONLY */
69 # define WM_XBUTTONDOWN 0x020B
70 # define WM_XBUTTONUP 0x020C
71 # define WM_XBUTTONDBLCLK 0x020D
72 # define MK_XBUTTON1 0x0020
73 # define MK_XBUTTON2 0x0040
74 #endif
76 #ifdef PROTO
78 * Define a few things for generating prototypes. This is just to avoid
79 * syntax errors, the defines do not need to be correct.
81 # define APIENTRY
82 # define CALLBACK
83 # define CONST
84 # define FAR
85 # define NEAR
86 # define _cdecl
87 typedef int BOOL;
88 typedef int BYTE;
89 typedef int DWORD;
90 typedef int WCHAR;
91 typedef int ENUMLOGFONT;
92 typedef int FINDREPLACE;
93 typedef int HANDLE;
94 typedef int HBITMAP;
95 typedef int HBRUSH;
96 typedef int HDROP;
97 typedef int INT;
98 typedef int LOGFONT[];
99 typedef int LPARAM;
100 typedef int LPCREATESTRUCT;
101 typedef int LPCSTR;
102 typedef int LPCTSTR;
103 typedef int LPRECT;
104 typedef int LPSTR;
105 typedef int LPWINDOWPOS;
106 typedef int LPWORD;
107 typedef int LRESULT;
108 typedef int HRESULT;
109 # undef MSG
110 typedef int MSG;
111 typedef int NEWTEXTMETRIC;
112 typedef int OSVERSIONINFO;
113 typedef int PWORD;
114 typedef int RECT;
115 typedef int UINT;
116 typedef int WORD;
117 typedef int WPARAM;
118 typedef int POINT;
119 typedef void *HINSTANCE;
120 typedef void *HMENU;
121 typedef void *HWND;
122 typedef void *HDC;
123 typedef void VOID;
124 typedef int LPNMHDR;
125 typedef int LONG;
126 #endif
128 #ifndef GET_X_LPARAM
129 # define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
130 #endif
132 static void _OnPaint( HWND hwnd);
133 static void clear_rect(RECT *rcp);
134 static int gui_mswin_get_menu_height(int fix_window);
136 static WORD s_dlgfntheight; /* height of the dialog font */
137 static WORD s_dlgfntwidth; /* width of the dialog font */
139 #ifdef FEAT_MENU
140 static HMENU s_menuBar = NULL;
141 #endif
142 #ifdef FEAT_TEAROFF
143 static void rebuild_tearoff(vimmenu_T *menu);
144 static HBITMAP s_htearbitmap; /* bitmap used to indicate tearoff */
145 #endif
147 /* Flag that is set while processing a message that must not be interrupted by
148 * processing another message. */
149 static int s_busy_processing = FALSE;
151 static int destroying = FALSE; /* call DestroyWindow() ourselves */
153 #ifdef MSWIN_FIND_REPLACE
154 static UINT s_findrep_msg = 0; /* set in gui_w[16/32].c */
155 static FINDREPLACE s_findrep_struct;
156 # if defined(FEAT_MBYTE) && defined(WIN3264)
157 static FINDREPLACEW s_findrep_struct_w;
158 # endif
159 static HWND s_findrep_hwnd = NULL;
160 static int s_findrep_is_find; /* TRUE for find dialog, FALSE
161 for find/replace dialog */
162 #endif
164 static HINSTANCE s_hinst = NULL;
165 #if !defined(FEAT_SNIFF) && !defined(FEAT_GUI)
166 static
167 #endif
168 HWND s_hwnd = NULL;
169 static HDC s_hdc = NULL;
170 static HBRUSH s_brush = NULL;
172 #ifdef FEAT_TOOLBAR
173 static HWND s_toolbarhwnd = NULL;
174 #endif
176 #ifdef FEAT_GUI_TABLINE
177 static HWND s_tabhwnd = NULL;
178 static int showing_tabline = 0;
179 #endif
181 static WPARAM s_wParam = 0;
182 static LPARAM s_lParam = 0;
184 static HWND s_textArea = NULL;
185 static UINT s_uMsg = 0;
187 static char_u *s_textfield; /* Used by dialogs to pass back strings */
189 static int s_need_activate = FALSE;
191 /* This variable is set when waiting for an event, which is the only moment
192 * scrollbar dragging can be done directly. It's not allowed while commands
193 * are executed, because it may move the cursor and that may cause unexpected
194 * problems (e.g., while ":s" is working).
196 static int allow_scrollbar = FALSE;
198 #ifdef GLOBAL_IME
199 # define MyTranslateMessage(x) global_ime_TranslateMessage(x)
200 #else
201 # define MyTranslateMessage(x) TranslateMessage(x)
202 #endif
204 #if (defined(WIN3264) && defined(FEAT_MBYTE)) || defined(GLOBAL_IME)
205 /* use of WindowProc depends on wide_WindowProc */
206 # define MyWindowProc vim_WindowProc
207 #else
208 /* use ordinary WindowProc */
209 # define MyWindowProc DefWindowProc
210 #endif
212 extern int current_font_height; /* this is in os_mswin.c */
214 static struct
216 UINT key_sym;
217 char_u vim_code0;
218 char_u vim_code1;
219 } special_keys[] =
221 {VK_UP, 'k', 'u'},
222 {VK_DOWN, 'k', 'd'},
223 {VK_LEFT, 'k', 'l'},
224 {VK_RIGHT, 'k', 'r'},
226 {VK_F1, 'k', '1'},
227 {VK_F2, 'k', '2'},
228 {VK_F3, 'k', '3'},
229 {VK_F4, 'k', '4'},
230 {VK_F5, 'k', '5'},
231 {VK_F6, 'k', '6'},
232 {VK_F7, 'k', '7'},
233 {VK_F8, 'k', '8'},
234 {VK_F9, 'k', '9'},
235 {VK_F10, 'k', ';'},
237 {VK_F11, 'F', '1'},
238 {VK_F12, 'F', '2'},
239 {VK_F13, 'F', '3'},
240 {VK_F14, 'F', '4'},
241 {VK_F15, 'F', '5'},
242 {VK_F16, 'F', '6'},
243 {VK_F17, 'F', '7'},
244 {VK_F18, 'F', '8'},
245 {VK_F19, 'F', '9'},
246 {VK_F20, 'F', 'A'},
248 {VK_F21, 'F', 'B'},
249 #ifdef FEAT_NETBEANS_INTG
250 {VK_PAUSE, 'F', 'B'}, /* Pause == F21 (see gui_gtk_x11.c) */
251 #endif
252 {VK_F22, 'F', 'C'},
253 {VK_F23, 'F', 'D'},
254 {VK_F24, 'F', 'E'}, /* winuser.h defines up to F24 */
256 {VK_HELP, '%', '1'},
257 {VK_BACK, 'k', 'b'},
258 {VK_INSERT, 'k', 'I'},
259 {VK_DELETE, 'k', 'D'},
260 {VK_HOME, 'k', 'h'},
261 {VK_END, '@', '7'},
262 {VK_PRIOR, 'k', 'P'},
263 {VK_NEXT, 'k', 'N'},
264 {VK_PRINT, '%', '9'},
265 {VK_ADD, 'K', '6'},
266 {VK_SUBTRACT, 'K', '7'},
267 {VK_DIVIDE, 'K', '8'},
268 {VK_MULTIPLY, 'K', '9'},
269 {VK_SEPARATOR, 'K', 'A'}, /* Keypad Enter */
270 {VK_DECIMAL, 'K', 'B'},
272 {VK_NUMPAD0, 'K', 'C'},
273 {VK_NUMPAD1, 'K', 'D'},
274 {VK_NUMPAD2, 'K', 'E'},
275 {VK_NUMPAD3, 'K', 'F'},
276 {VK_NUMPAD4, 'K', 'G'},
277 {VK_NUMPAD5, 'K', 'H'},
278 {VK_NUMPAD6, 'K', 'I'},
279 {VK_NUMPAD7, 'K', 'J'},
280 {VK_NUMPAD8, 'K', 'K'},
281 {VK_NUMPAD9, 'K', 'L'},
283 /* Keys that we want to be able to use any modifier with: */
284 {VK_SPACE, ' ', NUL},
285 {VK_TAB, TAB, NUL},
286 {VK_ESCAPE, ESC, NUL},
287 {NL, NL, NUL},
288 {CAR, CAR, NUL},
290 /* End of list marker: */
291 {0, 0, 0}
294 /* Local variables */
295 static int s_button_pending = -1;
297 /* s_getting_focus is set when we got focus but didn't see mouse-up event yet,
298 * so don't reset s_button_pending. */
299 static int s_getting_focus = FALSE;
301 static int s_x_pending;
302 static int s_y_pending;
303 static UINT s_kFlags_pending;
304 static UINT s_wait_timer = 0; /* Timer for get char from user */
305 static int s_timed_out = FALSE;
306 static int dead_key = 0; /* 0 - no dead key, 1 - dead key pressed */
308 #ifdef WIN3264
309 static OSVERSIONINFO os_version; /* like it says. Init in gui_mch_init() */
310 #endif
312 #ifdef FEAT_BEVAL
313 /* balloon-eval WM_NOTIFY_HANDLER */
314 static void Handle_WM_Notify __ARGS((HWND hwnd, LPNMHDR pnmh));
315 static void TrackUserActivity __ARGS((UINT uMsg));
316 #endif
319 * For control IME.
321 #ifdef FEAT_MBYTE
322 # ifdef USE_IM_CONTROL
323 static LOGFONT norm_logfont;
324 # endif
325 #endif
327 #ifdef FEAT_MBYTE_IME
328 static LRESULT _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData);
329 #endif
331 #ifdef DEBUG_PRINT_ERROR
333 * Print out the last Windows error message
335 static void
336 print_windows_error(void)
338 LPVOID lpMsgBuf;
340 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
341 NULL, GetLastError(),
342 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
343 (LPTSTR) &lpMsgBuf, 0, NULL);
344 TRACE1("Error: %s\n", lpMsgBuf);
345 LocalFree(lpMsgBuf);
347 #endif
350 * Cursor blink functions.
352 * This is a simple state machine:
353 * BLINK_NONE not blinking at all
354 * BLINK_OFF blinking, cursor is not shown
355 * BLINK_ON blinking, cursor is shown
358 #define BLINK_NONE 0
359 #define BLINK_OFF 1
360 #define BLINK_ON 2
362 static int blink_state = BLINK_NONE;
363 static long_u blink_waittime = 700;
364 static long_u blink_ontime = 400;
365 static long_u blink_offtime = 250;
366 static UINT blink_timer = 0;
368 void
369 gui_mch_set_blinking(long wait, long on, long off)
371 blink_waittime = wait;
372 blink_ontime = on;
373 blink_offtime = off;
376 /* ARGSUSED */
377 static VOID CALLBACK
378 _OnBlinkTimer(
379 HWND hwnd,
380 UINT uMsg,
381 UINT idEvent,
382 DWORD dwTime)
384 MSG msg;
387 TRACE2("Got timer event, id %d, blink_timer %d\n", idEvent, blink_timer);
390 KillTimer(NULL, idEvent);
392 /* Eat spurious WM_TIMER messages */
393 while (PeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
396 if (blink_state == BLINK_ON)
398 gui_undraw_cursor();
399 blink_state = BLINK_OFF;
400 blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_offtime,
401 (TIMERPROC)_OnBlinkTimer);
403 else
405 gui_update_cursor(TRUE, FALSE);
406 blink_state = BLINK_ON;
407 blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
408 (TIMERPROC)_OnBlinkTimer);
412 static void
413 gui_mswin_rm_blink_timer(void)
415 MSG msg;
417 if (blink_timer != 0)
419 KillTimer(NULL, blink_timer);
420 /* Eat spurious WM_TIMER messages */
421 while (PeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
423 blink_timer = 0;
428 * Stop the cursor blinking. Show the cursor if it wasn't shown.
430 void
431 gui_mch_stop_blink(void)
433 gui_mswin_rm_blink_timer();
434 if (blink_state == BLINK_OFF)
435 gui_update_cursor(TRUE, FALSE);
436 blink_state = BLINK_NONE;
440 * Start the cursor blinking. If it was already blinking, this restarts the
441 * waiting time and shows the cursor.
443 void
444 gui_mch_start_blink(void)
446 gui_mswin_rm_blink_timer();
448 /* Only switch blinking on if none of the times is zero */
449 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus)
451 blink_timer = (UINT)SetTimer(NULL, 0, (UINT)blink_waittime,
452 (TIMERPROC)_OnBlinkTimer);
453 blink_state = BLINK_ON;
454 gui_update_cursor(TRUE, FALSE);
459 * Call-back routines.
462 /*ARGSUSED*/
463 static VOID CALLBACK
464 _OnTimer(
465 HWND hwnd,
466 UINT uMsg,
467 UINT idEvent,
468 DWORD dwTime)
470 MSG msg;
473 TRACE2("Got timer event, id %d, s_wait_timer %d\n", idEvent, s_wait_timer);
475 KillTimer(NULL, idEvent);
476 s_timed_out = TRUE;
478 /* Eat spurious WM_TIMER messages */
479 while (PeekMessage(&msg, hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
481 if (idEvent == s_wait_timer)
482 s_wait_timer = 0;
485 /*ARGSUSED*/
486 static void
487 _OnDeadChar(
488 HWND hwnd,
489 UINT ch,
490 int cRepeat)
492 dead_key = 1;
496 * Convert Unicode character "ch" to bytes in "string[slen]".
497 * When "had_alt" is TRUE the ALT key was included in "ch".
498 * Return the length.
500 static int
501 char_to_string(int ch, char_u *string, int slen, int had_alt)
503 int len;
504 int i;
505 #ifdef FEAT_MBYTE
506 WCHAR wstring[2];
507 char_u *ws = NULL;;
509 if (os_version.dwPlatformId != VER_PLATFORM_WIN32_NT)
511 /* On Windows 95/98 we apparently get the character in the active
512 * codepage, not in UCS-2. If conversion is needed convert it to
513 * UCS-2 first. */
514 if ((int)GetACP() == enc_codepage)
515 len = 0; /* no conversion required */
516 else
518 string[0] = ch;
519 len = MultiByteToWideChar(GetACP(), 0, string, 1, wstring, 2);
522 else
524 wstring[0] = ch;
525 len = 1;
528 if (len > 0)
530 /* "ch" is a UTF-16 character. Convert it to a string of bytes. When
531 * "enc_codepage" is non-zero use the standard Win32 function,
532 * otherwise use our own conversion function (e.g., for UTF-8). */
533 if (enc_codepage > 0)
535 len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
536 string, slen, 0, NULL);
537 /* If we had included the ALT key into the character but now the
538 * upper bit is no longer set, that probably means the conversion
539 * failed. Convert the original character and set the upper bit
540 * afterwards. */
541 if (had_alt && len == 1 && ch >= 0x80 && string[0] < 0x80)
543 wstring[0] = ch & 0x7f;
544 len = WideCharToMultiByte(enc_codepage, 0, wstring, len,
545 string, slen, 0, NULL);
546 if (len == 1) /* safety check */
547 string[0] |= 0x80;
550 else
552 len = 1;
553 ws = utf16_to_enc(wstring, &len);
554 if (ws == NULL)
555 len = 0;
556 else
558 if (len > slen) /* just in case */
559 len = slen;
560 mch_memmove(string, ws, len);
561 vim_free(ws);
566 if (len == 0)
567 #endif
569 string[0] = ch;
570 len = 1;
573 for (i = 0; i < len; ++i)
574 if (string[i] == CSI && len <= slen - 2)
576 /* Insert CSI as K_CSI. */
577 mch_memmove(string + i + 3, string + i + 1, len - i - 1);
578 string[++i] = KS_EXTRA;
579 string[++i] = (int)KE_CSI;
580 len += 2;
583 return len;
587 * Key hit, add it to the input buffer.
589 /*ARGSUSED*/
590 static void
591 _OnChar(
592 HWND hwnd,
593 UINT ch,
594 int cRepeat)
596 char_u string[40];
597 int len = 0;
599 len = char_to_string(ch, string, 40, FALSE);
600 if (len == 1 && string[0] == Ctrl_C && ctrl_c_interrupts)
602 trash_input_buf();
603 got_int = TRUE;
606 add_to_input_buf(string, len);
610 * Alt-Key hit, add it to the input buffer.
612 /*ARGSUSED*/
613 static void
614 _OnSysChar(
615 HWND hwnd,
616 UINT cch,
617 int cRepeat)
619 char_u string[40]; /* Enough for multibyte character */
620 int len;
621 int modifiers;
622 int ch = cch; /* special keys are negative */
624 /* TRACE("OnSysChar(%d, %c)\n", ch, ch); */
626 /* OK, we have a character key (given by ch) which was entered with the
627 * ALT key pressed. Eg, if the user presses Alt-A, then ch == 'A'. Note
628 * that the system distinguishes Alt-a and Alt-A (Alt-Shift-a unless
629 * CAPSLOCK is pressed) at this point.
631 modifiers = MOD_MASK_ALT;
632 if (GetKeyState(VK_SHIFT) & 0x8000)
633 modifiers |= MOD_MASK_SHIFT;
634 if (GetKeyState(VK_CONTROL) & 0x8000)
635 modifiers |= MOD_MASK_CTRL;
637 ch = simplify_key(ch, &modifiers);
638 /* remove the SHIFT modifier for keys where it's already included, e.g.,
639 * '(' and '*' */
640 if (ch < 0x100 && !isalpha(ch) && isprint(ch))
641 modifiers &= ~MOD_MASK_SHIFT;
643 /* Interpret the ALT key as making the key META, include SHIFT, etc. */
644 ch = extract_modifiers(ch, &modifiers);
645 if (ch == CSI)
646 ch = K_CSI;
648 len = 0;
649 if (modifiers)
651 string[len++] = CSI;
652 string[len++] = KS_MODIFIER;
653 string[len++] = modifiers;
656 if (IS_SPECIAL((int)ch))
658 string[len++] = CSI;
659 string[len++] = K_SECOND((int)ch);
660 string[len++] = K_THIRD((int)ch);
662 else
664 /* Although the documentation isn't clear about it, we assume "ch" is
665 * a Unicode character. */
666 len += char_to_string(ch, string + len, 40 - len, TRUE);
669 add_to_input_buf(string, len);
672 static void
673 _OnMouseEvent(
674 int button,
675 int x,
676 int y,
677 int repeated_click,
678 UINT keyFlags)
680 int vim_modifiers = 0x0;
682 s_getting_focus = FALSE;
684 if (keyFlags & MK_SHIFT)
685 vim_modifiers |= MOUSE_SHIFT;
686 if (keyFlags & MK_CONTROL)
687 vim_modifiers |= MOUSE_CTRL;
688 if (GetKeyState(VK_MENU) & 0x8000)
689 vim_modifiers |= MOUSE_ALT;
691 gui_send_mouse_event(button, x, y, repeated_click, vim_modifiers);
694 /*ARGSUSED*/
695 static void
696 _OnMouseButtonDown(
697 HWND hwnd,
698 BOOL fDoubleClick,
699 int x,
700 int y,
701 UINT keyFlags)
703 static LONG s_prevTime = 0;
705 LONG currentTime = GetMessageTime();
706 int button = -1;
707 int repeated_click;
709 /* Give main window the focus: this is so the cursor isn't hollow. */
710 (void)SetFocus(s_hwnd);
712 if (s_uMsg == WM_LBUTTONDOWN || s_uMsg == WM_LBUTTONDBLCLK)
713 button = MOUSE_LEFT;
714 else if (s_uMsg == WM_MBUTTONDOWN || s_uMsg == WM_MBUTTONDBLCLK)
715 button = MOUSE_MIDDLE;
716 else if (s_uMsg == WM_RBUTTONDOWN || s_uMsg == WM_RBUTTONDBLCLK)
717 button = MOUSE_RIGHT;
718 #ifndef WIN16 /*<VN>*/
719 else if (s_uMsg == WM_XBUTTONDOWN || s_uMsg == WM_XBUTTONDBLCLK)
721 #ifndef GET_XBUTTON_WPARAM
722 # define GET_XBUTTON_WPARAM(wParam) (HIWORD(wParam))
723 #endif
724 button = ((GET_XBUTTON_WPARAM(s_wParam) == 1) ? MOUSE_X1 : MOUSE_X2);
726 else if (s_uMsg == WM_CAPTURECHANGED)
728 /* on W95/NT4, somehow you get in here with an odd Msg
729 * if you press one button while holding down the other..*/
730 if (s_button_pending == MOUSE_LEFT)
731 button = MOUSE_RIGHT;
732 else
733 button = MOUSE_LEFT;
735 #endif
736 if (button >= 0)
738 repeated_click = ((int)(currentTime - s_prevTime) < p_mouset);
741 * Holding down the left and right buttons simulates pushing the middle
742 * button.
744 if (repeated_click
745 && ((button == MOUSE_LEFT && s_button_pending == MOUSE_RIGHT)
746 || (button == MOUSE_RIGHT
747 && s_button_pending == MOUSE_LEFT)))
750 * Hmm, gui.c will ignore more than one button down at a time, so
751 * pretend we let go of it first.
753 gui_send_mouse_event(MOUSE_RELEASE, x, y, FALSE, 0x0);
754 button = MOUSE_MIDDLE;
755 repeated_click = FALSE;
756 s_button_pending = -1;
757 _OnMouseEvent(button, x, y, repeated_click, keyFlags);
759 else if ((repeated_click)
760 || (mouse_model_popup() && (button == MOUSE_RIGHT)))
762 if (s_button_pending > -1)
764 _OnMouseEvent(s_button_pending, x, y, FALSE, keyFlags);
765 s_button_pending = -1;
767 /* TRACE("Button down at x %d, y %d\n", x, y); */
768 _OnMouseEvent(button, x, y, repeated_click, keyFlags);
770 else
773 * If this is the first press (i.e. not a multiple click) don't
774 * action immediately, but store and wait for:
775 * i) button-up
776 * ii) mouse move
777 * iii) another button press
778 * before using it.
779 * This enables us to make left+right simulate middle button,
780 * without left or right being actioned first. The side-effect is
781 * that if you click and hold the mouse without dragging, the
782 * cursor doesn't move until you release the button. In practice
783 * this is hardly a problem.
785 s_button_pending = button;
786 s_x_pending = x;
787 s_y_pending = y;
788 s_kFlags_pending = keyFlags;
791 s_prevTime = currentTime;
795 /*ARGSUSED*/
796 static void
797 _OnMouseMoveOrRelease(
798 HWND hwnd,
799 int x,
800 int y,
801 UINT keyFlags)
803 int button;
805 s_getting_focus = FALSE;
806 if (s_button_pending > -1)
808 /* Delayed action for mouse down event */
809 _OnMouseEvent(s_button_pending, s_x_pending,
810 s_y_pending, FALSE, s_kFlags_pending);
811 s_button_pending = -1;
813 if (s_uMsg == WM_MOUSEMOVE)
816 * It's only a MOUSE_DRAG if one or more mouse buttons are being held
817 * down.
819 if (!(keyFlags & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON
820 | MK_XBUTTON1 | MK_XBUTTON2)))
822 gui_mouse_moved(x, y);
823 return;
827 * While button is down, keep grabbing mouse move events when
828 * the mouse goes outside the window
830 SetCapture(s_textArea);
831 button = MOUSE_DRAG;
832 /* TRACE(" move at x %d, y %d\n", x, y); */
834 else
836 ReleaseCapture();
837 button = MOUSE_RELEASE;
838 /* TRACE(" up at x %d, y %d\n", x, y); */
841 _OnMouseEvent(button, x, y, FALSE, keyFlags);
844 #ifdef FEAT_MENU
846 * Find the vimmenu_T with the given id
848 static vimmenu_T *
849 gui_mswin_find_menu(
850 vimmenu_T *pMenu,
851 int id)
853 vimmenu_T *pChildMenu;
855 while (pMenu)
857 if (pMenu->id == (UINT)id)
858 break;
859 if (pMenu->children != NULL)
861 pChildMenu = gui_mswin_find_menu(pMenu->children, id);
862 if (pChildMenu)
864 pMenu = pChildMenu;
865 break;
868 pMenu = pMenu->next;
870 return pMenu;
873 /*ARGSUSED*/
874 static void
875 _OnMenu(
876 HWND hwnd,
877 int id,
878 HWND hwndCtl,
879 UINT codeNotify)
881 vimmenu_T *pMenu;
883 pMenu = gui_mswin_find_menu(root_menu, id);
884 if (pMenu)
885 gui_menu_cb(pMenu);
887 #endif
889 #ifdef MSWIN_FIND_REPLACE
890 # if defined(FEAT_MBYTE) && defined(WIN3264)
892 * copy useful data from structure LPFINDREPLACE to structure LPFINDREPLACEW
894 static void
895 findrep_atow(LPFINDREPLACEW lpfrw, LPFINDREPLACE lpfr)
897 WCHAR *wp;
899 lpfrw->hwndOwner = lpfr->hwndOwner;
900 lpfrw->Flags = lpfr->Flags;
902 wp = enc_to_utf16(lpfr->lpstrFindWhat, NULL);
903 wcsncpy(lpfrw->lpstrFindWhat, wp, lpfrw->wFindWhatLen - 1);
904 vim_free(wp);
906 /* the field "lpstrReplaceWith" doesn't need to be copied */
910 * copy useful data from structure LPFINDREPLACEW to structure LPFINDREPLACE
912 static void
913 findrep_wtoa(LPFINDREPLACE lpfr, LPFINDREPLACEW lpfrw)
915 char_u *p;
917 lpfr->Flags = lpfrw->Flags;
919 p = utf16_to_enc(lpfrw->lpstrFindWhat, NULL);
920 vim_strncpy(lpfr->lpstrFindWhat, p, lpfr->wFindWhatLen - 1);
921 vim_free(p);
923 p = utf16_to_enc(lpfrw->lpstrReplaceWith, NULL);
924 vim_strncpy(lpfr->lpstrReplaceWith, p, lpfr->wReplaceWithLen - 1);
925 vim_free(p);
927 # endif
930 * Handle a Find/Replace window message.
932 static void
933 _OnFindRepl(void)
935 int flags = 0;
936 int down;
938 # if defined(FEAT_MBYTE) && defined(WIN3264)
939 /* If the OS is Windows NT, and 'encoding' differs from active codepage:
940 * convert text from wide string. */
941 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT
942 && enc_codepage >= 0 && (int)GetACP() != enc_codepage)
944 findrep_wtoa(&s_findrep_struct, &s_findrep_struct_w);
946 # endif
948 if (s_findrep_struct.Flags & FR_DIALOGTERM)
949 /* Give main window the focus back. */
950 (void)SetFocus(s_hwnd);
952 if (s_findrep_struct.Flags & FR_FINDNEXT)
954 flags = FRD_FINDNEXT;
956 /* Give main window the focus back: this is so the cursor isn't
957 * hollow. */
958 (void)SetFocus(s_hwnd);
960 else if (s_findrep_struct.Flags & FR_REPLACE)
962 flags = FRD_REPLACE;
964 /* Give main window the focus back: this is so the cursor isn't
965 * hollow. */
966 (void)SetFocus(s_hwnd);
968 else if (s_findrep_struct.Flags & FR_REPLACEALL)
970 flags = FRD_REPLACEALL;
973 if (flags != 0)
975 /* Call the generic GUI function to do the actual work. */
976 if (s_findrep_struct.Flags & FR_WHOLEWORD)
977 flags |= FRD_WHOLE_WORD;
978 if (s_findrep_struct.Flags & FR_MATCHCASE)
979 flags |= FRD_MATCH_CASE;
980 down = (s_findrep_struct.Flags & FR_DOWN) != 0;
981 gui_do_findrepl(flags, s_findrep_struct.lpstrFindWhat,
982 s_findrep_struct.lpstrReplaceWith, down);
985 #endif
987 static void
988 HandleMouseHide(UINT uMsg, LPARAM lParam)
990 static LPARAM last_lParam = 0L;
992 /* We sometimes get a mousemove when the mouse didn't move... */
993 if (uMsg == WM_MOUSEMOVE)
995 if (lParam == last_lParam)
996 return;
997 last_lParam = lParam;
1000 /* Handle specially, to centralise coding. We need to be sure we catch all
1001 * possible events which should cause us to restore the cursor (as it is a
1002 * shared resource, we take full responsibility for it).
1004 switch (uMsg)
1006 case WM_KEYUP:
1007 case WM_CHAR:
1009 * blank out the pointer if necessary
1011 if (p_mh)
1012 gui_mch_mousehide(TRUE);
1013 break;
1015 case WM_SYSKEYUP: /* show the pointer when a system-key is pressed */
1016 case WM_SYSCHAR:
1017 case WM_MOUSEMOVE: /* show the pointer on any mouse action */
1018 case WM_LBUTTONDOWN:
1019 case WM_LBUTTONUP:
1020 case WM_MBUTTONDOWN:
1021 case WM_MBUTTONUP:
1022 case WM_RBUTTONDOWN:
1023 case WM_RBUTTONUP:
1024 case WM_XBUTTONDOWN:
1025 case WM_XBUTTONUP:
1026 case WM_NCMOUSEMOVE:
1027 case WM_NCLBUTTONDOWN:
1028 case WM_NCLBUTTONUP:
1029 case WM_NCMBUTTONDOWN:
1030 case WM_NCMBUTTONUP:
1031 case WM_NCRBUTTONDOWN:
1032 case WM_NCRBUTTONUP:
1033 case WM_KILLFOCUS:
1035 * if the pointer is currently hidden, then we should show it.
1037 gui_mch_mousehide(FALSE);
1038 break;
1042 static LRESULT CALLBACK
1043 _TextAreaWndProc(
1044 HWND hwnd,
1045 UINT uMsg,
1046 WPARAM wParam,
1047 LPARAM lParam)
1050 TRACE("TextAreaWndProc: hwnd = %08x, msg = %x, wParam = %x, lParam = %x\n",
1051 hwnd, uMsg, wParam, lParam);
1054 HandleMouseHide(uMsg, lParam);
1056 s_uMsg = uMsg;
1057 s_wParam = wParam;
1058 s_lParam = lParam;
1060 #ifdef FEAT_BEVAL
1061 TrackUserActivity(uMsg);
1062 #endif
1064 switch (uMsg)
1066 HANDLE_MSG(hwnd, WM_LBUTTONDBLCLK,_OnMouseButtonDown);
1067 HANDLE_MSG(hwnd, WM_LBUTTONDOWN,_OnMouseButtonDown);
1068 HANDLE_MSG(hwnd, WM_LBUTTONUP, _OnMouseMoveOrRelease);
1069 HANDLE_MSG(hwnd, WM_MBUTTONDBLCLK,_OnMouseButtonDown);
1070 HANDLE_MSG(hwnd, WM_MBUTTONDOWN,_OnMouseButtonDown);
1071 HANDLE_MSG(hwnd, WM_MBUTTONUP, _OnMouseMoveOrRelease);
1072 HANDLE_MSG(hwnd, WM_MOUSEMOVE, _OnMouseMoveOrRelease);
1073 HANDLE_MSG(hwnd, WM_PAINT, _OnPaint);
1074 HANDLE_MSG(hwnd, WM_RBUTTONDBLCLK,_OnMouseButtonDown);
1075 HANDLE_MSG(hwnd, WM_RBUTTONDOWN,_OnMouseButtonDown);
1076 HANDLE_MSG(hwnd, WM_RBUTTONUP, _OnMouseMoveOrRelease);
1077 #ifndef WIN16 /*<VN>*/
1078 HANDLE_MSG(hwnd, WM_XBUTTONDBLCLK,_OnMouseButtonDown);
1079 HANDLE_MSG(hwnd, WM_XBUTTONDOWN,_OnMouseButtonDown);
1080 HANDLE_MSG(hwnd, WM_XBUTTONUP, _OnMouseMoveOrRelease);
1081 #endif
1083 #ifdef FEAT_BEVAL
1084 case WM_NOTIFY: Handle_WM_Notify(hwnd, (LPNMHDR)lParam);
1085 return TRUE;
1086 #endif
1087 default:
1088 return MyWindowProc(hwnd, uMsg, wParam, lParam);
1092 #if (defined(WIN3264) && defined(FEAT_MBYTE)) \
1093 || defined(GLOBAL_IME) \
1094 || defined(PROTO)
1095 # ifdef PROTO
1096 typedef int WINAPI;
1097 # endif
1099 LRESULT WINAPI
1100 vim_WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
1102 # ifdef GLOBAL_IME
1103 return global_ime_DefWindowProc(hwnd, message, wParam, lParam);
1104 # else
1105 if (wide_WindowProc)
1106 return DefWindowProcW(hwnd, message, wParam, lParam);
1107 return DefWindowProc(hwnd, message, wParam, lParam);
1108 #endif
1110 #endif
1113 * Called when the foreground or background color has been changed.
1115 void
1116 gui_mch_new_colors(void)
1118 /* nothing to do? */
1122 * Set the colors to their default values.
1124 void
1125 gui_mch_def_colors()
1127 gui.norm_pixel = GetSysColor(COLOR_WINDOWTEXT);
1128 gui.back_pixel = GetSysColor(COLOR_WINDOW);
1129 gui.def_norm_pixel = gui.norm_pixel;
1130 gui.def_back_pixel = gui.back_pixel;
1134 * Open the GUI window which was created by a call to gui_mch_init().
1137 gui_mch_open(void)
1139 #ifndef SW_SHOWDEFAULT
1140 # define SW_SHOWDEFAULT 10 /* Borland 5.0 doesn't have it */
1141 #endif
1142 /* Actually open the window, if not already visible
1143 * (may be done already in gui_mch_set_shellsize) */
1144 if (!IsWindowVisible(s_hwnd))
1145 ShowWindow(s_hwnd, SW_SHOWDEFAULT);
1147 #ifdef MSWIN_FIND_REPLACE
1148 /* Init replace string here, so that we keep it when re-opening the
1149 * dialog. */
1150 s_findrep_struct.lpstrReplaceWith[0] = NUL;
1151 #endif
1153 return OK;
1157 * Get the position of the top left corner of the window.
1160 gui_mch_get_winpos(int *x, int *y)
1162 RECT rect;
1164 GetWindowRect(s_hwnd, &rect);
1165 *x = rect.left;
1166 *y = rect.top;
1167 return OK;
1171 * Set the position of the top left corner of the window to the given
1172 * coordinates.
1174 void
1175 gui_mch_set_winpos(int x, int y)
1177 SetWindowPos(s_hwnd, NULL, x, y, 0, 0,
1178 SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
1180 void
1181 gui_mch_set_text_area_pos(int x, int y, int w, int h)
1183 static int oldx = 0;
1184 static int oldy = 0;
1186 SetWindowPos(s_textArea, NULL, x, y, w, h, SWP_NOZORDER | SWP_NOACTIVATE);
1188 #ifdef FEAT_TOOLBAR
1189 if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
1190 SendMessage(s_toolbarhwnd, WM_SIZE,
1191 (WPARAM)0, (LPARAM)(w + ((long)(TOOLBAR_BUTTON_HEIGHT+8)<<16)));
1192 #endif
1193 #if defined(FEAT_GUI_TABLINE)
1194 if (showing_tabline)
1196 int top = 0;
1197 RECT rect;
1199 # ifdef FEAT_TOOLBAR
1200 if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
1201 top = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT;
1202 # endif
1203 GetClientRect(s_hwnd, &rect);
1204 MoveWindow(s_tabhwnd, 0, top, rect.right, gui.tabline_height, TRUE);
1206 #endif
1208 /* When side scroll bar is unshown, the size of window will change.
1209 * then, the text area move left or right. thus client rect should be
1210 * forcely redraw. (Yasuhiro Matsumoto) */
1211 if (oldx != x || oldy != y)
1213 InvalidateRect(s_hwnd, NULL, FALSE);
1214 oldx = x;
1215 oldy = y;
1221 * Scrollbar stuff:
1224 void
1225 gui_mch_enable_scrollbar(
1226 scrollbar_T *sb,
1227 int flag)
1229 ShowScrollBar(sb->id, SB_CTL, flag);
1231 /* TODO: When the window is maximized, the size of the window stays the
1232 * same, thus the size of the text area changes. On Win98 it's OK, on Win
1233 * NT 4.0 it's not... */
1236 void
1237 gui_mch_set_scrollbar_pos(
1238 scrollbar_T *sb,
1239 int x,
1240 int y,
1241 int w,
1242 int h)
1244 SetWindowPos(sb->id, NULL, x, y, w, h,
1245 SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW);
1248 void
1249 gui_mch_create_scrollbar(
1250 scrollbar_T *sb,
1251 int orient) /* SBAR_VERT or SBAR_HORIZ */
1253 sb->id = CreateWindow(
1254 "SCROLLBAR", "Scrollbar",
1255 WS_CHILD | ((orient == SBAR_VERT) ? SBS_VERT : SBS_HORZ), 0, 0,
1256 10, /* Any value will do for now */
1257 10, /* Any value will do for now */
1258 s_hwnd, NULL,
1259 s_hinst, NULL);
1263 * Find the scrollbar with the given hwnd.
1265 static scrollbar_T *
1266 gui_mswin_find_scrollbar(HWND hwnd)
1268 win_T *wp;
1270 if (gui.bottom_sbar.id == hwnd)
1271 return &gui.bottom_sbar;
1272 FOR_ALL_WINDOWS(wp)
1274 if (wp->w_scrollbars[SBAR_LEFT].id == hwnd)
1275 return &wp->w_scrollbars[SBAR_LEFT];
1276 if (wp->w_scrollbars[SBAR_RIGHT].id == hwnd)
1277 return &wp->w_scrollbars[SBAR_RIGHT];
1279 return NULL;
1283 * Get the character size of a font.
1285 static void
1286 GetFontSize(GuiFont font)
1288 HWND hwnd = GetDesktopWindow();
1289 HDC hdc = GetWindowDC(hwnd);
1290 HFONT hfntOld = SelectFont(hdc, (HFONT)font);
1291 TEXTMETRIC tm;
1293 GetTextMetrics(hdc, &tm);
1294 gui.char_width = tm.tmAveCharWidth + tm.tmOverhang;
1296 gui.char_height = tm.tmHeight
1297 #ifndef MSWIN16_FASTTEXT
1298 + p_linespace
1299 #endif
1302 SelectFont(hdc, hfntOld);
1304 ReleaseDC(hwnd, hdc);
1308 * Adjust gui.char_height (after 'linespace' was changed).
1311 gui_mch_adjust_charheight(void)
1313 GetFontSize(gui.norm_font);
1314 return OK;
1317 static GuiFont
1318 get_font_handle(LOGFONT *lf)
1320 HFONT font = NULL;
1322 /* Load the font */
1323 font = CreateFontIndirect(lf);
1325 if (font == NULL)
1326 return NOFONT;
1328 return (GuiFont)font;
1331 static int
1332 pixels_to_points(int pixels, int vertical)
1334 int points;
1335 HWND hwnd;
1336 HDC hdc;
1338 hwnd = GetDesktopWindow();
1339 hdc = GetWindowDC(hwnd);
1341 points = MulDiv(pixels, 72,
1342 GetDeviceCaps(hdc, vertical ? LOGPIXELSY : LOGPIXELSX));
1344 ReleaseDC(hwnd, hdc);
1346 return points;
1349 GuiFont
1350 gui_mch_get_font(
1351 char_u *name,
1352 int giveErrorIfMissing)
1354 LOGFONT lf;
1355 GuiFont font = NOFONT;
1357 if (get_logfont(&lf, name, NULL, giveErrorIfMissing) == OK)
1358 font = get_font_handle(&lf);
1359 if (font == NOFONT && giveErrorIfMissing)
1360 EMSG2(_(e_font), name);
1361 return font;
1364 #if defined(FEAT_EVAL) || defined(PROTO)
1366 * Return the name of font "font" in allocated memory.
1367 * Don't know how to get the actual name, thus use the provided name.
1369 /*ARGSUSED*/
1370 char_u *
1371 gui_mch_get_fontname(font, name)
1372 GuiFont font;
1373 char_u *name;
1375 if (name == NULL)
1376 return NULL;
1377 return vim_strsave(name);
1379 #endif
1381 void
1382 gui_mch_free_font(GuiFont font)
1384 if (font)
1385 DeleteObject((HFONT)font);
1388 static int
1389 hex_digit(int c)
1391 if (VIM_ISDIGIT(c))
1392 return c - '0';
1393 c = TOLOWER_ASC(c);
1394 if (c >= 'a' && c <= 'f')
1395 return c - 'a' + 10;
1396 return -1000;
1399 * Return the Pixel value (color) for the given color name.
1400 * Return INVALCOLOR for error.
1402 guicolor_T
1403 gui_mch_get_color(char_u *name)
1405 typedef struct guicolor_tTable
1407 char *name;
1408 COLORREF color;
1409 } guicolor_tTable;
1411 static guicolor_tTable table[] =
1413 {"Black", RGB(0x00, 0x00, 0x00)},
1414 {"DarkGray", RGB(0x80, 0x80, 0x80)},
1415 {"DarkGrey", RGB(0x80, 0x80, 0x80)},
1416 {"Gray", RGB(0xC0, 0xC0, 0xC0)},
1417 {"Grey", RGB(0xC0, 0xC0, 0xC0)},
1418 {"LightGray", RGB(0xE0, 0xE0, 0xE0)},
1419 {"LightGrey", RGB(0xE0, 0xE0, 0xE0)},
1420 {"Gray10", RGB(0x1A, 0x1A, 0x1A)},
1421 {"Grey10", RGB(0x1A, 0x1A, 0x1A)},
1422 {"Gray20", RGB(0x33, 0x33, 0x33)},
1423 {"Grey20", RGB(0x33, 0x33, 0x33)},
1424 {"Gray30", RGB(0x4D, 0x4D, 0x4D)},
1425 {"Grey30", RGB(0x4D, 0x4D, 0x4D)},
1426 {"Gray40", RGB(0x66, 0x66, 0x66)},
1427 {"Grey40", RGB(0x66, 0x66, 0x66)},
1428 {"Gray50", RGB(0x7F, 0x7F, 0x7F)},
1429 {"Grey50", RGB(0x7F, 0x7F, 0x7F)},
1430 {"Gray60", RGB(0x99, 0x99, 0x99)},
1431 {"Grey60", RGB(0x99, 0x99, 0x99)},
1432 {"Gray70", RGB(0xB3, 0xB3, 0xB3)},
1433 {"Grey70", RGB(0xB3, 0xB3, 0xB3)},
1434 {"Gray80", RGB(0xCC, 0xCC, 0xCC)},
1435 {"Grey80", RGB(0xCC, 0xCC, 0xCC)},
1436 {"Gray90", RGB(0xE5, 0xE5, 0xE5)},
1437 {"Grey90", RGB(0xE5, 0xE5, 0xE5)},
1438 {"White", RGB(0xFF, 0xFF, 0xFF)},
1439 {"DarkRed", RGB(0x80, 0x00, 0x00)},
1440 {"Red", RGB(0xFF, 0x00, 0x00)},
1441 {"LightRed", RGB(0xFF, 0xA0, 0xA0)},
1442 {"DarkBlue", RGB(0x00, 0x00, 0x80)},
1443 {"Blue", RGB(0x00, 0x00, 0xFF)},
1444 {"LightBlue", RGB(0xA0, 0xA0, 0xFF)},
1445 {"DarkGreen", RGB(0x00, 0x80, 0x00)},
1446 {"Green", RGB(0x00, 0xFF, 0x00)},
1447 {"LightGreen", RGB(0xA0, 0xFF, 0xA0)},
1448 {"DarkCyan", RGB(0x00, 0x80, 0x80)},
1449 {"Cyan", RGB(0x00, 0xFF, 0xFF)},
1450 {"LightCyan", RGB(0xA0, 0xFF, 0xFF)},
1451 {"DarkMagenta", RGB(0x80, 0x00, 0x80)},
1452 {"Magenta", RGB(0xFF, 0x00, 0xFF)},
1453 {"LightMagenta", RGB(0xFF, 0xA0, 0xFF)},
1454 {"Brown", RGB(0x80, 0x40, 0x40)},
1455 {"Yellow", RGB(0xFF, 0xFF, 0x00)},
1456 {"LightYellow", RGB(0xFF, 0xFF, 0xA0)},
1457 {"DarkYellow", RGB(0xBB, 0xBB, 0x00)},
1458 {"SeaGreen", RGB(0x2E, 0x8B, 0x57)},
1459 {"Orange", RGB(0xFF, 0xA5, 0x00)},
1460 {"Purple", RGB(0xA0, 0x20, 0xF0)},
1461 {"SlateBlue", RGB(0x6A, 0x5A, 0xCD)},
1462 {"Violet", RGB(0xEE, 0x82, 0xEE)},
1465 typedef struct SysColorTable
1467 char *name;
1468 int color;
1469 } SysColorTable;
1471 static SysColorTable sys_table[] =
1473 #ifdef WIN3264
1474 {"SYS_3DDKSHADOW", COLOR_3DDKSHADOW},
1475 {"SYS_3DHILIGHT", COLOR_3DHILIGHT},
1476 #ifndef __MINGW32__
1477 {"SYS_3DHIGHLIGHT", COLOR_3DHIGHLIGHT},
1478 #endif
1479 {"SYS_BTNHILIGHT", COLOR_BTNHILIGHT},
1480 {"SYS_BTNHIGHLIGHT", COLOR_BTNHIGHLIGHT},
1481 {"SYS_3DLIGHT", COLOR_3DLIGHT},
1482 {"SYS_3DSHADOW", COLOR_3DSHADOW},
1483 {"SYS_DESKTOP", COLOR_DESKTOP},
1484 {"SYS_INFOBK", COLOR_INFOBK},
1485 {"SYS_INFOTEXT", COLOR_INFOTEXT},
1486 {"SYS_3DFACE", COLOR_3DFACE},
1487 #endif
1488 {"SYS_BTNFACE", COLOR_BTNFACE},
1489 {"SYS_BTNSHADOW", COLOR_BTNSHADOW},
1490 {"SYS_ACTIVEBORDER", COLOR_ACTIVEBORDER},
1491 {"SYS_ACTIVECAPTION", COLOR_ACTIVECAPTION},
1492 {"SYS_APPWORKSPACE", COLOR_APPWORKSPACE},
1493 {"SYS_BACKGROUND", COLOR_BACKGROUND},
1494 {"SYS_BTNTEXT", COLOR_BTNTEXT},
1495 {"SYS_CAPTIONTEXT", COLOR_CAPTIONTEXT},
1496 {"SYS_GRAYTEXT", COLOR_GRAYTEXT},
1497 {"SYS_HIGHLIGHT", COLOR_HIGHLIGHT},
1498 {"SYS_HIGHLIGHTTEXT", COLOR_HIGHLIGHTTEXT},
1499 {"SYS_INACTIVEBORDER", COLOR_INACTIVEBORDER},
1500 {"SYS_INACTIVECAPTION", COLOR_INACTIVECAPTION},
1501 {"SYS_INACTIVECAPTIONTEXT", COLOR_INACTIVECAPTIONTEXT},
1502 {"SYS_MENU", COLOR_MENU},
1503 {"SYS_MENUTEXT", COLOR_MENUTEXT},
1504 {"SYS_SCROLLBAR", COLOR_SCROLLBAR},
1505 {"SYS_WINDOW", COLOR_WINDOW},
1506 {"SYS_WINDOWFRAME", COLOR_WINDOWFRAME},
1507 {"SYS_WINDOWTEXT", COLOR_WINDOWTEXT}
1510 int r, g, b;
1511 int i;
1513 if (name[0] == '#' && strlen(name) == 7)
1515 /* Name is in "#rrggbb" format */
1516 r = hex_digit(name[1]) * 16 + hex_digit(name[2]);
1517 g = hex_digit(name[3]) * 16 + hex_digit(name[4]);
1518 b = hex_digit(name[5]) * 16 + hex_digit(name[6]);
1519 if (r < 0 || g < 0 || b < 0)
1520 return INVALCOLOR;
1521 return RGB(r, g, b);
1523 else
1525 /* Check if the name is one of the colors we know */
1526 for (i = 0; i < sizeof(table) / sizeof(table[0]); i++)
1527 if (STRICMP(name, table[i].name) == 0)
1528 return table[i].color;
1532 * Try to look up a system colour.
1534 for (i = 0; i < sizeof(sys_table) / sizeof(sys_table[0]); i++)
1535 if (STRICMP(name, sys_table[i].name) == 0)
1536 return GetSysColor(sys_table[i].color);
1539 * Last attempt. Look in the file "$VIMRUNTIME/rgb.txt".
1542 #define LINE_LEN 100
1543 FILE *fd;
1544 char line[LINE_LEN];
1545 char_u *fname;
1547 fname = expand_env_save((char_u *)"$VIMRUNTIME/rgb.txt");
1548 if (fname == NULL)
1549 return INVALCOLOR;
1551 fd = mch_fopen((char *)fname, "rt");
1552 vim_free(fname);
1553 if (fd == NULL)
1554 return INVALCOLOR;
1556 while (!feof(fd))
1558 int len;
1559 int pos;
1560 char *color;
1562 fgets(line, LINE_LEN, fd);
1563 len = (int)STRLEN(line);
1565 if (len <= 1 || line[len-1] != '\n')
1566 continue;
1568 line[len-1] = '\0';
1570 i = sscanf(line, "%d %d %d %n", &r, &g, &b, &pos);
1571 if (i != 3)
1572 continue;
1574 color = line + pos;
1576 if (STRICMP(color, name) == 0)
1578 fclose(fd);
1579 return (guicolor_T) RGB(r, g, b);
1583 fclose(fd);
1586 return INVALCOLOR;
1589 * Return OK if the key with the termcap name "name" is supported.
1592 gui_mch_haskey(char_u *name)
1594 int i;
1596 for (i = 0; special_keys[i].vim_code1 != NUL; i++)
1597 if (name[0] == special_keys[i].vim_code0 &&
1598 name[1] == special_keys[i].vim_code1)
1599 return OK;
1600 return FAIL;
1603 void
1604 gui_mch_beep(void)
1606 MessageBeep(MB_OK);
1609 * Invert a rectangle from row r, column c, for nr rows and nc columns.
1611 void
1612 gui_mch_invert_rectangle(
1613 int r,
1614 int c,
1615 int nr,
1616 int nc)
1618 RECT rc;
1621 * Note: InvertRect() excludes right and bottom of rectangle.
1623 rc.left = FILL_X(c);
1624 rc.top = FILL_Y(r);
1625 rc.right = rc.left + nc * gui.char_width;
1626 rc.bottom = rc.top + nr * gui.char_height;
1627 InvertRect(s_hdc, &rc);
1631 * Iconify the GUI window.
1633 void
1634 gui_mch_iconify(void)
1636 ShowWindow(s_hwnd, SW_MINIMIZE);
1640 * Draw a cursor without focus.
1642 void
1643 gui_mch_draw_hollow_cursor(guicolor_T color)
1645 HBRUSH hbr;
1646 RECT rc;
1649 * Note: FrameRect() excludes right and bottom of rectangle.
1651 rc.left = FILL_X(gui.col);
1652 rc.top = FILL_Y(gui.row);
1653 rc.right = rc.left + gui.char_width;
1654 #ifdef FEAT_MBYTE
1655 if (mb_lefthalve(gui.row, gui.col))
1656 rc.right += gui.char_width;
1657 #endif
1658 rc.bottom = rc.top + gui.char_height;
1659 hbr = CreateSolidBrush(color);
1660 FrameRect(s_hdc, &rc, hbr);
1661 DeleteBrush(hbr);
1664 * Draw part of a cursor, "w" pixels wide, and "h" pixels high, using
1665 * color "color".
1667 void
1668 gui_mch_draw_part_cursor(
1669 int w,
1670 int h,
1671 guicolor_T color)
1673 HBRUSH hbr;
1674 RECT rc;
1677 * Note: FillRect() excludes right and bottom of rectangle.
1679 rc.left =
1680 #ifdef FEAT_RIGHTLEFT
1681 /* vertical line should be on the right of current point */
1682 CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w :
1683 #endif
1684 FILL_X(gui.col);
1685 rc.top = FILL_Y(gui.row) + gui.char_height - h;
1686 rc.right = rc.left + w;
1687 rc.bottom = rc.top + h;
1688 hbr = CreateSolidBrush(color);
1689 FillRect(s_hdc, &rc, hbr);
1690 DeleteBrush(hbr);
1694 * Process a single Windows message.
1695 * If one is not available we hang until one is.
1697 static void
1698 process_message(void)
1700 MSG msg;
1701 UINT vk = 0; /* Virtual key */
1702 char_u string[40];
1703 int i;
1704 int modifiers = 0;
1705 int key;
1706 #ifdef FEAT_MENU
1707 static char_u k10[] = {K_SPECIAL, 'k', ';', 0};
1708 #endif
1710 GetMessage(&msg, NULL, 0, 0);
1712 #ifdef FEAT_OLE
1713 /* Look after OLE Automation commands */
1714 if (msg.message == WM_OLE)
1716 char_u *str = (char_u *)msg.lParam;
1717 if (str == NULL || *str == NUL)
1719 /* Message can't be ours, forward it. Fixes problem with Ultramon
1720 * 3.0.4 */
1721 DispatchMessage(&msg);
1723 else
1725 add_to_input_buf(str, (int)STRLEN(str));
1726 vim_free(str); /* was allocated in CVim::SendKeys() */
1728 return;
1730 #endif
1732 #ifdef FEAT_NETBEANS_INTG
1733 if (msg.message == WM_NETBEANS)
1735 messageFromNetbeansW32();
1736 return;
1738 #endif
1740 #ifdef FEAT_SNIFF
1741 if (sniff_request_waiting && want_sniff_request)
1743 static char_u bytes[3] = {CSI, (char_u)KS_EXTRA, (char_u)KE_SNIFF};
1744 add_to_input_buf(bytes, 3); /* K_SNIFF */
1745 sniff_request_waiting = 0;
1746 want_sniff_request = 0;
1747 /* request is handled in normal.c */
1749 if (msg.message == WM_USER)
1751 MyTranslateMessage(&msg);
1752 DispatchMessage(&msg);
1753 return;
1755 #endif
1757 #ifdef MSWIN_FIND_REPLACE
1758 /* Don't process messages used by the dialog */
1759 if (s_findrep_hwnd != NULL && IsDialogMessage(s_findrep_hwnd, &msg))
1761 HandleMouseHide(msg.message, msg.lParam);
1762 return;
1764 #endif
1767 * Check if it's a special key that we recognise. If not, call
1768 * TranslateMessage().
1770 if (msg.message == WM_KEYDOWN || msg.message == WM_SYSKEYDOWN)
1772 vk = (int) msg.wParam;
1773 /* handle key after dead key, but ignore shift, alt and control */
1774 if (dead_key && vk != VK_SHIFT && vk != VK_MENU && vk != VK_CONTROL)
1776 dead_key = 0;
1777 /* handle non-alphabetic keys (ones that hopefully cannot generate
1778 * umlaut-characters), unless when control is down */
1779 if (vk < 'A' || vk > 'Z' || (GetKeyState(VK_CONTROL) & 0x8000))
1781 MSG dm;
1783 dm.message = msg.message;
1784 dm.hwnd = msg.hwnd;
1785 dm.wParam = VK_SPACE;
1786 MyTranslateMessage(&dm); /* generate dead character */
1787 if (vk != VK_SPACE) /* and send current character once more */
1788 PostMessage(msg.hwnd, msg.message, msg.wParam, msg.lParam);
1789 return;
1793 /* Check for CTRL-BREAK */
1794 if (vk == VK_CANCEL)
1796 trash_input_buf();
1797 got_int = TRUE;
1798 string[0] = Ctrl_C;
1799 add_to_input_buf(string, 1);
1802 for (i = 0; special_keys[i].key_sym != 0; i++)
1804 /* ignore VK_SPACE when ALT key pressed: system menu */
1805 if (special_keys[i].key_sym == vk
1806 && (vk != VK_SPACE || !(GetKeyState(VK_MENU) & 0x8000)))
1808 #ifdef FEAT_MENU
1809 /* Check for <F10>: Windows selects the menu. When <F10> is
1810 * mapped we want to use the mapping instead. */
1811 if (vk == VK_F10
1812 && gui.menu_is_active
1813 && check_map(k10, State, FALSE, TRUE, FALSE) == NULL)
1814 break;
1815 #endif
1816 if (GetKeyState(VK_SHIFT) & 0x8000)
1817 modifiers |= MOD_MASK_SHIFT;
1819 * Don't use caps-lock as shift, because these are special keys
1820 * being considered here, and we only want letters to get
1821 * shifted -- webb
1824 if (GetKeyState(VK_CAPITAL) & 0x0001)
1825 modifiers ^= MOD_MASK_SHIFT;
1827 if (GetKeyState(VK_CONTROL) & 0x8000)
1828 modifiers |= MOD_MASK_CTRL;
1829 if (GetKeyState(VK_MENU) & 0x8000)
1830 modifiers |= MOD_MASK_ALT;
1832 if (special_keys[i].vim_code1 == NUL)
1833 key = special_keys[i].vim_code0;
1834 else
1835 key = TO_SPECIAL(special_keys[i].vim_code0,
1836 special_keys[i].vim_code1);
1837 key = simplify_key(key, &modifiers);
1838 if (key == CSI)
1839 key = K_CSI;
1841 if (modifiers)
1843 string[0] = CSI;
1844 string[1] = KS_MODIFIER;
1845 string[2] = modifiers;
1846 add_to_input_buf(string, 3);
1849 if (IS_SPECIAL(key))
1851 string[0] = CSI;
1852 string[1] = K_SECOND(key);
1853 string[2] = K_THIRD(key);
1854 add_to_input_buf(string, 3);
1856 else
1858 int len;
1860 /* Handle "key" as a Unicode character. */
1861 len = char_to_string(key, string, 40, FALSE);
1862 add_to_input_buf(string, len);
1864 break;
1867 if (special_keys[i].key_sym == 0)
1869 /* Some keys need C-S- where they should only need C-.
1870 * Ignore 0xff, Windows XP sends it when NUMLOCK has changed since
1871 * system startup (Helmut Stiegler, 2003 Oct 3). */
1872 if (vk != 0xff
1873 && (GetKeyState(VK_CONTROL) & 0x8000)
1874 && !(GetKeyState(VK_SHIFT) & 0x8000)
1875 && !(GetKeyState(VK_MENU) & 0x8000))
1877 /* CTRL-6 is '^'; Japanese keyboard maps '^' to vk == 0xDE */
1878 if (vk == '6' || MapVirtualKey(vk, 2) == (UINT)'^')
1880 string[0] = Ctrl_HAT;
1881 add_to_input_buf(string, 1);
1883 /* vk == 0xBD AZERTY for CTRL-'-', but CTRL-[ for * QWERTY! */
1884 else if (vk == 0xBD) /* QWERTY for CTRL-'-' */
1886 string[0] = Ctrl__;
1887 add_to_input_buf(string, 1);
1889 /* CTRL-2 is '@'; Japanese keyboard maps '@' to vk == 0xC0 */
1890 else if (vk == '2' || MapVirtualKey(vk, 2) == (UINT)'@')
1892 string[0] = Ctrl_AT;
1893 add_to_input_buf(string, 1);
1895 else
1896 MyTranslateMessage(&msg);
1898 else
1899 MyTranslateMessage(&msg);
1902 #ifdef FEAT_MBYTE_IME
1903 else if (msg.message == WM_IME_NOTIFY)
1904 _OnImeNotify(msg.hwnd, (DWORD)msg.wParam, (DWORD)msg.lParam);
1905 else if (msg.message == WM_KEYUP && im_get_status())
1906 /* added for non-MS IME (Yasuhiro Matsumoto) */
1907 MyTranslateMessage(&msg);
1908 #endif
1909 #if !defined(FEAT_MBYTE_IME) && defined(GLOBAL_IME)
1910 /* GIME_TEST */
1911 else if (msg.message == WM_IME_STARTCOMPOSITION)
1913 POINT point;
1915 global_ime_set_font(&norm_logfont);
1916 point.x = FILL_X(gui.col);
1917 point.y = FILL_Y(gui.row);
1918 MapWindowPoints(s_textArea, s_hwnd, &point, 1);
1919 global_ime_set_position(&point);
1921 #endif
1923 #ifdef FEAT_MENU
1924 /* Check for <F10>: Default effect is to select the menu. When <F10> is
1925 * mapped we need to stop it here to avoid strange effects (e.g., for the
1926 * key-up event) */
1927 if (vk != VK_F10 || check_map(k10, State, FALSE, TRUE, FALSE) == NULL)
1928 #endif
1929 DispatchMessage(&msg);
1933 * Catch up with any queued events. This may put keyboard input into the
1934 * input buffer, call resize call-backs, trigger timers etc. If there is
1935 * nothing in the event queue (& no timers pending), then we return
1936 * immediately.
1938 void
1939 gui_mch_update(void)
1941 MSG msg;
1943 if (!s_busy_processing)
1944 while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)
1945 && !vim_is_input_buf_full())
1946 process_message();
1950 * GUI input routine called by gui_wait_for_chars(). Waits for a character
1951 * from the keyboard.
1952 * wtime == -1 Wait forever.
1953 * wtime == 0 This should never happen.
1954 * wtime > 0 Wait wtime milliseconds for a character.
1955 * Returns OK if a character was found to be available within the given time,
1956 * or FAIL otherwise.
1959 gui_mch_wait_for_chars(int wtime)
1961 MSG msg;
1962 int focus;
1964 s_timed_out = FALSE;
1966 if (wtime > 0)
1968 /* Don't do anything while processing a (scroll) message. */
1969 if (s_busy_processing)
1970 return FAIL;
1971 s_wait_timer = (UINT)SetTimer(NULL, 0, (UINT)wtime,
1972 (TIMERPROC)_OnTimer);
1975 allow_scrollbar = TRUE;
1977 focus = gui.in_focus;
1978 while (!s_timed_out)
1980 /* Stop or start blinking when focus changes */
1981 if (gui.in_focus != focus)
1983 if (gui.in_focus)
1984 gui_mch_start_blink();
1985 else
1986 gui_mch_stop_blink();
1987 focus = gui.in_focus;
1990 if (s_need_activate)
1992 #ifdef WIN32
1993 (void)SetForegroundWindow(s_hwnd);
1994 #else
1995 (void)SetActiveWindow(s_hwnd);
1996 #endif
1997 s_need_activate = FALSE;
2000 #ifdef FEAT_NETBEANS_INTG
2001 /* Process the queued netbeans messages. */
2002 netbeans_parse_messages();
2003 #endif
2006 * Don't use gui_mch_update() because then we will spin-lock until a
2007 * char arrives, instead we use GetMessage() to hang until an
2008 * event arrives. No need to check for input_buf_full because we are
2009 * returning as soon as it contains a single char -- webb
2011 process_message();
2013 if (input_available())
2015 if (s_wait_timer != 0 && !s_timed_out)
2017 KillTimer(NULL, s_wait_timer);
2019 /* Eat spurious WM_TIMER messages */
2020 while (PeekMessage(&msg, s_hwnd, WM_TIMER, WM_TIMER, PM_REMOVE))
2022 s_wait_timer = 0;
2024 allow_scrollbar = FALSE;
2026 /* Clear pending mouse button, the release event may have been
2027 * taken by the dialog window. But don't do this when getting
2028 * focus, we need the mouse-up event then. */
2029 if (!s_getting_focus)
2030 s_button_pending = -1;
2032 return OK;
2035 allow_scrollbar = FALSE;
2036 return FAIL;
2040 * Clear a rectangular region of the screen from text pos (row1, col1) to
2041 * (row2, col2) inclusive.
2043 void
2044 gui_mch_clear_block(
2045 int row1,
2046 int col1,
2047 int row2,
2048 int col2)
2050 RECT rc;
2053 * Clear one extra pixel at the far right, for when bold characters have
2054 * spilled over to the window border.
2055 * Note: FillRect() excludes right and bottom of rectangle.
2057 rc.left = FILL_X(col1);
2058 rc.top = FILL_Y(row1);
2059 rc.right = FILL_X(col2 + 1) + (col2 == Columns - 1);
2060 rc.bottom = FILL_Y(row2 + 1);
2061 clear_rect(&rc);
2065 * Clear the whole text window.
2067 void
2068 gui_mch_clear_all(void)
2070 RECT rc;
2072 rc.left = 0;
2073 rc.top = 0;
2074 rc.right = Columns * gui.char_width + 2 * gui.border_width;
2075 rc.bottom = Rows * gui.char_height + 2 * gui.border_width;
2076 clear_rect(&rc);
2079 * Menu stuff.
2082 void
2083 gui_mch_enable_menu(int flag)
2085 #ifdef FEAT_MENU
2086 SetMenu(s_hwnd, flag ? s_menuBar : NULL);
2087 #endif
2090 /*ARGSUSED*/
2091 void
2092 gui_mch_set_menu_pos(
2093 int x,
2094 int y,
2095 int w,
2096 int h)
2098 /* It will be in the right place anyway */
2101 #if defined(FEAT_MENU) || defined(PROTO)
2103 * Make menu item hidden or not hidden
2105 void
2106 gui_mch_menu_hidden(
2107 vimmenu_T *menu,
2108 int hidden)
2111 * This doesn't do what we want. Hmm, just grey the menu items for now.
2114 if (hidden)
2115 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_DISABLED);
2116 else
2117 EnableMenuItem(s_menuBar, menu->id, MF_BYCOMMAND | MF_ENABLED);
2119 gui_mch_menu_grey(menu, hidden);
2123 * This is called after setting all the menus to grey/hidden or not.
2125 void
2126 gui_mch_draw_menubar(void)
2128 DrawMenuBar(s_hwnd);
2130 #endif /*FEAT_MENU*/
2132 #ifndef PROTO
2133 void
2134 #ifdef VIMDLL
2135 _export
2136 #endif
2137 _cdecl
2138 SaveInst(HINSTANCE hInst)
2140 s_hinst = hInst;
2142 #endif
2145 * Return the RGB value of a pixel as a long.
2147 long_u
2148 gui_mch_get_rgb(guicolor_T pixel)
2150 return (GetRValue(pixel) << 16) + (GetGValue(pixel) << 8)
2151 + GetBValue(pixel);
2154 #if defined(FEAT_GUI_DIALOG) || defined(PROTO)
2155 /* Convert pixels in X to dialog units */
2156 static WORD
2157 PixelToDialogX(int numPixels)
2159 return (WORD)((numPixels * 4) / s_dlgfntwidth);
2162 /* Convert pixels in Y to dialog units */
2163 static WORD
2164 PixelToDialogY(int numPixels)
2166 return (WORD)((numPixels * 8) / s_dlgfntheight);
2169 /* Return the width in pixels of the given text in the given DC. */
2170 static int
2171 GetTextWidth(HDC hdc, char_u *str, int len)
2173 SIZE size;
2175 GetTextExtentPoint(hdc, str, len, &size);
2176 return size.cx;
2179 #ifdef FEAT_MBYTE
2181 * Return the width in pixels of the given text in the given DC, taking care
2182 * of 'encoding' to active codepage conversion.
2184 static int
2185 GetTextWidthEnc(HDC hdc, char_u *str, int len)
2187 SIZE size;
2188 WCHAR *wstr;
2189 int n;
2190 int wlen = len;
2192 if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2194 /* 'encoding' differs from active codepage: convert text and use wide
2195 * function */
2196 wstr = enc_to_utf16(str, &wlen);
2197 if (wstr != NULL)
2199 n = GetTextExtentPointW(hdc, wstr, wlen, &size);
2200 vim_free(wstr);
2201 if (n)
2202 return size.cx;
2206 return GetTextWidth(hdc, str, len);
2208 #else
2209 # define GetTextWidthEnc(h, s, l) GetTextWidth((h), (s), (l))
2210 #endif
2213 * A quick little routine that will center one window over another, handy for
2214 * dialog boxes. Taken from the Win32SDK samples.
2216 static BOOL
2217 CenterWindow(
2218 HWND hwndChild,
2219 HWND hwndParent)
2221 RECT rChild, rParent;
2222 int wChild, hChild, wParent, hParent;
2223 int wScreen, hScreen, xNew, yNew;
2224 HDC hdc;
2226 GetWindowRect(hwndChild, &rChild);
2227 wChild = rChild.right - rChild.left;
2228 hChild = rChild.bottom - rChild.top;
2230 /* If Vim is minimized put the window in the middle of the screen. */
2231 if (hwndParent == NULL || IsMinimized(hwndParent))
2233 #ifdef WIN16
2234 rParent.left = 0;
2235 rParent.top = 0;
2236 rParent.right = GetSystemMetrics(SM_CXSCREEN);
2237 rParent.bottom = GetSystemMetrics(SM_CYFULLSCREEN);
2238 #else
2239 SystemParametersInfo(SPI_GETWORKAREA, 0, &rParent, 0);
2240 #endif
2242 else
2243 GetWindowRect(hwndParent, &rParent);
2244 wParent = rParent.right - rParent.left;
2245 hParent = rParent.bottom - rParent.top;
2247 hdc = GetDC(hwndChild);
2248 wScreen = GetDeviceCaps (hdc, HORZRES);
2249 hScreen = GetDeviceCaps (hdc, VERTRES);
2250 ReleaseDC(hwndChild, hdc);
2252 xNew = rParent.left + ((wParent - wChild) /2);
2253 if (xNew < 0)
2255 xNew = 0;
2257 else if ((xNew+wChild) > wScreen)
2259 xNew = wScreen - wChild;
2262 yNew = rParent.top + ((hParent - hChild) /2);
2263 if (yNew < 0)
2264 yNew = 0;
2265 else if ((yNew+hChild) > hScreen)
2266 yNew = hScreen - hChild;
2268 return SetWindowPos(hwndChild, NULL, xNew, yNew, 0, 0,
2269 SWP_NOSIZE | SWP_NOZORDER);
2271 #endif /* FEAT_GUI_DIALOG */
2273 void
2274 gui_mch_activate_window(void)
2276 (void)SetActiveWindow(s_hwnd);
2279 #if defined(FEAT_TOOLBAR) || defined(PROTO)
2280 void
2281 gui_mch_show_toolbar(int showit)
2283 if (s_toolbarhwnd == NULL)
2284 return;
2286 if (showit)
2288 # ifdef FEAT_MBYTE
2289 # ifndef TB_SETUNICODEFORMAT
2290 /* For older compilers. We assume this never changes. */
2291 # define TB_SETUNICODEFORMAT 0x2005
2292 # endif
2293 /* Enable/disable unicode support */
2294 int uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
2295 SendMessage(s_toolbarhwnd, TB_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
2296 # endif
2297 ShowWindow(s_toolbarhwnd, SW_SHOW);
2299 else
2300 ShowWindow(s_toolbarhwnd, SW_HIDE);
2303 /* Then number of bitmaps is fixed. Exit is missing! */
2304 #define TOOLBAR_BITMAP_COUNT 31
2306 #endif
2308 #if defined(FEAT_GUI_TABLINE) || defined(PROTO)
2309 static void
2310 add_tabline_popup_menu_entry(HMENU pmenu, UINT item_id, char_u *item_text)
2312 #ifdef FEAT_MBYTE
2313 WCHAR *wn = NULL;
2314 int n;
2316 if (enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2318 /* 'encoding' differs from active codepage: convert menu name
2319 * and use wide function */
2320 wn = enc_to_utf16(item_text, NULL);
2321 if (wn != NULL)
2323 MENUITEMINFOW infow;
2325 infow.cbSize = sizeof(infow);
2326 infow.fMask = MIIM_TYPE | MIIM_ID;
2327 infow.wID = item_id;
2328 infow.fType = MFT_STRING;
2329 infow.dwTypeData = wn;
2330 infow.cch = (UINT)wcslen(wn);
2331 n = InsertMenuItemW(pmenu, item_id, FALSE, &infow);
2332 vim_free(wn);
2333 if (n == 0 && GetLastError() == ERROR_CALL_NOT_IMPLEMENTED)
2334 /* Failed, try using non-wide function. */
2335 wn = NULL;
2339 if (wn == NULL)
2340 #endif
2342 MENUITEMINFO info;
2344 info.cbSize = sizeof(info);
2345 info.fMask = MIIM_TYPE | MIIM_ID;
2346 info.wID = item_id;
2347 info.fType = MFT_STRING;
2348 info.dwTypeData = item_text;
2349 info.cch = (UINT)STRLEN(item_text);
2350 InsertMenuItem(pmenu, item_id, FALSE, &info);
2354 static void
2355 show_tabline_popup_menu(void)
2357 HMENU tab_pmenu;
2358 long rval;
2359 POINT pt;
2361 /* When ignoring events don't show the menu. */
2362 if (hold_gui_events
2363 # ifdef FEAT_CMDWIN
2364 || cmdwin_type != 0
2365 # endif
2367 return;
2369 tab_pmenu = CreatePopupMenu();
2370 if (tab_pmenu == NULL)
2371 return;
2373 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_CLOSE, _("Close tab"));
2374 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_NEW, _("New tab"));
2375 add_tabline_popup_menu_entry(tab_pmenu, TABLINE_MENU_OPEN,
2376 _("Open tab..."));
2378 GetCursorPos(&pt);
2379 rval = TrackPopupMenuEx(tab_pmenu, TPM_RETURNCMD, pt.x, pt.y, s_tabhwnd,
2380 NULL);
2382 DestroyMenu(tab_pmenu);
2384 /* Add the string cmd into input buffer */
2385 if (rval > 0)
2387 TCHITTESTINFO htinfo;
2388 int idx;
2390 if (ScreenToClient(s_tabhwnd, &pt) == 0)
2391 return;
2393 htinfo.pt.x = pt.x;
2394 htinfo.pt.y = pt.y;
2395 idx = TabCtrl_HitTest(s_tabhwnd, &htinfo);
2396 if (idx == -1)
2397 idx = 0;
2398 else
2399 idx += 1;
2401 send_tabline_menu_event(idx, (int)rval);
2406 * Show or hide the tabline.
2408 void
2409 gui_mch_show_tabline(int showit)
2411 if (s_tabhwnd == NULL)
2412 return;
2414 if (!showit != !showing_tabline)
2416 if (showit)
2417 ShowWindow(s_tabhwnd, SW_SHOW);
2418 else
2419 ShowWindow(s_tabhwnd, SW_HIDE);
2420 showing_tabline = showit;
2425 * Return TRUE when tabline is displayed.
2428 gui_mch_showing_tabline(void)
2430 return s_tabhwnd != NULL && showing_tabline;
2434 * Update the labels of the tabline.
2436 void
2437 gui_mch_update_tabline(void)
2439 tabpage_T *tp;
2440 TCITEM tie;
2441 int nr = 0;
2442 int curtabidx = 0;
2443 RECT rc;
2444 #ifdef FEAT_MBYTE
2445 static int use_unicode = FALSE;
2446 int uu;
2447 WCHAR *wstr = NULL;
2448 #endif
2450 if (s_tabhwnd == NULL)
2451 return;
2453 #if defined(FEAT_MBYTE)
2454 # ifndef CCM_SETUNICODEFORMAT
2455 /* For older compilers. We assume this never changes. */
2456 # define CCM_SETUNICODEFORMAT 0x2005
2457 # endif
2458 uu = (enc_codepage >= 0 && (int)GetACP() != enc_codepage);
2459 if (uu != use_unicode)
2461 /* Enable/disable unicode support */
2462 SendMessage(s_tabhwnd, CCM_SETUNICODEFORMAT, (WPARAM)uu, (LPARAM)0);
2463 use_unicode = uu;
2465 #endif
2467 tie.mask = TCIF_TEXT;
2468 tie.iImage = -1;
2470 /* Add a label for each tab page. They all contain the same text area. */
2471 for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr)
2473 if (tp == curtab)
2474 curtabidx = nr;
2476 if (!TabCtrl_GetItemRect(s_tabhwnd, nr, &rc))
2478 /* Add the tab */
2479 tie.pszText = "-Empty-";
2480 TabCtrl_InsertItem(s_tabhwnd, nr, &tie);
2483 get_tabline_label(tp, FALSE);
2484 tie.pszText = NameBuff;
2485 #ifdef FEAT_MBYTE
2486 wstr = NULL;
2487 if (use_unicode)
2489 /* Need to go through Unicode. */
2490 wstr = enc_to_utf16(NameBuff, NULL);
2491 if (wstr != NULL)
2493 TCITEMW tiw;
2495 tiw.mask = TCIF_TEXT;
2496 tiw.iImage = -1;
2497 tiw.pszText = wstr;
2498 SendMessage(s_tabhwnd, TCM_SETITEMW, (WPARAM)nr, (LPARAM)&tiw);
2499 vim_free(wstr);
2502 if (wstr == NULL)
2503 #endif
2505 TabCtrl_SetItem(s_tabhwnd, nr, &tie);
2509 /* Remove any old labels. */
2510 while (TabCtrl_GetItemRect(s_tabhwnd, nr, &rc))
2511 TabCtrl_DeleteItem(s_tabhwnd, nr);
2513 if (TabCtrl_GetCurSel(s_tabhwnd) != curtabidx)
2514 TabCtrl_SetCurSel(s_tabhwnd, curtabidx);
2518 * Set the current tab to "nr". First tab is 1.
2520 void
2521 gui_mch_set_curtab(nr)
2522 int nr;
2524 if (s_tabhwnd == NULL)
2525 return;
2527 if (TabCtrl_GetCurSel(s_tabhwnd) != nr -1)
2528 TabCtrl_SetCurSel(s_tabhwnd, nr -1);
2531 #endif
2534 * ":simalt" command.
2536 void
2537 ex_simalt(exarg_T *eap)
2539 char_u *keys = eap->arg;
2541 PostMessage(s_hwnd, WM_SYSCOMMAND, (WPARAM)SC_KEYMENU, (LPARAM)0);
2542 while (*keys)
2544 if (*keys == '~')
2545 *keys = ' '; /* for showing system menu */
2546 PostMessage(s_hwnd, WM_CHAR, (WPARAM)*keys, (LPARAM)0);
2547 keys++;
2552 * Create the find & replace dialogs.
2553 * You can't have both at once: ":find" when replace is showing, destroys
2554 * the replace dialog first, and the other way around.
2556 #ifdef MSWIN_FIND_REPLACE
2557 static void
2558 initialise_findrep(char_u *initial_string)
2560 int wword = FALSE;
2561 int mcase = !p_ic;
2562 char_u *entry_text;
2564 /* Get the search string to use. */
2565 entry_text = get_find_dialog_text(initial_string, &wword, &mcase);
2567 s_findrep_struct.hwndOwner = s_hwnd;
2568 s_findrep_struct.Flags = FR_DOWN;
2569 if (mcase)
2570 s_findrep_struct.Flags |= FR_MATCHCASE;
2571 if (wword)
2572 s_findrep_struct.Flags |= FR_WHOLEWORD;
2573 if (entry_text != NULL && *entry_text != NUL)
2574 vim_strncpy(s_findrep_struct.lpstrFindWhat, entry_text,
2575 s_findrep_struct.wFindWhatLen - 1);
2576 vim_free(entry_text);
2578 #endif
2580 static void
2581 set_window_title(HWND hwnd, char *title)
2583 #ifdef FEAT_MBYTE
2584 if (title != NULL && enc_codepage >= 0 && enc_codepage != (int)GetACP())
2586 WCHAR *wbuf;
2587 int n;
2589 /* Convert the title from 'encoding' to UTF-16. */
2590 wbuf = (WCHAR *)enc_to_utf16((char_u *)title, NULL);
2591 if (wbuf != NULL)
2593 n = SetWindowTextW(hwnd, wbuf);
2594 vim_free(wbuf);
2595 if (n != 0 || GetLastError() != ERROR_CALL_NOT_IMPLEMENTED)
2596 return;
2597 /* Retry with non-wide function (for Windows 98). */
2600 #endif
2601 (void)SetWindowText(hwnd, (LPCSTR)title);
2604 void
2605 gui_mch_find_dialog(exarg_T *eap)
2607 #ifdef MSWIN_FIND_REPLACE
2608 if (s_findrep_msg != 0)
2610 if (IsWindow(s_findrep_hwnd) && !s_findrep_is_find)
2611 DestroyWindow(s_findrep_hwnd);
2613 if (!IsWindow(s_findrep_hwnd))
2615 initialise_findrep(eap->arg);
2616 # if defined(FEAT_MBYTE) && defined(WIN3264)
2617 /* If the OS is Windows NT, and 'encoding' differs from active
2618 * codepage: convert text and use wide function. */
2619 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT
2620 && enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2622 findrep_atow(&s_findrep_struct_w, &s_findrep_struct);
2623 s_findrep_hwnd = FindTextW(
2624 (LPFINDREPLACEW) &s_findrep_struct_w);
2626 else
2627 # endif
2628 s_findrep_hwnd = FindText((LPFINDREPLACE) &s_findrep_struct);
2631 set_window_title(s_findrep_hwnd,
2632 _("Find string (use '\\\\' to find a '\\')"));
2633 (void)SetFocus(s_findrep_hwnd);
2635 s_findrep_is_find = TRUE;
2637 #endif
2641 void
2642 gui_mch_replace_dialog(exarg_T *eap)
2644 #ifdef MSWIN_FIND_REPLACE
2645 if (s_findrep_msg != 0)
2647 if (IsWindow(s_findrep_hwnd) && s_findrep_is_find)
2648 DestroyWindow(s_findrep_hwnd);
2650 if (!IsWindow(s_findrep_hwnd))
2652 initialise_findrep(eap->arg);
2653 # if defined(FEAT_MBYTE) && defined(WIN3264)
2654 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT
2655 && enc_codepage >= 0 && (int)GetACP() != enc_codepage)
2657 findrep_atow(&s_findrep_struct_w, &s_findrep_struct);
2658 s_findrep_hwnd = ReplaceTextW(
2659 (LPFINDREPLACEW) &s_findrep_struct_w);
2661 else
2662 # endif
2663 s_findrep_hwnd = ReplaceText(
2664 (LPFINDREPLACE) &s_findrep_struct);
2667 set_window_title(s_findrep_hwnd,
2668 _("Find & Replace (use '\\\\' to find a '\\')"));
2669 (void)SetFocus(s_findrep_hwnd);
2671 s_findrep_is_find = FALSE;
2673 #endif
2678 * Set visibility of the pointer.
2680 void
2681 gui_mch_mousehide(int hide)
2683 if (hide != gui.pointer_hidden)
2685 ShowCursor(!hide);
2686 gui.pointer_hidden = hide;
2690 #ifdef FEAT_MENU
2691 static void
2692 gui_mch_show_popupmenu_at(vimmenu_T *menu, int x, int y)
2694 /* Unhide the mouse, we don't get move events here. */
2695 gui_mch_mousehide(FALSE);
2697 (void)TrackPopupMenu(
2698 (HMENU)menu->submenu_id,
2699 TPM_LEFTALIGN | TPM_LEFTBUTTON,
2700 x, y,
2701 (int)0, /*reserved param*/
2702 s_hwnd,
2703 NULL);
2705 * NOTE: The pop-up menu can eat the mouse up event.
2706 * We deal with this in normal.c.
2709 #endif
2712 * Got a message when the system will go down.
2714 static void
2715 _OnEndSession(void)
2717 getout_preserve_modified(1);
2721 * Get this message when the user clicks on the cross in the top right corner
2722 * of a Windows95 window.
2724 /*ARGSUSED*/
2725 static void
2726 _OnClose(
2727 HWND hwnd)
2729 gui_shell_closed();
2733 * Get a message when the window is being destroyed.
2735 static void
2736 _OnDestroy(
2737 HWND hwnd)
2739 #ifdef WIN16_3DLOOK
2740 Ctl3dUnregister(s_hinst);
2741 #endif
2742 if (!destroying)
2743 _OnClose(hwnd);
2746 static void
2747 _OnPaint(
2748 HWND hwnd)
2750 if (!IsMinimized(hwnd))
2752 PAINTSTRUCT ps;
2754 out_flush(); /* make sure all output has been processed */
2755 (void)BeginPaint(hwnd, &ps);
2757 #ifdef FEAT_MBYTE
2758 /* prevent multi-byte characters from misprinting on an invalid
2759 * rectangle */
2760 if (has_mbyte)
2762 RECT rect;
2764 GetClientRect(hwnd, &rect);
2765 ps.rcPaint.left = rect.left;
2766 ps.rcPaint.right = rect.right;
2768 #endif
2770 if (!IsRectEmpty(&ps.rcPaint))
2771 gui_redraw(ps.rcPaint.left, ps.rcPaint.top,
2772 ps.rcPaint.right - ps.rcPaint.left + 1,
2773 ps.rcPaint.bottom - ps.rcPaint.top + 1);
2774 EndPaint(hwnd, &ps);
2778 /*ARGSUSED*/
2779 static void
2780 _OnSize(
2781 HWND hwnd,
2782 UINT state,
2783 int cx,
2784 int cy)
2786 if (!IsMinimized(hwnd))
2788 gui_resize_shell(cx, cy);
2790 #ifdef FEAT_MENU
2791 /* Menu bar may wrap differently now */
2792 gui_mswin_get_menu_height(TRUE);
2793 #endif
2797 static void
2798 _OnSetFocus(
2799 HWND hwnd,
2800 HWND hwndOldFocus)
2802 gui_focus_change(TRUE);
2803 s_getting_focus = TRUE;
2804 (void)MyWindowProc(hwnd, WM_SETFOCUS, (WPARAM)hwndOldFocus, 0);
2807 static void
2808 _OnKillFocus(
2809 HWND hwnd,
2810 HWND hwndNewFocus)
2812 gui_focus_change(FALSE);
2813 s_getting_focus = FALSE;
2814 (void)MyWindowProc(hwnd, WM_KILLFOCUS, (WPARAM)hwndNewFocus, 0);
2818 * Get a message when the user switches back to vim
2820 #ifdef WIN16
2821 static BOOL
2822 #else
2823 static LRESULT
2824 #endif
2825 _OnActivateApp(
2826 HWND hwnd,
2827 BOOL fActivate,
2828 #ifdef WIN16
2829 HTASK dwThreadId
2830 #else
2831 DWORD dwThreadId
2832 #endif
2835 /* we call gui_focus_change() in _OnSetFocus() */
2836 /* gui_focus_change((int)fActivate); */
2837 return MyWindowProc(hwnd, WM_ACTIVATEAPP, fActivate, (DWORD)dwThreadId);
2840 #if defined(FEAT_WINDOWS) || defined(PROTO)
2841 void
2842 gui_mch_destroy_scrollbar(scrollbar_T *sb)
2844 DestroyWindow(sb->id);
2846 #endif
2849 * Get current mouse coordinates in text window.
2851 void
2852 gui_mch_getmouse(int *x, int *y)
2854 RECT rct;
2855 POINT mp;
2857 (void)GetWindowRect(s_textArea, &rct);
2858 (void)GetCursorPos((LPPOINT)&mp);
2859 *x = (int)(mp.x - rct.left);
2860 *y = (int)(mp.y - rct.top);
2864 * Move mouse pointer to character at (x, y).
2866 void
2867 gui_mch_setmouse(int x, int y)
2869 RECT rct;
2871 (void)GetWindowRect(s_textArea, &rct);
2872 (void)SetCursorPos(x + gui.border_offset + rct.left,
2873 y + gui.border_offset + rct.top);
2876 static void
2877 gui_mswin_get_valid_dimensions(
2878 int w,
2879 int h,
2880 int *valid_w,
2881 int *valid_h)
2883 int base_width, base_height;
2885 base_width = gui_get_base_width()
2886 + GetSystemMetrics(SM_CXFRAME) * 2;
2887 base_height = gui_get_base_height()
2888 + GetSystemMetrics(SM_CYFRAME) * 2
2889 + GetSystemMetrics(SM_CYCAPTION)
2890 #ifdef FEAT_MENU
2891 + gui_mswin_get_menu_height(FALSE)
2892 #endif
2894 *valid_w = base_width +
2895 ((w - base_width) / gui.char_width) * gui.char_width;
2896 *valid_h = base_height +
2897 ((h - base_height) / gui.char_height) * gui.char_height;
2900 void
2901 gui_mch_flash(int msec)
2903 RECT rc;
2906 * Note: InvertRect() excludes right and bottom of rectangle.
2908 rc.left = 0;
2909 rc.top = 0;
2910 rc.right = gui.num_cols * gui.char_width;
2911 rc.bottom = gui.num_rows * gui.char_height;
2912 InvertRect(s_hdc, &rc);
2913 gui_mch_flush(); /* make sure it's displayed */
2915 ui_delay((long)msec, TRUE); /* wait for a few msec */
2917 InvertRect(s_hdc, &rc);
2921 * Return flags used for scrolling.
2922 * The SW_INVALIDATE is required when part of the window is covered or
2923 * off-screen. Refer to MS KB Q75236.
2925 static int
2926 get_scroll_flags(void)
2928 HWND hwnd;
2929 RECT rcVim, rcOther, rcDest;
2931 GetWindowRect(s_hwnd, &rcVim);
2933 /* Check if the window is partly above or below the screen. We don't care
2934 * about partly left or right of the screen, it is not relevant when
2935 * scrolling up or down. */
2936 if (rcVim.top < 0 || rcVim.bottom > GetSystemMetrics(SM_CYFULLSCREEN))
2937 return SW_INVALIDATE;
2939 /* Check if there is an window (partly) on top of us. */
2940 for (hwnd = s_hwnd; (hwnd = GetWindow(hwnd, GW_HWNDPREV)) != (HWND)0; )
2941 if (IsWindowVisible(hwnd))
2943 GetWindowRect(hwnd, &rcOther);
2944 if (IntersectRect(&rcDest, &rcVim, &rcOther))
2945 return SW_INVALIDATE;
2947 return 0;
2951 * Delete the given number of lines from the given row, scrolling up any
2952 * text further down within the scroll region.
2954 void
2955 gui_mch_delete_lines(
2956 int row,
2957 int num_lines)
2959 RECT rc;
2961 rc.left = FILL_X(gui.scroll_region_left);
2962 rc.right = FILL_X(gui.scroll_region_right + 1);
2963 rc.top = FILL_Y(row);
2964 rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
2966 ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
2967 &rc, &rc, NULL, NULL, get_scroll_flags());
2969 UpdateWindow(s_textArea);
2970 /* This seems to be required to avoid the cursor disappearing when
2971 * scrolling such that the cursor ends up in the top-left character on
2972 * the screen... But why? (Webb) */
2973 /* It's probably fixed by disabling drawing the cursor while scrolling. */
2974 /* gui.cursor_is_valid = FALSE; */
2976 gui_clear_block(gui.scroll_region_bot - num_lines + 1,
2977 gui.scroll_region_left,
2978 gui.scroll_region_bot, gui.scroll_region_right);
2982 * Insert the given number of lines before the given row, scrolling down any
2983 * following text within the scroll region.
2985 void
2986 gui_mch_insert_lines(
2987 int row,
2988 int num_lines)
2990 RECT rc;
2992 rc.left = FILL_X(gui.scroll_region_left);
2993 rc.right = FILL_X(gui.scroll_region_right + 1);
2994 rc.top = FILL_Y(row);
2995 rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
2996 /* The SW_INVALIDATE is required when part of the window is covered or
2997 * off-screen. How do we avoid it when it's not needed? */
2998 ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
2999 &rc, &rc, NULL, NULL, get_scroll_flags());
3001 UpdateWindow(s_textArea);
3003 gui_clear_block(row, gui.scroll_region_left,
3004 row + num_lines - 1, gui.scroll_region_right);
3008 /*ARGSUSED*/
3009 void
3010 gui_mch_exit(int rc)
3012 ReleaseDC(s_textArea, s_hdc);
3013 DeleteObject(s_brush);
3015 #ifdef FEAT_TEAROFF
3016 /* Unload the tearoff bitmap */
3017 (void)DeleteObject((HGDIOBJ)s_htearbitmap);
3018 #endif
3020 /* Destroy our window (if we have one). */
3021 if (s_hwnd != NULL)
3023 destroying = TRUE; /* ignore WM_DESTROY message now */
3024 DestroyWindow(s_hwnd);
3027 #ifdef GLOBAL_IME
3028 global_ime_end();
3029 #endif
3032 static char_u *
3033 logfont2name(LOGFONT lf)
3035 char *p;
3036 char *res;
3037 char *charset_name;
3039 charset_name = charset_id2name((int)lf.lfCharSet);
3040 res = alloc((unsigned)(strlen(lf.lfFaceName) + 20
3041 + (charset_name == NULL ? 0 : strlen(charset_name) + 2)));
3042 if (res != NULL)
3044 p = res;
3045 /* make a normal font string out of the lf thing:*/
3046 sprintf((char *)p, "%s:h%d", lf.lfFaceName, pixels_to_points(
3047 lf.lfHeight < 0 ? -lf.lfHeight : lf.lfHeight, TRUE));
3048 while (*p)
3050 if (*p == ' ')
3051 *p = '_';
3052 ++p;
3054 #ifndef MSWIN16_FASTTEXT
3055 if (lf.lfItalic)
3056 STRCAT(p, ":i");
3057 if (lf.lfWeight >= FW_BOLD)
3058 STRCAT(p, ":b");
3059 #endif
3060 if (lf.lfUnderline)
3061 STRCAT(p, ":u");
3062 if (lf.lfStrikeOut)
3063 STRCAT(p, ":s");
3064 if (charset_name != NULL)
3066 STRCAT(p, ":c");
3067 STRCAT(p, charset_name);
3071 return res;
3075 * Initialise vim to use the font with the given name.
3076 * Return FAIL if the font could not be loaded, OK otherwise.
3078 /*ARGSUSED*/
3080 gui_mch_init_font(char_u *font_name, int fontset)
3082 LOGFONT lf;
3083 GuiFont font = NOFONT;
3084 char_u *p;
3086 /* Load the font */
3087 if (get_logfont(&lf, font_name, NULL, TRUE) == OK)
3088 font = get_font_handle(&lf);
3089 if (font == NOFONT)
3090 return FAIL;
3092 if (font_name == NULL)
3093 font_name = lf.lfFaceName;
3094 #if defined(FEAT_MBYTE_IME) || defined(GLOBAL_IME)
3095 norm_logfont = lf;
3096 #endif
3097 #ifdef FEAT_MBYTE_IME
3098 im_set_font(&lf);
3099 #endif
3100 gui_mch_free_font(gui.norm_font);
3101 gui.norm_font = font;
3102 current_font_height = lf.lfHeight;
3103 GetFontSize(font);
3105 p = logfont2name(lf);
3106 if (p != NULL)
3108 hl_set_font_name(p);
3110 /* When setting 'guifont' to "*" replace it with the actual font name.
3111 * */
3112 if (STRCMP(font_name, "*") == 0 && STRCMP(p_guifont, "*") == 0)
3114 vim_free(p_guifont);
3115 p_guifont = p;
3117 else
3118 vim_free(p);
3121 #ifndef MSWIN16_FASTTEXT
3122 gui_mch_free_font(gui.ital_font);
3123 gui.ital_font = NOFONT;
3124 gui_mch_free_font(gui.bold_font);
3125 gui.bold_font = NOFONT;
3126 gui_mch_free_font(gui.boldital_font);
3127 gui.boldital_font = NOFONT;
3129 if (!lf.lfItalic)
3131 lf.lfItalic = TRUE;
3132 gui.ital_font = get_font_handle(&lf);
3133 lf.lfItalic = FALSE;
3135 if (lf.lfWeight < FW_BOLD)
3137 lf.lfWeight = FW_BOLD;
3138 gui.bold_font = get_font_handle(&lf);
3139 if (!lf.lfItalic)
3141 lf.lfItalic = TRUE;
3142 gui.boldital_font = get_font_handle(&lf);
3145 #endif
3147 return OK;
3150 #ifndef WPF_RESTORETOMAXIMIZED
3151 # define WPF_RESTORETOMAXIMIZED 2 /* just in case someone doesn't have it */
3152 #endif
3155 * Return TRUE if the GUI window is maximized, filling the whole screen.
3158 gui_mch_maximized()
3160 WINDOWPLACEMENT wp;
3162 wp.length = sizeof(WINDOWPLACEMENT);
3163 if (GetWindowPlacement(s_hwnd, &wp))
3164 return wp.showCmd == SW_SHOWMAXIMIZED
3165 || (wp.showCmd == SW_SHOWMINIMIZED
3166 && wp.flags == WPF_RESTORETOMAXIMIZED);
3168 return 0;
3172 * Called when the font changed while the window is maximized. Compute the
3173 * new Rows and Columns. This is like resizing the window.
3175 void
3176 gui_mch_newfont()
3178 RECT rect;
3180 GetWindowRect(s_hwnd, &rect);
3181 gui_resize_shell(rect.right - rect.left
3182 - GetSystemMetrics(SM_CXFRAME) * 2,
3183 rect.bottom - rect.top
3184 - GetSystemMetrics(SM_CYFRAME) * 2
3185 - GetSystemMetrics(SM_CYCAPTION)
3186 #ifdef FEAT_MENU
3187 - gui_mswin_get_menu_height(FALSE)
3188 #endif
3193 * Set the window title
3195 /*ARGSUSED*/
3196 void
3197 gui_mch_settitle(
3198 char_u *title,
3199 char_u *icon)
3201 set_window_title(s_hwnd, (title == NULL ? "VIM" : (char *)title));
3204 #ifdef FEAT_MOUSESHAPE
3205 /* Table for shape IDCs. Keep in sync with the mshape_names[] table in
3206 * misc2.c! */
3207 static LPCSTR mshape_idcs[] =
3209 MAKEINTRESOURCE(IDC_ARROW), /* arrow */
3210 MAKEINTRESOURCE(0), /* blank */
3211 MAKEINTRESOURCE(IDC_IBEAM), /* beam */
3212 MAKEINTRESOURCE(IDC_SIZENS), /* updown */
3213 MAKEINTRESOURCE(IDC_SIZENS), /* udsizing */
3214 MAKEINTRESOURCE(IDC_SIZEWE), /* leftright */
3215 MAKEINTRESOURCE(IDC_SIZEWE), /* lrsizing */
3216 MAKEINTRESOURCE(IDC_WAIT), /* busy */
3217 #ifdef WIN3264
3218 MAKEINTRESOURCE(IDC_NO), /* no */
3219 #else
3220 MAKEINTRESOURCE(IDC_ICON), /* no */
3221 #endif
3222 MAKEINTRESOURCE(IDC_ARROW), /* crosshair */
3223 MAKEINTRESOURCE(IDC_ARROW), /* hand1 */
3224 MAKEINTRESOURCE(IDC_ARROW), /* hand2 */
3225 MAKEINTRESOURCE(IDC_ARROW), /* pencil */
3226 MAKEINTRESOURCE(IDC_ARROW), /* question */
3227 MAKEINTRESOURCE(IDC_ARROW), /* right-arrow */
3228 MAKEINTRESOURCE(IDC_UPARROW), /* up-arrow */
3229 MAKEINTRESOURCE(IDC_ARROW) /* last one */
3232 void
3233 mch_set_mouse_shape(int shape)
3235 LPCSTR idc;
3237 if (shape == MSHAPE_HIDE)
3238 ShowCursor(FALSE);
3239 else
3241 if (shape >= MSHAPE_NUMBERED)
3242 idc = MAKEINTRESOURCE(IDC_ARROW);
3243 else
3244 idc = mshape_idcs[shape];
3245 #ifdef SetClassLongPtr
3246 SetClassLongPtr(s_textArea, GCLP_HCURSOR, (__int3264)(LONG_PTR)LoadCursor(NULL, idc));
3247 #else
3248 # ifdef WIN32
3249 SetClassLong(s_textArea, GCL_HCURSOR, (long_u)LoadCursor(NULL, idc));
3250 # else /* Win16 */
3251 SetClassWord(s_textArea, GCW_HCURSOR, (WORD)LoadCursor(NULL, idc));
3252 # endif
3253 #endif
3254 if (!p_mh)
3256 POINT mp;
3258 /* Set the position to make it redrawn with the new shape. */
3259 (void)GetCursorPos((LPPOINT)&mp);
3260 (void)SetCursorPos(mp.x, mp.y);
3261 ShowCursor(TRUE);
3265 #endif
3267 #ifdef FEAT_BROWSE
3269 * The file browser exists in two versions: with "W" uses wide characters,
3270 * without "W" the current codepage. When FEAT_MBYTE is defined and on
3271 * Windows NT/2000/XP the "W" functions are used.
3274 # if defined(FEAT_MBYTE) && defined(WIN3264)
3276 * Wide version of convert_filter(). Keep in sync!
3278 static WCHAR *
3279 convert_filterW(char_u *s)
3281 WCHAR *res;
3282 unsigned s_len = (unsigned)STRLEN(s);
3283 unsigned i;
3285 res = (WCHAR *)alloc((s_len + 3) * sizeof(WCHAR));
3286 if (res != NULL)
3288 for (i = 0; i < s_len; ++i)
3289 if (s[i] == '\t' || s[i] == '\n')
3290 res[i] = '\0';
3291 else
3292 res[i] = s[i];
3293 res[s_len] = NUL;
3294 /* Add two extra NULs to make sure it's properly terminated. */
3295 res[s_len + 1] = NUL;
3296 res[s_len + 2] = NUL;
3298 return res;
3302 * Wide version of gui_mch_browse(). Keep in sync!
3304 static char_u *
3305 gui_mch_browseW(
3306 int saving,
3307 char_u *title,
3308 char_u *dflt,
3309 char_u *ext,
3310 char_u *initdir,
3311 char_u *filter)
3313 /* We always use the wide function. This means enc_to_utf16() must work,
3314 * otherwise it fails miserably! */
3315 OPENFILENAMEW fileStruct;
3316 WCHAR fileBuf[MAXPATHL];
3317 WCHAR *wp;
3318 int i;
3319 WCHAR *titlep = NULL;
3320 WCHAR *extp = NULL;
3321 WCHAR *initdirp = NULL;
3322 WCHAR *filterp;
3323 char_u *p;
3325 if (dflt == NULL)
3326 fileBuf[0] = NUL;
3327 else
3329 wp = enc_to_utf16(dflt, NULL);
3330 if (wp == NULL)
3331 fileBuf[0] = NUL;
3332 else
3334 for (i = 0; wp[i] != NUL && i < MAXPATHL - 1; ++i)
3335 fileBuf[i] = wp[i];
3336 fileBuf[i] = NUL;
3337 vim_free(wp);
3341 /* Convert the filter to Windows format. */
3342 filterp = convert_filterW(filter);
3344 memset(&fileStruct, 0, sizeof(OPENFILENAMEW));
3345 #ifdef OPENFILENAME_SIZE_VERSION_400
3346 /* be compatible with Windows NT 4.0 */
3347 /* TODO: what to use for OPENFILENAMEW??? */
3348 fileStruct.lStructSize = OPENFILENAME_SIZE_VERSION_400;
3349 #else
3350 fileStruct.lStructSize = sizeof(fileStruct);
3351 #endif
3353 if (title != NULL)
3354 titlep = enc_to_utf16(title, NULL);
3355 fileStruct.lpstrTitle = titlep;
3357 if (ext != NULL)
3358 extp = enc_to_utf16(ext, NULL);
3359 fileStruct.lpstrDefExt = extp;
3361 fileStruct.lpstrFile = fileBuf;
3362 fileStruct.nMaxFile = MAXPATHL;
3363 fileStruct.lpstrFilter = filterp;
3364 fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
3365 /* has an initial dir been specified? */
3366 if (initdir != NULL && *initdir != NUL)
3368 /* Must have backslashes here, no matter what 'shellslash' says */
3369 initdirp = enc_to_utf16(initdir, NULL);
3370 if (initdirp != NULL)
3372 for (wp = initdirp; *wp != NUL; ++wp)
3373 if (*wp == '/')
3374 *wp = '\\';
3376 fileStruct.lpstrInitialDir = initdirp;
3380 * TODO: Allow selection of multiple files. Needs another arg to this
3381 * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
3382 * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
3383 * files that don't exist yet, so I haven't put it in. What about
3384 * OFN_PATHMUSTEXIST?
3385 * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
3387 fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
3388 #ifdef FEAT_SHORTCUT
3389 if (curbuf->b_p_bin)
3390 fileStruct.Flags |= OFN_NODEREFERENCELINKS;
3391 #endif
3392 if (saving)
3394 if (!GetSaveFileNameW(&fileStruct))
3395 return NULL;
3397 else
3399 if (!GetOpenFileNameW(&fileStruct))
3400 return NULL;
3403 vim_free(filterp);
3404 vim_free(initdirp);
3405 vim_free(titlep);
3406 vim_free(extp);
3408 /* Convert from UCS2 to 'encoding'. */
3409 p = utf16_to_enc(fileBuf, NULL);
3410 if (p != NULL)
3411 /* when out of memory we get garbage for non-ASCII chars */
3412 STRCPY(fileBuf, p);
3413 vim_free(p);
3415 /* Give focus back to main window (when using MDI). */
3416 SetFocus(s_hwnd);
3418 /* Shorten the file name if possible */
3419 return vim_strsave(shorten_fname1((char_u *)fileBuf));
3421 # endif /* FEAT_MBYTE */
3425 * Convert the string s to the proper format for a filter string by replacing
3426 * the \t and \n delimiters with \0.
3427 * Returns the converted string in allocated memory.
3429 * Keep in sync with convert_filterW() above!
3431 static char_u *
3432 convert_filter(char_u *s)
3434 char_u *res;
3435 unsigned s_len = (unsigned)STRLEN(s);
3436 unsigned i;
3438 res = alloc(s_len + 3);
3439 if (res != NULL)
3441 for (i = 0; i < s_len; ++i)
3442 if (s[i] == '\t' || s[i] == '\n')
3443 res[i] = '\0';
3444 else
3445 res[i] = s[i];
3446 res[s_len] = NUL;
3447 /* Add two extra NULs to make sure it's properly terminated. */
3448 res[s_len + 1] = NUL;
3449 res[s_len + 2] = NUL;
3451 return res;
3455 * Select a directory.
3457 char_u *
3458 gui_mch_browsedir(char_u *title, char_u *initdir)
3460 /* We fake this: Use a filter that doesn't select anything and a default
3461 * file name that won't be used. */
3462 return gui_mch_browse(0, title, (char_u *)_("Not Used"), NULL,
3463 initdir, (char_u *)_("Directory\t*.nothing\n"));
3467 * Pop open a file browser and return the file selected, in allocated memory,
3468 * or NULL if Cancel is hit.
3469 * saving - TRUE if the file will be saved to, FALSE if it will be opened.
3470 * title - Title message for the file browser dialog.
3471 * dflt - Default name of file.
3472 * ext - Default extension to be added to files without extensions.
3473 * initdir - directory in which to open the browser (NULL = current dir)
3474 * filter - Filter for matched files to choose from.
3476 * Keep in sync with gui_mch_browseW() above!
3478 char_u *
3479 gui_mch_browse(
3480 int saving,
3481 char_u *title,
3482 char_u *dflt,
3483 char_u *ext,
3484 char_u *initdir,
3485 char_u *filter)
3487 OPENFILENAME fileStruct;
3488 char_u fileBuf[MAXPATHL];
3489 char_u *initdirp = NULL;
3490 char_u *filterp;
3491 char_u *p;
3493 # if defined(FEAT_MBYTE) && defined(WIN3264)
3494 if (os_version.dwPlatformId == VER_PLATFORM_WIN32_NT)
3495 return gui_mch_browseW(saving, title, dflt, ext, initdir, filter);
3496 # endif
3498 if (dflt == NULL)
3499 fileBuf[0] = NUL;
3500 else
3501 vim_strncpy(fileBuf, dflt, MAXPATHL - 1);
3503 /* Convert the filter to Windows format. */
3504 filterp = convert_filter(filter);
3506 memset(&fileStruct, 0, sizeof(OPENFILENAME));
3507 #ifdef OPENFILENAME_SIZE_VERSION_400
3508 /* be compatible with Windows NT 4.0 */
3509 fileStruct.lStructSize = OPENFILENAME_SIZE_VERSION_400;
3510 #else
3511 fileStruct.lStructSize = sizeof(fileStruct);
3512 #endif
3514 fileStruct.lpstrTitle = title;
3515 fileStruct.lpstrDefExt = ext;
3517 fileStruct.lpstrFile = fileBuf;
3518 fileStruct.nMaxFile = MAXPATHL;
3519 fileStruct.lpstrFilter = filterp;
3520 fileStruct.hwndOwner = s_hwnd; /* main Vim window is owner*/
3521 /* has an initial dir been specified? */
3522 if (initdir != NULL && *initdir != NUL)
3524 /* Must have backslashes here, no matter what 'shellslash' says */
3525 initdirp = vim_strsave(initdir);
3526 if (initdirp != NULL)
3527 for (p = initdirp; *p != NUL; ++p)
3528 if (*p == '/')
3529 *p = '\\';
3530 fileStruct.lpstrInitialDir = initdirp;
3534 * TODO: Allow selection of multiple files. Needs another arg to this
3535 * function to ask for it, and need to use OFN_ALLOWMULTISELECT below.
3536 * Also, should we use OFN_FILEMUSTEXIST when opening? Vim can edit on
3537 * files that don't exist yet, so I haven't put it in. What about
3538 * OFN_PATHMUSTEXIST?
3539 * Don't use OFN_OVERWRITEPROMPT, Vim has its own ":confirm" dialog.
3541 fileStruct.Flags = (OFN_NOCHANGEDIR | OFN_PATHMUSTEXIST | OFN_HIDEREADONLY);
3542 #ifdef FEAT_SHORTCUT
3543 if (curbuf->b_p_bin)
3544 fileStruct.Flags |= OFN_NODEREFERENCELINKS;
3545 #endif
3546 if (saving)
3548 if (!GetSaveFileName(&fileStruct))
3549 return NULL;
3551 else
3553 if (!GetOpenFileName(&fileStruct))
3554 return NULL;
3557 vim_free(filterp);
3558 vim_free(initdirp);
3560 /* Give focus back to main window (when using MDI). */
3561 SetFocus(s_hwnd);
3563 /* Shorten the file name if possible */
3564 return vim_strsave(shorten_fname1((char_u *)fileBuf));
3566 #endif /* FEAT_BROWSE */
3568 /*ARGSUSED*/
3569 static void
3570 _OnDropFiles(
3571 HWND hwnd,
3572 HDROP hDrop)
3574 #ifdef FEAT_WINDOWS
3575 #ifdef WIN3264
3576 # define BUFPATHLEN _MAX_PATH
3577 # define DRAGQVAL 0xFFFFFFFF
3578 #else
3579 # define BUFPATHLEN MAXPATHL
3580 # define DRAGQVAL 0xFFFF
3581 #endif
3582 #ifdef FEAT_MBYTE
3583 WCHAR wszFile[BUFPATHLEN];
3584 #endif
3585 char szFile[BUFPATHLEN];
3586 UINT cFiles = DragQueryFile(hDrop, DRAGQVAL, NULL, 0);
3587 UINT i;
3588 char_u **fnames;
3589 POINT pt;
3590 int_u modifiers = 0;
3592 /* TRACE("_OnDropFiles: %d files dropped\n", cFiles); */
3594 /* Obtain dropped position */
3595 DragQueryPoint(hDrop, &pt);
3596 MapWindowPoints(s_hwnd, s_textArea, &pt, 1);
3598 # ifdef FEAT_VISUAL
3599 reset_VIsual();
3600 # endif
3602 fnames = (char_u **)alloc(cFiles * sizeof(char_u *));
3604 if (fnames != NULL)
3605 for (i = 0; i < cFiles; ++i)
3607 #ifdef FEAT_MBYTE
3608 if (DragQueryFileW(hDrop, i, wszFile, BUFPATHLEN) > 0)
3609 fnames[i] = utf16_to_enc(wszFile, NULL);
3610 else
3611 #endif
3613 DragQueryFile(hDrop, i, szFile, BUFPATHLEN);
3614 fnames[i] = vim_strsave(szFile);
3618 DragFinish(hDrop);
3620 if (fnames != NULL)
3622 if ((GetKeyState(VK_SHIFT) & 0x8000) != 0)
3623 modifiers |= MOUSE_SHIFT;
3624 if ((GetKeyState(VK_CONTROL) & 0x8000) != 0)
3625 modifiers |= MOUSE_CTRL;
3626 if ((GetKeyState(VK_MENU) & 0x8000) != 0)
3627 modifiers |= MOUSE_ALT;
3629 gui_handle_drop(pt.x, pt.y, modifiers, fnames, cFiles);
3631 s_need_activate = TRUE;
3633 #endif
3636 /*ARGSUSED*/
3637 static int
3638 _OnScroll(
3639 HWND hwnd,
3640 HWND hwndCtl,
3641 UINT code,
3642 int pos)
3644 static UINT prev_code = 0; /* code of previous call */
3645 scrollbar_T *sb, *sb_info;
3646 long val;
3647 int dragging = FALSE;
3648 int dont_scroll_save = dont_scroll;
3649 #ifndef WIN3264
3650 int nPos;
3651 #else
3652 SCROLLINFO si;
3654 si.cbSize = sizeof(si);
3655 si.fMask = SIF_POS;
3656 #endif
3658 sb = gui_mswin_find_scrollbar(hwndCtl);
3659 if (sb == NULL)
3660 return 0;
3662 if (sb->wp != NULL) /* Left or right scrollbar */
3665 * Careful: need to get scrollbar info out of first (left) scrollbar
3666 * for window, but keep real scrollbar too because we must pass it to
3667 * gui_drag_scrollbar().
3669 sb_info = &sb->wp->w_scrollbars[0];
3671 else /* Bottom scrollbar */
3672 sb_info = sb;
3673 val = sb_info->value;
3675 switch (code)
3677 case SB_THUMBTRACK:
3678 val = pos;
3679 dragging = TRUE;
3680 if (sb->scroll_shift > 0)
3681 val <<= sb->scroll_shift;
3682 break;
3683 case SB_LINEDOWN:
3684 val++;
3685 break;
3686 case SB_LINEUP:
3687 val--;
3688 break;
3689 case SB_PAGEDOWN:
3690 val += (sb_info->size > 2 ? sb_info->size - 2 : 1);
3691 break;
3692 case SB_PAGEUP:
3693 val -= (sb_info->size > 2 ? sb_info->size - 2 : 1);
3694 break;
3695 case SB_TOP:
3696 val = 0;
3697 break;
3698 case SB_BOTTOM:
3699 val = sb_info->max;
3700 break;
3701 case SB_ENDSCROLL:
3702 if (prev_code == SB_THUMBTRACK)
3705 * "pos" only gives us 16-bit data. In case of large file,
3706 * use GetScrollPos() which returns 32-bit. Unfortunately it
3707 * is not valid while the scrollbar is being dragged.
3709 val = GetScrollPos(hwndCtl, SB_CTL);
3710 if (sb->scroll_shift > 0)
3711 val <<= sb->scroll_shift;
3713 break;
3715 default:
3716 /* TRACE("Unknown scrollbar event %d\n", code); */
3717 return 0;
3719 prev_code = code;
3721 #ifdef WIN3264
3722 si.nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
3723 SetScrollInfo(hwndCtl, SB_CTL, &si, TRUE);
3724 #else
3725 nPos = (sb->scroll_shift > 0) ? val >> sb->scroll_shift : val;
3726 SetScrollPos(hwndCtl, SB_CTL, nPos, TRUE);
3727 #endif
3730 * When moving a vertical scrollbar, move the other vertical scrollbar too.
3732 if (sb->wp != NULL)
3734 scrollbar_T *sba = sb->wp->w_scrollbars;
3735 HWND id = sba[ (sb == sba + SBAR_LEFT) ? SBAR_RIGHT : SBAR_LEFT].id;
3737 #ifdef WIN3264
3738 SetScrollInfo(id, SB_CTL, &si, TRUE);
3739 #else
3740 SetScrollPos(id, SB_CTL, nPos, TRUE);
3741 #endif
3744 /* Don't let us be interrupted here by another message. */
3745 s_busy_processing = TRUE;
3747 /* When "allow_scrollbar" is FALSE still need to remember the new
3748 * position, but don't actually scroll by setting "dont_scroll". */
3749 dont_scroll = !allow_scrollbar;
3751 gui_drag_scrollbar(sb, val, dragging);
3753 s_busy_processing = FALSE;
3754 dont_scroll = dont_scroll_save;
3756 return 0;
3761 * Get command line arguments.
3762 * Use "prog" as the name of the program and "cmdline" as the arguments.
3763 * Copy the arguments to allocated memory.
3764 * Return the number of arguments (including program name).
3765 * Return pointers to the arguments in "argvp". Memory is allocated with
3766 * malloc(), use free() instead of vim_free().
3767 * Return pointer to buffer in "tofree".
3768 * Returns zero when out of memory.
3770 /*ARGSUSED*/
3772 get_cmd_args(char *prog, char *cmdline, char ***argvp, char **tofree)
3774 int i;
3775 char *p;
3776 char *progp;
3777 char *pnew = NULL;
3778 char *newcmdline;
3779 int inquote;
3780 int argc;
3781 char **argv = NULL;
3782 int round;
3784 *tofree = NULL;
3786 #ifdef FEAT_MBYTE
3787 /* Try using the Unicode version first, it takes care of conversion when
3788 * 'encoding' is changed. */
3789 argc = get_cmd_argsW(&argv);
3790 if (argc != 0)
3791 goto done;
3792 #endif
3794 /* Handle the program name. Remove the ".exe" extension, and find the 1st
3795 * non-space. */
3796 p = strrchr(prog, '.');
3797 if (p != NULL)
3798 *p = NUL;
3799 for (progp = prog; *progp == ' '; ++progp)
3802 /* The command line is copied to allocated memory, so that we can change
3803 * it. Add the size of the string, the separating NUL and a terminating
3804 * NUL. */
3805 newcmdline = malloc(STRLEN(cmdline) + STRLEN(progp) + 2);
3806 if (newcmdline == NULL)
3807 return 0;
3810 * First round: count the number of arguments ("pnew" == NULL).
3811 * Second round: produce the arguments.
3813 for (round = 1; round <= 2; ++round)
3815 /* First argument is the program name. */
3816 if (pnew != NULL)
3818 argv[0] = pnew;
3819 strcpy(pnew, progp);
3820 pnew += strlen(pnew);
3821 *pnew++ = NUL;
3825 * Isolate each argument and put it in argv[].
3827 p = cmdline;
3828 argc = 1;
3829 while (*p != NUL)
3831 inquote = FALSE;
3832 if (pnew != NULL)
3833 argv[argc] = pnew;
3834 ++argc;
3835 while (*p != NUL && (inquote || (*p != ' ' && *p != '\t')))
3837 /* Backslashes are only special when followed by a double
3838 * quote. */
3839 i = (int)strspn(p, "\\");
3840 if (p[i] == '"')
3842 /* Halve the number of backslashes. */
3843 if (i > 1 && pnew != NULL)
3845 memset(pnew, '\\', i / 2);
3846 pnew += i / 2;
3849 /* Even nr of backslashes toggles quoting, uneven copies
3850 * the double quote. */
3851 if ((i & 1) == 0)
3852 inquote = !inquote;
3853 else if (pnew != NULL)
3854 *pnew++ = '"';
3855 p += i + 1;
3857 else if (i > 0)
3859 /* Copy span of backslashes unmodified. */
3860 if (pnew != NULL)
3862 memset(pnew, '\\', i);
3863 pnew += i;
3865 p += i;
3867 else
3869 if (pnew != NULL)
3870 *pnew++ = *p;
3871 #ifdef FEAT_MBYTE
3872 /* Can't use mb_* functions, because 'encoding' is not
3873 * initialized yet here. */
3874 if (IsDBCSLeadByte(*p))
3876 ++p;
3877 if (pnew != NULL)
3878 *pnew++ = *p;
3880 #endif
3881 ++p;
3885 if (pnew != NULL)
3886 *pnew++ = NUL;
3887 while (*p == ' ' || *p == '\t')
3888 ++p; /* advance until a non-space */
3891 if (round == 1)
3893 argv = (char **)malloc((argc + 1) * sizeof(char *));
3894 if (argv == NULL )
3896 free(newcmdline);
3897 return 0; /* malloc error */
3899 pnew = newcmdline;
3900 *tofree = newcmdline;
3904 done:
3905 argv[argc] = NULL; /* NULL-terminated list */
3906 *argvp = argv;
3907 return argc;